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- #Whether or not MySQL database is enabled.
- #If you are using this across different servers and want actives to stay active, please use this1
- MySQL:
- Enabled: true
- Hostname: localhost
- Port: 3306
- Database: skywars_partikel
- Username: minecraft
- Password: clearedout
- IntervalDelay: 3 #The delay in TICKS for sending a particle effect, lowest is 1. 20 Ticks = 1 second.
- PlaySounds: true #Whether sounds should be played upon the effect becoming active.
- ParticleOpenInventory: false #If true, /particle will automatically open up the inventory, if false, displays help messageas.
- DefaultLocation: TRAIL #The values are FEET,HEAD,TRAIL,AURA. Caps SenSitIve
- Offsets: #The offset to be applied to each location using ADDITION. Use negative numbers if want to subtract. Decimals allowed!
- Aura:
- X: 0.0
- Y: 0.0
- Z: 0.0
- Feet:
- X: 0.0
- Y: 0.0
- Z: 0.0
- Head:
- X: 0.0
- Y: 0.0
- Z: 0.0
- Trail:
- X: 0.0
- Y: 0.0
- Z: 0.0
- Item: #RightClick Item to open the particle inventory!
- Enabled: true #Change to true for it to open particle inventory on-click!
- Material: 399 #Nether Star
- Info: #Whether you want it to be a specific item, compares item names
- Enabled: false #Change to true for it to work!
- Name: '&aThiS&4Is&3Th&9eName' #If this is enabled, this value needs to be EXACTLY the same as displayname of the item!
- View:
- InventoryEnabled: true
- InventoryName: '&4Partikel Effekte' #Supports color codes!
- Messages: #Use the %effect% to use the name specified below JUST for enabled/disabled! Color codes supported
- Enabled: '&aYou have enabled the &b%effect%&a particle effect!' #What is said when you enable a particle
- Disabled: '&bYou have disabled the &a%effect%&b particle effect!' #What is said when you disable a particle
- FeetEnabled: '&6Particles will now form at your feet!' #Feet enabled message
- HeadEnabled: '&6Particles will now form above your head!' #Halo enabled message
- TrailEnabled: '&6Particles will now form behind you!' #Normal trail enabled message
- AuraEnabled: '&6Particles will now form in you!' #Normal aura enabled message
- AllParticlesDisabled: '&8All active particles have been disabled!' #When you execute /p off or /p end
- LoginMessage: '&aYour effects from your last login have been loaded!' #When you join the server, message you recieve, set to '' to disable!
- ToManyParticles: '&1You can not activate %effect%! You currently have to many particles active!' #If they are about to execute to many particle, the deny message. Correlates to "Particle.amount.x"
- IncorrectCommand: '&8Error: Invalid argument or you do not have permission!' #When a player executes an invalid argument "/p asdasda" or they don't have permission
- NoActiveEffectLogin: '&eYou have no active particle effects.'
- Active: ' &4(Aktiv)' #If particle is active, will modify the item name to this message, set to '' to disable
- NoPermission: '&4You do not have access to this ability!' #If they try to use an effect.
- NoPermLore: #This is the default IF none is specified for the effect below.
- - '&cYou do not have this effect!'
- - ''
- - '&bPlease purchase this rank from'
- - '&b our store!'
- HeadLocation: '&bHalo'
- TrailLocation: '&aSpur'
- FeetLocation: '&eFeet'
- AuraLocation: '&fAura'
- ############################################################################################################
- # Please read this comment for important details! #
- # 1) You can have as many sub commands as you'd like, by default it will result to these #
- # 2) Item ID's are can be found on many MC wiki websites, will update to names when 1.9 update hits. #
- # a) Items with the same item ID will NOT work, have to be unique, everything else may be similar #
- # 3) Display name DOES support color chars #
- # 4) If you want to add multiple line in lores, please use - and go to the next line #
- # a) If you want the lore specified in NoPermission for one, please remove the entry completely #
- # b) Lore does support color codes, if you go to a new line, please RE-INPUT the color code. #
- ############################################################################################################
- Data:
- CLOUD:
- Command:
- - 'cloud'
- ItemID: '351:15'
- DisplayName: '&aCloud'
- Radius: .25
- Speed: 1
- Count: 4
- CRIT:
- Command:
- - 'crit'
- ItemID: '276'
- DisplayName: '&aCrit'
- Radius: .1
- Speed: 5
- Count: 10
- CRIT_MAGIC:
- Command:
- - 'critmagic'
- ItemID: '380'
- DisplayName: '&aCrit Magic'
- Radius: .5
- Speed: 5
- Count: 10
- DRIP_LAVA:
- Command:
- - 'driplava'
- ItemID: '327'
- DisplayName: '&aDrip Lava'
- Radius: .2
- Speed: 5
- Count: 10
- DRIP_WATER:
- Command:
- - 'dripwater'
- ItemID: '326'
- DisplayName: '&aDrip Water'
- Radius: .1
- Speed: 5
- Count: 10
- ENCHANTMENT_TABLE:
- Command:
- - 'enchantmenttable'
- ItemID: '116'
- DisplayName: '&aEnchantment Table'
- Radius: 1
- Speed: 5
- Count: 10
- EXPLOSION_HUGE:
- Command:
- - 'explosionhuge'
- ItemID: '407'
- DisplayName: '&aExplosion Huge'
- Radius: .1
- Speed: 5
- Count: 10
- EXPLOSION_LARGE:
- Command:
- - 'explosionlarge'
- ItemID: '46'
- DisplayName: '&aExplosion Large'
- Radius: .05
- Speed: 5
- Count: 1
- EXPLOSION_NORMAL:
- Command:
- - 'explosionnormal'
- ItemID: '289'
- DisplayName: '&aExplosion Normal'
- Radius: .05
- Speed: 5
- Count: 1
- FIREWORKS_SPARK:
- Command:
- - 'fireworksspark'
- ItemID: '401'
- DisplayName: '&aFireworks Spark'
- Radius: .3
- Speed: 0
- Count: 5
- FLAME:
- Command:
- - 'flame'
- ItemID: '259'
- DisplayName: '&aFlame'
- Radius: .1
- Speed: 5
- Count: 10
- FOOTSTEP:
- Command:
- - 'footstep'
- ItemID: '305'
- DisplayName: '&aFootstep'
- Radius: .1
- Speed: 5
- Count: 10
- HEART:
- Command:
- - 'heart'
- ItemID: '260'
- DisplayName: '&aHeart'
- Radius: .1
- Speed: 5
- Count: 10
- LAVA:
- Command:
- - 'lava'
- ItemID: '351:1'
- DisplayName: '&aLava'
- Radius: .1
- Speed: 5
- Count: 10
- MOB_APPEARANCE:
- Command:
- - 'mobappearance'
- ItemID: '410'
- DisplayName: '&aMob Appearance'
- Radius: .1
- Speed: 5
- Count: 10
- NOTE:
- Command:
- - 'note'
- ItemID: '84'
- DisplayName: '&aNote'
- Radius: .1
- Speed: 5
- Count: 10
- PORTAL:
- Command:
- - 'portal'
- ItemID: '368'
- DisplayName: '&aPortal'
- Radius: .1
- Speed: 5
- Count: 10
- REDSTONE:
- Command:
- - 'redstone'
- ItemID: '331'
- DisplayName: '&aRedstone'
- Radius: .1
- Speed: 5
- Count: 10
- SLIME:
- Command:
- - 'slime'
- ItemID: '341'
- DisplayName: '&aSlime'
- Radius: .1
- Speed: 5
- Count: 10
- SMOKE_LARGE:
- Command:
- - 'smokelarge'
- ItemID: '30'
- DisplayName: '&aSmoke Large'
- Radius: .1
- Speed: 5
- Count: 10
- SMOKE_NORMAL:
- Command:
- - 'smokenormal'
- ItemID: '287'
- DisplayName: '&aSmoke Normal'
- Radius: .1
- Speed: 5
- Count: 10
- SNOWBALL:
- Command:
- - 'snowball'
- ItemID: '332'
- DisplayName: '&aSnowball'
- Radius: .1
- Speed: 5
- Count: 10
- SNOW_SHOVEL:
- Command:
- - 'snowshovel'
- ItemID: '78'
- DisplayName: '&aSnow Shovel'
- Radius: .1
- Speed: 5
- Count: 10
- SPELL:
- Command:
- - 'spell'
- ItemID: '101'
- DisplayName: '&aSpell'
- Radius: .1
- Speed: 5
- Count: 10
- SPELL_INSTANT:
- Command:
- - 'spellinstant'
- ItemID: '106'
- DisplayName: '&aSpell Instant'
- Radius: .1
- Speed: 5
- Count: 10
- SPELL_MOB:
- Command:
- - 'spellmob'
- ItemID: '397:1'
- DisplayName: '&aSpell Mob'
- Radius: .1
- Speed: 5
- Count: 10
- SPELL_MOB_AMBIENT:
- Command:
- - 'spellmobambient'
- ItemID: '397:2'
- DisplayName: '&aSpell Mob Ambient'
- Radius: .1
- Speed: 5
- Count: 10
- SPELL_WITCH:
- Command:
- - 'spellwitch'
- ItemID: '397:3'
- DisplayName: '&aSpell Witch'
- Radius: .1
- Speed: 5
- Count: 10
- SUSPENDED:
- Command:
- - 'suspended'
- ItemID: '1'
- DisplayName: '&aSuspended'
- Radius: .1
- Speed: 5
- Count: 10
- SUSPENDED_DEPTH:
- Command:
- - 'suspendeddepth'
- ItemID: '4'
- DisplayName: '&aSuspended Depth'
- Radius: .1
- Speed: 5
- Count: 10
- TOWN_AURA:
- Command:
- - 'townaura'
- ItemID: '48'
- DisplayName: '&aTown Aura'
- Radius: .1
- Speed: 5
- Count: 10
- VILLAGER_ANGRY:
- Command:
- - 'villagerangry'
- - 'angry'
- ItemID: '35:14'
- DisplayName: '&aVillager Angry'
- Radius: .1
- Speed: 5
- Count: 10
- VILLAGER_HAPPY:
- Command:
- - 'villagerhappy'
- - 'happy'
- ItemID: '35:5'
- DisplayName: '&aVillager Happy'
- Radius: .1
- Speed: 5
- Count: 10
- WATER_BUBBLE:
- Command:
- - 'waterbubble'
- ItemID: '22'
- DisplayName: '&aWater Bubble'
- Radius: .1
- Speed: 5
- Count: 10
- WATER_DROP:
- Command:
- - 'waterdrop'
- ItemID: '35:11'
- DisplayName: '&aWater Drop'
- Radius: .1
- Speed: 5
- Count: 10
- WATER_SPLASH:
- Command:
- - 'watersplash'
- ItemID: '349:3'
- DisplayName: '&aWater Splash'
- Radius: .1
- Speed: 5
- Count: 10
- WATER_WAKE:
- Command:
- - 'waterwake'
- ItemID: '95:11'
- DisplayName: '&aWater Wake'
- Radius: .1
- Speed: 5
- Count: 10
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