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  1. 0.000 2018-01-23 22:04:16; Factorio 0.16.18 (build 35139, mac, steam)
  2. 0.000 Operating system: macOS 10.12.1
  3. 0.000 Program arguments: "/Users/jeffladiray/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
  4. 0.000 Read data path: /Users/jeffladiray/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
  5. 0.000 Write data path: /Users/jeffladiray/Library/Application Support/factorio [12712/142553MB]
  6. 0.000 Binaries path: /Users/jeffladiray/Library/Application Support/Steam/steamapps/common
  7. 0.021 System info: [CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz, 4 cores, RAM: 8192MB]
  8. 0.028 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (103.6%)] [MultiSampling: OFF] [Screen: 255] [Lang: fr]
  9. 0.052 Available display adapters: 1
  10. 0.052 [0]: resolution 1280x800px at [0,0]
  11. 0.057 Create display on adapter 0. Size 1230x745 at position [15, 10].
  12. 0.198 Initialised OpenGL:[0] Intel HD Graphics 4000 OpenGL Engine; driver: 2.1 INTEL-10.20.23
  13. 0.199 Dedicated video memory size 1536 MB
  14. 0.298 Graphics settings preset: high
  15. 0.299 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 100%] [DXT: false] [Shader: 1]
  16. 0.299 [Parallel sprite loading: 1] [Max texture size: 8192/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
  17. 0.562 Loading mod core 0.0.0 (data.lua)
  18. 0.590 Loading mod base 0.16.18 (data.lua)
  19. 0.799 Loading mod base 0.16.18 (data-updates.lua)
  20. 0.877 Checksum for core: 559828313
  21. 0.877 Checksum of base: 2437971663
  22. 1.056 Loading sounds...
  23. 1.311 Info PlayerData.cpp:67: Local player-data.json unavailable
  24. 1.311 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1516734369
  25. 1.453 Loaded shader file /Users/jeffladiray/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
  26. 1.457 Loaded shader file /Users/jeffladiray/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
  27. 1.460 Loaded shader file /Users/jeffladiray/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/alpha-mask.glsl
  28. 1.484 Initial atlas bitmap size is 8192
  29. 1.485 Created atlas bitmap 8192x2836 [none]
  30. 1.485 Created atlas bitmap 8192x880 [shadow]
  31. 1.486 Created atlas bitmap 8192x1496 [mipmap]
  32. 1.486 Created atlas bitmap 8192x800 [mipmap, smoke]
  33. 1.487 Created atlas bitmap 8192x2112 [linear-minification, mipmap, terrain]
  34. 1.488 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
  35. 1.488 Created atlas bitmap 8192x238 [alpha-mask]
  36. 31.292 Sprites loaded
  37. 31.292 Convert atlas 8192x1496 to: mipmap
  38. 31.582 Convert atlas 8192x800 to: mipmap
  39. 31.817 Convert atlas 8192x2112 to: min-linear
  40. 32.366 Convert atlas 8192x1036 to: trilinear-filtering
  41. 32.578 Convert atlas 8192x238 to: alpha-mask
  42. 32.619 Custom inputs active: 0
  43. 32.691 Factorio initialised
  44. 49.871 Joining game 109.239.144.175:33815
  45. 49.871 Info UDPSocket.cpp:33: Opening socket
  46. 49.872 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  47. 49.936 Connection refused
  48. 49.936 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  49. 49.936 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  50. 49.936 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  51. 53.543 Info HttpSharedState.cpp:127: Status code: 200
  52. 53.543 Info AuthServerConnector.cpp:139: Received key(58M2TZTtWFHyb/EyIZ1xvQ==) for username(ZZSolo) from auth server.
  53. 53.553 Info UDPSocket.cpp:206: Closing socket
  54. 53.554 Info UDPSocket.cpp:236: Socket closed
  55. 53.554 Joining game 109.239.144.175:33815
  56. 53.554 Info UDPSocket.cpp:33: Opening socket
  57. 53.554 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  58. 53.555 Warning TransmissionControlHelper.cpp:172: Fragment 0000 failed too many times
  59. 53.555 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  60. 53.559 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
  61. 55.307 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  62. 55.307 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
  63. 55.353 Info UDPSocket.cpp:206: Closing socket
  64. 55.353 Info UDPSocket.cpp:236: Socket closed
  65. 69.124 Joining game 109.239.144.175:33815
  66. 69.128 Info UDPSocket.cpp:33: Opening socket
  67. 69.129 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  68. 69.207 Connection refused
  69. 69.207 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  70. 69.207 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  71. 69.207 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  72. 69.307 Info HttpSharedState.cpp:127: Status code: 200
  73. 69.307 Info AuthServerConnector.cpp:139: Received key(+Hl/qpeclGWsNl4xG/zLcQ==) for username(ZZSolo) from auth server.
  74. 69.365 Info UDPSocket.cpp:206: Closing socket
  75. 69.366 Info UDPSocket.cpp:236: Socket closed
  76. 69.366 Joining game 109.239.144.175:33815
  77. 69.366 Info UDPSocket.cpp:33: Opening socket
  78. 69.366 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  79. 69.439 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  80. 69.439 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  81. 69.439 Info ClientRouter.cpp:238: ConnectionAccepted
  82. 70.320 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  83. 70.321 Downloading file /Users/jeffladiray/Library/Application Support/factorio/temp/mp-download.zip (10312763 B, 20503 blocks)
  84. 70.325 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  85. 72.384 Finished download (2 s, 10.3 MB, 5.0 MB/s)
  86. 72.441 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  87. 72.441 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  88. 72.441 Loading map /Users/jeffladiray/Library/Application Support/factorio/temp/mp-download.zip: 10312763 bytes.
  89. 72.484 Loading Level.dat: 23050346 bytes.
  90. 72.492 Info Scenario.cpp:135: Map version 0.16.18-0
  91. 73.582 Loading script.dat: 175 bytes.
  92. 73.588 Checksum for script /Users/jeffladiray/Library/Application Support/factorio/temp/currently-playing/control.lua: 3989547216
  93. 73.636 Info ClientMultiplayerManager.cpp:573: MapTick(6587310) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  94. 73.843 Info ClientMultiplayerManager.cpp:573: MapTick(6587390) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  95. 73.918 Info ClientMultiplayerManager.cpp:573: MapTick(6587390) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  96. 73.985 Info GameActionHandler.cpp:3384: MapTick (6587394) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect )
  97. 74.777 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587440) serverCRC(761898919) localCRC(563191958)
  98. 74.778 Info ClientMultiplayerManager.cpp:573: MapTick(6587441) changing state from(InGame) to(DesyncedWaitingForMap)
  99. 74.794 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587441) serverCRC(3535294061) localCRC(1727802937)
  100. 74.811 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587442) serverCRC(3362867819) localCRC(2083859007)
  101. 74.827 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587443) serverCRC(1271046636) localCRC(4287021496)
  102. 74.845 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587444) serverCRC(3950145335) localCRC(1597378403)
  103. 74.861 Info ClientMultiplayerManager.cpp:739: mapTick(6587446) received player (6) desynced
  104. 74.861 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587445) serverCRC(1155672063) localCRC(4037429163)
  105. 74.879 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587446) serverCRC(3290692012) localCRC(2090835657)
  106. 79.634 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  107. 79.634 Info ClientMultiplayerManager.cpp:573: MapTick(6587451) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
  108. 79.647 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
  109. 84.936 Downloading file /Users/jeffladiray/Library/Application Support/factorio/temp/mp-download.zip (39099444 B, 77733 blocks)
  110. 84.961 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
  111. 104.752 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(WaitingForUserToSaveOrQuitAfterServerLeft)
  112. 105.949 Info UDPSocket.cpp:206: Closing socket
  113. 105.949 Info UDPSocket.cpp:236: Socket closed
  114. 105.954 Joining game 109.239.144.175:33815
  115. 105.954 Info UDPSocket.cpp:33: Opening socket
  116. 105.954 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  117. 106.020 Connection refused
  118. 106.020 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  119. 106.020 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  120. 106.020 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  121. 106.120 Info HttpSharedState.cpp:127: Status code: 200
  122. 106.120 Info AuthServerConnector.cpp:139: Received key(GbTwOQBtthGCGYWrDr7sKA==) for username(ZZSolo) from auth server.
  123. 106.177 Info UDPSocket.cpp:206: Closing socket
  124. 106.177 Info UDPSocket.cpp:236: Socket closed
  125. 106.177 Joining game 109.239.144.175:33815
  126. 106.177 Info UDPSocket.cpp:33: Opening socket
  127. 106.177 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  128. 106.252 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  129. 106.253 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  130. 106.253 Info ClientRouter.cpp:238: ConnectionAccepted
  131. 107.034 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  132. 107.034 Downloading file /Users/jeffladiray/Library/Application Support/factorio/temp/mp-download.zip (10312675 B, 20503 blocks)
  133. 107.038 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  134. 109.134 Finished download (2 s, 10.3 MB, 4.9 MB/s)
  135. 109.185 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  136. 109.185 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  137. 109.185 Loading map /Users/jeffladiray/Library/Application Support/factorio/temp/mp-download.zip: 10312675 bytes.
  138. 109.220 Loading Level.dat: 23050346 bytes.
  139. 109.229 Info Scenario.cpp:135: Map version 0.16.18-0
  140. 109.907 Loading script.dat: 175 bytes.
  141. 109.911 Checksum for script /Users/jeffladiray/Library/Application Support/factorio/temp/currently-playing/control.lua: 3989547216
  142. 109.936 Info ClientMultiplayerManager.cpp:573: MapTick(6587310) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  143. 110.023 Info ClientMultiplayerManager.cpp:573: MapTick(6587357) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  144. 110.117 Info ClientMultiplayerManager.cpp:573: MapTick(6587357) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  145. 110.185 Info GameActionHandler.cpp:3384: MapTick (6587361) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect )
  146. 111.524 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587440) serverCRC(2305803081) localCRC(2241315960)
  147. 111.524 Info ClientMultiplayerManager.cpp:573: MapTick(6587441) changing state from(InGame) to(DesyncedWaitingForMap)
  148. 111.541 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587441) serverCRC(3909553723) localCRC(1564700271)
  149. 111.557 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587442) serverCRC(1011325783) localCRC(2281962243)
  150. 111.574 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587443) serverCRC(1720372744) localCRC(3536760412)
  151. 111.591 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587444) serverCRC(1444701208) localCRC(3797419084)
  152. 111.607 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587445) serverCRC(4006031981) localCRC(1518555705)
  153. 111.624 Info ClientMultiplayerManager.cpp:739: mapTick(6587447) received player (1) desynced
  154. 111.624 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(6587446) serverCRC(3468421355) localCRC(1980206990)
  155. 116.334 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  156. 116.338 Info ClientMultiplayerManager.cpp:573: MapTick(6587451) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
  157. 116.361 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
  158. 121.484 Downloading file /Users/jeffladiray/Library/Application Support/factorio/temp/mp-download.zip (39100732 B, 77736 blocks)
  159. 121.510 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
  160. 127.655 Finished download (6 s, 39.1 MB, 6.3 MB/s)
  161. 127.824 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  162. 127.824 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
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