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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class smert : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- if(time.instacne.timer == 10)
- {
- Debug.Log("G");
- }
- }
- public void OnTriggerEnter(Collider other)
- {
- if (other.tag == "Bonus")
- {
- Debug.Log("Bonus");
- Destroy(other.gameObject);
- }
- if (other.tag == "smert")
- {
- Debug.Log("smert");
- Destroy(gameObject);
- }
- }
- }
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