Advertisement
Silver_cole

Boie

Jul 29th, 2019
113
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,Mouse,mouse,UserInputService,ContextActionService = owner do print("FE Compatibility code by Mokiros | Translated to FE by iPxter") script.Parent = Player.Character --RemoteEvent for communicating local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" --Fake event to make stuff like Mouse.KeyDown work local function fakeEvent() local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} t.connect = t.Connect return t end --Creating fake input objects with fake variables local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} --Merged 2 functions into one by checking amount of arguments CAS.UnbindAction = CAS.BindAction --This function will trigger the events that have been :Connect()'ed local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent and t.Function then t.Function(...) end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=Player then return end if io.isMouse then m.Target = io.Target m.Hit = io.Hit else local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = game:GetService("Players").LocalPlayer local Event = script:WaitForChild("UserInput_Event") local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local Mouse = Player:GetMouse() local h,t --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS end
  2.  
  3. pl = "silver22352"
  4. Player = Game:GetService("Players").LocalPlayer
  5. Character = Player.Character
  6. RightArm = Character["Right Arm"]
  7. RightShoulder = Character.Torso["Right Shoulder"]
  8. LeftArm = Character["Left Arm"]
  9. Torso = Character["Torso"]
  10. LeftLeg = Character["Left Leg"]
  11. RightLeg = Character["Right Leg"]
  12. Head = Character["Head"]
  13.  
  14. Workspace.silver22352.Head.face.Texture = "http://www.roblox.com/asset/?id=17058440"
  15.  
  16. function CheckI(Item,Blacklist,Specific)
  17. for _,v in pairs(Item:children()) do
  18. if not Specific then
  19. if v:IsA(Blacklist) or v.Name:match(Blacklist) then
  20. v:Destroy()
  21. end
  22. else
  23. if v:IsA(Blacklist) or v.Name == Blacklist then
  24. v:Destroy()
  25. end
  26. end
  27. end
  28. end
  29.  
  30. CheckI(Character,"Hat")
  31. -------------------------------------
  32.  
  33. Part13 = Instance.new("Part", Character)
  34. Part13.TopSurface = 0
  35. Part13.BottomSurface = 0
  36. Part13.Transparency = 0
  37. Part13.FormFactor = "Custom"
  38. Part13.Size = Vector3.new(1, 1, 1)
  39. Part13.BrickColor = BrickColor.new("Really black")
  40. Part13.CanCollide = false
  41. Weld13 = Instance.new("Weld", Part13)
  42. Weld13.Part0 = Part13
  43. Weld13.Part1 = Head
  44. Weld13.C0 = CFrame.new(0, -0.8, 0)
  45. SHMesh = Instance.new("SpecialMesh")
  46. SHMesh.Parent = Part13
  47. SHMesh.Scale = Vector3.new(1, 1, 1)
  48. SHMesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  49. SHMesh.TextureId = "http://www.roblox.com/asset/?id=15726328"
  50.  
  51. Part135 = Instance.new("Part", Character)
  52. Part135.TopSurface = 0
  53. Part135.BottomSurface = 0
  54. Part135.Transparency = 1
  55. Part135.Reflectance = 0.8
  56. Part135.FormFactor = "Custom"
  57. Part135.Size = Vector3.new(1, 1, 1)
  58. Part135.BrickColor = BrickColor.new("White")
  59. Part135.CanCollide = false
  60. Weld13 = Instance.new("Weld", Part135)
  61. Weld13.Part0 = Part135
  62. Weld13.Part1 = Head
  63. Weld13.C0 = CFrame.new(0, -3, 0)
  64. SHMesh = Instance.new("SpecialMesh")
  65. SHMesh.Parent = Part135
  66. SHMesh.MeshType = "Sphere"
  67. x = Instance.new("PointLight",Part135)
  68. x.Range = 20
  69. x.Enabled = false
  70.  
  71.  
  72. Part = Instance.new("Part", Character)
  73. Part.TopSurface = 0
  74. Part.BottomSurface = 0
  75. Part.Transparency = 0
  76. Part.FormFactor = "Custom"
  77. Part.Size = Vector3.new(1, 2, 1)
  78. Part.BrickColor = BrickColor.new("Really black")
  79. Part.CanCollide = false
  80. Workspace.silver22352["Right Leg"].Transparency = 1
  81. Weld = Instance.new("Weld", Part)
  82. Weld.Part0 = Part
  83. Weld.Part1 = RightLeg
  84. Weld.C0 = CFrame.new(0, 0, 0)
  85.  
  86. Part2 = Instance.new("Part", Character)
  87. Part2.TopSurface = 0
  88. Part2.BottomSurface = 0
  89. Part2.Transparency = 0
  90. Part2.FormFactor = "Custom"
  91. Part2.Size = Vector3.new(1, 2, 1)
  92. Part2.BrickColor = BrickColor.new("Really black")
  93. Part2.CanCollide = false
  94. Workspace.silver22352["Left Leg"].Transparency = 1
  95. Weld2 = Instance.new("Weld", Part2)
  96. Weld2.Part0 = Part2
  97. Weld2.Part1 = LeftLeg
  98. Weld2.C0 = CFrame.new(0, 0, 0)
  99.  
  100. Part7 = Instance.new("Part", Character)
  101. Part7.TopSurface = 0
  102. Part7.BottomSurface = 0
  103. Part7.Transparency = 0
  104. Part7.FormFactor = "Custom"
  105. Part7.Size = Vector3.new(1, 1.7, 1)
  106. Part7.BrickColor = BrickColor.new("White")
  107. Part7.CanCollide = false
  108. Workspace.silver22352["Right Arm"].Transparency = 1
  109. Weld7 = Instance.new("Weld", Part7)
  110. Weld7.Part0 = Part7
  111. Weld7.Part1 = RightArm
  112. Weld7.C0 = CFrame.new(0, 0.2, 0)
  113.  
  114. Part45 = Instance.new("Part", Character)
  115. Part45.TopSurface = 0
  116. Part45.BottomSurface = 0
  117. Part45.Transparency = 0
  118. Part45.FormFactor = "Custom"
  119. Part45.Size = Vector3.new(1.1, 1, 1.1)
  120. Part45.BrickColor = BrickColor.new("Really black")
  121. Part45.CanCollide = false
  122. Weld3 = Instance.new("Weld", Part45)
  123. Weld3.Part0 = Part45
  124. Weld3.Part1 = RightArm
  125. Weld3.C0 = CFrame.new(0, -0.5, 0)
  126.  
  127. Part8 = Instance.new("Part", Character)
  128. Part8.TopSurface = 0
  129. Part8.BottomSurface = 0
  130. Part8.Transparency = 0
  131. Part8.FormFactor = "Custom"
  132. Part8.Size = Vector3.new(1, 1.7, 1)
  133. Part8.BrickColor = BrickColor.new("White")
  134. Part8.CanCollide = false
  135. Workspace.silver22352["Left Arm"].Transparency = 1
  136. Weld8 = Instance.new("Weld", Part8)
  137. Weld8.Part0 = Part8
  138. Weld8.Part1 = LeftArm
  139. Weld8.C0 = CFrame.new(0, 0.2, 0)
  140.  
  141. Part45 = Instance.new("Part", Character)
  142. Part45.TopSurface = 0
  143. Part45.BottomSurface = 0
  144. Part45.Transparency = 0
  145. Part45.FormFactor = "Custom"
  146. Part45.Size = Vector3.new(1.1, 1, 1.1)
  147. Part45.BrickColor = BrickColor.new("Really black")
  148. Part45.CanCollide = false
  149. Weld3 = Instance.new("Weld", Part45)
  150. Weld3.Part0 = Part45
  151. Weld3.Part1 = LeftArm
  152. Weld3.C0 = CFrame.new(0, -0.5, 0)
  153.  
  154. Part13 = Instance.new("Part", Character)
  155. Part13.TopSurface = 0
  156. Part13.BottomSurface = 0
  157. Part13.Transparency = 0
  158. Part13.FormFactor = "Custom"
  159. Part13.Size = Vector3.new(2, 2, 1)
  160. Part13.BrickColor = BrickColor.new("Really black")
  161. Part13.CanCollide = false
  162. Workspace.silver22352["Torso"].Transparency = 1
  163. Weld13 = Instance.new("Weld", Part13)
  164. Weld13.Part0 = Part13
  165. Weld13.Part1 = Torso
  166. Weld13.C0 = CFrame.new(0, 0, 0)
  167.  
  168. Part123 = Instance.new("Part", Character)
  169. Part123.TopSurface = 0
  170. Part123.BottomSurface = 0
  171. Part123.Transparency = 0
  172. Part123.FormFactor = "Custom"
  173. Part123.Size = Vector3.new(1, 1, 1)
  174. Part123.BrickColor = BrickColor.new("White")
  175. Part123.CanCollide = false
  176. Weld13 = Instance.new("Weld", Part123)
  177. Weld13.Part0 = Part123
  178. Weld13.Part1 = Torso
  179. Weld13.C0 = CFrame.new(0, 0.5, -0.8)
  180. SHMesh = Instance.new("SpecialMesh")
  181. SHMesh.Parent = Part123
  182. SHMesh.Scale = Vector3.new(1.5, 1.5, 1.5)
  183. SHMesh.MeshId = "http://www.roblox.com/asset/?id=94820260"
  184. SHMesh.TextureId = "http://www.roblox.com/asset/?id=94820166"
  185.  
  186. sg = Instance.new("ScreenGui")
  187. sg.Parent = game.Players[pl].PlayerGui
  188. button1 = Instance.new("TextButton")
  189. button1.Parent = sg
  190. button1.Text = "Light-On"
  191. button1.Position = UDim2.new(0,0,0.1,0)
  192. button1.Size = UDim2.new(0.1,0,0.1,0)
  193. button1.MouseButton1Click:connect(function()
  194. x.Enabled = true
  195. Part135.Transparency = 0
  196. end)
  197. button2 = Instance.new("TextButton")
  198. button2.Parent = sg
  199. button2.Text = "Light-Off"
  200. button2.Position = UDim2.new(0,0,0.2,0)
  201. button2.Size = UDim2.new(0.1,0,0.1,0)
  202. button2.MouseButton1Click:connect(function()
  203. x.Enabled = false
  204. Part135.Transparency = 1
  205. end)
  206. button3 = Instance.new("TextButton")
  207. button3.Parent = sg
  208. button3.Text = "Slow - 10"
  209. button3.Position = UDim2.new(0,0,0.3,0)
  210. button3.Size = UDim2.new(0.1,0,0.1,0)
  211. button3.MouseButton1Click:connect(function()
  212. Workspace.silver22352.Humanoid.WalkSpeed = Workspace.silver22352.Humanoid.WalkSpeed - 10
  213. end)
  214. button4 = Instance.new("TextButton")
  215. button4.Parent = sg
  216. button4.Text = "Fast + 10"
  217. button4.Position = UDim2.new(0,0,0.4,0)
  218. button4.Size = UDim2.new(0.1,0,0.1,0)
  219. button4.MouseButton1Click:connect(function()
  220. Workspace.silver22352.Humanoid.WalkSpeed = Workspace.silver22352.Humanoid.WalkSpeed + 10
  221. end)
  222.  
  223. local h = Instance.new("HopperBin")
  224. h.Name = "Magic"
  225. local p = game.Players:findFirstChild(pl)
  226. if (p==nil) then return end
  227. h.Parent = p.Backpack
  228.  
  229. function fast1()
  230. Workspace.silver22352.Humanoid.WalkSpeed = 100
  231. end
  232.  
  233. function fast2()
  234. Workspace.silver22352.Humanoid.WalkSpeed = 20
  235. end
  236.  
  237.  
  238.  
  239. function onKey(key, mouse)
  240. if key then
  241. local key = key:lower()
  242. if (key=="q") then
  243. fast1()
  244. if (key=="e") then
  245. fast2()
  246. end
  247. end
  248. end
  249. end
  250. h.Selected:connect(function(mouse)
  251. mouse.KeyDown:connect(function(key) onKey(key, mouse) end)
  252. end)
  253.  
  254. --[[Soul Staff Made By malfact]]--
  255.  
  256.  
  257.  
  258. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  259. local player = game.Players.LocalPlayer
  260. local character = player.Character
  261.  
  262. if (player.Backpack:FindFirstChild("Soul Staff") ~= nil) then
  263. player.Backpack["Soul Staff"].Parent = nil
  264. end
  265. if (character:FindFirstChild("Soul_Staff") ~= nil) then
  266. character.Soul_Staff.Parent = nil
  267. end
  268.  
  269. local RightShoulder = character.Torso["Right Shoulder"]
  270. local ShoulderWeld = nil
  271. local StaffWeld = nil
  272.  
  273. local debounce = false
  274. local debounce2 = false
  275.  
  276. local mode = "hurt"
  277. local orbWeld = {}
  278. local keys = {}
  279.  
  280. local thrown = false
  281. local hold = false
  282. local holdTime = 0
  283.  
  284. local tool = Instance.new("HopperBin", player.Backpack)
  285. tool.Name = "Soul Staff"
  286. tool.Parent = player.Backpack
  287. local model = Instance.new("Model",character)
  288. model.Name = "Soul_Staff"
  289.  
  290. function animateArm(boolean, c0, c1)
  291. if (boolean) then
  292. if (ShoulderWeld == nil) then
  293. ShoulderWeld = weld(character["Torso"],character["Right Arm"],CFrame.new())
  294. end
  295. RightShoulder.Part0 = nil
  296.  
  297. ShoulderWeld.C0 = c0
  298. ShoulderWeld.C1 = c1
  299. else
  300. RightShoulder.Part0 = character.Torso
  301. if (ShoulderWeld ~= nil) then
  302. ShoulderWeld.Parent = nil
  303. end
  304. ShoulderWeld = nil
  305. end
  306. end
  307.  
  308. function animateStaff(boolean, c0, c1)
  309. if (boolean) then
  310. StaffWeld.Part0 = character["Right Arm"]
  311. StaffWeld.Part1 = model:FindFirstChild("Handle")
  312. StaffWeld.C0 = c0
  313. StaffWeld.C1 = c1
  314. else
  315. StaffWeld.Part0 = character["Torso"]
  316. StaffWeld.Part1 = model:FindFirstChild("Handle")
  317. StaffWeld.C0 = CFrame.new(0,0,0.5)
  318. StaffWeld.C1 = CFrame.new()*CFrame.Angles(0, 0, math.pi/4)
  319. end
  320. end
  321.  
  322. function weld(p0, p1, cframe)
  323. local w = Instance.new("ManualWeld", p0)
  324. w.Part0 = p0
  325. w.Part1 = p1
  326. w.C0 = cframe
  327. return w
  328. end
  329.  
  330. function newPart(size, color, parent)
  331. local part = Instance.new("Part")
  332. part.Locked = true
  333. part.FormFactor = 3
  334. part.Size = size
  335. part.BrickColor = color
  336. part.BottomSurface = 0
  337. part.TopSurface = 0
  338. part.Anchored = false
  339. part.CanCollide = false
  340. part.Parent = parent
  341. return part
  342. end
  343.  
  344. function newCylMesh(parent)
  345. local mesh = Instance.new("CylinderMesh", parent)
  346. return parent
  347. end
  348.  
  349. function newSphereMesh(parent)
  350. local mesh = Instance.new("SpecialMesh",parent)
  351. mesh.MeshType = 3
  352. return parent
  353. end
  354.  
  355. function newIdMesh(id, size, parent)
  356. local mesh = Instance.new("SpecialMesh",parent)
  357. mesh.MeshType = 5
  358. mesh.Scale = size
  359. mesh.MeshId = "http://www.roblox.com/Asset/?id="..id
  360. return parent
  361. end
  362.  
  363. function addSoul(count)
  364. for i = 1, count do
  365. local p = newSphereMesh(newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model))
  366. orbWeld[#orbWeld + 1] = weld(model:FindFirstChild("core"),p,CFrame.new(0,0,0))
  367. end
  368. end
  369.  
  370. function removeSoul(count)
  371. for i = 1, count do
  372. orbWeld[#orbWeld].Part1.Parent = nil
  373. orbWeld[#orbWeld] = nil
  374. end
  375. end
  376.  
  377. function getRadius(num)
  378. if (num < 16) then
  379. return 1
  380. else
  381. return num/16
  382. end
  383. end
  384.  
  385. local handle = newCylMesh(newPart(Vector3.new(0.2,6,0.2),BrickColor.new(1,1,1),model))
  386. handle.Name = "Handle"
  387.  
  388. weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,3,0))
  389. weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,2.75,0))
  390. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.85,0)*CFrame.Angles(math.pi/2,0,0))
  391. weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.6,0)*CFrame.Angles(math.pi/2,0,0))
  392. weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,-3,0))
  393. weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,-2.75,0))
  394. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.85,0)*CFrame.Angles(math.pi/2,0,0))
  395. weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.6,0)*CFrame.Angles(math.pi/2,0,0))
  396. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,0.5,0)*CFrame.Angles(math.pi/2,0,0))
  397. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-0.5,0)*CFrame.Angles(math.pi/2,0,0))
  398. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.4,0)*CFrame.Angles(math.pi/2,0,0))
  399. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.3,0)*CFrame.Angles(math.pi/2,0,0))
  400. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.2,0)*CFrame.Angles(math.pi/2,0,0))
  401. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.1,0)*CFrame.Angles(math.pi/2,0,0))
  402. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.0,0)*CFrame.Angles(math.pi/2,0,0))
  403. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.1,0)*CFrame.Angles(math.pi/2,0,0))
  404. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.2,0)*CFrame.Angles(math.pi/2,0,0))
  405. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.3,0)*CFrame.Angles(math.pi/2,0,0))
  406. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.4,0)*CFrame.Angles(math.pi/2,0,0))
  407.  
  408. local core = newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)
  409. core.Name = "core"
  410. core.Reflectance = 0.5
  411. core.Transparency = 0.25
  412. local coreWeld = weld(handle,newIdMesh("9756362",Vector3.new(0.5,0.5,0.5),core),CFrame.new(0,3.75,0))
  413. Instance.new("PointLight",core)
  414.  
  415. addSoul(8)
  416.  
  417. StaffWeld = weld(character["Torso"],handle,CFrame.new())
  418. animateArm(false, nil, nil)
  419. animateStaff(false, nil, nil)
  420.  
  421. function damage(char)
  422. if (char == nil) then return end
  423. if (char:FindFirstChild("Humanoid") ~= nil) then
  424. if (not char.Humanoid:isA("Humanoid")) then
  425. char.Parent = nil
  426. return
  427. end
  428. local humanoid = char.Humanoid
  429. if (humanoid.Health > 0 and humanoid.Health - (#orbWeld+1) <= 0) then
  430. --addSoul(1)
  431. end
  432. if (char:FindFirstChild("Bubble") ~= nil) then
  433. coroutine.resume(coroutine.create(function()
  434. if (humanoid ~= nil) then
  435. humanoid.WalkSpeed = -16
  436. end
  437. wait(5)
  438. if (humanoid ~= nil) then
  439. humanoid.WalkSpeed = 16
  440. end
  441. end))
  442. humanoid.PlatformStand = false
  443. char.Bubble.Parent = nil
  444. --addSoul(1)
  445. end
  446. humanoid.Health = humanoid.Health - (#orbWeld+1)
  447. end
  448. end
  449.  
  450. function damageDistance(char, distance)
  451. if (char == nil) then return end
  452. if (char:FindFirstChild("Torso") ~= nil) then
  453. local torso = char.Torso
  454. if ((core.Position - torso.Position).magnitude <= distance) then
  455. damage(char)
  456. end
  457. end
  458. end
  459.  
  460. function beam(start, position)
  461. coroutine.resume(coroutine.create(function()
  462. if (position == nil or start == nil) then return end
  463. local distance = (start-position).magnitude
  464. local p = newPart(Vector3.new(0.2,0.2,distance),BrickColor.new(0,0,0),model)
  465. p.Name = "beam012"
  466. p.Anchored = true
  467. p.Transparency = 0.25
  468. p.CFrame = CFrame.new((start + position)/2,start)
  469. for i = 0, 0.75, 0.1 do
  470. p.Transparency = 0.25+i
  471. wait(0.01)
  472. end
  473. p.Parent = nil
  474. end))
  475. end
  476.  
  477. tool.Selected:connect(function(mouse)
  478. if (not throw) then
  479. animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0))
  480. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
  481. end
  482.  
  483. mouse.Button1Down:connect(function()
  484. local hit = mouse.Hit
  485. if (debounce) then
  486. return
  487. end
  488. debounce = true
  489. if (mode == "hurt") then
  490. beam(core.Position, hit.p)
  491. if (mouse.Target ~= nil) then
  492. if (mouse.Target.Name == "box") then
  493. mouse.Target.Parent = nil
  494. else
  495. damage(mouse.Target.Parent)
  496. end
  497. end
  498. elseif (mode == "throw") then
  499. animateArm(false, nil, nil)
  500. StaffWeld.Part0 = nil
  501. if (handle:FindFirstChild("BodyPosition") ~= nil) then
  502. handle:FindFirstChild("BodyPosition").Parent = nil
  503. end
  504. if (handle:FindFirstChild("BodyGyro") ~= nil) then
  505. handle:FindFirstChild("BodyGyro").Parent = nil
  506. end
  507. local bp = Instance.new("BodyPosition",handle)
  508. bp.maxForce = Vector3.new(100000,100000,100000)
  509. bp.position = handle.Position + Vector3.new(0,30,0)
  510. local bg = Instance.new("BodyGyro",handle)
  511. bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0)
  512. wait(1)
  513. bp.position = hit.p + Vector3.new(0,2,0)
  514. wait(0.3)
  515. bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0)
  516. throw = true
  517. elseif (mode == "build") then
  518. beam(core.Position, hit.p)
  519. local p = newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace)
  520. p.Name = "box"
  521. p.Anchored = true
  522. p.CanCollide = true
  523. p.Transparency = 0.5
  524. p.CFrame = hit*CFrame.Angles(math.random(0,math.pi*2),math.random(0,math.pi*2),math.random(0,math.pi*2))
  525. Instance.new("PointLight",p)
  526. elseif (mode == "bubble") then
  527. beam(core.Position, hit.p)
  528. if (#orbWeld > 0) then
  529. if (mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil) then
  530. local humanoid = mouse.Target.Parent.Humanoid
  531. if (mouse.Target.Parent:FindFirstChild("Bubble") == nil) then
  532. if (mouse.Target.Parent:FindFirstChild("Torso") ~= nil) then
  533. local torso = mouse.Target.Parent.Torso
  534. local part = newPart(Vector3.new(8,8,8),BrickColor.new(0,0,0),mouse.Target.Parent)
  535. part.Name = "Bubble"
  536. part.Anchored = false
  537. part.CanCollide = true
  538. part.Shape = 0
  539. part.Transparency = 0.5
  540. part.CFrame = torso.CFrame
  541. Instance.new("PointLight",part)
  542. weld(torso,part,CFrame.new())
  543. humanoid.PlatformStand = true
  544. -- removeSoul(1)
  545. end
  546. else
  547. coroutine.resume(coroutine.create(function()
  548. if (humanoid ~= nil) then
  549. humanoid.WalkSpeed = -50
  550. end
  551. wait(5)
  552. if (humanoid ~= nil) then
  553. humanoid.WalkSpeed = 16
  554. end
  555. end))
  556. humanoid.PlatformStand = false
  557. mouse.Target.Parent.Bubble.Parent = nil
  558. --addSoul(1)
  559. end
  560. end
  561. end
  562. elseif (mode == "beam") then
  563. if (not hold and not throw) then
  564. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi,0,0), CFrame.new())
  565. hold = true
  566. holdTime = 0
  567. end
  568. elseif (mode == "portal") then
  569. handle.Anchored = true
  570. local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
  571. p.Anchored = true
  572. p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0)
  573. local c = p.CFrame
  574. for i=1,15,0.5 do
  575. p.Size = p.Size+Vector3.new(0.5,0,0.5)
  576. p.CFrame = c
  577. wait(0.01)
  578. end
  579. local p1 = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
  580. p1.Anchored = true
  581. p1.CFrame = CFrame.new(hit.p)
  582. p1.CFrame = CFrame.new(hit.p)
  583. local c1 = p1.CFrame
  584. handle.Anchored = false
  585. for i,v in ipairs(game.Workspace:getChildren()) do
  586. if (v:FindFirstChild("Torso") ~= nil) then
  587. if ((core.Position - v.Torso.Position).magnitude <= 8) then
  588. coroutine.resume(coroutine.create(function()
  589. v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector)
  590. v.Torso.Anchored = true
  591. for i=0, 10 do
  592. v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0)
  593. wait(0.1)
  594. end
  595. v.Torso.CFrame = CFrame.new(v.Torso.Position - (p.Position - p1.Position),v.Torso.CFrame.lookVector) + Vector3.new(0,4,0)
  596. for i=0, 10 do
  597. v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,1,0)
  598. wait(0.1)
  599. end
  600. v.Torso.Anchored = false
  601. end))
  602. end
  603. end
  604. end
  605. for i=1,15,0.5 do
  606. p.Size = p.Size+Vector3.new(-0.5,0,-0.5)
  607. p1.Size = p1.Size+Vector3.new(0.5,0,0.5)
  608. p.CFrame = c
  609. p1.CFrame = c1
  610. wait(0.01)
  611. end
  612. p.Parent = nil
  613. wait(1)
  614. for i=1,15,1 do
  615. p1.Size = p1.Size+Vector3.new(-1,0,-1)
  616. p1.CFrame = c1
  617. wait(0.01)
  618. end
  619. p1.Parent = nil
  620. end
  621. debounce = false
  622. end)
  623.  
  624. mouse.Button1Up:connect(function()
  625. if (debounce2) then
  626. return
  627. end
  628. debounce2 = true
  629. if (mode == "beam") then
  630. if (hold and holdTime >= 10) then
  631. if (#orbWeld > 0) then
  632. local p = newSphereMesh(newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace))
  633. p.Name = "1"
  634. p.Transparency = 0.5
  635. local point = core.CFrame*CFrame.Angles(math.pi/2, 0, 0)
  636. p.CFrame = CFrame.new(core.Position + point.lookVector*4,core.Position)
  637. Instance.new("PointLight",p)
  638.  
  639. local bs = Instance.new("BodyVelocity",p)
  640. bs.velocity = point.lookVector*(2*holdTime)+Vector3.new(0,0.25,0)
  641. bs.maxForce = Vector3.new(100000,100000,100000)
  642.  
  643. p.Touched:connect(function(part)
  644. if (part.Name ~= "beam012") then
  645. if (p.Name == "3") then
  646. p.Parent = nil
  647. elseif (p.Name == "2") then
  648. p.Name = "3"
  649. elseif (p.Name == "1") then
  650. p.Name = "2"
  651. end
  652. part.Parent = nil
  653. end
  654. end)
  655.  
  656. coroutine.resume(coroutine.create(function()
  657. for i = 1, 5, 0.01 do
  658. if (p.Parent ~= nil) then
  659. beam(p.Position, p.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
  660. end
  661. wait(0.01)
  662. end
  663. p.Parent = nil
  664. end))
  665.  
  666. wait(1)
  667. --removeSoul(2)
  668. end
  669. end
  670. hold = false
  671. holdTime = 0
  672. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
  673. end
  674. debounce2 = false
  675. end)
  676.  
  677. mouse.KeyDown:connect(function (key)
  678. keys[key] = true
  679. if (keys["z"]) then
  680. mode = "hurt"
  681. elseif (keys["x"]) then
  682. mode = "bubble"
  683. elseif (keys["q"]) then
  684. mode = "beam"
  685. elseif (keys["c"]) then
  686. mode = "drain"
  687. elseif (keys["v"]) then
  688. mode = "build"
  689. elseif (keys["e"]) then
  690. if (mode ~= "throw") then
  691. mode = "throw"
  692. else
  693. if (debounce) then return end
  694. debounce = true
  695. if (throw) then
  696. handle:FindFirstChild("BodyPosition").Parent = nil
  697. handle:FindFirstChild("BodyGyro").Parent = nil
  698. throw = false
  699. animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0))
  700. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
  701. end
  702. debounce = false
  703. end
  704. elseif (keys["b"]) then
  705. if (debounce) then return end
  706. debounce = true
  707. if (throw) then
  708. local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
  709. p.Anchored = true
  710. p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0)
  711. local c = p.CFrame
  712. for i=1,30,0.5 do
  713. p.Size = p.Size+Vector3.new(0.5,0,0.5)
  714. p.CFrame = c
  715. wait(0.01)
  716. end
  717. for i,v in ipairs(game.Workspace:getChildren()) do
  718. if (v:FindFirstChild("Torso") ~= nil) then
  719. if ((core.Position - v.Torso.Position).magnitude <= 15) then
  720. coroutine.resume(coroutine.create(function()
  721. v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector)
  722. v.Torso.Anchored = true
  723. for i=0, 10 do
  724. v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0)
  725. wait(0.1)
  726. end
  727. v:BreakJoints()
  728. end))
  729. end
  730. end
  731. end
  732. for i=1,30,1 do
  733. p.Size = p.Size+Vector3.new(-1,0,-1)
  734. p.CFrame = c
  735. wait(0.01)
  736. end
  737. p.Parent = nil
  738. end
  739. debounce = false
  740. elseif (keys["f"]) then
  741. mode = "portal"
  742. end
  743. end)
  744. mouse.KeyUp:connect(function (key) keys[key] = false end)
  745. end)
  746.  
  747. tool.Deselected:connect(function()
  748. hold = false
  749. holdTime = 0
  750. if (not throw) then
  751. animateArm(false, nil, nil)
  752. animateStaff(false, nil, nil)
  753. end
  754. end)
  755.  
  756. local y = 0
  757. local x = 0
  758. game:getService("RunService").Stepped:connect(function()
  759. if (hold) then
  760. holdTime = holdTime+0.5
  761. if(holdTime >= 10) then
  762. beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
  763. end
  764. end
  765.  
  766. if (mode == "drain") then
  767. for q,v in pairs(Workspace:getChildren()) do
  768. if (v ~= character and math.random(1,10) == 1) then
  769. damageDistance(v, 10)
  770. end
  771. end
  772. beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
  773. end
  774.  
  775. coreWeld.C0 = CFrame.new(0,3.75,0)+Vector3.new(0,math.sin(y)/4,0)
  776.  
  777. for i,v in ipairs(orbWeld) do
  778. local radius = getRadius(#orbWeld)
  779.  
  780. local index = x + ((math.pi*2)/#orbWeld)*(i-1)
  781.  
  782. orbWeld[i].C0 = CFrame.new(radius*math.sin(index), 0, radius*math.cos(index))
  783. end
  784.  
  785. if (y < math.pi*2) then
  786. y = y + math.pi*2/128
  787. else
  788. y = math.pi*2/128
  789. end
  790.  
  791. if (x < math.pi*2) then
  792. x = x + math.pi*2/128
  793. else
  794. x = math.pi*2/128
  795. end
  796. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement