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| 1 | -- This script has been converted to FE by iPxter if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,Mouse,mouse,UserInputService,ContextActionService = owner do print("FE Compatibility code by Mokiros | Translated to FE by iPxter") script.Parent = Player.Character --RemoteEvent for communicating local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" --Fake event to make stuff like Mouse.KeyDown work local function fakeEvent() local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} t.connect = t.Connect return t end --Creating fake input objects with fake variables local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} --Merged 2 functions into one by checking amount of arguments CAS.UnbindAction = CAS.BindAction --This function will trigger the events that have been :Connect()'ed local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent and t.Function then t.Function(...) end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=Player then return end if io.isMouse then m.Target = io.Target m.Hit = io.Hit else local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = game:GetService("Players").LocalPlayer local Event = script:WaitForChild("UserInput_Event") local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local Mouse = Player:GetMouse() local h,t --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS end
| |
| 2 | - | pl = "noornabso" |
| 2 | + | |
| 3 | pl = "silver22352" | |
| 4 | Player = Game:GetService("Players").LocalPlayer
| |
| 5 | Character = Player.Character | |
| 6 | RightArm = Character["Right Arm"] | |
| 7 | RightShoulder = Character.Torso["Right Shoulder"] | |
| 8 | LeftArm = Character["Left Arm"] | |
| 9 | Torso = Character["Torso"] | |
| 10 | LeftLeg = Character["Left Leg"] | |
| 11 | RightLeg = Character["Right Leg"] | |
| 12 | Head = Character["Head"] | |
| 13 | - | Workspace.SergeantSmokey.Head.face.Texture = "http://www.roblox.com/asset/?id=17058440" |
| 13 | + | |
| 14 | Workspace.silver22352.Head.face.Texture = "http://www.roblox.com/asset/?id=17058440" | |
| 15 | ||
| 16 | function CheckI(Item,Blacklist,Specific) | |
| 17 | for _,v in pairs(Item:children()) do | |
| 18 | if not Specific then | |
| 19 | if v:IsA(Blacklist) or v.Name:match(Blacklist) then | |
| 20 | v:Destroy() | |
| 21 | end | |
| 22 | else | |
| 23 | if v:IsA(Blacklist) or v.Name == Blacklist then | |
| 24 | v:Destroy() | |
| 25 | end | |
| 26 | end | |
| 27 | end | |
| 28 | end | |
| 29 | ||
| 30 | CheckI(Character,"Hat") | |
| 31 | ------------------------------------- | |
| 32 | ||
| 33 | Part13 = Instance.new("Part", Character)
| |
| 34 | Part13.TopSurface = 0 | |
| 35 | Part13.BottomSurface = 0 | |
| 36 | Part13.Transparency = 0 | |
| 37 | Part13.FormFactor = "Custom" | |
| 38 | Part13.Size = Vector3.new(1, 1, 1) | |
| 39 | Part13.BrickColor = BrickColor.new("Really black")
| |
| 40 | Part13.CanCollide = false | |
| 41 | Weld13 = Instance.new("Weld", Part13)
| |
| 42 | Weld13.Part0 = Part13 | |
| 43 | Weld13.Part1 = Head | |
| 44 | Weld13.C0 = CFrame.new(0, -0.8, 0) | |
| 45 | SHMesh = Instance.new("SpecialMesh")
| |
| 46 | SHMesh.Parent = Part13 | |
| 47 | SHMesh.Scale = Vector3.new(1, 1, 1) | |
| 48 | SHMesh.MeshId = "http://www.roblox.com/asset/?id=1028713" | |
| 49 | SHMesh.TextureId = "http://www.roblox.com/asset/?id=15726328" | |
| 50 | ||
| 51 | Part135 = Instance.new("Part", Character)
| |
| 52 | Part135.TopSurface = 0 | |
| 53 | Part135.BottomSurface = 0 | |
| 54 | Part135.Transparency = 1 | |
| 55 | Part135.Reflectance = 0.8 | |
| 56 | Part135.FormFactor = "Custom" | |
| 57 | Part135.Size = Vector3.new(1, 1, 1) | |
| 58 | Part135.BrickColor = BrickColor.new("White")
| |
| 59 | Part135.CanCollide = false | |
| 60 | Weld13 = Instance.new("Weld", Part135)
| |
| 61 | Weld13.Part0 = Part135 | |
| 62 | Weld13.Part1 = Head | |
| 63 | Weld13.C0 = CFrame.new(0, -3, 0) | |
| 64 | SHMesh = Instance.new("SpecialMesh")
| |
| 65 | SHMesh.Parent = Part135 | |
| 66 | SHMesh.MeshType = "Sphere" | |
| 67 | x = Instance.new("PointLight",Part135)
| |
| 68 | x.Range = 20 | |
| 69 | x.Enabled = false | |
| 70 | ||
| 71 | ||
| 72 | Part = Instance.new("Part", Character)
| |
| 73 | Part.TopSurface = 0 | |
| 74 | Part.BottomSurface = 0 | |
| 75 | Part.Transparency = 0 | |
| 76 | Part.FormFactor = "Custom" | |
| 77 | Part.Size = Vector3.new(1, 2, 1) | |
| 78 | Part.BrickColor = BrickColor.new("Really black")
| |
| 79 | - | Workspace.SergeantSmokey["Right Leg"].Transparency = 1 |
| 79 | + | |
| 80 | Workspace.silver22352["Right Leg"].Transparency = 1 | |
| 81 | Weld = Instance.new("Weld", Part)
| |
| 82 | Weld.Part0 = Part | |
| 83 | Weld.Part1 = RightLeg | |
| 84 | Weld.C0 = CFrame.new(0, 0, 0) | |
| 85 | ||
| 86 | Part2 = Instance.new("Part", Character)
| |
| 87 | Part2.TopSurface = 0 | |
| 88 | Part2.BottomSurface = 0 | |
| 89 | Part2.Transparency = 0 | |
| 90 | Part2.FormFactor = "Custom" | |
| 91 | Part2.Size = Vector3.new(1, 2, 1) | |
| 92 | Part2.BrickColor = BrickColor.new("Really black")
| |
| 93 | - | Workspace.SergeantSmokey["Left Leg"].Transparency = 1 |
| 93 | + | |
| 94 | Workspace.silver22352["Left Leg"].Transparency = 1 | |
| 95 | Weld2 = Instance.new("Weld", Part2)
| |
| 96 | Weld2.Part0 = Part2 | |
| 97 | Weld2.Part1 = LeftLeg | |
| 98 | Weld2.C0 = CFrame.new(0, 0, 0) | |
| 99 | ||
| 100 | Part7 = Instance.new("Part", Character)
| |
| 101 | Part7.TopSurface = 0 | |
| 102 | Part7.BottomSurface = 0 | |
| 103 | Part7.Transparency = 0 | |
| 104 | Part7.FormFactor = "Custom" | |
| 105 | Part7.Size = Vector3.new(1, 1.7, 1) | |
| 106 | Part7.BrickColor = BrickColor.new("White")
| |
| 107 | - | Workspace.SergeantSmokey["Right Arm"].Transparency = 1 |
| 107 | + | |
| 108 | Workspace.silver22352["Right Arm"].Transparency = 1 | |
| 109 | Weld7 = Instance.new("Weld", Part7)
| |
| 110 | Weld7.Part0 = Part7 | |
| 111 | Weld7.Part1 = RightArm | |
| 112 | Weld7.C0 = CFrame.new(0, 0.2, 0) | |
| 113 | ||
| 114 | Part45 = Instance.new("Part", Character)
| |
| 115 | Part45.TopSurface = 0 | |
| 116 | Part45.BottomSurface = 0 | |
| 117 | Part45.Transparency = 0 | |
| 118 | Part45.FormFactor = "Custom" | |
| 119 | Part45.Size = Vector3.new(1.1, 1, 1.1) | |
| 120 | Part45.BrickColor = BrickColor.new("Really black")
| |
| 121 | Part45.CanCollide = false | |
| 122 | Weld3 = Instance.new("Weld", Part45)
| |
| 123 | Weld3.Part0 = Part45 | |
| 124 | Weld3.Part1 = RightArm | |
| 125 | Weld3.C0 = CFrame.new(0, -0.5, 0) | |
| 126 | ||
| 127 | Part8 = Instance.new("Part", Character)
| |
| 128 | Part8.TopSurface = 0 | |
| 129 | Part8.BottomSurface = 0 | |
| 130 | Part8.Transparency = 0 | |
| 131 | Part8.FormFactor = "Custom" | |
| 132 | Part8.Size = Vector3.new(1, 1.7, 1) | |
| 133 | Part8.BrickColor = BrickColor.new("White")
| |
| 134 | - | Workspace.SergeantSmokey["Left Arm"].Transparency = 1 |
| 134 | + | |
| 135 | Workspace.silver22352["Left Arm"].Transparency = 1 | |
| 136 | Weld8 = Instance.new("Weld", Part8)
| |
| 137 | Weld8.Part0 = Part8 | |
| 138 | Weld8.Part1 = LeftArm | |
| 139 | Weld8.C0 = CFrame.new(0, 0.2, 0) | |
| 140 | ||
| 141 | Part45 = Instance.new("Part", Character)
| |
| 142 | Part45.TopSurface = 0 | |
| 143 | Part45.BottomSurface = 0 | |
| 144 | Part45.Transparency = 0 | |
| 145 | Part45.FormFactor = "Custom" | |
| 146 | Part45.Size = Vector3.new(1.1, 1, 1.1) | |
| 147 | Part45.BrickColor = BrickColor.new("Really black")
| |
| 148 | Part45.CanCollide = false | |
| 149 | Weld3 = Instance.new("Weld", Part45)
| |
| 150 | Weld3.Part0 = Part45 | |
| 151 | Weld3.Part1 = LeftArm | |
| 152 | Weld3.C0 = CFrame.new(0, -0.5, 0) | |
| 153 | ||
| 154 | Part13 = Instance.new("Part", Character)
| |
| 155 | Part13.TopSurface = 0 | |
| 156 | Part13.BottomSurface = 0 | |
| 157 | Part13.Transparency = 0 | |
| 158 | Part13.FormFactor = "Custom" | |
| 159 | Part13.Size = Vector3.new(2, 2, 1) | |
| 160 | Part13.BrickColor = BrickColor.new("Really black")
| |
| 161 | - | Workspace.SergeantSmokey["Torso"].Transparency = 1 |
| 161 | + | |
| 162 | Workspace.silver22352["Torso"].Transparency = 1 | |
| 163 | Weld13 = Instance.new("Weld", Part13)
| |
| 164 | Weld13.Part0 = Part13 | |
| 165 | Weld13.Part1 = Torso | |
| 166 | Weld13.C0 = CFrame.new(0, 0, 0) | |
| 167 | ||
| 168 | Part123 = Instance.new("Part", Character)
| |
| 169 | Part123.TopSurface = 0 | |
| 170 | Part123.BottomSurface = 0 | |
| 171 | Part123.Transparency = 0 | |
| 172 | Part123.FormFactor = "Custom" | |
| 173 | Part123.Size = Vector3.new(1, 1, 1) | |
| 174 | Part123.BrickColor = BrickColor.new("White")
| |
| 175 | Part123.CanCollide = false | |
| 176 | Weld13 = Instance.new("Weld", Part123)
| |
| 177 | Weld13.Part0 = Part123 | |
| 178 | Weld13.Part1 = Torso | |
| 179 | Weld13.C0 = CFrame.new(0, 0.5, -0.8) | |
| 180 | SHMesh = Instance.new("SpecialMesh")
| |
| 181 | SHMesh.Parent = Part123 | |
| 182 | SHMesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 183 | SHMesh.MeshId = "http://www.roblox.com/asset/?id=94820260" | |
| 184 | SHMesh.TextureId = "http://www.roblox.com/asset/?id=94820166" | |
| 185 | ||
| 186 | sg = Instance.new("ScreenGui")
| |
| 187 | sg.Parent = game.Players[pl].PlayerGui | |
| 188 | button1 = Instance.new("TextButton")
| |
| 189 | button1.Parent = sg | |
| 190 | button1.Text = "Light-On" | |
| 191 | button1.Position = UDim2.new(0,0,0.1,0) | |
| 192 | button1.Size = UDim2.new(0.1,0,0.1,0) | |
| 193 | button1.MouseButton1Click:connect(function() | |
| 194 | x.Enabled = true | |
| 195 | Part135.Transparency = 0 | |
| 196 | end) | |
| 197 | button2 = Instance.new("TextButton")
| |
| 198 | button2.Parent = sg | |
| 199 | button2.Text = "Light-Off" | |
| 200 | button2.Position = UDim2.new(0,0,0.2,0) | |
| 201 | button2.Size = UDim2.new(0.1,0,0.1,0) | |
| 202 | button2.MouseButton1Click:connect(function() | |
| 203 | x.Enabled = false | |
| 204 | Part135.Transparency = 1 | |
| 205 | end) | |
| 206 | button3 = Instance.new("TextButton")
| |
| 207 | button3.Parent = sg | |
| 208 | button3.Text = "Slow - 10" | |
| 209 | button3.Position = UDim2.new(0,0,0.3,0) | |
| 210 | button3.Size = UDim2.new(0.1,0,0.1,0) | |
| 211 | - | Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed - 10 |
| 211 | + | |
| 212 | Workspace.silver22352.Humanoid.WalkSpeed = Workspace.silver22352.Humanoid.WalkSpeed - 10 | |
| 213 | end) | |
| 214 | button4 = Instance.new("TextButton")
| |
| 215 | button4.Parent = sg | |
| 216 | button4.Text = "Fast + 10" | |
| 217 | button4.Position = UDim2.new(0,0,0.4,0) | |
| 218 | button4.Size = UDim2.new(0.1,0,0.1,0) | |
| 219 | - | Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed + 10 |
| 219 | + | |
| 220 | Workspace.silver22352.Humanoid.WalkSpeed = Workspace.silver22352.Humanoid.WalkSpeed + 10 | |
| 221 | end) | |
| 222 | ||
| 223 | local h = Instance.new("HopperBin")
| |
| 224 | h.Name = "Magic" | |
| 225 | local p = game.Players:findFirstChild(pl) | |
| 226 | if (p==nil) then return end | |
| 227 | h.Parent = p.Backpack | |
| 228 | ||
| 229 | - | Workspace.SergeantSmokey.Humanoid.WalkSpeed = 100 |
| 229 | + | |
| 230 | Workspace.silver22352.Humanoid.WalkSpeed = 100 | |
| 231 | end | |
| 232 | ||
| 233 | - | Workspace.SergeantSmokey.Humanoid.WalkSpeed = 20 |
| 233 | + | |
| 234 | Workspace.silver22352.Humanoid.WalkSpeed = 20 | |
| 235 | end | |
| 236 | ||
| 237 | ||
| 238 | ||
| 239 | function onKey(key, mouse) | |
| 240 | if key then | |
| 241 | local key = key:lower() | |
| 242 | if (key=="q") then | |
| 243 | fast1() | |
| 244 | if (key=="e") then | |
| 245 | fast2() | |
| 246 | end | |
| 247 | end | |
| 248 | end | |
| 249 | end | |
| 250 | h.Selected:connect(function(mouse) | |
| 251 | mouse.KeyDown:connect(function(key) onKey(key, mouse) end) | |
| 252 | end) | |
| 253 | ||
| 254 | --[[Soul Staff Made By malfact]]-- | |
| 255 | ||
| 256 | ||
| 257 | ||
| 258 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
| 259 | local player = game.Players.LocalPlayer | |
| 260 | local character = player.Character | |
| 261 | ||
| 262 | if (player.Backpack:FindFirstChild("Soul Staff") ~= nil) then
| |
| 263 | player.Backpack["Soul Staff"].Parent = nil | |
| 264 | end | |
| 265 | if (character:FindFirstChild("Soul_Staff") ~= nil) then
| |
| 266 | character.Soul_Staff.Parent = nil | |
| 267 | end | |
| 268 | ||
| 269 | local RightShoulder = character.Torso["Right Shoulder"] | |
| 270 | local ShoulderWeld = nil | |
| 271 | local StaffWeld = nil | |
| 272 | ||
| 273 | local debounce = false | |
| 274 | local debounce2 = false | |
| 275 | ||
| 276 | local mode = "hurt" | |
| 277 | local orbWeld = {}
| |
| 278 | local keys = {}
| |
| 279 | ||
| 280 | local thrown = false | |
| 281 | local hold = false | |
| 282 | local holdTime = 0 | |
| 283 | ||
| 284 | local tool = Instance.new("HopperBin", player.Backpack)
| |
| 285 | tool.Name = "Soul Staff" | |
| 286 | tool.Parent = player.Backpack | |
| 287 | local model = Instance.new("Model",character)
| |
| 288 | model.Name = "Soul_Staff" | |
| 289 | ||
| 290 | function animateArm(boolean, c0, c1) | |
| 291 | if (boolean) then | |
| 292 | if (ShoulderWeld == nil) then | |
| 293 | ShoulderWeld = weld(character["Torso"],character["Right Arm"],CFrame.new()) | |
| 294 | end | |
| 295 | RightShoulder.Part0 = nil | |
| 296 | ||
| 297 | ShoulderWeld.C0 = c0 | |
| 298 | ShoulderWeld.C1 = c1 | |
| 299 | else | |
| 300 | RightShoulder.Part0 = character.Torso | |
| 301 | if (ShoulderWeld ~= nil) then | |
| 302 | ShoulderWeld.Parent = nil | |
| 303 | end | |
| 304 | ShoulderWeld = nil | |
| 305 | end | |
| 306 | end | |
| 307 | ||
| 308 | function animateStaff(boolean, c0, c1) | |
| 309 | if (boolean) then | |
| 310 | StaffWeld.Part0 = character["Right Arm"] | |
| 311 | StaffWeld.Part1 = model:FindFirstChild("Handle")
| |
| 312 | StaffWeld.C0 = c0 | |
| 313 | StaffWeld.C1 = c1 | |
| 314 | else | |
| 315 | StaffWeld.Part0 = character["Torso"] | |
| 316 | StaffWeld.Part1 = model:FindFirstChild("Handle")
| |
| 317 | StaffWeld.C0 = CFrame.new(0,0,0.5) | |
| 318 | StaffWeld.C1 = CFrame.new()*CFrame.Angles(0, 0, math.pi/4) | |
| 319 | end | |
| 320 | end | |
| 321 | ||
| 322 | function weld(p0, p1, cframe) | |
| 323 | local w = Instance.new("ManualWeld", p0)
| |
| 324 | w.Part0 = p0 | |
| 325 | w.Part1 = p1 | |
| 326 | w.C0 = cframe | |
| 327 | return w | |
| 328 | end | |
| 329 | ||
| 330 | function newPart(size, color, parent) | |
| 331 | local part = Instance.new("Part")
| |
| 332 | part.Locked = true | |
| 333 | part.FormFactor = 3 | |
| 334 | part.Size = size | |
| 335 | part.BrickColor = color | |
| 336 | part.BottomSurface = 0 | |
| 337 | part.TopSurface = 0 | |
| 338 | part.Anchored = false | |
| 339 | part.CanCollide = false | |
| 340 | part.Parent = parent | |
| 341 | return part | |
| 342 | end | |
| 343 | ||
| 344 | function newCylMesh(parent) | |
| 345 | local mesh = Instance.new("CylinderMesh", parent)
| |
| 346 | return parent | |
| 347 | end | |
| 348 | ||
| 349 | function newSphereMesh(parent) | |
| 350 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 351 | mesh.MeshType = 3 | |
| 352 | return parent | |
| 353 | end | |
| 354 | ||
| 355 | function newIdMesh(id, size, parent) | |
| 356 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 357 | mesh.MeshType = 5 | |
| 358 | mesh.Scale = size | |
| 359 | mesh.MeshId = "http://www.roblox.com/Asset/?id="..id | |
| 360 | return parent | |
| 361 | end | |
| 362 | ||
| 363 | function addSoul(count) | |
| 364 | for i = 1, count do | |
| 365 | local p = newSphereMesh(newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)) | |
| 366 | orbWeld[#orbWeld + 1] = weld(model:FindFirstChild("core"),p,CFrame.new(0,0,0))
| |
| 367 | end | |
| 368 | end | |
| 369 | ||
| 370 | function removeSoul(count) | |
| 371 | for i = 1, count do | |
| 372 | orbWeld[#orbWeld].Part1.Parent = nil | |
| 373 | orbWeld[#orbWeld] = nil | |
| 374 | end | |
| 375 | end | |
| 376 | ||
| 377 | function getRadius(num) | |
| 378 | if (num < 16) then | |
| 379 | return 1 | |
| 380 | else | |
| 381 | return num/16 | |
| 382 | end | |
| 383 | end | |
| 384 | ||
| 385 | local handle = newCylMesh(newPart(Vector3.new(0.2,6,0.2),BrickColor.new(1,1,1),model)) | |
| 386 | handle.Name = "Handle" | |
| 387 | ||
| 388 | weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,3,0)) | |
| 389 | weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,2.75,0)) | |
| 390 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.85,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 391 | weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.6,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 392 | weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,-3,0)) | |
| 393 | weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,-2.75,0)) | |
| 394 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.85,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 395 | weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.6,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 396 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,0.5,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 397 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-0.5,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 398 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.4,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 399 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.3,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 400 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.2,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 401 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.1,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 402 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.0,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 403 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.1,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 404 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.2,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 405 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.3,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 406 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.4,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 407 | ||
| 408 | local core = newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model) | |
| 409 | core.Name = "core" | |
| 410 | core.Reflectance = 0.5 | |
| 411 | core.Transparency = 0.25 | |
| 412 | local coreWeld = weld(handle,newIdMesh("9756362",Vector3.new(0.5,0.5,0.5),core),CFrame.new(0,3.75,0))
| |
| 413 | Instance.new("PointLight",core)
| |
| 414 | ||
| 415 | addSoul(8) | |
| 416 | ||
| 417 | StaffWeld = weld(character["Torso"],handle,CFrame.new()) | |
| 418 | animateArm(false, nil, nil) | |
| 419 | animateStaff(false, nil, nil) | |
| 420 | ||
| 421 | function damage(char) | |
| 422 | if (char == nil) then return end | |
| 423 | if (char:FindFirstChild("Humanoid") ~= nil) then
| |
| 424 | if (not char.Humanoid:isA("Humanoid")) then
| |
| 425 | char.Parent = nil | |
| 426 | return | |
| 427 | end | |
| 428 | local humanoid = char.Humanoid | |
| 429 | if (humanoid.Health > 0 and humanoid.Health - (#orbWeld+1) <= 0) then | |
| 430 | --addSoul(1) | |
| 431 | end | |
| 432 | if (char:FindFirstChild("Bubble") ~= nil) then
| |
| 433 | coroutine.resume(coroutine.create(function() | |
| 434 | if (humanoid ~= nil) then | |
| 435 | humanoid.WalkSpeed = -16 | |
| 436 | end | |
| 437 | wait(5) | |
| 438 | if (humanoid ~= nil) then | |
| 439 | humanoid.WalkSpeed = 16 | |
| 440 | end | |
| 441 | end)) | |
| 442 | humanoid.PlatformStand = false | |
| 443 | char.Bubble.Parent = nil | |
| 444 | --addSoul(1) | |
| 445 | end | |
| 446 | humanoid.Health = humanoid.Health - (#orbWeld+1) | |
| 447 | end | |
| 448 | end | |
| 449 | ||
| 450 | function damageDistance(char, distance) | |
| 451 | if (char == nil) then return end | |
| 452 | if (char:FindFirstChild("Torso") ~= nil) then
| |
| 453 | local torso = char.Torso | |
| 454 | if ((core.Position - torso.Position).magnitude <= distance) then | |
| 455 | damage(char) | |
| 456 | end | |
| 457 | end | |
| 458 | end | |
| 459 | ||
| 460 | function beam(start, position) | |
| 461 | coroutine.resume(coroutine.create(function() | |
| 462 | if (position == nil or start == nil) then return end | |
| 463 | local distance = (start-position).magnitude | |
| 464 | local p = newPart(Vector3.new(0.2,0.2,distance),BrickColor.new(0,0,0),model) | |
| 465 | p.Name = "beam012" | |
| 466 | p.Anchored = true | |
| 467 | p.Transparency = 0.25 | |
| 468 | p.CFrame = CFrame.new((start + position)/2,start) | |
| 469 | for i = 0, 0.75, 0.1 do | |
| 470 | p.Transparency = 0.25+i | |
| 471 | wait(0.01) | |
| 472 | end | |
| 473 | p.Parent = nil | |
| 474 | end)) | |
| 475 | end | |
| 476 | ||
| 477 | tool.Selected:connect(function(mouse) | |
| 478 | if (not throw) then | |
| 479 | animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0)) | |
| 480 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new()) | |
| 481 | end | |
| 482 | ||
| 483 | mouse.Button1Down:connect(function() | |
| 484 | local hit = mouse.Hit | |
| 485 | if (debounce) then | |
| 486 | return | |
| 487 | end | |
| 488 | debounce = true | |
| 489 | if (mode == "hurt") then | |
| 490 | beam(core.Position, hit.p) | |
| 491 | if (mouse.Target ~= nil) then | |
| 492 | if (mouse.Target.Name == "box") then | |
| 493 | mouse.Target.Parent = nil | |
| 494 | else | |
| 495 | damage(mouse.Target.Parent) | |
| 496 | end | |
| 497 | end | |
| 498 | elseif (mode == "throw") then | |
| 499 | animateArm(false, nil, nil) | |
| 500 | StaffWeld.Part0 = nil | |
| 501 | if (handle:FindFirstChild("BodyPosition") ~= nil) then
| |
| 502 | handle:FindFirstChild("BodyPosition").Parent = nil
| |
| 503 | end | |
| 504 | if (handle:FindFirstChild("BodyGyro") ~= nil) then
| |
| 505 | handle:FindFirstChild("BodyGyro").Parent = nil
| |
| 506 | end | |
| 507 | local bp = Instance.new("BodyPosition",handle)
| |
| 508 | bp.maxForce = Vector3.new(100000,100000,100000) | |
| 509 | bp.position = handle.Position + Vector3.new(0,30,0) | |
| 510 | local bg = Instance.new("BodyGyro",handle)
| |
| 511 | bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0) | |
| 512 | wait(1) | |
| 513 | bp.position = hit.p + Vector3.new(0,2,0) | |
| 514 | wait(0.3) | |
| 515 | bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0) | |
| 516 | throw = true | |
| 517 | elseif (mode == "build") then | |
| 518 | beam(core.Position, hit.p) | |
| 519 | local p = newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace) | |
| 520 | p.Name = "box" | |
| 521 | p.Anchored = true | |
| 522 | p.CanCollide = true | |
| 523 | p.Transparency = 0.5 | |
| 524 | p.CFrame = hit*CFrame.Angles(math.random(0,math.pi*2),math.random(0,math.pi*2),math.random(0,math.pi*2)) | |
| 525 | Instance.new("PointLight",p)
| |
| 526 | elseif (mode == "bubble") then | |
| 527 | beam(core.Position, hit.p) | |
| 528 | if (#orbWeld > 0) then | |
| 529 | if (mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil) then
| |
| 530 | local humanoid = mouse.Target.Parent.Humanoid | |
| 531 | if (mouse.Target.Parent:FindFirstChild("Bubble") == nil) then
| |
| 532 | if (mouse.Target.Parent:FindFirstChild("Torso") ~= nil) then
| |
| 533 | local torso = mouse.Target.Parent.Torso | |
| 534 | local part = newPart(Vector3.new(8,8,8),BrickColor.new(0,0,0),mouse.Target.Parent) | |
| 535 | part.Name = "Bubble" | |
| 536 | part.Anchored = false | |
| 537 | part.CanCollide = true | |
| 538 | part.Shape = 0 | |
| 539 | part.Transparency = 0.5 | |
| 540 | part.CFrame = torso.CFrame | |
| 541 | Instance.new("PointLight",part)
| |
| 542 | weld(torso,part,CFrame.new()) | |
| 543 | humanoid.PlatformStand = true | |
| 544 | -- removeSoul(1) | |
| 545 | end | |
| 546 | else | |
| 547 | coroutine.resume(coroutine.create(function() | |
| 548 | if (humanoid ~= nil) then | |
| 549 | humanoid.WalkSpeed = -50 | |
| 550 | end | |
| 551 | wait(5) | |
| 552 | if (humanoid ~= nil) then | |
| 553 | humanoid.WalkSpeed = 16 | |
| 554 | end | |
| 555 | end)) | |
| 556 | humanoid.PlatformStand = false | |
| 557 | mouse.Target.Parent.Bubble.Parent = nil | |
| 558 | --addSoul(1) | |
| 559 | end | |
| 560 | end | |
| 561 | end | |
| 562 | elseif (mode == "beam") then | |
| 563 | if (not hold and not throw) then | |
| 564 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi,0,0), CFrame.new()) | |
| 565 | hold = true | |
| 566 | holdTime = 0 | |
| 567 | end | |
| 568 | elseif (mode == "portal") then | |
| 569 | handle.Anchored = true | |
| 570 | local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model)) | |
| 571 | p.Anchored = true | |
| 572 | p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0) | |
| 573 | local c = p.CFrame | |
| 574 | for i=1,15,0.5 do | |
| 575 | p.Size = p.Size+Vector3.new(0.5,0,0.5) | |
| 576 | p.CFrame = c | |
| 577 | wait(0.01) | |
| 578 | end | |
| 579 | local p1 = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model)) | |
| 580 | p1.Anchored = true | |
| 581 | p1.CFrame = CFrame.new(hit.p) | |
| 582 | p1.CFrame = CFrame.new(hit.p) | |
| 583 | local c1 = p1.CFrame | |
| 584 | handle.Anchored = false | |
| 585 | for i,v in ipairs(game.Workspace:getChildren()) do | |
| 586 | if (v:FindFirstChild("Torso") ~= nil) then
| |
| 587 | if ((core.Position - v.Torso.Position).magnitude <= 8) then | |
| 588 | coroutine.resume(coroutine.create(function() | |
| 589 | v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector) | |
| 590 | v.Torso.Anchored = true | |
| 591 | for i=0, 10 do | |
| 592 | v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0) | |
| 593 | wait(0.1) | |
| 594 | end | |
| 595 | v.Torso.CFrame = CFrame.new(v.Torso.Position - (p.Position - p1.Position),v.Torso.CFrame.lookVector) + Vector3.new(0,4,0) | |
| 596 | for i=0, 10 do | |
| 597 | v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,1,0) | |
| 598 | wait(0.1) | |
| 599 | end | |
| 600 | v.Torso.Anchored = false | |
| 601 | end)) | |
| 602 | end | |
| 603 | end | |
| 604 | end | |
| 605 | for i=1,15,0.5 do | |
| 606 | p.Size = p.Size+Vector3.new(-0.5,0,-0.5) | |
| 607 | p1.Size = p1.Size+Vector3.new(0.5,0,0.5) | |
| 608 | p.CFrame = c | |
| 609 | p1.CFrame = c1 | |
| 610 | wait(0.01) | |
| 611 | end | |
| 612 | p.Parent = nil | |
| 613 | wait(1) | |
| 614 | for i=1,15,1 do | |
| 615 | p1.Size = p1.Size+Vector3.new(-1,0,-1) | |
| 616 | p1.CFrame = c1 | |
| 617 | wait(0.01) | |
| 618 | end | |
| 619 | p1.Parent = nil | |
| 620 | end | |
| 621 | debounce = false | |
| 622 | end) | |
| 623 | ||
| 624 | mouse.Button1Up:connect(function() | |
| 625 | if (debounce2) then | |
| 626 | return | |
| 627 | end | |
| 628 | debounce2 = true | |
| 629 | if (mode == "beam") then | |
| 630 | if (hold and holdTime >= 10) then | |
| 631 | if (#orbWeld > 0) then | |
| 632 | local p = newSphereMesh(newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace)) | |
| 633 | p.Name = "1" | |
| 634 | p.Transparency = 0.5 | |
| 635 | local point = core.CFrame*CFrame.Angles(math.pi/2, 0, 0) | |
| 636 | p.CFrame = CFrame.new(core.Position + point.lookVector*4,core.Position) | |
| 637 | Instance.new("PointLight",p)
| |
| 638 | ||
| 639 | local bs = Instance.new("BodyVelocity",p)
| |
| 640 | bs.velocity = point.lookVector*(2*holdTime)+Vector3.new(0,0.25,0) | |
| 641 | bs.maxForce = Vector3.new(100000,100000,100000) | |
| 642 | ||
| 643 | p.Touched:connect(function(part) | |
| 644 | if (part.Name ~= "beam012") then | |
| 645 | if (p.Name == "3") then | |
| 646 | p.Parent = nil | |
| 647 | elseif (p.Name == "2") then | |
| 648 | p.Name = "3" | |
| 649 | elseif (p.Name == "1") then | |
| 650 | p.Name = "2" | |
| 651 | end | |
| 652 | part.Parent = nil | |
| 653 | end | |
| 654 | end) | |
| 655 | ||
| 656 | coroutine.resume(coroutine.create(function() | |
| 657 | for i = 1, 5, 0.01 do | |
| 658 | if (p.Parent ~= nil) then | |
| 659 | beam(p.Position, p.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) | |
| 660 | end | |
| 661 | wait(0.01) | |
| 662 | end | |
| 663 | p.Parent = nil | |
| 664 | end)) | |
| 665 | ||
| 666 | wait(1) | |
| 667 | --removeSoul(2) | |
| 668 | end | |
| 669 | end | |
| 670 | hold = false | |
| 671 | holdTime = 0 | |
| 672 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new()) | |
| 673 | end | |
| 674 | debounce2 = false | |
| 675 | end) | |
| 676 | ||
| 677 | mouse.KeyDown:connect(function (key) | |
| 678 | keys[key] = true | |
| 679 | if (keys["z"]) then | |
| 680 | mode = "hurt" | |
| 681 | elseif (keys["x"]) then | |
| 682 | mode = "bubble" | |
| 683 | elseif (keys["q"]) then | |
| 684 | mode = "beam" | |
| 685 | elseif (keys["c"]) then | |
| 686 | mode = "drain" | |
| 687 | elseif (keys["v"]) then | |
| 688 | mode = "build" | |
| 689 | elseif (keys["e"]) then | |
| 690 | if (mode ~= "throw") then | |
| 691 | mode = "throw" | |
| 692 | else | |
| 693 | if (debounce) then return end | |
| 694 | debounce = true | |
| 695 | if (throw) then | |
| 696 | handle:FindFirstChild("BodyPosition").Parent = nil
| |
| 697 | handle:FindFirstChild("BodyGyro").Parent = nil
| |
| 698 | throw = false | |
| 699 | animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0)) | |
| 700 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new()) | |
| 701 | end | |
| 702 | debounce = false | |
| 703 | end | |
| 704 | elseif (keys["b"]) then | |
| 705 | if (debounce) then return end | |
| 706 | debounce = true | |
| 707 | if (throw) then | |
| 708 | local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model)) | |
| 709 | p.Anchored = true | |
| 710 | p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0) | |
| 711 | local c = p.CFrame | |
| 712 | for i=1,30,0.5 do | |
| 713 | p.Size = p.Size+Vector3.new(0.5,0,0.5) | |
| 714 | p.CFrame = c | |
| 715 | wait(0.01) | |
| 716 | end | |
| 717 | for i,v in ipairs(game.Workspace:getChildren()) do | |
| 718 | if (v:FindFirstChild("Torso") ~= nil) then
| |
| 719 | if ((core.Position - v.Torso.Position).magnitude <= 15) then | |
| 720 | coroutine.resume(coroutine.create(function() | |
| 721 | v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector) | |
| 722 | v.Torso.Anchored = true | |
| 723 | for i=0, 10 do | |
| 724 | v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0) | |
| 725 | wait(0.1) | |
| 726 | end | |
| 727 | v:BreakJoints() | |
| 728 | end)) | |
| 729 | end | |
| 730 | end | |
| 731 | end | |
| 732 | for i=1,30,1 do | |
| 733 | p.Size = p.Size+Vector3.new(-1,0,-1) | |
| 734 | p.CFrame = c | |
| 735 | wait(0.01) | |
| 736 | end | |
| 737 | p.Parent = nil | |
| 738 | end | |
| 739 | debounce = false | |
| 740 | elseif (keys["f"]) then | |
| 741 | mode = "portal" | |
| 742 | end | |
| 743 | end) | |
| 744 | mouse.KeyUp:connect(function (key) keys[key] = false end) | |
| 745 | end) | |
| 746 | ||
| 747 | tool.Deselected:connect(function() | |
| 748 | hold = false | |
| 749 | holdTime = 0 | |
| 750 | if (not throw) then | |
| 751 | animateArm(false, nil, nil) | |
| 752 | animateStaff(false, nil, nil) | |
| 753 | end | |
| 754 | end) | |
| 755 | ||
| 756 | local y = 0 | |
| 757 | local x = 0 | |
| 758 | game:getService("RunService").Stepped:connect(function()
| |
| 759 | if (hold) then | |
| 760 | holdTime = holdTime+0.5 | |
| 761 | if(holdTime >= 10) then | |
| 762 | beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) | |
| 763 | end | |
| 764 | end | |
| 765 | ||
| 766 | if (mode == "drain") then | |
| 767 | for q,v in pairs(Workspace:getChildren()) do | |
| 768 | if (v ~= character and math.random(1,10) == 1) then | |
| 769 | damageDistance(v, 10) | |
| 770 | end | |
| 771 | end | |
| 772 | beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) | |
| 773 | end | |
| 774 | ||
| 775 | coreWeld.C0 = CFrame.new(0,3.75,0)+Vector3.new(0,math.sin(y)/4,0) | |
| 776 | ||
| 777 | for i,v in ipairs(orbWeld) do | |
| 778 | local radius = getRadius(#orbWeld) | |
| 779 | ||
| 780 | local index = x + ((math.pi*2)/#orbWeld)*(i-1) | |
| 781 | ||
| 782 | orbWeld[i].C0 = CFrame.new(radius*math.sin(index), 0, radius*math.cos(index)) | |
| 783 | end | |
| 784 | ||
| 785 | if (y < math.pi*2) then | |
| 786 | y = y + math.pi*2/128 | |
| 787 | else | |
| 788 | y = math.pi*2/128 | |
| 789 | end | |
| 790 | ||
| 791 | if (x < math.pi*2) then | |
| 792 | x = x + math.pi*2/128 | |
| 793 | else | |
| 794 | x = math.pi*2/128 | |
| 795 | end | |
| 796 | end) |