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| 1 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"With this blade forged with the blood of the great one's, you will be cut down!", "Green") | |
| 2 | wait(2.6) | |
| 3 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Mannitus's Annihilation Blade!", "Red") | |
| 4 | - | Player=game:GetService("Players").LocalPlayer
|
| 4 | + | Player=game:GetService("Players").TheAngryN00B
|
| 5 | Character=Player.Character | |
| 6 | PlayerGui=Player.PlayerGui | |
| 7 | Backpack=Player.Backpack | |
| 8 | Torso=Character.Torso | |
| 9 | Head=Character.Head | |
| 10 | Humanoid=Character.Humanoid | |
| 11 | print('Player is Eliagable')
| |
| 12 | LeftArm=Character["Left Arm"] | |
| 13 | LeftLeg=Character["Left Leg"] | |
| 14 | RightArm=Character["Right Arm"] | |
| 15 | RightLeg=Character["Right Leg"] | |
| 16 | LS=Torso["Left Shoulder"] | |
| 17 | LH=Torso["Left Hip"] | |
| 18 | RS=Torso["Right Shoulder"] | |
| 19 | RH=Torso["Right Hip"] | |
| 20 | Neck=Torso.Neck | |
| 21 | it=Instance.new | |
| 22 | vt=Vector3.new | |
| 23 | cf=CFrame.new | |
| 24 | euler=CFrame.fromEulerAnglesXYZ | |
| 25 | angles=CFrame.Angles | |
| 26 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 27 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 28 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 29 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 30 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 31 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 32 | RootPart=Character.HumanoidRootPart | |
| 33 | RootJoint=RootPart.RootJoint | |
| 34 | RootCF=euler(-1.57,0,3.14) | |
| 35 | attack=false | |
| 36 | attackdebounce=false | |
| 37 | MMouse=nil | |
| 38 | combo=0 | |
| 39 | local Anim="Idle" | |
| 40 | local Effects={}
| |
| 41 | equipped=false | |
| 42 | local idle=0 | |
| 43 | local hold=false | |
| 44 | local con1=nil | |
| 45 | local con2=nil | |
| 46 | local Mode="Binary" | |
| 47 | local idleanim=0 | |
| 48 | local idleanim2=false | |
| 49 | local impulse=1 | |
| 50 | local hitfloor,posfloor=nil,nil | |
| 51 | local damcount=0 | |
| 52 | local guard=false | |
| 53 | --player | |
| 54 | player=nil | |
| 55 | --save shoulders | |
| 56 | RSH, LSH=nil, nil | |
| 57 | --welds | |
| 58 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 59 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 60 | LH=Torso["Left Hip"] | |
| 61 | RH=Torso["Right Hip"] | |
| 62 | Asset="http://www.roblox.com/asset/?id=" | |
| 63 | Health=879000 | |
| 64 | Humanoid.MaxHealth=879000 | |
| 65 | Humanoid.Health=879000 | |
| 66 | coroutine.resume(coroutine.create(function() | |
| 67 | for i=1,20 do | |
| 68 | Humanoid.MaxHealth=879000 | |
| 69 | Humanoid.Health=879000 | |
| 70 | end | |
| 71 | Humanoid.MaxHealth=879000 | |
| 72 | Humanoid.Health=879000 | |
| 73 | Humanoid:TakeDamage(0) | |
| 74 | Humanoid.Health=Health | |
| 75 | end)) | |
| 76 | Humanoid.Health=Health | |
| 77 | ||
| 78 | function swait(num) | |
| 79 | if num==0 or num==nil then | |
| 80 | game:service'RunService'.RenderStepped:wait() | |
| 81 | else | |
| 82 | for i=0,num do | |
| 83 | game:service'RunService'.RenderStepped:wait() | |
| 84 | end | |
| 85 | end | |
| 86 | end | |
| 87 | ||
| 88 | if Character:findFirstChild("Hades Judgement Blade",true) ~= nil then
| |
| 89 | Character:findFirstChild("Hades Judgement Blade",true).Parent = nil
| |
| 90 | end | |
| 91 | if Character:findFirstChild("Demon Blade",true) ~= nil then
| |
| 92 | Character:findFirstChild("Demon Blade",true).Parent = nil
| |
| 93 | end | |
| 94 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
| |
| 95 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
| |
| 96 | end | |
| 97 | ||
| 98 | ||
| 99 | function NoOutline(Part) | |
| 100 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 101 | end | |
| 102 | ||
| 103 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 104 | local fp=it("Part")
| |
| 105 | fp.formFactor=formfactor | |
| 106 | fp.Parent=parent | |
| 107 | fp.Reflectance=reflectance | |
| 108 | fp.Transparency=transparency | |
| 109 | fp.CanCollide=false | |
| 110 | fp.Locked=true | |
| 111 | fp.BrickColor=brickcolor | |
| 112 | fp.Name=name | |
| 113 | fp.Size=size | |
| 114 | fp.Position=Torso.Position | |
| 115 | NoOutline(fp) | |
| 116 | fp.Material="Granite" | |
| 117 | fp:BreakJoints() | |
| 118 | return fp | |
| 119 | end | |
| 120 | ||
| 121 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 122 | local mesh=it(Mesh) | |
| 123 | mesh.Parent=part | |
| 124 | if Mesh=="SpecialMesh" then | |
| 125 | mesh.MeshType=meshtype | |
| 126 | mesh.MeshId=meshid | |
| 127 | end | |
| 128 | mesh.Offset=offset | |
| 129 | mesh.Scale=scale | |
| 130 | return mesh | |
| 131 | end | |
| 132 | ||
| 133 | function weld(parent,part0,part1,c0) | |
| 134 | local weld=it("Weld")
| |
| 135 | weld.Parent=parent | |
| 136 | weld.Part0=part0 | |
| 137 | weld.Part1=part1 | |
| 138 | weld.C0=c0 | |
| 139 | return weld | |
| 140 | end | |
| 141 | ||
| 142 | local fengui=it("GuiMain")
| |
| 143 | fengui.Parent=Player.PlayerGui | |
| 144 | fengui.Name="WeaponGUI" | |
| 145 | ||
| 146 | local Color1=BrickColor.new("Really red")
| |
| 147 | local Color2=BrickColor.new("Black")
| |
| 148 | local Colorr3=BrickColor.new("Black")
| |
| 149 | local Color4=BrickColor.new("Really red")
| |
| 150 | ||
| 151 | local model1=Instance.new("Model")
| |
| 152 | model1.Parent=Character | |
| 153 | model1.Name="Hades Judgement Blade" | |
| 154 | BSword={}
| |
| 155 | BSwordWelds={}
| |
| 156 | local model2=Instance.new("Model")
| |
| 157 | model2.Parent=nil | |
| 158 | model2.Name="Demon Blade" | |
| 159 | DBlade={}
| |
| 160 | DBladeWelds={}
| |
| 161 | ||
| 162 | prt1=part(3,model1,0,1,Color1,"Part1",vt()) | |
| 163 | prt2=part(3,model1,0,0,Color2,"Part2",vt()) | |
| 164 | prt3=part(3,model1,0,0,Color2,"Part3",vt()) | |
| 165 | prt4=part(3,model1,0,0,Colorr3,"Part4",vt()) | |
| 166 | prt5=part(3,model1,0,0,Colorr3,"Part5",vt()) | |
| 167 | prt6=part(3,model1,0.7,0,Color4,"Part6",vt()) | |
| 168 | prt7=part(3,model1,0.7,0,Color4,"Part7",vt()) | |
| 169 | prt8=part(3,model1,0.7,0,Color4,"Part8",vt()) | |
| 170 | prt9=part(3,model1,0.7,0,Color4,"Part9",vt()) | |
| 171 | prt10=part(3,model1,0,0,Colorr3,"Part10",vt()) | |
| 172 | prt11=part(3,model1,0,0,Colorr3,"Part11",vt()) | |
| 173 | prt12=part(3,model1,0,0,Colorr3,"Part12",vt()) | |
| 174 | ||
| 175 | prtd1=part(3,model2,0,0.4,BrickColor.new("Really red"),"DPart1",vt())
| |
| 176 | prtd2=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart2",vt())
| |
| 177 | prtd3=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart3",vt())
| |
| 178 | prtd4=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart4",vt())
| |
| 179 | prtd5=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart5",vt())
| |
| 180 | prtd6=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart6",vt())
| |
| 181 | prtd7=part(3,model2,0.8,0,BrickColor.new("Really red"),"DPart7",vt())
| |
| 182 | prtd8=part(3,model2,0.8,0,BrickColor.new("Really red"),"DPart8",vt())
| |
| 183 | prtd9=part(3,model2,0.5,0.2,BrickColor.new("Really red"),"DPart9",vt())
| |
| 184 | prtd10=part(3,model2,0.5,0.2,BrickColor.new("Really red"),"DPart10",vt())
| |
| 185 | prtd11=part(3,model2,0.5,0,BrickColor.new("Really red"),"DPart11",vt())
| |
| 186 | prtd12=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart12",vt())
| |
| 187 | for _,c in pairs(model2:children()) do | |
| 188 | if c.className=="Part" then | |
| 189 | table.insert(DBlade,c) | |
| 190 | end | |
| 191 | end | |
| 192 | light=it("PointLight")
| |
| 193 | light.Brightness=.8 | |
| 194 | light.Color=Color3.new(255/255,50/255,0) | |
| 195 | --light.Color=BrickColor.new("Really red")
| |
| 196 | light.Range=10 | |
| 197 | light.Parent=prtd9 | |
| 198 | ||
| 199 | msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(1,1,1))
| |
| 200 | msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(2,10,2))
| |
| 201 | msh3=mesh("SpecialMesh",prt3,"Head","",vt(0,0,0),vt(2.5,2,2.5))
| |
| 202 | msh4=mesh("SpecialMesh",prt4,"Sphere","",vt(0,0,0),vt(3,3,3))
| |
| 203 | msh5=mesh("SpecialMesh",prt5,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.5,0.5,1))
| |
| 204 | msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(.5,20,1))
| |
| 205 | msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(.5,20,1))
| |
| 206 | msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(.5,5,1))
| |
| 207 | msh9=mesh("SpecialMesh",prt9,"Wedge","",vt(0,0,0),vt(.5,5,1))
| |
| 208 | msh10=mesh("BlockMesh",prt10,"","",vt(0,0,0),vt(.6,20,0.2))
| |
| 209 | msh11=mesh("SpecialMesh",prt11,"Wedge","",vt(0,0,0),vt(.6,5,0.1))
| |
| 210 | msh12=mesh("SpecialMesh",prt12,"Wedge","",vt(0,0,0),vt(.6,5,0.1))
| |
| 211 | ||
| 212 | mshd1=mesh("BlockMesh",prtd1,"","",vt(0,0,0),vt(5.01,3,5.01))
| |
| 213 | mshd2=mesh("BlockMesh",prtd2,"","",vt(0,0,0),vt(5.1,3,5.1))
| |
| 214 | mshd3=mesh("SpecialMesh",prtd3,"Wedge","",vt(0,0,0),vt(5.05,4,3))
| |
| 215 | mshd4=mesh("SpecialMesh",prtd4,"Wedge","",vt(0,0,0),vt(5.05,4,3))
| |
| 216 | mshd5=mesh("SpecialMesh",prtd5,"Wedge","",vt(0,0,0),vt(5.5,6,6))
| |
| 217 | mshd6=mesh("SpecialMesh",prtd6,"Wedge","",vt(0,0,0),vt(5.5,6,6))
| |
| 218 | mshd7=mesh("BlockMesh",prtd7,"","",vt(0,0,0),vt(3,20,1))
| |
| 219 | mshd8=mesh("SpecialMesh",prtd8,"Wedge","",vt(0,0,0),vt(1,3,5))
| |
| 220 | mshd9=mesh("BlockMesh",prtd9,"","",vt(0,0,0),vt(4.5,20,.1))
| |
| 221 | mshd10=mesh("SpecialMesh",prtd10,"Wedge","",vt(0,0,0),vt(.1,4.5,8))
| |
| 222 | mshd11=mesh("CylinderMesh",prtd11,"","",vt(0,0,0),vt(4,5.8,4))
| |
| 223 | mshd12=mesh("CylinderMesh",prtd12,"","",vt(0,0,0),vt(3,5.9,3))
| |
| 224 | ||
| 225 | wld1=weld(prt1,prt1,Torso,euler(3.7,1.57,0)*cf(-1.5,-2.3,-.5)) | |
| 226 | wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
| 227 | wld3=weld(prt3,prt3,prt2,euler(0,0,0)*cf(0,1,0)) | |
| 228 | wld4=weld(prt4,prt4,prt2,euler(0,0,0)*cf(0,-1,0)) | |
| 229 | wld5=weld(prt5,prt5,prt4,euler(0,0,0)*cf(0,-0.2,0)) | |
| 230 | wld6=weld(prt6,prt6,prt5,euler(0,0,0)*cf(0,-2,0.1)) | |
| 231 | wld7=weld(prt7,prt7,prt5,euler(0,0,0)*cf(0,-2,-0.1)) | |
| 232 | wld8=weld(prt8,prt8,prt6,euler(0,0,0)*cf(0,-2.5,0)) | |
| 233 | wld9=weld(prt9,prt9,prt7,euler(0,3.14,0)*cf(0,-2.5,0)) | |
| 234 | wld10=weld(prt10,prt10,prt5,euler(0,0,0)*cf(0,-2,0)) | |
| 235 | wld11=weld(prt11,prt11,prt10,euler(0,0,0)*cf(0,-2.5,0.01)) | |
| 236 | wld12=weld(prt12,prt12,prt10,euler(0,3.14,0)*cf(0,-2.5,-0.01)) | |
| 237 | ||
| 238 | wldd1=weld(prtd1,prtd1,RightArm,euler(0,0,0)*cf(0,.21,0)) | |
| 239 | wldd2=weld(prtd1,prtd2,prtd1,euler(0,0,0)*cf(0,.5,0)) | |
| 240 | wldd3=weld(prtd1,prtd3,prtd2,euler(0,1.57,0)*cf(.21,-.6,0)) | |
| 241 | wldd4=weld(prtd1,prtd4,prtd2,euler(0,-1.57,0)*cf(-.21,-.6,0)) | |
| 242 | wldd5=weld(prtd1,prtd5,prtd2,euler(0,-1.57,0)*cf(.1,-.1,0)) | |
| 243 | wldd6=weld(prtd1,prtd6,prtd5,euler(0,0,3.14)*cf(0,1.2,0)) | |
| 244 | wldd7=weld(prtd1,prtd7,prtd2,euler(0,0,0)*cf(0,2.5,0)) | |
| 245 | wldd8=weld(prtd1,prtd8,prtd7,euler(1.57,1.57,0)*cf(0,2.5,0)) | |
| 246 | wldd9=weld(prtd1,prtd9,prtd7,euler(0,0,0)*cf(0,0,0)) | |
| 247 | wldd10=weld(prtd1,prtd10,prtd8,euler(0,0,0)*cf(0,0,0.3)) | |
| 248 | wldd11=weld(prtd1,prtd11,prtd1,euler(1.57,0,0)*cf(0,1,0)) | |
| 249 | wldd12=weld(prtd1,prtd12,prtd11,euler(0,0,0)*cf(0,0,0)) | |
| 250 | for _,c in pairs(prtd1:children()) do | |
| 251 | if c.className=="Weld" then | |
| 252 | table.insert(DBladeWelds,c) | |
| 253 | print(c) | |
| 254 | end | |
| 255 | end | |
| 256 | ||
| 257 | for i=-.9,.9,0.2 do | |
| 258 | prt13=part(3,model1,0,0,Color1,"Part13",vt()) | |
| 259 | msh13=mesh("CylinderMesh",prt13,"","",vt(0,0,0),vt(2.2,1,2.2))
| |
| 260 | wld13=weld(prt13,prt13,prt1,euler(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)*cf(0,i,0)) | |
| 261 | end | |
| 262 | ||
| 263 | local hitbox1=part(3,nil,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,1,1))
| |
| 264 | local hitbox2=part(3,nil,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,1,1))
| |
| 265 | ||
| 266 | if (script.Parent.className~="HopperBin") then | |
| 267 | Tool=Instance.new("HopperBin")
| |
| 268 | Tool.Parent=Backpack | |
| 269 | Tool.Name="Hades Judgement Blade" | |
| 270 | script.Parent=Tool | |
| 271 | end | |
| 272 | Bin=script.Parent | |
| 273 | --Bin=Tool | |
| 274 | ||
| 275 | local bodvel=Instance.new("BodyVelocity")
| |
| 276 | bodvel.Name="FixerVel" | |
| 277 | local bg=Instance.new("BodyGyro")
| |
| 278 | bg.Name="FixerGyro" | |
| 279 | ||
| 280 | so = function(id,par,vol,pit) | |
| 281 | coroutine.resume(coroutine.create(function() | |
| 282 | local sou = Instance.new("Sound",par or workspace)
| |
| 283 | sou.Parent=par | |
| 284 | sou.Volume=vol | |
| 285 | sou.Pitch=pit or 1 | |
| 286 | sou.SoundId=id | |
| 287 | swait() | |
| 288 | sou:Play() | |
| 289 | game:GetService("Debris"):AddItem(sou,6)
| |
| 290 | end)) | |
| 291 | end | |
| 292 | ||
| 293 | function clerp(a,b,t) | |
| 294 | local qa = {QuaternionFromCFrame(a)}
| |
| 295 | local qb = {QuaternionFromCFrame(b)}
| |
| 296 | local ax, ay, az = a.x, a.y, a.z | |
| 297 | local bx, by, bz = b.x, b.y, b.z | |
| 298 | local _t = 1-t | |
| 299 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 300 | end | |
| 301 | ||
| 302 | function QuaternionFromCFrame(cf) | |
| 303 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 304 | local trace = m00 + m11 + m22 | |
| 305 | if trace > 0 then | |
| 306 | local s = math.sqrt(1 + trace) | |
| 307 | local recip = 0.5/s | |
| 308 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 309 | else | |
| 310 | local i = 0 | |
| 311 | if m11 > m00 then | |
| 312 | i = 1 | |
| 313 | end | |
| 314 | if m22 > (i == 0 and m00 or m11) then | |
| 315 | i = 2 | |
| 316 | end | |
| 317 | if i == 0 then | |
| 318 | local s = math.sqrt(m00-m11-m22+1) | |
| 319 | local recip = 0.5/s | |
| 320 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 321 | elseif i == 1 then | |
| 322 | local s = math.sqrt(m11-m22-m00+1) | |
| 323 | local recip = 0.5/s | |
| 324 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 325 | elseif i == 2 then | |
| 326 | local s = math.sqrt(m22-m00-m11+1) | |
| 327 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 328 | end | |
| 329 | end | |
| 330 | end | |
| 331 | ||
| 332 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 333 | local xs, ys, zs = x + x, y + y, z + z | |
| 334 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 335 | local xx = x*xs | |
| 336 | local xy = x*ys | |
| 337 | local xz = x*zs | |
| 338 | local yy = y*ys | |
| 339 | local yz = y*zs | |
| 340 | local zz = z*zs | |
| 341 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 342 | end | |
| 343 | ||
| 344 | function QuaternionSlerp(a, b, t) | |
| 345 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 346 | local startInterp, finishInterp; | |
| 347 | if cosTheta >= 0.0001 then | |
| 348 | if (1 - cosTheta) > 0.0001 then | |
| 349 | local theta = math.acos(cosTheta) | |
| 350 | local invSinTheta = 1/math.sin(theta) | |
| 351 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 352 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 353 | else | |
| 354 | startInterp = 1-t | |
| 355 | finishInterp = t | |
| 356 | end | |
| 357 | else | |
| 358 | if (1+cosTheta) > 0.0001 then | |
| 359 | local theta = math.acos(-cosTheta) | |
| 360 | local invSinTheta = 1/math.sin(theta) | |
| 361 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 362 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 363 | else | |
| 364 | startInterp = t-1 | |
| 365 | finishInterp = t | |
| 366 | end | |
| 367 | end | |
| 368 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 369 | end | |
| 370 | ||
| 371 | function hideanim() | |
| 372 | equipped=false | |
| 373 | attack=true | |
| 374 | if Mode=="Binary" then | |
| 375 | so("rbxasset://sounds\\unsheath.wav",prt1,1,.8)
| |
| 376 | for i=0,1,0.1 do | |
| 377 | swait() | |
| 378 | wld1.C0=clerp(wld1.C0,euler(.2,0,-.5)*cf(0,1,0),.3) | |
| 379 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,-0.5),.3) | |
| 380 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3.4,0,0),.3) | |
| 381 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.3) | |
| 382 | end | |
| 383 | wld1.Part1=Torso | |
| 384 | wld1.C0=euler(3.7,1.57,0)*cf(-1.5,-2.3,-.5) | |
| 385 | for i=0,1,0.2 do | |
| 386 | swait() | |
| 387 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(0.5,0,0),.3) | |
| 388 | end | |
| 389 | for i=0,1,0.1 do | |
| 390 | swait() | |
| 391 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.4) | |
| 392 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.4) | |
| 393 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0),.4) | |
| 394 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.4) | |
| 395 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0),.3) | |
| 396 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0),.3) | |
| 397 | end | |
| 398 | --wld1=weld(prt1,prt1,RightArm,euler(1.57,0,0)*cf(0,1,-0.3)) | |
| 399 | else | |
| 400 | for i=0,1,0.1 do | |
| 401 | swait() | |
| 402 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,-0.4),.3) | |
| 403 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.8),.3) | |
| 404 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.5,0,0),.3) | |
| 405 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.2,0,-0.2),.3) | |
| 406 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-0.2,1.57,0),.3) | |
| 407 | LH.C0=clerp(LH.C0,cf(-1,-.5,0)*euler(0.5,-1.2,0)*euler(-.2,0,0),.3) | |
| 408 | end | |
| 409 | so("http://roblox.com/asset/?id=161006163",RightArm,1,.4)
| |
| 410 | so("http://roblox.com/asset/?id=160867463",RightArm,1,1.2)
| |
| 411 | for i=0,1,0.015 do | |
| 412 | swait() | |
| 413 | for i=1,3 do | |
| 414 | if math.random(1,5)==1 then | |
| 415 | MagicBlock(BrickColor.new("Really Really black"),RightArm.CFrame*cf(math.random(-100,100)/100,0-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05)
| |
| 416 | else | |
| 417 | MagicBlock(BrickColor.new("Bright red"),RightArm.CFrame*cf(math.random(-100,100)/100,-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05)
| |
| 418 | end | |
| 419 | end | |
| 420 | end | |
| 421 | model2.Parent=nil | |
| 422 | for i=0,1,0.1 do | |
| 423 | swait() | |
| 424 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.4) | |
| 425 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.4) | |
| 426 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0),.4) | |
| 427 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.4) | |
| 428 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0),.3) | |
| 429 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0),.3) | |
| 430 | end | |
| 431 | end | |
| 432 | Torso.Neck.C0=necko | |
| 433 | Torso.Neck.C1=necko2 | |
| 434 | RootJoint.C0=RootCF | |
| 435 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0) | |
| 436 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 437 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,0) | |
| 438 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 439 | RH.C0=RHC0 | |
| 440 | RH.C1=RHC1 | |
| 441 | LH.C0=LHC0 | |
| 442 | LH.C1=LHC1 | |
| 443 | Mode="Binary" | |
| 444 | attack=false | |
| 445 | end | |
| 446 | ||
| 447 | function equipanim() | |
| 448 | equipped=true | |
| 449 | attack=true | |
| 450 | for i=0,1,0.2 do | |
| 451 | swait() | |
| 452 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,-0.5),.3) | |
| 453 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3,0,0),.4) | |
| 454 | end | |
| 455 | for i=0,1,0.1 do | |
| 456 | swait() | |
| 457 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.5,0,-0.6),.3) | |
| 458 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3.4,0,0),.3) | |
| 459 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
| 460 | end | |
| 461 | so("rbxasset://sounds\\unsheath.wav",prt1,1,.6)
| |
| 462 | wld1.Part1=RightArm | |
| 463 | wld1.C0=euler(.2,0,-.5)*cf(0,1,0) | |
| 464 | for i=0,1,0.1 do | |
| 465 | swait() | |
| 466 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,0),.3) | |
| 467 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,-0.5),.3) | |
| 468 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(.5,-0.5,0),.3) | |
| 469 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
| 470 | end | |
| 471 | for i=0,1,0.1 do | |
| 472 | swait() | |
| 473 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
| 474 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.5),.3) | |
| 475 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-0.5),.3) | |
| 476 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1,-0.5,-0.7),.3) | |
| 477 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1,-0.5,0.5),.3) | |
| 478 | end | |
| 479 | --wld1=weld(prt1,prt1,RightArm,euler(1.57,0,0)*cf(0,1,-0.3)) | |
| 480 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
| 481 | Torso.Neck.C0=necko*euler(0,0,0.5) | |
| 482 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
| 483 | RW.C0=cf(1,0.5,-0.5)*euler(1,-0.5,-0.7) | |
| 484 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 485 | LW.C0=cf(-1,0.5,-0.5)*euler(1,-0.5,0.5) | |
| 486 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 487 | attack=false | |
| 488 | end | |
| 489 | ||
| 490 | function Stomp() | |
| 491 | Humanoid.WalkSpeed=0 | |
| 492 | Torso.Velocity=RootPart.CFrame.lookVector*0 | |
| 493 | so("http://roblox.com/asset/?id=157878578",Torso,1,0.8)
| |
| 494 | so("http://roblox.com/asset/?id=2760979",Torso,1,0.4)
| |
| 495 | --so("http://roblox.com/asset/?id=2101148",Torso,1,0.6)
| |
| 496 | MagicWave(BrickColor.new("Really red"),cf(Torso.Position)*cf(0,-1,0),1,1,1,1.5,1,1.5,0.05)
| |
| 497 | Dam=math.random(5,10) | |
| 498 | Humanoid.Health=Humanoid.Health-Dam | |
| 499 | MagniDamage(Torso,50,50,50,math.random(10000,20000),"Knockdown") | |
| 500 | --[[for i=0,1,0.2 do | |
| 501 | swait() | |
| 502 | if Mode=="Binary" then | |
| 503 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.3) | |
| 504 | end | |
| 505 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(3,0,0.5),.3) | |
| 506 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-1.2),.3) | |
| 507 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,0),.3) | |
| 508 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*euler(0,0,0),.3) | |
| 509 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.2,1.57,0),.3) | |
| 510 | LH.C0=clerp(LH.C0,cf(-1.1,-.5,-0.5)*euler(-0.2,-1.3,0),.3) | |
| 511 | end | |
| 512 | for i=0,1,0.1 do | |
| 513 | swait() | |
| 514 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.6,0,0),.3) | |
| 515 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*euler(0,0,0),.3) | |
| 516 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.4,1.57,0),.3) | |
| 517 | LH.C0=clerp(LH.C0,cf(-1.2,-.2,-0.5)*euler(-0.3,-1.3,0),.3) | |
| 518 | end]] | |
| 519 | swait(10) | |
| 520 | Humanoid.WalkSpeed=16 | |
| 521 | end | |
| 522 | ||
| 523 | function attackone() | |
| 524 | attack=true | |
| 525 | for i=0,1,0.1 do | |
| 526 | swait() | |
| 527 | wld1.C0=clerp(wld1.C0,euler(1.2,0,0)*cf(0,1,-0.3),.3) | |
| 528 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,1),.3) | |
| 529 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1),.3) | |
| 530 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(2,-0.5,-0.2),.3) | |
| 531 | LW.C0=clerp(LW.C0,cf(-.5,0.5,-0.5)*euler(2.5,-0.5,0.8),.3) | |
| 532 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
| 533 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
| 534 | end | |
| 535 | hitbox1.Parent=model1 | |
| 536 | hitbox1.Size=vt(1,5,1) | |
| 537 | hitbox1.Transparency=1 | |
| 538 | hitbox1.CFrame=prt10.CFrame | |
| 539 | --con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
| 540 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
| 541 | so("http://roblox.com/asset/?id=161006212",prt10,1,.7)
| |
| 542 | blcf=nil | |
| 543 | scfr=nil | |
| 544 | for i=0,1,0.25 do | |
| 545 | swait() | |
| 546 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 547 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 548 | local h = 5 | |
| 549 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 550 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 551 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 552 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 553 | scfr = blcf | |
| 554 | elseif not scfr then | |
| 555 | scfr = blcf | |
| 556 | end | |
| 557 | hitbox1.CFrame=prt10.CFrame | |
| 558 | wld1.C0=clerp(wld1.C0,euler(1.8,0,0)*cf(0,1,-0.3),.3) | |
| 559 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-.3),.3) | |
| 560 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.3),.3) | |
| 561 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,-.3,-.3),.3) | |
| 562 | LW.C0=clerp(LW.C0,cf(-0.8,0.2,-0.5)*euler(.5,-0.5,1),.3) | |
| 563 | end | |
| 564 | for i=0,1,0.1 do | |
| 565 | swait() | |
| 566 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 567 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 568 | local h = 5 | |
| 569 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 570 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 571 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 572 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 573 | scfr = blcf | |
| 574 | elseif not scfr then | |
| 575 | scfr = blcf | |
| 576 | end | |
| 577 | hitbox1.CFrame=prt10.CFrame | |
| 578 | wld1.C0=clerp(wld1.C0,euler(2,0,0)*cf(0,1,-0.3),.3) | |
| 579 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-.9),.3) | |
| 580 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.9),.3) | |
| 581 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,-.8,-.3),.3) | |
| 582 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.1,-0.5,.7),.3) | |
| 583 | end | |
| 584 | con1:disconnect() | |
| 585 | hitbox1.Parent=nil | |
| 586 | attack=false | |
| 587 | end | |
| 588 | ||
| 589 | function attacktwo() | |
| 590 | attack=true | |
| 591 | for i=0,1,0.1 do | |
| 592 | swait() | |
| 593 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
| 594 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-1.2),.3) | |
| 595 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,1.2),.3) | |
| 596 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3) | |
| 597 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-0.5,.8),.3) | |
| 598 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
| 599 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
| 600 | end | |
| 601 | hitbox1.Parent=model1 | |
| 602 | hitbox1.Size=vt(1,5,1) | |
| 603 | hitbox1.Transparency=1 | |
| 604 | hitbox1.CFrame=prt10.CFrame | |
| 605 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
| 606 | so("http://roblox.com/asset/?id=161006212",prt10,1,.8)
| |
| 607 | blcf=nil | |
| 608 | scfr=nil | |
| 609 | for i=0,1,0.1 do | |
| 610 | swait() | |
| 611 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 612 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 613 | local h = 5 | |
| 614 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 615 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 616 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 617 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 618 | scfr = blcf | |
| 619 | elseif not scfr then | |
| 620 | scfr = blcf | |
| 621 | end | |
| 622 | hitbox1.CFrame=prt10.CFrame | |
| 623 | wld1.C0=clerp(wld1.C0,euler(2.2,0,0)*cf(0,.8,-0.3),.3) | |
| 624 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,1),.3) | |
| 625 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1),.3) | |
| 626 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.2,1.2,0)*euler(-1.5,0,0),.3) | |
| 627 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(.2,-.2,-1.4),.3) | |
| 628 | end | |
| 629 | con1:disconnect() | |
| 630 | hitbox1.Parent=nil | |
| 631 | attack=false | |
| 632 | end | |
| 633 | ||
| 634 | function attackthree() | |
| 635 | attack=true | |
| 636 | for i=0,1,0.1 do | |
| 637 | swait() | |
| 638 | wld1.C0=clerp(wld1.C0,euler(1.57,0,-.785)*cf(0,.8,0),.3) | |
| 639 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 640 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
| 641 | RW.C0=clerp(RW.C0,cf(1,1,0)*euler(2.8,0,-.785),.3) | |
| 642 | LW.C0=clerp(LW.C0,cf(-1,1,0)*euler(2.8,0,.785),.3) | |
| 643 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
| 644 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
| 645 | end | |
| 646 | hitbox1.Parent=model1 | |
| 647 | hitbox1.Size=vt(1,5,1) | |
| 648 | hitbox1.Transparency=1 | |
| 649 | hitbox1.CFrame=prt10.CFrame | |
| 650 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
| 651 | so("http://roblox.com/asset/?id=161006212",prt10,1,.9)
| |
| 652 | blcf=nil | |
| 653 | scfr=nil | |
| 654 | for i=0,1,0.25 do | |
| 655 | swait() | |
| 656 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 657 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 658 | local h = 5 | |
| 659 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 660 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 661 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 662 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 663 | scfr = blcf | |
| 664 | elseif not scfr then | |
| 665 | scfr = blcf | |
| 666 | end | |
| 667 | hitbox1.CFrame=prt10.CFrame | |
| 668 | wld1.C0=clerp(wld1.C0,euler(1.7,0,0)*cf(0,1,0),.4) | |
| 669 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,-.6),.4) | |
| 670 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.6),.4) | |
| 671 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.5,0,.2),.4) | |
| 672 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-.2),.4) | |
| 673 | end | |
| 674 | for i=0,1,0.2 do | |
| 675 | swait() | |
| 676 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 677 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 678 | local h = 5 | |
| 679 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 680 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 681 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 682 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 683 | scfr = blcf | |
| 684 | elseif not scfr then | |
| 685 | scfr = blcf | |
| 686 | end | |
| 687 | hitbox1.CFrame=prt10.CFrame | |
| 688 | wld1.C0=clerp(wld1.C0,euler(2,0,0)*cf(0,.7,-.3),.4) | |
| 689 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,-.8),.4) | |
| 690 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.8),.4) | |
| 691 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.2,-.4,.4),.4) | |
| 692 | end | |
| 693 | con1:disconnect() | |
| 694 | hitbox1.Parent=nil | |
| 695 | attack=false | |
| 696 | end | |
| 697 | ||
| 698 | function SpinSlash() | |
| 699 | attack=true | |
| 700 | for i=0,1,0.1 do | |
| 701 | swait() | |
| 702 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.4) | |
| 703 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.3,0,0.8),.4) | |
| 704 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0.2,0,-0.8),.4) | |
| 705 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(2.2,-1.2,0)*euler(0,0,1),.4) | |
| 706 | LW.C0=clerp(LW.C0,cf(.1,0.5,-0.8)*euler(1.8,-0.5,1),.4) | |
| 707 | --RH.C0=clerp(RH.C0,RHC0*cf(0,0,0)*euler(0.2,0.2,.5),.3) | |
| 708 | --LH.C0=clerp(LH.C0,LHC0*cf(.5,0.2,0)*euler(0,.5,0.2),.3) | |
| 709 | end | |
| 710 | hitbox1.Parent=model1 | |
| 711 | hitbox1.Size=vt(1,5,1) | |
| 712 | hitbox1.Transparency=1 | |
| 713 | hitbox1.CFrame=prt10.CFrame | |
| 714 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,15000,math.random(1,5),"Normal",RootPart,.2,1) end) | |
| 715 | blcf=nil | |
| 716 | scfr=nil | |
| 717 | so("http://roblox.com/asset/?id=161006212",prt10,1,.6)
| |
| 718 | repeat | |
| 719 | hitbox1.Parent=model1 | |
| 720 | hitbox1.Size=vt(1,5,1) | |
| 721 | hitbox1.Transparency=1 | |
| 722 | hitbox1.CFrame=prt10.CFrame | |
| 723 | for i=0,1,0.15 do | |
| 724 | swait() | |
| 725 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 726 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 727 | local h = 5 | |
| 728 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 729 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 730 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 731 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 732 | scfr = blcf | |
| 733 | elseif not scfr then | |
| 734 | scfr = blcf | |
| 735 | end | |
| 736 | hitbox1.CFrame=prt10.CFrame | |
| 737 | wld1.C0=clerp(wld1.C0,euler(1.2,0,0)*cf(0,1,-0.3),.3) | |
| 738 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.3,0,0),.3) | |
| 739 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0,0,2.3),.25) | |
| 740 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.57,-1.57,0)*euler(-0.5,0,0),.3) | |
| 741 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.57,-1.57,0)*euler(0.5,0,0),.3) | |
| 742 | RH.C0=clerp(RH.C0,RHC0,.3) | |
| 743 | LH.C0=clerp(LH.C0,LHC0,.3) | |
| 744 | end | |
| 745 | for i=0,1,0.05 do | |
| 746 | swait() | |
| 747 | if i>=0.45 and i<=0.5 then | |
| 748 | so("http://roblox.com/asset/?id=161006212",prt10,1,.7)
| |
| 749 | end | |
| 750 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 751 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 752 | local h = 5 | |
| 753 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 754 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 755 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 756 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 757 | scfr = blcf | |
| 758 | elseif not scfr then | |
| 759 | scfr = blcf | |
| 760 | end | |
| 761 | hitbox1.CFrame=prt10.CFrame | |
| 762 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0,0,2.3+6*i),1) | |
| 763 | end | |
| 764 | until hold==false | |
| 765 | con1:disconnect() | |
| 766 | hitbox1.Parent=nil | |
| 767 | attack=false | |
| 768 | end | |
| 769 | ||
| 770 | function BinarySwing() | |
| 771 | attack=true | |
| 772 | for i=0,1,0.1 do | |
| 773 | swait() | |
| 774 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
| 775 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.8),.3) | |
| 776 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*euler(0,0,-0.8),.3) | |
| 777 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,-2,0)*euler(.5,0,0),.3) | |
| 778 | LW.C0=clerp(LW.C0,cf(-.2,-.1,-0.5)*euler(1,-1.8,0)*euler(.9,0,0),.3) | |
| 779 | RH.C0=clerp(RH.C0,RHC0*cf(.2,1,.1)*euler(0,-.5,-.2),.3) | |
| 780 | LH.C0=clerp(LH.C0,LHC0*cf(-.2,1,.1)*euler(0,.5,.2),.3) | |
| 781 | end | |
| 782 | Humanoid.Jump=true | |
| 783 | bodvol=Instance.new("BodyVelocity")
| |
| 784 | bodvol.Parent=RootPart | |
| 785 | bodvol.velocity=vt(0,1,0)*100 | |
| 786 | bodvol.P=5000 | |
| 787 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 788 | --Torso.Velocity=vt(0,1,0)*100 | |
| 789 | hitbox1.Parent=model1 | |
| 790 | hitbox1.Size=vt(1,5,1) | |
| 791 | hitbox1.Transparency=1 | |
| 792 | hitbox1.CFrame=prt10.CFrame | |
| 793 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(10000,20000),"Normal",RootPart,.2,1) end) | |
| 794 | so("http://roblox.com/asset/?id=161006212",prt10,1,.8)
| |
| 795 | blcf=nil | |
| 796 | scfr=nil | |
| 797 | for i=0,1,0.1 do | |
| 798 | swait() | |
| 799 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 800 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 801 | local h = 5 | |
| 802 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 803 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 804 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 805 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 806 | scfr = blcf | |
| 807 | elseif not scfr then | |
| 808 | scfr = blcf | |
| 809 | end | |
| 810 | hitbox1.CFrame=prt10.CFrame | |
| 811 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(3,-2.4,0)*euler(.1,0,0),.3) | |
| 812 | LW.C0=clerp(LW.C0,cf(-.2,.8,-0.5)*euler(3.1,-1.8,0)*euler(.9,0,0),.3) | |
| 813 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.8),.3) | |
| 814 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,1.3),.3) | |
| 815 | RH.C0=clerp(RH.C0,RHC0,.3) | |
| 816 | LH.C0=clerp(LH.C0,LHC0,.3) | |
| 817 | end | |
| 818 | con1:disconnect() | |
| 819 | hitbox1.Parent=nil | |
| 820 | bodvol.Parent=nil | |
| 821 | attack=false | |
| 822 | end | |
| 823 | ||
| 824 | function BinaryImpulse() | |
| 825 | attack=true | |
| 826 | if impulse==1 then | |
| 827 | impulse=2 | |
| 828 | Humanoid.Jump=true | |
| 829 | for i=0,1,0.2 do | |
| 830 | swait() | |
| 831 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.45) | |
| 832 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.45) | |
| 833 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0.5,0),.45) | |
| 834 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.45) | |
| 835 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.7)*euler(1.5,-1.5,0)*euler(.7,0,0),.45) | |
| 836 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.45) | |
| 837 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.45) | |
| 838 | end | |
| 839 | blcf=nil | |
| 840 | scfr=nil | |
| 841 | hitbox1.Parent=model1 | |
| 842 | hitbox1.Size=vt(1,5,1) | |
| 843 | hitbox1.Transparency=1 | |
| 844 | hitbox1.CFrame=prt10.CFrame | |
| 845 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,20000,30000,math.random(10,20),"Normal",RootPart,.5,1) end) | |
| 846 | for i=1,3 do | |
| 847 | so("http://roblox.com/asset/?id=161006212",prt10,1,1)
| |
| 848 | for i=0,1,0.1 do | |
| 849 | swait() | |
| 850 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 851 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 852 | local h = 5 | |
| 853 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 854 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 855 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 856 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 857 | scfr = blcf | |
| 858 | elseif not scfr then | |
| 859 | scfr = blcf | |
| 860 | end | |
| 861 | hitbox1.CFrame=prt10.CFrame | |
| 862 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(-.5,0,0),.3) | |
| 863 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.3) | |
| 864 | RootJoint.C0=RootCF*euler(0,0.5,6.6*i) | |
| 865 | end | |
| 866 | end | |
| 867 | con1:disconnect() | |
| 868 | hitbox1.Parent=nil | |
| 869 | elseif impulse==2 then | |
| 870 | impulse=3 | |
| 871 | Humanoid.Jump=true | |
| 872 | for i=0,1,0.2 do | |
| 873 | swait() | |
| 874 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.45) | |
| 875 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.45) | |
| 876 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,-0.5,0),.45) | |
| 877 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.45) | |
| 878 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.7)*euler(1.5,-1.5,0)*euler(.7,0,0),.45) | |
| 879 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.45) | |
| 880 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.45) | |
| 881 | end | |
| 882 | blcf=nil | |
| 883 | scfr=nil | |
| 884 | hitbox1.Parent=model1 | |
| 885 | hitbox1.Size=vt(1,5,1) | |
| 886 | hitbox1.Transparency=1 | |
| 887 | hitbox1.CFrame=prt10.CFrame | |
| 888 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,20000),"Normal",RootPart,.5,1) end) | |
| 889 | for i=1,3 do | |
| 890 | so("http://roblox.com/asset/?id=161006212",prt10,1,1.05)
| |
| 891 | for i=0,1,0.1 do | |
| 892 | swait() | |
| 893 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 894 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 895 | local h = 5 | |
| 896 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 897 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 898 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 899 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 900 | scfr = blcf | |
| 901 | elseif not scfr then | |
| 902 | scfr = blcf | |
| 903 | end | |
| 904 | hitbox1.CFrame=prt10.CFrame | |
| 905 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(-.5,0,0),.3) | |
| 906 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.3) | |
| 907 | RootJoint.C0=RootCF*euler(0,-0.5,6.6*i) | |
| 908 | end | |
| 909 | end | |
| 910 | con1:disconnect() | |
| 911 | hitbox1.Parent=nil | |
| 912 | elseif impulse==3 then | |
| 913 | impulse=1 | |
| 914 | for i=0,1,0.2 do | |
| 915 | swait() | |
| 916 | wld1.C0=clerp(wld1.C0,euler(1.57,0,-0.785)*cf(0,1,-0.3),.45) | |
| 917 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,0),.45) | |
| 918 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.45) | |
| 919 | RW.C0=clerp(RW.C0,cf(1,0.8,-0.5)*euler(3,0,-0.785),.45) | |
| 920 | LW.C0=clerp(LW.C0,cf(-1,0.8,-0.5)*euler(3,0,0.785),.45) | |
| 921 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.45) | |
| 922 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.45) | |
| 923 | end | |
| 924 | Humanoid.Jump=true | |
| 925 | blcf=nil | |
| 926 | scfr=nil | |
| 927 | hitbox1.Parent=model1 | |
| 928 | hitbox1.Size=vt(1,5,1) | |
| 929 | hitbox1.Transparency=1 | |
| 930 | hitbox1.CFrame=prt10.CFrame | |
| 931 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(20000,30000),"Normal",RootPart,.5,1) end) | |
| 932 | for i=1,3 do | |
| 933 | so("http://roblox.com/asset/?id=161006195",prt10,1,1)
| |
| 934 | for i=0,1,0.1 do | |
| 935 | swait() | |
| 936 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 937 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 938 | local h = 5 | |
| 939 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 940 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 941 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 942 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 943 | scfr = blcf | |
| 944 | elseif not scfr then | |
| 945 | scfr = blcf | |
| 946 | end | |
| 947 | hitbox1.CFrame=prt10.CFrame | |
| 948 | wld1.C0=clerp(wld1.C0,euler(2,0,-0.785)*cf(0,1,-0.3),.45) | |
| 949 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,0),.45) | |
| 950 | RW.C0=clerp(RW.C0,cf(1,0.3,-0.5)*euler(.5,0,-0.785),.3) | |
| 951 | LW.C0=clerp(LW.C0,cf(-1,0.3,-0.5)*euler(.5,0,0.785),.3) | |
| 952 | RootJoint.C0=RootCF*euler(6.28*i,0,0) | |
| 953 | end | |
| 954 | end | |
| 955 | con1:disconnect() | |
| 956 | hitbox1.Parent=nil | |
| 957 | end | |
| 958 | attack=false | |
| 959 | end | |
| 960 | ||
| 961 | function Bash() | |
| 962 | attack=true | |
| 963 | for i=0,1,0.1 do | |
| 964 | swait() | |
| 965 | wld1.C0=clerp(wld1.C0,euler(1.1,0,0)*cf(0,1,-0.4),.3) | |
| 966 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1)*euler(0.5,0,0),.3) | |
| 967 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1.4),.3) | |
| 968 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.4,-1.4,0)*euler(-.6,0,0),.3) | |
| 969 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(1,-1,0)*euler(.5,0,0),.3) | |
| 970 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,2.5,0),.3) | |
| 971 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1,0),.3) | |
| 972 | end | |
| 973 | Torso.Velocity=RootPart.CFrame.lookVector*200 | |
| 974 | so("http://roblox.com/asset/?id=2767090",Torso,1,.7)
| |
| 975 | MagicWave(Color4,RootPart.CFrame*euler(1.57,0,0),1,1,1,1,1,1,0.05) | |
| 976 | hit=nil | |
| 977 | for i=1,20 do | |
| 978 | if hit==nil then | |
| 979 | swait() | |
| 980 | end | |
| 981 | hit,pos=rayCast(RootPart.Position,RootPart.CFrame.lookVector,6,Character) | |
| 982 | end | |
| 983 | Torso.Velocity=RootPart.CFrame.lookVector*0 | |
| 984 | Humanoid.WalkSpeed=0 | |
| 985 | for i=0,1,0.1 do | |
| 986 | swait() | |
| 987 | wld1.C0=clerp(wld1.C0,euler(1.1,0,0)*cf(0,1,-0.4),.3) | |
| 988 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1.4)*euler(-0.2,0,0),.3) | |
| 989 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1.4),.3) | |
| 990 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(3,-1.4,0)*euler(-.6,0,0),.3) | |
| 991 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(2.3,-1.4,0)*euler(.5,0,0),.3) | |
| 992 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0),.3) | |
| 993 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0),.3) | |
| 994 | end | |
| 995 | so("http://roblox.com/asset/?id=161006195",prt10,1,.5)
| |
| 996 | blcf=nil | |
| 997 | scfr=nil | |
| 998 | for i=0,1,0.2 do | |
| 999 | swait() | |
| 1000 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
| 1001 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
| 1002 | local h = 5 | |
| 1003 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1004 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1005 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1006 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1007 | scfr = blcf | |
| 1008 | elseif not scfr then | |
| 1009 | scfr = blcf | |
| 1010 | end | |
| 1011 | wld1.C0=clerp(wld1.C0,euler(2.2,0,0)*cf(0,.8,-0.3),.45) | |
| 1012 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1.4)*euler(0.4,0,0),.45) | |
| 1013 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.3)*euler(0,0,-1.4),.45) | |
| 1014 | RW.C0=clerp(RW.C0,cf(.5,0.2,-0.5)*euler(3,-1.4,0)*euler(-2.7,0,0),.45) | |
| 1015 | LW.C0=clerp(LW.C0,cf(-1.2,0.1,-0.3)*euler(0,-1.4,0)*euler(.5,0,0),.45) | |
| 1016 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.2,1.57,0),.45) | |
| 1017 | LH.C0=clerp(LH.C0,cf(-1.1,0.4,-0.8)*euler(-0.05,-1.57,0),.45) | |
| 1018 | end | |
| 1019 | hit,pos=rayCast(prt10.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character) | |
| 1020 | if hit~=nil then | |
| 1021 | local ref=part(3,workspace,0,1,BrickColor.new("Really black"),"Effect",vt())
| |
| 1022 | ref.Anchored=true | |
| 1023 | ref.CFrame=cf(pos) | |
| 1024 | game:GetService("Debris"):AddItem(ref,3)
| |
| 1025 | for i=1,10 do | |
| 1026 | Col=hit.BrickColor | |
| 1027 | local groundpart=part(3,workspace,0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100)) | |
| 1028 | groundpart.Anchored=true | |
| 1029 | groundpart.Material=hit.Material | |
| 1030 | groundpart.CanCollide=true | |
| 1031 | groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1032 | game:GetService("Debris"):AddItem(groundpart,5)
| |
| 1033 | end | |
| 1034 | so("http://roblox.com/asset/?id=157878578",ref,.6,1.2)
| |
| 1035 | MagicWave(hit.BrickColor,cf(pos),1,1,1,.7,.7,.7,0.05) | |
| 1036 | MagniDamage(ref,50,50,50,math.random(10000,20000),"Knockdown") | |
| 1037 | end | |
| 1038 | swait(50) | |
| 1039 | Humanoid.WalkSpeed=16 | |
| 1040 | attack=false | |
| 1041 | end | |
| 1042 | ||
| 1043 | function UnleashTheDemon() | |
| 1044 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Now you're in for a show, you'll be sent to the abyss when i'm done!", "Green") | |
| 1045 | wait(2.6) | |
| 1046 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Mannitus's Voiding Blade!", "Red") | |
| 1047 | attack=true | |
| 1048 | so("rbxasset://sounds\\unsheath.wav",prt1,1,.8)
| |
| 1049 | for i=0,1,0.1 do | |
| 1050 | swait() | |
| 1051 | wld1.C0=clerp(wld1.C0,euler(.2,0,-.5)*cf(0,1,0),.3) | |
| 1052 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,-0.5),.3) | |
| 1053 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3.4,0,0),.3) | |
| 1054 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.3) | |
| 1055 | RH.C0=clerp(RH.C0,RHC0,.4) | |
| 1056 | LH.C0=clerp(LH.C0,LHC0,.4) | |
| 1057 | end | |
| 1058 | wld1.Part1=Torso | |
| 1059 | wld1.C0=euler(3.7,1.57,0)*cf(-1.5,-2.3,-.5) | |
| 1060 | for i=0,1,0.1 do | |
| 1061 | swait() | |
| 1062 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
| 1063 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,-0.4),.3) | |
| 1064 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.3,0,0),.3) | |
| 1065 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.4,-1.57,0)*euler(1.2,0,0),.3) | |
| 1066 | end | |
| 1067 | so("http://roblox.com/asset/?id=178452217",RightArm,.5,.4)
| |
| 1068 | so("http://roblox.com/asset/?id=168586586",RightArm,.5,.6)
| |
| 1069 | so("http://roblox.com/asset/?id=160740121",RightArm,1,.8)
| |
| 1070 | num=0 | |
| 1071 | for i=0,1,0.01 do | |
| 1072 | swait() | |
| 1073 | if num>=10 then | |
| 1074 | num=0 | |
| 1075 | MagicWave(BrickColor.new("Really Really black"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
| |
| 1076 | end | |
| 1077 | for i=1,2 do | |
| 1078 | if math.random(1,5)==1 then | |
| 1079 | MagicBlock(BrickColor.new("Really Really black"),RightArm.CFrame*cf(math.random(-100,100)/100,-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05)
| |
| 1080 | else | |
| 1081 | MagicBlock(BrickColor.new("Bright red"),RightArm.CFrame*cf(math.random(-100,100)/100,-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05)
| |
| 1082 | end | |
| 1083 | end | |
| 1084 | num=num+1 | |
| 1085 | end | |
| 1086 | so("http://roblox.com/asset/?id=168586621",RightArm,1,.5)
| |
| 1087 | so("http://roblox.com/asset/?id=160867463",RightArm,1,.8)
| |
| 1088 | for i=1,4 do | |
| 1089 | MagicBlock(BrickColor.new("Bright red"),RightArm.CFrame*cf(0,-.5-math.random(0,500)/100,0),2,2,2,.5,.5,.5,0.05)
| |
| 1090 | end | |
| 1091 | MagicWave(BrickColor.new("Really red"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,.5,.3,.5,0.01)
| |
| 1092 | Mode="Demon" | |
| 1093 | model2.Parent=Character | |
| 1094 | for i=1,#DBlade do | |
| 1095 | DBlade[i].Parent=model2 | |
| 1096 | DBladeWelds[i].Parent=DBlade[1] | |
| 1097 | end | |
| 1098 | for i=0,1,0.1 do | |
| 1099 | swait() | |
| 1100 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-0.4),.3) | |
| 1101 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.4),.3) | |
| 1102 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.2,-0.5,1),.3) | |
| 1103 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(1.4,0.5,-1.3),.3) | |
| 1104 | end | |
| 1105 | swait(50) | |
| 1106 | attack=false | |
| 1107 | end | |
| 1108 | ||
| 1109 | function Demonattackone() | |
| 1110 | attack=true | |
| 1111 | --[[ | |
| 1112 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,-0.4),.3) | |
| 1113 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.4),.3) | |
| 1114 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.1,0,0),.3) | |
| 1115 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.2,0,-0.2),.3) | |
| 1116 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-0.2,1.57,0),.3) | |
| 1117 | LH.C0=clerp(LH.C0,cf(-1,-.5,0)*euler(0.5,-1.2,0)*euler(-.2,0,0),.3) | |
| 1118 | ]] | |
| 1119 | for i=0,1,0.1 do | |
| 1120 | swait() | |
| 1121 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,-1),.3) | |
| 1122 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.7),.3) | |
| 1123 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.3,0,.5),.3) | |
| 1124 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(.7,0,-0.7),.3) | |
| 1125 | RH.C0=clerp(RH.C0,cf(1,-1,-.6)*euler(-.3,1.57,0)*euler(0,.5,0),.3) | |
| 1126 | LH.C0=clerp(LH.C0,cf(-1,-.3,0)*euler(0.5,-.8,0)*euler(-.5,0,0),.3) | |
| 1127 | end | |
| 1128 | hitbox2.Parent=model2 | |
| 1129 | hitbox2.Size=vt(1,6,1) | |
| 1130 | hitbox2.Transparency=1 | |
| 1131 | hitbox2.CFrame=prtd7.CFrame | |
| 1132 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,50000),"Lifesteal",RootPart,.5,1) end) | |
| 1133 | so("http://roblox.com/asset/?id=28144425",prtd7,1,.7)
| |
| 1134 | blcf=nil | |
| 1135 | scfr=nil | |
| 1136 | for i=0,1,0.08 do | |
| 1137 | swait() | |
| 1138 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
| 1139 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
| 1140 | local h = 5 | |
| 1141 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1142 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1143 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1144 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1145 | scfr = blcf | |
| 1146 | elseif not scfr then | |
| 1147 | scfr = blcf | |
| 1148 | end | |
| 1149 | hitbox2.CFrame=prtd7.CFrame | |
| 1150 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.2,0,1),.3) | |
| 1151 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.7),.3) | |
| 1152 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.4,-0.5,1)*euler(1.3,0,-1.7),.3) | |
| 1153 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.7,0,-0.7),.3) | |
| 1154 | RH.C0=clerp(RH.C0,cf(1,-.6,0)*euler(-.3,1.57,0)*euler(0,-1,0),.3) | |
| 1155 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.3)*euler(-0.3,-2.3,0)*euler(0,0,0),.3) | |
| 1156 | end | |
| 1157 | con1:disconnect() | |
| 1158 | hitbox2.Parent=nil | |
| 1159 | attack=false | |
| 1160 | end | |
| 1161 | ||
| 1162 | function Demonattacktwo() | |
| 1163 | attack=true | |
| 1164 | for i=0,1,0.1 do | |
| 1165 | swait() | |
| 1166 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.4)*euler(0.1,0,1.2),.3) | |
| 1167 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.7),.3) | |
| 1168 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.4,-1.2,.6)*euler(1.1,0,-1.7),.3) | |
| 1169 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.7,0,-0.7),.3) | |
| 1170 | RH.C0=clerp(RH.C0,cf(1,-.6,0)*euler(-.1,1.57,0)*euler(0,-1,0),.3) | |
| 1171 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.3)*euler(-0.1,-2.3,0)*euler(0,0,0),.3) | |
| 1172 | end | |
| 1173 | hitbox2.Parent=model2 | |
| 1174 | hitbox2.Size=vt(1,6,1) | |
| 1175 | hitbox2.Transparency=1 | |
| 1176 | hitbox2.CFrame=prtd7.CFrame | |
| 1177 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,50000),"Lifesteal",RootPart,.5,1) end) | |
| 1178 | so("http://roblox.com/asset/?id=28144425",prtd7,1,.5)
| |
| 1179 | blcf=nil | |
| 1180 | scfr=nil | |
| 1181 | for i=0,1,0.1 do | |
| 1182 | swait() | |
| 1183 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
| 1184 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
| 1185 | local h = 5 | |
| 1186 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1187 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1188 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1189 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1190 | scfr = blcf | |
| 1191 | elseif not scfr then | |
| 1192 | scfr = blcf | |
| 1193 | end | |
| 1194 | hitbox2.CFrame=prtd7.CFrame | |
| 1195 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.4)*euler(0.1,0,-0.8),.3) | |
| 1196 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.7),.3) | |
| 1197 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-.8,.6)*euler(0.5,0,.5),.3) | |
| 1198 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.7,0,-0.7),.3) | |
| 1199 | RH.C0=clerp(RH.C0,cf(1,-.8,-0.3)*euler(-0.2,1.57,0),.3) | |
| 1200 | LH.C0=clerp(LH.C0,cf(-1,-.6,-0.2)*euler(0.2,-1.2,0)*euler(-.2,0,0),.3) | |
| 1201 | end | |
| 1202 | con1:disconnect() | |
| 1203 | hitbox2.Parent=nil | |
| 1204 | attack=false | |
| 1205 | end | |
| 1206 | ||
| 1207 | function Demonattackthree() | |
| 1208 | attack=true | |
| 1209 | for i=0,1,0.1 do | |
| 1210 | swait() | |
| 1211 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.1,0,-0.2),.3) | |
| 1212 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.4),.3) | |
| 1213 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.9,-1.8,0)*euler(.5,0,0),.3) | |
| 1214 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-0.2),.3) | |
| 1215 | RH.C0=clerp(RH.C0,cf(1,-.7,-.3)*euler(-0.2,1.57,0),.3) | |
| 1216 | LH.C0=clerp(LH.C0,cf(-1,-.7,0)*euler(0.2,-1.2,0)*euler(-.2,0,0),.3) | |
| 1217 | end | |
| 1218 | Humanoid.WalkSpeed=0 | |
| 1219 | hitbox2.Parent=model2 | |
| 1220 | hitbox2.Size=vt(1,6,1) | |
| 1221 | hitbox2.Transparency=1 | |
| 1222 | hitbox2.CFrame=prtd7.CFrame | |
| 1223 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,50000),"Lifesteal",RootPart,.5,1) end) | |
| 1224 | so("http://roblox.com/asset/?id=28144425",prtd7,1,.6)
| |
| 1225 | blcf=nil | |
| 1226 | scfr=nil | |
| 1227 | for i=0,1,0.15 do | |
| 1228 | swait() | |
| 1229 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
| 1230 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
| 1231 | local h = 5 | |
| 1232 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1233 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1234 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1235 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1236 | scfr = blcf | |
| 1237 | elseif not scfr then | |
| 1238 | scfr = blcf | |
| 1239 | end | |
| 1240 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*euler(0.5,0,0.6),.4) | |
| 1241 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-0.6),.4) | |
| 1242 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.55,-1.5,0)*euler(.3,0,0),.4) | |
| 1243 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-0.2),.4) | |
| 1244 | RH.C0=clerp(RH.C0,cf(1,-.1,-.4)*euler(0.4,1.57,0)*euler(-.2,0,0),.4) | |
| 1245 | LH.C0=clerp(LH.C0,cf(-1,-.9,0)*euler(-0.2,-1.2,0)*euler(-.2,0,0),.4) | |
| 1246 | if i==0.6 then | |
| 1247 | hit,pos=rayCast(prtd8.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 1248 | if hit~=nil then | |
| 1249 | local ref=part(3,workspace,0,1,BrickColor.new("Really black"),"Effect",vt())
| |
| 1250 | ref.Anchored=true | |
| 1251 | ref.CFrame=cf(pos) | |
| 1252 | game:GetService("Debris"):AddItem(ref,3)
| |
| 1253 | for i=1,5 do | |
| 1254 | Col=hit.BrickColor | |
| 1255 | local groundpart=part(3,workspace,0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100)) | |
| 1256 | groundpart.Anchored=true | |
| 1257 | groundpart.Material=hit.Material | |
| 1258 | groundpart.CanCollide=true | |
| 1259 | groundpart.CFrame=cf(pos)*cf(math.random(-200,200)/100,0,math.random(-200,200)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1260 | game:GetService("Debris"):AddItem(groundpart,3)
| |
| 1261 | end | |
| 1262 | so("http://roblox.com/asset/?id=157878578",ref,.6,1.5)
| |
| 1263 | MagicWave(hit.BrickColor,cf(pos),1,1,1,.7,.7,.7,0.05) | |
| 1264 | MagniDamage(ref,50,50,50,math.random(10000,20000),"Normal") | |
| 1265 | end | |
| 1266 | end | |
| 1267 | end | |
| 1268 | con1:disconnect() | |
| 1269 | hitbox2.Parent=nil | |
| 1270 | swait(10) | |
| 1271 | Humanoid.WalkSpeed=16 | |
| 1272 | attack=false | |
| 1273 | end | |
| 1274 | ||
| 1275 | function LetItBuild() | |
| 1276 | attack=true | |
| 1277 | for i=0,1,0.1 do | |
| 1278 | swait() | |
| 1279 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*euler(0.2,0,-1),.3) | |
| 1280 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1),.3) | |
| 1281 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.6,0,.4),.3) | |
| 1282 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.5)*euler(1.57,-1.57,0)*euler(1.5,0,0),.3) | |
| 1283 | RH.C0=clerp(RH.C0,cf(1,-.6,-.5)*euler(-0.2,2,0)*euler(0,0,0),.3) | |
| 1284 | LH.C0=clerp(LH.C0,cf(-1,-.2,0)*euler(0.5,-.6,0)*euler(-.4,0,0),.3) | |
| 1285 | end | |
| 1286 | local num=0 | |
| 1287 | local magik=0 | |
| 1288 | local num2=0 | |
| 1289 | while holdx==true do | |
| 1290 | swait() | |
| 1291 | if magik<25 then | |
| 1292 | if num>=10 then | |
| 1293 | Humanoid:TakeDamage(0) | |
| 1294 | pos1=Torso.Position+vt(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100) | |
| 1295 | pos2=prtd8.Position--+vt(math.random(-50,50)/100,math.random(-50,50)/100,math.random(-50,50)/100) | |
| 1296 | Lightning(pos1,pos2,5,3,"Really red",.1,.5,.5) | |
| 1297 | MagicCircle(BrickColor.new("Really red"),cf(pos1),5,5,5,1,1,1,.1)
| |
| 1298 | MagicBlood(BrickColor.new("Really red"),Torso.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.1,.1,.1,.1,2,.1,0.05)
| |
| 1299 | so("http://www.roblox.com/asset/?id=178452221",Torso,.1,1.5)
| |
| 1300 | magik=magik+1 | |
| 1301 | num=0 | |
| 1302 | end | |
| 1303 | end | |
| 1304 | num=num+1 | |
| 1305 | num2=num2+magik | |
| 1306 | if num2>=50 then | |
| 1307 | MagicBlood(BrickColor.new("Really Really black"),cf(prtd8.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.1,.1,.1,.1,1,.1,0.1)
| |
| 1308 | num2=0 | |
| 1309 | end | |
| 1310 | --MagicBlock(BrickColor.new("Really red"),cf(prtd8.Position)*cf(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),magik/5,magik/5,magik/5,magik/8,magik/8,magik/8,.1)
| |
| 1311 | end | |
| 1312 | Torso.Velocity=RootPart.CFrame.lookVector*(10*magik) | |
| 1313 | blcf=nil | |
| 1314 | scfr=nil | |
| 1315 | hitbox2.Parent=model2 | |
| 1316 | hitbox2.Size=vt(1,6,1) | |
| 1317 | hitbox2.Transparency=1 | |
| 1318 | hitbox2.CFrame=prtd7.CFrame | |
| 1319 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,math.ceil((200000/200000)),magik,1,"Lifesteal",RootPart,.5,1) end) | |
| 1320 | for i=1,3 do | |
| 1321 | so("http://roblox.com/asset/?id=28144425",prtd7,1,1)
| |
| 1322 | for i=0,1,0.1 do | |
| 1323 | swait() | |
| 1324 | hitbox2.CFrame=prtd7.CFrame | |
| 1325 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
| 1326 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
| 1327 | local h = 5 | |
| 1328 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1329 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1330 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1331 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1332 | scfr = blcf | |
| 1333 | elseif not scfr then | |
| 1334 | scfr = blcf | |
| 1335 | end | |
| 1336 | RootJoint.C0=RootCF*cf(0,0,-0.8)*euler(0,0,6.28*i)*euler(0.2,0,-1) | |
| 1337 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.4,0,0),.3) | |
| 1338 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.5)*euler(1.57,-1.57,0)*euler(1.5,0,0),.3) | |
| 1339 | RH.C0=clerp(RH.C0,cf(1,-.6,-.5)*euler(-0.2,2,0)*euler(0,0,0),.3) | |
| 1340 | LH.C0=clerp(LH.C0,cf(-1,-.2,0)*euler(0.5,-.6,0)*euler(-.4,0,0),.3) | |
| 1341 | end | |
| 1342 | end | |
| 1343 | con1:disconnect() | |
| 1344 | hitbox2.Parent=nil | |
| 1345 | attack=false | |
| 1346 | end | |
| 1347 | ||
| 1348 | function YourMoveCreep() | |
| 1349 | attack=true | |
| 1350 | local pers=nil | |
| 1351 | for i=0,1,0.1 do | |
| 1352 | swait() | |
| 1353 | cost=Humanoid.Health-0 | |
| 1354 | Humanoid:TakeDamage(0) | |
| 1355 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.7)*euler(0.2,0,-1.3),.3) | |
| 1356 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0.2,1.3),.3) | |
| 1357 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,-0.5,1)*euler(.5,0,0),.3) | |
| 1358 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,-0.4,0)*euler(0,0,-1.7),.3) | |
| 1359 | RH.C0=clerp(RH.C0,cf(.1,-1,-.9)*euler(-0.2,1.57,0)*euler(-.7,1.57,0),.3) | |
| 1360 | LH.C0=clerp(LH.C0,cf(-.8,-.4,0)*euler(0.2,-1.2,0)*euler(-.2,1.4,0),.3) | |
| 1361 | end | |
| 1362 | local blockprt=part(3,Character,0,1,BrickColor.new("Really Really black"),"Block",vt(8,.1,8))
| |
| 1363 | blockprt.Anchored=true | |
| 1364 | blockprt.CFrame=LeftArm.CFrame*cf(0,-1,0) | |
| 1365 | conbl=blockprt.Touched:connect(function(hit) | |
| 1366 | if hit.Parent.Parent:findFirstChild("Torso")~=nil then
| |
| 1367 | hit=hit.Parent.Parent.Torso | |
| 1368 | end | |
| 1369 | if hit.Parent:findFirstChild("Torso")~=nil and hit.Parent~=Character and guard==true then
| |
| 1370 | pers=hit | |
| 1371 | print("HIT")
| |
| 1372 | guard=false | |
| 1373 | end | |
| 1374 | end) | |
| 1375 | num=0 | |
| 1376 | while guard==true do | |
| 1377 | swait() | |
| 1378 | if num>10 then | |
| 1379 | num=0 | |
| 1380 | MagicBlock(BrickColor.new("Really red"),LeftArm.CFrame*cf(0,-1,0),1,1,1,.7,.7,.7,0.05)
| |
| 1381 | MagicCircle(BrickColor.new("Really Really black"),LeftArm.CFrame*cf(0,-1,0),1,.1,1,6,0,6,0.1)
| |
| 1382 | end | |
| 1383 | blockprt.CFrame=LeftArm.CFrame*cf(0,-1,0) | |
| 1384 | num=num+1 | |
| 1385 | end | |
| 1386 | conbl:disconnect() | |
| 1387 | blockprt.Parent=nil | |
| 1388 | print(pers) | |
| 1389 | if pers~=nil then | |
| 1390 | for i=0,1,0.1 do | |
| 1391 | swait() | |
| 1392 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.7)*euler(-0.2,0,1.6),.3) | |
| 1393 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,-0.2,-1),.3) | |
| 1394 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,-1,1)*euler(1,0,0),.3) | |
| 1395 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
| 1396 | RH.C0=clerp(RH.C0,cf(.1,-1,-.9)*euler(-0.2,1.57,0)*euler(-.7,-1.57,0),.3) | |
| 1397 | LH.C0=clerp(LH.C0,cf(-.8,-.4,0)*euler(0.2,-1.2,0)*euler(-.2,1.4,0),.3) | |
| 1398 | end | |
| 1399 | swait(200) | |
| 1400 | end | |
| 1401 | attack=false | |
| 1402 | end | |
| 1403 | ||
| 1404 | function MagniDamage(Part,magni,mindam,maxdam,knock,Type) | |
| 1405 | for _,c in pairs(workspace:children()) do | |
| 1406 | local hum=c:findFirstChild("Humanoid")
| |
| 1407 | if hum~=nil then | |
| 1408 | local head=c:findFirstChild("Torso")
| |
| 1409 | if head~=nil then | |
| 1410 | local targ=head.Position-Part.Position | |
| 1411 | local mag=targ.magnitude | |
| 1412 | if mag<=magni and c.Name~=Player.Name then | |
| 1413 | Damagefunc(head,mindam,maxdam,knock,Type,Part,.2,1,nil,1) | |
| 1414 | end | |
| 1415 | end | |
| 1416 | end | |
| 1417 | end | |
| 1418 | end | |
| 1419 | ||
| 1420 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1421 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1422 | end | |
| 1423 | ||
| 1424 | local Point=Torso.CFrame*cf(0,Torso.Size.Y,0) | |
| 1425 | LastPoint=Point | |
| 1426 | function effect(Color,Ref,LP,P1,returnn) | |
| 1427 | local effectsmsh=Instance.new("CylinderMesh")
| |
| 1428 | effectsmsh.Scale=Vector3.new(0.2,1,0.2) | |
| 1429 | effectsmsh.Name="Mesh" | |
| 1430 | local effectsg=Instance.new("Part")
| |
| 1431 | effectsg.formFactor=3 | |
| 1432 | effectsg.CanCollide=false | |
| 1433 | effectsg.Name="Eff" | |
| 1434 | effectsg.Locked=true | |
| 1435 | effectsg.Anchored=true | |
| 1436 | effectsg.Size=Vector3.new(0.5,1,0.5) | |
| 1437 | effectsg.Parent=workspace | |
| 1438 | effectsmsh.Parent=effectsg | |
| 1439 | effectsg.BrickColor=BrickColor.new(Color) | |
| 1440 | effectsg.Reflectance=Ref | |
| 1441 | local point1=P1 | |
| 1442 | local mg=(LP.p - point1.p).magnitude | |
| 1443 | effectsg.Size=Vector3.new(0.5,mg,0.5) | |
| 1444 | effectsg.CFrame=cf((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 1445 | effectsmsh.Scale=Vector3.new(0.2,1,0.2) | |
| 1446 | game:GetService("Debris"):AddItem(effectsg,2)
| |
| 1447 | if returnn then return effectsg end | |
| 1448 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1449 | if not returnn then | |
| 1450 | for i=0,1,0.05 do | |
| 1451 | wait() | |
| 1452 | Part.Transparency=1*i | |
| 1453 | Mesh.Scale=Vector3.new(0.5-0.5*i,1,0.5-0.5*i) | |
| 1454 | end | |
| 1455 | Part.Parent=nil | |
| 1456 | end | |
| 1457 | end),effectsg,effectsmsh) | |
| 1458 | end | |
| 1459 | ||
| 1460 | local function CFrameFromTopBack(at, top, back) | |
| 1461 | local right = top:Cross(back) | |
| 1462 | return CFrame.new(at.x, at.y, at.z, | |
| 1463 | right.x, top.x, back.x, | |
| 1464 | right.y, top.y, back.y, | |
| 1465 | right.z, top.z, back.z) | |
| 1466 | end | |
| 1467 | ||
| 1468 | function Triangle(a, b, c) | |
| 1469 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1470 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1471 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1472 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1473 | a, b, c = a, b, c | |
| 1474 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1475 | a, b, c = b, c, a | |
| 1476 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1477 | a, b, c = c, a, b | |
| 1478 | else | |
| 1479 | assert(false, "unreachable") | |
| 1480 | end | |
| 1481 | ||
| 1482 | local len1 = (c-a):Dot((b-a).unit) | |
| 1483 | local len2 = (b-a).magnitude - len1 | |
| 1484 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1485 | ||
| 1486 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1487 | ||
| 1488 | local list = {}
| |
| 1489 | ||
| 1490 | if len2 > 0.01 then | |
| 1491 | end | |
| 1492 | return unpack(list) | |
| 1493 | end | |
| 1494 | --[[ | |
| 1495 | Things for effects | |
| 1496 | put the variables in one table | |
| 1497 | like effect={brick,interval,i}
| |
| 1498 | ]] | |
| 1499 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1500 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1501 | prt.Anchored=true | |
| 1502 | prt.CFrame=cframe | |
| 1503 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1504 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1505 | table.insert(Effects,{prt,"Block1",delay,x3,y3,z3}) --part, type, delay
| |
| 1506 | --[[coroutine.resume(coroutine.create(function(Part,Mesh,dur) | |
| 1507 | for i=0,1,delay do | |
| 1508 | wait() | |
| 1509 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1510 | Part.Transparency=i | |
| 1511 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1512 | end | |
| 1513 | Part.Parent=nil | |
| 1514 | end),prt,msh)]] | |
| 1515 | end | |
| 1516 | ||
| 1517 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1518 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1519 | prt.Anchored=true | |
| 1520 | prt.CFrame=cframe | |
| 1521 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1522 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1523 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
| |
| 1524 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1525 | local wld=nil | |
| 1526 | for i=0,1,delay do | |
| 1527 | wait() | |
| 1528 | Part.CFrame=Part.CFrame | |
| 1529 | Part.Transparency=i | |
| 1530 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1531 | end | |
| 1532 | Part.Parent=nil | |
| 1533 | end),prt,msh)]] | |
| 1534 | end | |
| 1535 | ||
| 1536 | function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1537 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1538 | prt.Anchored=true | |
| 1539 | prt.CFrame=cframe | |
| 1540 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1541 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1542 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
| |
| 1543 | end | |
| 1544 | ||
| 1545 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1546 | local prt=part(3,Character,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
| 1547 | prt.Anchored=true | |
| 1548 | prt.CFrame=cframe | |
| 1549 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1550 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1551 | --table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
| |
| 1552 | Effects[#Effects+1]={prt,"Cylinder",delay,x3,y3,z3} --part, type, delay
| |
| 1553 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1554 | for i=0,1,delay do | |
| 1555 | wait() | |
| 1556 | Part.CFrame=Part.CFrame | |
| 1557 | Part.Transparency=i | |
| 1558 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1559 | end | |
| 1560 | Part.Parent=nil | |
| 1561 | end),prt,msh)]] | |
| 1562 | end | |
| 1563 | ||
| 1564 | function MagicCylinder2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1565 | local prt=part(3,Character,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
| 1566 | prt.Anchored=true | |
| 1567 | prt.CFrame=cframe | |
| 1568 | msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1569 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1570 | --table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
| |
| 1571 | Effects[#Effects+1]={prt,"Cylinder",delay,x3,y3,z3} --part, type, delay
| |
| 1572 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1573 | for i=0,1,delay do | |
| 1574 | wait() | |
| 1575 | Part.CFrame=Part.CFrame | |
| 1576 | Part.Transparency=i | |
| 1577 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1578 | end | |
| 1579 | Part.Parent=nil | |
| 1580 | end),prt,msh)]] | |
| 1581 | end | |
| 1582 | ||
| 1583 | function MagicBlood(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1584 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1585 | prt.Anchored=true | |
| 1586 | prt.CFrame=cframe | |
| 1587 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1588 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1589 | table.insert(Effects,{prt,"Blood",delay,x3,y3,z3})
| |
| 1590 | end | |
| 1591 | ||
| 1592 | function ElecEffect(cff,x,y,z) | |
| 1593 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Part",vt(1,1,1))
| |
| 1594 | prt.Anchored=true | |
| 1595 | prt.CFrame=cff*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 1596 | prt.CFrame=cf(prt.Position) | |
| 1597 | --prt.CFrame=cf(cff)*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 1598 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1599 | xval=math.random()/2 | |
| 1600 | yval=math.random()/2 | |
| 1601 | zval=math.random()/2 | |
| 1602 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval))
| |
| 1603 | Effects[#Effects+1]={prt,"Elec",0.1,x,y,z,xval,yval,zval} --part, type, delay
| |
| 1604 | end | |
| 1605 | ||
| 1606 | function Lightning(p0,p1,tym,ofs,col,th,tra,last) | |
| 1607 | --[[p0=pos1 | |
| 1608 | p1=pos2 | |
| 1609 | tym=times | |
| 1610 | ofs=offset | |
| 1611 | col=color | |
| 1612 | th=size | |
| 1613 | tra=transparency | |
| 1614 | last=lastingtime]] | |
| 1615 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 1616 | for i=1,tym do | |
| 1617 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col)
| |
| 1618 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1619 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
| 1620 | if tym == i then | |
| 1621 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
| 1622 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
| 1623 | else | |
| 1624 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
| 1625 | end | |
| 1626 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,last) | |
| 1627 | end | |
| 1628 | end | |
| 1629 | ||
| 1630 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 1631 | if hit.Parent==nil then | |
| 1632 | return | |
| 1633 | end | |
| 1634 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1635 | for _,v in pairs(hit.Parent:children()) do | |
| 1636 | if v:IsA("Humanoid") then
| |
| 1637 | h=v | |
| 1638 | end | |
| 1639 | end | |
| 1640 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 1641 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1642 | end | |
| 1643 | if hit.Parent.className=="Hat" then | |
| 1644 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 1645 | end | |
| 1646 | -- and hit.Parent~=CannonTarget.Parent or hit.Parent~=RailgunTarget.Parent | |
| 1647 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1648 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 1649 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1650 | return | |
| 1651 | end]] | |
| 1652 | -- hs(hit,1.2) | |
| 1653 | so("http://www.roblox.com/asset/?id=10209590",hit,1,math.random(50,100)/100)
| |
| 1654 | --so("rbxasset://sounds\\unsheath.wav",hit,1,math.random(200,250)/100)
| |
| 1655 | c=Instance.new("ObjectValue")
| |
| 1656 | c.Name="creator" | |
| 1657 | c.Value=game:service("Players").LocalPlayer
| |
| 1658 | c.Parent=h | |
| 1659 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1660 | Damage=math.random(minim,maxim) | |
| 1661 | if Mode=="Demon" then | |
| 1662 | Damage=Damage+damcount | |
| 1663 | end | |
| 1664 | -- h:TakeDamage() | |
| 1665 | blocked=false | |
| 1666 | block=hit.Parent:findFirstChild("Block")
| |
| 1667 | if block~=nil then | |
| 1668 | print(block.className) | |
| 1669 | if block.className=="NumberValue" then | |
| 1670 | if block.Value>0 then | |
| 1671 | blocked=true | |
| 1672 | if decreaseblock==nil then | |
| 1673 | block.Value=block.Value-1 | |
| 1674 | end | |
| 1675 | end | |
| 1676 | end | |
| 1677 | if block.className=="IntValue" then | |
| 1678 | if block.Value>0 then | |
| 1679 | blocked=true | |
| 1680 | if decreaseblock~=nil then | |
| 1681 | block.Value=block.Value-1 | |
| 1682 | end | |
| 1683 | end | |
| 1684 | end | |
| 1685 | end | |
| 1686 | if blocked==false then | |
| 1687 | -- h:TakeDamage(Damage) | |
| 1688 | h.Health=h.Health-Damage | |
| 1689 | else | |
| 1690 | h.Health=h.Health-(Damage/0) | |
| 1691 | end | |
| 1692 | if Type=="Knockdown" then | |
| 1693 | hum=hit.Parent.Humanoid | |
| 1694 | hum.PlatformStand=true | |
| 1695 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1696 | swait(1) | |
| 1697 | HHumanoid.PlatformStand=false | |
| 1698 | end),hum) | |
| 1699 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1700 | --hit.CFrame=cf(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1701 | local bodvol=Instance.new("BodyVelocity")
| |
| 1702 | bodvol.velocity=angle*knockback | |
| 1703 | bodvol.P=5000 | |
| 1704 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1705 | bodvol.Parent=hit | |
| 1706 | rl=Instance.new("BodyAngularVelocity")
| |
| 1707 | rl.P=3000 | |
| 1708 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1709 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1710 | rl.Parent=hit | |
| 1711 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1712 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1713 | elseif Type=="Normal" then | |
| 1714 | vp=Instance.new("BodyVelocity")
| |
| 1715 | vp.P=500 | |
| 1716 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1717 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1718 | if KnockbackType==1 then | |
| 1719 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/100 | |
| 1720 | elseif KnockbackType==2 then | |
| 1721 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 1722 | end | |
| 1723 | if knockback>-100 then | |
| 1724 | vp.Parent=hit.Parent.Torso | |
| 1725 | end | |
| 1726 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1727 | elseif Type=="Lifesteal" then | |
| 1728 | for i=1,5 do | |
| 1729 | MagicBlood(BrickColor.new("Really red"),hit.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.1,.1,.1,.1,2,.1,0.05)
| |
| 1730 | end | |
| 1731 | vp=Instance.new("BodyVelocity")
| |
| 1732 | vp.P=500 | |
| 1733 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1734 | if KnockbackType==1 then | |
| 1735 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/250 | |
| 1736 | elseif KnockbackType==2 then | |
| 1737 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 1738 | end | |
| 1739 | if knockback>-250 then | |
| 1740 | vp.Parent=hit.Parent.Torso | |
| 1741 | end | |
| 1742 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1743 | Heal=math.ceil(Damage/25100) | |
| 1744 | Humanoid.Health=Humanoid.Health+Heal | |
| 1745 | elseif Type=="Up" then | |
| 1746 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1747 | bodyVelocity.velocity=vt(0,30,0) | |
| 1748 | bodyVelocity.P=5000 | |
| 1749 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1750 | bodyVelocity.Parent=hit | |
| 1751 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 1752 | rl=Instance.new("BodyAngularVelocity")
| |
| 1753 | rl.P=3000 | |
| 1754 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1755 | rl.angularvelocity=Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 1756 | rl.Parent=hit | |
| 1757 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1758 | elseif Type=="Snare" then | |
| 1759 | bp=Instance.new("BodyPosition")
| |
| 1760 | bp.P=2000 | |
| 1761 | bp.D=100 | |
| 1762 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1763 | bp.position=hit.Parent.Torso.Position | |
| 1764 | bp.Parent=hit.Parent.Torso | |
| 1765 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1766 | elseif Type=="Charge" then | |
| 1767 | Charge=Charge+1 | |
| 1768 | coroutine.resume(coroutine.create(function(Part) | |
| 1769 | swait(30) | |
| 1770 | for i=1,5 do | |
| 1771 | swait(5) | |
| 1772 | so("rbxasset://sounds\\unsheath.wav",hit,1,2)
| |
| 1773 | MagicCircle(BrickColor.new("Bright red"),hit.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.2,2,.1,.2,8,.1,0.05)
| |
| 1774 | newdam=math.random(1,5) | |
| 1775 | if blocked==false then | |
| 1776 | h:TakeDamage() | |
| 1777 | else | |
| 1778 | h:TakeDamage(newdam/0) | |
| 1779 | end | |
| 1780 | end | |
| 1781 | end),hit) | |
| 1782 | end | |
| 1783 | debounce=Instance.new("BoolValue")
| |
| 1784 | debounce.Name="DebounceHit" | |
| 1785 | debounce.Parent=hit.Parent | |
| 1786 | debounce.Value=true | |
| 1787 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1788 | c=Instance.new("ObjectValue")
| |
| 1789 | c.Name="creator" | |
| 1790 | c.Value=Player | |
| 1791 | c.Parent=h | |
| 1792 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1793 | CRIT=false | |
| 1794 | hitDeb=true | |
| 1795 | AttackPos=6 | |
| 1796 | end | |
| 1797 | end | |
| 1798 | ||
| 1799 | showDamage=function(Char,Dealt,du,Color) | |
| 1800 | m=Instance.new("Model")
| |
| 1801 | m.Name=tostring(Dealt) | |
| 1802 | h=Instance.new("Humanoid")
| |
| 1803 | h.Health=0 | |
| 1804 | h.MaxHealth=0 | |
| 1805 | h.Parent=m | |
| 1806 | c=Instance.new("Part")
| |
| 1807 | c.Transparency=1 | |
| 1808 | c.BrickColor=Color | |
| 1809 | c.Name="Head" | |
| 1810 | c.TopSurface=0 | |
| 1811 | c.BottomSurface=0 | |
| 1812 | c.formFactor="Plate" | |
| 1813 | c.Size=Vector3.new(1,.4,1) | |
| 1814 | ms=Instance.new("CylinderMesh")
| |
| 1815 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1816 | if CRIT==true then | |
| 1817 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1818 | end | |
| 1819 | ms.Parent=c | |
| 1820 | c.Reflectance=0 | |
| 1821 | Instance.new("BodyGyro").Parent=c
| |
| 1822 | c.Parent=m | |
| 1823 | if Char:findFirstChild("Head")~=nil then
| |
| 1824 | c.CFrame=cf(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1825 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 1826 | c.CFrame=cf(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1827 | end | |
| 1828 | f=Instance.new("BodyPosition")
| |
| 1829 | f.P=2000 | |
| 1830 | f.D=100 | |
| 1831 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1832 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1833 | f.Parent=c | |
| 1834 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1835 | c.CanCollide=false | |
| 1836 | m.Parent=workspace | |
| 1837 | c.CanCollide=false | |
| 1838 | end | |
| 1839 | ||
| 1840 | combo=0 | |
| 1841 | function ob1d(mouse) | |
| 1842 | hold=true | |
| 1843 | if attack==true or equipped==false then return end | |
| 1844 | if Mode=="Binary" then | |
| 1845 | idle=0 | |
| 1846 | if Anim=="Run" then | |
| 1847 | SpinSlash() | |
| 1848 | else | |
| 1849 | if combo==0 then | |
| 1850 | combo=1 | |
| 1851 | attackone() | |
| 1852 | elseif combo==1 then | |
| 1853 | combo=2 | |
| 1854 | attacktwo() | |
| 1855 | elseif combo==2 then | |
| 1856 | combo=0 | |
| 1857 | attackthree() | |
| 1858 | end | |
| 1859 | end | |
| 1860 | else | |
| 1861 | if combo==0 then | |
| 1862 | combo=1 | |
| 1863 | Demonattackone() | |
| 1864 | elseif combo==1 then | |
| 1865 | combo=2 | |
| 1866 | Demonattacktwo() | |
| 1867 | elseif combo==2 then | |
| 1868 | combo=0 | |
| 1869 | Demonattackthree() | |
| 1870 | end | |
| 1871 | end | |
| 1872 | coroutine.resume(coroutine.create(function() | |
| 1873 | for i=1,20 do | |
| 1874 | if attack==false then | |
| 1875 | swait() | |
| 1876 | end | |
| 1877 | end | |
| 1878 | if attack==false then | |
| 1879 | combo=0 | |
| 1880 | --equipanim() | |
| 1881 | end | |
| 1882 | end)) | |
| 1883 | end | |
| 1884 | ||
| 1885 | function ob1u(mouse) | |
| 1886 | hold = false | |
| 1887 | end | |
| 1888 | ||
| 1889 | buttonhold = false | |
| 1890 | ||
| 1891 | eul=0 | |
| 1892 | holdx=false | |
| 1893 | equipped=false | |
| 1894 | function key(key) | |
| 1895 | if key=="c" then | |
| 1896 | if guard==true then | |
| 1897 | guard=false | |
| 1898 | else | |
| 1899 | guard=true | |
| 1900 | end | |
| 1901 | end | |
| 1902 | if key=="x" then | |
| 1903 | holdx=true | |
| 1904 | end | |
| 1905 | if attack==true then return end | |
| 1906 | if key=="f" then | |
| 1907 | if equipped==false then | |
| 1908 | equipped=true | |
| 1909 | RSH=ch.Torso["Right Shoulder"] | |
| 1910 | LSH=ch.Torso["Left Shoulder"] | |
| 1911 | -- | |
| 1912 | RSH.Parent=nil | |
| 1913 | LSH.Parent=nil | |
| 1914 | -- | |
| 1915 | RW.Name="Right Shoulder" | |
| 1916 | RW.Part0=ch.Torso | |
| 1917 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1918 | RW.C1=cf(0, 0.5, 0) | |
| 1919 | RW.Part1=ch["Right Arm"] | |
| 1920 | RW.Parent=ch.Torso | |
| 1921 | -- | |
| 1922 | LW.Name="Left Shoulder" | |
| 1923 | LW.Part0=ch.Torso | |
| 1924 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1925 | LW.C1=cf(0, 0.5, 0) | |
| 1926 | LW.Part1=ch["Left Arm"] | |
| 1927 | LW.Parent=ch.Torso | |
| 1928 | -- | |
| 1929 | equipanim() | |
| 1930 | else | |
| 1931 | equipped=false | |
| 1932 | hideanim() | |
| 1933 | swait(0) | |
| 1934 | RW.Parent=nil | |
| 1935 | LW.Parent=nil | |
| 1936 | RSH.Parent=player.Character.Torso | |
| 1937 | LSH.Parent=player.Character.Torso | |
| 1938 | end | |
| 1939 | end | |
| 1940 | if equipped==false then return end | |
| 1941 | if Mode=="Binary" then | |
| 1942 | if key=="q" then | |
| 1943 | idle=500 | |
| 1944 | end | |
| 1945 | if key=="z" and hitfloor~=nil then | |
| 1946 | BinarySwing() | |
| 1947 | end | |
| 1948 | if key=="x" then | |
| 1949 | BinaryImpulse() | |
| 1950 | end | |
| 1951 | if key=="c" then | |
| 1952 | Bash() | |
| 1953 | end | |
| 1954 | if key=="v" then | |
| 1955 | UnleashTheDemon() | |
| 1956 | end | |
| 1957 | end | |
| 1958 | if Mode=="Demon" then | |
| 1959 | if key=="x" then | |
| 1960 | LetItBuild() | |
| 1961 | end | |
| 1962 | if key=="c" then | |
| 1963 | YourMoveCreep() | |
| 1964 | end | |
| 1965 | end | |
| 1966 | if key=="0" then | |
| 1967 | Humanoid.WalkSpeed=(180) | |
| 1968 | end | |
| 1969 | end | |
| 1970 | ||
| 1971 | function key2(key) | |
| 1972 | if key=="0" then | |
| 1973 | Humanoid.WalkSpeed=16 | |
| 1974 | end | |
| 1975 | if key=="x" then | |
| 1976 | holdx=false | |
| 1977 | end | |
| 1978 | end | |
| 1979 | ||
| 1980 | function s(mouse) | |
| 1981 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1982 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1983 | mouse.KeyDown:connect(key) | |
| 1984 | mouse.KeyUp:connect(key2) | |
| 1985 | ||
| 1986 | player=Player | |
| 1987 | ch=Character | |
| 1988 | MMouse=mouse | |
| 1989 | end | |
| 1990 | ||
| 1991 | function ds(mouse) | |
| 1992 | end | |
| 1993 | ||
| 1994 | Bin.Selected:connect(s) | |
| 1995 | Bin.Deselected:connect(ds) | |
| 1996 | print("Fixer the Demon Mercenary loaded.")
| |
| 1997 | ||
| 1998 | local thenum=0 | |
| 1999 | while true do | |
| 2000 | swait() | |
| 2001 | if Mode=="Demon" then | |
| 2002 | if thenum>=5 then | |
| 2003 | ElecEffect(prtd7.CFrame,2,4,2) | |
| 2004 | thenum=0 | |
| 2005 | end | |
| 2006 | thenum=thenum+1 | |
| 2007 | for _,c in pairs(Character:children()) do | |
| 2008 | for _,v in pairs(c:children()) do | |
| 2009 | if v.className=="BodyGyro" or v.className=="BodyPosition" or v.className=="BodyVelocity" or v.className=="BodyAngularVelocity" then | |
| 2010 | if v.Name~="FixerVel" and v.Name~="FixerGyro" then | |
| 2011 | v.Parent=nil | |
| 2012 | end | |
| 2013 | end | |
| 2014 | end | |
| 2015 | end | |
| 2016 | end | |
| 2017 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2018 | local velderp=RootPart.Velocity.y | |
| 2019 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2020 | if equipped==true then | |
| 2021 | if Anim=="Idle" and attack==false and Mode=="Binary" then | |
| 2022 | idle=idle+1 | |
| 2023 | else | |
| 2024 | idle=0 | |
| 2025 | end | |
| 2026 | if idleanim>=0.3 then | |
| 2027 | idleanim2=true | |
| 2028 | elseif idleanim<=0 then | |
| 2029 | idleanim2=false | |
| 2030 | end | |
| 2031 | if idleanim2==false then | |
| 2032 | if Anim=="Walk" then | |
| 2033 | idleanim=idleanim+0.005 | |
| 2034 | elseif Anim=="Idle" then | |
| 2035 | idleanim=idleanim+0.003 | |
| 2036 | end | |
| 2037 | else | |
| 2038 | if Anim=="Walk" then | |
| 2039 | idleanim=idleanim-0.005 | |
| 2040 | elseif Anim=="Idle" then | |
| 2041 | idleanim=idleanim-0.003 | |
| 2042 | end | |
| 2043 | end | |
| 2044 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2045 | Anim="Jump" | |
| 2046 | if attack==false and Mode=="Binary" then | |
| 2047 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.3) | |
| 2048 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(3,0,-0.2),.3) | |
| 2049 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
| 2050 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2051 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
| 2052 | RH.C0=clerp(RH.C0,cf(1,-0.5,-1)*euler(-0.5,1.57,0),.2) | |
| 2053 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.7,-1.57,0),.2) | |
| 2054 | end | |
| 2055 | if attack==false and Mode=="Demon" then | |
| 2056 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,0),.3) | |
| 2057 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2058 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,-0.5,.8)*euler(.1,0,0),.3) | |
| 2059 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-0.2),.3) | |
| 2060 | RH.C0=clerp(RH.C0,cf(1,-.7,-.1)*euler(0.1,1.57,0),.3) | |
| 2061 | LH.C0=clerp(LH.C0,cf(-1,-.3,-.2)*euler(0.4,-1.57,0)*euler(0,0,0),.3) | |
| 2062 | end | |
| 2063 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2064 | Anim="Fall" | |
| 2065 | if attack==false and Mode=="Binary" then | |
| 2066 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.3) | |
| 2067 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.6,0,-0.2),.3) | |
| 2068 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
| 2069 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,0),.3) | |
| 2070 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
| 2071 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
| 2072 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
| 2073 | end | |
| 2074 | if attack==false and Mode=="Demon" then | |
| 2075 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.2,0,0),.3) | |
| 2076 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,0),.3) | |
| 2077 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.6,0,.5),.3) | |
| 2078 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-1),.3) | |
| 2079 | RH.C0=clerp(RH.C0,cf(1,-.7,-.1)*euler(-0.1,1.57,0),.3) | |
| 2080 | LH.C0=clerp(LH.C0,cf(-1,-.6,-.2)*euler(0.8,-1.57,0)*euler(0,0,0),.3) | |
| 2081 | end | |
| 2082 | elseif torvel<1 and hitfloor~=nil then | |
| 2083 | if Anim=="Fall" then | |
| 2084 | if velderp<=-70 then | |
| 2085 | coroutine.resume(coroutine.create(function() | |
| 2086 | Stomp() | |
| 2087 | end)) | |
| 2088 | end | |
| 2089 | end | |
| 2090 | Anim="Idle" | |
| 2091 | if idle<=500 then | |
| 2092 | if attack==false and Mode=="Binary" then | |
| 2093 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
| 2094 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.5),.3) | |
| 2095 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-0.5),.3) | |
| 2096 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1-(idleanim/4),-0.5+idleanim,-0.7+(idleanim/2)),.3) | |
| 2097 | LW.C0=clerp(LW.C0,cf(-1+idleanim,0.5-idleanim,-0.5)*euler(1-idleanim,-0.5+idleanim,0.5),.3) | |
| 2098 | RH.C0=clerp(RH.C0,RHC0,.2) | |
| 2099 | LH.C0=clerp(LH.C0,LHC0,.2) | |
| 2100 | end | |
| 2101 | if attack==false and Mode=="Demon" then | |
| 2102 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5-idleanim)*euler(0.4+(idleanim/2),0,-0.4),.3) | |
| 2103 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-idleanim/2,0,0.4),.3) | |
| 2104 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.1+idleanim,0,0),.3) | |
| 2105 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.2,0,-0.2-idleanim),.3) | |
| 2106 | RH.C0=clerp(RH.C0,cf(1,-1,-idleanim)*euler(-0.2-(idleanim/2),1.57,0),.3) | |
| 2107 | LH.C0=clerp(LH.C0,cf(-1,-.5+idleanim,0)*euler(0.5+(idleanim/2),-1.2,0)*euler(-.2,0,0),.3) | |
| 2108 | end | |
| 2109 | else | |
| 2110 | if attack==false and Mode=="Binary" then | |
| 2111 | --wld1.C0=clerp(wld1.C0,euler(.2,0,0.1)*cf(0,.8,.3),.1) | |
| 2112 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-.3),.1) | |
| 2113 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1+(idleanim/2),0,0),.1) | |
| 2114 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)*euler(0.1,0,0),.1) | |
| 2115 | --RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.7,0,1.5),.1) | |
| 2116 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,.2),.1) | |
| 2117 | LW.C0=clerp(LW.C0,cf(-1.2,0.5,-0.3)*euler(1.4,0,.8),.1) | |
| 2118 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.2,1.57,0),.15) | |
| 2119 | LH.C0=clerp(LH.C0,cf(-1.1,0.4,-0.8)*euler(-0.05,-1.57,0),.15) | |
| 2120 | end | |
| 2121 | end | |
| 2122 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 2123 | if Anim=="Fall" then | |
| 2124 | if velderp<=-70 then | |
| 2125 | coroutine.resume(coroutine.create(function() | |
| 2126 | Stomp() | |
| 2127 | end)) | |
| 2128 | end | |
| 2129 | end | |
| 2130 | Anim="Walk" | |
| 2131 | if attack==false and Mode=="Binary" then | |
| 2132 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.2) | |
| 2133 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2) | |
| 2134 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2) | |
| 2135 | --RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2) | |
| 2136 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(3-idleanim,0,-0.2+(idleanim/2)),.2) | |
| 2137 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.57,-(idleanim/2),1.3-(idleanim/2)),.2) | |
| 2138 | RH.C0=clerp(RH.C0,RHC0,.3) | |
| 2139 | LH.C0=clerp(LH.C0,LHC0,.3) | |
| 2140 | end | |
| 2141 | if attack==false and Mode=="Demon" then | |
| 2142 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,0),.3) | |
| 2143 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2144 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.2,0,.2+idleanim),.3) | |
| 2145 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(idleanim,0,-0.2),.3) | |
| 2146 | RH.C0=clerp(RH.C0,cf(1,-.5,0)*euler(0.2,1.57,0),.3) | |
| 2147 | LH.C0=clerp(LH.C0,cf(-1,-.5,0)*euler(0.5,-1.57,0)*euler(0,0,0),.3) | |
| 2148 | end | |
| 2149 | elseif torvel>=22 and hitfloor~=nil then | |
| 2150 | if Anim=="Fall" then | |
| 2151 | if velderp<=-70 then | |
| 2152 | coroutine.resume(coroutine.create(function() | |
| 2153 | Stomp() | |
| 2154 | end)) | |
| 2155 | end | |
| 2156 | end | |
| 2157 | Anim="Run" | |
| 2158 | if attack==false and Mode=="Binary" then | |
| 2159 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.3,0,0.5),.4) | |
| 2160 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0.5,0,-0.5),.4) | |
| 2161 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.4) | |
| 2162 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.2,-0.8,-0.2),.4) | |
| 2163 | LW.C0=clerp(LW.C0,cf(-.7,0.5,-0.7)*euler(1.2,-0.5,0.8),.4) | |
| 2164 | RH.C0=clerp(RH.C0,RHC0*cf(0,0,0)*euler(0.2,0.2,.5),.3) | |
| 2165 | --LH.C0=clerp(LH.C0,LHC0*cf(.5,0.5,-.2)*euler(-0.5,0.5,-0.7),.3) | |
| 2166 | LH.C0=clerp(LH.C0,LHC0*cf(.5,0.2,0)*euler(0,.5,0.2),.3) | |
| 2167 | end | |
| 2168 | if attack==false and Mode=="Demon" then | |
| 2169 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*euler(0.5,0,-0.4),.3) | |
| 2170 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,.4),.3) | |
| 2171 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.2,0,.4),.3) | |
| 2172 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.5)*euler(1.57,-1.57,0)*euler(1.5,0,0),.3) | |
| 2173 | RH.C0=clerp(RH.C0,cf(1,-.3,-.5)*euler(-0.2,2,0)*euler(0,0,0),.3) | |
| 2174 | LH.C0=clerp(LH.C0,cf(-1,-.2,0)*euler(0.5,-1.2,0)*euler(-.2,0,0),.3) | |
| 2175 | end | |
| 2176 | end | |
| 2177 | end | |
| 2178 | if #Effects>0 then | |
| 2179 | --table.insert(Effects,{prt,"Block1",delay})
| |
| 2180 | for e=1,#Effects do | |
| 2181 | if Effects[e]~=nil then | |
| 2182 | --for j=1,#Effects[e] do | |
| 2183 | local Thing=Effects[e] | |
| 2184 | if Thing~=nil then | |
| 2185 | local Part=Thing[1] | |
| 2186 | local Mode=Thing[2] | |
| 2187 | local Delay=Thing[3] | |
| 2188 | local IncX=Thing[4] | |
| 2189 | local IncY=Thing[5] | |
| 2190 | local IncZ=Thing[6] | |
| 2191 | if Thing[1].Transparency<=1 then | |
| 2192 | if Thing[2]=="Block1" then | |
| 2193 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2194 | Mesh=Thing[1].Mesh | |
| 2195 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2196 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2197 | elseif Thing[2]=="Cylinder" then | |
| 2198 | Mesh=Thing[1].Mesh | |
| 2199 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2200 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2201 | elseif Thing[2]=="Blood" then | |
| 2202 | Mesh=Thing[1].Mesh | |
| 2203 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
| 2204 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2205 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2206 | elseif Thing[2]=="Elec" then | |
| 2207 | Mesh=Thing[1].Mesh | |
| 2208 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
| 2209 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2210 | elseif Thing[2]=="Disappear" then | |
| 2211 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2212 | end | |
| 2213 | else | |
| 2214 | Part.Parent=nil | |
| 2215 | table.remove(Effects,e) | |
| 2216 | end | |
| 2217 | end | |
| 2218 | --end | |
| 2219 | end | |
| 2220 | end | |
| 2221 | end | |
| 2222 | end |