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Jun 17th, 2020
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  1. {
  2.   "Horde Options": {
  3.     "Amount of zombies to spawn when a new horde is created": 10,
  4.     "Maximum amount of spawned zombies per horde": 10,
  5.     "Maximum amount of hordes at any given time": 30,
  6.     "Amount of time from when a horde is destroyed until a new horde is created (seconds)": 900,
  7.     "Amount of time before a horde grows in size": 300,
  8.     "Add a zombie to the horde when a horde member kills a player": true,
  9.     "Merge hordes together if they collide": true,
  10.     "Spawn system (Default, SpawnsDatabase, RandomSpawns)": "RandomSpawns",
  11.     "Spawn file (only required when using SpawnsDatabase)": "",
  12.     "Amount of time a player needs to be outside of a zombies vision before it forgets about them": 5.0,
  13.     "Force all hordes to roam locally": false,
  14.     "Local roam distance": 150.0,
  15.     "Use horde profiles for randomly spawned hordes": false
  16.   },
  17.   "Horde Member Options": {
  18.     "Can target animals": false,
  19.     "Can be targeted by turrets": true,
  20.     "Can be targeted by Bradley APC": false,
  21.     "Can target other NPCs": false,
  22.     "Ignore sleeping players": false,
  23.     "Give all zombies glowing eyes": true,
  24.     "Headshots instantly kill zombie": true,
  25.     "Projectile weapon aimcone override (0 = disabled)": 0.0,
  26.     "Loadouts": [
  27.       {
  28.         "LoadoutID": "loadout-0",
  29.         "Potential names for zombies using this loadout (chosen at random)": [
  30.           "Zombie"
  31.         ],
  32.         "Damage multiplier": 1.0,
  33.         "Movement speed": 5.5,
  34.         "Vision range": 30.0,
  35.         "Health": 40.0,
  36.         "BeltItems": [
  37.           {
  38.             "Shortname": "knife.butcher",
  39.             "SkinID": 0,
  40.             "Amount": 1
  41.           },
  42.           {
  43.             "Shortname": "grenade.beancan",
  44.             "SkinID": 0,
  45.             "Amount": 2
  46.           }
  47.         ],
  48.         "MainItems": [],
  49.         "WearItems": [
  50.           {
  51.             "Shortname": "halloween.mummysuit",
  52.             "SkinID": 0,
  53.             "Amount": 1
  54.           }
  55.         ]
  56.       },
  57.       {
  58.         "LoadoutID": "loadout-1",
  59.         "Potential names for zombies using this loadout (chosen at random)": [
  60.           "Zombie"
  61.         ],
  62.         "Damage multiplier": 1.0,
  63.         "Movement speed": 5.5,
  64.         "Vision range": 40.0,
  65.         "Health": 40.0,
  66.         "BeltItems": [
  67.           {
  68.             "Shortname": "chainsaw",
  69.             "SkinID": 0,
  70.             "Amount": 1
  71.           },
  72.           {
  73.             "Shortname": "grenade.beancan",
  74.             "SkinID": 0,
  75.             "Amount": 2
  76.           }
  77.         ],
  78.         "MainItems": [
  79.           {
  80.             "Shortname": "lowgradefuel",
  81.             "SkinID": 0,
  82.             "Amount": 1
  83.           }
  84.         ],
  85.         "WearItems": [
  86.           {
  87.             "Shortname": "halloween.mummysuit",
  88.             "SkinID": 0,
  89.             "Amount": 1
  90.           }
  91.         ]
  92.       },
  93.       {
  94.         "LoadoutID": "loadout-2",
  95.         "Potential names for zombies using this loadout (chosen at random)": [
  96.           "Zombie"
  97.         ],
  98.         "Damage multiplier": 1.0,
  99.         "Movement speed": 5.5,
  100.         "Vision range": 40.0,
  101.         "Health": 40.0,
  102.         "BeltItems": [
  103.           {
  104.             "Shortname": "pitchfork",
  105.             "SkinID": 0,
  106.             "Amount": 1
  107.           },
  108.           {
  109.             "Shortname": "grenade.beancan",
  110.             "SkinID": 0,
  111.             "Amount": 2
  112.           }
  113.         ],
  114.         "MainItems": [],
  115.         "WearItems": [
  116.           {
  117.             "Shortname": "halloween.mummysuit",
  118.             "SkinID": 0,
  119.             "Amount": 1
  120.           }
  121.         ]
  122.       },
  123.       {
  124.         "LoadoutID": "loadout-3",
  125.         "Potential names for zombies using this loadout (chosen at random)": [
  126.           "Zombie"
  127.         ],
  128.         "Damage multiplier": 1.0,
  129.         "Movement speed": 5.5,
  130.         "Vision range": 40.0,
  131.         "Health": 40.0,
  132.         "BeltItems": [
  133.           {
  134.             "Shortname": "sickle",
  135.             "SkinID": 0,
  136.             "Amount": 1
  137.           },
  138.           {
  139.             "Shortname": "grenade.beancan",
  140.             "SkinID": 0,
  141.             "Amount": 2
  142.           }
  143.         ],
  144.         "MainItems": [],
  145.         "WearItems": [
  146.           {
  147.             "Shortname": "halloween.mummysuit",
  148.             "SkinID": 0,
  149.             "Amount": 1
  150.           }
  151.         ]
  152.       }
  153.     ]
  154.   },
  155.   "Loot Table": {
  156.     "Drop inventory on death instead of random loot": false,
  157.     "Random loot table": {
  158.       "Minimum amount of items to spawn": 1,
  159.       "Maximum amount of items to spawn": 2,
  160.       "List": [
  161.         {
  162.           "Shortname": "hazmatsuit",
  163.           "Minimum": 1,
  164.           "Maximum": 1,
  165.           "SkinID": 0,
  166.           "Spawn as blueprint": false,
  167.           "Probability (0.0 - 1.0)": 0.5,
  168.           "Spawn with": null
  169.         },
  170.         {
  171.           "Shortname": "sickle",
  172.           "Minimum": 1,
  173.           "Maximum": -1,
  174.           "SkinID": 0,
  175.           "Spawn as blueprint": false,
  176.           "Probability (0.0 - 1.0)": 1.0,
  177.           "Spawn with": null
  178.         },
  179.         {
  180.           "Shortname": "knife.butcher",
  181.           "Minimum": 1,
  182.           "Maximum": 1,
  183.           "SkinID": 0,
  184.           "Spawn as blueprint": false,
  185.           "Probability (0.0 - 1.0)": 1.0,
  186.           "Spawn with": null
  187.         },
  188.         {
  189.           "Shortname": "pitchfork",
  190.           "Minimum": 1,
  191.           "Maximum": 1,
  192.           "SkinID": 0,
  193.           "Spawn as blueprint": false,
  194.           "Probability (0.0 - 1.0)": 1.0,
  195.           "Spawn with": null
  196.         },
  197.         {
  198.           "Shortname": "chainsaw",
  199.           "Minimum": 1,
  200.           "Maximum": 1,
  201.           "SkinID": 0,
  202.           "Spawn as blueprint": false,
  203.           "Probability (0.0 - 1.0)": 1.0,
  204.           "Spawn with": null
  205.         },
  206.         {
  207.           "Shortname": "lowgradefuel",
  208.           "Minimum": 20,
  209.           "Maximum": 40,
  210.           "SkinID": 0,
  211.           "Spawn as blueprint": false,
  212.           "Probability (0.0 - 1.0)": 1.0,
  213.           "Spawn with": null
  214.         },
  215.         {
  216.           "Shortname": "chocholate",
  217.           "Minimum": 3,
  218.           "Maximum": 5,
  219.           "SkinID": 0,
  220.           "Spawn as blueprint": false,
  221.           "Probability (0.0 - 1.0)": 1.0,
  222.           "Spawn with": null
  223.         },
  224.         {
  225.           "Shortname": "corn",
  226.           "Minimum": 3,
  227.           "Maximum": 5,
  228.           "SkinID": 0,
  229.           "Spawn as blueprint": false,
  230.           "Probability (0.0 - 1.0)": 1.0,
  231.           "Spawn with": null
  232.         },
  233.         {
  234.           "Shortname": "wall.graveyard.fence",
  235.           "Minimum": 1,
  236.           "Maximum": 3,
  237.           "SkinID": 0,
  238.           "Spawn as blueprint": false,
  239.           "Probability (0.0 - 1.0)": 0.25,
  240.           "Spawn with": null
  241.         },
  242.         {
  243.           "Shortname": "spiderweb",
  244.           "Minimum": 1,
  245.           "Maximum": 2,
  246.           "SkinID": 0,
  247.           "Spawn as blueprint": false,
  248.           "Probability (0.0 - 1.0)": 0.25,
  249.           "Spawn with": null
  250.         },
  251.         {
  252.           "Shortname": "coffin.storage",
  253.           "Minimum": 1,
  254.           "Maximum": 1,
  255.           "SkinID": 0,
  256.           "Spawn as blueprint": false,
  257.           "Probability (0.0 - 1.0)": 0.25,
  258.           "Spawn with": null
  259.         },
  260.         {
  261.           "Shortname": "barrelcostume",
  262.           "Minimum": 1,
  263.           "Maximum": 1,
  264.           "SkinID": 0,
  265.           "Spawn as blueprint": false,
  266.           "Probability (0.0 - 1.0)": 0.5,
  267.           "Spawn with": null
  268.         },
  269.         {
  270.           "Shortname": "gravestone",
  271.           "Minimum": 1,
  272.           "Maximum": 1,
  273.           "SkinID": 0,
  274.           "Spawn as blueprint": false,
  275.           "Probability (0.0 - 1.0)": 0.5,
  276.           "Spawn with": null
  277.         },
  278.         {
  279.           "Shortname": "woodcross",
  280.           "Minimum": 1,
  281.           "Maximum": 1,
  282.           "SkinID": 0,
  283.           "Spawn as blueprint": false,
  284.           "Probability (0.0 - 1.0)": 0.5,
  285.           "Spawn with": null
  286.         },
  287.         {
  288.           "Shortname": "scarecrowhead",
  289.           "Minimum": 1,
  290.           "Maximum": 1,
  291.           "SkinID": 0,
  292.           "Spawn as blueprint": false,
  293.           "Probability (0.0 - 1.0)": 0.5,
  294.           "Spawn with": null
  295.         },
  296.         {
  297.           "Shortname": "metal.refined",
  298.           "Minimum": 15,
  299.           "Maximum": 25,
  300.           "SkinID": 0,
  301.           "Spawn as blueprint": false,
  302.           "Probability (0.0 - 1.0)": 0.5,
  303.           "Spawn with": null
  304.         },
  305.         {
  306.           "Shortname": "shotgun.double",
  307.           "Minimum": 1,
  308.           "Maximum": 0,
  309.           "SkinID": 0,
  310.           "Spawn as blueprint": false,
  311.           "Probability (0.0 - 1.0)": 0.5,
  312.           "Spawn with": null
  313.         },
  314.         {
  315.           "Shortname": "ammo.shotgun",
  316.           "Minimum": 5,
  317.           "Maximum": 0,
  318.           "SkinID": 0,
  319.           "Spawn as blueprint": false,
  320.           "Probability (0.0 - 1.0)": 0.5,
  321.           "Spawn with": null
  322.         },
  323.         {
  324.           "Shortname": "grenade.f1",
  325.           "Minimum": 2,
  326.           "Maximum": 4,
  327.           "SkinID": 0,
  328.           "Spawn as blueprint": false,
  329.           "Probability (0.0 - 1.0)": 0.5,
  330.           "Spawn with": null
  331.         },
  332.         {
  333.           "Shortname": "cratecostume",
  334.           "Minimum": 1,
  335.           "Maximum": 1,
  336.           "SkinID": 0,
  337.           "Spawn as blueprint": false,
  338.           "Probability (0.0 - 1.0)": 0.5,
  339.           "Spawn with": null
  340.         }
  341.       ]
  342.     }
  343.   },
  344.   "Monument Spawn Options": {
  345.     "Airfield": {
  346.       "Enable spawns at this monument": false,
  347.       "Distance that this horde can roam from their initial spawn point": 85.0,
  348.       "Maximum amount of members in this horde": 10,
  349.       "Horde profile": ""
  350.     },
  351.     "Dome": {
  352.       "Enable spawns at this monument": false,
  353.       "Distance that this horde can roam from their initial spawn point": 50.0,
  354.       "Maximum amount of members in this horde": 10,
  355.       "Horde profile": null
  356.     },
  357.     "Junkyard": {
  358.       "Enable spawns at this monument": false,
  359.       "Distance that this horde can roam from their initial spawn point": 100.0,
  360.       "Maximum amount of members in this horde": 10,
  361.       "Horde profile": ""
  362.     },
  363.     "LargeHarbor": {
  364.       "Enable spawns at this monument": false,
  365.       "Distance that this horde can roam from their initial spawn point": 120.0,
  366.       "Maximum amount of members in this horde": 10,
  367.       "Horde profile": ""
  368.     },
  369.     "GasStation": {
  370.       "Enable spawns at this monument": false,
  371.       "Distance that this horde can roam from their initial spawn point": 40.0,
  372.       "Maximum amount of members in this horde": 10,
  373.       "Horde profile": ""
  374.     },
  375.     "Powerplant": {
  376.       "Enable spawns at this monument": false,
  377.       "Distance that this horde can roam from their initial spawn point": 120.0,
  378.       "Maximum amount of members in this horde": 10,
  379.       "Horde profile": ""
  380.     },
  381.     "StoneQuarry": {
  382.       "Enable spawns at this monument": false,
  383.       "Distance that this horde can roam from their initial spawn point": 40.0,
  384.       "Maximum amount of members in this horde": 10,
  385.       "Horde profile": ""
  386.     },
  387.     "SulfurQuarry": {
  388.       "Enable spawns at this monument": false,
  389.       "Distance that this horde can roam from their initial spawn point": 40.0,
  390.       "Maximum amount of members in this horde": 10,
  391.       "Horde profile": ""
  392.     },
  393.     "HQMQuarry": {
  394.       "Enable spawns at this monument": false,
  395.       "Distance that this horde can roam from their initial spawn point": 40.0,
  396.       "Maximum amount of members in this horde": 10,
  397.       "Horde profile": ""
  398.     },
  399.     "Radtown": {
  400.       "Enable spawns at this monument": false,
  401.       "Distance that this horde can roam from their initial spawn point": 85.0,
  402.       "Maximum amount of members in this horde": 10,
  403.       "Horde profile": ""
  404.     },
  405.     "LaunchSite": {
  406.       "Enable spawns at this monument": false,
  407.       "Distance that this horde can roam from their initial spawn point": 140.0,
  408.       "Maximum amount of members in this horde": 10,
  409.       "Horde profile": ""
  410.     },
  411.     "Satellite": {
  412.       "Enable spawns at this monument": false,
  413.       "Distance that this horde can roam from their initial spawn point": 60.0,
  414.       "Maximum amount of members in this horde": 10,
  415.       "Horde profile": ""
  416.     },
  417.     "SmallHarbor": {
  418.       "Enable spawns at this monument": false,
  419.       "Distance that this horde can roam from their initial spawn point": 85.0,
  420.       "Maximum amount of members in this horde": 10,
  421.       "Horde profile": ""
  422.     },
  423.     "Supermarket": {
  424.       "Enable spawns at this monument": false,
  425.       "Distance that this horde can roam from their initial spawn point": 20.0,
  426.       "Maximum amount of members in this horde": 10,
  427.       "Horde profile": ""
  428.     },
  429.     "Trainyard": {
  430.       "Enable spawns at this monument": false,
  431.       "Distance that this horde can roam from their initial spawn point": 100.0,
  432.       "Maximum amount of members in this horde": 10,
  433.       "Horde profile": ""
  434.     },
  435.     "Tunnels": {
  436.       "Enable spawns at this monument": false,
  437.       "Distance that this horde can roam from their initial spawn point": 90.0,
  438.       "Maximum amount of members in this horde": 10,
  439.       "Horde profile": ""
  440.     },
  441.     "Warehouse": {
  442.       "Enable spawns at this monument": false,
  443.       "Distance that this horde can roam from their initial spawn point": 40.0,
  444.       "Maximum amount of members in this horde": 10,
  445.       "Horde profile": ""
  446.     },
  447.     "WaterTreatment": {
  448.       "Enable spawns at this monument": false,
  449.       "Distance that this horde can roam from their initial spawn point": 120.0,
  450.       "Maximum amount of members in this horde": 10,
  451.       "Horde profile": ""
  452.     }
  453.   },
  454.   "Horde Profiles (profile name, list of applicable loadouts)": {
  455.     "Profile1": [
  456.       "loadout-1",
  457.       "loadout-2",
  458.       "loadout-3"
  459.     ],
  460.     "Profile2": [
  461.       "loadout-2",
  462.       "loadout-3"
  463.     ]
  464.   },
  465.   "Version": {
  466.     "Major": 0,
  467.     "Minor": 2,
  468.     "Patch": 7
  469.   }
  470. }
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