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| Name: | Insert Name Here |
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| Name: | Gimmick |
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| Gender:  | Insert Gender Here |
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| Gender:  | Male |
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| Race:  | Insert Race Here |
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| Race:  | Griffon |
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| Class:  | Insert Class Here |
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| Class:  | Cleric |
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| Hits/Wounds:  | X/Y |
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| Hits/Wounds:  | 5/5 |
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|  | **Talents** |
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| Trained Talent:  | Insert Talent Here |
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| Trained Talent:  | **Service with a Smile**: passive; Working as a barista has taught Gimmick to weaponize his politeness and friendly disposition. Whenever an enemy fails an attack against Gimmick that would have succeeded at DC6, Gimmick's next action is rolled at +1, and cannot critfail. Any combat action that Gimmick makes that hits multiple targets cannot benefit from the critfail removal, however AoEs from enemies still can trigger the talent's activation. |
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| Special Talent:  | Insert Talent Here |
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| Special Talent:  | **Espresso Shot**; instant automatic: Instantly brew up an espresso shot using futuristic coffee brewing technology, providing a +3 to your next noncombat roll this turn. All noncombat rolls roll at -1 for the rest of the mission, due to caffeine crash. This talent can be used more than once per mission, but the negative roll modifiers stack. |
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|  | **Skills** |
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| Free Racial: | Insert Racial Here |
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| Free Racial: | **Griffon Flight**: Griffons can fly and have a +1 bonus to melee divebombing attacks from high altitude. This is about as taxing as running at full speed. |
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| Free Racial: | Insert Racial Here, Delete Row as Necessary |
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| Racial: | **Griffon’s Glory**: passive; The eagle and the lion are both known for their pride and majesty. Such awe should never be overshadowed by others and the notion of a griffon sitting in the side-lines is poisonous. If you dealt the most damage out of all your allies last turn, you have +1 to all actions this turn. |
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| Racial: | Insert Racial Here |
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| Class: | **Guilt Trip**: passive; Whenever an enemy deals damage to you in anyway they are stricken with remorse, increasing the DC to all their actions by 1 for 2 turns. If the enemy targeted you specifically, their DC penalty is increased to 2. | 
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| Free Multiclass: | Insert Skill Here, Delete Row as Necessary |
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| Class: | **Mind Reader**: ranged, spell; Discern the motives and thoughts of the target. On crit you fully read their mind for one specific topic that is said when casting. When used on a player character in combat, allows for the automatic dodging/blocking of their next successful attack against you. May also be used to block damage aimed at an ally from that target. Recharge 2 after the dodge/block happens. On crit, has no recharge. |
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| Pure Bonus: | Insert Skill Here, Delete Row as Necessary |
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| Free Skill: | Insert Skill Here |
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|  | **Corporate Warfare** |
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| Class: | Insert Skill Here | 
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| Class: | Insert Skill Here, Delete Row as Necessary |
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| Corporation Bonus: | **Safety in Numbers**: passive; SPAM hunters are used to operating and cooperating in large numbers. Attacks against a SPAM hunter are at DC+X where X is equal to the amount of SPAM hunters in the same Zone. |
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| Class: | Insert Skill Here, Delete Row as Necessary |
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| Expenditures | Heavier Metal (-700) |
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| Class: | Insert Skill Here, Delete Row as Necessary |
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| Class: | Insert Skill Here, Delete Row as Necessary |
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| Cross-Class: | Insert Skill Here, Delete Row as Necessary |
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| ------------- | ----------- |
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| Weapon: | **Two Handed Longsword**: Great Weapon, Slash damage | 
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| Weapon Passive: | **Great Weapon**: Great weapons always count 9+ as a critical hit, and 2- as a critical miss. A great weapon user can also use the Cleave skill to attack many enemies at once. | 
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| Weapon Upgrade: | **Heavier Metal**: Makes a great weapon even heavier, providing a -1 to critrange. | 
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| Weapon: | Insert Weapon Type Here, Delete Row as Necessary | 
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| Weapon Skill: | **Cleave**: weapon; attack multiple targets within range that are close to each other. Every additional target increases the chance of a critical miss (attacking 2 targets crit fails on 2-; attacking 5 targets crit fails on 5-; etc) | 
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| Weapon Passive: | Insert Weapon Passive Here, Delete Row as Necessary | 
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| Catalyst: | **Enchanted Name Badge**: Basic Catalyst | 
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| Weapon Skill: | Insert Weapon Skill Here, Delete Row as Necessary | 
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| Catalyst Passive: | A basic catalyst is a simple catalyst that provides no use other than simply allowing you to cast spells. | 
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| Catalyst: | Insert Catalyst Type Here, Delete Row as Necessary | 
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| Misc Inventory: | Apron: Bit Bag (300 bits), Multitool, Bag of Wasabi Peas, Sewing Kit, Rags | 
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| Catalyst Passive: | Insert Catalyst Passive Here, Delete Row as Necessary | 
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| Catalyst Skill: | Insert Catalyst Skill Here, Delete Row as Necessary | 
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| Misc Inventory: | [Satchel: Empty Bit Bags, Tinderbox, Small Knife, Rations (3 days), Spool of Twine, Spool of Thread, Needle, Rags] Trowel, Two Waterskins, Bedroll, Empty Canvas Sack, Bedroll | 
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| Eye Color: | Forest Green | 
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| Hair/Mane Color: | Bottom half resembles a leopard cat, with front half of a northern lapwing. The tips of his crest are dyed purple. | 
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| Apparel: | Brown Apron, White Button-Up Undershirt, Black Necktie, Nametag | 
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| Eye Color: | Insert Color Here | 
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| Backstory: | Gimmick is a SPAM-employed griffon coming from the PoneTech/STEM majority city of Techora. While he works as a simple barista in a cafe, Gimmick moonlights as an intelligence-gathering hunter for the Sharecropping Production Agricultural Magnate. Given the number of STEM and PoneTech scientists that stop by for a cup of coffee or tea in Techora and Gimmick's prowess in mind reading, he was given the task of steal corporate secrets nestled deep in rival territory. Even still, sometimes he will be pulled away from his job in order to put his expertise on the frontline, often having only enough time to get his massive sword from the breakroom before he needs to leave. While he usually can keep up the same smile and friendly customer-serving personality on missions, he does tend to get distracted by hunters that catch his eye. | 
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| Main Color: | Insert Color Here | 
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