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Apr 20th, 2017
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  1. --[[
  2. User: spino_claw
  3. Script: SSJ3
  4. Pass: CENSORED
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://20722130"
  51. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  55. ----------------------------------------------------
  56. function lerp(a, b, t) -- Linear interpolation
  57. return a + (b - a)*t
  58. end
  59.  
  60. function slerp(a, b, t) --Spherical interpolation
  61. dot = a:Dot(b)
  62. if dot > 0.99999 or dot < -0.99999 then
  63. return t <= 0.5 and a or b
  64. else
  65. r = math.acos(dot)
  66. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  67. end
  68. end
  69.  
  70. function matrixInterpolate(a, b, t)
  71. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  72. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  73. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  74. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  75. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  76. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  77. local t = v1:Dot(v2)
  78. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  79. return CFrame.new()
  80. end
  81. return CFrame.new(
  82. v0.x, v0.y, v0.z,
  83. v1.x, v1.y, v1.z,
  84. v2.x, v2.y, v2.z,
  85. v3.x, v3.y, v3.z)
  86. end
  87. ----------------------------------------------------
  88. function genWeld(a,b)
  89. local w = Instance.new("Weld",a)
  90. w.Part0 = a
  91. w.Part1 = b
  92. return w
  93. end
  94. function weld(a, b)
  95. local weld = Instance.new("Weld")
  96. weld.Name = "W"
  97. weld.Part0 = a
  98. weld.Part1 = b
  99. weld.C0 = a.CFrame:inverse() * b.CFrame
  100. weld.Parent = a
  101. return weld;
  102. end
  103. ----------------------------------------------------
  104. function Lerp(c1,c2,al)
  105. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  106. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  107. for i,v in pairs(com1) do
  108. com1[i] = v+(com2[i]-v)*al
  109. end
  110. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  111. end
  112. ----------------------------------------------------
  113. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  114. local wld = Instance.new("Weld", wp1)
  115. wld.Part0 = wp0
  116. wld.Part1 = wp1
  117. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  118. end
  119. ----------------------------------------------------
  120. function weld5(part0, part1, c0, c1)
  121. weeld=Instance.new("Weld", part0)
  122. weeld.Part0=part0
  123. weeld.Part1=part1
  124. weeld.C0=c0
  125. weeld.C1=c1
  126. return weeld
  127. end
  128. ----------------------------------------------------
  129. function HasntTouched(plrname)
  130. local ret = true
  131. for _, v in pairs(Touche) do
  132. if v == plrname then
  133. ret = false
  134. end
  135. end
  136. return ret
  137. end
  138. ----------------------------------------------------
  139. newWeld(torso, larm, -1.5, 0.5, 0)
  140. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  141. newWeld(torso, rarm, 1.5, 0.5, 0)
  142. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  143. newWeld(torso, hed, 0, 1.5, 0)
  144. newWeld(torso, lleg, -0.5, -1, 0)
  145. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  146. newWeld(torso, rleg, 0.5, -1, 0)
  147. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  148. newWeld(root, torso, 0, -1, 0)
  149. torso.Weld.C1 = CFrame.new(0, -1, 0)
  150. ----------------------------------------------------
  151. z = Instance.new("Sound", char)
  152. z.SoundId = ""
  153. z.Looped = true
  154. z.Pitch = 1
  155. z.Volume = 1
  156. wait(.1)
  157. z:Play()
  158. ----------------------------------------------------
  159. local Transforming = true
  160. hum.WalkSpeed = 0
  161. local fx = Instance.new("Part",torso)
  162. fx.Anchored = true
  163. fx.Material = "Neon"
  164. fx.CanCollide = false
  165. fx.Locked = true
  166. fx.Transparency = 1
  167. fx.Material = "SmoothPlastic"
  168. fx.Size = Vector3.new(1,1,1)
  169. fx.TopSurface = "SmoothNoOutlines"
  170. fx.BottomSurface = "SmoothNoOutlines"
  171. fx.BrickColor = BrickColor.new("New Yeller")
  172. fxm = Instance.new("SpecialMesh",fx)
  173. fxm.MeshType = "Sphere"
  174. fxm.Scale = Vector3.new(1,1,1)
  175. for i = 1, 20 do rs:wait()
  176. fx.Transparency = fx.Transparency - (1/20)
  177. fx.CFrame = torso.CFrame
  178. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  179. rs:wait()
  180. end
  181. ----------------------------------------------------
  182. local m = Instance.new("Model")
  183. m.Name = "Hair"
  184. p1 = Instance.new("Part", m)
  185. p1.BrickColor = BrickColor.new("New Yeller")
  186. p1.FormFactor = Enum.FormFactor.Symmetric
  187. p1.Size = Vector3.new(1, 1, 1)
  188. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  189. p1.CanCollide = false
  190. p1.Locked = true
  191. p1.BottomSurface = Enum.SurfaceType.Smooth
  192. p1.TopSurface = Enum.SurfaceType.Smooth
  193. b1 = Instance.new("SpecialMesh", p1)
  194. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  195. b1.TextureId = ""
  196. b1.MeshType = Enum.MeshType.FileMesh
  197. b1.Name = "Mesh"
  198. b1.VertexColor = Vector3.new(0, 0, 0)
  199. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  200. p2 = Instance.new("Part", m)
  201. p2.BrickColor = BrickColor.new("Pastel brown")
  202. p2.Transparency = 1
  203. p2.Name = "Head"
  204. p2.FormFactor = Enum.FormFactor.Symmetric
  205. p2.Size = Vector3.new(2, 1, 1)
  206. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  207. p2.CanCollide = false
  208. p2.Locked = true
  209. p2.TopSurface = Enum.SurfaceType.Smooth
  210. b2 = Instance.new("SpecialMesh", p2)
  211. b2.MeshType = Enum.MeshType.Head
  212. b2.Name = "Mesh"
  213. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  214. p3 = Instance.new("Part", m)
  215. p3.BrickColor = BrickColor.new("New Yeller")
  216. p3.FormFactor = Enum.FormFactor.Symmetric
  217. p3.Size = Vector3.new(2, 2, 2)
  218. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  219. p3.CanCollide = false
  220. p3.Locked = true
  221. p3.BottomSurface = Enum.SurfaceType.Smooth
  222. p3.TopSurface = Enum.SurfaceType.Smooth
  223. b3 = Instance.new("SpecialMesh", p3)
  224. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  225. b3.TextureId = ""
  226. b3.MeshType = Enum.MeshType.FileMesh
  227. b3.Name = "Mesh"
  228. b3.VertexColor = Vector3.new(0, 0, 0)
  229. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  230. p4 = Instance.new("Part", m)
  231. p4.BrickColor = BrickColor.new("New Yeller")
  232. p4.FormFactor = Enum.FormFactor.Symmetric
  233. p4.Size = Vector3.new(1, 1, 1)
  234. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  235. p4.CanCollide = false
  236. p4.Locked = true
  237. p4.BottomSurface = Enum.SurfaceType.Smooth
  238. p4.TopSurface = Enum.SurfaceType.Smooth
  239. b4 = Instance.new("SpecialMesh", p4)
  240. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  241. b4.TextureId = ""
  242. b4.MeshType = Enum.MeshType.FileMesh
  243. b4.Name = "Mesh"
  244. b4.VertexColor = Vector3.new(0, 0, 0)
  245. p5 = Instance.new("Part", m)
  246. p5.BrickColor = BrickColor.new("New Yeller")
  247. p5.FormFactor = Enum.FormFactor.Symmetric
  248. p5.Size = Vector3.new(1, 1, 1)
  249. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  250. p5.CanCollide = false
  251. p5.Locked = true
  252. p5.BottomSurface = Enum.SurfaceType.Smooth
  253. p5.TopSurface = Enum.SurfaceType.Smooth
  254. b5 = Instance.new("SpecialMesh", p5)
  255. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  256. b5.TextureId = ""
  257. b5.MeshType = Enum.MeshType.FileMesh
  258. b5.Name = "Mesh"
  259. b5.VertexColor = Vector3.new(0, 0, 0)
  260. b5.Scale = Vector3.new(1, 0.899999976, 1)
  261. p6 = Instance.new("Part", m)
  262. p6.BrickColor = BrickColor.new("New Yeller")
  263. p6.FormFactor = Enum.FormFactor.Symmetric
  264. p6.Size = Vector3.new(1, 1, 1)
  265. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  266. p6.CanCollide = false
  267. p6.Locked = true
  268. p6.BottomSurface = Enum.SurfaceType.Smooth
  269. p6.TopSurface = Enum.SurfaceType.Smooth
  270. b6 = Instance.new("SpecialMesh", p6)
  271. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  272. b6.TextureId = ""
  273. b6.MeshType = Enum.MeshType.FileMesh
  274. b6.Name = "Mesh"
  275. b6.VertexColor = Vector3.new(0, 0, 0)
  276. p7 = Instance.new("Part", m)
  277. p7.BrickColor = BrickColor.new("New Yeller")
  278. p7.FormFactor = Enum.FormFactor.Symmetric
  279. p7.Size = Vector3.new(1, 1, 1)
  280. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  281. p7.CanCollide = false
  282. p7.Locked = true
  283. p7.BottomSurface = Enum.SurfaceType.Smooth
  284. p7.TopSurface = Enum.SurfaceType.Smooth
  285. b7 = Instance.new("SpecialMesh", p7)
  286. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  287. b7.TextureId = ""
  288. b7.MeshType = Enum.MeshType.FileMesh
  289. b7.Name = "Mesh"
  290. b7.VertexColor = Vector3.new(0, 0, 0)
  291. p8 = Instance.new("Part", m)
  292. p8.BrickColor = BrickColor.new("New Yeller")
  293. p8.FormFactor = Enum.FormFactor.Symmetric
  294. p8.Size = Vector3.new(1, 1, 1)
  295. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  296. p8.CanCollide = false
  297. p8.Locked = true
  298. p8.BottomSurface = Enum.SurfaceType.Smooth
  299. p8.TopSurface = Enum.SurfaceType.Smooth
  300. b8 = Instance.new("SpecialMesh", p8)
  301. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  302. b8.TextureId = ""
  303. b8.MeshType = Enum.MeshType.FileMesh
  304. b8.Name = "Mesh"
  305. b8.VertexColor = Vector3.new(0, 0, 0)
  306. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  307. p9 = Instance.new("Part", m)
  308. p9.BrickColor = BrickColor.new("New Yeller")
  309. p9.FormFactor = Enum.FormFactor.Symmetric
  310. p9.Size = Vector3.new(2, 1, 2)
  311. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  312. p9.CanCollide = false
  313. p9.Locked = true
  314. p9.BottomSurface = Enum.SurfaceType.Smooth
  315. p9.TopSurface = Enum.SurfaceType.Smooth
  316. b9 = Instance.new("SpecialMesh", p9)
  317. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  318. b9.TextureId = ""
  319. b9.MeshType = Enum.MeshType.FileMesh
  320. b9.Name = "Mesh"
  321. b9.VertexColor = Vector3.new(0, 0, 0)
  322. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  323. p10 = Instance.new("Part", m)
  324. p10.BrickColor = BrickColor.new("New Yeller")
  325. p10.FormFactor = Enum.FormFactor.Symmetric
  326. p10.Size = Vector3.new(1, 1, 1)
  327. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  328. p10.CanCollide = false
  329. p10.Locked = true
  330. p10.BottomSurface = Enum.SurfaceType.Smooth
  331. p10.TopSurface = Enum.SurfaceType.Smooth
  332. b10 = Instance.new("SpecialMesh", p10)
  333. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  334. b10.TextureId = ""
  335. b10.MeshType = Enum.MeshType.FileMesh
  336. b10.Name = "Mesh"
  337. b10.VertexColor = Vector3.new(0, 0, 0)
  338. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  339. p11 = Instance.new("Part", m)
  340. p11.BrickColor = BrickColor.new("New Yeller")
  341. p11.FormFactor = Enum.FormFactor.Symmetric
  342. p11.Size = Vector3.new(1, 1, 1)
  343. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  344. p11.CanCollide = false
  345. p11.Locked = true
  346. p11.BottomSurface = Enum.SurfaceType.Smooth
  347. p11.TopSurface = Enum.SurfaceType.Smooth
  348. b11 = Instance.new("SpecialMesh", p11)
  349. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  350. b11.TextureId = ""
  351. b11.MeshType = Enum.MeshType.FileMesh
  352. b11.Name = "Mesh"
  353. b11.VertexColor = Vector3.new(0, 0, 0)
  354. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  355. p12 = Instance.new("Part", m)
  356. p12.BrickColor = BrickColor.new("New Yeller")
  357. p12.FormFactor = Enum.FormFactor.Custom
  358. p12.Size = Vector3.new(1, 3.5, 1)
  359. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  360. p12.CanCollide = false
  361. p12.Locked = true
  362. p12.BottomSurface = Enum.SurfaceType.Smooth
  363. p12.TopSurface = Enum.SurfaceType.Smooth
  364. b12 = Instance.new("SpecialMesh", p12)
  365. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  366. b12.TextureId = ""
  367. b12.MeshType = Enum.MeshType.FileMesh
  368. b12.Name = "Mesh"
  369. b12.VertexColor = Vector3.new(0, 0, 0)
  370. b12.Scale = Vector3.new(1, 3, 1.29999995)
  371. p13 = Instance.new("Part", m)
  372. p13.BrickColor = BrickColor.new("New Yeller")
  373. p13.FormFactor = Enum.FormFactor.Custom
  374. p13.Size = Vector3.new(1, 2, 1)
  375. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  376. p13.CanCollide = false
  377. p13.Locked = true
  378. p13.BottomSurface = Enum.SurfaceType.Smooth
  379. p13.TopSurface = Enum.SurfaceType.Smooth
  380. b13 = Instance.new("SpecialMesh", p13)
  381. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  382. b13.TextureId = ""
  383. b13.MeshType = Enum.MeshType.FileMesh
  384. b13.Name = "Mesh"
  385. b13.VertexColor = Vector3.new(0, 0, 0)
  386. b13.Scale = Vector3.new(1, 3, 1.29999995)
  387. p14 = Instance.new("Part", m)
  388. p14.BrickColor = BrickColor.new("New Yeller")
  389. p14.FormFactor = Enum.FormFactor.Custom
  390. p14.Size = Vector3.new(1, 2, 1)
  391. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  392. p14.CanCollide = false
  393. p14.Locked = true
  394. p14.BottomSurface = Enum.SurfaceType.Smooth
  395. p14.TopSurface = Enum.SurfaceType.Smooth
  396. b14 = Instance.new("SpecialMesh", p14)
  397. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  398. b14.TextureId = ""
  399. b14.MeshType = Enum.MeshType.FileMesh
  400. b14.Name = "Mesh"
  401. b14.VertexColor = Vector3.new(0, 0, 0)
  402. b14.Scale = Vector3.new(1, 3, 1.29999995)
  403. p15 = Instance.new("Part", m)
  404. p15.BrickColor = BrickColor.new("New Yeller")
  405. p15.FormFactor = Enum.FormFactor.Custom
  406. p15.Size = Vector3.new(1, 2.5, 1)
  407. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  408. p15.CanCollide = false
  409. p15.Locked = true
  410. p15.BottomSurface = Enum.SurfaceType.Smooth
  411. p15.TopSurface = Enum.SurfaceType.Smooth
  412. b15 = Instance.new("SpecialMesh", p15)
  413. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  414. b15.TextureId = ""
  415. b15.MeshType = Enum.MeshType.FileMesh
  416. b15.Name = "Mesh"
  417. b15.VertexColor = Vector3.new(0, 0, 0)
  418. b15.Scale = Vector3.new(1, 3, 1.29999995)
  419. p16 = Instance.new("Part", m)
  420. p16.BrickColor = BrickColor.new("New Yeller")
  421. p16.FormFactor = Enum.FormFactor.Custom
  422. p16.Size = Vector3.new(1, 2.5, 1)
  423. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  424. p16.CanCollide = false
  425. p16.Locked = true
  426. p16.BottomSurface = Enum.SurfaceType.Smooth
  427. p16.TopSurface = Enum.SurfaceType.Smooth
  428. b16 = Instance.new("SpecialMesh", p16)
  429. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  430. b16.TextureId = ""
  431. b16.MeshType = Enum.MeshType.FileMesh
  432. b16.Name = "Mesh"
  433. b16.VertexColor = Vector3.new(0, 0, 0)
  434. b16.Scale = Vector3.new(1, 3, 1.29999995)
  435. p17 = Instance.new("Part", m)
  436. p17.BrickColor = BrickColor.new("New Yeller")
  437. p17.FormFactor = Enum.FormFactor.Custom
  438. p17.Size = Vector3.new(1, 2.4000001, 1)
  439. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  440. p17.CanCollide = false
  441. p17.Locked = true
  442. p17.BottomSurface = Enum.SurfaceType.Smooth
  443. p17.TopSurface = Enum.SurfaceType.Smooth
  444. b17 = Instance.new("SpecialMesh", p17)
  445. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  446. b17.TextureId = ""
  447. b17.MeshType = Enum.MeshType.FileMesh
  448. b17.Name = "Mesh"
  449. b17.VertexColor = Vector3.new(0, 0, 0)
  450. b17.Scale = Vector3.new(1, 3, 1.29999995)
  451. p18 = Instance.new("Part", m)
  452. p18.BrickColor = BrickColor.new("New Yeller")
  453. p18.FormFactor = Enum.FormFactor.Custom
  454. p18.Size = Vector3.new(2, 2, 2)
  455. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  456. p18.CanCollide = false
  457. p18.Locked = true
  458. p18.BottomSurface = Enum.SurfaceType.Smooth
  459. p18.TopSurface = Enum.SurfaceType.Smooth
  460. b18 = Instance.new("SpecialMesh", p18)
  461. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  462. b18.TextureId = ""
  463. b18.MeshType = Enum.MeshType.FileMesh
  464. b18.Name = "Mesh"
  465. b18.VertexColor = Vector3.new(0, 0, 0)
  466. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  467. w1 = Instance.new("Weld", p1)
  468. w1.Name = "Head_Weld"
  469. w1.Part0 = p1
  470. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  471. w1.Part1 = p2
  472. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  473. w2 = Instance.new("Weld", p2)
  474. w2.Name = "Part_Weld"
  475. w2.Part0 = p2
  476. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  477. w2.Part1 = p3
  478. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  479. w3 = Instance.new("Weld", p3)
  480. w3.Name = "Part_Weld"
  481. w3.Part0 = p3
  482. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  483. w3.Part1 = p4
  484. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  485. w4 = Instance.new("Weld", p4)
  486. w4.Name = "Part_Weld"
  487. w4.Part0 = p4
  488. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  489. w4.Part1 = p5
  490. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  491. w5 = Instance.new("Weld", p5)
  492. w5.Name = "Part_Weld"
  493. w5.Part0 = p5
  494. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  495. w5.Part1 = p6
  496. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  497. w6 = Instance.new("Weld", p6)
  498. w6.Name = "Part_Weld"
  499. w6.Part0 = p6
  500. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  501. w6.Part1 = p7
  502. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  503. w7 = Instance.new("Weld", p7)
  504. w7.Name = "Part_Weld"
  505. w7.Part0 = p7
  506. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  507. w7.Part1 = p8
  508. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  509. w8 = Instance.new("Weld", p8)
  510. w8.Name = "Part_Weld"
  511. w8.Part0 = p8
  512. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  513. w8.Part1 = p9
  514. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  515. w9 = Instance.new("Weld", p9)
  516. w9.Name = "Part_Weld"
  517. w9.Part0 = p9
  518. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  519. w9.Part1 = p10
  520. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  521. w10 = Instance.new("Weld", p10)
  522. w10.Name = "Part_Weld"
  523. w10.Part0 = p10
  524. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  525. w10.Part1 = p11
  526. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  527. w11 = Instance.new("Weld", p11)
  528. w11.Name = "Part_Weld"
  529. w11.Part0 = p11
  530. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  531. w11.Part1 = p12
  532. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  533. w12 = Instance.new("Weld", p12)
  534. w12.Name = "Part_Weld"
  535. w12.Part0 = p12
  536. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  537. w12.Part1 = p13
  538. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  539. w13 = Instance.new("Weld", p13)
  540. w13.Name = "Part_Weld"
  541. w13.Part0 = p13
  542. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  543. w13.Part1 = p14
  544. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  545. w14 = Instance.new("Weld", p14)
  546. w14.Name = "Part_Weld"
  547. w14.Part0 = p14
  548. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  549. w14.Part1 = p15
  550. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  551. w15 = Instance.new("Weld", p15)
  552. w15.Name = "Part_Weld"
  553. w15.Part0 = p15
  554. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  555. w15.Part1 = p16
  556. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  557. w16 = Instance.new("Weld", p16)
  558. w16.Name = "Part_Weld"
  559. w16.Part0 = p16
  560. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  561. w16.Part1 = p17
  562. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  563. w17 = Instance.new("Weld", p17)
  564. w17.Name = "Part_Weld"
  565. w17.Part0 = p17
  566. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  567. w17.Part1 = p18
  568. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  569. m.Parent = char
  570. m:MakeJoints()
  571. ----------------------------------------------------
  572. GroundWave1 = function()
  573. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  574. local Colors = {"New Yeller", "New Yeller"}
  575. local wave = Instance.new("Part", torso)
  576. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  577. wave.Anchored = true
  578. wave.CanCollide = false
  579. wave.Locked = true
  580. wave.Size = Vector3.new(1, 1, 1)
  581. wave.TopSurface = "Smooth"
  582. wave.BottomSurface = "Smooth"
  583. wave.Transparency = 0.35
  584. wave.CFrame = HandCF
  585. wm = Instance.new("SpecialMesh", wave)
  586. wm.MeshId = "rbxassetid://3270017"
  587. coroutine.wrap(function()
  588. for i = 1, 30, 1 do
  589. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  590. wave.Size = wm.Scale
  591. wave.CFrame = HandCF
  592. wave.Transparency = i/30
  593. wait()
  594. end
  595. wait()
  596. wave:Destroy()
  597. end)()
  598. end
  599. ----------------------------------------------------
  600. GroundWave = function()
  601. if Transforming == true then
  602. local wave = Instance.new("Part", torso)
  603. wave.BrickColor = BrickColor.new("New Yeller")
  604. wave.Anchored = true
  605. wave.CanCollide = false
  606. wave.Locked = true
  607. wave.Size = Vector3.new(1, 1, 1)
  608. wave.TopSurface = "Smooth"
  609. wave.BottomSurface = "Smooth"
  610. wave.Transparency = 0.35
  611. wave.CFrame = fx.CFrame
  612. wm = Instance.new("SpecialMesh", wave)
  613. wm.MeshType = "Sphere"
  614. wm.Scale = Vector3.new(1,1,1)
  615. coroutine.wrap(function()
  616. for i = 1, 18, 1 do
  617. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  618. --wave.Size = wm.Scale
  619. wave.CFrame = fx.CFrame
  620. wave.Transparency = i/14
  621. wait()
  622. end
  623. wait()
  624. wave:Destroy()
  625. end)()
  626. elseif Transforming == false then
  627. wait()
  628. end
  629. end
  630.  
  631. for i = 1, 100 do rs:wait()
  632. fx.CFrame = torso.CFrame
  633. end
  634.  
  635. Spawn(function()
  636. while wait(1) do
  637. GroundWave()
  638. end
  639. end)
  640.  
  641. wait(4)
  642.  
  643. Transforming = false
  644.  
  645. for i = 1, 20 do rs:wait()
  646. fx.Transparency = fx.Transparency + (1/20)
  647. fx.CFrame = torso.CFrame
  648. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  649. rs:wait()
  650. end
  651.  
  652. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  653. local wave = Instance.new("Part", torso)
  654. wave.BrickColor = BrickColor.new("Institutional white")
  655. wave.Anchored = true
  656. wave.CanCollide = false
  657. wave.Locked = true
  658. wave.Size = Vector3.new(1, 1, 1)
  659. wave.TopSurface = "Smooth"
  660. wave.BottomSurface = "Smooth"
  661. wave.Transparency = 0.35
  662. wave.CFrame = HandCF
  663. wm = Instance.new("SpecialMesh", wave)
  664. wm.MeshId = "rbxassetid://3270017"
  665. coroutine.wrap(function()
  666. for i = 1, 14, 1 do
  667. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  668. wave.Size = wm.Scale
  669. wave.CFrame = HandCF
  670. wave.Transparency = i/14
  671. wait()
  672. end
  673. wait()
  674. wave:Destroy()
  675. end)()
  676. hum.WalkSpeed = 16
  677. ----------------------------------------------------
  678. Blast = function()
  679. local Colors = {"New Yeller", "New Yeller"}
  680. local wave = Instance.new("Part", torso)
  681. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  682. wave.Anchored = true
  683. wave.CanCollide = false
  684. wave.Locked = true
  685. wave.Size = Vector3.new(1, 1, 1)
  686. wave.TopSurface = "Smooth"
  687. wave.BottomSurface = "Smooth"
  688. wave.Transparency = 0.35
  689. wave.CFrame = rarm.CFrame
  690. wm = Instance.new("SpecialMesh", wave)
  691. wm.MeshType = "Sphere"
  692. wm.Scale = Vector3.new(1,1,1)
  693. z = Instance.new("Sound",wave)
  694. z.SoundId = "rbxassetid://237035051"
  695. z.Volume = 1
  696. z.Pitch = .9
  697. z:Play()
  698. coroutine.wrap(function()
  699. for i = 1, 30, 1 do
  700. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  701. --wave.Size = wm.Scale
  702. wave.CFrame = rarm.CFrame
  703. wave.Transparency = (1/14)
  704. rs:wait()
  705. end
  706. rs:wait()
  707. wave:Destroy()
  708. z:Destroy()
  709. end)()
  710. end
  711. ----------------------------------------------------
  712. rarm.Touched:connect(function(ht)
  713. hit = ht.Parent
  714. if ht and hit:IsA("Model") then
  715. if hit:FindFirstChild("Humanoid") then
  716. if hit.Name ~= p.Name then
  717. if Debounces.RPunch == true and Debounces.RPunched == false then
  718. Debounces.RPunched = true
  719. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  720. if Debounces.ks==true then
  721. z = Instance.new("Sound",hed)
  722. z.SoundId = "rbxassetid://169380525"
  723. z.Pitch = ptz[math.random(1,#ptz)]
  724. z.Volume = 1
  725. z:Play()
  726. end
  727. wait(.2)
  728. Debounces.RPunched = false
  729. end
  730. end
  731. end
  732. elseif ht and hit:IsA("Hat") then
  733. if hit.Parent.Name ~= p.Name then
  734. if hit.Parent:FindFirstChild("Humanoid") then
  735. if Debounces.RPunch == true and Debounces.RPunched == false then
  736. Debounces.RPunched = true
  737. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  738. if Debounces.ks==true then
  739. z = Instance.new("Sound",hed)
  740. z.SoundId = "rbxassetid://169380525"
  741. z.Pitch = ptz[math.random(1,#ptz)]
  742. z.Volume = 1
  743. z:Play()
  744. end
  745. wait(.2)
  746. Debounces.RPunched = false
  747. end
  748. end
  749. end
  750. end
  751. end)
  752. larm.Touched:connect(function(ht)
  753. hit = ht.Parent
  754. if ht and hit:IsA("Model") then
  755. if hit:FindFirstChild("Humanoid") then
  756. if hit.Name ~= p.Name then
  757. if Debounces.LPunch == true and Debounces.LPunched == false then
  758. Debounces.LPunched = true
  759. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  760. if Debounces.ks2==true then
  761. z = Instance.new("Sound",hed)
  762. z.SoundId = "rbxassetid://169380525"
  763. z.Pitch = ptz[math.random(1,#ptz)]
  764. z.Volume = 1
  765. z:Play()
  766. end
  767. wait(.2)
  768. Debounces.LPunched = false
  769. end
  770. end
  771. end
  772. elseif ht and hit:IsA("Hat") then
  773. if hit.Parent.Name ~= p.Name then
  774. if hit.Parent:FindFirstChild("Humanoid") then
  775. if Debounces.LPunch == true and Debounces.LPunched == false then
  776. Debounces.LPunched = true
  777. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  778. if Debounces.ks2==true then
  779. z = Instance.new("Sound",hed)
  780. z.SoundId = "rbxassetid://169380525"
  781. z.Pitch = ptz[math.random(1,#ptz)]
  782. z.Volume = 1
  783. z:Play()
  784. end
  785. wait(.2)
  786. Debounces.LPunched = false
  787. end
  788. end
  789. end
  790. end
  791. end)
  792. ----------------------------------------------------
  793. mod4 = Instance.new("Model",char)
  794.  
  795. ptez = {0.7, 0.8, 0.9, 1}
  796.  
  797. function FindNearestTorso(Position,Distance,SinglePlayer)
  798. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  799. local List = {}
  800. for i,v in pairs(workspace:GetChildren())do
  801. if v:IsA("Model")then
  802. if v:findFirstChild("Torso")then
  803. if v ~= char then
  804. if(v.Torso.Position -Position).magnitude <= Distance then
  805. table.insert(List,v)
  806. end
  807. end
  808. end
  809. end
  810. end
  811. return List
  812. end
  813.  
  814. function Punch()
  815. part=Instance.new('Part',mod4)
  816. part.Anchored=true
  817. part.CanCollide=false
  818. part.FormFactor='Custom'
  819. part.Size=Vector3.new(.2,.2,.2)
  820. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  821. part.Transparency=.7
  822. part.BrickColor=BrickColor.new('New Yeller')
  823. mesh=Instance.new('SpecialMesh',part)
  824. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  825. mesh.Scale=Vector3.new(3,3,3)
  826. part2=Instance.new('Part',mod4)
  827. part2.Anchored=true
  828. part2.CanCollide=false
  829. part2.FormFactor='Custom'
  830. part2.Size=Vector3.new(.2,.2,.2)
  831. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  832. part2.Transparency=.7
  833. part2.BrickColor=BrickColor.new('New Yeller')
  834. mesh2=Instance.new('SpecialMesh',part2)
  835. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  836. mesh2.Scale=Vector3.new(3,1.5,3)
  837. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  838. if v:FindFirstChild('Humanoid') then
  839. v.Humanoid:TakeDamage(math.huge)
  840. end
  841. end
  842. coroutine.resume(coroutine.create(function()
  843. for i=0,0.62,0.4 do
  844. wait()
  845. part.CFrame=part.CFrame
  846. part.Transparency=i
  847. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  848. part2.CFrame=part2.CFrame
  849. part2.Transparency=i
  850. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  851. end
  852. part.Parent=nil
  853. part2.Parent=nil
  854. end))
  855. end
  856. ----------------------------------------------------
  857. rarm.Touched:connect(function(ht)
  858. hit = ht.Parent
  859. if ht and hit:IsA("Model") then
  860. if hit:FindFirstChild("Humanoid") then
  861. if hit.Name ~= p.Name then
  862. if Debounces.RPunch == true and Debounces.RPunched == false then
  863. Debounces.RPunched = true
  864. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  865. if Debounces.ks==true then
  866. z = Instance.new("Sound",hed)
  867. z.SoundId = "rbxassetid://169380525"
  868. z.Pitch = ptz[math.random(1,#ptz)]
  869. z.Volume = 1
  870. z:Play()
  871. end
  872. wait(.2)
  873. Debounces.RPunched = false
  874. end
  875. end
  876. end
  877. elseif ht and hit:IsA("Hat") then
  878. if hit.Parent.Name ~= p.Name then
  879. if hit.Parent:FindFirstChild("Humanoid") then
  880. if Debounces.RPunch == true and Debounces.RPunched == false then
  881. Debounces.RPunched = true
  882. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  883. if Debounces.ks==true then
  884. z = Instance.new("Sound",hed)
  885. z.SoundId = "rbxassetid://169380525"
  886. z.Pitch = ptz[math.random(1,#ptz)]
  887. z.Volume = 1
  888. z:Play()
  889. end
  890. wait(.2)
  891. Debounces.RPunched = false
  892. end
  893. end
  894. end
  895. end
  896. end)
  897. larm.Touched:connect(function(ht)
  898. hit = ht.Parent
  899. if ht and hit:IsA("Model") then
  900. if hit:FindFirstChild("Humanoid") then
  901. if hit.Name ~= p.Name then
  902. if Debounces.LPunch == true and Debounces.LPunched == false then
  903. Debounces.LPunched = true
  904. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  905. if Debounces.ks2==true then
  906. z = Instance.new("Sound",hed)
  907. z.SoundId = "rbxassetid://169380525"
  908. z.Pitch = ptz[math.random(1,#ptz)]
  909. z.Volume = 1
  910. z:Play()
  911. end
  912. wait(.2)
  913. Debounces.LPunched = false
  914. end
  915. end
  916. end
  917. elseif ht and hit:IsA("Hat") then
  918. if hit.Parent.Name ~= p.Name then
  919. if hit.Parent:FindFirstChild("Humanoid") then
  920. if Debounces.LPunch == true and Debounces.LPunched == false then
  921. Debounces.LPunched = true
  922. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  923. if Debounces.ks2==true then
  924. z = Instance.new("Sound",hed)
  925. z.SoundId = "rbxassetid://169380525"
  926. z.Pitch = ptz[math.random(1,#ptz)]
  927. z.Volume = 1
  928. z:Play()
  929. end
  930. wait(.2)
  931. Debounces.LPunched = false
  932. end
  933. end
  934. end
  935. end
  936. end)
  937. ----------------------------------------------------
  938. local player = game.Players.LocalPlayer
  939. local pchar = player.Character
  940. local mouse = player:GetMouse()
  941. local cam = workspace.CurrentCamera
  942.  
  943. local rad = math.rad
  944.  
  945. local keysDown = {}
  946. local flySpeed = 0
  947. local MAX_FLY_SPEED = 150
  948.  
  949. local canFly = false
  950. local flyToggled = false
  951.  
  952. local forward, side = 0, 0
  953. local lastForward, lastSide = 0, 0
  954.  
  955. local floatBP = Instance.new("BodyPosition")
  956. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  957. local flyBV = Instance.new("BodyVelocity")
  958. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  959. local turnBG = Instance.new("BodyGyro")
  960. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  961.  
  962. mouse.KeyDown:connect(function(key)
  963. keysDown[key] = true
  964.  
  965. if key == "f" then
  966. flyToggled = not flyToggled
  967.  
  968. if not flyToggled then
  969. stanceToggle = "Normal"
  970. floatBP.Parent = nil
  971. flyBV.Parent = nil
  972. turnBG.Parent = nil
  973. root.Velocity = Vector3.new()
  974. pchar.Humanoid.PlatformStand = false
  975. end
  976. end
  977.  
  978. end)
  979. mouse.KeyUp:connect(function(key)
  980. keysDown[key] = nil
  981. end)
  982.  
  983. local function updateFly()
  984.  
  985. if not flyToggled then return end
  986.  
  987. lastForward = forward
  988. lastSide = side
  989.  
  990. forward = 0
  991. side = 0
  992.  
  993. if keysDown.w then
  994. forward = forward + 1
  995. end
  996. if keysDown.s then
  997. forward = forward - 1
  998. end
  999. if keysDown.a then
  1000. side = side - 1
  1001. end
  1002. if keysDown.d then
  1003. side = side + 1
  1004. end
  1005.  
  1006. canFly = (forward ~= 0 or side ~= 0)
  1007.  
  1008. if canFly then
  1009. stanceToggle = "Floating"
  1010. turnBG.Parent = root
  1011. floatBP.Parent = nil
  1012. flyBV.Parent = root
  1013.  
  1014. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1015. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1016. else
  1017. floatBP.position = root.Position
  1018. floatBP.Parent = root
  1019.  
  1020. flySpeed = flySpeed - 1
  1021. if flySpeed < 0 then flySpeed = 0 end
  1022. end
  1023.  
  1024. local camCF = cam.CoordinateFrame
  1025. local in_forward = canFly and forward or lastForward
  1026. local in_side = canFly and side or lastSide
  1027.  
  1028. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1029. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1030.  
  1031. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1032. 0)
  1033. end
  1034.  
  1035. game:service'RunService'.RenderStepped:connect(function()
  1036. if flyToggled then
  1037. pchar.Humanoid.PlatformStand = true
  1038. end
  1039. updateFly()
  1040. end)
  1041. -------------------------------
  1042. mouse.KeyDown:connect(function(key)
  1043. if key == "q" then
  1044. if Debounces.CanAttack == true then
  1045. Debounces.CanAttack = false
  1046. Debounces.NoIdl = true
  1047. Debounces.on = true
  1048. function FindNearestTorso(Position,Distance,SinglePlayer)
  1049. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1050. local List = {}
  1051. for i,v in pairs(workspace:GetChildren())do
  1052. if v:IsA("Model")then
  1053. if v:findFirstChild("Torso")then
  1054. if v ~= char then
  1055. if(v.Torso.Position -Position).magnitude <= Distance then
  1056. table.insert(List,v)
  1057. end
  1058. end
  1059. end
  1060. end
  1061. end
  1062. return List
  1063. end
  1064. z = Instance.new("Sound",hed)
  1065. z.SoundId = "rbxassetid://232213955"
  1066. z.Pitch = 1
  1067. z.Volume = 1
  1068. wait(0.2)
  1069. z:Play()
  1070. sp = Instance.new("Part",rarm)
  1071. sp.Anchored = true
  1072. sp.CanCollide = false
  1073. sp.Locked = true
  1074. sp.Transparency = 0
  1075. sp.Material = "Neon"
  1076. sp.Size = Vector3.new(1,1,1)
  1077. sp.TopSurface = "SmoothNoOutlines"
  1078. sp.BottomSurface = "SmoothNoOutlines"
  1079. sp.BrickColor = BrickColor.new("New Yeller")
  1080. spm = Instance.new("SpecialMesh",sp)
  1081. spm.MeshType = "Sphere"
  1082. spm.Scale = Vector3.new(21,21,21)
  1083. sp2 = Instance.new("Part", rarm)
  1084. sp2.Name = "Energy"
  1085. sp2.BrickColor = BrickColor.new("New Yeller")
  1086. sp2.Size = Vector3.new(1, 1, 1)
  1087. sp2.Shape = "Ball"
  1088. sp2.CanCollide = false
  1089. sp2.Anchored = true
  1090. sp2.Locked = true
  1091. sp2.TopSurface = 0
  1092. sp2.BottomSurface = 0
  1093. sp2.Transparency = 1
  1094. spm2 = Instance.new("SpecialMesh",sp2)
  1095. spm2.MeshId = "rbxassetid://9982590"
  1096. spm2.Scale = Vector3.new(2,2,2)
  1097. for i = 1, 20 do
  1098. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1099. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1106. if Debounces.on == false then break end
  1107. rs:wait()
  1108. end
  1109. for i = 1, 100, 20 do rs:wait()
  1110. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1111. end
  1112. for i = 1, 20 do
  1113. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1120. if Debounces.on == false then break end
  1121. rs:wait()
  1122. end
  1123. sp.Transparency = 1
  1124. for i = 1, 20 do
  1125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1131. if Debounces.on == false then break end
  1132. rs:wait()
  1133. end
  1134. wait(1)
  1135. sp.Transparency = 0
  1136. sp2.Transparency = 0.84
  1137. for i = 1, 20 do
  1138. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1139. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1140. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1147. if Debounces.on == false then break end
  1148. rs:wait()
  1149. end
  1150. for i = 1, 2880, 50 do
  1151. rs:wait()
  1152. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1153. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1154. rs:wait()
  1155. end
  1156. sp:Destroy()
  1157. sp2:Destroy()
  1158. local X = Instance.new("Part",char)
  1159. local O = Instance.new("ObjectValue",X)
  1160. O.Name = "creator"
  1161. X.Locked = true
  1162. X.Name = "Shell"
  1163. X.Anchored = false
  1164. X.CanCollide = false
  1165. X.Transparency = 0
  1166. X.Reflectance = 0
  1167. X.BottomSurface = 0
  1168. X.TopSurface = 0
  1169. X.Shape = 0
  1170. local V = Instance.new("ObjectValue",X)
  1171. V.Value = char
  1172. V.Name = "creator"
  1173. X.BrickColor = BrickColor.new("New Yeller")
  1174. X.Size = Vector3.new(2,2,2)
  1175. X.Material = "Neon"
  1176. local Z = Instance.new("SpecialMesh",X)
  1177. Z.MeshType = "Sphere"
  1178. Z.Scale = Vector3.new(0.5,0.5,1)
  1179. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1180. local bv = Instance.new("BodyVelocity",X)
  1181. bv.maxForce = Vector3.new(99999,99999,99999)
  1182. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1183. bv.velocity = X.CFrame.lookVector*65
  1184.  
  1185. Explode = X.Touched:connect(function(hit)
  1186. if hit ~= char and hit.Name ~= "Shell" then
  1187. local cf = X.CFrame
  1188. bv:Destroy()
  1189. X.Anchored = true
  1190. Z:Remove()
  1191. Explode:disconnect()
  1192. X.Size = Vector3.new(3,3,3)
  1193. X.Touched:connect(function(hit) end)
  1194. X.CanCollide = false
  1195. local part3 = Instance.new("Part", rarm)
  1196. part3.Anchored=true
  1197. part3.CanCollide=false
  1198. part3.Locked = true
  1199. part3.TopSurface = "SmoothNoOutlines"
  1200. part3.BottomSurface = "SmoothNoOutlines"
  1201. part3.FormFactor='Custom'
  1202. part3.Size=Vector3.new(1,1, 1)
  1203. part3.CFrame=X.CFrame
  1204. part3.Transparency=0
  1205. part3.BrickColor=BrickColor.new("New Yeller")
  1206. local mesh3 = Instance.new("SpecialMesh",part3)
  1207. mesh3.MeshType = "Sphere"
  1208. mesh3.Scale = Vector3.new(1,1,1)
  1209. --debris:AddItem(X,8)
  1210. local part4 = Instance.new("Part", rarm)
  1211. part4.Material = "Neon"
  1212. part4.Anchored=true
  1213. part4.CanCollide=false
  1214. part4.Locked = true
  1215. part4.TopSurface = "SmoothNoOutlines"
  1216. part4.BottomSurface = "SmoothNoOutlines"
  1217. part4.FormFactor='Custom'
  1218. part4.Size=Vector3.new(1,1, 1)
  1219. part4.CFrame=X.CFrame
  1220. part4.Transparency=0
  1221. part4.BrickColor=BrickColor.new("Hot pink")
  1222. local mesh4 = Instance.new("SpecialMesh",part4)
  1223. mesh4.MeshType = "Sphere"
  1224. mesh4.Scale = Vector3.new(.5,.5,.5)
  1225. local part7 = Instance.new("Part", rarm)
  1226. part7.Material = "Neon"
  1227. part7.Anchored=true
  1228. part7.CanCollide=false
  1229. part7.Locked = true
  1230. part7.TopSurface = "SmoothNoOutlines"
  1231. part7.BottomSurface = "SmoothNoOutlines"
  1232. part7.FormFactor='Custom'
  1233. part7.Size=Vector3.new(1,1, 1)
  1234. part7.CFrame=X.CFrame
  1235. part7.Transparency=0
  1236. part7.BrickColor=BrickColor.new("New Yeller")
  1237. local mesh7 = Instance.new("SpecialMesh",part7)
  1238. mesh7.MeshType = "Sphere"
  1239. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1240. --[[X.Touched:connect(function(ht)
  1241. hit = ht.Parent
  1242. if ht and hit:IsA("Model") then
  1243. if hit:FindFirstChild("Humanoid") then
  1244. if hit.Name ~= p.Name then
  1245. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1246. wait(.3)
  1247. end
  1248. end
  1249. elseif ht and hit:IsA("Hat") then
  1250. if hit.Parent.Name ~= p.Name then
  1251. if hit.Parent:FindFirstChild("Humanoid") then
  1252. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1253. wait(.3)
  1254. end
  1255. end
  1256. end
  1257. end)
  1258. part3.Touched:connect(function(ht)
  1259. hit = ht.Parent
  1260. if ht and hit:IsA("Model") then
  1261. if hit:FindFirstChild("Humanoid") then
  1262. if hit.Name ~= p.Name then
  1263. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1264. wait(.3)
  1265. end
  1266. end
  1267. elseif ht and hit:IsA("Hat") then
  1268. if hit.Parent.Name ~= p.Name then
  1269. if hit.Parent:FindFirstChild("Humanoid") then
  1270. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1271. wait(.3)
  1272. end
  1273. end
  1274. end
  1275. end)]]--
  1276. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1277. if v:FindFirstChild('Humanoid') then
  1278. v.Humanoid:TakeDamage(math.huge)
  1279. v.Humanoid.PlatformStand = true
  1280. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1281. end
  1282. end
  1283.  
  1284. local acos = math.acos
  1285. local sqrt = math.sqrt
  1286. local Vec3 = Vector3.new
  1287. local fromAxisAngle = CFrame.fromAxisAngle
  1288.  
  1289. local function toAxisAngle(CFr)
  1290. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1291. local Angle = math.acos((R00+R11+R22-1)/2)
  1292. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1293. A = A == 0 and 0.00001 or A
  1294. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1295. B = B == 0 and 0.00001 or B
  1296. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1297. C = C == 0 and 0.00001 or C
  1298. local x = (R21-R12)/sqrt(A)
  1299. local y = (R02-R20)/sqrt(B)
  1300. local z = (R10-R01)/sqrt(C)
  1301. return Vec3(x,y,z),Angle
  1302. end
  1303.  
  1304. function ApplyTrig(Num,Func)
  1305. local Min,Max = Func(0),Func(1)
  1306. local i = Func(Num)
  1307. return (i-Min)/(Max-Min)
  1308. end
  1309.  
  1310. function LerpCFrame(CFrame1,CFrame2,Num)
  1311. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1312. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1313. end
  1314.  
  1315. function Crater(Torso,Radius)
  1316. Spawn(function()
  1317. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1318. local Ignore = {}
  1319. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1320. if v.Character ~= nil then
  1321. Ignore[#Ignore+1] = v.Character
  1322. end
  1323. end
  1324. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1325. if Hit == nil then return end
  1326. local Parts = {}
  1327. for i = 1,360,10 do
  1328. local P = Instance.new("Part",Torso.Parent)
  1329. P.Anchored = true
  1330. P.FormFactor = "Custom"
  1331. P.BrickColor = Hit.BrickColor
  1332. P.Material = Hit.Material
  1333. P.TopSurface = "Smooth"
  1334. P.BottomSurface = "Smooth"
  1335. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1336. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1337. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1338. if math.random(0,5) == 0 then -- rubble
  1339. local P = Instance.new("Part",Torso.Parent)
  1340. P.Anchored = true
  1341. P.FormFactor = "Custom"
  1342. P.BrickColor = Hit.BrickColor
  1343. P.Material = Hit.Material
  1344. P.TopSurface = "Smooth"
  1345. P.BottomSurface = "Smooth"
  1346. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1347. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1348. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1349. end
  1350. end
  1351. for i = 0,1,0.05 do
  1352. for i2,v in pairs(Parts) do
  1353. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1354. end
  1355. wait(0.02)
  1356. end
  1357. for i,v in pairs(Parts) do
  1358. if v[1].Size.X > 2.1 then
  1359. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1360. end
  1361. v[1].Anchored = false
  1362. end
  1363. for i = 0,1,0.05 do
  1364. for i2,v in pairs(Parts) do
  1365. v[1].Transparency = i
  1366. if i == 1 then
  1367. v[1]:Destroy()
  1368. elseif i >= 0.25 then
  1369. v[1].CanCollide = false
  1370. end
  1371. end
  1372. wait(0.02)
  1373. end
  1374. Parts = nil
  1375. end)
  1376. end
  1377.  
  1378. ROW = function(out, trans, s, wt, t, ang, plus)
  1379. for i = 1, 360, 360/t do
  1380. local c = Instance.new("Part", game.Workspace)
  1381. c.FormFactor = 3
  1382. c.TopSurface = 0
  1383. c.BottomSurface = 0
  1384. c.Size = s
  1385. c.Anchored = true
  1386. c.CanCollide = wt
  1387. c.Material=workspace.Base.Material
  1388. c.Transparency = trans
  1389. c.BrickColor = workspace.Base.BrickColor
  1390. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1391. c.Locked=true
  1392. game.Debris:AddItem(c,15)
  1393. end
  1394. end
  1395.  
  1396. Part = function(x,y,z,color,tr,cc,an,parent)
  1397. local p = Instance.new('Part',parent or Weapon)
  1398. p.formFactor = 'Custom'
  1399. p.Size = Vector3.new(x,y,z)
  1400. p.BrickColor = BrickColor.new(color)
  1401. p.CanCollide = cc
  1402. p.Transparency = tr
  1403. p.Anchored = an
  1404. p.TopSurface,p.BottomSurface = 0,0
  1405. p.Locked=true
  1406. p:BreakJoints()
  1407. return p end
  1408.  
  1409. Mesh = function(par,num,x,y,z)
  1410. local msh = _
  1411. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1412. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1413. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1414. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1415. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1416. end msh.Scale = Vector3.new(x,y,z)
  1417. return msh end
  1418.  
  1419. function explosion(col1,col2,cfr,sz,rng,dmg)
  1420. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1421. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1422. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1423. v1,v2,v3=sz.x,sz.y,sz.z
  1424. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1425. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1426. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1427. a.CFrame=cfr
  1428. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1429. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1430.  
  1431. Spawn(function()
  1432. while wait() do
  1433. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1434. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1435. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1436. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1437. a.Transparency=a.Transparency+0.05
  1438. a2.Transparency=a2.Transparency+0.05
  1439. a3.Transparency=a3.Transparency+0.05
  1440. end
  1441. end)
  1442. end
  1443.  
  1444. Crater(X,20)
  1445. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1446. z = Instance.new("Sound",X)
  1447. z.SoundId = "rbxassetid://231917744"
  1448. z.Pitch = .5
  1449. z.Volume = 10
  1450. z1 = Instance.new("Sound",X)
  1451. z1.SoundId = "rbxassetid://231917744"
  1452. z1.Pitch = .5
  1453. z1.Volume = 10
  1454. z2 = Instance.new("Sound",X)
  1455. z2.SoundId = "rbxassetid://231917744"
  1456. z2.Pitch = .5
  1457. z2.Volume = 10
  1458. z3 = Instance.new("Sound",X)
  1459. z3.SoundId = "rbxassetid://245537790"
  1460. z3.Pitch = .7
  1461. z3.Volume = 1
  1462. z4 = Instance.new("Sound",X)
  1463. z4.SoundId = "rbxassetid://245537790"
  1464. z4.Pitch = .7
  1465. z4.Volume = 1
  1466. wait(0.1)
  1467. z:Play()
  1468. z1:Play()
  1469. z2:Play()
  1470. z3:Play()
  1471. z4:Play()
  1472.  
  1473. local part=Instance.new('Part',rarm)
  1474. part.Anchored=true
  1475. part.CanCollide=false
  1476. part.Locked = true
  1477. part.FormFactor='Custom'
  1478. part.Size=Vector3.new(1,1,1)
  1479. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1480. part.Transparency=0
  1481. part.BrickColor=BrickColor.new('New Yeller')
  1482. local mesh=Instance.new('SpecialMesh',part)
  1483. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1484. mesh.Scale=Vector3.new(2,2,2)
  1485. local part2=part:clone()
  1486. part2.Parent = rarm
  1487. part2.BrickColor=BrickColor.new("New Yeller")
  1488. local part5=part:clone()
  1489. part5.Parent = rarm
  1490. part5.BrickColor=BrickColor.new("Magenta")
  1491. local part6=part:clone()
  1492. part6.Parent = rarm
  1493. part6.BrickColor=BrickColor.new("Black")
  1494. local mesh2=mesh:clone()
  1495. mesh2.Parent=part2
  1496. mesh2.Scale=Vector3.new(3, 3, 3)
  1497. local mesh5=mesh:clone()
  1498. mesh5.Parent=part5
  1499. mesh5.Scale=Vector3.new(3, 3, 3)
  1500. local mesh6=mesh:clone()
  1501. mesh6.Parent=part6
  1502. mesh6.Scale=Vector3.new(3, 3, 3)
  1503. local blast = Instance.new("Part", rarm)
  1504. blast.BrickColor = BrickColor.new("New Yeller")
  1505. blast.Anchored = true
  1506. blast.CanCollide = false
  1507. blast.Locked = true
  1508. blast.Size = Vector3.new(1, 1, 1)
  1509. blast.TopSurface = "Smooth"
  1510. blast.BottomSurface = "Smooth"
  1511. blast.Transparency = 0
  1512. blast.CFrame = HandCF
  1513. local bm = Instance.new("SpecialMesh", blast)
  1514. bm.Scale = Vector3.new(5,1,5)
  1515. bm.MeshId = "rbxassetid://3270017"
  1516. local blast2 = Instance.new("Part", rarm)
  1517. blast2.BrickColor = BrickColor.new("New Yeller")
  1518. blast2.Anchored = true
  1519. blast2.CanCollide = false
  1520. blast2.Locked = true
  1521. blast2.Size = Vector3.new(1, 1, 1)
  1522. blast2.TopSurface = "Smooth"
  1523. blast2.BottomSurface = "Smooth"
  1524. blast2.Transparency = 0
  1525. blast2.CFrame = HandCF
  1526. local bm2 = Instance.new("SpecialMesh", blast2)
  1527. bm2.Scale = Vector3.new(3,1,3)
  1528. bm2.MeshId = "rbxassetid://3270017"
  1529. local blast3 = Instance.new("Part", rarm)
  1530. blast3.BrickColor = BrickColor.new("New Yeller")
  1531. blast3.Anchored = true
  1532. blast3.CanCollide = false
  1533. blast3.Locked = true
  1534. blast3.Size = Vector3.new(1, 1, 1)
  1535. blast3.TopSurface = "Smooth"
  1536. blast3.BottomSurface = "Smooth"
  1537. blast3.Transparency = 0
  1538. blast3.CFrame = HandCF
  1539. local bm3 = Instance.new("SpecialMesh", blast3)
  1540. bm3.Scale = Vector3.new(3,1,3)
  1541. bm3.MeshId = "rbxassetid://3270017"
  1542. for i = 1,120 do rs:wait()
  1543. X.Transparency = X.Transparency + (1/120)
  1544. part.Transparency = part.Transparency + (1/120)
  1545. part2.Transparency = part2.Transparency + (1/120)
  1546. part3.Transparency = part3.Transparency + (1/120)
  1547. part4.Transparency = part4.Transparency + (1/120)
  1548. part5.Transparency = part5.Transparency + (1/120)
  1549. part6.Transparency = part6.Transparency + (1/120)
  1550. part7.Transparency = part7.Transparency + (1/120)
  1551. blast.Transparency = blast.Transparency + (1/120)
  1552. blast2.Transparency = blast2.Transparency + (1/120)
  1553. blast3.Transparency = blast3.Transparency + (1/120)
  1554. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1555. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1556. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1557. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1558. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1559. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1560. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1561. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1562. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1563. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1564. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1565. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1566. X.CFrame = cf
  1567. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1568. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1569. part3.CFrame=X.CFrame
  1570. part4.CFrame=X.CFrame
  1571. part7.CFrame=X.CFrame
  1572. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1573. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1574. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1575. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1576. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1577. rs:wait()
  1578. end
  1579. X:Destroy()
  1580. part:Destroy()
  1581. part2:Destroy()
  1582. part3:Destroy()
  1583. part4:Destroy()
  1584. part5:Destroy()
  1585. part6:Destroy()
  1586. blast:Destroy()
  1587. blast2:Destroy()
  1588. blast3:Destroy()
  1589. z:Destroy()
  1590. z1:Destroy()
  1591. z2:Destroy()
  1592. z3:Destroy()
  1593. z4:Destroy()
  1594. end
  1595. end)
  1596. for i = 1, 20 do
  1597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1603. if Debounces.on == false then break end
  1604. rs:wait()
  1605. end
  1606. if Debounces.CanAttack == false then
  1607. Debounces.CanAttack = true
  1608. Debounces.NoIdl = false
  1609. Debounces.on = false
  1610. end
  1611. end
  1612. end
  1613. end)
  1614. ----------------------------------------------------
  1615. mouse.KeyDown:connect(function(key)
  1616. if key == "e" then
  1617. if Debounces.CanAttack == true then
  1618. Debounces.CanAttack = false
  1619. Debounces.on = true
  1620. Debounces.NoIdl = true
  1621. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1622. z = Instance.new("Sound", rarm)
  1623. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1624. z.Volume = .6
  1625. z.Pitch = pt[math.random(1,#pt)]
  1626. z.Looped = false
  1627. z:Play()
  1628. Debounces.RPunch = true
  1629. Debounces.LPunch = true
  1630. Debounces.ks = true
  1631. Debounces.ks2 = true
  1632. for i = 1, 3 do
  1633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1639. if Debounces.on == false then break end
  1640. wait()
  1641. end
  1642. z2 = Instance.new("Sound", larm)
  1643. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1644. z2.Volume = .6
  1645. z2.Pitch = pt[math.random(1,#pt)]
  1646. z2.Looped = false
  1647. z2:Play()
  1648. for i = 1, 3 do
  1649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1655. if Debounces.on == false then break end
  1656. wait()
  1657. end
  1658. z3 = Instance.new("Sound", rarm)
  1659. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1660. z3.Volume = 0.6
  1661. z3.Pitch = pt[math.random(1,#pt)]
  1662. z3.Looped = false
  1663. z3:Play()
  1664. for i = 1, 3 do
  1665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1671. if Debounces.on == false then break end
  1672. wait()
  1673. end
  1674. z4 = Instance.new("Sound", larm)
  1675. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1676. z4.Volume = .6
  1677. z4.Pitch = pt[math.random(1,#pt)]
  1678. z4.Looped = false
  1679. z4:Play()
  1680. for i = 1, 3 do
  1681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1687. if Debounces.on == false then break end
  1688. wait()
  1689. end
  1690. z5 = Instance.new("Sound", rarm)
  1691. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1692. z5.Volume = .6
  1693. z5.Pitch = pt[math.random(1,#pt)]
  1694. z5.Looped = false
  1695. z5:Play()
  1696. for i = 1, 3 do
  1697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1703. if Debounces.on == false then break end
  1704. wait()
  1705. end
  1706. z6 = Instance.new("Sound", larm)
  1707. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1708. z6.Volume = .6
  1709. z6.Pitch = pt[math.random(1,#pt)]
  1710. z6.Looped = false
  1711. z6:Play()
  1712. for i = 1, 3 do
  1713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1719. if Debounces.on == false then break end
  1720. wait()
  1721. end
  1722. z7 = Instance.new("Sound", rarm)
  1723. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1724. z7.Volume = .6
  1725. z7.Pitch = pt[math.random(1,#pt)]
  1726. z7.Looped = false
  1727. z7:Play()
  1728. for i = 1, 3 do
  1729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1735. if Debounces.on == false then break end
  1736. wait()
  1737. end
  1738. z8 = Instance.new("Sound", larm)
  1739. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1740. z8.Volume = .6
  1741. z8.Pitch = pt[math.random(1,#pt)]
  1742. z8.Looped = false
  1743. z8:Play()
  1744. for i = 1, 3 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1751. if Debounces.on == false then break end
  1752. wait()
  1753. end
  1754. z9 = Instance.new("Sound", rarm)
  1755. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1756. z9.Volume = 0.6
  1757. z9.Pitch = pt[math.random(1,#pt)]
  1758. z9.Looped = false
  1759. z9:Play()
  1760. for i = 1, 3 do
  1761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1767. if Debounces.on == false then break end
  1768. wait()
  1769. end
  1770. z10 = Instance.new("Sound", larm)
  1771. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1772. z10.Volume = .6
  1773. z10.Pitch = pt[math.random(1,#pt)]
  1774. z10.Looped = false
  1775. z10:Play()
  1776. for i = 1, 3 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1783. if Debounces.on == false then break end
  1784. wait()
  1785. end
  1786. z11 = Instance.new("Sound", rarm)
  1787. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1788. z11.Volume = .6
  1789. z11.Pitch = pt[math.random(1,#pt)]
  1790. z11.Looped = false
  1791. z11:Play()
  1792. for i = 1, 3 do
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1799. if Debounces.on == false then break end
  1800. wait()
  1801. end
  1802. z12 = Instance.new("Sound", larm)
  1803. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1804. z12.Volume = .6
  1805. z12.Pitch = pt[math.random(1,#pt)]
  1806. z12.Looped = false
  1807. z12:Play()
  1808. for i = 1, 3 do
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1815. if Debounces.on == false then break end
  1816. wait()
  1817. end
  1818. z13 = Instance.new("Sound", rarm)
  1819. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1820. z13.Volume = 0.6
  1821. z13.Pitch = pt[math.random(1,#pt)]
  1822. z13.Looped = false
  1823. z13:Play()
  1824. for i = 1, 3 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1831. if Debounces.on == false then break end
  1832. wait()
  1833. end
  1834. z14 = Instance.new("Sound", larm)
  1835. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1836. z14.Volume = .6
  1837. z14.Pitch = pt[math.random(1,#pt)]
  1838. z14.Looped = false
  1839. z14:Play()
  1840. for i = 1, 3 do
  1841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1847. if Debounces.on == false then break end
  1848. wait()
  1849. end
  1850. z15 = Instance.new("Sound", rarm)
  1851. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1852. z15.Volume = .6
  1853. z15.Pitch = pt[math.random(1,#pt)]
  1854. z15.Looped = false
  1855. z15:Play()
  1856. for i = 1, 3 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1863. if Debounces.on == false then break end
  1864. wait()
  1865. end
  1866. z16 = Instance.new("Sound", larm)
  1867. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1868. z16.Volume = .6
  1869. z16.Pitch = pt[math.random(1,#pt)]
  1870. z16.Looped = false
  1871. z16:Play()
  1872. for i = 1, 3 do
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1879. if Debounces.on == false then break end
  1880. wait()
  1881. end
  1882. z17 = Instance.new("Sound", rarm)
  1883. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1884. z17.Volume = .6
  1885. z17.Pitch = pt[math.random(1,#pt)]
  1886. z17.Looped = false
  1887. z17:Play()
  1888. for i = 1, 3 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1895. if Debounces.on == false then break end
  1896. wait()
  1897. end
  1898. z18 = Instance.new("Sound", larm)
  1899. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1900. z18.Volume = .6
  1901. z18.Pitch = pt[math.random(1,#pt)]
  1902. z18.Looped = false
  1903. z18:Play()
  1904. for i = 1, 3 do
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1911. if Debounces.on == false then break end
  1912. wait()
  1913. end
  1914. z19 = Instance.new("Sound", rarm)
  1915. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1916. z19.Volume = 0.6
  1917. z19.Pitch = pt[math.random(1,#pt)]
  1918. z19.Looped = false
  1919. z19:Play()
  1920. for i = 1, 3 do
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1927. if Debounces.on == false then break end
  1928. wait()
  1929. end
  1930. z20 = Instance.new("Sound", larm)
  1931. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1932. z20.Volume = .6
  1933. z20.Pitch = pt[math.random(1,#pt)]
  1934. z20.Looped = false
  1935. z20:Play()
  1936. for i = 1, 3 do
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1943. if Debounces.on == false then break end
  1944. wait()
  1945. end
  1946. z:Destroy()
  1947. z2:Destroy()
  1948. z3:Destroy()
  1949. z4:Destroy()
  1950. z5:Destroy()
  1951. z6:Destroy()
  1952. z7:Destroy()
  1953. z8:Destroy()
  1954. z9:Destroy()
  1955. z10:Destroy()
  1956. z11:Destroy()
  1957. z12:Destroy()
  1958. z13:Destroy()
  1959. z14:Destroy()
  1960. z15:Destroy()
  1961. z16:Destroy()
  1962. z17:Destroy()
  1963. z18:Destroy()
  1964. z19:Destroy()
  1965. z20:Destroy()
  1966. Debounces.LPunch = false
  1967. Debounces.RPunch = false
  1968. Debounces.ks = false
  1969. Debounces.ks2 = false
  1970. if Debounces.CanAttack == false then
  1971. Debounces.CanAttack = true
  1972. Debounces.on = false
  1973. Debounces.NoIdl = false
  1974. end
  1975. end
  1976. end
  1977. end)
  1978. -------------------------------
  1979. mouse.KeyDown:connect(function(key)
  1980. if key == "t" then
  1981. if Debounces.CanAttack == true then
  1982. Debounces.CanAttack = false
  1983. Debounces.NoIdl = true
  1984. Debounces.on = true
  1985. Debounces.ks = true
  1986. kik = rleg.Touched:connect(function(ht)
  1987. hit = ht.Parent
  1988. if ht and hit:IsA("Model") then
  1989. if hit:FindFirstChild("Humanoid") then
  1990. if hit.Name ~= p.Name then
  1991. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1992. Debounces.Slashed = true]]--
  1993. if Debounces.ks==true then
  1994. z = Instance.new("Sound",hed)
  1995. z.SoundId = "rbxassetid://169380525"
  1996. z.Volume = 1
  1997. z:Play()
  1998. Debounces.ks=false
  1999. end
  2000. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2001. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2002. --Debounces.Slashed = false
  2003. --end
  2004. end
  2005. end
  2006. elseif ht and hit:IsA("Hat") then
  2007. if hit.Parent.Name ~= p.Name then
  2008. if hit.Parent:FindFirstChild("Humanoid") then
  2009. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2010. Debounces.Slashed = true]]--
  2011. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2012. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2013. --Debounces.Slashed = false
  2014. --end
  2015. end
  2016. end
  2017. end
  2018. end)
  2019. for i = 1,20 do
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2026. if Debounces.on == false then break end
  2027. rs:wait()
  2028. end
  2029. kik:disconnect()
  2030. if Debounces.CanAttack == false then
  2031. Debounces.CanAttack = true
  2032. Debounces.NoIdl = false
  2033. Debounces.on = false
  2034. end
  2035. end
  2036. end
  2037. end)
  2038. ----------------------------------------------------
  2039. mouse.KeyDown:connect(function(key)
  2040. if key == "y" then
  2041. if Debounces.CanAttack == true then
  2042. Debounces.CanAttack = false
  2043. Debounces.on = true
  2044. Debounces.NoIdl = true
  2045. for i = 1, 15 do
  2046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2050. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2051. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2052. if Debounces.on == false then break end
  2053. rs:wait(2.7)
  2054. end
  2055. x = Instance.new("Sound",char)
  2056. x.SoundId = "rbxassetid://228343271"
  2057. x.Pitch = 1
  2058. x.Volume = .8
  2059. wait(.1)
  2060. x:Play()
  2061. Debounces.on = false
  2062. Debounces.Here = false
  2063. shot = shot + 1
  2064. local rng = Instance.new("Part", larm)
  2065. rng.Anchored = true
  2066. rng.BrickColor = BrickColor.new("New Yeller")
  2067. rng.CanCollide = false
  2068. rng.FormFactor = 3
  2069. rng.Name = "Ring"
  2070. rng.Size = Vector3.new(1, 1, 1)
  2071. rng.Transparency = 0.35
  2072. rng.TopSurface = 0
  2073. rng.BottomSurface = 0
  2074. rng2 = rng:clone()
  2075. rng3 = rng2:clone()
  2076. rng4 = rng2:clone()
  2077. local rngm = Instance.new("SpecialMesh", rng)
  2078. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2079. rngm.Scale = Vector3.new(10, 10, 1)
  2080. rngm2 = rngm:clone()
  2081. rngm2.Scale = Vector3.new(5, 5, 3)
  2082. rngm3=rngm2:clone()
  2083. rngm3.Parent = rng3
  2084. rngm3.Scale = Vector3.new(8, 8, 1)
  2085. rngm4 = rngm2:clone()
  2086. rngm4.Parent = rng4
  2087. rngm4.Scale = Vector3.new(6, 6, 1)
  2088. local bem = Instance.new("Part", larm)
  2089. bem.Anchored = true
  2090. bem.BrickColor = BrickColor.new("New Yeller")
  2091. bem.CanCollide = false
  2092. bem.FormFactor = 3
  2093. bem.Name = "Beam" .. shot
  2094. bem.Size = Vector3.new(1, 1, 1)
  2095. bem.Transparency = 0.35
  2096. bem.TopSurface = 0
  2097. bem.BottomSurface = 0
  2098. local bemm = Instance.new("SpecialMesh", bem)
  2099. bemm.MeshType = 4
  2100. bemm.Scale = Vector3.new(1, 4, 4)
  2101. local out = Instance.new("Part", larm)
  2102. out.Anchored = true
  2103. out.BrickColor = BrickColor.new("New Yeller")
  2104. out.CanCollide = false
  2105. out.FormFactor = 3
  2106. out.Name = "Out"
  2107. out.Size = Vector3.new(4, 4, 4)
  2108. out.Transparency = 0.35
  2109. out.TopSurface = 0
  2110. out.BottomSurface = 0
  2111. local outm = Instance.new("SpecialMesh", out)
  2112. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2113. outm.Scale = Vector3.new(6, 4, 6)
  2114. local bnd = Instance.new("Part", larm)
  2115. bnd.Anchored = true
  2116. bnd.BrickColor = BrickColor.new("New Yeller")
  2117. bnd.CanCollide = false
  2118. bnd.FormFactor = 3
  2119. bnd.Name = "Bend"
  2120. bnd.Size = Vector3.new(1, 1, 1)
  2121. bnd.Transparency = 1
  2122. bnd.TopSurface = 0
  2123. bnd.BottomSurface = 0
  2124. local bndm = Instance.new("SpecialMesh", bnd)
  2125. bndm.MeshType = 3
  2126. bndm.Scale = Vector3.new(8, 8, 8)
  2127. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2128. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2129. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2130. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2131. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2132. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2133. Debounces.Shewt = true
  2134. coroutine.wrap(function()
  2135. for i = 1, 20, 0.2 do
  2136. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2137. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2138. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2139. rng.Transparency = i/20
  2140. rng3.Transparency = 1/24
  2141. rng4.Transparency = i/26
  2142. wait()
  2143. end
  2144. wait()
  2145. rng:Destroy()
  2146. end)()
  2147. if Debounces.Shewt == true then
  2148. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2149. hit = ht.Parent
  2150. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2151. if HasntTouched(hit.Name) == true and deb == false then
  2152. deb = true
  2153. coroutine.wrap(function()
  2154. hit:FindFirstChild("Humanoid").PlatformStand = true
  2155. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2156. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2157. end)()
  2158. table.insert(Touche, hit.Name)
  2159. deb = false
  2160. end
  2161. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2162. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2163. deb = true
  2164. coroutine.wrap(function()
  2165. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2166. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2167. wait(1)
  2168. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2169. end)()
  2170. table.insert(Touche, hit.Parent.Name)
  2171. deb = false
  2172. for i, v in pairs(Touche) do
  2173. print(v)
  2174. end
  2175. end
  2176. end
  2177. end)
  2178. end
  2179. for i = 0, 260, 8 do
  2180. bem.Size = Vector3.new(i, 3, 3)
  2181. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2182. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2183. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2184. bnd.Size = Vector3.new(1,1,1)
  2185. bndm.Scale = Vector3.new(8,8,8)
  2186. if i % 10 == 0 then
  2187. local newRng = rng2:Clone()
  2188. newRng.Parent = larm
  2189. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2190. local newRngm = rngm2:clone()
  2191. newRngm.Parent=newRng
  2192. coroutine.wrap(function()
  2193. for i = 1, 10, 0.2 do
  2194. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2195. newRng.Transparency = i/10
  2196. wait()
  2197. end
  2198. wait()
  2199. newRng:Destroy()
  2200. end)()
  2201. end
  2202. wait()
  2203. end
  2204. wait()
  2205. Debounces.Shewt = false
  2206. bem:Destroy()
  2207. out:Destroy()
  2208. bnd:Destroy()
  2209. Debounces.Ready = false
  2210. for i, v in pairs(Touche) do
  2211. table.remove(Touche, i)
  2212. end
  2213. wait()
  2214. table.insert(Touche, char.Name)
  2215. Debounces.NoIdl = false
  2216. if Debounces.CanAttack == false then
  2217. Debounces.CanAttack = true
  2218. end
  2219. end
  2220. end
  2221. end)
  2222. ----------------------------------------------------
  2223. --[[mouse.KeyDown:connect(function(key)
  2224. if key == "y" then
  2225. if Debounces.CanAttack == true then
  2226. Debounces.CanAttack = false
  2227. Debounces.NoIdl = true
  2228. Debounces.on = true
  2229. local shell = Instance.new("Part",torso)
  2230. shell.BrickColor = BrickColor.new("New Yeller")
  2231. shell.Anchored = false
  2232. shell.CanCollide = false
  2233. shell.Locked = true
  2234. shell.TopSurface = "SmoothNoOutlines"
  2235. shell.BottomSurface = "SmoothNoOutlines"
  2236. shell.Size = Vector3.new(1.2,1.2,1.2)
  2237. shell.FormFactor = 3
  2238. local shellm = Instance.new("SpecialMesh",shell)
  2239. shellm.MeshType = "Sphere"
  2240. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2241. Omega = function()
  2242. local X = Instance.new("Part",char)
  2243. local O = Instance.new("ObjectValue",X)
  2244. O.Name = "creator"
  2245. X.Locked = true
  2246. X.Name = "Shell"
  2247. X.Anchored = false
  2248. X.CanCollide = false
  2249. X.Transparency = 0.5
  2250. X.Reflectance = 0
  2251. X.BottomSurface = 0
  2252. X.TopSurface = 0
  2253. X.Shape = 0
  2254. local V = Instance.new("ObjectValue",X)
  2255. V.Value = char
  2256. V.Name = "creator"
  2257. X.BrickColor = BrickColor.new("New Yeller")
  2258. X.Size = Vector3.new(40,40,40)
  2259. --X.Material = "Neon"
  2260. local Z = Instance.new("SpecialMesh",X)
  2261. Z.MeshType = "Sphere"
  2262. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2263. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2264. local bv = Instance.new("BodyVelocity",X)
  2265. bv.maxForce = Vector3.new(99999,99999,99999)
  2266. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2267. bv.velocity = root.CFrame.lookVector*10
  2268. Explode = X.Touched:connect(function(hit)
  2269. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2270. local cf = X.CFrame
  2271. bv:Destroy()
  2272. X.Anchored = true
  2273. Z:Remove()
  2274. Explode:disconnect()
  2275. X.Size = Vector3.new(3,3,3)
  2276. X.Touched:connect(function(hit) end)
  2277. X.CanCollide = false
  2278. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2279. if v:FindFirstChild('Humanoid') then
  2280. v.Humanoid:TakeDamage(math.huge)
  2281. end
  2282. end
  2283. for i = 1, (40) do rs:wait()
  2284. X.Transparency = X.Transparency + (1/40)
  2285. X.Size = X.Size + Vector3.new(1,1,1)
  2286. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2287. end
  2288. X:Destroy()
  2289. end
  2290. end)
  2291. end
  2292. for i = 1,200 do
  2293. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2300. if Debounces.on == false then break end
  2301. rs:wait()
  2302. end
  2303. for i = 1,30 do
  2304. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2311. if Debounces.on == false then break end
  2312. rs:wait()
  2313. end
  2314. for i = 1,40 do
  2315. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2316. shell.Size = shell.Size + Vector3.new(1,1,1)
  2317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2323. if Debounces.on == false then break end
  2324. rs:wait()
  2325. end
  2326. for i = 1,40 do
  2327. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2334. if Debounces.on == false then break end
  2335. rs:wait()
  2336. end
  2337. for i = 1,60 do
  2338. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2345. if Debounces.on == false then break end
  2346. rs:wait()
  2347. end
  2348. for i = 1,60 do
  2349. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2350. shell.Size = shell.Size + Vector3.new(1,1,1)
  2351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2357. if Debounces.on == false then break end
  2358. rs:wait()
  2359. end
  2360. if Debounces.CanAttack == false then
  2361. Debounces.CanAttack = true
  2362. Debounces.NoIdl = false
  2363. Debounces.on = false
  2364. end
  2365. end
  2366. end
  2367. end)]]--
  2368. ----------------------------------------------------
  2369. Charging = false
  2370. mouse.KeyDown:connect(function(key)
  2371. if key == "r" then
  2372. if Charging == false then
  2373. Charging = true
  2374. if Debounces.CanAttack == true then
  2375. Debounces.CanAttack = false
  2376. Debounces.NoIdl = true
  2377. Debounces.on = true
  2378. for i = 1,20 do
  2379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2385. if Debounces.on == false then break end
  2386. rs:wait()
  2387. end
  2388. --[[for i = 1,20 do
  2389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2395. if Debounces.on == false then break end
  2396. rs:wait()
  2397. end]]--
  2398. pt=Instance.new('Part',torso)
  2399. pt.Anchored=true
  2400. pt.CanCollide=false
  2401. pt.Locked = true
  2402. pt.FormFactor='Custom'
  2403. pt.Size=Vector3.new(1,1,1)
  2404. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2405. pt.Transparency=.6
  2406. pt.BrickColor=BrickColor.new('New Yeller')
  2407. msh=Instance.new('SpecialMesh',pt)
  2408. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2409. msh.Scale=Vector3.new(8,4,8)
  2410. pt2=pt:clone()
  2411. pt2.Parent = torso
  2412. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2413. pt2.BrickColor=BrickColor.new("New Yeller")
  2414. msh2=msh:clone()
  2415. msh2.Parent=pt2
  2416. msh2.Scale=Vector3.new(10,5,10)
  2417.  
  2418. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2419.  
  2420. bl = Instance.new("Part", char)
  2421. bl.Locked = true
  2422. bl.Name = "Shell"
  2423. bl.BrickColor = BrickColor.new("New Yeller")
  2424. bl.Anchored = true
  2425. bl.CanCollide = false
  2426. bl.Transparency = 0
  2427. bl.Reflectance = 0
  2428. bl.BottomSurface = 0
  2429. bl.TopSurface = 0
  2430. bl.Shape = 0
  2431. blm = Instance.new("SpecialMesh",bl)
  2432. blm.MeshType = "Sphere"
  2433. blm.Scale = Vector3.new(1,1,1)
  2434. blm.MeshId = "rbxassetid://9982590"
  2435.  
  2436. coroutine.resume(coroutine.create(function()
  2437. for i=1, math.huge, 4 do
  2438. if Charging == true then
  2439. rs:wait()
  2440. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2441. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2442. bl.Transparency = bl.Transparency + 0.005
  2443. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2444. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2445. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2446. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2447. elseif Charging == false then break
  2448. end
  2449. end
  2450. end))
  2451.  
  2452. repeat
  2453. local p = Instance.new('Part',torso)
  2454. p.formFactor = 'Custom'
  2455. p.Size = Vector3.new(1,1,1)
  2456. p.BrickColor = workspace.Base.BrickColor
  2457. p.CanCollide = false
  2458. p.Transparency = 0
  2459. p.Anchored = true
  2460. p.Locked=true
  2461. p.Material = workspace.Base.Material
  2462. s = math.random(1,40)/10
  2463. local m = Instance.new("BlockMesh",p)
  2464. m.Scale = Vector3.new(s,s,s)
  2465. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2466. --[[coroutine.wrap(function()
  2467. wait(2)
  2468. while Charging == true do
  2469. wait(2)
  2470. GroundWave1()
  2471. wait(2)
  2472. end
  2473. end)()]]--
  2474. Spawn(function()
  2475. while rs:wait() do
  2476. if Charging == true then
  2477. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2478. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2479. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2480. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2481. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2482. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2483. elseif Charging == false then break
  2484. end
  2485. end
  2486. end)
  2487. Spawn(function()
  2488. while rs:wait() do
  2489. if p.Transparency >= 1 then p:Destroy() break end
  2490. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2491. p.Transparency = p.Transparency+0.01
  2492. end
  2493. end)
  2494. wait(.3)
  2495. until Charging == false
  2496. end
  2497. end
  2498. end
  2499. end)
  2500. ----------------------------------------------------
  2501. mouse.KeyUp:connect(function(key)
  2502. if key == "r" then
  2503. if Charging == true then
  2504. Charging = false
  2505. pt:Destroy()
  2506. pt2:Destroy()
  2507. bl:Destroy()
  2508. if Debounces.CanAttack == false then
  2509. Debounces.CanAttack = true
  2510. Debounces.NoIdl = false
  2511. Debounces.on = false
  2512. end
  2513. end
  2514. end
  2515. end)
  2516. ----------------------------------------------------
  2517. mouse.KeyDown:connect(function(key)
  2518. if key == "g" then
  2519. if Debounces.CanAttack == true then
  2520. Debounces.CanAttack = false
  2521. Debounces.NoIdl = true
  2522. Debounces.on = true
  2523. local shell = Instance.new("Part",torso)
  2524. shell.BrickColor = BrickColor.new("New Yeller")
  2525. shell.Anchored = true
  2526. shell.CanCollide = false
  2527. shell.Locked = true
  2528. shell.TopSurface = "SmoothNoOutlines"
  2529. shell.BottomSurface = "SmoothNoOutlines"
  2530. shell.Size = Vector3.new(1,1,1)
  2531. shellm = Instance.new("SpecialMesh",shell)
  2532. shellm.MeshType = "Sphere"
  2533. shellm.Scale = Vector3.new(1,1,1)
  2534. local shell2 = Instance.new("Part",torso)
  2535. shell2.BrickColor = BrickColor.new("New Yeller")
  2536. shell2.Anchored = true
  2537. shell2.CanCollide = false
  2538. shell2.Locked = true
  2539. shell2.TopSurface = "SmoothNoOutlines"
  2540. shell2.BottomSurface = "SmoothNoOutlines"
  2541. shell2.Size = Vector3.new(1,1,1)
  2542. shellm2 = Instance.new("SpecialMesh",shell2)
  2543. shellm2.MeshType = "Sphere"
  2544. shellm2.Scale = Vector3.new(1,1,1)
  2545.  
  2546. function FindNearestTorso(Position,Distance,SinglePlayer)
  2547. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2548. local List = {}
  2549. for i,v in pairs(workspace:GetChildren())do
  2550. if v:IsA("Model")then
  2551. if v:findFirstChild("Torso")then
  2552. if v ~= char then
  2553. if(v.Torso.Position -Position).magnitude <= Distance then
  2554. table.insert(List,v)
  2555. end
  2556. end
  2557. end
  2558. end
  2559. end
  2560. return List
  2561. end
  2562.  
  2563. Shell = function()
  2564. local X = Instance.new("Part",char)
  2565. local O = Instance.new("ObjectValue",X)
  2566. O.Name = "creator"
  2567. X.Locked = true
  2568. X.Name = "Shell"
  2569. X.Anchored = false
  2570. X.CanCollide = false
  2571. X.Transparency = 0
  2572. X.Reflectance = 0
  2573. X.BottomSurface = 0
  2574. X.TopSurface = 0
  2575. X.Shape = 0
  2576. local V = Instance.new("ObjectValue",X)
  2577. V.Value = char
  2578. V.Name = "creator"
  2579. X.BrickColor = BrickColor.new("New Yeller")
  2580. X.Size = Vector3.new(1,1,1)
  2581. --X.Material = "Neon"
  2582. local Z = Instance.new("SpecialMesh",X)
  2583. Z.MeshType = "Sphere"
  2584. Z.Scale = Vector3.new(1,1,1)
  2585. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2586. local bv = Instance.new("BodyVelocity",X)
  2587. bv.maxForce = Vector3.new(99999,99999,99999)
  2588. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2589. bv.velocity = root.CFrame.lookVector*65
  2590. Explode = X.Touched:connect(function(hit)
  2591. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2592. local cf = X.CFrame
  2593. bv:Destroy()
  2594. X.Anchored = true
  2595. Z:Remove()
  2596. Explode:disconnect()
  2597. X.Size = Vector3.new(3,3,3)
  2598. X.Touched:connect(function(hit) end)
  2599. X.CanCollide = false
  2600. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2601. if v:FindFirstChild('Humanoid') then
  2602. v.Humanoid:TakeDamage(math.huge)
  2603. end
  2604. end
  2605. for i = 1, (40) do rs:wait()
  2606. X.Transparency = X.Transparency + (1/40)
  2607. X.Size = X.Size + Vector3.new(1,1,1)
  2608. X.CFrame = cf
  2609. end
  2610. X:Destroy()
  2611. end
  2612. end)
  2613. end
  2614. Shell()
  2615. for i = 1, 10 do
  2616. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2617. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2624. if Debounces.on == false then break end
  2625. rs:wait()
  2626. end
  2627. Shell()
  2628. shell.Transparency = 1
  2629. for i = 1, 10 do
  2630. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2631. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2638. if Debounces.on == false then break end
  2639. rs:wait()
  2640. end
  2641. Shell()
  2642. shell.Transparency = 0
  2643. shell2.Transparency = 1
  2644. for i = 1, 10 do
  2645. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2646. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2653. if Debounces.on == false then break end
  2654. rs:wait()
  2655. end
  2656. Shell()
  2657. shell2.Transparency = 0
  2658. shell.Transparency = 1
  2659. for i = 1, 10 do
  2660. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2661. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2668. if Debounces.on == false then break end
  2669. rs:wait()
  2670. end
  2671. Shell()
  2672. shell.Transparency = 0
  2673. shell2.Transparency = 1
  2674. for i = 1, 10 do
  2675. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2676. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2683. if Debounces.on == false then break end
  2684. rs:wait()
  2685. end
  2686. Shell()
  2687. shell2.Transparency = 0
  2688. shell.Transparency = 1
  2689. for i = 1, 10 do
  2690. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2691. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2698. if Debounces.on == false then break end
  2699. rs:wait()
  2700. end
  2701. Shell()
  2702. shell.Transparency = 0
  2703. shell2.Transparency = 1
  2704. for i = 1, 10 do
  2705. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2706. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2713. if Debounces.on == false then break end
  2714. rs:wait()
  2715. end
  2716. Shell()
  2717. shell2.Transparency = 0
  2718. shell.Transparency = 1
  2719. for i = 1, 10 do
  2720. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2721. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2728. if Debounces.on == false then break end
  2729. rs:wait()
  2730. end
  2731. Shell()
  2732. shell.Transparency = 0
  2733. shell2.Transparency = 1
  2734. for i = 1, 10 do
  2735. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2736. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2743. if Debounces.on == false then break end
  2744. rs:wait()
  2745. end
  2746. Shell()
  2747. shell2.Transparency = 0
  2748. shell.Transparency = 1
  2749. for i = 1, 10 do
  2750. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2751. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2758. if Debounces.on == false then break end
  2759. rs:wait()
  2760. end
  2761. Shell()
  2762. shell.Transparency = 0
  2763. shell2.Transparency = 1
  2764. for i = 1, 10 do
  2765. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2766. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2773. if Debounces.on == false then break end
  2774. rs:wait()
  2775. end
  2776. Shell()
  2777. shell2.Transparency = 0
  2778. shell.Transparency = 1
  2779. for i = 1, 10 do
  2780. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2781. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2788. if Debounces.on == false then break end
  2789. rs:wait()
  2790. end
  2791. Shell()
  2792. shell.Transparency = 0
  2793. shell2.Transparency = 1
  2794. for i = 1, 10 do
  2795. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2796. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2803. if Debounces.on == false then break end
  2804. rs:wait()
  2805. end
  2806. shell.Transparency = 1
  2807. if Debounces.CanAttack == false then
  2808. Debounces.CanAttack = true
  2809. Debounces.NoIdl = false
  2810. Debounces.on = false
  2811. end
  2812. end
  2813. end
  2814. end)
  2815. ----------------------------------------------------
  2816. Search = false
  2817. mouse.KeyDown:connect(function(key)
  2818. if key == "n" then
  2819. if Search == false then
  2820. Search = true
  2821. for i,v in pairs(game.Players:getPlayers()) do
  2822. if v.Name~=char.Name then
  2823. for j,k in pairs(v.Character:GetChildren()) do
  2824. if k:IsA("BasePart") and k.Transparency >= 1 then
  2825. bawx=Instance.new("SelectionBox",cam)
  2826. bawx.Color = BrickColor.new("Bright red")
  2827. bawx.Transparency = .5
  2828. bawx.Adornee = k
  2829. end
  2830. end
  2831. end
  2832. end
  2833. elseif Search == true then
  2834. Search = false
  2835. for i, v in pairs(cam:GetChildren()) do
  2836. if v:IsA("SelectionBox") then
  2837. v:Destroy()
  2838. end
  2839. end
  2840. end
  2841. end
  2842. end)
  2843. ----------------------------------------------------
  2844. Grab = false
  2845. mouse.KeyDown:connect(function(key)
  2846. if key == "z" then
  2847. Debounces.on = true
  2848. Debounces.NoIdl = true
  2849. Debounces.ks = true
  2850. if Grab == false then
  2851. gp = nil
  2852. for i = 1, 20 do
  2853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2859. if Debounces.on == false then break end
  2860. rs:wait()
  2861. end
  2862. con1=larm.Touched:connect(function(hit) -- this is grab
  2863. ht = hit.Parent
  2864. hum1=ht:FindFirstChild('Humanoid')
  2865. if hum1 ~= nil then
  2866. if Debounces.ks==true then
  2867. z = Instance.new("Sound",hed)
  2868. z.SoundId = "rbxassetid://169380525"
  2869. z.Volume = 1
  2870. z:Play()
  2871. Debounces.ks=false
  2872. end
  2873. hum1.PlatformStand=true
  2874. gp = ht
  2875. Grab = true
  2876. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2877. asd.Parent = larm
  2878. asd.Name = "asd"
  2879. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2880. --[[elseif hum1 == nil then
  2881. con1:disconnect()
  2882. wait() return]]--
  2883. end
  2884. end)
  2885. for i = 1, 20 do
  2886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2890. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2891. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2892. if Debounces.on == false then break end
  2893. rs:wait()
  2894. end
  2895. if hum1 == nil then
  2896. Debounces.on = false
  2897. Debounces.NoIdl = false
  2898. end
  2899. con1:disconnect()
  2900. elseif Grab == true then
  2901. Grab = false
  2902. Punch()
  2903. z = Instance.new("Sound",hed)
  2904. z.SoundId = "rbxassetid://169380525"
  2905. z.Pitch = ptz[math.random(1,#ptz)]
  2906. z.Volume = 1
  2907. z:Play()
  2908. for i = 1, 10 do
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2915. if Debounces.on == false then break end
  2916. rs:wait()
  2917. end
  2918. Punch()
  2919. z = Instance.new("Sound",hed)
  2920. z.SoundId = "rbxassetid://169380525"
  2921. z.Pitch = ptz[math.random(1,#ptz)]
  2922. z.Volume = 1
  2923. z:Play()
  2924. for i = 1, 10 do
  2925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2931. if Debounces.on == false then break end
  2932. rs:wait()
  2933. end
  2934. Punch()
  2935. z = Instance.new("Sound",hed)
  2936. z.SoundId = "rbxassetid://169380525"
  2937. z.Pitch = ptz[math.random(1,#ptz)]
  2938. z.Volume = 1
  2939. z:Play()
  2940. for i = 1, 10 do
  2941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2947. if Debounces.on == false then break end
  2948. rs:wait()
  2949. end
  2950. Punch()
  2951. z = Instance.new("Sound",hed)
  2952. z.SoundId = "rbxassetid://169380525"
  2953. z.Pitch = ptz[math.random(1,#ptz)]
  2954. z.Volume = 1
  2955. z:Play()
  2956. for i = 1, 10 do
  2957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2963. if Debounces.on == false then break end
  2964. rs:wait()
  2965. end
  2966. Punch()
  2967. z = Instance.new("Sound",hed)
  2968. z.SoundId = "rbxassetid://169380525"
  2969. z.Pitch = ptz[math.random(1,#ptz)]
  2970. z.Volume = 1
  2971. z:Play()
  2972. for i = 1, 10 do
  2973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2979. if Debounces.on == false then break end
  2980. rs:wait()
  2981. end
  2982. Punch()
  2983. z = Instance.new("Sound",hed)
  2984. z.SoundId = "rbxassetid://169380525"
  2985. z.Pitch = ptz[math.random(1,#ptz)]
  2986. z.Volume = 1
  2987. z:Play()
  2988. for i = 1, 10 do
  2989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2995. if Debounces.on == false then break end
  2996. rs:wait()
  2997. end
  2998. Punch()
  2999. z = Instance.new("Sound",hed)
  3000. z.SoundId = "rbxassetid://169380525"
  3001. z.Pitch = ptz[math.random(1,#ptz)]
  3002. z.Volume = 1
  3003. z:Play()
  3004. for i = 1, 10 do
  3005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3011. if Debounces.on == false then break end
  3012. rs:wait()
  3013. end
  3014. Punch()
  3015. z = Instance.new("Sound",hed)
  3016. z.SoundId = "rbxassetid://169380525"
  3017. z.Pitch = ptz[math.random(1,#ptz)]
  3018. z.Volume = 1
  3019. z:Play()
  3020. for i = 1, 10 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. Punch()
  3031. z = Instance.new("Sound",hed)
  3032. z.SoundId = "rbxassetid://169380525"
  3033. z.Pitch = ptz[math.random(1,#ptz)]
  3034. z.Volume = 1
  3035. z:Play()
  3036. for i = 1, 10 do
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. Punch()
  3047. z = Instance.new("Sound",hed)
  3048. z.SoundId = "rbxassetid://169380525"
  3049. z.Pitch = ptz[math.random(1,#ptz)]
  3050. z.Volume = 1
  3051. z:Play()
  3052. for i = 1, 10 do
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3059. if Debounces.on == false then break end
  3060. rs:wait()
  3061. end
  3062. Punch()
  3063. z = Instance.new("Sound",hed)
  3064. z.SoundId = "rbxassetid://169380525"
  3065. z.Pitch = ptz[math.random(1,#ptz)]
  3066. z.Volume = 1
  3067. z:Play()
  3068. for i = 1, 10 do
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3075. if Debounces.on == false then break end
  3076. rs:wait()
  3077. end
  3078. Punch()
  3079. z = Instance.new("Sound",hed)
  3080. z.SoundId = "rbxassetid://169380525"
  3081. z.Pitch = ptz[math.random(1,#ptz)]
  3082. z.Volume = 1
  3083. z:Play()
  3084. for i = 1, 10 do
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. con1:disconnect()
  3095. Debounces.on = false
  3096. Debounces.NoIdl = false
  3097. if gp ~= nil then
  3098. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3099. for i,v in pairs(larm:GetChildren()) do
  3100. if v.Name == "asd" and v:IsA("Weld") then
  3101. v:Remove()
  3102. end
  3103. end
  3104. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3105. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3106. bv.P = 125000
  3107. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3108. hum1=nil
  3109. ht=nil
  3110. Debounces.on = false
  3111. Debounces.NoIdl = false
  3112. elseif ht == nil then wait()
  3113. Grab = false
  3114. Debounces.on = false
  3115. Debounces.NoIdl = false
  3116. end
  3117. end
  3118. end
  3119. end)
  3120. ----------------------------------------------------
  3121. mouse.KeyDown:connect(function(key)
  3122. if string.byte(key) == 52 then
  3123. char.Humanoid.WalkSpeed = 60
  3124. end
  3125. end)
  3126. mouse.KeyUp:connect(function(key)
  3127. if string.byte(key) == 52 then
  3128. char.Humanoid.WalkSpeed = 8
  3129. end
  3130. end)
  3131. -------------------------------
  3132. local animpose = "Idle"
  3133. local lastanimpose = "Idle"
  3134. local sine = 0
  3135. local change = 1
  3136. local val = 0
  3137. local ffing = false
  3138. -------------------------------
  3139. game:GetService("RunService").RenderStepped:connect(function()
  3140. --[[if char.Humanoid.Jump == true then
  3141. jump = true
  3142. else
  3143. jump = false
  3144. end]]
  3145. char.Humanoid.FreeFalling:connect(function(f)
  3146. if f then
  3147. ffing = true
  3148. else
  3149. ffing = false
  3150. end
  3151. end)
  3152. sine = sine + change
  3153. if jumpn == true then
  3154. animpose = "Jumping"
  3155. elseif ffing == true then
  3156. animpose = "Freefalling"
  3157. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3158. animpose = "Idle"
  3159. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3160. animpose = "Walking"
  3161. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3162. animpose = "Running"
  3163. end
  3164. if animpose ~= lastanimpose then
  3165. sine = 0
  3166. if Debounces.NoIdl == false then
  3167. if animpose == "Idle" then
  3168. for i = 1, 2 do
  3169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3175. end
  3176. elseif animpose == "Walking" then
  3177. for i = 1, 2 do
  3178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3184. end
  3185. elseif animpose == "Running" then
  3186. for i = 1, 2 do
  3187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3193. wait()
  3194. end
  3195. end
  3196. else
  3197. end
  3198. end
  3199. lastanimpose = animpose
  3200. if Debounces.NoIdl == false then
  3201. if animpose == "Idle" then
  3202. change = 0.5
  3203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3209. elseif animpose == "Walking" then
  3210. change = 1
  3211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3217. elseif animpose == "Running" then
  3218. change = 1
  3219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3225. end
  3226. end
  3227. end)
  3228.  
  3229. hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3230. wait(3)
  3231. hum.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3232.  
  3233. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3234. --[[Part0 = Vector3 (Start pos)
  3235. Part1 = Vector3 (End pos)
  3236. Times = number (Amount of lightning parts)
  3237. Offset = number (Offset)
  3238. Color = color (brickcolor value)
  3239. Thickness = number (thickness)
  3240. Trans = number (transparency)
  3241. ]]--
  3242. local magz = (Part0 - Part1).magnitude
  3243. local curpos = Part0
  3244. local trz = {-Offset,Offset}
  3245. for i=1,Times do
  3246. local li = Instance.new("Part", torso)
  3247. li.Name = "Lightning"
  3248. li.TopSurface =0
  3249. li.Material = "Neon"
  3250. li.BottomSurface = 0
  3251. li.Anchored = true
  3252. li.Locked = true
  3253. li.Transparency = Trans or 0.4
  3254. li.BrickColor = BrickColor.new(Color)
  3255. li.formFactor = "Custom"
  3256. li.CanCollide = false
  3257. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3258. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3259. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3260. if Times == i then
  3261. local magz2 = (curpos - Part1).magnitude
  3262. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3263. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3264. else
  3265. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3266. end
  3267. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3268. game.Debris:AddItem(li,.1)
  3269. end
  3270. end
  3271.  
  3272. BodyParts = {} -- Parts to emit lightning effects from
  3273. for _, v in pairs(char:GetChildren()) do
  3274. if v:IsA("Part") then
  3275. table.insert(BodyParts, v)
  3276. end
  3277. end
  3278.  
  3279. Bounding = {} -- Calculate the bounding boxes
  3280. for _, v in pairs(BodyParts) do
  3281. local temp = {X=nil, Y=nil, Z=nil}
  3282. temp.X = v.Size.X/2 * 10
  3283. temp.Y = v.Size.Y/2 * 10
  3284. temp.Z = v.Size.Z/2 * 10
  3285. Bounding[v.Name] = temp
  3286. --table.insert(Bounding, v.Name, temp)
  3287. end
  3288.  
  3289. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3290. local Body1 = BodyParts[math.random(#BodyParts)]
  3291. local Body2 = BodyParts[math.random(#BodyParts)]
  3292. local Pos1 = Vector3.new(
  3293. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3294. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3295. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3296. )
  3297. local Pos2 = Vector3.new(
  3298. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3299. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3300. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3301. )
  3302. local SPos1 = Body1.Position + Pos1
  3303. local SPos2 = Body2.Position + Pos2
  3304. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3305. end
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