GregLeck

C# Test

Jul 11th, 2019
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C# 0.92 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class GetComponentScript : MonoBehaviour
  6. {
  7.     Renderer renderer;
  8.  
  9.     // Start is called before the first frame update
  10.     void Start()
  11.     {
  12.         renderer = GetComponent<Renderer>();
  13.     }
  14.  
  15.     // Update is called once per frame
  16.     void Update()
  17.     {
  18.         ChangeColour();
  19.     }
  20.  
  21.     void ChangeColour()
  22.     {
  23.         if (Input.GetKeyDown(KeyCode.A))
  24.         {
  25.             renderer.material.color = Color.cyan;
  26.         }
  27.  
  28.         if (Input.GetKeyDown(KeyCode.R))
  29.         {
  30.             GetComponent<Renderer>().material.color = Color.red;
  31.         }
  32.         if (Input.GetKeyDown(KeyCode.G))
  33.         {
  34.             GetComponent<Renderer>().material.color = Color.green;
  35.         }
  36.         if (Input.GetKeyDown(KeyCode.B))
  37.         {
  38.             GetComponent<Renderer>().material.color = Color.blue;
  39.         }
  40.     }
  41. }
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