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--[[
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User: spino_claw
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Script: SSJ3
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Pass: CENSORED
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6
]]
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local p = game.Players.LocalPlayer
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local char = p.Character
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local mouse = p:GetMouse()
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local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
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local hum = char.Humanoid
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local cam = game.Workspace.CurrentCamera
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local root = char.HumanoidRootPart
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local deb = false
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local shot = 0
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local debris=game:service"Debris"
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local l = game:GetService("Lighting")
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local rs = game:GetService("RunService").RenderStepped
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ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
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math.randomseed(os.time())
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for i,v in pairs(char:children()) do
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    if v:IsA("Hat") then
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        v:Destroy()
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    end
31
end
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for i,v in pairs (hed:GetChildren()) do
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        if v:IsA("Sound") then
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                v:Destroy()
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        end
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end
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----------------------------------------------------
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Debounces = {
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CanAttack = true;
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NoIdl = false;
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Slashing = false;
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Slashed = false;
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RPunch = false;
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RPunched = false;
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LPunch = false;
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LPunched = false;
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}
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local Touche = {char.Name, }
49
----------------------------------------------------
50
hed.face.Texture = "rbxassetid://20722130"
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char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
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char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
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char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
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char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
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----------------------------------------------------
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function lerp(a, b, t) -- Linear interpolation
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        return a + (b - a)*t
58
end
59
60
function slerp(a, b, t) --Spherical interpolation
61
        dot = a:Dot(b)
62
        if dot > 0.99999 or dot < -0.99999 then
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                return t <= 0.5 and a or b
64
        else
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                r = math.acos(dot)
66
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
67
        end
68
end
69
70
function matrixInterpolate(a, b, t)
71
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
75
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
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        local t = v1:Dot(v2)
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        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
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                return CFrame.new()
80
        end
81
        return CFrame.new(
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        v0.x, v0.y, v0.z,
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        v1.x, v1.y, v1.z,
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        v2.x, v2.y, v2.z,
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        v3.x, v3.y, v3.z)
86
end
87
----------------------------------------------------
88
function genWeld(a,b)
89
    local w = Instance.new("Weld",a)
90
    w.Part0 = a
91
    w.Part1 = b
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    return w
93
end
94
function weld(a, b)
95
    local weld = Instance.new("Weld")
96
    weld.Name = "W"
97
    weld.Part0 = a
98
    weld.Part1 = b
99
    weld.C0 = a.CFrame:inverse() * b.CFrame
100
    weld.Parent = a
101
    return weld;
102
end
103
----------------------------------------------------
104
function Lerp(c1,c2,al)
105
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
106
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
107
for i,v in pairs(com1) do
108
com1[i] = v+(com2[i]-v)*al
109
end
110
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
111
end
112
----------------------------------------------------
113
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
114
local wld = Instance.new("Weld", wp1)
115
wld.Part0 = wp0
116
wld.Part1 = wp1
117
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
118
end
119
----------------------------------------------------
120
function weld5(part0, part1, c0, c1)
121
    weeld=Instance.new("Weld", part0)
122
    weeld.Part0=part0
123
    weeld.Part1=part1
124
    weeld.C0=c0
125
    weeld.C1=c1
126
    return weeld
127
end
128
----------------------------------------------------
129
function HasntTouched(plrname)
130
local ret = true
131
for _, v in pairs(Touche) do
132
if v == plrname then
133
ret = false
134
end
135
end
136
return ret
137
end
138
----------------------------------------------------
139
newWeld(torso, larm, -1.5, 0.5, 0)
140
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
141
newWeld(torso, rarm, 1.5, 0.5, 0)
142
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
143
newWeld(torso, hed, 0, 1.5, 0)
144
newWeld(torso, lleg, -0.5, -1, 0)
145
lleg.Weld.C1 = CFrame.new(0, 1, 0)
146
newWeld(torso, rleg, 0.5, -1, 0)
147
rleg.Weld.C1 = CFrame.new(0, 1, 0)
148
newWeld(root, torso, 0, -1, 0)
149
torso.Weld.C1 = CFrame.new(0, -1, 0)
150
----------------------------------------------------
151
z = Instance.new("Sound", char)
152
z.SoundId = ""
153
z.Looped = true
154
z.Pitch = 1
155
z.Volume = 1
156
wait(.1)
157
z:Play()
158
----------------------------------------------------
159
local Transforming = true
160
hum.WalkSpeed = 0
161
local fx = Instance.new("Part",torso)
162
fx.Anchored = true
163
fx.Material = "Neon"
164
fx.CanCollide = false
165
fx.Locked = true
166
fx.Transparency = 1
167
fx.Material = "SmoothPlastic"
168
fx.Size = Vector3.new(1,1,1)
169
fx.TopSurface = "SmoothNoOutlines"
170
fx.BottomSurface = "SmoothNoOutlines"
171
fx.BrickColor = BrickColor.new("New Yeller")
172
fxm = Instance.new("SpecialMesh",fx)
173
fxm.MeshType = "Sphere"
174
fxm.Scale = Vector3.new(1,1,1)
175
for i = 1, 20 do rs:wait()
176
        fx.Transparency = fx.Transparency - (1/20)
177
        fx.CFrame = torso.CFrame
178
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
179
        rs:wait()
180
end
181
----------------------------------------------------
182
local m = Instance.new("Model")
183
m.Name = "Hair"
184
p1 = Instance.new("Part", m)
185
p1.BrickColor = BrickColor.new("New Yeller")
186
p1.FormFactor = Enum.FormFactor.Symmetric
187
p1.Size = Vector3.new(1, 1, 1)
188
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
189
p1.CanCollide = false
190
p1.Locked = true
191
p1.BottomSurface = Enum.SurfaceType.Smooth
192
p1.TopSurface = Enum.SurfaceType.Smooth
193
b1 = Instance.new("SpecialMesh", p1)
194
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
195
b1.TextureId = ""
196
b1.MeshType = Enum.MeshType.FileMesh
197
b1.Name = "Mesh"
198
b1.VertexColor = Vector3.new(0, 0, 0)
199
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
200
p2 = Instance.new("Part", m)
201
p2.BrickColor = BrickColor.new("Pastel brown")
202
p2.Transparency = 1
203
p2.Name = "Head"
204
p2.FormFactor = Enum.FormFactor.Symmetric
205
p2.Size = Vector3.new(2, 1, 1)
206
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
207
p2.CanCollide = false
208
p2.Locked = true
209
p2.TopSurface = Enum.SurfaceType.Smooth
210
b2 = Instance.new("SpecialMesh", p2)
211
b2.MeshType = Enum.MeshType.Head
212
b2.Name = "Mesh"
213
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
214
p3 = Instance.new("Part", m)
215
p3.BrickColor = BrickColor.new("New Yeller")
216
p3.FormFactor = Enum.FormFactor.Symmetric
217
p3.Size = Vector3.new(2, 2, 2)
218
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
219
p3.CanCollide = false
220
p3.Locked = true
221
p3.BottomSurface = Enum.SurfaceType.Smooth
222
p3.TopSurface = Enum.SurfaceType.Smooth
223
b3 = Instance.new("SpecialMesh", p3)
224
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
225
b3.TextureId = ""
226
b3.MeshType = Enum.MeshType.FileMesh
227
b3.Name = "Mesh"
228
b3.VertexColor = Vector3.new(0, 0, 0)
229
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
230
p4 = Instance.new("Part", m)
231
p4.BrickColor = BrickColor.new("New Yeller")
232
p4.FormFactor = Enum.FormFactor.Symmetric
233
p4.Size = Vector3.new(1, 1, 1)
234
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
235
p4.CanCollide = false
236
p4.Locked = true
237
p4.BottomSurface = Enum.SurfaceType.Smooth
238
p4.TopSurface = Enum.SurfaceType.Smooth
239
b4 = Instance.new("SpecialMesh", p4)
240
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
241
b4.TextureId = ""
242
b4.MeshType = Enum.MeshType.FileMesh
243
b4.Name = "Mesh"
244
b4.VertexColor = Vector3.new(0, 0, 0)
245
p5 = Instance.new("Part", m)
246
p5.BrickColor = BrickColor.new("New Yeller")
247
p5.FormFactor = Enum.FormFactor.Symmetric
248
p5.Size = Vector3.new(1, 1, 1)
249
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
250
p5.CanCollide = false
251
p5.Locked = true
252
p5.BottomSurface = Enum.SurfaceType.Smooth
253
p5.TopSurface = Enum.SurfaceType.Smooth
254
b5 = Instance.new("SpecialMesh", p5)
255
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
256
b5.TextureId = ""
257
b5.MeshType = Enum.MeshType.FileMesh
258
b5.Name = "Mesh"
259
b5.VertexColor = Vector3.new(0, 0, 0)
260
b5.Scale = Vector3.new(1, 0.899999976, 1)
261
p6 = Instance.new("Part", m)
262
p6.BrickColor = BrickColor.new("New Yeller")
263
p6.FormFactor = Enum.FormFactor.Symmetric
264
p6.Size = Vector3.new(1, 1, 1)
265
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
266
p6.CanCollide = false
267
p6.Locked = true
268
p6.BottomSurface = Enum.SurfaceType.Smooth
269
p6.TopSurface = Enum.SurfaceType.Smooth
270
b6 = Instance.new("SpecialMesh", p6)
271
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
272
b6.TextureId = ""
273
b6.MeshType = Enum.MeshType.FileMesh
274
b6.Name = "Mesh"
275
b6.VertexColor = Vector3.new(0, 0, 0)
276
p7 = Instance.new("Part", m)
277
p7.BrickColor = BrickColor.new("New Yeller")
278
p7.FormFactor = Enum.FormFactor.Symmetric
279
p7.Size = Vector3.new(1, 1, 1)
280
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
281
p7.CanCollide = false
282
p7.Locked = true
283
p7.BottomSurface = Enum.SurfaceType.Smooth
284
p7.TopSurface = Enum.SurfaceType.Smooth
285
b7 = Instance.new("SpecialMesh", p7)
286
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
287
b7.TextureId = ""
288
b7.MeshType = Enum.MeshType.FileMesh
289
b7.Name = "Mesh"
290
b7.VertexColor = Vector3.new(0, 0, 0)
291
p8 = Instance.new("Part", m)
292
p8.BrickColor = BrickColor.new("New Yeller")
293
p8.FormFactor = Enum.FormFactor.Symmetric
294
p8.Size = Vector3.new(1, 1, 1)
295
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
296
p8.CanCollide = false
297
p8.Locked = true
298
p8.BottomSurface = Enum.SurfaceType.Smooth
299
p8.TopSurface = Enum.SurfaceType.Smooth
300
b8 = Instance.new("SpecialMesh", p8)
301
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
302
b8.TextureId = ""
303
b8.MeshType = Enum.MeshType.FileMesh
304
b8.Name = "Mesh"
305
b8.VertexColor = Vector3.new(0, 0, 0)
306
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
307
p9 = Instance.new("Part", m)
308
p9.BrickColor = BrickColor.new("New Yeller")
309
p9.FormFactor = Enum.FormFactor.Symmetric
310
p9.Size = Vector3.new(2, 1, 2)
311
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
312
p9.CanCollide = false
313
p9.Locked = true
314
p9.BottomSurface = Enum.SurfaceType.Smooth
315
p9.TopSurface = Enum.SurfaceType.Smooth
316
b9 = Instance.new("SpecialMesh", p9)
317
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
318
b9.TextureId = ""
319
b9.MeshType = Enum.MeshType.FileMesh
320
b9.Name = "Mesh"
321
b9.VertexColor = Vector3.new(0, 0, 0)
322
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
323
p10 = Instance.new("Part", m)
324
p10.BrickColor = BrickColor.new("New Yeller")
325
p10.FormFactor = Enum.FormFactor.Symmetric
326
p10.Size = Vector3.new(1, 1, 1)
327
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
328
p10.CanCollide = false
329
p10.Locked = true
330
p10.BottomSurface = Enum.SurfaceType.Smooth
331
p10.TopSurface = Enum.SurfaceType.Smooth
332
b10 = Instance.new("SpecialMesh", p10)
333
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
334
b10.TextureId = ""
335
b10.MeshType = Enum.MeshType.FileMesh
336
b10.Name = "Mesh"
337
b10.VertexColor = Vector3.new(0, 0, 0)
338
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
339
p11 = Instance.new("Part", m)
340
p11.BrickColor = BrickColor.new("New Yeller")
341
p11.FormFactor = Enum.FormFactor.Symmetric
342
p11.Size = Vector3.new(1, 1, 1)
343
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
344
p11.CanCollide = false
345
p11.Locked = true
346
p11.BottomSurface = Enum.SurfaceType.Smooth
347
p11.TopSurface = Enum.SurfaceType.Smooth
348
b11 = Instance.new("SpecialMesh", p11)
349
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
350
b11.TextureId = ""
351
b11.MeshType = Enum.MeshType.FileMesh
352
b11.Name = "Mesh"
353
b11.VertexColor = Vector3.new(0, 0, 0)
354
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
355
p12 = Instance.new("Part", m)
356
p12.BrickColor = BrickColor.new("New Yeller")
357
p12.FormFactor = Enum.FormFactor.Custom
358
p12.Size = Vector3.new(1, 3.5, 1)
359
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
360
p12.CanCollide = false
361
p12.Locked = true
362
p12.BottomSurface = Enum.SurfaceType.Smooth
363
p12.TopSurface = Enum.SurfaceType.Smooth
364
b12 = Instance.new("SpecialMesh", p12)
365
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
366
b12.TextureId = ""
367
b12.MeshType = Enum.MeshType.FileMesh
368
b12.Name = "Mesh"
369
b12.VertexColor = Vector3.new(0, 0, 0)
370
b12.Scale = Vector3.new(1, 3, 1.29999995)
371
p13 = Instance.new("Part", m)
372
p13.BrickColor = BrickColor.new("New Yeller")
373
p13.FormFactor = Enum.FormFactor.Custom
374
p13.Size = Vector3.new(1, 2, 1)
375
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
376
p13.CanCollide = false
377
p13.Locked = true
378
p13.BottomSurface = Enum.SurfaceType.Smooth
379
p13.TopSurface = Enum.SurfaceType.Smooth
380
b13 = Instance.new("SpecialMesh", p13)
381
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
382
b13.TextureId = ""
383
b13.MeshType = Enum.MeshType.FileMesh
384
b13.Name = "Mesh"
385
b13.VertexColor = Vector3.new(0, 0, 0)
386
b13.Scale = Vector3.new(1, 3, 1.29999995)
387
p14 = Instance.new("Part", m)
388
p14.BrickColor = BrickColor.new("New Yeller")
389
p14.FormFactor = Enum.FormFactor.Custom
390
p14.Size = Vector3.new(1, 2, 1)
391
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
392
p14.CanCollide = false
393
p14.Locked = true
394
p14.BottomSurface = Enum.SurfaceType.Smooth
395
p14.TopSurface = Enum.SurfaceType.Smooth
396
b14 = Instance.new("SpecialMesh", p14)
397
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
398
b14.TextureId = ""
399
b14.MeshType = Enum.MeshType.FileMesh
400
b14.Name = "Mesh"
401
b14.VertexColor = Vector3.new(0, 0, 0)
402
b14.Scale = Vector3.new(1, 3, 1.29999995)
403
p15 = Instance.new("Part", m)
404
p15.BrickColor = BrickColor.new("New Yeller")
405
p15.FormFactor = Enum.FormFactor.Custom
406
p15.Size = Vector3.new(1, 2.5, 1)
407
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
408
p15.CanCollide = false
409
p15.Locked = true
410
p15.BottomSurface = Enum.SurfaceType.Smooth
411
p15.TopSurface = Enum.SurfaceType.Smooth
412
b15 = Instance.new("SpecialMesh", p15)
413
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
414
b15.TextureId = ""
415
b15.MeshType = Enum.MeshType.FileMesh
416
b15.Name = "Mesh"
417
b15.VertexColor = Vector3.new(0, 0, 0)
418
b15.Scale = Vector3.new(1, 3, 1.29999995)
419
p16 = Instance.new("Part", m)
420
p16.BrickColor = BrickColor.new("New Yeller")
421
p16.FormFactor = Enum.FormFactor.Custom
422
p16.Size = Vector3.new(1, 2.5, 1)
423
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
424
p16.CanCollide = false
425
p16.Locked = true
426
p16.BottomSurface = Enum.SurfaceType.Smooth
427
p16.TopSurface = Enum.SurfaceType.Smooth
428
b16 = Instance.new("SpecialMesh", p16)
429
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
430
b16.TextureId = ""
431
b16.MeshType = Enum.MeshType.FileMesh
432
b16.Name = "Mesh"
433
b16.VertexColor = Vector3.new(0, 0, 0)
434
b16.Scale = Vector3.new(1, 3, 1.29999995)
435
p17 = Instance.new("Part", m)
436
p17.BrickColor = BrickColor.new("New Yeller")
437
p17.FormFactor = Enum.FormFactor.Custom
438
p17.Size = Vector3.new(1, 2.4000001, 1)
439
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
440
p17.CanCollide = false
441
p17.Locked = true
442
p17.BottomSurface = Enum.SurfaceType.Smooth
443
p17.TopSurface = Enum.SurfaceType.Smooth
444
b17 = Instance.new("SpecialMesh", p17)
445
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
446
b17.TextureId = ""
447
b17.MeshType = Enum.MeshType.FileMesh
448
b17.Name = "Mesh"
449
b17.VertexColor = Vector3.new(0, 0, 0)
450
b17.Scale = Vector3.new(1, 3, 1.29999995)
451
p18 = Instance.new("Part", m)
452
p18.BrickColor = BrickColor.new("New Yeller")
453
p18.FormFactor = Enum.FormFactor.Custom
454
p18.Size = Vector3.new(2, 2, 2)
455
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
456
p18.CanCollide = false
457
p18.Locked = true
458
p18.BottomSurface = Enum.SurfaceType.Smooth
459
p18.TopSurface = Enum.SurfaceType.Smooth
460
b18 = Instance.new("SpecialMesh", p18)
461
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
462
b18.TextureId = ""
463
b18.MeshType = Enum.MeshType.FileMesh
464
b18.Name = "Mesh"
465
b18.VertexColor = Vector3.new(0, 0, 0)
466
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
467
w1 = Instance.new("Weld", p1)
468
w1.Name = "Head_Weld"
469
w1.Part0 = p1
470
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
471
w1.Part1 = p2
472
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
473
w2 = Instance.new("Weld", p2)
474
w2.Name = "Part_Weld"
475
w2.Part0 = p2
476
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
477
w2.Part1 = p3
478
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
479
w3 = Instance.new("Weld", p3)
480
w3.Name = "Part_Weld"
481
w3.Part0 = p3
482
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
483
w3.Part1 = p4
484
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
485
w4 = Instance.new("Weld", p4)
486
w4.Name = "Part_Weld"
487
w4.Part0 = p4
488
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
489
w4.Part1 = p5
490
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
491
w5 = Instance.new("Weld", p5)
492
w5.Name = "Part_Weld"
493
w5.Part0 = p5
494
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
495
w5.Part1 = p6
496
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
497
w6 = Instance.new("Weld", p6)
498
w6.Name = "Part_Weld"
499
w6.Part0 = p6
500
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
501
w6.Part1 = p7
502
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
503
w7 = Instance.new("Weld", p7)
504
w7.Name = "Part_Weld"
505
w7.Part0 = p7
506
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
507
w7.Part1 = p8
508
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
509
w8 = Instance.new("Weld", p8)
510
w8.Name = "Part_Weld"
511
w8.Part0 = p8
512
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
513
w8.Part1 = p9
514
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
515
w9 = Instance.new("Weld", p9)
516
w9.Name = "Part_Weld"
517
w9.Part0 = p9
518
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
519
w9.Part1 = p10
520
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
521
w10 = Instance.new("Weld", p10)
522
w10.Name = "Part_Weld"
523
w10.Part0 = p10
524
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
525
w10.Part1 = p11
526
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
527
w11 = Instance.new("Weld", p11)
528
w11.Name = "Part_Weld"
529
w11.Part0 = p11
530
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
531
w11.Part1 = p12
532
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
533
w12 = Instance.new("Weld", p12)
534
w12.Name = "Part_Weld"
535
w12.Part0 = p12
536
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
537
w12.Part1 = p13
538
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
539
w13 = Instance.new("Weld", p13)
540
w13.Name = "Part_Weld"
541
w13.Part0 = p13
542
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
543
w13.Part1 = p14
544
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
545
w14 = Instance.new("Weld", p14)
546
w14.Name = "Part_Weld"
547
w14.Part0 = p14
548
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
549
w14.Part1 = p15
550
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
551
w15 = Instance.new("Weld", p15)
552
w15.Name = "Part_Weld"
553
w15.Part0 = p15
554
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
555
w15.Part1 = p16
556
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
557
w16 = Instance.new("Weld", p16)
558
w16.Name = "Part_Weld"
559
w16.Part0 = p16
560
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
561
w16.Part1 = p17
562
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
563
w17 = Instance.new("Weld", p17)
564
w17.Name = "Part_Weld"
565
w17.Part0 = p17
566
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
567
w17.Part1 = p18
568
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
569
m.Parent = char
570
m:MakeJoints()
571
----------------------------------------------------
572
GroundWave1 = function()
573
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
574
	local Colors = {"New Yeller", "New Yeller"}
575
		local wave = Instance.new("Part", torso)
576
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
577
		wave.Anchored = true
578
		wave.CanCollide = false
579
		wave.Locked = true
580
		wave.Size = Vector3.new(1, 1, 1)
581
		wave.TopSurface = "Smooth"
582
		wave.BottomSurface = "Smooth"
583
		wave.Transparency = 0.35
584
		wave.CFrame = HandCF
585
		wm = Instance.new("SpecialMesh", wave)
586
		wm.MeshId = "rbxassetid://3270017"
587
		coroutine.wrap(function()
588
		for i = 1, 30, 1 do
589
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
590
		wave.Size = wm.Scale
591
		wave.CFrame = HandCF
592
		wave.Transparency = i/30
593
		wait()
594
		end
595
		wait()
596
		wave:Destroy()
597
	end)()
598
end
599
----------------------------------------------------
600
GroundWave = function()
601
        if Transforming == true then
602
                local wave = Instance.new("Part", torso)
603
                wave.BrickColor = BrickColor.new("New Yeller")
604
                wave.Anchored = true
605
                wave.CanCollide = false
606
                wave.Locked = true
607
                wave.Size = Vector3.new(1, 1, 1)
608
                wave.TopSurface = "Smooth"
609
                wave.BottomSurface = "Smooth"
610
                wave.Transparency = 0.35
611
                wave.CFrame = fx.CFrame
612
                wm = Instance.new("SpecialMesh", wave)
613
                wm.MeshType = "Sphere"
614
                wm.Scale = Vector3.new(1,1,1)
615
                coroutine.wrap(function()
616
                for i = 1, 18, 1 do
617
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
618
                --wave.Size = wm.Scale
619
                wave.CFrame = fx.CFrame
620
                wave.Transparency = i/14
621
                wait()
622
                end
623
                wait()
624
                wave:Destroy()
625
        end)()
626
        elseif Transforming == false then
627
        wait()
628
        end
629
end
630
631
for i = 1, 100 do rs:wait()
632
        fx.CFrame = torso.CFrame
633
end
634
635
Spawn(function()
636
	while wait(1) do
637
		GroundWave()
638
	end
639
end)
640
641
wait(4)
642
643
Transforming = false
644
645
for i = 1, 20 do rs:wait()
646
        fx.Transparency = fx.Transparency + (1/20)
647
        fx.CFrame = torso.CFrame
648
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
649
        rs:wait()
650
end
651
652
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
653
        local wave = Instance.new("Part", torso)
654
        wave.BrickColor = BrickColor.new("Institutional white")
655
        wave.Anchored = true
656
        wave.CanCollide = false
657
        wave.Locked = true
658
        wave.Size = Vector3.new(1, 1, 1)
659
        wave.TopSurface = "Smooth"
660
        wave.BottomSurface = "Smooth"
661
        wave.Transparency = 0.35
662
        wave.CFrame = HandCF
663
        wm = Instance.new("SpecialMesh", wave)
664
        wm.MeshId = "rbxassetid://3270017"
665
        coroutine.wrap(function()
666
        for i = 1, 14, 1 do
667
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
668
        wave.Size = wm.Scale
669
        wave.CFrame = HandCF
670
        wave.Transparency = i/14
671
        wait()
672
        end
673
        wait()
674
        wave:Destroy()
675
end)()
676
hum.WalkSpeed = 16
677
----------------------------------------------------
678
Blast = function()
679
	local Colors = {"New Yeller", "New Yeller"}
680
		local wave = Instance.new("Part", torso)
681
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
682
		wave.Anchored = true
683
		wave.CanCollide = false
684
		wave.Locked = true
685
		wave.Size = Vector3.new(1, 1, 1)
686
		wave.TopSurface = "Smooth"
687
		wave.BottomSurface = "Smooth"
688
		wave.Transparency = 0.35
689
		wave.CFrame = rarm.CFrame
690
		wm = Instance.new("SpecialMesh", wave)
691
		wm.MeshType = "Sphere"
692
		wm.Scale = Vector3.new(1,1,1)
693
		z = Instance.new("Sound",wave)
694
		z.SoundId = "rbxassetid://237035051"
695
		z.Volume = 1
696
		z.Pitch = .9
697
		z:Play()
698
		coroutine.wrap(function()
699
		for i = 1, 30, 1 do
700
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
701
		--wave.Size = wm.Scale
702
		wave.CFrame = rarm.CFrame
703
		wave.Transparency = (1/14)
704
		rs:wait()
705
		end
706
		rs:wait()
707
		wave:Destroy()
708
		z:Destroy()
709
	end)()
710
end
711
----------------------------------------------------
712
rarm.Touched:connect(function(ht)
713
    hit = ht.Parent
714
    if ht and hit:IsA("Model") then
715
            if hit:FindFirstChild("Humanoid") then
716
                if hit.Name ~= p.Name then
717
                    if Debounces.RPunch == true and Debounces.RPunched == false then
718
                            Debounces.RPunched = true
719-
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
719+
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
720
                                    if Debounces.ks==true then
721
                                    z = Instance.new("Sound",hed)
722
                                    z.SoundId = "rbxassetid://169380525"
723
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
724
                                    z.Volume = 1
725
                                    z:Play()
726
                                    end
727
                            wait(.2)
728
                            Debounces.RPunched = false
729
                    end
730
                end
731
            end
732
    elseif ht and hit:IsA("Hat") then
733
        if hit.Parent.Name ~= p.Name then
734
            if hit.Parent:FindFirstChild("Humanoid") then
735
                   if Debounces.RPunch == true and Debounces.RPunched == false then
736
                            Debounces.RPunched = true
737-
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
737+
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
738
                                    if Debounces.ks==true then
739
                                    z = Instance.new("Sound",hed)
740
                                    z.SoundId = "rbxassetid://169380525"
741
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
742
                                    z.Volume = 1
743
                                    z:Play()
744
                                    end
745
                            wait(.2)
746
                Debounces.RPunched = false
747
                                end
748
            end
749
        end
750
    end
751
end)
752
larm.Touched:connect(function(ht)
753
    hit = ht.Parent
754
    if ht and hit:IsA("Model") then
755
            if hit:FindFirstChild("Humanoid") then
756
                if hit.Name ~= p.Name then
757
                    if Debounces.LPunch == true and Debounces.LPunched == false then
758
                            Debounces.LPunched = true
759-
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
759+
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
760
                                    if Debounces.ks2==true then
761
                                    z = Instance.new("Sound",hed)
762
                                    z.SoundId = "rbxassetid://169380525"
763
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
764
                                    z.Volume = 1
765
                                    z:Play()
766
                                    end
767
                            wait(.2)
768
                        Debounces.LPunched = false
769
                    end
770
                end
771
            end
772
    elseif ht and hit:IsA("Hat") then
773
        if hit.Parent.Name ~= p.Name then
774
            if hit.Parent:FindFirstChild("Humanoid") then
775
                   if Debounces.LPunch == true and Debounces.LPunched == false then
776
                            Debounces.LPunched = true
777-
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
777+
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
778
                                    if Debounces.ks2==true then
779
                                    z = Instance.new("Sound",hed)
780
                                    z.SoundId = "rbxassetid://169380525"
781
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
782
                                    z.Volume = 1
783
                                    z:Play()
784
                                    end
785
                            wait(.2)
786
                Debounces.LPunched = false
787
                                end
788
            end
789
        end
790
    end
791
end)
792
----------------------------------------------------
793
mod4 = Instance.new("Model",char)
794
795
ptez = {0.7, 0.8, 0.9, 1}
796
797
function FindNearestTorso(Position,Distance,SinglePlayer)
798
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
799
        local List = {}
800
        for i,v in pairs(workspace:GetChildren())do
801
            if v:IsA("Model")then
802
                if v:findFirstChild("Torso")then
803
                    if v ~= char then
804
                        if(v.Torso.Position -Position).magnitude <= Distance then
805
                            table.insert(List,v)
806
                        end
807
                    end
808
                end
809
            end
810
        end
811
    return List
812
end
813
814
function Punch()
815
    part=Instance.new('Part',mod4)
816
    part.Anchored=true
817
    part.CanCollide=false
818
    part.FormFactor='Custom'
819
    part.Size=Vector3.new(.2,.2,.2)
820
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
821
    part.Transparency=.7
822
    part.BrickColor=BrickColor.new('New Yeller')
823
    mesh=Instance.new('SpecialMesh',part)
824
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
825
    mesh.Scale=Vector3.new(3,3,3)
826
    part2=Instance.new('Part',mod4)
827
    part2.Anchored=true
828
    part2.CanCollide=false
829
    part2.FormFactor='Custom'
830
    part2.Size=Vector3.new(.2,.2,.2)
831
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
832
    part2.Transparency=.7
833
    part2.BrickColor=BrickColor.new('New Yeller')
834
    mesh2=Instance.new('SpecialMesh',part2)
835
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
836
    mesh2.Scale=Vector3.new(3,1.5,3)
837
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
838
        if v:FindFirstChild('Humanoid') then
839-
            v.Humanoid:TakeDamage(math.random(2,6))
839+
            v.Humanoid:TakeDamage(math.huge)
840
        end
841
    end
842
    coroutine.resume(coroutine.create(function()
843
        for i=0,0.62,0.4 do
844
            wait()
845
            part.CFrame=part.CFrame
846
            part.Transparency=i
847
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
848
            part2.CFrame=part2.CFrame
849
            part2.Transparency=i
850
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
851
            end
852
        part.Parent=nil
853
        part2.Parent=nil
854
    end))
855
end
856
----------------------------------------------------
857
rarm.Touched:connect(function(ht)
858
    hit = ht.Parent
859
    if ht and hit:IsA("Model") then
860
            if hit:FindFirstChild("Humanoid") then
861
                if hit.Name ~= p.Name then
862
                    if Debounces.RPunch == true and Debounces.RPunched == false then
863
                            Debounces.RPunched = true
864-
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
864+
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
865
                                    if Debounces.ks==true then
866
                                    z = Instance.new("Sound",hed)
867
                                    z.SoundId = "rbxassetid://169380525"
868
									z.Pitch = ptz[math.random(1,#ptz)]
869
                                    z.Volume = 1
870
                                    z:Play()
871
                                    end
872
                            wait(.2)
873
                            Debounces.RPunched = false
874
                    end
875
                end
876
            end
877
    elseif ht and hit:IsA("Hat") then
878
        if hit.Parent.Name ~= p.Name then
879
            if hit.Parent:FindFirstChild("Humanoid") then
880
                   if Debounces.RPunch == true and Debounces.RPunched == false then
881
                            Debounces.RPunched = true
882-
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
882+
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
883
                                    if Debounces.ks==true then
884
                                    z = Instance.new("Sound",hed)
885
                                    z.SoundId = "rbxassetid://169380525"
886
									z.Pitch = ptz[math.random(1,#ptz)]
887
                                    z.Volume = 1
888
                                    z:Play()
889
                                    end
890
                            wait(.2)
891
                Debounces.RPunched = false
892
				end
893
            end
894
        end
895
    end
896
end)
897
larm.Touched:connect(function(ht)
898
    hit = ht.Parent
899
    if ht and hit:IsA("Model") then
900
            if hit:FindFirstChild("Humanoid") then
901
                if hit.Name ~= p.Name then
902
                    if Debounces.LPunch == true and Debounces.LPunched == false then
903
                            Debounces.LPunched = true
904-
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
904+
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
905
                                    if Debounces.ks2==true then
906
                                    z = Instance.new("Sound",hed)
907
                                    z.SoundId = "rbxassetid://169380525"
908
									z.Pitch = ptz[math.random(1,#ptz)]
909
                                    z.Volume = 1
910
                                    z:Play()
911
                                    end
912
                            wait(.2)
913
                            Debounces.LPunched = false
914
                    end
915
                end
916
            end
917
    elseif ht and hit:IsA("Hat") then
918
        if hit.Parent.Name ~= p.Name then
919
            if hit.Parent:FindFirstChild("Humanoid") then
920
                   if Debounces.LPunch == true and Debounces.LPunched == false then
921
                            Debounces.LPunched = true
922-
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
922+
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
923
                                    if Debounces.ks2==true then
924
                                    z = Instance.new("Sound",hed)
925
                                    z.SoundId = "rbxassetid://169380525"
926
									z.Pitch = ptz[math.random(1,#ptz)]
927
                                    z.Volume = 1
928
                                    z:Play()
929
                                    end
930
                            wait(.2)
931
                Debounces.LPunched = false
932
				end
933
            end
934
        end
935
    end
936
end)
937
----------------------------------------------------
938
local player = game.Players.LocalPlayer
939
local pchar = player.Character
940
local mouse = player:GetMouse()
941
local cam = workspace.CurrentCamera
942
943
local rad = math.rad
944
945
local keysDown = {}
946
local flySpeed = 0
947
local MAX_FLY_SPEED = 150
948
949
local canFly = false
950
local flyToggled = false
951
952
local forward, side = 0, 0
953
local lastForward, lastSide = 0, 0
954
955
local floatBP = Instance.new("BodyPosition")
956
floatBP.maxForce = Vector3.new(0, math.huge, 0)
957
local flyBV = Instance.new("BodyVelocity")
958
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
959
local turnBG = Instance.new("BodyGyro")
960
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
961
962
mouse.KeyDown:connect(function(key)
963
        keysDown[key] = true
964
965
        if key == "f" then
966
                flyToggled = not flyToggled
967
968
        if not flyToggled then
969
                stanceToggle = "Normal"
970
                floatBP.Parent = nil
971
                flyBV.Parent = nil
972
                turnBG.Parent = nil
973
                root.Velocity = Vector3.new()
974
                pchar.Humanoid.PlatformStand = false
975
        end
976
end
977
978
end)
979
mouse.KeyUp:connect(function(key)
980
        keysDown[key] = nil
981
end)
982
983
local function updateFly()
984
985
        if not flyToggled then return end
986
987
        lastForward = forward
988
        lastSide = side
989
990
        forward = 0
991
        side = 0
992
993
        if keysDown.w then
994
                forward = forward + 1
995
        end
996
        if keysDown.s then
997
                forward = forward - 1
998
        end
999
        if keysDown.a then
1000
                side = side - 1
1001
        end
1002
        if keysDown.d then
1003
                side = side + 1
1004
        end
1005
1006
        canFly = (forward ~= 0 or side ~= 0)
1007
1008
        if canFly then
1009
                stanceToggle = "Floating"
1010
                turnBG.Parent = root
1011
                floatBP.Parent = nil
1012
                flyBV.Parent = root
1013
1014
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1015
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1016
        else
1017
                floatBP.position = root.Position
1018
                floatBP.Parent = root
1019
1020
                flySpeed = flySpeed - 1
1021
                if flySpeed < 0 then flySpeed = 0 end
1022
        end
1023
1024
        local camCF = cam.CoordinateFrame
1025
        local in_forward = canFly and forward or lastForward
1026
        local in_side = canFly and side or lastSide
1027
1028
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1029
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1030
1031
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1032
0)
1033
end
1034
1035
game:service'RunService'.RenderStepped:connect(function()
1036
        if flyToggled then
1037
                pchar.Humanoid.PlatformStand = true
1038
        end
1039
        updateFly()
1040
end)
1041
-------------------------------
1042
mouse.KeyDown:connect(function(key)
1043
	if key == "q" then
1044
		if Debounces.CanAttack == true then
1045
			Debounces.CanAttack = false
1046
			Debounces.NoIdl = true
1047
			Debounces.on = true
1048
			function FindNearestTorso(Position,Distance,SinglePlayer)
1049
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1050
					local List = {}
1051
					for i,v in pairs(workspace:GetChildren())do
1052
						if v:IsA("Model")then
1053
							if v:findFirstChild("Torso")then
1054
								if v ~= char then
1055
									if(v.Torso.Position -Position).magnitude <= Distance then
1056
										table.insert(List,v)
1057
									end
1058
								end
1059
							end
1060
						end
1061
					end
1062
				return List
1063
			end
1064
	z = Instance.new("Sound",hed)
1065
	z.SoundId = "rbxassetid://232213955"
1066
	z.Pitch = 1
1067
	z.Volume = 1
1068
	wait(0.2)
1069
	z:Play()
1070
	sp = Instance.new("Part",rarm)
1071
	sp.Anchored = true
1072
	sp.CanCollide = false
1073
	sp.Locked = true
1074
	sp.Transparency = 0
1075
	sp.Material = "Neon"
1076
	sp.Size = Vector3.new(1,1,1)
1077
	sp.TopSurface = "SmoothNoOutlines"
1078
	sp.BottomSurface = "SmoothNoOutlines"
1079
	sp.BrickColor = BrickColor.new("New Yeller")
1080
	spm = Instance.new("SpecialMesh",sp)
1081
	spm.MeshType = "Sphere"
1082
	spm.Scale = Vector3.new(21,21,21)
1083
	sp2 = Instance.new("Part", rarm)
1084
	sp2.Name = "Energy"
1085
	sp2.BrickColor = BrickColor.new("New Yeller")
1086
	sp2.Size = Vector3.new(1, 1, 1)
1087
	sp2.Shape = "Ball"
1088
	sp2.CanCollide = false
1089
	sp2.Anchored = true
1090
	sp2.Locked = true
1091
	sp2.TopSurface = 0
1092
	sp2.BottomSurface = 0
1093
	sp2.Transparency = 1
1094
	spm2 = Instance.new("SpecialMesh",sp2)
1095
	spm2.MeshId = "rbxassetid://9982590"
1096
	spm2.Scale = Vector3.new(2,2,2)
1097
	for i = 1, 20 do
1098
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1099
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1100
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1101
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1102
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1103
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1104
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1105
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1106
		if Debounces.on == false then break end
1107
		rs:wait()
1108
	end
1109
	for i = 1, 100, 20 do rs:wait()
1110
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1111
	end
1112
	for i = 1, 20 do
1113
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1114
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1115
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1116
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1117
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1118
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1119
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1120
		if Debounces.on == false then break end
1121
		rs:wait()
1122
	end
1123
	sp.Transparency = 1
1124
	for i = 1, 20 do
1125
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1126
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1127
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1128
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1129
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1130
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1131
		if Debounces.on == false then break end
1132
		rs:wait()
1133
	end
1134
	wait(1)
1135
	sp.Transparency = 0
1136
	sp2.Transparency = 0.84
1137
	for i = 1, 20 do
1138
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1139
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1140
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1141
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1142
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1143
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1144
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1145
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1146
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1147
		if Debounces.on == false then break end
1148
		rs:wait()
1149
	end
1150
	for i = 1, 2880, 50 do
1151
		rs:wait()
1152
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1153
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1154
		rs:wait()
1155
	end
1156
	sp:Destroy()
1157
	sp2:Destroy()
1158
	local X = Instance.new("Part",char)
1159
	local O = Instance.new("ObjectValue",X)
1160
	O.Name = "creator"
1161
	X.Locked = true
1162
	X.Name = "Shell"
1163
	X.Anchored = false
1164
	X.CanCollide = false
1165
	X.Transparency = 0
1166
	X.Reflectance = 0
1167
	X.BottomSurface = 0
1168
	X.TopSurface = 0
1169
	X.Shape = 0
1170
	local V = Instance.new("ObjectValue",X)
1171
	V.Value = char
1172
	V.Name = "creator"
1173
	X.BrickColor = BrickColor.new("New Yeller")
1174
	X.Size = Vector3.new(2,2,2)
1175
	X.Material = "Neon"
1176
	local Z = Instance.new("SpecialMesh",X)
1177
	Z.MeshType = "Sphere"
1178
	Z.Scale = Vector3.new(0.5,0.5,1)
1179
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1180
	local bv = Instance.new("BodyVelocity",X)
1181
	bv.maxForce = Vector3.new(99999,99999,99999)
1182
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1183
	bv.velocity = X.CFrame.lookVector*65
1184
1185
	Explode = X.Touched:connect(function(hit)
1186
		if hit ~= char and hit.Name ~= "Shell" then
1187
			local cf = X.CFrame
1188
			bv:Destroy()
1189
			X.Anchored = true
1190
			Z:Remove()
1191
			Explode:disconnect()
1192
			X.Size = Vector3.new(3,3,3)
1193
			X.Touched:connect(function(hit) end)
1194
			X.CanCollide = false
1195
			local part3 = Instance.new("Part", rarm)
1196
			part3.Anchored=true
1197
			part3.CanCollide=false
1198
			part3.Locked = true
1199
			part3.TopSurface = "SmoothNoOutlines"
1200
			part3.BottomSurface = "SmoothNoOutlines"
1201
			part3.FormFactor='Custom'
1202
			part3.Size=Vector3.new(1,1, 1)
1203
			part3.CFrame=X.CFrame
1204
			part3.Transparency=0
1205
			part3.BrickColor=BrickColor.new("New Yeller")
1206
			local mesh3 = Instance.new("SpecialMesh",part3)
1207
			mesh3.MeshType = "Sphere"
1208
			mesh3.Scale = Vector3.new(1,1,1)
1209
			--debris:AddItem(X,8)
1210
			local part4 = Instance.new("Part", rarm)
1211
			part4.Material = "Neon"
1212
			part4.Anchored=true
1213
			part4.CanCollide=false
1214
			part4.Locked = true
1215
			part4.TopSurface = "SmoothNoOutlines"
1216
			part4.BottomSurface = "SmoothNoOutlines"
1217
			part4.FormFactor='Custom'
1218
			part4.Size=Vector3.new(1,1, 1)
1219
			part4.CFrame=X.CFrame
1220
			part4.Transparency=0
1221
			part4.BrickColor=BrickColor.new("Hot pink")
1222
			local mesh4 = Instance.new("SpecialMesh",part4)
1223
			mesh4.MeshType = "Sphere"
1224
			mesh4.Scale = Vector3.new(.5,.5,.5)
1225
			local part7 = Instance.new("Part", rarm)
1226
			part7.Material = "Neon"
1227
			part7.Anchored=true
1228
			part7.CanCollide=false
1229
			part7.Locked = true
1230
			part7.TopSurface = "SmoothNoOutlines"
1231
			part7.BottomSurface = "SmoothNoOutlines"
1232
			part7.FormFactor='Custom'
1233
			part7.Size=Vector3.new(1,1, 1)
1234
			part7.CFrame=X.CFrame
1235
			part7.Transparency=0
1236
			part7.BrickColor=BrickColor.new("New Yeller")
1237
			local mesh7 = Instance.new("SpecialMesh",part7)
1238
			mesh7.MeshType = "Sphere"
1239
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1240
		--[[X.Touched:connect(function(ht)
1241
				hit = ht.Parent
1242
			if ht and hit:IsA("Model") then
1243
					if hit:FindFirstChild("Humanoid") then
1244
						if hit.Name ~= p.Name then
1245
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1246
							wait(.3)
1247
						end
1248
					end
1249
			elseif ht and hit:IsA("Hat") then
1250
				if hit.Parent.Name ~= p.Name then
1251
					if hit.Parent:FindFirstChild("Humanoid") then
1252
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1253
						wait(.3)
1254
					end
1255
				end
1256
			end
1257
		end)
1258
		part3.Touched:connect(function(ht)
1259
				hit = ht.Parent
1260
			if ht and hit:IsA("Model") then
1261
					if hit:FindFirstChild("Humanoid") then
1262
						if hit.Name ~= p.Name then
1263
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1264
							wait(.3)
1265
						end
1266
					end
1267
			elseif ht and hit:IsA("Hat") then
1268
				if hit.Parent.Name ~= p.Name then
1269
					if hit.Parent:FindFirstChild("Humanoid") then
1270
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1271
						wait(.3)
1272
					end
1273
				end
1274
			end
1275
		end)]]--
1276
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1277
			if v:FindFirstChild('Humanoid') then
1278-
				v.Humanoid:TakeDamage(math.random(60,90))
1278+
				v.Humanoid:TakeDamage(math.huge)
1279
				v.Humanoid.PlatformStand = true
1280
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1281
			end
1282
		end
1283
1284
		local acos = math.acos
1285
		local sqrt = math.sqrt
1286
		local Vec3 = Vector3.new
1287
		local fromAxisAngle = CFrame.fromAxisAngle
1288
1289
		local function toAxisAngle(CFr)
1290
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1291
			local Angle = math.acos((R00+R11+R22-1)/2)
1292
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1293
			A = A == 0 and 0.00001 or A
1294
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1295
			B = B == 0 and 0.00001 or B
1296
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1297
			C = C == 0 and 0.00001 or C
1298
			local x = (R21-R12)/sqrt(A)
1299
			local y = (R02-R20)/sqrt(B)
1300
			local z = (R10-R01)/sqrt(C)
1301
			return Vec3(x,y,z),Angle
1302
		end
1303
1304
		function ApplyTrig(Num,Func)
1305
			local Min,Max = Func(0),Func(1)
1306
			local i = Func(Num)
1307
			return (i-Min)/(Max-Min)
1308
		end
1309
1310
		function LerpCFrame(CFrame1,CFrame2,Num)
1311
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1312
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1313
		end
1314
1315
		function Crater(Torso,Radius)
1316
			Spawn(function()
1317
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1318
				local Ignore = {}
1319
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1320
					if v.Character ~= nil then
1321
						Ignore[#Ignore+1] = v.Character
1322
					end
1323
				end
1324
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1325
				if Hit == nil then return end
1326
					local Parts = {}
1327
					for i = 1,360,10 do
1328
						local P = Instance.new("Part",Torso.Parent)
1329
						P.Anchored = true
1330
						P.FormFactor = "Custom"
1331
						P.BrickColor = Hit.BrickColor
1332
						P.Material = Hit.Material
1333
						P.TopSurface = "Smooth"
1334
						P.BottomSurface = "Smooth"
1335
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1336
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1337
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1338
						if math.random(0,5) == 0 then -- rubble
1339
							local P = Instance.new("Part",Torso.Parent)
1340
							P.Anchored = true
1341
							P.FormFactor = "Custom"
1342
							P.BrickColor = Hit.BrickColor
1343
							P.Material = Hit.Material
1344
							P.TopSurface = "Smooth"
1345
							P.BottomSurface = "Smooth"
1346
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1347
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1348
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1349
							end
1350
						end
1351
						for i = 0,1,0.05 do
1352
							for i2,v in pairs(Parts) do
1353
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1354
							end
1355
							wait(0.02)
1356
						end
1357
						for i,v in pairs(Parts) do
1358
							if v[1].Size.X > 2.1 then
1359
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1360
							end
1361
							v[1].Anchored = false
1362
						end
1363
						for i = 0,1,0.05 do
1364
							for i2,v in pairs(Parts) do
1365
								v[1].Transparency = i
1366
								if i == 1 then
1367
									v[1]:Destroy()
1368
								elseif i >= 0.25 then
1369
									v[1].CanCollide = false
1370
								end
1371
							end
1372
						wait(0.02)
1373
						end
1374
					Parts = nil
1375
					end)
1376
				end
1377
1378
				ROW = function(out, trans, s, wt, t, ang, plus)
1379
					for i = 1, 360, 360/t do
1380
						local c = Instance.new("Part", game.Workspace)
1381
						c.FormFactor = 3
1382
						c.TopSurface = 0
1383
						c.BottomSurface = 0
1384
						c.Size = s
1385
						c.Anchored = true
1386
						c.CanCollide = wt
1387
						c.Material=workspace.Base.Material
1388
						c.Transparency = trans
1389
						c.BrickColor = workspace.Base.BrickColor
1390
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1391
						c.Locked=true
1392
						game.Debris:AddItem(c,15)
1393
					end
1394
				end
1395
1396
				Part = function(x,y,z,color,tr,cc,an,parent)
1397
					local p = Instance.new('Part',parent or Weapon)
1398
					p.formFactor = 'Custom'
1399
					p.Size = Vector3.new(x,y,z)
1400
					p.BrickColor = BrickColor.new(color)
1401
					p.CanCollide = cc
1402
					p.Transparency = tr
1403
					p.Anchored = an
1404
					p.TopSurface,p.BottomSurface = 0,0
1405
					p.Locked=true
1406
					p:BreakJoints()
1407
				return p end
1408
1409
			Mesh = function(par,num,x,y,z)
1410
			local msh = _
1411
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1412
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1413
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1414
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1415
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1416
			end msh.Scale = Vector3.new(x,y,z)
1417
			return msh end
1418
1419
			function explosion(col1,col2,cfr,sz,rng,dmg)
1420
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1421
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1422
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1423
				v1,v2,v3=sz.x,sz.y,sz.z
1424
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1425
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1426
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1427
				a.CFrame=cfr
1428
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1429
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1430
1431
				Spawn(function()
1432
					while wait() do
1433
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1434
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1435
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1436
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1437
							a.Transparency=a.Transparency+0.05
1438
							a2.Transparency=a2.Transparency+0.05
1439
							a3.Transparency=a3.Transparency+0.05
1440
						end
1441
					end)
1442
				end
1443
1444
				Crater(X,20)
1445
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1446
				z = Instance.new("Sound",X)
1447
				z.SoundId = "rbxassetid://231917744"
1448
				z.Pitch = .5
1449
				z.Volume = 10
1450
				z1 = Instance.new("Sound",X)
1451
				z1.SoundId = "rbxassetid://231917744"
1452
				z1.Pitch = .5
1453
				z1.Volume = 10
1454
				z2 = Instance.new("Sound",X)
1455
				z2.SoundId = "rbxassetid://231917744"
1456
				z2.Pitch = .5
1457
				z2.Volume = 10
1458
				z3 = Instance.new("Sound",X)
1459
				z3.SoundId = "rbxassetid://245537790"
1460
				z3.Pitch = .7
1461
				z3.Volume = 1
1462
				z4 = Instance.new("Sound",X)
1463
				z4.SoundId = "rbxassetid://245537790"
1464
				z4.Pitch = .7
1465
				z4.Volume = 1
1466
				wait(0.1)
1467
				z:Play()
1468
				z1:Play()
1469
				z2:Play()
1470
				z3:Play()
1471
				z4:Play()
1472
1473
				local part=Instance.new('Part',rarm)
1474
				part.Anchored=true
1475
				part.CanCollide=false
1476
				part.Locked = true
1477
				part.FormFactor='Custom'
1478
				part.Size=Vector3.new(1,1,1)
1479
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1480
				part.Transparency=0
1481
				part.BrickColor=BrickColor.new('New Yeller')
1482
				local mesh=Instance.new('SpecialMesh',part)
1483
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1484
				mesh.Scale=Vector3.new(2,2,2)
1485
				local part2=part:clone()
1486
				part2.Parent = rarm
1487
				part2.BrickColor=BrickColor.new("New Yeller")
1488
				local part5=part:clone()
1489
				part5.Parent = rarm
1490
				part5.BrickColor=BrickColor.new("Magenta")
1491
				local part6=part:clone()
1492
				part6.Parent = rarm
1493
				part6.BrickColor=BrickColor.new("Black")
1494
				local mesh2=mesh:clone()
1495
				mesh2.Parent=part2
1496
				mesh2.Scale=Vector3.new(3, 3, 3)
1497
				local mesh5=mesh:clone()
1498
				mesh5.Parent=part5
1499
				mesh5.Scale=Vector3.new(3, 3, 3)
1500
				local mesh6=mesh:clone()
1501
				mesh6.Parent=part6
1502
				mesh6.Scale=Vector3.new(3, 3, 3)
1503
				local blast = Instance.new("Part", rarm)
1504
				blast.BrickColor = BrickColor.new("New Yeller")
1505
				blast.Anchored = true
1506
				blast.CanCollide = false
1507
				blast.Locked = true
1508
				blast.Size = Vector3.new(1, 1, 1)
1509
				blast.TopSurface = "Smooth"
1510
				blast.BottomSurface = "Smooth"
1511
				blast.Transparency = 0
1512
				blast.CFrame = HandCF
1513
				local bm = Instance.new("SpecialMesh", blast)
1514
				bm.Scale = Vector3.new(5,1,5)
1515
				bm.MeshId = "rbxassetid://3270017"
1516
				local blast2 = Instance.new("Part", rarm)
1517
				blast2.BrickColor = BrickColor.new("New Yeller")
1518
				blast2.Anchored = true
1519
				blast2.CanCollide = false
1520
				blast2.Locked = true
1521
				blast2.Size = Vector3.new(1, 1, 1)
1522
				blast2.TopSurface = "Smooth"
1523
				blast2.BottomSurface = "Smooth"
1524
				blast2.Transparency = 0
1525
				blast2.CFrame = HandCF
1526
				local bm2 = Instance.new("SpecialMesh", blast2)
1527
				bm2.Scale = Vector3.new(3,1,3)
1528
				bm2.MeshId = "rbxassetid://3270017"
1529
				local blast3 = Instance.new("Part", rarm)
1530
				blast3.BrickColor = BrickColor.new("New Yeller")
1531
				blast3.Anchored = true
1532
				blast3.CanCollide = false
1533
				blast3.Locked = true
1534
				blast3.Size = Vector3.new(1, 1, 1)
1535
				blast3.TopSurface = "Smooth"
1536
				blast3.BottomSurface = "Smooth"
1537
				blast3.Transparency = 0
1538
				blast3.CFrame = HandCF
1539
				local bm3 = Instance.new("SpecialMesh", blast3)
1540
				bm3.Scale = Vector3.new(3,1,3)
1541
				bm3.MeshId = "rbxassetid://3270017"
1542
				for i = 1,120 do rs:wait()
1543
					X.Transparency = X.Transparency + (1/120)
1544
					part.Transparency = part.Transparency + (1/120)
1545
					part2.Transparency = part2.Transparency + (1/120)
1546
					part3.Transparency = part3.Transparency + (1/120)
1547
					part4.Transparency = part4.Transparency + (1/120)
1548
					part5.Transparency = part5.Transparency + (1/120)
1549
					part6.Transparency = part6.Transparency + (1/120)
1550
					part7.Transparency = part7.Transparency + (1/120)
1551
					blast.Transparency = blast.Transparency + (1/120)
1552
					blast2.Transparency = blast2.Transparency + (1/120)
1553
					blast3.Transparency = blast3.Transparency + (1/120)
1554
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1555
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1556
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1557
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1558
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1559
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1560
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1561
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1562
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1563
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1564
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1565
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1566
					X.CFrame = cf
1567
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1568
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1569
					part3.CFrame=X.CFrame
1570
					part4.CFrame=X.CFrame
1571
					part7.CFrame=X.CFrame
1572
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1573
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1574
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1575
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1576
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1577
					rs:wait()
1578
					end
1579
					X:Destroy()
1580
					part:Destroy()
1581
					part2:Destroy()
1582
					part3:Destroy()
1583
					part4:Destroy()
1584
					part5:Destroy()
1585
					part6:Destroy()
1586
					blast:Destroy()
1587
					blast2:Destroy()
1588
					blast3:Destroy()
1589
					z:Destroy()
1590
					z1:Destroy()
1591
					z2:Destroy()
1592
					z3:Destroy()
1593
					z4:Destroy()
1594
				end
1595
			end)
1596
			for i = 1, 20 do
1597
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1598
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1599
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1600
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1601
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1602
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1603
				if Debounces.on == false then break end
1604
				rs:wait()
1605
			end
1606
			if Debounces.CanAttack == false then
1607
				Debounces.CanAttack = true
1608
				Debounces.NoIdl = false
1609
				Debounces.on = false
1610
			end
1611
		end
1612
	end
1613
end)
1614
----------------------------------------------------
1615
mouse.KeyDown:connect(function(key)
1616
	if key == "e" then
1617
		if Debounces.CanAttack == true then
1618
		Debounces.CanAttack = false
1619
		Debounces.on = true
1620
		Debounces.NoIdl = true
1621
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1622
z = Instance.new("Sound", rarm)
1623
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1624
z.Volume = .6
1625
z.Pitch = pt[math.random(1,#pt)]
1626
z.Looped = false
1627
z:Play()
1628
Debounces.RPunch = true
1629
Debounces.LPunch = true
1630
Debounces.ks = true
1631
Debounces.ks2 = true
1632
for i = 1, 3 do
1633
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1634
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1635
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1636
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1637
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1638
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1639
if Debounces.on == false then break end
1640
wait()
1641
end
1642
z2 = Instance.new("Sound", larm)
1643
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1644
z2.Volume = .6
1645
z2.Pitch = pt[math.random(1,#pt)]
1646
z2.Looped = false
1647
z2:Play()
1648
for i = 1, 3 do
1649
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1650
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1651
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1652
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1653
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1654
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1655
if Debounces.on == false then break end
1656
wait()
1657
end
1658
z3 = Instance.new("Sound", rarm)
1659
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1660
z3.Volume = 0.6
1661
z3.Pitch = pt[math.random(1,#pt)]
1662
z3.Looped = false
1663
z3:Play()
1664
for i = 1, 3 do
1665
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1666
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1667
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1668
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1669
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1670
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1671
if Debounces.on == false then break end
1672
wait()
1673
end
1674
z4 = Instance.new("Sound", larm)
1675
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1676
z4.Volume = .6
1677
z4.Pitch = pt[math.random(1,#pt)]
1678
z4.Looped = false
1679
z4:Play()
1680
for i = 1, 3 do
1681
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1682
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1683
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1684
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1685
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1686
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1687
if Debounces.on == false then break end
1688
wait()
1689
end
1690
z5 = Instance.new("Sound", rarm)
1691
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1692
z5.Volume = .6
1693
z5.Pitch = pt[math.random(1,#pt)]
1694
z5.Looped = false
1695
z5:Play()
1696
for i = 1, 3 do
1697
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1698
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1699
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1700
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1701
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1702
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1703
if Debounces.on == false then break end
1704
wait()
1705
end
1706
z6 = Instance.new("Sound", larm)
1707
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1708
z6.Volume = .6
1709
z6.Pitch = pt[math.random(1,#pt)]
1710
z6.Looped = false
1711
z6:Play()
1712
for i = 1, 3 do
1713
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1714
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1715
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1716
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1717
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1718
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1719
if Debounces.on == false then break end
1720
wait()
1721
end
1722
z7 = Instance.new("Sound", rarm)
1723
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1724
z7.Volume = .6
1725
z7.Pitch = pt[math.random(1,#pt)]
1726
z7.Looped = false
1727
z7:Play()
1728
for i = 1, 3 do
1729
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1730
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1731
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1732
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1733
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1734
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1735
if Debounces.on == false then break end
1736
wait()
1737
end
1738
z8 = Instance.new("Sound", larm)
1739
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1740
z8.Volume = .6
1741
z8.Pitch = pt[math.random(1,#pt)]
1742
z8.Looped = false
1743
z8:Play()
1744
for i = 1, 3 do
1745
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1746
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1747
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1748
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1749
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1750
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1751
if Debounces.on == false then break end
1752
wait()
1753
end
1754
z9 = Instance.new("Sound", rarm)
1755
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1756
z9.Volume = 0.6
1757
z9.Pitch = pt[math.random(1,#pt)]
1758
z9.Looped = false
1759
z9:Play()
1760
for i = 1, 3 do
1761
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1762
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1763
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1764
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1765
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1766
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1767
if Debounces.on == false then break end
1768
wait()
1769
end
1770
z10 = Instance.new("Sound", larm)
1771
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1772
z10.Volume = .6
1773
z10.Pitch = pt[math.random(1,#pt)]
1774
z10.Looped = false
1775
z10:Play()
1776
for i = 1, 3 do
1777
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1778
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1779
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1780
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1781
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1782
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1783
if Debounces.on == false then break end
1784
wait()
1785
end
1786
z11 = Instance.new("Sound", rarm)
1787
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1788
z11.Volume = .6
1789
z11.Pitch = pt[math.random(1,#pt)]
1790
z11.Looped = false
1791
z11:Play()
1792
for i = 1, 3 do
1793
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1794
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1795
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1796
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1797
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1798
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1799
if Debounces.on == false then break end
1800
wait()
1801
end
1802
z12 = Instance.new("Sound", larm)
1803
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1804
z12.Volume = .6
1805
z12.Pitch = pt[math.random(1,#pt)]
1806
z12.Looped = false
1807
z12:Play()
1808
for i = 1, 3 do
1809
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1810
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1811
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1812
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1813
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1814
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1815
if Debounces.on == false then break end
1816
wait()
1817
end
1818
z13 = Instance.new("Sound", rarm)
1819
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1820
z13.Volume = 0.6
1821
z13.Pitch = pt[math.random(1,#pt)]
1822
z13.Looped = false
1823
z13:Play()
1824
for i = 1, 3 do
1825
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1826
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1827
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1828
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1829
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1830
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1831
if Debounces.on == false then break end
1832
wait()
1833
end
1834
z14 = Instance.new("Sound", larm)
1835
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1836
z14.Volume = .6
1837
z14.Pitch = pt[math.random(1,#pt)]
1838
z14.Looped = false
1839
z14:Play()
1840
for i = 1, 3 do
1841
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1842
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1843
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1844
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1845
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1846
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1847
if Debounces.on == false then break end
1848
wait()
1849
end
1850
z15 = Instance.new("Sound", rarm)
1851
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1852
z15.Volume = .6
1853
z15.Pitch = pt[math.random(1,#pt)]
1854
z15.Looped = false
1855
z15:Play()
1856
for i = 1, 3 do
1857
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1858
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1859
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1860
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1861
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1862
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1863
if Debounces.on == false then break end
1864
wait()
1865
end
1866
z16 = Instance.new("Sound", larm)
1867
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1868
z16.Volume = .6
1869
z16.Pitch = pt[math.random(1,#pt)]
1870
z16.Looped = false
1871
z16:Play()
1872
for i = 1, 3 do
1873
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1874
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1875
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1876
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1877
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1878
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1879
if Debounces.on == false then break end
1880
wait()
1881
end
1882
z17 = Instance.new("Sound", rarm)
1883
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1884
z17.Volume = .6
1885
z17.Pitch = pt[math.random(1,#pt)]
1886
z17.Looped = false
1887
z17:Play()
1888
for i = 1, 3 do
1889
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1890
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1891
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1892
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1893
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1894
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1895
if Debounces.on == false then break end
1896
wait()
1897
end
1898
z18 = Instance.new("Sound", larm)
1899
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1900
z18.Volume = .6
1901
z18.Pitch = pt[math.random(1,#pt)]
1902
z18.Looped = false
1903
z18:Play()
1904
for i = 1, 3 do
1905
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1906
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1907
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1908
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1909
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1910
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1911
if Debounces.on == false then break end
1912
wait()
1913
end
1914
z19 = Instance.new("Sound", rarm)
1915
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1916
z19.Volume = 0.6
1917
z19.Pitch = pt[math.random(1,#pt)]
1918
z19.Looped = false
1919
z19:Play()
1920
for i = 1, 3 do
1921
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1922
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1923
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1924
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1925
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1926
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1927
if Debounces.on == false then break end
1928
wait()
1929
end
1930
z20 = Instance.new("Sound", larm)
1931
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1932
z20.Volume = .6
1933
z20.Pitch = pt[math.random(1,#pt)]
1934
z20.Looped = false
1935
z20:Play()
1936
for i = 1, 3 do
1937
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1938
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1939
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1940
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1941
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1942
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1943
if Debounces.on == false then break end
1944
wait()
1945
end
1946
z:Destroy()
1947
z2:Destroy()
1948
z3:Destroy()
1949
z4:Destroy()
1950
z5:Destroy()
1951
z6:Destroy()
1952
z7:Destroy()
1953
z8:Destroy()
1954
z9:Destroy()
1955
z10:Destroy()
1956
z11:Destroy()
1957
z12:Destroy()
1958
z13:Destroy()
1959
z14:Destroy()
1960
z15:Destroy()
1961
z16:Destroy()
1962
z17:Destroy()
1963
z18:Destroy()
1964
z19:Destroy()
1965
z20:Destroy()
1966
Debounces.LPunch = false
1967
Debounces.RPunch = false
1968
Debounces.ks = false
1969
Debounces.ks2 = false
1970
if Debounces.CanAttack == false then
1971
Debounces.CanAttack = true
1972
Debounces.on = false
1973
Debounces.NoIdl = false
1974
end
1975
end
1976
end
1977
end)
1978
-------------------------------
1979
mouse.KeyDown:connect(function(key)
1980
	if key == "t" then
1981
		if Debounces.CanAttack == true then
1982
			Debounces.CanAttack = false
1983
			Debounces.NoIdl = true
1984
			Debounces.on = true
1985
			Debounces.ks = true
1986
    kik = rleg.Touched:connect(function(ht)
1987
        hit = ht.Parent
1988
            if ht and hit:IsA("Model") then
1989
                    if hit:FindFirstChild("Humanoid") then
1990
                        if hit.Name ~= p.Name then
1991
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1992
                                    Debounces.Slashed = true]]--
1993
                                    if Debounces.ks==true then
1994
                                    z = Instance.new("Sound",hed)
1995
                                    z.SoundId = "rbxassetid://169380525"
1996
                                    z.Volume = 1
1997
                                    z:Play()
1998
                                    Debounces.ks=false
1999
                                    end
2000-
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2000+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2001
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2002
                            --Debounces.Slashed = false
2003
                        --end
2004
                    end
2005
                end
2006
            elseif ht and hit:IsA("Hat") then
2007
                if hit.Parent.Name ~= p.Name then
2008
                    if hit.Parent:FindFirstChild("Humanoid") then
2009
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2010
                                    Debounces.Slashed = true]]--
2011-
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2011+
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2012
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2013
                            --Debounces.Slashed = false
2014
                        --end
2015
                    end
2016
                end
2017
            end
2018
        end)
2019
			for i = 1,20 do
2020
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2021
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2022
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2023
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2024
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2025
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2026
				if Debounces.on == false then break end
2027
				rs:wait()
2028
			end
2029
			kik:disconnect()
2030
			if Debounces.CanAttack == false then
2031
				Debounces.CanAttack = true
2032
				Debounces.NoIdl = false
2033
				Debounces.on = false
2034
            end
2035
        end
2036
    end
2037
end)
2038
----------------------------------------------------
2039
mouse.KeyDown:connect(function(key)
2040
	if key == "y" then
2041
		if Debounces.CanAttack == true then
2042
            Debounces.CanAttack = false
2043
            Debounces.on = true
2044
            Debounces.NoIdl = true
2045
				for i = 1, 15 do
2046
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2047
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2048
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2049
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2050
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2051
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2052
                    if Debounces.on == false then break end
2053
                    rs:wait(2.7)
2054
                end
2055
				x = Instance.new("Sound",char)
2056
				x.SoundId = "rbxassetid://228343271"
2057
				x.Pitch = 1
2058
				x.Volume = .8
2059
				wait(.1)
2060
				x:Play()
2061
				Debounces.on = false
2062
				Debounces.Here = false
2063
				shot = shot + 1
2064
local rng = Instance.new("Part", larm)
2065
rng.Anchored = true
2066
rng.BrickColor = BrickColor.new("New Yeller")
2067
rng.CanCollide = false
2068
rng.FormFactor = 3
2069
rng.Name = "Ring"
2070
rng.Size = Vector3.new(1, 1, 1)
2071
rng.Transparency = 0.35
2072
rng.TopSurface = 0
2073
rng.BottomSurface = 0
2074
rng2 = rng:clone()
2075
rng3 = rng2:clone()
2076
rng4 = rng2:clone()
2077
local rngm = Instance.new("SpecialMesh", rng)
2078
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2079
rngm.Scale = Vector3.new(10, 10, 1)
2080
rngm2 = rngm:clone()
2081
rngm2.Scale = Vector3.new(5, 5, 3)
2082
rngm3=rngm2:clone()
2083
rngm3.Parent = rng3
2084
rngm3.Scale = Vector3.new(8, 8, 1)
2085
rngm4 = rngm2:clone()
2086
rngm4.Parent = rng4
2087
rngm4.Scale = Vector3.new(6, 6, 1)
2088
local bem = Instance.new("Part", larm)
2089
bem.Anchored = true
2090
bem.BrickColor = BrickColor.new("New Yeller")
2091
bem.CanCollide = false
2092
bem.FormFactor = 3
2093
bem.Name = "Beam" .. shot
2094
bem.Size = Vector3.new(1, 1, 1)
2095
bem.Transparency = 0.35
2096
bem.TopSurface = 0
2097
bem.BottomSurface = 0
2098
local bemm = Instance.new("SpecialMesh", bem)
2099
bemm.MeshType = 4
2100
bemm.Scale = Vector3.new(1, 4, 4)
2101
local out = Instance.new("Part", larm)
2102
out.Anchored = true
2103
out.BrickColor = BrickColor.new("New Yeller")
2104
out.CanCollide = false
2105
out.FormFactor = 3
2106
out.Name = "Out"
2107
out.Size = Vector3.new(4, 4, 4)
2108
out.Transparency = 0.35
2109
out.TopSurface = 0
2110
out.BottomSurface = 0
2111
local outm = Instance.new("SpecialMesh", out)
2112
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2113
outm.Scale = Vector3.new(6, 4, 6)
2114
local bnd = Instance.new("Part", larm)
2115
bnd.Anchored = true
2116
bnd.BrickColor = BrickColor.new("New Yeller")
2117
bnd.CanCollide = false
2118
bnd.FormFactor = 3
2119
bnd.Name = "Bend"
2120
bnd.Size = Vector3.new(1, 1, 1)
2121
bnd.Transparency = 1
2122
bnd.TopSurface = 0
2123
bnd.BottomSurface = 0
2124
local bndm = Instance.new("SpecialMesh", bnd)
2125
bndm.MeshType = 3
2126
bndm.Scale = Vector3.new(8, 8, 8)
2127
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2128
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2129
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2130
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2131
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2132
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2133
Debounces.Shewt = true
2134
coroutine.wrap(function()
2135
for i = 1, 20, 0.2 do
2136
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2137
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2138
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2139
rng.Transparency = i/20
2140
rng3.Transparency = 1/24
2141
rng4.Transparency = i/26
2142
wait()
2143
end
2144
wait()
2145
rng:Destroy()
2146
end)()
2147
if Debounces.Shewt == true then
2148
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2149
hit = ht.Parent
2150
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2151
if HasntTouched(hit.Name) == true and deb == false then
2152
deb = true
2153
coroutine.wrap(function()
2154
hit:FindFirstChild("Humanoid").PlatformStand = true
2155
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2156-
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2156+
hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2157
end)()
2158
table.insert(Touche, hit.Name)
2159
deb = false
2160
end
2161
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2162
if HasntTouched(hit.Parent.Name) == true and deb == false then
2163
deb = true
2164
coroutine.wrap(function()
2165
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2166
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2167
wait(1)
2168
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2169
end)()
2170
table.insert(Touche, hit.Parent.Name)
2171
deb = false
2172
for i, v in pairs(Touche) do
2173
print(v)
2174
end
2175
end
2176
end
2177
end)
2178
end
2179
for i = 0, 260, 8 do
2180
bem.Size = Vector3.new(i, 3, 3)
2181
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2182
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2183
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2184
bnd.Size = Vector3.new(1,1,1)
2185
bndm.Scale = Vector3.new(8,8,8)
2186
if i % 10 == 0 then
2187
local newRng = rng2:Clone()
2188
newRng.Parent = larm
2189
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2190
local newRngm = rngm2:clone()
2191
newRngm.Parent=newRng
2192
coroutine.wrap(function()
2193
for i = 1, 10, 0.2 do
2194
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2195
newRng.Transparency = i/10
2196
wait()
2197
end
2198
wait()
2199
newRng:Destroy()
2200
end)()
2201
end
2202
wait()
2203
end
2204
wait()
2205
Debounces.Shewt = false
2206
bem:Destroy()
2207
out:Destroy()
2208
bnd:Destroy()
2209
Debounces.Ready = false
2210
for i, v in pairs(Touche) do
2211
table.remove(Touche, i)
2212
end
2213
wait()
2214
table.insert(Touche, char.Name)
2215
Debounces.NoIdl = false
2216
if Debounces.CanAttack == false then
2217
Debounces.CanAttack = true
2218
end
2219
end
2220
end
2221
end)
2222
----------------------------------------------------
2223
--[[mouse.KeyDown:connect(function(key)
2224
	if key == "y" then
2225
		if Debounces.CanAttack == true then
2226
			Debounces.CanAttack = false
2227
			Debounces.NoIdl = true
2228
			Debounces.on = true
2229
				local shell = Instance.new("Part",torso)
2230
				shell.BrickColor = BrickColor.new("New Yeller")
2231
				shell.Anchored = false
2232
				shell.CanCollide = false
2233
				shell.Locked = true
2234
				shell.TopSurface = "SmoothNoOutlines"
2235
				shell.BottomSurface = "SmoothNoOutlines"
2236
				shell.Size = Vector3.new(1.2,1.2,1.2)
2237
				shell.FormFactor = 3
2238
				local shellm = Instance.new("SpecialMesh",shell)
2239
				shellm.MeshType = "Sphere"
2240
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2241
				Omega = function()
2242
					local X = Instance.new("Part",char)
2243
					local O = Instance.new("ObjectValue",X)
2244
					O.Name = "creator"
2245
					X.Locked = true
2246
					X.Name = "Shell"
2247
					X.Anchored = false
2248
					X.CanCollide = false
2249
					X.Transparency = 0.5
2250
					X.Reflectance = 0
2251
					X.BottomSurface = 0
2252
					X.TopSurface = 0
2253
					X.Shape = 0
2254
					local V = Instance.new("ObjectValue",X)
2255
					V.Value = char
2256
					V.Name = "creator"
2257
					X.BrickColor = BrickColor.new("New Yeller")
2258
					X.Size = Vector3.new(40,40,40)
2259
					--X.Material = "Neon"
2260
					local Z = Instance.new("SpecialMesh",X)
2261
					Z.MeshType = "Sphere"
2262
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2263
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2264
					local bv = Instance.new("BodyVelocity",X)
2265
					bv.maxForce = Vector3.new(99999,99999,99999)
2266
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2267
					bv.velocity = root.CFrame.lookVector*10
2268
					Explode = X.Touched:connect(function(hit)
2269
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2270
							local cf = X.CFrame
2271
							bv:Destroy()
2272
							X.Anchored = true
2273
							Z:Remove()
2274
							Explode:disconnect()
2275
							X.Size = Vector3.new(3,3,3)
2276
							X.Touched:connect(function(hit) end)
2277
							X.CanCollide = false
2278
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2279
								if v:FindFirstChild('Humanoid') then
2280-
									v.Humanoid:TakeDamage(math.random(80,120))
2280+
									v.Humanoid:TakeDamage(math.huge)
2281
								end
2282
							end
2283
								for i = 1, (40) do rs:wait()
2284
									X.Transparency = X.Transparency + (1/40)
2285
									X.Size = X.Size + Vector3.new(1,1,1)
2286
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2287
								end
2288
							X:Destroy()
2289
							end
2290
						end)
2291
					end
2292
			for i = 1,200 do
2293
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2294
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2295
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2296
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2297
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2298
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2299
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2300
				if Debounces.on == false then break end
2301
				rs:wait()
2302
			end
2303
			for i = 1,30 do
2304
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2305
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2306
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2307
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2308
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2309
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2310
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2311
				if Debounces.on == false then break end
2312
				rs:wait()
2313
			end
2314
			for i = 1,40 do
2315
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2316
				shell.Size = shell.Size + Vector3.new(1,1,1)
2317
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2318
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2319
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2320
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2321
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2322
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2323
				if Debounces.on == false then break end
2324
				rs:wait()
2325
			end
2326
			for i = 1,40 do
2327
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2328
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2329
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2330
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2331
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2332
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2333
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2334
				if Debounces.on == false then break end
2335
				rs:wait()
2336
			end
2337
			for i = 1,60 do
2338
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2339
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2340
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2341
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2342
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2343
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2344
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2345
				if Debounces.on == false then break end
2346
				rs:wait()
2347
			end
2348
			for i = 1,60 do
2349
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2350
				shell.Size = shell.Size + Vector3.new(1,1,1)
2351
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2352
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2353
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2354
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2355
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2356
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2357
				if Debounces.on == false then break end
2358
				rs:wait()
2359
			end
2360
			if Debounces.CanAttack == false then
2361
				Debounces.CanAttack = true
2362
				Debounces.NoIdl = false
2363
				Debounces.on = false
2364
            end
2365
        end
2366
    end
2367
end)]]--
2368
----------------------------------------------------
2369
Charging = false
2370
mouse.KeyDown:connect(function(key)
2371
	if key == "r" then
2372
		if Charging == false then
2373
			Charging = true
2374
			if Debounces.CanAttack == true then
2375
				Debounces.CanAttack = false
2376
				Debounces.NoIdl = true
2377
				Debounces.on = true
2378
				for i = 1,20 do
2379
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2380
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2381
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2382
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2383
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2384
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2385
					if Debounces.on == false then break end
2386
					rs:wait()
2387
				end
2388
				--[[for i = 1,20 do
2389
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2390
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2391
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2392
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2393
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2394
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2395
					if Debounces.on == false then break end
2396
					rs:wait()
2397
				end]]--
2398
pt=Instance.new('Part',torso)
2399
pt.Anchored=true
2400
pt.CanCollide=false
2401
pt.Locked = true
2402
pt.FormFactor='Custom'
2403
pt.Size=Vector3.new(1,1,1)
2404
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2405
pt.Transparency=.6
2406
pt.BrickColor=BrickColor.new('New Yeller')
2407
msh=Instance.new('SpecialMesh',pt)
2408
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2409
msh.Scale=Vector3.new(8,4,8)
2410
pt2=pt:clone()
2411
pt2.Parent = torso
2412
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2413
pt2.BrickColor=BrickColor.new("New Yeller")
2414
msh2=msh:clone()
2415
msh2.Parent=pt2
2416
msh2.Scale=Vector3.new(10,5,10)
2417
2418
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2419
2420
bl = Instance.new("Part", char)
2421
bl.Locked = true
2422
bl.Name = "Shell"
2423
bl.BrickColor = BrickColor.new("New Yeller")
2424
bl.Anchored = true
2425
bl.CanCollide = false
2426
bl.Transparency = 0
2427
bl.Reflectance = 0
2428
bl.BottomSurface = 0
2429
bl.TopSurface = 0
2430
bl.Shape = 0
2431
blm = Instance.new("SpecialMesh",bl)
2432
blm.MeshType = "Sphere"
2433
blm.Scale = Vector3.new(1,1,1)
2434
blm.MeshId = "rbxassetid://9982590"
2435
2436
	coroutine.resume(coroutine.create(function()
2437
        for i=1, math.huge, 4 do
2438
			if Charging == true then
2439
				rs:wait()
2440
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2441
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2442
				bl.Transparency = bl.Transparency + 0.005
2443
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2444
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2445
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2446
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2447
				elseif Charging == false then break
2448
			end
2449
		end
2450
    end))
2451
2452
repeat
2453
    local p = Instance.new('Part',torso)
2454
    p.formFactor = 'Custom'
2455
    p.Size = Vector3.new(1,1,1)
2456
    p.BrickColor = workspace.Base.BrickColor
2457
    p.CanCollide = false
2458
    p.Transparency = 0
2459
    p.Anchored = true
2460
    p.Locked=true
2461
    p.Material = workspace.Base.Material
2462
    s = math.random(1,40)/10
2463
    local m = Instance.new("BlockMesh",p)
2464
    m.Scale = Vector3.new(s,s,s)
2465
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2466
	--[[coroutine.wrap(function()
2467
		wait(2)
2468
		while Charging == true do
2469
		wait(2)
2470
		GroundWave1()
2471
		wait(2)
2472
		end
2473
	end)()]]--
2474
	Spawn(function()
2475
		while rs:wait() do
2476
			if Charging == true then
2477
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2478
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2479
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2480
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2481
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2482
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2483
			elseif Charging == false then break
2484
			end
2485
		end
2486
	end)
2487
	Spawn(function()
2488
        while rs:wait() do
2489
            if p.Transparency >= 1 then p:Destroy() break end
2490
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2491
            p.Transparency = p.Transparency+0.01
2492
        end
2493
    end)
2494
    wait(.3)
2495
until Charging == false
2496
			end
2497
		end
2498
	end
2499
end)
2500
----------------------------------------------------
2501
mouse.KeyUp:connect(function(key)
2502
	if key == "r" then
2503
		if Charging == true then
2504
			Charging = false
2505
				pt:Destroy()
2506
				pt2:Destroy()
2507
				bl:Destroy()
2508
			if Debounces.CanAttack == false then
2509
				Debounces.CanAttack = true
2510
				Debounces.NoIdl = false
2511
				Debounces.on = false
2512
			end
2513
		end
2514
	end
2515
end)
2516
----------------------------------------------------
2517
mouse.KeyDown:connect(function(key)
2518
	if key == "g" then
2519
		if Debounces.CanAttack == true then
2520
			Debounces.CanAttack = false
2521
			Debounces.NoIdl = true
2522
			Debounces.on = true
2523
				local shell = Instance.new("Part",torso)
2524
				shell.BrickColor = BrickColor.new("New Yeller")
2525
				shell.Anchored = true
2526
				shell.CanCollide = false
2527
				shell.Locked = true
2528
				shell.TopSurface = "SmoothNoOutlines"
2529
				shell.BottomSurface = "SmoothNoOutlines"
2530
				shell.Size = Vector3.new(1,1,1)
2531
				shellm = Instance.new("SpecialMesh",shell)
2532
				shellm.MeshType = "Sphere"
2533
				shellm.Scale = Vector3.new(1,1,1)
2534
				local shell2 = Instance.new("Part",torso)
2535
				shell2.BrickColor = BrickColor.new("New Yeller")
2536
				shell2.Anchored = true
2537
				shell2.CanCollide = false
2538
				shell2.Locked = true
2539
				shell2.TopSurface = "SmoothNoOutlines"
2540
				shell2.BottomSurface = "SmoothNoOutlines"
2541
				shell2.Size = Vector3.new(1,1,1)
2542
				shellm2 = Instance.new("SpecialMesh",shell2)
2543
				shellm2.MeshType = "Sphere"
2544
				shellm2.Scale = Vector3.new(1,1,1)
2545
2546
function FindNearestTorso(Position,Distance,SinglePlayer)
2547
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2548
        local List = {}
2549
        for i,v in pairs(workspace:GetChildren())do
2550
            if v:IsA("Model")then
2551
                if v:findFirstChild("Torso")then
2552
                    if v ~= char then
2553
                        if(v.Torso.Position -Position).magnitude <= Distance then
2554
                            table.insert(List,v)
2555
                        end
2556
                    end
2557
                end
2558
            end
2559
        end
2560
    return List
2561
end
2562
2563
Shell = function()
2564
local X = Instance.new("Part",char)
2565
local O = Instance.new("ObjectValue",X)
2566
        O.Name = "creator"
2567
        X.Locked = true
2568
		X.Name = "Shell"
2569
        X.Anchored = false
2570
        X.CanCollide = false
2571
        X.Transparency = 0
2572
        X.Reflectance = 0
2573
        X.BottomSurface = 0
2574
        X.TopSurface = 0
2575
        X.Shape = 0
2576
        local V = Instance.new("ObjectValue",X)
2577
        V.Value = char
2578
        V.Name = "creator"
2579
        X.BrickColor = BrickColor.new("New Yeller")
2580
        X.Size = Vector3.new(1,1,1)
2581
        --X.Material = "Neon"
2582
        local Z = Instance.new("SpecialMesh",X)
2583
        Z.MeshType = "Sphere"
2584
        Z.Scale = Vector3.new(1,1,1)
2585
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2586
        local bv = Instance.new("BodyVelocity",X)
2587
        bv.maxForce = Vector3.new(99999,99999,99999)
2588
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2589
        bv.velocity = root.CFrame.lookVector*65
2590
Explode = X.Touched:connect(function(hit)
2591
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2592
        local cf = X.CFrame
2593
        bv:Destroy()
2594
        X.Anchored = true
2595
        Z:Remove()
2596
        Explode:disconnect()
2597
        X.Size = Vector3.new(3,3,3)
2598
        X.Touched:connect(function(hit) end)
2599
        X.CanCollide = false
2600
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2601
			if v:FindFirstChild('Humanoid') then
2602-
				v.Humanoid:TakeDamage(math.random(6,12))
2602+
				v.Humanoid:TakeDamage(math.huge)
2603
			end
2604
		end
2605
			for i = 1, (40) do rs:wait()
2606
				X.Transparency = X.Transparency + (1/40)
2607
				X.Size = X.Size + Vector3.new(1,1,1)
2608
				X.CFrame = cf
2609
			end
2610
		X:Destroy()
2611
		end
2612
	end)
2613
end
2614
				Shell()
2615
				for i = 1, 10 do
2616
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2617
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2618
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2619
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2620
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2621
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2622
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2623
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2624
					if Debounces.on == false then break end
2625
					rs:wait()
2626
				end
2627
				Shell()
2628
				shell.Transparency = 1
2629
				for i = 1, 10 do
2630
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2631
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2632
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2633
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2634
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2635
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2636
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2637
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2638
					if Debounces.on == false then break end
2639
					rs:wait()
2640
				end
2641
				Shell()
2642
				shell.Transparency = 0
2643
				shell2.Transparency = 1
2644
				for i = 1, 10 do
2645
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2646
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2647
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2648
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2649
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2650
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2651
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2652
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2653
					if Debounces.on == false then break end
2654
					rs:wait()
2655
				end
2656
				Shell()
2657
				shell2.Transparency = 0
2658
				shell.Transparency = 1
2659
				for i = 1, 10 do
2660
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2661
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2662
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2663
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2664
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2665
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2666
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2667
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2668
					if Debounces.on == false then break end
2669
					rs:wait()
2670
				end
2671
				Shell()
2672
				shell.Transparency = 0
2673
				shell2.Transparency = 1
2674
				for i = 1, 10 do
2675
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2676
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2677
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2678
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2679
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2680
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2681
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2682
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2683
					if Debounces.on == false then break end
2684
					rs:wait()
2685
				end
2686
				Shell()
2687
				shell2.Transparency = 0
2688
				shell.Transparency = 1
2689
				for i = 1, 10 do
2690
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2691
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2692
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2693
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2694
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2695
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2696
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2697
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2698
					if Debounces.on == false then break end
2699
					rs:wait()
2700
				end
2701
				Shell()
2702
				shell.Transparency = 0
2703
				shell2.Transparency = 1
2704
				for i = 1, 10 do
2705
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2706
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2707
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2708
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2709
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2710
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2711
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2712
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2713
					if Debounces.on == false then break end
2714
					rs:wait()
2715
				end
2716
				Shell()
2717
				shell2.Transparency = 0
2718
				shell.Transparency = 1
2719
				for i = 1, 10 do
2720
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2721
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2722
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2723
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2724
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2725
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2726
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2727
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2728
					if Debounces.on == false then break end
2729
					rs:wait()
2730
				end
2731
				Shell()
2732
				shell.Transparency = 0
2733
				shell2.Transparency = 1
2734
				for i = 1, 10 do
2735
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2736
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2737
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2738
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2739
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2740
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2741
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2742
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2743
					if Debounces.on == false then break end
2744
					rs:wait()
2745
				end
2746
				Shell()
2747
				shell2.Transparency = 0
2748
				shell.Transparency = 1
2749
				for i = 1, 10 do
2750
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2751
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2752
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2753
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2754
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2755
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2756
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2757
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2758
					if Debounces.on == false then break end
2759
					rs:wait()
2760
				end
2761
				Shell()
2762
				shell.Transparency = 0
2763
				shell2.Transparency = 1
2764
				for i = 1, 10 do
2765
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2766
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2767
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2768
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2769
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2770
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2771
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2772
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2773
					if Debounces.on == false then break end
2774
					rs:wait()
2775
				end
2776
				Shell()
2777
				shell2.Transparency = 0
2778
				shell.Transparency = 1
2779
				for i = 1, 10 do
2780
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2781
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2782
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2783
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2784
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2785
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2786
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2787
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2788
					if Debounces.on == false then break end
2789
					rs:wait()
2790
				end
2791
				Shell()
2792
				shell.Transparency = 0
2793
				shell2.Transparency = 1
2794
				for i = 1, 10 do
2795
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2796
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2797
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2798
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2799
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2800
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2801
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2802
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2803
					if Debounces.on == false then break end
2804
					rs:wait()
2805
				end
2806
				shell.Transparency = 1
2807
			if Debounces.CanAttack == false then
2808
				Debounces.CanAttack = true
2809
				Debounces.NoIdl = false
2810
				Debounces.on = false
2811
			end
2812
		end
2813
	end
2814
end)
2815
----------------------------------------------------
2816
Search = false
2817
mouse.KeyDown:connect(function(key)
2818
	if key == "n" then
2819
		if Search == false then
2820
			Search = true
2821
			for i,v in pairs(game.Players:getPlayers()) do
2822
				if v.Name~=char.Name then
2823
					for j,k in pairs(v.Character:GetChildren()) do
2824
						if k:IsA("BasePart") and k.Transparency >= 1 then
2825
							bawx=Instance.new("SelectionBox",cam)
2826
							bawx.Color = BrickColor.new("Bright red")
2827
							bawx.Transparency = .5
2828
							bawx.Adornee = k
2829
						end
2830
                    end
2831
                end
2832
            end
2833
		elseif Search == true then
2834
			Search = false
2835
			for i, v in pairs(cam:GetChildren()) do
2836
				if v:IsA("SelectionBox") then
2837
					v:Destroy()
2838
				end
2839
			end
2840
	    end
2841
    end
2842
end)
2843
----------------------------------------------------
2844
Grab = false
2845
mouse.KeyDown:connect(function(key)
2846
    if key == "z" then
2847
        Debounces.on = true
2848
        Debounces.NoIdl = true
2849
		Debounces.ks = true
2850
        if Grab == false then
2851
        gp = nil
2852
		for i = 1, 20 do
2853
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2854
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2855
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2856
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2857
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2858
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2859
			if Debounces.on == false then break end
2860
			rs:wait()
2861
		end
2862
        con1=larm.Touched:connect(function(hit) -- this is grab
2863
            ht = hit.Parent
2864
            hum1=ht:FindFirstChild('Humanoid')
2865
            if hum1 ~= nil then
2866
			    if Debounces.ks==true then
2867
                z = Instance.new("Sound",hed)
2868
                z.SoundId = "rbxassetid://169380525"
2869
                z.Volume = 1
2870
                z:Play()
2871
                Debounces.ks=false
2872
				end
2873
                hum1.PlatformStand=true
2874
                gp = ht
2875
                Grab = true
2876
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2877
                asd.Parent = larm
2878
                asd.Name = "asd"
2879
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2880
            --[[elseif hum1 == nil then
2881
                con1:disconnect()
2882
                wait() return]]--
2883
            end
2884
        end)
2885
		for i = 1, 20 do
2886
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2887
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2888
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2889
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2890
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2891
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2892
			if Debounces.on == false then break end
2893
			rs:wait()
2894
		end
2895
	if hum1 == nil then
2896
    Debounces.on = false
2897
    Debounces.NoIdl = false
2898
	end
2899
	con1:disconnect()
2900
    elseif Grab == true then
2901
        Grab = false
2902
		Punch()
2903
		z = Instance.new("Sound",hed)
2904
		z.SoundId = "rbxassetid://169380525"
2905
		z.Pitch = ptz[math.random(1,#ptz)]
2906
		z.Volume = 1
2907
		z:Play()
2908
		for i = 1, 10 do
2909
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2910
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2911
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2912
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2913
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2914
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2915
			if Debounces.on == false then break end
2916
			rs:wait()
2917
		end
2918
		Punch()
2919
		z = Instance.new("Sound",hed)
2920
		z.SoundId = "rbxassetid://169380525"
2921
		z.Pitch = ptz[math.random(1,#ptz)]
2922
		z.Volume = 1
2923
		z:Play()
2924
		for i = 1, 10 do
2925
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2926
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2927
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2928
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2929
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2930
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2931
			if Debounces.on == false then break end
2932
			rs:wait()
2933
		end
2934
		Punch()
2935
		z = Instance.new("Sound",hed)
2936
		z.SoundId = "rbxassetid://169380525"
2937
		z.Pitch = ptz[math.random(1,#ptz)]
2938
		z.Volume = 1
2939
		z:Play()
2940
		for i = 1, 10 do
2941
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2942
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2943
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2944
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2945
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2946
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2947
			if Debounces.on == false then break end
2948
			rs:wait()
2949
		end
2950
		Punch()
2951
		z = Instance.new("Sound",hed)
2952
		z.SoundId = "rbxassetid://169380525"
2953
		z.Pitch = ptz[math.random(1,#ptz)]
2954
		z.Volume = 1
2955
		z:Play()
2956
		for i = 1, 10 do
2957
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2958
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2959
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2960
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2961
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2962
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2963
			if Debounces.on == false then break end
2964
			rs:wait()
2965
		end
2966
		Punch()
2967
		z = Instance.new("Sound",hed)
2968
		z.SoundId = "rbxassetid://169380525"
2969
		z.Pitch = ptz[math.random(1,#ptz)]
2970
		z.Volume = 1
2971
		z:Play()
2972
		for i = 1, 10 do
2973
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2974
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2975
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2976
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2977
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2978
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2979
			if Debounces.on == false then break end
2980
			rs:wait()
2981
		end
2982
		Punch()
2983
		z = Instance.new("Sound",hed)
2984
		z.SoundId = "rbxassetid://169380525"
2985
		z.Pitch = ptz[math.random(1,#ptz)]
2986
		z.Volume = 1
2987
		z:Play()
2988
		for i = 1, 10 do
2989
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2990
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2991
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2992
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2993
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2994
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2995
			if Debounces.on == false then break end
2996
			rs:wait()
2997
		end
2998
		Punch()
2999
		z = Instance.new("Sound",hed)
3000
		z.SoundId = "rbxassetid://169380525"
3001
		z.Pitch = ptz[math.random(1,#ptz)]
3002
		z.Volume = 1
3003
		z:Play()
3004
		for i = 1, 10 do
3005
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3006
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3007
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3008
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3009
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3010
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3011
			if Debounces.on == false then break end
3012
			rs:wait()
3013
		end
3014
		Punch()
3015
		z = Instance.new("Sound",hed)
3016
		z.SoundId = "rbxassetid://169380525"
3017
		z.Pitch = ptz[math.random(1,#ptz)]
3018
		z.Volume = 1
3019
		z:Play()
3020
		for i = 1, 10 do
3021
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3022
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3023
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3024
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3025
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3026
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3027
			if Debounces.on == false then break end
3028
			rs:wait()
3029
		end
3030
		Punch()
3031
		z = Instance.new("Sound",hed)
3032
		z.SoundId = "rbxassetid://169380525"
3033
		z.Pitch = ptz[math.random(1,#ptz)]
3034
		z.Volume = 1
3035
		z:Play()
3036
		for i = 1, 10 do
3037
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3038
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3039
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3040
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3041
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3042
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3043
			if Debounces.on == false then break end
3044
			rs:wait()
3045
		end
3046
		Punch()
3047
		z = Instance.new("Sound",hed)
3048
		z.SoundId = "rbxassetid://169380525"
3049
		z.Pitch = ptz[math.random(1,#ptz)]
3050
		z.Volume = 1
3051
		z:Play()
3052
		for i = 1, 10 do
3053
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3054
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3055
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3056
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3057
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3058
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3059
			if Debounces.on == false then break end
3060
			rs:wait()
3061
		end
3062
		Punch()
3063
		z = Instance.new("Sound",hed)
3064
		z.SoundId = "rbxassetid://169380525"
3065
		z.Pitch = ptz[math.random(1,#ptz)]
3066
		z.Volume = 1
3067
		z:Play()
3068
		for i = 1, 10 do
3069
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3070
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3071
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3072
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3073
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3074
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3075
			if Debounces.on == false then break end
3076
			rs:wait()
3077
		end
3078
		Punch()
3079
		z = Instance.new("Sound",hed)
3080
		z.SoundId = "rbxassetid://169380525"
3081
		z.Pitch = ptz[math.random(1,#ptz)]
3082
		z.Volume = 1
3083
		z:Play()
3084
		for i = 1, 10 do
3085
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3086
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3087
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3088
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3089
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3090
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3091
			if Debounces.on == false then break end
3092
			rs:wait()
3093
		end
3094
		con1:disconnect()
3095
		Debounces.on = false
3096
		Debounces.NoIdl = false
3097
		if gp ~= nil then
3098
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3099
				for i,v in pairs(larm:GetChildren()) do
3100
					if v.Name == "asd" and v:IsA("Weld") then
3101
				v:Remove()
3102
			end
3103
		end
3104
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3105
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3106
        bv.P = 125000
3107
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3108
        hum1=nil
3109
		ht=nil
3110
        Debounces.on = false
3111
        Debounces.NoIdl = false
3112
        elseif ht == nil then wait()
3113
        Grab = false
3114
        Debounces.on = false
3115
        Debounces.NoIdl = false
3116
            end
3117
        end
3118
    end
3119
end)
3120
----------------------------------------------------
3121
mouse.KeyDown:connect(function(key)
3122
    if string.byte(key) == 52 then
3123
        char.Humanoid.WalkSpeed = 60
3124
    end
3125
end)
3126
mouse.KeyUp:connect(function(key)
3127
    if string.byte(key) == 52 then
3128
        char.Humanoid.WalkSpeed = 8
3129
    end
3130
end)
3131
-------------------------------
3132
local animpose = "Idle"
3133
local lastanimpose = "Idle"
3134
local sine = 0
3135
local change = 1
3136
local val = 0
3137
local ffing = false
3138
-------------------------------
3139
game:GetService("RunService").RenderStepped:connect(function()
3140
--[[if char.Humanoid.Jump == true then
3141
jump = true
3142
else
3143
jump = false
3144
end]]
3145
char.Humanoid.FreeFalling:connect(function(f)
3146
if f then
3147
ffing = true
3148
else
3149
ffing = false
3150
end
3151
end)
3152
sine = sine + change
3153
if jumpn == true then
3154
animpose = "Jumping"
3155
elseif ffing == true then
3156
animpose = "Freefalling"
3157
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3158
animpose = "Idle"
3159
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3160
animpose = "Walking"
3161
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3162
animpose = "Running"
3163
end
3164
if animpose ~= lastanimpose then
3165
sine = 0
3166
if Debounces.NoIdl == false then
3167
if animpose == "Idle" then
3168
for i = 1, 2 do
3169
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3170
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3171
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3172
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3173
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3174
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3175
end
3176
elseif animpose == "Walking" then
3177
for i = 1, 2 do
3178
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3179
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3180
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3181
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3182
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3183
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3184
end
3185
elseif animpose == "Running" then
3186
for i = 1, 2 do
3187
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3188
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3189
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3190
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3191
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3192
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3193
wait()
3194
end
3195
end
3196
else
3197
end
3198
end
3199
lastanimpose = animpose
3200
if Debounces.NoIdl == false then
3201
if animpose == "Idle" then
3202
change = 0.5
3203
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3204
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3205
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3206
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3207
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3208
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3209
elseif animpose == "Walking" then
3210
change = 1
3211
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3212
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3213
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3214
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3215
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3216
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3217
elseif animpose == "Running" then
3218
change = 1
3219
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3220
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3221
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3222
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3223
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3224
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3225
end
3226
end
3227
end)
3228
3229
hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
3230
wait(3)
3231
hum.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
3232
3233
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3234
    --[[Part0 = Vector3 (Start pos)
3235
		Part1 = Vector3 (End pos)
3236
		Times = number (Amount of lightning parts)
3237
		Offset = number (Offset)
3238
		Color = color (brickcolor value)
3239
		Thickness = number (thickness)
3240
		Trans = number (transparency)
3241
    ]]--
3242
    local magz = (Part0 - Part1).magnitude
3243
    local curpos = Part0
3244
    local trz = {-Offset,Offset}
3245
    for i=1,Times do
3246
        local li = Instance.new("Part", torso)
3247
		li.Name = "Lightning"
3248
		li.TopSurface =0
3249
		li.Material = "Neon"
3250
		li.BottomSurface = 0
3251
		li.Anchored = true
3252
		li.Locked = true
3253
		li.Transparency = Trans or 0.4
3254
		li.BrickColor = BrickColor.new(Color)
3255
		li.formFactor = "Custom"
3256
		li.CanCollide = false
3257
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3258
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3259
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3260
        if Times == i then
3261
        local magz2 = (curpos - Part1).magnitude
3262
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3263
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3264
        else
3265
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3266
        end
3267
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3268
        game.Debris:AddItem(li,.1)
3269
    end
3270
end
3271
3272
BodyParts = {} -- Parts to emit lightning effects from
3273
for _, v in pairs(char:GetChildren()) do
3274
    if v:IsA("Part") then
3275
        table.insert(BodyParts, v)
3276
    end
3277
end
3278
3279
Bounding = {} -- Calculate the bounding boxes
3280
for _, v in pairs(BodyParts) do
3281
	local temp = {X=nil, Y=nil, Z=nil}
3282
	temp.X = v.Size.X/2 * 10
3283
	temp.Y = v.Size.Y/2 * 10
3284
	temp.Z = v.Size.Z/2 * 10
3285
	Bounding[v.Name] = temp
3286
	--table.insert(Bounding, v.Name, temp)
3287
end
3288
3289
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3290
	local Body1 = BodyParts[math.random(#BodyParts)]
3291
	local Body2 = BodyParts[math.random(#BodyParts)]
3292
	local Pos1 = Vector3.new(
3293
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3294
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3295
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3296
)
3297
	local Pos2 = Vector3.new(
3298
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3299
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3300
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3301
)
3302
	local SPos1 = Body1.Position + Pos1
3303
	local SPos2 = Body2.Position + Pos2
3304
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3305
end