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- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.542148
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin Firebase
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin Anvil
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.22-CL-0
- LogInit: Engine Version: 4.22.2-0+++UE4+Release-4.22
- LogInit: Compatible Engine Version: 4.22.0-0+++UE4+Release-4.22
- LogInit: Net CL: 0
- LogInit: OS: Windows 10 (Release 1809) (), CPU: AMD Ryzen 7 2700X Eight-Core Processor , GPU: NVIDIA GeForce GTX 970
- LogInit: Compiled (64-bit): Jul 10 2019 17:24:14
- LogInit: Compiled with Visual C++: 19.16.27027.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.22
- LogInit: Command Line: -skipcompile
- LogInit: Base Directory: C:/Unreal Engine/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 0
- LogDevObjectVersion: Number of dev versions registered: 23
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
- LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[r.VSync:0]]
- LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogHAL: Display: Platform has ~ 32 GB [34301292544 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
- LogInit: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Modding/Game/ModdingGame/Saved/Config/Windows/Engine.ini]
- LogInit: Computer: DESKTOP-LRM6IVR
- LogInit: User: Hunter
- LogInit: CPU Page size=4096, Cores=8
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=31.9GB (32GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 97.56 MB used, 97.56 MB peak
- LogMemory: Process Virtual Memory: 90.77 MB used, 90.77 MB peak
- LogMemory: Physical Memory: 9953.51 MB used, 22758.75 MB free, 32712.26 MB total
- LogMemory: Virtual Memory: 4690.78 MB used, 134213040.00 MB free, 134217728.00 MB total
- LogInit: Using OS detected language (en-US).
- LogInit: Using OS detected locale (en-US).
- LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- LogInit: Setting process to per monitor DPI aware
- LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- LogHMD: Failed to initialize OpenVR with code 110
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
- LogD3D11RHI: 4043/0/16356 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/16356 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:0 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:1 D:1)
- LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- LogWindows: DebugString: FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
- LogD3D11RHI: Driver Version: 430.64 (internal:26.21.14.3064, unified:430.64)
- LogD3D11RHI: Driver Date: 5-5-2019
- LogRHI: Texture pool is 2830 MB (70% of 4043 MB)
- LogD3D11RHI: Async texture creation enabled
- LogRendererCore: FGlobalReadBuffer::InitRHI
- LogRendererCore: FGlobalReadBuffer::InitRHI
- LogRendererCore: FGlobalReadBuffer::InitRHI
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
- LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
- LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
- LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
- LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
- LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
- LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
- LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
- LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
- LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
- LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
- LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
- LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
- LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
- LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
- LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
- LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
- LogTargetPlatformManager: Display: Building Assets For Windows
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (D:/Modding/Game/ModdingGame/Intermediate/Shaders/WorkingDirectory/18956/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Hunter/AppData/Local/Temp/UnrealShaderWorkingDir/6C613B554E8AA97BA104A6BE2B4FD037/'.
- LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- LogShaderCompilers: Display: Using Local Shader Compiler.
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.05s 74MB D:/Modding/Game/ModdingGame/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: D:/Modding/Game/ModdingGame/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Modding/Game/ModdingGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
- LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- LogMaterial: Verifying Global Shaders for PCD3D_SM5
- LogSlate: Using FreeType 2.6.0
- LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogAssetRegistry: FAssetRegistry took 0.0381 seconds to start up
- LogInit: Selected Device Profile: [Windows]
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogNetVersion: ModdingGame 1.0.0, NetCL: 0, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3151431724)
- LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.036687 seconds
- LogUObjectArray: 42194 objects as part of root set at end of initial load.
- LogUObjectAllocator: 7322816 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogOcInput: OculusInput pre-init called
- LogEngine: Initializing Engine...
- LogHMD: Failed to initialize OpenVR with code 110
- LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.09s 74MB D:/Modding/Game/ModdingGame/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogEngineSessionManager: EngineSessionManager initialized
- LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Debugger, SessionId={6108A863-4A3E-64ED-80A4-7C877AC05A36}
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- LogFileCache: Scanning file cache for directory 'D:/Modding/Game/ModdingGame/Content/' took 0.01s
- LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook: Display: Mobile HDR setting 1
- SourceControl: Source control is disabled
- Cmd: MAP LOAD FILE="D:/Modding/Game/ModdingGame/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
- LogAIModule: Creating AISystem for world FirstPersonExampleMap
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.076ms to complete.
- LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.171
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogCollectionManager: Loaded 0 collections in 0.002566 seconds
- LogFileCache: Scanning file cache for directory 'D:/Modding/Game/ModdingGame/Saved/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Modding/Game/ModdingGame/Content/Developers/Hunter/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'D:/Modding/Game/ModdingGame/Content/Collections/' took 0.00s
- LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0096 seconds. Added 2735 classes and 659 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders.
- LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1).
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogLoad: (Engine Initialization) Total time: 7.97 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- LogAssetRegistry: Asset discovery search completed in 4.5977 seconds
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000238 seconds (updated 0 objects)
- LogContentStreaming: Texture pool size now 1000 MB
- LogSlate: FSceneViewport::OnFocusLost() reason 0
- LogSlate: Window 'Plugins' being destroyed
- LogSlate: Window 'Plugins' being destroyed
- LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
- LogDirectoryWatcher: A directory notification for 'D:/Modding/Game/ModdingGame/Plugins/' was aborted.
- LogSlate: FSceneViewport::OnFocusLost() reason 2
- LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
- UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=D:/Modding/Game/ModdingGame/ModdingGame.uproject BuildCookRun -nocompileeditor -nop4 -project=D:/Modding/Game/ModdingGame/ModdingGame.uproject -cook -stage -archive -archivedirectory=D:/Modding/Game/ModdingGame/Build -package -clientconfig=Development -ue4exe="C:\Unreal Engine\
- Engine\Binaries\Win64\UE4Editor-Cmd.exe" -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output -compile
- UATHelper: Packaging (Windows (64-bit)): Compiling scripts.
- UATHelper: Packaging (Windows (64-bit)): DotNETUtilities -> C:\Unreal Engine\Engine\Binaries\DotNET\DotNETUtilities.dll
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool -> C:\Unreal Engine\Engine\Binaries\DotNET\UnrealBuildTool.exe
- UATHelper: Packaging (Windows (64-bit)): AutomationUtils.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): AllDesktop.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Localization.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): AutomationScripts.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Android.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MobileDeviceInterface -> C:\Unreal Engine\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
- UATHelper: Packaging (Windows (64-bit)): IOS.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Linux.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): HTML5.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): XLocLocalization.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): OneSkyLocalization.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Gauntlet.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Gauntlet.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): BuildGraph.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Mac.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Lumin.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Lumin\Lumin.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): TVOS.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Win.Automation -> C:\Unreal Engine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): Took 1.1545923s to run MSBuild.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for D:\Modding\Game\ModdingGame\ModdingGame.uproject
- UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): Running: C:\Unreal Engine\Engine\Binaries\DotNET\UnrealBuildTool.exe UnrealPak Win64 Development -Project=D:\Modding\Game\ModdingGame\ModdingGame.uproject D:\Modding\Game\ModdingGame\ModdingGame.uproject -NoUBTMakefiles -Manifest="C:\Unreal Engine\Engine\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Unreal
- Engine\Engine\Programs\AutomationTool\Saved\Logs\UBT-UnrealPak-Win64-Development.txt"
- UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build (C:\Unreal Engine).
- UATHelper: Packaging (Windows (64-bit)): Writing manifest to C:\Unreal Engine\Engine\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows (64-bit)): Target is up to date
- UATHelper: Packaging (Windows (64-bit)): Total execution time: 1.07 seconds
- UATHelper: Packaging (Windows (64-bit)): Took 1.1219999s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): Running: C:\Unreal Engine\Engine\Binaries\DotNET\UnrealBuildTool.exe ModdingGame Win64 Development -Project=D:\Modding\Game\ModdingGame\ModdingGame.uproject D:\Modding\Game\ModdingGame\ModdingGame.uproject -NoUBTMakefiles -remoteini="D:\Modding\Game\ModdingGame" -skipdeploy -Manifest="C:\Unreal Engine\Engine\Interme
- diate\Build\Manifest.xml" -NoHotReload -log="C:\Unreal Engine\Engine\Programs\AutomationTool\Saved\Logs\UBT-ModdingGame-Win64-Development.txt"
- UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build (C:\Unreal Engine).
- UATHelper: Packaging (Windows (64-bit)): Writing manifest to C:\Unreal Engine\Engine\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
- UATHelper: Packaging (Windows (64-bit)): Building 374 actions with 16 processes...
- UATHelper: Packaging (Windows (64-bit)): [1/374] Module.QuadricMeshReduction.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshSimplifier\Private\QuadricMeshReduction.cpp(6): fatal error C1083: Cannot open include file: 'MeshUtilities.h': No such file or directory
- UATHelper: Packaging (Windows (64-bit)): [2/374] Module.EditorSubsystem.cpp
- UATHelper: Packaging (Windows (64-bit)): [3/374] Module.EditorSubsystem.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [4/374] Module.IOSRuntimeSettings.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [5/374] Module.SerializedRecorderInterface.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\SerializedRecorderInterface\Public\Serializers/MovieScenePropertySerialization.h(60): error C2039: 'GetDisplayNameText': is not a member of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h(78): note: see declaration of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): [6/374] Module.MeshBuilder.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\MeshDescriptionHelper.cpp(135): error C2039: 'LightmapUVVersion': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\MeshDescriptionHelper.cpp(131): error C2660: 'FMeshDescriptionOperations::CreateLightMapUVLayout': function does not take 5 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshDescriptionOperations\Public\MeshDescriptionOperations.h(93): note: see declaration of 'FMeshDescriptionOperations::CreateLightMapUVLayout'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Public\ThirdPartyBuildOptimizationHelper.h(33): error C2065: 'FSoftSkinVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Public\ThirdPartyBuildOptimizationHelper.h(33): error C2923: 'TArray': 'FSoftSkinVertex' is not a valid template type argument for parameter 'InElementType'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(61): error C2039: 'IsMeshDescriptionValid': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(79): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(82): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(84): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(85): error C2039: 'OriginalSectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(87): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(90): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(90): error C2530: 'LODBuildSettings': references must be initialized
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(91): error C2039: 'GetMeshDescription': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(94): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(94): error C2530: 'SrcModel': references must be initialized
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(100): error C2039: 'IsReductionActive': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(118): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(124): error C2039: 'OriginalSectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(128): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(131): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(134): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(135): error C2039: 'OriginalSectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(136): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(137): error C2039: 'OriginalSectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(145): error C2039: 'SourceModels': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(156): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(226): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(227): error C2039: 'OriginalSectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(239): error C2039: 'SectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(240): error C2039: 'OriginalSectionInfoMap': is not a member of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(550): note: see declaration of 'UStaticMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(263): error C2039: 'WedgeMap': is not a member of 'FStaticMeshRenderData'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\engine\public\StaticMeshResources.h(364): note: see declaration of 'FStaticMeshRenderData'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp(263): error C2530: 'WedgeMap': references must be initialized
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(108): error C2065: 'FSoftSkinVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(107): error C2923: 'TArray': 'FSoftSkinVertex' is not a valid template type argument for parameter 'InElementType'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(146): error C2065: 'FSoftSkinVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(146): error C2923: 'TArray': 'FSoftSkinVertex' is not a valid template type argument for parameter 'InElementType'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(122): error C2662: 'int32 TArray<InElementType,InAllocator>::Num(void) const': cannot convert 'this' pointer from 'const TArray' to 'const TArray<InElementType,InAllocator> &'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(122): note: Reason: cannot convert from 'const TArray' to 'const TArray<InElementType,InAllocator>'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(122): note: Conversion requires a second user-defined-conversion operator or constructor
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(124): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(124): error C2143: syntax error: missing ';' before '&'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(124): error C2065: 'SrcVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(124): error C2678: binary '[': no operator found which takes a left-hand operand of type 'const TArray' (or there is no acceptable conversion)
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Core\Public\Containers/Array.h(666): note: could be 'const InElementType &TArray<InElementType,InAllocator>::operator [](int32) const'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Core\Public\Containers/Array.h(653): note: or 'InElementType &TArray<InElementType,InAllocator>::operator [](int32)'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(124): note: while trying to match the argument list '(const TArray, unsigned int)'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(126): error C2065: 'SrcVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(127): error C2065: 'SrcVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(128): error C2065: 'SrcVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(132): error C2065: 'SrcVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(133): error C2065: 'SrcVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(248): error C2065: 'FSoftSkinVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBuilder\Private\ThirdPartyBuildOptimizationHelper.cpp(248): error C2923: 'TArray': 'FSoftSkinVertex' is not a valid template type argument for parameter 'InElementType'
- UATHelper: Packaging (Windows (64-bit)): [7/374] Module.SequenceRecorderSections.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\SequenceRecorder\Public\SequenceRecorderUtils.h(12): fatal error C1083: Cannot open include file: 'ObjectTools.h': No such file or directory
- PackagingResults: Error: missing ';' before '&'
- UATHelper: Packaging (Windows (64-bit)): [8/374] Module.BlueprintGraph.2_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(78): error C3668: 'UK2Node_CallFunction::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(80): error C3668: 'UK2Node_CallFunction::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(81): error C3668: 'UK2Node_CallFunction::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(82): error C3668: 'UK2Node_CallFunction::GetDescriptiveCompiledName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(83): error C3668: 'UK2Node_CallFunction::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(84): error C3668: 'UK2Node_CallFunction::ShouldWarnOnDeprecation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(85): error C3668: 'UK2Node_CallFunction::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(86): error C3668: 'UK2Node_CallFunction::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(88): error C3668: 'UK2Node_CallFunction::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(89): error C3668: 'UK2Node_CallFunction::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(90): error C3668: 'UK2Node_CallFunction::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(91): error C3668: 'UK2Node_CallFunction::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(92): error C3668: 'UK2Node_CallFunction::AddSearchMetaDataInfo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(93): error C3668: 'UK2Node_CallFunction::CreateNodeImage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(107): error C3668: 'UK2Node_CallFunction::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddComponent.h(38): error C3668: 'UK2Node_AddComponent::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddComponent.h(39): error C3668: 'UK2Node_AddComponent::PrepareForCopying': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddComponent.h(44): error C3668: 'UK2Node_AddComponent::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddComponent.h(67): error C3861: 'FindPinChecked': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddComponent.h(72): error C3861: 'FindPinChecked': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddComponent.h(90): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_BaseMCDelegate.h(30): error C3668: 'UK2Node_BaseMCDelegate::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_BaseMCDelegate.h(39): error C3668: 'UK2Node_BaseMCDelegate::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_BaseMCDelegate.h(41): error C3668: 'UK2Node_BaseMCDelegate::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddDelegate.h(17): error C3668: 'UK2Node_AddDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(35): error C3668: 'UK2Node_CustomEvent::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(36): error C3668: 'UK2Node_CustomEvent::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(42): error C3668: 'UK2Node_CustomEvent::AddSearchMetaDataInfo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Literal.h(29): error C3668: 'UK2Node_Literal::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Literal.h(30): error C3668: 'UK2Node_Literal::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Literal.h(32): error C3668: 'UK2Node_Literal::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Literal.h(33): error C3668: 'UK2Node_Literal::ShouldOverridePinNames': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Literal.h(34): error C3668: 'UK2Node_Literal::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(49): error C3668: 'UK2Node_Timeline::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(51): error C3668: 'UK2Node_Timeline::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(52): error C3668: 'UK2Node_Timeline::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(53): error C3668: 'UK2Node_Timeline::PrepareForCopying': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(55): error C3668: 'UK2Node_Timeline::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(56): error C3668: 'UK2Node_Timeline::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(57): error C3668: 'UK2Node_Timeline::FindDiffs': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(58): error C3668: 'UK2Node_Timeline::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(59): error C3668: 'UK2Node_Timeline::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(60): error C3668: 'UK2Node_Timeline::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(61): error C3668: 'UK2Node_Timeline::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Timeline.h(63): error C3668: 'UK2Node_Timeline::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(68): error C3668: 'UEdGraphNode_Comment::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(72): error C3668: 'UEdGraphNode_Comment::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(73): error C3668: 'UEdGraphNode_Comment::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(74): error C3668: 'UEdGraphNode_Comment::GetNodeCommentColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(75): error C3668: 'UEdGraphNode_Comment::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(76): error C3668: 'UEdGraphNode_Comment::ShouldOverridePinNames': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(77): error C3668: 'UEdGraphNode_Comment::GetPinNameOverride': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(78): error C3668: 'UEdGraphNode_Comment::ResizeNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(79): error C3668: 'UEdGraphNode_Comment::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(80): error C3668: 'UEdGraphNode_Comment::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(81): error C3668: 'UEdGraphNode_Comment::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(82): error C3668: 'UEdGraphNode_Comment::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(83): error C3668: 'UEdGraphNode_Comment::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(84): error C3668: 'UEdGraphNode_Comment::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(240): error C2039: 'CreateNewGuid': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(174): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(241): error C2039: 'PostPlacedNewNode': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(174): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(242): error C2039: 'AllocateDefaultPins': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(174): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(261): error C2039: 'SnapToGrid': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(174): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(382): error C2039: 'FindPinChecked': is not a member of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(18): note: see declaration of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(449): error C2039: 'AutowireNewNode': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(626): error C2039: 'SnapToGrid': is not a member of 'UK2Node_Literal'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Literal.h(17): note: see declaration of 'UK2Node_Literal'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\EdGraphSchema_K2_Actions.cpp(630): error C2039: 'FindPin': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompiledFunctionContext.h(392): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompilerMisc.h(9): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompiledFunctionContext.h(392): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [9/374] Module.SharedSettingsWidgets.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SharedSettingsWidgets\Public\SExternalImageReference.h(8): fatal error C1083: Cannot open include file: 'PropertyHandle.h': No such file or directory
- UATHelper: Packaging (Windows (64-bit)): [10/374] Module.AnimGraph.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/Transactor.h(143): error C2039: 'FindOrCreateTransactionAnnotation': is not a member of 'UObject'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\Engine\SkeletalMeshComponent.generated.h(17): note: see declaration of 'UObject'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorPlaySettings.h(461): error C3668: 'ULevelEditorPlaySettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorViewportSettings.h(562): error C3668: 'ULevelEditorViewportSettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorViewportSettings.h(534): error C3861: 'PostEditChange': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(855): error C3668: 'UEditorEngine::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(1014): error C3668: 'UEditorEngine::BeginTransaction': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(1016): error C3668: 'UEditorEngine::EndTransaction': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(1017): error C3668: 'UEditorEngine::CancelTransaction': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(135): error C3668: 'UAnimGraphNode_Base::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(136): error C3668: 'UAnimGraphNode_Base::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(140): error C3668: 'UAnimGraphNode_Base::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(145): error C3668: 'UAnimGraphNode_Base::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionResult.h(22): error C3668: 'UAnimGraphNode_TransitionResult::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionResult.h(23): error C3668: 'UAnimGraphNode_TransitionResult::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionResult.h(25): error C3668: 'UAnimGraphNode_TransitionResult::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionResult.h(26): error C3668: 'UAnimGraphNode_TransitionResult::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(25): error C3668: 'UAnimStateNodeBase::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(26): error C3668: 'UAnimStateNodeBase::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(27): error C3668: 'UAnimStateNodeBase::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(28): error C3668: 'UAnimStateNodeBase::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(29): error C3668: 'UAnimStateNodeBase::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(30): error C3668: 'UAnimStateNodeBase::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(31): error C3668: 'UAnimStateNodeBase::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimStateNodeBase.h(57): error C3668: 'UAnimStateNodeBase::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(24): error C3668: 'UAnimStateConduitNode::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(25): error C3668: 'UAnimStateConduitNode::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(26): error C3668: 'UAnimStateConduitNode::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(27): error C3668: 'UAnimStateConduitNode::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(28): error C3668: 'UAnimStateConduitNode::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(30): error C3668: 'UAnimStateConduitNode::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(31): error C3668: 'UAnimStateConduitNode::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateConduitNode.h(32): error C3668: 'UAnimStateConduitNode::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(22): error C3668: 'UAnimGraphNode_StateResult::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(23): error C3668: 'UAnimGraphNode_StateResult::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(24): error C3668: 'UAnimGraphNode_StateResult::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(25): error C3668: 'UAnimGraphNode_StateResult::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionPoseEvaluator.h(25): error C3668: 'UAnimGraphNode_TransitionPoseEvaluator::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionPoseEvaluator.h(26): error C3668: 'UAnimGraphNode_TransitionPoseEvaluator::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionPoseEvaluator.h(28): error C3668: 'UAnimGraphNode_TransitionPoseEvaluator::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_TransitionPoseEvaluator.h(29): error C3668: 'UAnimGraphNode_TransitionPoseEvaluator::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(106): error C3668: 'UAnimStateTransitionNode::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(112): error C3668: 'UAnimStateTransitionNode::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(113): error C3668: 'UAnimStateTransitionNode::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(114): error C3668: 'UAnimStateTransitionNode::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(115): error C3668: 'UAnimStateTransitionNode::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(116): error C3668: 'UAnimStateTransitionNode::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(117): error C3668: 'UAnimStateTransitionNode::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(118): error C3668: 'UAnimStateTransitionNode::PrepareForCopying': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(120): error C3668: 'UAnimStateTransitionNode::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(121): error C3668: 'UAnimStateTransitionNode::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateTransitionNode.h(122): error C3668: 'UAnimStateTransitionNode::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(50): error C3668: 'UAnimStateNode::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(54): error C3668: 'UAnimStateNode::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(55): error C3668: 'UAnimStateNode::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(56): error C3668: 'UAnimStateNode::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(57): error C3668: 'UAnimStateNode::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(58): error C3668: 'UAnimStateNode::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(60): error C3668: 'UAnimStateNode::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimStateNode.h(61): error C3668: 'UAnimStateNode::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_BlendSpacePlayer.h(24): error C3668: 'UAnimGraphNode_BlendSpacePlayer::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_BlendSpacePlayer.h(25): error C3668: 'UAnimGraphNode_BlendSpacePlayer::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_BlendSpacePlayer.h(41): error C3668: 'UAnimGraphNode_BlendSpacePlayer::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_ComponentToLocalSpace.h(21): error C3668: 'UAnimGraphNode_ComponentToLocalSpace::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_ComponentToLocalSpace.h(22): error C3668: 'UAnimGraphNode_ComponentToLocalSpace::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_LocalToComponentSpace.h(21): error C3668: 'UAnimGraphNode_LocalToComponentSpace::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_LocalToComponentSpace.h(22): error C3668: 'UAnimGraphNode_LocalToComponentSpace::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_Root.h(23): error C3668: 'UAnimGraphNode_Root::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_Root.h(24): error C3668: 'UAnimGraphNode_Root::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_Root.h(25): error C3668: 'UAnimGraphNode_Root::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_Root.h(26): error C3668: 'UAnimGraphNode_Root::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_RotationOffsetBlendSpace.h(24): error C3668: 'UAnimGraphNode_RotationOffsetBlendSpace::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_RotationOffsetBlendSpace.h(25): error C3668: 'UAnimGraphNode_RotationOffsetBlendSpace::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_RotationOffsetBlendSpace.h(40): error C3668: 'UAnimGraphNode_RotationOffsetBlendSpace::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_SequencePlayer.h(24): error C3668: 'UAnimGraphNode_SequencePlayer::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_SequencePlayer.h(25): error C3668: 'UAnimGraphNode_SequencePlayer::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_SequencePlayer.h(47): error C3668: 'UAnimGraphNode_SequencePlayer::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_PoseBlendNode.h(22): error C3668: 'UAnimGraphNode_PoseBlendNode::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_PoseBlendNode.h(23): error C3668: 'UAnimGraphNode_PoseBlendNode::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph\Classes\AnimGraphNode_PoseBlendNode.h(53): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [11/374] Module.LuminRuntimeSettings.cpp
- UATHelper: Packaging (Windows (64-bit)): [12/374] Module.BlueprintGraph.gen.2_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CustomEvent.h(35): error C3668: 'UK2Node_CustomEvent::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CustomEvent.h(36): error C3668: 'UK2Node_CustomEvent::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CustomEvent.h(42): error C3668: 'UK2Node_CustomEvent::AddSearchMetaDataInfo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DelegateSet.h(29): error C3668: 'UK2Node_DelegateSet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DelegateSet.h(30): error C3668: 'UK2Node_DelegateSet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DelegateSet.h(31): error C3668: 'UK2Node_DelegateSet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h(24): error C3668: 'UK2Node_DoOnceMultiInput::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h(55): error C3668: 'UK2Node_DoOnceMultiInput::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h(59): error C3668: 'UK2Node_DoOnceMultiInput::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DynamicCast.h(25): error C3668: 'UK2Node_DynamicCast::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DynamicCast.h(27): error C3668: 'UK2Node_DynamicCast::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DynamicCast.h(28): error C3668: 'UK2Node_DynamicCast::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DynamicCast.h(29): error C3668: 'UK2Node_DynamicCast::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_DynamicCast.h(31): error C3668: 'UK2Node_DynamicCast::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(42): error C3668: 'UK2Node_EaseFunction::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(43): error C3668: 'UK2Node_EaseFunction::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(44): error C3668: 'UK2Node_EaseFunction::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(45): error C3668: 'UK2Node_EaseFunction::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(46): error C3668: 'UK2Node_EaseFunction::PinTypeChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(47): error C3668: 'UK2Node_EaseFunction::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EaseFunction.h(48): error C3668: 'UK2Node_EaseFunction::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumEquality.h(21): error C3668: 'UK2Node_EnumEquality::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumEquality.h(22): error C3668: 'UK2Node_EnumEquality::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumEquality.h(23): error C3668: 'UK2Node_EnumEquality::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumLiteral.h(28): error C3668: 'UK2Node_EnumLiteral::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumLiteral.h(29): error C3668: 'UK2Node_EnumLiteral::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumLiteral.h(30): error C3668: 'UK2Node_EnumLiteral::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_EnumLiteral.h(31): error C3668: 'UK2Node_EnumLiteral::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ExecutionSequence.h(23): error C3668: 'UK2Node_ExecutionSequence::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ExecutionSequence.h(24): error C3668: 'UK2Node_ExecutionSequence::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ExecutionSequence.h(26): error C3668: 'UK2Node_ExecutionSequence::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ExecutionSequence.h(27): error C3668: 'UK2Node_ExecutionSequence::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h(28): error C3668: 'UK2Node_ForEachElementInEnum::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h(29): error C3668: 'UK2Node_ForEachElementInEnum::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h(30): error C3668: 'UK2Node_ForEachElementInEnum::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h(31): error C3668: 'UK2Node_ForEachElementInEnum::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h(40): error C3668: 'UK2Node_ForEachElementInEnum::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(20): error C3668: 'UK2Node_FormatText::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(24): error C3668: 'UK2Node_FormatText::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(25): error C3668: 'UK2Node_FormatText::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(28): error C3668: 'UK2Node_FormatText::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(29): error C3668: 'UK2Node_FormatText::PinTypeChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(30): error C3668: 'UK2Node_FormatText::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FormatText.h(31): error C3668: 'UK2Node_FormatText::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_FunctionTerminator.h(29): error C3668: 'UK2Node_FunctionTerminator::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_FunctionTerminator.h(31): error C3668: 'UK2Node_FunctionTerminator::CreateUniquePinName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionEntry.h(41): error C3668: 'UK2Node_FunctionEntry::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionEntry.h(42): error C3668: 'UK2Node_FunctionEntry::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionEntry.h(43): error C3668: 'UK2Node_FunctionEntry::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionEntry.h(44): error C3668: 'UK2Node_FunctionEntry::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionEntry.h(45): error C3668: 'UK2Node_FunctionEntry::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionResult.h(21): error C3668: 'UK2Node_FunctionResult::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionResult.h(22): error C3668: 'UK2Node_FunctionResult::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionResult.h(35): error C3668: 'UK2Node_FunctionResult::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_FunctionResult.h(36): error C3668: 'UK2Node_FunctionResult::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(20): error C3668: 'UK2Node_ConstructObjectFromClass::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(21): error C3668: 'UK2Node_ConstructObjectFromClass::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(22): error C3668: 'UK2Node_ConstructObjectFromClass::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(23): error C3668: 'UK2Node_ConstructObjectFromClass::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(24): error C3668: 'UK2Node_ConstructObjectFromClass::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(26): error C3668: 'UK2Node_ConstructObjectFromClass::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(29): error C3668: 'UK2Node_ConstructObjectFromClass::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetArrayItem.h(23): error C3668: 'UK2Node_GetArrayItem::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetArrayItem.h(25): error C3668: 'UK2Node_GetArrayItem::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetArrayItem.h(26): error C3668: 'UK2Node_GetArrayItem::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetArrayItem.h(28): error C3668: 'UK2Node_GetArrayItem::CreateNodeImage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetArrayItem.h(29): error C3668: 'UK2Node_GetArrayItem::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetArrayItem.h(30): error C3668: 'UK2Node_GetArrayItem::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetClassDefaults.h(21): error C3668: 'UK2Node_GetClassDefaults::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_GetClassDefaults.h(112): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [13/374] Module.BlueprintGraph.1_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\BlueprintNodeBinder.h(9): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\BlueprintNodeBinder.h(9): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\BlueprintNodeBinder.h(9): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\BlueprintNodeBinder.h(9): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_ActorBoundEvent.h(40): error C3668: 'UK2Node_ActorBoundEvent::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_BaseMCDelegate.h(30): error C3668: 'UK2Node_BaseMCDelegate::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_BaseMCDelegate.h(39): error C3668: 'UK2Node_BaseMCDelegate::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_BaseMCDelegate.h(41): error C3668: 'UK2Node_BaseMCDelegate::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AddDelegate.h(17): error C3668: 'UK2Node_AddDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CallDelegate.h(18): error C3668: 'UK2Node_CallDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_ClearDelegate.h(16): error C3668: 'UK2Node_ClearDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DynamicCast.h(25): error C3668: 'UK2Node_DynamicCast::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DynamicCast.h(27): error C3668: 'UK2Node_DynamicCast::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DynamicCast.h(28): error C3668: 'UK2Node_DynamicCast::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DynamicCast.h(29): error C3668: 'UK2Node_DynamicCast::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DynamicCast.h(31): error C3668: 'UK2Node_DynamicCast::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_FunctionTerminator.h(29): error C3668: 'UK2Node_FunctionTerminator::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_FunctionTerminator.h(31): error C3668: 'UK2Node_FunctionTerminator::CreateUniquePinName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_FunctionEntry.h(41): error C3668: 'UK2Node_FunctionEntry::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_FunctionEntry.h(42): error C3668: 'UK2Node_FunctionEntry::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_FunctionEntry.h(43): error C3668: 'UK2Node_FunctionEntry::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_FunctionEntry.h(44): error C3668: 'UK2Node_FunctionEntry::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_FunctionEntry.h(45): error C3668: 'UK2Node_FunctionEntry::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(41): error C3668: 'UK2Node_Tunnel::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(42): error C3668: 'UK2Node_Tunnel::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(43): error C3668: 'UK2Node_Tunnel::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(44): error C3668: 'UK2Node_Tunnel::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(45): error C3668: 'UK2Node_Tunnel::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(46): error C3668: 'UK2Node_Tunnel::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(48): error C3668: 'UK2Node_Tunnel::CreateUniquePinName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(47): error C3668: 'UK2Node_MacroInstance::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(52): error C3668: 'UK2Node_MacroInstance::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(53): error C3668: 'UK2Node_MacroInstance::NodeConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(55): error C3668: 'UK2Node_MacroInstance::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(56): error C3668: 'UK2Node_MacroInstance::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(57): error C3668: 'UK2Node_MacroInstance::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(85): error C2039: 'SetGraph': is not a member of 'FGraphReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraph.h(21): note: see declaration of 'FGraphReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_MacroInstance.h(86): error C2039: 'GetGraph': is not a member of 'FGraphReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraph.h(21): note: see declaration of 'FGraphReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_RemoveDelegate.h(17): error C3668: 'UK2Node_RemoveDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(65): error C3668: 'UK2Node_Variable::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(68): error C3668: 'UK2Node_Variable::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(70): error C3668: 'UK2Node_Variable::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(72): error C3668: 'UK2Node_Variable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(73): error C3668: 'UK2Node_Variable::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableGet.h(26): error C3668: 'UK2Node_VariableGet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableGet.h(27): error C3668: 'UK2Node_VariableGet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableGet.h(28): error C3668: 'UK2Node_VariableGet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableGet.h(29): error C3668: 'UK2Node_VariableGet::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableSet.h(22): error C3668: 'UK2Node_VariableSet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableSet.h(24): error C3668: 'UK2Node_VariableSet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableSet.h(25): error C3668: 'UK2Node_VariableSet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableSet.h(26): error C3668: 'UK2Node_VariableSet::ShouldOverridePinNames': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_VariableSet.h(27): error C3668: 'UK2Node_VariableSet::GetPinNameOverride': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(68): error C3668: 'UEdGraphNode_Comment::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(72): error C3668: 'UEdGraphNode_Comment::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(73): error C3668: 'UEdGraphNode_Comment::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(74): error C3668: 'UEdGraphNode_Comment::GetNodeCommentColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(75): error C3668: 'UEdGraphNode_Comment::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(76): error C3668: 'UEdGraphNode_Comment::ShouldOverridePinNames': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(77): error C3668: 'UEdGraphNode_Comment::GetPinNameOverride': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(78): error C3668: 'UEdGraphNode_Comment::ResizeNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(79): error C3668: 'UEdGraphNode_Comment::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(80): error C3668: 'UEdGraphNode_Comment::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(81): error C3668: 'UEdGraphNode_Comment::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(82): error C3668: 'UEdGraphNode_Comment::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(83): error C3668: 'UEdGraphNode_Comment::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\EdGraphNode_Comment.h(84): error C3668: 'UEdGraphNode_Comment::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/Transactor.h(143): error C2039: 'FindOrCreateTransactionAnnotation': is not a member of 'UObject'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\Engine\SkeletalMeshComponent.generated.h(17): note: see declaration of 'UObject'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorPlaySettings.h(461): error C3668: 'ULevelEditorPlaySettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorViewportSettings.h(562): error C3668: 'ULevelEditorViewportSettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorViewportSettings.h(534): error C3861: 'PostEditChange': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(855): error C3668: 'UEditorEngine::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(3132): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [14/374] Module.BlueprintGraph.gen.3_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(65): error C3668: 'UK2Node_Variable::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(68): error C3668: 'UK2Node_Variable::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(70): error C3668: 'UK2Node_Variable::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(72): error C3668: 'UK2Node_Variable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(73): error C3668: 'UK2Node_Variable::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(43): error C2039: 'HasMetaData': is not a member of 'UStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(350): note: see declaration of 'UStruct'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberSet.h(22): error C3668: 'UK2Node_StructMemberSet::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberSet.h(23): error C3668: 'UK2Node_StructMemberSet::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberSet.h(27): error C3668: 'UK2Node_StructMemberSet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberSet.h(28): error C3668: 'UK2Node_StructMemberSet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberSet.h(29): error C3668: 'UK2Node_StructMemberSet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_MakeStruct.h(51): error C3668: 'UK2Node_MakeStruct::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SetVariableOnPersistentFrame.h(22): error C3668: 'UK2Node_SetVariableOnPersistentFrame::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(21): error C3668: 'UK2Node_SpawnActor::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(23): error C3668: 'UK2Node_SpawnActor::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(24): error C3668: 'UK2Node_SpawnActor::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(25): error C3668: 'UK2Node_SpawnActor::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(26): error C3668: 'UK2Node_SpawnActor::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(27): error C3668: 'UK2Node_SpawnActor::ShouldWarnOnDeprecation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(28): error C3668: 'UK2Node_SpawnActor::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(29): error C3668: 'UK2Node_SpawnActor::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActor.h(30): error C3668: 'UK2Node_SpawnActor::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(20): error C3668: 'UK2Node_ConstructObjectFromClass::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(21): error C3668: 'UK2Node_ConstructObjectFromClass::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(22): error C3668: 'UK2Node_ConstructObjectFromClass::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(23): error C3668: 'UK2Node_ConstructObjectFromClass::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(24): error C3668: 'UK2Node_ConstructObjectFromClass::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(26): error C3668: 'UK2Node_ConstructObjectFromClass::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_ConstructObjectFromClass.h(29): error C3668: 'UK2Node_ConstructObjectFromClass::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SpawnActorFromClass.h(27): error C3668: 'UK2Node_SpawnActorFromClass::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_StructMemberGet.h(22): error C3668: 'UK2Node_StructMemberGet::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_StructMemberGet.h(23): error C3668: 'UK2Node_StructMemberGet::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_StructMemberGet.h(27): error C3668: 'UK2Node_StructMemberGet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_StructMemberGet.h(28): error C3668: 'UK2Node_StructMemberGet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_StructMemberGet.h(29): error C3668: 'UK2Node_StructMemberGet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Switch.h(32): error C3668: 'UK2Node_Switch::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Switch.h(36): error C3668: 'UK2Node_Switch::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Switch.h(38): error C3668: 'UK2Node_Switch::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchEnum.h(39): error C3668: 'UK2Node_SwitchEnum::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchEnum.h(40): error C3668: 'UK2Node_SwitchEnum::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchEnum.h(47): error C3668: 'UK2Node_SwitchEnum::CanUserEditPinAdvancedViewFlag': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchInteger.h(28): error C3668: 'UK2Node_SwitchInteger::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchInteger.h(29): error C3668: 'UK2Node_SwitchInteger::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchName.h(27): error C3668: 'UK2Node_SwitchName::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchName.h(28): error C3668: 'UK2Node_SwitchName::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchString.h(30): error C3668: 'UK2Node_SwitchString::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_SwitchString.h(31): error C3668: 'UK2Node_SwitchString::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TemporaryVariable.h(31): error C3668: 'UK2Node_TemporaryVariable::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TemporaryVariable.h(32): error C3668: 'UK2Node_TemporaryVariable::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TemporaryVariable.h(33): error C3668: 'UK2Node_TemporaryVariable::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TemporaryVariable.h(34): error C3668: 'UK2Node_TemporaryVariable::GetDescriptiveCompiledName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TemporaryVariable.h(35): error C3668: 'UK2Node_TemporaryVariable::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TemporaryVariable.h(36): error C3668: 'UK2Node_TemporaryVariable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(49): error C3668: 'UK2Node_Timeline::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(51): error C3668: 'UK2Node_Timeline::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(52): error C3668: 'UK2Node_Timeline::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(53): error C3668: 'UK2Node_Timeline::PrepareForCopying': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(55): error C3668: 'UK2Node_Timeline::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(56): error C3668: 'UK2Node_Timeline::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(57): error C3668: 'UK2Node_Timeline::FindDiffs': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(58): error C3668: 'UK2Node_Timeline::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(59): error C3668: 'UK2Node_Timeline::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(60): error C3668: 'UK2Node_Timeline::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(61): error C3668: 'UK2Node_Timeline::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Timeline.h(63): error C3668: 'UK2Node_Timeline::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(41): error C3668: 'UK2Node_Tunnel::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(42): error C3668: 'UK2Node_Tunnel::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(43): error C3668: 'UK2Node_Tunnel::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(44): error C3668: 'UK2Node_Tunnel::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(45): error C3668: 'UK2Node_Tunnel::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(46): error C3668: 'UK2Node_Tunnel::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_Tunnel.h(48): error C3668: 'UK2Node_Tunnel::CreateUniquePinName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_TunnelBoundary.h(38): error C3668: 'UK2Node_TunnelBoundary::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableGet.h(26): error C3668: 'UK2Node_VariableGet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableGet.h(27): error C3668: 'UK2Node_VariableGet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableGet.h(28): error C3668: 'UK2Node_VariableGet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableGet.h(29): error C3668: 'UK2Node_VariableGet::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableSet.h(22): error C3668: 'UK2Node_VariableSet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableSet.h(24): error C3668: 'UK2Node_VariableSet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_VariableSet.h(55): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [15/374] Module.AndroidRuntimeSettings.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [16/374] Module.BlueprintGraph.gen.1_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_BaseMCDelegate.h(30): error C3668: 'UK2Node_BaseMCDelegate::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_BaseMCDelegate.h(39): error C3668: 'UK2Node_BaseMCDelegate::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_BaseMCDelegate.h(41): error C3668: 'UK2Node_BaseMCDelegate::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Public/BlueprintEditorSettings.h(153): error C3668: 'UBlueprintEditorSettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ActorBoundEvent.h(40): error C3668: 'UK2Node_ActorBoundEvent::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(78): error C3668: 'UK2Node_CallFunction::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(80): error C3668: 'UK2Node_CallFunction::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(81): error C3668: 'UK2Node_CallFunction::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(82): error C3668: 'UK2Node_CallFunction::GetDescriptiveCompiledName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(83): error C3668: 'UK2Node_CallFunction::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(84): error C3668: 'UK2Node_CallFunction::ShouldWarnOnDeprecation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(85): error C3668: 'UK2Node_CallFunction::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(86): error C3668: 'UK2Node_CallFunction::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(88): error C3668: 'UK2Node_CallFunction::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(89): error C3668: 'UK2Node_CallFunction::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(90): error C3668: 'UK2Node_CallFunction::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(91): error C3668: 'UK2Node_CallFunction::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(92): error C3668: 'UK2Node_CallFunction::AddSearchMetaDataInfo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(93): error C3668: 'UK2Node_CallFunction::CreateNodeImage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_CallFunction.h(107): error C3668: 'UK2Node_CallFunction::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddComponent.h(38): error C3668: 'UK2Node_AddComponent::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddComponent.h(39): error C3668: 'UK2Node_AddComponent::PrepareForCopying': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddComponent.h(44): error C3668: 'UK2Node_AddComponent::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddComponent.h(67): error C3861: 'FindPinChecked': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddComponent.h(72): error C3861: 'FindPinChecked': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddComponent.h(90): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AddDelegate.h(17): error C3668: 'UK2Node_AddDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AssignDelegate.h(27): error C3668: 'UK2Node_AssignDelegate::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AssignmentStatement.h(26): error C3668: 'UK2Node_AssignmentStatement::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AssignmentStatement.h(27): error C3668: 'UK2Node_AssignmentStatement::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AssignmentStatement.h(28): error C3668: 'UK2Node_AssignmentStatement::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AssignmentStatement.h(29): error C3668: 'UK2Node_AssignmentStatement::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_AssignmentStatement.h(30): error C3668: 'UK2Node_AssignmentStatement::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_BaseAsyncTask.h(39): error C3668: 'UK2Node_BaseAsyncTask::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_BaseAsyncTask.h(40): error C3668: 'UK2Node_BaseAsyncTask::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_BaseAsyncTask.h(41): error C3668: 'UK2Node_BaseAsyncTask::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_BaseAsyncTask.h(42): error C3668: 'UK2Node_BaseAsyncTask::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_BitmaskLiteral.h(27): error C3668: 'UK2Node_BitmaskLiteral::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_BitmaskLiteral.h(29): error C3668: 'UK2Node_BitmaskLiteral::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(65): error C3668: 'UK2Node_Variable::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(68): error C3668: 'UK2Node_Variable::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(70): error C3668: 'UK2Node_Variable::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(72): error C3668: 'UK2Node_Variable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(73): error C3668: 'UK2Node_Variable::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(43): error C2039: 'HasMetaData': is not a member of 'UStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(350): note: see declaration of 'UStruct'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberGet.h(22): error C3668: 'UK2Node_StructMemberGet::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberGet.h(23): error C3668: 'UK2Node_StructMemberGet::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberGet.h(27): error C3668: 'UK2Node_StructMemberGet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberGet.h(28): error C3668: 'UK2Node_StructMemberGet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructMemberGet.h(29): error C3668: 'UK2Node_StructMemberGet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CallDelegate.h(18): error C3668: 'UK2Node_CallDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CastByteToEnum.h(32): error C3668: 'UK2Node_CastByteToEnum::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CastByteToEnum.h(33): error C3668: 'UK2Node_CastByteToEnum::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CastByteToEnum.h(34): error C3668: 'UK2Node_CastByteToEnum::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CastByteToEnum.h(35): error C3668: 'UK2Node_CastByteToEnum::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_DynamicCast.h(25): error C3668: 'UK2Node_DynamicCast::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_DynamicCast.h(27): error C3668: 'UK2Node_DynamicCast::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_DynamicCast.h(28): error C3668: 'UK2Node_DynamicCast::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_DynamicCast.h(29): error C3668: 'UK2Node_DynamicCast::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_DynamicCast.h(31): error C3668: 'UK2Node_DynamicCast::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_ClearDelegate.h(16): error C3668: 'UK2Node_ClearDelegate::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph/Classes/K2Node_CommutativeAssociativeBinaryOperator.h(48): error C3668: 'UK2Node_CommutativeAssociativeBinaryOperator::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(41): error C3668: 'UK2Node_Tunnel::DestroyNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(42): error C3668: 'UK2Node_Tunnel::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(43): error C3668: 'UK2Node_Tunnel::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(44): error C3668: 'UK2Node_Tunnel::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(45): error C3668: 'UK2Node_Tunnel::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(46): error C3668: 'UK2Node_Tunnel::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Tunnel.h(88): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [17/374] Module.BlueprintGraph.3_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(35): error C3668: 'UK2Node_CustomEvent::OnRenameNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(36): error C3668: 'UK2Node_CustomEvent::MakeNameValidator': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(42): error C3668: 'UK2Node_CustomEvent::AddSearchMetaDataInfo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_BaseMCDelegate.h(30): error C3668: 'UK2Node_BaseMCDelegate::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_BaseMCDelegate.h(39): error C3668: 'UK2Node_BaseMCDelegate::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_BaseMCDelegate.h(41): error C3668: 'UK2Node_BaseMCDelegate::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(109): error C2065: 'bCanRenameNode': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(192): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(294): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\Kismet2/BlueprintEditorUtils.h(21): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(303): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\Kismet2/BlueprintEditorUtils.h(21): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(351): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(410): error C2039: 'CreateNewGuid': is not a member of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(18): note: see declaration of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(411): error C2039: 'PostPlacedNewNode': is not a member of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(18): note: see declaration of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(428): error C2039: 'SnapToGrid': is not a member of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_CustomEvent.h(18): note: see declaration of 'UK2Node_CustomEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(436): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(446): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(487): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CustomEvent.cpp(498): error C2039: 'AddSearchMetaDataInfo': is not a member of 'UK2Node_Event'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Public\Kismet2/BlueprintEditorUtils.h(25): note: see declaration of 'UK2Node_Event'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DelegateSet.h(29): error C3668: 'UK2Node_DelegateSet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DelegateSet.h(30): error C3668: 'UK2Node_DelegateSet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DelegateSet.h(31): error C3668: 'UK2Node_DelegateSet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(392): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(398): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(418): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(34): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(87): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(102): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(127): error C2039: 'FindPin': is not a member of 'UK2Node_DelegateSet'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DelegateSet.h(16): note: see declaration of 'UK2Node_DelegateSet'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(143): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(144): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(146): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(147): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(151): error C2039: 'AllocateDefaultPins': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(162): error C2039: 'GetToolTipText': is not a member of 'UFunction'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(350): note: see declaration of 'UFunction'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(187): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(200): error C2039: 'FindRemappedField': is not a member of 'FMemberReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/MemberReference.h(63): note: see declaration of 'FMemberReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(200): error C2065: 'FindRemappedField': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(200): error C2275: 'UMulticastDelegateProperty': illegal use of this type as an expression
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h(4194): note: see declaration of 'UMulticastDelegateProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(220): error C2039: 'FindRemappedField': is not a member of 'FMemberReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/MemberReference.h(63): note: see declaration of 'FMemberReference'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(220): error C2065: 'FindRemappedField': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(220): error C2275: 'UMulticastDelegateProperty': illegal use of this type as an expression
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h(4194): note: see declaration of 'UMulticastDelegateProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(233): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(266): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(290): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(297): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(301): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DelegateSet.cpp(312): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DoOnceMultiInput.h(24): error C3668: 'UK2Node_DoOnceMultiInput::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DoOnceMultiInput.h(55): error C3668: 'UK2Node_DoOnceMultiInput::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_DoOnceMultiInput.h(59): error C3668: 'UK2Node_DoOnceMultiInput::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(26): error C3668: 'UK2Node_AssignmentStatement::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(27): error C3668: 'UK2Node_AssignmentStatement::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(28): error C3668: 'UK2Node_AssignmentStatement::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(29): error C3668: 'UK2Node_AssignmentStatement::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(30): error C3668: 'UK2Node_AssignmentStatement::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_IfThenElse.h(21): error C3668: 'UK2Node_IfThenElse::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_IfThenElse.h(23): error C3668: 'UK2Node_IfThenElse::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_IfThenElse.h(24): error C3668: 'UK2Node_IfThenElse::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_IfThenElse.h(25): error C3668: 'UK2Node_IfThenElse::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(31): error C3668: 'UK2Node_TemporaryVariable::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(32): error C3668: 'UK2Node_TemporaryVariable::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(33): error C3668: 'UK2Node_TemporaryVariable::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(34): error C3668: 'UK2Node_TemporaryVariable::GetDescriptiveCompiledName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(35): error C3668: 'UK2Node_TemporaryVariable::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(36): error C3668: 'UK2Node_TemporaryVariable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DoOnceMultiInput.cpp(34): error C3861: 'GetGraph': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DoOnceMultiInput.cpp(37): error C3861: 'GetSchema': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DoOnceMultiInput.cpp(182): error C2039: 'AllocateDefaultPins': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_DoOnceMultiInput.cpp(182): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [18/374] Module.AndroidRuntimeSettings.cpp
- UATHelper: Packaging (Windows (64-bit)): [19/374] Module.LuminRuntimeSettings.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [20/374] Module.AndroidPlatformEditor.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [21/374] Module.BlueprintGraph.5_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(65): error C3668: 'UK2Node_Variable::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(68): error C3668: 'UK2Node_Variable::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(70): error C3668: 'UK2Node_Variable::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(72): error C3668: 'UK2Node_Variable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Variable.h(73): error C3668: 'UK2Node_Variable::PostPasteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(43): error C2039: 'HasMetaData': is not a member of 'UStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(350): note: see declaration of 'UStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberGet.h(22): error C3668: 'UK2Node_StructMemberGet::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberGet.h(23): error C3668: 'UK2Node_StructMemberGet::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberGet.h(27): error C3668: 'UK2Node_StructMemberGet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberGet.h(28): error C3668: 'UK2Node_StructMemberGet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberGet.h(29): error C3668: 'UK2Node_StructMemberGet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberGet.cpp(18): error C2039: 'PreEditChange': is not a member of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(13): note: see declaration of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberGet.cpp(33): error C3861: 'GetSchema': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberGet.cpp(36): error C2039: 'PostEditChangeProperty': is not a member of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(13): note: see declaration of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberSet.h(22): error C3668: 'UK2Node_StructMemberSet::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberSet.h(23): error C3668: 'UK2Node_StructMemberSet::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberSet.h(27): error C3668: 'UK2Node_StructMemberSet::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberSet.h(28): error C3668: 'UK2Node_StructMemberSet::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_StructMemberSet.h(29): error C3668: 'UK2Node_StructMemberSet::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberSet.cpp(19): error C2039: 'PreEditChange': is not a member of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(13): note: see declaration of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberSet.cpp(34): error C3861: 'GetSchema': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberSet.cpp(37): error C2039: 'PostEditChangeProperty': is not a member of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_StructOperation.h(13): note: see declaration of 'UK2Node_StructOperation'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberSet.cpp(43): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructMemberSet.cpp(44): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(129): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(129): error C2146: syntax error: missing ')' before identifier 'InCreationMode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(129): error C3646: 'InCreationMode': unknown override specifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(129): error C2059: syntax error: ')'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(129): error C2143: syntax error: missing ';' before 'const'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(131): error C3668: 'UUserDefinedStructEditorData::PostEditUndo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\UserDefinedStructure/UserDefinedStructEditorData.h(130): error C3668: 'UUserDefinedStructEditorData::PostEditUndo': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp(49): error C2039: 'PersistentGuid': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp(72): error C2039: 'PersistentGuid': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp(93): error C2039: 'GetMetaData': is not a member of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h(78): note: see declaration of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp(101): error C2039: 'GetFindReferenceSearchString': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\BlueprintNodeBinder.h(9): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp(109): error C2039: 'GetBoolMetaData': is not a member of 'UScriptStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(24): note: see declaration of 'UScriptStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_StructOperation.cpp(113): error C2039: 'GetBoolMetaData': is not a member of 'UScriptStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(24): note: see declaration of 'UScriptStruct'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Switch.h(32): error C3668: 'UK2Node_Switch::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Switch.h(36): error C3668: 'UK2Node_Switch::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Switch.h(38): error C3668: 'UK2Node_Switch::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(392): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(398): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(418): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(62): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(70): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(137): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(177): error C2039: 'PostEditChangeProperty': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(20): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(190): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(194): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(242): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(254): error C3861: 'PreEditChange': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(297): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(298): error C2039: 'bDefaultValueIsReadOnly': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(299): error C2039: 'bNotConnectable': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(300): error C2039: 'bHidden': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(321): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_Switch.cpp(327): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_SwitchEnum.h(39): error C3668: 'UK2Node_SwitchEnum::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_SwitchEnum.h(40): error C3668: 'UK2Node_SwitchEnum::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_SwitchEnum.h(47): error C3668: 'UK2Node_SwitchEnum::CanUserEditPinAdvancedViewFlag': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(37): error C2039: 'HasMetaData': is not a member of 'UEnum'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(22): note: see declaration of 'UEnum'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(37): error C2789: 'bShouldBeHidden': an object of const-qualified type must be initialized
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(37): note: see declaration of 'bShouldBeHidden'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(115): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(142): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(145): error C2039: 'PinFriendlyName': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(150): error C2039: 'bAdvancedView': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(177): error C2039: 'bAdvancedView': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(180): error C2039: 'bAdvancedView': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(188): error C2039: 'bAdvancedView': is not a member of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Public\BlueprintActionFilter.h(17): note: see declaration of 'UEdGraphPin'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_SwitchEnum.cpp(188): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [22/374] Module.BlueprintGraph.4_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKey.h(60): error C3668: 'UK2Node_InputKey::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKey.h(73): error C3668: 'UK2Node_InputKey::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKey.h(75): error C3668: 'UK2Node_InputKey::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKey.h(76): error C3668: 'UK2Node_InputKey::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKey.h(77): error C3668: 'UK2Node_InputKey::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKey.h(78): error C3668: 'UK2Node_InputKey::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(26): error C3668: 'UK2Node_AssignmentStatement::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(27): error C3668: 'UK2Node_AssignmentStatement::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(28): error C3668: 'UK2Node_AssignmentStatement::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(29): error C3668: 'UK2Node_AssignmentStatement::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_AssignmentStatement.h(30): error C3668: 'UK2Node_AssignmentStatement::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(31): error C3668: 'UK2Node_TemporaryVariable::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(32): error C3668: 'UK2Node_TemporaryVariable::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(33): error C3668: 'UK2Node_TemporaryVariable::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(34): error C3668: 'UK2Node_TemporaryVariable::GetDescriptiveCompiledName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(35): error C3668: 'UK2Node_TemporaryVariable::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_TemporaryVariable.h(36): error C3668: 'UK2Node_TemporaryVariable::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_EditablePinBase.h(100): error C3668: 'UK2Node_EditablePinBase::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_EditablePinBase.h(101): error C3668: 'UK2Node_EditablePinBase::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(62): error C3668: 'UK2Node_Event::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(63): error C3668: 'UK2Node_Event::GetKeywords': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(64): error C3668: 'UK2Node_Event::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(66): error C3668: 'UK2Node_Event::CanPasteHere': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(67): error C3668: 'UK2Node_Event::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(69): error C3668: 'UK2Node_Event::IsDeprecated': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(70): error C3668: 'UK2Node_Event::GetDeprecationMessage': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(72): error C3668: 'UK2Node_Event::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(73): error C3668: 'UK2Node_Event::GetFindReferenceSearchString': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\classes\K2Node_Event.h(84): error C3668: 'UK2Node_Event::GetDocumentationExcerptName': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(392): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(398): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompiledFunctionContext.h(418): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(49): error C2039: 'PostEditChangeProperty': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(57): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(58): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(59): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(61): error C2039: 'AllocateDefaultPins': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(213): error C2039: 'SupportsInputEvents': is not a member of 'UBlueprint'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\public\BlueprintActionDatabase.h(13): note: see declaration of 'UBlueprint'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(213): error C2039: 'IsCompatibleWithGraph': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(220): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(225): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(234): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(238): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(242): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(313): error C2039: 'FindPinChecked': is not a member of 'UK2Node_InputKeyEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKeyEvent.h(16): note: see declaration of 'UK2Node_InputKeyEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(313): error C2660: 'UEdGraphSchema_K2::TryCreateConnection': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(451): note: see declaration of 'UEdGraphSchema_K2::TryCreateConnection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(321): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(355): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputKey.cpp(355): error C2039: 'FindPin': is not a member of 'UK2Node_InputKeyEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputKeyEvent.h(16): note: see declaration of 'UK2Node_InputKeyEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouch.h(45): error C3668: 'UK2Node_InputTouch::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouch.h(47): error C3668: 'UK2Node_InputTouch::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouch.h(48): error C3668: 'UK2Node_InputTouch::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouch.h(49): error C3668: 'UK2Node_InputTouch::GetIconAndTint': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouch.h(52): error C3668: 'UK2Node_InputTouch::IsCompatibleWithGraph': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(48): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(49): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(50): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(53): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(55): error C3861: 'CreatePin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(57): error C2039: 'AllocateDefaultPins': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(131): error C2039: 'SupportsInputEvents': is not a member of 'UBlueprint'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\blueprintgraph\public\BlueprintActionDatabase.h(13): note: see declaration of 'UBlueprint'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(131): error C2039: 'IsCompatibleWithGraph': is not a member of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\KismetCompilerMisc.h(15): note: see declaration of 'UK2Node'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(138): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(143): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(148): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(153): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(158): error C3861: 'FindPin': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(226): error C2039: 'FindPinChecked': is not a member of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouchEvent.h(15): note: see declaration of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(226): error C2660: 'UEdGraphSchema_K2::TryCreateConnection': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(451): note: see declaration of 'UEdGraphSchema_K2::TryCreateConnection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(234): error C2039: 'FindPinChecked': is not a member of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouchEvent.h(15): note: see declaration of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(234): error C2660: 'UEdGraphSchema_K2::TryCreateConnection': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(451): note: see declaration of 'UEdGraphSchema_K2::TryCreateConnection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(264): error C2039: 'FindPin': is not a member of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouchEvent.h(15): note: see declaration of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(264): error C2660: 'FKismetCompilerContext::MovePinLinksToIntermediate': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompiler.h(219): note: see declaration of 'FKismetCompilerContext::MovePinLinksToIntermediate'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(265): error C2039: 'FindPin': is not a member of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_InputTouchEvent.h(15): note: see declaration of 'UK2Node_InputTouchEvent'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputTouch.cpp(265): error C2660: 'FKismetCompilerContext::MovePinLinksToIntermediate': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\KismetCompiler\Public\KismetCompiler.h(219): note: see declaration of 'FKismetCompilerContext::MovePinLinksToIntermediate'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputVectorAxisEvent.cpp(36): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputVectorAxisEvent.cpp(40): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Private\K2Node_InputVectorAxisEvent.cpp(44): error C2027: use of undefined type 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\kismetcompiler\public\EdGraphCompilerUtilities.h(10): note: see declaration of 'FCompilerResultsLog'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Knot.h(22): error C3668: 'UK2Node_Knot::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Knot.h(23): error C3668: 'UK2Node_Knot::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node_Knot.h(61): fatal error C1003: error count exceeds 100; stopping compilation
- PackagingResults: Error: missing ')' before identifier 'InCreationMode'
- UATHelper: Packaging (Windows (64-bit)): [23/374] Module.AnimGraph.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\EdGraphSchema_K2.h(466): error C3668: 'UEdGraphSchema_K2::GetPinDisplayName': method with override specifier 'override' did not override any base class methods
- PackagingResults: Error: ')'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/Transactor.h(143): error C2039: 'FindOrCreateTransactionAnnotation': is not a member of 'UObject'
- PackagingResults: Error: missing ';' before 'const'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\Engine\SkeletalMeshComponent.generated.h(17): note: see declaration of 'UObject'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorPlaySettings.h(461): error C3668: 'ULevelEditorPlaySettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorViewportSettings.h(562): error C3668: 'ULevelEditorViewportSettings::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Settings/LevelEditorViewportSettings.h(534): error C3861: 'PostEditChange': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(855): error C3668: 'UEditorEngine::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(1014): error C3668: 'UEditorEngine::BeginTransaction': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(1016): error C3668: 'UEditorEngine::EndTransaction': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\UnrealEd\Classes\Editor/EditorEngine.h(1017): error C3668: 'UEditorEngine::CancelTransaction': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(184): error C3668: 'UK2Node::ReconstructNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(185): error C3668: 'UK2Node::GetNodeTitleColor': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(186): error C3668: 'UK2Node::AutowireNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(187): error C3668: 'UK2Node::PinConnectionListChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(188): error C3668: 'UK2Node::GetJumpTargetForDoubleClick': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(189): error C3668: 'UK2Node::CanJumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(190): error C3668: 'UK2Node::JumpToDefinition': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(191): error C3668: 'UK2Node::GetDocumentationLink': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(192): error C3668: 'UK2Node::GetPinHoverText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(193): error C3668: 'UK2Node::ShowPaletteIconOnNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(194): error C3668: 'UK2Node::CanSplitPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(195): error C3668: 'UK2Node::GetPassThroughPin': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(197): error C3668: 'UK2Node::ValidateNodeDuringCompilation': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(198): error C3668: 'UK2Node::GetPinMetaData': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(313): error C3668: 'UK2Node::CanCreateUnderSpecifiedSchema': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(235): error C3861: 'GetNodeTitle': identifier not found
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(135): error C3668: 'UAnimGraphNode_Base::PostEditChangeProperty': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(136): error C3668: 'UAnimGraphNode_Base::PreEditChange': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(140): error C3668: 'UAnimGraphNode_Base::AllocateDefaultPins': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_Base.h(145): error C3668: 'UAnimGraphNode_Base::PinDefaultValueChanged': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialExpression.h(14): note: see declaration of 'UEdGraphNode'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h(26): error C3668: 'UAnimGraphNode_AimOffsetLookAt::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h(27): error C3668: 'UAnimGraphNode_AimOffsetLookAt::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h(39): error C3668: 'UAnimGraphNode_AimOffsetLookAt::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_SkeletalControlBase.h(30): error C3668: 'UAnimGraphNode_SkeletalControlBase::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_AnimDynamics.h(76): error C3668: 'UAnimGraphNode_AnimDynamics::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ApplyAdditive.h(20): error C3668: 'UAnimGraphNode_ApplyAdditive::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ApplyAdditive.h(21): error C3668: 'UAnimGraphNode_ApplyAdditive::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ApplyLimits.h(24): error C3668: 'UAnimGraphNode_ApplyLimits::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ApplyMeshSpaceAdditive.h(20): error C3668: 'UAnimGraphNode_ApplyMeshSpaceAdditive::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ApplyMeshSpaceAdditive.h(21): error C3668: 'UAnimGraphNode_ApplyMeshSpaceAdditive::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendBoneByChannel.h(21): error C3668: 'UAnimGraphNode_BlendBoneByChannel::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendBoneByChannel.h(22): error C3668: 'UAnimGraphNode_BlendBoneByChannel::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByBool.h(20): error C3668: 'UAnimGraphNode_BlendListByBool::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByBool.h(21): error C3668: 'UAnimGraphNode_BlendListByBool::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h(32): error C3668: 'UAnimGraphNode_BlendListByEnum::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h(33): error C3668: 'UAnimGraphNode_BlendListByEnum::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h(38): error C3668: 'UAnimGraphNode_BlendListByEnum::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByInt.h(25): error C3668: 'UAnimGraphNode_BlendListByInt::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByInt.h(26): error C3668: 'UAnimGraphNode_BlendListByInt::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByInt.h(27): error C3668: 'UAnimGraphNode_BlendListByInt::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendListByInt.h(31): error C3668: 'UAnimGraphNode_BlendListByInt::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h(23): error C3668: 'UAnimGraphNode_BlendSpaceEvaluator::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h(24): error C3668: 'UAnimGraphNode_BlendSpaceEvaluator::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h(40): error C3668: 'UAnimGraphNode_BlendSpaceEvaluator::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h(24): error C3668: 'UAnimGraphNode_BlendSpacePlayer::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h(25): error C3668: 'UAnimGraphNode_BlendSpacePlayer::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h(41): error C3668: 'UAnimGraphNode_BlendSpacePlayer::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_BoneDrivenController.h(37): error C3668: 'UAnimGraphNode_BoneDrivenController::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CCDIK.h(20): error C3668: 'UAnimGraphNode_CCDIK::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ComponentToLocalSpace.h(21): error C3668: 'UAnimGraphNode_ComponentToLocalSpace::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ComponentToLocalSpace.h(22): error C3668: 'UAnimGraphNode_ComponentToLocalSpace::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_Constraint.h(20): error C3668: 'UAnimGraphNode_Constraint::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CopyBone.h(22): error C3668: 'UAnimGraphNode_CopyBone::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CopyBoneDelta.h(22): error C3668: 'UAnimGraphNode_CopyBoneDelta::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h(21): error C3668: 'UAnimGraphNode_CopyPoseFromMesh::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h(22): error C3668: 'UAnimGraphNode_CopyPoseFromMesh::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CurveSource.h(22): error C3668: 'UAnimGraphNode_CurveSource::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_CurveSource.h(23): error C3668: 'UAnimGraphNode_CurveSource::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(22): error C3668: 'UAnimGraphNode_StateResult::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(23): error C3668: 'UAnimGraphNode_StateResult::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(24): error C3668: 'UAnimGraphNode_StateResult::CanUserDeleteNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\editor\animgraph\classes\AnimGraphNode_StateResult.h(25): error C3668: 'UAnimGraphNode_StateResult::CanDuplicateNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_Fabrik.h(29): error C3668: 'UAnimGraphNode_Fabrik::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_HandIKRetargeting.h(21): error C3668: 'UAnimGraphNode_HandIKRetargeting::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_IdentityPose.h(16): error C3668: 'UAnimGraphNode_IdentityPose::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_IdentityPose.h(17): error C3668: 'UAnimGraphNode_IdentityPose::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h(30): error C3668: 'UAnimGraphNode_LayeredBoneBlend::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h(31): error C3668: 'UAnimGraphNode_LayeredBoneBlend::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h(35): error C3668: 'UAnimGraphNode_LayeredBoneBlend::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LegIK.h(22): error C3668: 'UAnimGraphNode_LegIK::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LocalRefPose.h(16): error C3668: 'UAnimGraphNode_LocalRefPose::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LocalRefPose.h(17): error C3668: 'UAnimGraphNode_LocalRefPose::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LocalToComponentSpace.h(21): error C3668: 'UAnimGraphNode_LocalToComponentSpace::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LocalToComponentSpace.h(22): error C3668: 'UAnimGraphNode_LocalToComponentSpace::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_LookAt.h(25): error C3668: 'UAnimGraphNode_LookAt::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MakeDynamicAdditive.h(20): error C3668: 'UAnimGraphNode_MakeDynamicAdditive::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MakeDynamicAdditive.h(21): error C3668: 'UAnimGraphNode_MakeDynamicAdditive::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MeshRefPose.h(21): error C3668: 'UAnimGraphNode_MeshRefPose::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MeshRefPose.h(22): error C3668: 'UAnimGraphNode_MeshRefPose::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ModifyBone.h(24): error C3668: 'UAnimGraphNode_ModifyBone::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ModifyCurve.h(26): error C3668: 'UAnimGraphNode_ModifyCurve::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ModifyCurve.h(27): error C3668: 'UAnimGraphNode_ModifyCurve::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_ModifyCurve.h(36): error C3668: 'UAnimGraphNode_ModifyCurve::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h(24): error C3668: 'UAnimGraphNode_MultiWayBlend::GetTooltipText': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h(25): error C3668: 'UAnimGraphNode_MultiWayBlend::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h(26): error C3668: 'UAnimGraphNode_MultiWayBlend::PostPlacedNewNode': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h(34): error C3668: 'UAnimGraphNode_MultiWayBlend::GetContextMenuActions': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Public/AnimGraphNode_ObserveBone.h(26): error C3668: 'UAnimGraphNode_ObserveBone::GetNodeTitle': method with override specifier 'override' did not override any base class methods
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\AnimGraph/Public/AnimGraphNode_ObserveBone.h(44): fatal error C1003: error count exceeds 100; stopping compilation
- UATHelper: Packaging (Windows (64-bit)): [24/374] Module.InternationalizationSettings.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [25/374] MeshReductionManagerModule.cpp
- UATHelper: Packaging (Windows (64-bit)): [26/374] MeshBoneReduction.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(138): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(144): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(151): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(163): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(169): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(170): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(218): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(220): error C2065: 'FSoftSkinVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(220): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(220): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(225): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(228): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(241): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(243): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(245): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(246): error C2065: 'Vert': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(357): error C2039: 'CalculateRequiredBones': is not a member of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\AnimationModifiers\AnimationBlueprintLibrary.generated.h(15): note: see declaration of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(357): error C2039: 'GetImportedModel': is not a member of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\AnimationModifiers\AnimationBlueprintLibrary.generated.h(15): note: see declaration of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(363): error C2039: 'GetImportedModel': is not a member of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\AnimationModifiers\AnimationBlueprintLibrary.generated.h(15): note: see declaration of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(366): error C2027: use of undefined type 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(41): note: see declaration of 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(372): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(374): error C2027: use of undefined type 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(41): note: see declaration of 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(376): error C2027: use of undefined type 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(41): note: see declaration of 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(377): error C2027: use of undefined type 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(41): note: see declaration of 'FSkeletalMeshModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(381): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(382): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(383): error C2582: 'operator =' function is unavailable in 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(384): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(385): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(413): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(415): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(415): error C2530: 'Section': references must be initialized
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(419): error C2065: 'FSoftSkinVertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(419): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(419): error C2143: syntax error: missing ';' before ':'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(419): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(419): error C2143: syntax error: missing ';' before ')'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(421): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(422): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(423): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(424): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(427): error C2027: use of undefined type 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Public\MeshBoneReduction.h(10): note: see declaration of 'FSkelMeshSection'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(427): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(427): error C2672: 'TArray<uint16,FDefaultAllocator>::IndexOfByKey': no matching overloaded function found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(427): error C2789: 'ArrayIndex': an object of const-qualified type must be initialized
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(427): note: see declaration of 'ArrayIndex'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(430): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(432): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(433): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(434): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(438): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(439): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(440): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(441): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(442): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(443): error C2065: 'Vertex': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(454): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(455): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(457): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(458): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(461): error C4150: deletion of pointer to incomplete type 'FSkeletalMeshLODModel'; no destructor called
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(468): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(469): error C2027: use of undefined type 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(42): note: see declaration of 'FSkeletalMeshLODModel'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\MeshBoneReduction\Private\MeshBoneReduction.cpp(471): error C2039: 'PostEditChange': is not a member of 'USkeletalMesh'
- UATHelper: Packaging (Windows (64-bit)): D:\Modding\Game\ModdingGame\Intermediate\Build\Win64\ModdingGame\Inc\AnimationModifiers\AnimationBlueprintLibrary.generated.h(15): note: see declaration of 'USkeletalMesh'
- PackagingResults: Error: missing ';' before ':'
- PackagingResults: Error: missing ';' before ')'
- UATHelper: Packaging (Windows (64-bit)): [27/374] Module.IOSRuntimeSettings.cpp
- UATHelper: Packaging (Windows (64-bit)): [28/374] Module.TimeManagementEditor.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\TimeManagementEditor\Private\STimecodeProviderTab.cpp(12): fatal error C1083: Cannot open include file: 'LevelEditor.h': No such file or directory
- UATHelper: Packaging (Windows (64-bit)): [29/374] Module.LocalizationService.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\LocalizationService\Private\DefaultLocalizationServiceProvider.cpp(14): error C3861: 'FMessageLog': identifier not found
- UATHelper: Packaging (Windows (64-bit)): [30/374] Module.SettingsEditor.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(236): error C2039: 'SupportsAutoRegistration': is not a member of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h(17): note: see declaration of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(251): error C2039: 'GetSectionText': is not a member of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h(17): note: see declaration of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(252): error C2039: 'GetSectionDescription': is not a member of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h(17): note: see declaration of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(250): error C2661: 'ISettingsModule::RegisterSettings': no overloaded function takes 4 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(260): error C2039: 'GetSectionText': is not a member of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h(17): note: see declaration of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(261): error C2039: 'GetSectionDescription': is not a member of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\Engine\Classes\Engine/DeveloperSettings.h(17): note: see declaration of 'UDeveloperSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\SettingsEditorModule.cpp(259): error C2661: 'ISettingsModule::RegisterSettings': no overloaded function takes 4 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\SettingsEditor\Private\Widgets\SSettingsEditor.cpp(230): error C2039: 'GetBoolMetaData': is not a member of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h(78): note: see declaration of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): [31/374] Module.SequenceRecorderSections.gen.cpp
- UATHelper: Packaging (Windows (64-bit)): [32/374] Module.ConfigEditor.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\ConfigEditor\Private\PropertyVisualization\ConfigPropertyColumn.cpp(40): error C2039: 'GetDisplayNameText': is not a member of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h(78): note: see declaration of 'UProperty'
- UATHelper: Packaging (Windows (64-bit)): [33/374] Module.HTML5TargetPlatform.cpp
- UATHelper: Packaging (Windows (64-bit)): [34/374] Module.IOSPlatformEditor.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(30): error C2065: 'FOnUpdateMaterialShaderQuality': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(30): error C2146: syntax error: missing ';' before identifier 'UpdateMaterials'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(30): error C2065: 'UpdateMaterials': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(30): error C2653: 'FOnUpdateMaterialShaderQuality': is not a class or namespace name
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(30): error C3861: 'CreateLambda': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(40): error C2653: 'FMaterialShaderQualitySettingsCustomization': is not a class or namespace name
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(40): error C2065: 'MakeInstance': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(40): error C2065: 'UpdateMaterials': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSPlatformEditorModule.cpp(38): error C2660: 'FPropertyEditorModule::RegisterCustomClassLayout': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\PropertyEditor\Public\PropertyEditorModule.h(162): note: see declaration of 'FPropertyEditorModule::RegisterCustomClassLayout'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\IOS\IOSPlatformEditor\Private\IOSTargetSettingsCustomization.cpp(1759): error C2039: 'HasMetaData': is not a member of 'UEnum'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Runtime\CoreUObject\Public\UObject/EnumProperty.h(9): note: see declaration of 'UEnum'
- UATHelper: Packaging (Windows (64-bit)): [35/374] Module.AndroidPlatformEditor.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(47): error C2065: 'FOnUpdateMaterialShaderQuality': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(47): error C2146: syntax error: missing ';' before identifier 'UpdateMaterials'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(47): error C2065: 'UpdateMaterials': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(47): error C2653: 'FOnUpdateMaterialShaderQuality': is not a class or namespace name
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(47): error C3861: 'CreateLambda': identifier not found
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(57): error C2653: 'FMaterialShaderQualitySettingsCustomization': is not a class or namespace name
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(57): error C2065: 'MakeInstance': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(57): error C2065: 'UpdateMaterials': undeclared identifier
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(55): error C2660: 'FPropertyEditorModule::RegisterCustomClassLayout': function does not take 1 arguments
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\PropertyEditor\Public\PropertyEditorModule.h(162): note: see declaration of 'FPropertyEditorModule::RegisterCustomClassLayout'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(112): error C2039: 'SetTargetModule': is not a member of 'UAndroidSDKSettings'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\developer\android\androidplatformeditor\private\AndroidSDKSettings.h(18): note: see declaration of 'UAndroidSDKSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(114): error C2039: 'SetDeviceDetection': is not a member of 'UAndroidSDKSettings'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\developer\android\androidplatformeditor\private\AndroidSDKSettings.h(18): note: see declaration of 'UAndroidSDKSettings'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Developer\Android\AndroidPlatformEditor\Private\AndroidPlatformEditorModule.cpp(115): error C2039: 'UpdateTargetModulePaths': is not a member of 'UAndroidSDKSettings'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\developer\android\androidplatformeditor\private\AndroidSDKSettings.h(18): note: see declaration of 'UAndroidSDKSettings'
- PackagingResults: Error: missing ';' before identifier 'UpdateMaterials'
- PackagingResults: Error: missing ';' before identifier 'UpdateMaterials'
- UATHelper: Packaging (Windows (64-bit)): [36/374] AndroidDeviceDetectionModule.cpp
- UATHelper: Packaging (Windows (64-bit)): [37/374] Module.InternationalizationSettings.cpp
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModel.cpp(36): error C2039: 'ConfigureGameLocalizationPreviewLanguage': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModel.cpp(71): error C2039: 'GetConfiguredGameLocalizationPreviewLanguage': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModel.cpp(77): error C2039: 'ConfigureGameLocalizationPreviewLanguage': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModelDetails.cpp(316): error C2039: 'ShouldGameLocalizationPreviewAutoEnable': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModelDetails.cpp(316): error C2039: '__this': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModelDetails.cpp(316): error C2039: 'IsGameLocalizationPreviewEnabled': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModelDetails.cpp(319): error C2039: 'EnableGameLocalizationPreview': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): C:\Unreal Engine\Engine\Source\Editor\InternationalizationSettings\Private\InternationalizationSettingsModelDetails.cpp(319): error C2039: '__this': is not a member of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): c:\unreal engine\engine\source\runtime\core\public\Internationalization/TextLocalizationManager.h(28): note: see declaration of 'FTextLocalizationManager'
- UATHelper: Packaging (Windows (64-bit)): [38/374] Module.VectorVM.gen.cpp
- LogSlate: FSceneViewport::OnFocusLost() reason 2
- UATHelper: Packaging (Windows (64-bit)): [39/374] Module.VectorVM.cpp
- LogSlate: FSceneViewport::OnFocusLost() reason 0
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