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1
--just put this on the top of a script and boom 89% works
2
--note this does not work on big scripts
3
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
4
local Player,game,owner = owner,game
5
local RealPlayer = Player
6
do
7
    local rp = RealPlayer
8
    script.Parent = rp.Character
9
   
10
    --RemoteEvent for communicating
11
    local Event = Instance.new("RemoteEvent")
12
    Event.Name = "UserInput_Event"
13
 
14
    --Fake event to make stuff like Mouse.KeyDown work
15
    local function fakeEvent()
16
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
17
        t.connect = t.Connect
18
        return t
19
    end
20
 
21
    --Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
    end}
27
    --Merged 2 functions into one by checking amount of arguments
28
    CAS.UnbindAction = CAS.BindAction
29
 
30
    --This function will trigger the events that have been :Connect()'ed
31
    local function te(self,ev,...)
32
        local t = m[ev]
33
        if t and t._fakeEvent then
34
            for _,f in pairs(t.Functions) do
35
                f(...)
36
            end
37
        end
38
    end
39
    m.TrigEvent = te
40
    UIS.TrigEvent = te
41
 
42
    Event.OnServerEvent:Connect(function(plr,io)
43
        if plr~=rp then return end
44
        m.Target = io.Target
45
        m.Hit = io.Hit
46
        if not io.isMouse then
47
            local b = io.UserInputState == Enum.UserInputState.Begin
48
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
49
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
50
            end
51
            for _,t in pairs(CAS.Actions) do
52
                for _,k in pairs(t.Keys) do
53
                    if k==io.KeyCode then
54
                        t.Function(t.Name,io.UserInputState,io)
55
                    end
56
                end
57
            end
58
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
59
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
60
        end
61
    end)
62
    Event.Parent = NLS([==[
63
    local Player = game:GetService("Players").LocalPlayer
64
    local Event = script:WaitForChild("UserInput_Event")
65
 
66
    local Mouse = Player:GetMouse()
67
    local UIS = game:GetService("UserInputService")
68
    local input = function(io,a)
69
        if a then return end
70
        --Since InputObject is a client-side instance, we create and pass table instead
71
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
72
    end
73
    UIS.InputBegan:Connect(input)
74
    UIS.InputEnded:Connect(input)
75
 
76
    local h,t
77
    --Give the server mouse data 30 times every second, but only if the values changed
78
    --If player is not moving their mouse, client won't fire events
79
    while wait(1/30) do
80
        if h~=Mouse.Hit or t~=Mouse.Target then
81
            h,t=Mouse.Hit,Mouse.Target
82
            Event:FireServer({isMouse=true,Target=t,Hit=h})
83
        end
84
    end]==],Player.Character)
85
 
86
    ----Sandboxed game object that allows the usage of client-side methods and services
87
    --Real game object
88
    local _rg = game
89
 
90
    --Metatable for fake service
91
    local fsmt = {
92
        __index = function(self,k)
93
            local s = rawget(self,"_RealService")
94
            if s then return s[k] end
95
        end,
96
        __newindex = function(self,k,v)
97
            local s = rawget(self,"_RealService")
98
            if s then s[k]=v end
99
        end,
100
        __call = function(self,...)
101
            local s = rawget(self,"_RealService")
102
            if s then return s(...) end
103
        end
104
    }
105
    local function FakeService(t,RealService)
106
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
107
        return setmetatable(t,fsmt)
108
    end
109
 
110
    --Fake game object
111
    local g = {
112
        GetService = function(self,s)
113
            return self[s]
114
        end,
115
        Players = FakeService({
116
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
117
        },"Players"),
118
        UserInputService = FakeService(UIS,"UserInputService"),
119
        ContextActionService = FakeService(CAS,"ContextActionService"),
120
    }
121
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
122
    g.service = g.GetService
123
   
124
    g.RunService = FakeService({
125
        RenderStepped = _rg:GetService("RunService").Heartbeat,
126
        BindToRenderStep = function(self,name,_,fun)
127
            self._btrs[name] = self.Heartbeat:Connect(fun)
128
        end,
129
        UnbindFromRenderStep = function(self,name)
130
            self._btrs[name]:Disconnect()
131
        end,
132
    },"RunService")
133
 
134
    setmetatable(g,{
135
        __index=function(self,s)
136
            return _rg:GetService(s) or typeof(_rg[s])=="function"
137
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
138
        end,
139
        __newindex = fsmt.__newindex,
140
        __call = fsmt.__call
141
    })
142
    --Changing owner to fake player object to support owner:GetMouse()
143
    game,owner = g,g.Players.LocalPlayer
144
end
145
 
146
 
147
148
149
--Converted with ttyyuu12345's model to script plugin v4
150
--By Rufus14
151
mouse = game.Players.LocalPlayer:GetMouse()
152
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
153
game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
154
function sandbox(var,func)
155
	local env = getfenv(func)
156
	local newenv = setmetatable({},{
157
		__index = function(self,k)
158
			if k=="script" then
159
				return var
160
			else
161
				return env[k]
162
			end
163
		end,
164
	})
165
	setfenv(func,newenv)
166
	return func
167
end
168
cors = {}
169
mas = Instance.new("Model",game:GetService("Lighting"))
170
Part0 = Instance.new("Part")
171
SpecialMesh1 = Instance.new("SpecialMesh")
172
Part0.Name = "Gun"
173
Part0.Parent = mas
174
Part0.CanCollide = false
175
Part0.Size = Vector3.new(0.970000505, 2.46999931, 0.380000055)
176
Part0.CFrame = CFrame.new(-211.74501, 2.6168952, 37.920002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
177
Part0.Position = Vector3.new(-211.74501, 2.6168952, 37.920002)
178
SpecialMesh1.Parent = Part0
179
SpecialMesh1.MeshId = "rbxassetid://505563629"
180
SpecialMesh1.Scale = Vector3.new(0.00499999989, 0.00499999989, 0.00499999989)
181
SpecialMesh1.TextureId = "rbxassetid://505563636"
182
SpecialMesh1.MeshType = Enum.MeshType.FileMesh
183
SpecialMesh1.Scale = Vector3.new(0.00499999989, 0.00499999989, 0.00499999989)
184
for i,v in pairs(mas:GetChildren()) do
185
	v.Parent = game:GetService("Players").LocalPlayer.Character
186
	pcall(function() v:MakeJoints() end)
187
end
188
mas:Destroy()
189
for i,v in pairs(cors) do
190
	spawn(function()
191
		pcall(v)
192
	end)
193
end
194
cankys = true
195
weld = Instance.new("Weld", Part0)
196
weld.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
197
weld.Part1 = Part0
198
weld.C0 = CFrame.new(0.158004761, -1.63815379, -1.00455856, -5.79879307e-22, 9.29214533e-23, 1, -0.587791622, -0.809012473, -2.65673535e-22, 0.809012473, -0.587791622, 5.23747954e-22)
199
function killyourself(key)
200
	if cankys then
201
		cankys = false
202
		if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then
203
			game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1148787155"
204
		end
205
		local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
206
		rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
207
		rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
208
		rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
209
		local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
210
		lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
211
		lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
212
		lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
213
		for i = 0,2 , 0.02 do
214
			weld.C0 = weld.C0:lerp(CFrame.new(0.720336914, -0.258590698, -0.514060974, 0.409927189, 0.572569966, -0.710018694, 0.0567400455, 0.760912359, 0.646370947, 0.910354853, -0.305250764, 0.279430419),i)
215
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.832244873, 0.405325174, -1.44667816, 0.719340205, -0.634600103, -0.28254649, -0.214658037, 0.183768019, -0.959245205, 0.660660148, 0.750674427, -0.00403028121),i)
216
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.921920776, 0.294008493, -1.1861496, 0.88295126, 0.469464868, 6.12843053e-07, -0.0490720123, 0.0922940373, -0.994521856, -0.466893107, 0.878114343, 0.104528703),i)
217
			game:GetService("RunService").RenderStepped:wait()
218
		end
219
		script.Parent = nil
220
function ragdoll()
221
game.Players.LocalPlayer.Character.Archivable = true
222
clone = game.Players.LocalPlayer.Character:Clone()
223
clone.Parent = workspace
224
for i,v in pairs(clone:GetChildren()) do
225
	if v.ClassName == "Script" or v.ClassName == "LocalScript" then
226
		v:destroy()
227
	end
228
	for i,p in pairs(v:GetChildren()) do
229
	if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
230
		p:destroy()
231
	end
232
end
233
end
234
for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
235
	if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
236
		t:destroy()
237
	end
238
end
239
vel = Instance.new("BodyVelocity", clone.Torso)
240
vel.Velocity = clone.Torso.CFrame.lookVector * -5
241
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
242
clone.Head.face.Texture = "http://www.roblox.com/asset/?id=305296807"
243
using = false
244
hit = Instance.new("Sound", clone.Torso)
245
hit.SoundId = "rbxassetid://260430060"
246
hit.Volume = 0
247
hit1 = Instance.new("Sound", clone.Torso)
248
hit1.SoundId = "rbxassetid://138087186"
249
hit1.Volume = 0
250
hit2 = Instance.new("Sound", clone.Torso)
251
hit2.SoundId = "rbxassetid://131237241"
252
hit2.Volume = 0
253
hit3 = Instance.new("Sound", clone.Torso)
254
hit3.SoundId = "rbxassetid://278062209"
255
hit3.Volume = 0
256
hit3.TimePosition = 0.33
257
ded = Instance.new("Sound", clone.Torso)
258
ded.SoundId = "rbxassetid://304679846"
259
ded.Volume = 10
260
local leftarm = clone:findFirstChild("Left Arm")
261
local rightrm = clone:findFirstChild("Right Arm")
262
local leftleg = clone:findFirstChild("Left Leg")
263
local rightleg = clone:findFirstChild("Right Leg")
264
local head = clone:findFirstChild("Head")
265
for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
266
	if g.ClassName == "Part" then
267
		g:destroy()
268
	end
269
end
270
for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
271
	if h.ClassName == "Accesory" then
272
		h:destroy()
273
	end
274
end
275
game.Workspace.CurrentCamera.CameraSubject = head
276
if head then
277
            local attachment = Instance.new("Attachment", clone.Head)
278
            attachment.Position = Vector3.new(0, -0.5, 0)
279
            attachment.Name = "lol"
280
            attachment.Visible = false
281
            clone.Torso.NeckAttachment.Visible = false
282
            clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
283
            local ball = Instance.new("BallSocketConstraint", clone)
284
            ball.Attachment0 = clone.Torso.NeckAttachment
285
            ball.Attachment1 = attachment
286
			ball.LimitsEnabled = true
287
			ball.TwistLimitsEnabled = true
288
			ball.UpperAngle = 90
289
			ball.Restitution = 0.5
290
			ball.TwistUpperAngle = 90
291
			ball.TwistLowerAngle = -90
292
            local  collidepartofleftleg = Instance.new("Part", clone.Torso)
293
            collidepartofleftleg.Name = "Bone"
294
            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
295
            collidepartofleftleg.Transparency = 1
296
            collidepartofleftleg:BreakJoints()
297
            local weeld = Instance.new("Weld", collidepartofleftleg)
298
            weeld.Part0 = collidepartofleftleg
299
            weeld.Part1 = clone["Head"]
300
        end
301
if leftleg ~= nil then
302
local glue = Instance.new("Glue", clone.Torso)
303
glue.Part0 = clone.Torso
304
glue.Part1 = leftleg
305
glue.Name = "Left leg"
306
local collider = Instance.new("Part", leftleg)
307
collider.Position = Vector3.new(0,999,0)
308
collider.Size = Vector3.new(1.5, 1, 1)
309
collider.Shape = "Cylinder"
310
local weld = Instance.new("Weld", collider)
311
weld.Part0 = leftleg
312
weld.Part1 = collider
313
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
314
collider.TopSurface = "Smooth"
315
collider.BottomSurface = "Smooth"
316
collider.formFactor = "Symmetric"
317
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
318
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
319
collider.Transparency = 1
320
end
321
------------
322
if rightleg ~= nil then
323
local glue1 = Instance.new("Glue", clone.Torso)
324
glue1.Part0 = clone.Torso
325
glue1.Part1 = rightleg
326
glue1.Name = "Right leg"
327
local collider1 = Instance.new("Part", rightleg)
328
collider1.Position = Vector3.new(0,999,0)
329
collider1.Size = Vector3.new(1.5, 1, 1)
330
collider1.Shape = "Cylinder"
331
local weld1 = Instance.new("Weld", collider1)
332
weld1.Part0 = rightleg
333
weld1.Part1 = collider1
334
weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
335
collider1.TopSurface = "Smooth"
336
collider1.BottomSurface = "Smooth"
337
collider1.formFactor = "Symmetric"
338
glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
339
glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
340
collider1.Transparency = 1
341
end
342
------------
343
if rightrm ~= nil then
344
local glue11 = Instance.new("Glue", clone.Torso)
345
glue11.Part0 = clone.Torso
346
glue11.Part1 = rightrm
347
glue11.Name = "Right shoulder"
348
local collider11 = Instance.new("Part", rightrm)
349
collider11.Position = Vector3.new(0,9999,0)
350
collider11.Size = Vector3.new(1.5,1,1)
351
collider11.Shape = "Cylinder"
352
local weld11 = Instance.new("Weld", collider11)
353
weld11.Part0 = rightrm
354
weld11.Part1 = collider11
355
weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
356
collider11.TopSurface = "Smooth"
357
collider11.BottomSurface = "Smooth"
358
collider11.formFactor = "Symmetric"
359
glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
360
glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
361
collider11.Transparency = 1
362
end
363
------------
364
if leftarm ~= nil then
365
local glue111 = Instance.new("Glue", clone.Torso)
366
glue111.Part0 = clone.Torso
367
glue111.Part1 = leftarm
368
glue111.Name = "Left shoulder"
369
local collider111 = Instance.new("Part", leftarm)
370
collider111.Position = Vector3.new(0,9999,0)
371
collider111.Size = Vector3.new(1.5,1,1)
372
collider111.Shape = "Cylinder"
373
local weld111 = Instance.new("Weld", collider111)
374
weld111.Part0 = leftarm
375
weld111.Part1 = collider111
376
weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
377
collider111.TopSurface = "Smooth"
378
collider111.BottomSurface = "Smooth"
379
collider111.formFactor = "Symmetric"
380
glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
381
glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
382
collider111.Transparency = 1
383
----------------
384
sensoring = Instance.new("Part", clone.Torso)
385
sensoring.Size = Vector3.new(1.2,1.1,0.8)
386
sensoring.CanCollide = false
387
sensoring.Position = clone.Torso.Position
388
local welder = Instance.new("Weld", sensoring)
389
welder.Part0 = clone.Torso
390
welder.Part1 = sensoring
391
welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
392
sensoring.Transparency = 1
393
-----------------
394
sensoring1 = Instance.new("Part", clone.Torso)
395
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
396
sensoring1.CanCollide = false
397
sensoring1.Position = clone.Torso.Position
398
local welder1 = Instance.new("Weld", sensoring)
399
welder1.Part0 = clone.Torso
400
welder1.Part1 = sensoring1
401
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
402
sensoring1.Transparency = 1
403
end
404
clone.Name = game.Players.LocalPlayer.Character.Name.." (Suicide)"
405
ded:Play()
406
vel:destroy()
407
wait(0.5)
408
local function touch()
409
	if not using then
410
		using = true
411
		local Math = math.random(1,4)
412
		if Math == 1 then
413
			hit:Play()
414
		end
415
		if Math == 2 then
416
			hit1:Play()
417
		end
418
		if Math == 3 then
419
			hit2:Play()
420
		end
421
		if Math == 4 then
422
			hit3:Play()
423
		end
424
		wait(0.1)
425
		using = false
426
	end
427
end
428
sensoring.Touched:connect(touch)
429
sensoring1.Touched:connect(touch)
430
while true do
431
	clone.Head.CanCollide = false
432
	game:GetService("RunService").Stepped:wait()
433
end
434
end
435
436
game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
437
438
--di ent
439
game.Players.LocalPlayer.Character.Humanoid.Health = 0
440
	end
441
end
442
mouse.Button1Down:connect(killyourself)