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  1. span class="re5"> params [["_layerWhiteList",[],[[]]],["_layerBlacklist",[],[[]]],["_posCenter",[0,0,0],[[]]],["_dir",0,[0]],["_idBlacklist",[],[[]]]];
  2. private _allWhitelisted = _layerWhiteList isEqualTo [];
  3. private _layerRoot = (_allWhitelisted || {true in _layerWhiteList}) && {!(true in _layerBlackList)};
  4.  
  5. private _markers = [];
  6. private _markerIDs = [];
  7.  
  8. private _item0 = "";
  9. if (_layerRoot) then {
  10.     _item0 = createMarker ["x43434242424",[22482.8,24048.4,0]];
  11.     _this = _item0;
  12.     _markers pushback _this;
  13.     _markerIDs pushback 0;
  14.     _this setMarkerSize [6148.51,77.38];
  15.     _this setMarkerDir 137.741;
  16.     _this setMarkerShape "RECTANGLE";
  17.     _this setMarkerBrush "Grid";
  18.     _this setMarkerColor "ColorEAST";
  19. };
  20.  
  21. private _item1 = "";
  22. if (_layerRoot) then {
  23.     _item1 = createMarker ["x239023798263",[28847.9,26100.5,0]];
  24.     _this = _item1;
  25.     _markers pushback _this;
  26.     _markerIDs pushback 1;
  27.     _this setMarkerSize [2751.33,77.38];
  28.     _this setMarkerDir 227.741;
  29.     _this setMarkerShape "RECTANGLE";
  30.     _this setMarkerBrush "Grid";
  31.     _this setMarkerColor "ColorEAST";
  32. };
  33.  
  34. private _item2 = "";
  35. if (_layerRoot) then {
  36.     _item2 = createMarker ["x273465239723",[26521.5,17675.9,0]];
  37.     _this = _item2;
  38.     _markers pushback _this;
  39.     _markerIDs pushback 2;
  40.     _this setMarkerSize [7672.35,77.38];
  41.     _this setMarkerDir 302.741;
  42.     _this setMarkerShape "RECTANGLE";
  43.     _this setMarkerBrush "Grid";
  44.     _this setMarkerColor "ColorEAST";
  45. };
  46.  
  47. private _item3 = "";
  48. if (_layerRoot) then {
  49.     _item3 = createMarker ["x5243234242",[20144.2,15577.9,0]];
  50.     _this = _item3;
  51.     _markers pushback _this;
  52.     _markerIDs pushback 3;
  53.     _this setMarkerSize [4968.77,77.38];
  54.     _this setMarkerDir 62.741;
  55.     _this setMarkerShape "RECTANGLE";
  56.     _this setMarkerBrush "Grid";
  57.     _this setMarkerColor "ColorEAST";
  58. };
  59.  
  60. private _item1597 = "";
  61. if (_layerRoot) then {
  62.     _item1597 = createMarker ["x2983629387623",[19090,16623.1,0]];
  63.     _this = _item1597;
  64.     _markers pushback _this;
  65.     _markerIDs pushback 1597;
  66.     _this setMarkerType "hd_flag";
  67.     _this setMarkerText "Staging Point";
  68.     _this setMarkerSize [0.6,0.6];
  69.     _this setMarkerShape "ICON";
  70.     _this setMarkerColor "ColorBlue";
  71. };
  72.  
  73.  
  74. private _objects = [];
  75. private _objectIDs = [];
  76.  
  77. private _item4 = objNull;
  78. if (_layerRoot) then {
  79.     _item4 = createVehicle ["Land_HelipadEmpty_F",[26834,24607.2,0],[],0,"CAN_COLLIDE"];
  80.     _this = _item4;
  81.     _objects pushback _this;
  82.     _objectIDs pushback 4;
  83.     _this setPosWorld [26834,24607.2,23.2778];
  84.     _this setVectorDirAndUp [[0,0.99957,-0.0293173],[-0.0200001,0.0293115,0.99937]];
  85.     af_hp = _this;
  86.     _this setVehicleVarName "af_hp";
  87. };
  88.  
  89. private _item5 = objNull;
  90. if (_layerRoot) then {
  91.     _item5 = createVehicle ["Land_HelipadEmpty_F",[23766.5,16746,0],[],0,"CAN_COLLIDE"];
  92.     _this = _item5;
  93.     _objects pushback _this;
  94.     _objectIDs pushback 5;
  95.     _this setPosWorld [23766.5,16746,2.64618];
  96.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  97.     camp_hp = _this;
  98.     _this setVehicleVarName "camp_hp";
  99. };
  100.  
  101. private _item6 = objNull;
  102. if (_layerRoot) then {
  103.     _item6 = createVehicle ["Land_HelipadEmpty_F",[20938.6,19246.7,0],[],0,"CAN_COLLIDE"];
  104.     _this = _item6;
  105.     _objects pushback _this;
  106.     _objectIDs pushback 6;
  107.     _this setPosWorld [20938.6,19246.7,13.6991];
  108.     _this setVectorDirAndUp [[0,0.998719,-0.0505929],[-0.150277,0.0500184,0.987378]];
  109.     research_hp = _this;
  110.     _this setVehicleVarName "research_hp";
  111. };
  112.  
  113. private _item7 = objNull;
  114. if (_layerRoot) then {
  115.     _item7 = createVehicle ["Land_HelipadEmpty_F",[23238.6,19946.8,0],[],0,"CAN_COLLIDE"];
  116.     _this = _item7;
  117.     _objects pushback _this;
  118.     _objectIDs pushback 7;
  119.     _this setPosWorld [23238.6,19946.8,13.2672];
  120.     _this setVectorDirAndUp [[0,0.999352,0.0359813],[-0.0146602,-0.0359775,0.999245]];
  121.     ion_hp = _this;
  122.     _this setVehicleVarName "ion_hp";
  123. };
  124.  
  125. private _item8 = objNull;
  126. if (_layerRoot) then {
  127.     _item8 = createVehicle ["Land_HelipadEmpty_F",[25793.5,21344.9,0],[],0,"CAN_COLLIDE"];
  128.     _this = _item8;
  129.     _objects pushback _this;
  130.     _objectIDs pushback 8;
  131.     _this setPosWorld [25793.5,21344.9,19.7552];
  132.     _this setVectorDirAndUp [[0,0.999445,0.0333122],[0.0106636,-0.0333103,0.999388]];
  133.     hideout_hp = _this;
  134.     _this setVehicleVarName "hideout_hp";
  135. };
  136.  
  137. private _item9 = objNull;
  138. if (_layerRoot) then {
  139.     _item9 = createVehicle ["Land_HelipadEmpty_F",[20701,16610.1,0],[],0,"CAN_COLLIDE"];
  140.     _this = _item9;
  141.     _objects pushback _this;
  142.     _objectIDs pushback 9;
  143.     _this setPosWorld [20701,16610.1,35.6];
  144.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  145.     medTent_hp = _this;
  146.     _this setVehicleVarName "medTent_hp";
  147. };
  148.  
  149. private _item88 = objNull;
  150. if (_layerRoot) then {
  151.     _item88 = createVehicle ["Land_HelipadEmpty_F",[23713.8,24257,0],[],0,"CAN_COLLIDE"];
  152.     _this = _item88;
  153.     _objects pushback _this;
  154.     _objectIDs pushback 88;
  155.     _this setPosWorld [23713.8,24257,74.749];
  156.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  157.     radioT_hp = _this;
  158.     _this setVehicleVarName "radioT_hp";
  159. };
  160.  
  161. private _item90 = objNull;
  162. if (_layerRoot) then {
  163.     _item90 = createVehicle ["Land_HelipadRescue_F",[20688.3,16594.3,0],[],0,"CAN_COLLIDE"];
  164.     _this = _item90;
  165.     _objects pushback _this;
  166.     _objectIDs pushback 90;
  167.     _this setPosWorld [20688.3,16594.3,35.6];
  168.     _this setVectorDirAndUp [[-0.632583,-0.774493,0],[0,0,1]];
  169. };
  170.  
  171. private _item91 = objNull;
  172. if (_layerRoot) then {
  173.     _item91 = createVehicle ["Land_MedicalTent_01_white_IDAP_open_F",[20711,16644,0],[],0,"CAN_COLLIDE"];
  174.     _this = _item91;
  175.     _objects pushback _this;
  176.     _objectIDs pushback 91;
  177.     _this setPosWorld [20711,16644,36.9746];
  178.     _this setVectorDirAndUp [[0.209355,0.97784,0],[0,0,1]];
  179.     _this allowdamage false;;
  180.     _this animateSource ['Door_Hide',1,true];
  181.     _this animateSource ['MedSign_Hide',0,true];
  182.     _this animateSource ['SolarPanel1_Hide',1,true];
  183.     _this animateSource ['SolarPanel2_Hide',1,true];
  184. };
  185.  
  186. private _item92 = objNull;
  187. if (_layerRoot) then {
  188.     _item92 = createVehicle ["Land_MedicalTent_01_floor_dark_F",[20711,16644,0],[],0,"CAN_COLLIDE"];
  189.     _this = _item92;
  190.     _objects pushback _this;
  191.     _objectIDs pushback 92;
  192.     _this setPosWorld [20711,16644,35.6];
  193.     _this setVectorDirAndUp [[0.209355,0.97784,0],[0,0,1]];
  194.     _this allowdamage false;;
  195. };
  196.  
  197. private _item93 = objNull;
  198. if (_layerRoot) then {
  199.     _item93 = createVehicle ["Land_MedicalTent_01_white_IDAP_open_F",[20695.9,16630.4,0],[],0,"CAN_COLLIDE"];
  200.     _this = _item93;
  201.     _objects pushback _this;
  202.     _objectIDs pushback 93;
  203.     _this setPosWorld [20695.9,16630.4,36.9746];
  204.     _this setVectorDirAndUp [[-0.379456,0.92521,0],[0,0,1]];
  205.     _this allowdamage false;;
  206.     _this animateSource ['Door_Hide',1,true];
  207.     _this animateSource ['MedSign_Hide',0,true];
  208.     _this animateSource ['SolarPanel1_Hide',1,true];
  209.     _this animateSource ['SolarPanel2_Hide',1,true];
  210. };
  211.  
  212. private _item94 = objNull;
  213. if (_layerRoot) then {
  214.     _item94 = createVehicle ["Land_MedicalTent_01_floor_dark_F",[20695.9,16630.4,0],[],0,"CAN_COLLIDE"];
  215.     _this = _item94;
  216.     _objects pushback _this;
  217.     _objectIDs pushback 94;
  218.     _this setPosWorld [20695.9,16630.4,35.6];
  219.     _this setVectorDirAndUp [[-0.379458,0.925209,0],[0,0,1]];
  220.     _this allowdamage false;;
  221. };
  222.  
  223. private _item99 = objNull;
  224. if (_layerRoot) then {
  225.     _item99 = createVehicle ["Land_MedicalTent_01_white_IDAP_open_F",[20734,16624,0],[],0,"CAN_COLLIDE"];
  226.     _this = _item99;
  227.     _objects pushback _this;
  228.     _objectIDs pushback 99;
  229.     _this setPosWorld [20734,16624,36.9746];
  230.     _this setVectorDirAndUp [[0.965926,0.258819,0],[0,0,1]];
  231.     _this allowdamage false;;
  232.     _this animateSource ['Door_Hide',1,true];
  233.     _this animateSource ['MedSign_Hide',0,true];
  234.     _this animateSource ['SolarPanel1_Hide',1,true];
  235.     _this animateSource ['SolarPanel2_Hide',1,true];
  236. };
  237.  
  238. private _item100 = objNull;
  239. if (_layerRoot) then {
  240.     _item100 = createVehicle ["Land_MedicalTent_01_floor_dark_F",[20734,16624,0],[],0,"CAN_COLLIDE"];
  241.     _this = _item100;
  242.     _objects pushback _this;
  243.     _objectIDs pushback 100;
  244.     _this setPosWorld [20734,16624,35.6];
  245.     _this setVectorDirAndUp [[0.965926,0.258819,0],[0,0,1]];
  246.     _this allowdamage false;;
  247. };
  248.  
  249. private _item101 = objNull;
  250. if (_layerRoot) then {
  251.     _item101 = createVehicle ["Land_MedicalTent_01_white_IDAP_open_F",[20721,16607,0],[],0,"CAN_COLLIDE"];
  252.     _this = _item101;
  253.     _objects pushback _this;
  254.     _objectIDs pushback 101;
  255.     _this setPosWorld [20721,16607,36.9746];
  256.     _this setVectorDirAndUp [[0.812274,-0.583276,0],[0,0,1]];
  257.     _this allowdamage false;;
  258.     _this animateSource ['Door_Hide',1,true];
  259.     _this animateSource ['MedSign_Hide',0,true];
  260.     _this animateSource ['SolarPanel1_Hide',1,true];
  261.     _this animateSource ['SolarPanel2_Hide',1,true];
  262. };
  263.  
  264. private _item102 = objNull;
  265. if (_layerRoot) then {
  266.     _item102 = createVehicle ["Land_MedicalTent_01_floor_dark_F",[20721,16607,0],[],0,"CAN_COLLIDE"];
  267.     _this = _item102;
  268.     _objects pushback _this;
  269.     _objectIDs pushback 102;
  270.     _this setPosWorld [20721,16607,35.6];
  271.     _this setVectorDirAndUp [[0.812274,-0.583276,0],[0,0,1]];
  272.     _this allowdamage false;;
  273. };
  274.  
  275. private _item103 = objNull;
  276. if (_layerRoot) then {
  277.     _item103 = createVehicle ["Land_EntranceGate_01_narrow_F",[20729,16643,0],[],0,"CAN_COLLIDE"];
  278.     _this = _item103;
  279.     _objects pushback _this;
  280.     _objectIDs pushback 103;
  281.     _this setPosWorld [20729,16643,38.8811];
  282.     _this setVectorDirAndUp [[-0.60784,-0.79406,0],[0,0,1]];
  283. };
  284.  
  285. private _item104 = objNull;
  286. if (_layerRoot) then {
  287.     _item104 = createVehicle ["Land_MedicalTent_01_white_IDAP_med_closed_F",[20684.3,16617.3,0],[],0,"CAN_COLLIDE"];
  288.     _this = _item104;
  289.     _objects pushback _this;
  290.     _objectIDs pushback 104;
  291.     _this setPosWorld [20684.3,16617.3,36.9746];
  292.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  293.     _this allowdamage false;;
  294.     _this animateSource ['Door_Hide',0,true];
  295.     _this animateSource ['MedSign_Hide',1,true];
  296.     _this animateSource ['SolarPanel1_Hide',0,true];
  297.     _this animateSource ['SolarPanel2_Hide',0,true];
  298. };
  299.  
  300. private _item105 = objNull;
  301. if (_layerRoot) then {
  302.     _item105 = createVehicle ["C_IDAP_CargoNet_01_supplies_F",[20714.9,16604.3,0],[],0,"CAN_COLLIDE"];
  303.     _this = _item105;
  304.     _objects pushback _this;
  305.     _objectIDs pushback 105;
  306.     _this setPosWorld [20714.9,16604.3,36.4253];
  307.     _this setVectorDirAndUp [[0.568459,0.822711,0],[0,0,1]];
  308.     [_this,"[[[[""Binocular""],[2]],[[""SmokeShell"",""SmokeShellYellow"",""SmokeShellRed"",""SmokeShellGreen"",""SmokeShellPurple"",""SmokeShellBlue"",""SmokeShellOrange""],[2,2,2,2,2,2,2]],[[""FirstAidKit"",""Medikit"",""ItemGPS"",""ToolKit"",""C_UavTerminal"",""H_PASGT_basic_blue_F"",""H_PASGT_basic_white_F"",""H_Cap_Black_IDAP_F"",""H_Cap_Orange_IDAP_F"",""H_Cap_White_IDAP_F"",""H_HeadBandage_clean_F"",""G_Respirator_white_F"",""G_Respirator_yellow_F"",""G_Respirator_blue_F"",""G_EyeProtectors_F"",""V_EOD_blue_F"",""V_Plain_medical_F"",""V_Safety_blue_F"",""V_Safety_orange_F"",""V_Safety_yellow_F""],[25,4,2,1,2,2,2,2,2,2,4,2,2,2,4,1,4,2,2,2]],[[""C_IDAP_UAV_06_antimine_backpack_F"",""C_IDAP_UAV_06_backpack_F"",""C_IDAP_UAV_06_medical_backpack_F""],[2,2,2]]],false]"] call bis_fnc_initAmmoBox;;
  309. };
  310.  
  311. private _item106 = objNull;
  312. if (_layerRoot) then {
  313.     _item106 = createVehicle ["C_IDAP_supplyCrate_F",[20707.5,16638.8,0],[],0,"CAN_COLLIDE"];
  314.     _this = _item106;
  315.     _objects pushback _this;
  316.     _objectIDs pushback 106;
  317.     _this setPosWorld [20707.5,16638.8,36.4924];
  318.     _this setVectorDirAndUp [[-0.209618,-0.977783,0],[0,0,1]];
  319.     [_this,"[[[[],[]],[[],[]],[[],[]],[[],[]]],false]"] call bis_fnc_initAmmoBox;;
  320. };
  321.  
  322. private _item107 = objNull;
  323. if (_layerRoot) then {
  324.     _item107 = createVehicle ["Land_PaperBox_01_open_boxes_F",[20716.6,16603,0],[],0,"CAN_COLLIDE"];
  325.     _this = _item107;
  326.     _objects pushback _this;
  327.     _objectIDs pushback 107;
  328.     _this setPosWorld [20716.6,16603,36.2312];
  329.     _this setVectorDirAndUp [[-0.992382,0.123202,0],[0,0,1]];
  330. };
  331.  
  332. private _item108 = objNull;
  333. if (_layerRoot) then {
  334.     _item108 = createVehicle ["Land_Cargo20_IDAP_F",[20715.6,16590.7,0],[],0,"CAN_COLLIDE"];
  335.     _this = _item108;
  336.     _objects pushback _this;
  337.     _objectIDs pushback 108;
  338.     _this setPosWorld [20715.6,16590.7,36.9078];
  339.     _this setVectorDirAndUp [[-0.748457,0.662883,0.0199588],[0.0266571,0,0.999645]];
  340. };
  341.  
  342. private _item109 = objNull;
  343. if (_layerRoot) then {
  344.     _item109 = createVehicle ["C_IDAP_Heli_Transport_02_F",[20686.6,16592.2,0],[],0,"CAN_COLLIDE"];
  345.     _this = _item109;
  346.     _objects pushback _this;
  347.     _objectIDs pushback 109;
  348.     _this setPosWorld [20686.6,16592.2,39.2309];
  349.     _this setVectorDirAndUp [[0.631651,0.775253,0],[0,0,1]];
  350.     _this lock 2;
  351.     [_this,"[[[[],[]],[[""SmokeShell"",""SmokeShellGreen""],[5,5]],[[""FirstAidKit"",""ToolKit"",""Medikit"",""ItemGPS""],[16,1,1,1]],[[""B_Parachute""],[16]]],false]"] call bis_fnc_initAmmoBox;;
  352. };
  353.  
  354. private _item110 = objNull;
  355. if (_layerRoot) then {
  356.     _item110 = createVehicle ["SignAd_Sponsor_IDAP_F",[20677,16612.4,0],[],0,"CAN_COLLIDE"];
  357.     _this = _item110;
  358.     _objects pushback _this;
  359.     _objectIDs pushback 110;
  360.     _this setPosWorld [20677,16612.4,36.6411];
  361.     _this setVectorDirAndUp [[0.79521,0.606334,0],[0,0,1]];
  362.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\special\data\ad_idap_ca.paa"];
  363. };
  364.  
  365. private _item111 = objNull;
  366. if (_layerRoot) then {
  367.     _item111 = createVehicle ["SignAd_Sponsor_IDAP_F",[20693.8,16539.3,0],[],0,"CAN_COLLIDE"];
  368.     _this = _item111;
  369.     _objects pushback _this;
  370.     _objectIDs pushback 111;
  371.     _this setPosWorld [20693.8,16539.3,34.9344];
  372.     _this setVectorDirAndUp [[0.381959,0.924179,0],[0,0,1]];
  373.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\special\data\ad_idap_ca.paa"];
  374. };
  375.  
  376. private _item112 = objNull;
  377. if (_layerRoot) then {
  378.     _item112 = createVehicle ["SignAd_Sponsor_IDAP_F",[20737.8,16601.5,0],[],0,"CAN_COLLIDE"];
  379.     _this = _item112;
  380.     _objects pushback _this;
  381.     _objectIDs pushback 112;
  382.     _this setPosWorld [20737.8,16601.5,36.552];
  383.     _this setVectorDirAndUp [[-0.860894,0.508785,0],[0,0,1]];
  384.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\special\data\ad_idap_ca.paa"];
  385. };
  386.  
  387. private _item115 = objNull;
  388. if (_layerRoot) then {
  389.     _item115 = createVehicle ["DeconShower_01_F",[20690.1,16615.8,0],[],0,"CAN_COLLIDE"];
  390.     _this = _item115;
  391.     _objects pushback _this;
  392.     _objectIDs pushback 115;
  393.     _this setPosWorld [20690.1,16615.8,36.8265];
  394.     _this setVectorDirAndUp [[0.0352483,0.999379,0],[0,0,1]];
  395.     if(0)then{[_this,1.5,9] spawn bin_fnc_deconShowerAnim;};;
  396.     if(0)then{_this setVariable ['bin_deconshower_disableAction',true]};;
  397. };
  398.  
  399. private _item116 = objNull;
  400. if (_layerRoot) then {
  401.     _item116 = createVehicle ["DeconShower_01_F",[20690.2,16618.7,0],[],0,"CAN_COLLIDE"];
  402.     _this = _item116;
  403.     _objects pushback _this;
  404.     _objectIDs pushback 116;
  405.     _this setPosWorld [20690.2,16618.7,36.8265];
  406.     _this setVectorDirAndUp [[-0.0432926,0.999062,0],[0,0,1]];
  407.     if(0)then{[_this,1.5,9] spawn bin_fnc_deconShowerAnim;};;
  408.     if(0)then{_this setVariable ['bin_deconshower_disableAction',true]};;
  409. };
  410.  
  411. private _item117 = objNull;
  412. if (_layerRoot) then {
  413.     _item117 = createVehicle ["Box_FIA_Support_F",[25789.7,21339.7,1.71661e-005],[],0,"CAN_COLLIDE"];
  414.     _this = _item117;
  415.     _objects pushback _this;
  416.     _objectIDs pushback 117;
  417.     _this setPosWorld [25789.8,21339.6,20.8518];
  418.     _this setVectorDirAndUp [[0.966173,0.257736,-0.00901789],[0.0146639,-0.0199925,0.999693]];
  419.     [_this,"[[[[""Binocular""],[2]],[[],[]],[[""FirstAidKit"",""MineDetector"",""acc_flashlight"",""optic_ACO_grn"",""optic_MRCO"",""H_Shemag_olive"",""G_Balaclava_blk"",""G_Bandanna_blk"",""V_TacVest_blk"",""V_Chestrig_blk""],[10,1,5,5,2,1,1,1,2,2]],[[""B_Bergen_blk""],[2]]],false]"] call bis_fnc_initAmmoBox;;
  420. };
  421.  
  422. private _item118 = objNull;
  423. if (_layerRoot) then {
  424.     _item118 = createVehicle ["Box_FIA_Ammo_F",[25807,21342.8,0.358042],[],0,"CAN_COLLIDE"];
  425.     _this = _item118;
  426.     _objects pushback _this;
  427.     _objectIDs pushback 118;
  428.     _this setPosWorld [25807,21342.8,21.1704];
  429.     _this setVectorDirAndUp [[0,1,0.000345055],[0.00103552,-0.000345055,0.999999]];
  430.     [_this,"[[[[],[]],[[""200Rnd_65x39_cased_Box"",""30Rnd_556x45_Stanag"",""30Rnd_556x45_Stanag_Tracer_Yellow"",""HandGrenade"",""MiniGrenade"",""1Rnd_HE_Grenade_shell"",""Chemlight_blue"",""RPG32_F"",""RPG32_HE_F"",""SmokeShell"",""SmokeShellGreen"",""APERSTripMine_Wire_Mag"",""ClaymoreDirectionalMine_Remote_Mag"",""DemoCharge_Remote_Mag""],[8,24,6,10,10,10,15,4,2,6,6,4,2,2]],[[],[]],[[],[]]],false]"] call bis_fnc_initAmmoBox;;
  431. };
  432.  
  433. private _item119 = objNull;
  434. if (_layerRoot) then {
  435.     _item119 = createVehicle ["Box_FIA_Wps_F",[25780.6,21354.9,0.445642],[],0,"CAN_COLLIDE"];
  436.     _this = _item119;
  437.     _objects pushback _this;
  438.     _objectIDs pushback 119;
  439.     _this setPosWorld [25780.6,21354.9,21.9071];
  440.     _this setVectorDirAndUp [[0.712717,-0.701447,0.00264404],[-0.00294996,0.000772037,0.999995]];
  441.     [_this,"[[[[""arifle_TRG20_F"",""arifle_TRG21_F"",""arifle_TRG21_GL_F"",""LMG_Mk200_F"",""launch_RPG32_F""],[2,10,2,2,2]],[[""200Rnd_65x39_cased_Box"",""30Rnd_556x45_Stanag"",""1Rnd_HE_Grenade_shell"",""RPG32_F"",""RPG32_HE_F""],[8,40,10,4,2]],[[],[]],[[],[]]],false]"] call bis_fnc_initAmmoBox;;
  442. };
  443.  
  444. private _item120 = objNull;
  445. if (_layerRoot) then {
  446.     _item120 = createVehicle ["Land_Barricade_01_4m_F",[25771.8,21345.3,0],[],0,"CAN_COLLIDE"];
  447.     _this = _item120;
  448.     _objects pushback _this;
  449.     _objectIDs pushback 120;
  450.     _this setPosWorld [25771.8,21345.3,20.011];
  451.     _this setVectorDirAndUp [[-0.922548,0.385883,0],[0,0,1]];
  452. };
  453.  
  454. private _item121 = objNull;
  455. if (_layerRoot) then {
  456.     _item121 = createVehicle ["Land_SandbagBarricade_01_half_F",[25793,21330.2,0],[],0,"CAN_COLLIDE"];
  457.     _this = _item121;
  458.     _objects pushback _this;
  459.     _objectIDs pushback 121;
  460.     _this setPosWorld [25793,21330.2,19.9788];
  461.     _this setVectorDirAndUp [[-0.22364,-0.974672,0],[0,0,1]];
  462. };
  463.  
  464. private _item122 = objNull;
  465. if (_layerRoot) then {
  466.     _item122 = createVehicle ["Land_SandbagBarricade_01_hole_F",[25791.3,21336.4,1.90735e-006],[],0,"CAN_COLLIDE"];
  467.     _this = _item122;
  468.     _objects pushback _this;
  469.     _objectIDs pushback 122;
  470.     _this setPosWorld [25791.3,21336.4,20.8368];
  471.     _this setVectorDirAndUp [[0.734372,-0.678747,0],[0,0,1]];
  472. };
  473.  
  474. private _item124 = objNull;
  475. if (_layerRoot) then {
  476.     _item124 = createVehicle ["Land_Garbage_square5_F",[25794.4,21350.3,8.01086e-005],[],0,"CAN_COLLIDE"];
  477.     _this = _item124;
  478.     _objects pushback _this;
  479.     _objectIDs pushback 124;
  480.     _this setPosWorld [25794.4,21350.3,19.9818];
  481.     _this setVectorDirAndUp [[0,0.999353,0.0359766],[0.0106641,-0.0359745,0.999296]];
  482. };
  483.  
  484. private _item125 = objNull;
  485. if (_layerRoot) then {
  486.     _item125 = createVehicle ["Land_Garbage_square3_F",[25791.2,21349.5,-9.53674e-006],[],0,"CAN_COLLIDE"];
  487.     _this = _item125;
  488.     _objects pushback _this;
  489.     _objectIDs pushback 125;
  490.     _this setPosWorld [25791.2,21349.5,20.006];
  491.     _this setVectorDirAndUp [[0,0.999353,0.0359766],[0.0159937,-0.035972,0.999225]];
  492. };
  493.  
  494. private _item126 = objNull;
  495. if (_layerRoot) then {
  496.     _item126 = createVehicle ["Land_Garbage_square3_F",[25800.5,21337.1,-7.05719e-005],[],0,"CAN_COLLIDE"];
  497.     _this = _item126;
  498.     _objects pushback _this;
  499.     _objectIDs pushback 126;
  500.     _this setPosWorld [25800.5,21337.1,19.4637];
  501.     _this setVectorDirAndUp [[0,0.998913,0.0466162],[0.0199975,-0.0466068,0.998713]];
  502. };
  503.  
  504. private _item127 = objNull;
  505. if (_layerRoot) then {
  506.     _item127 = createVehicle ["Land_Garbage_square3_F",[25797.9,21337.9,3.8147e-006],[],0,"CAN_COLLIDE"];
  507.     _this = _item127;
  508.     _objects pushback _this;
  509.     _objectIDs pushback 127;
  510.     _this setPosWorld [25797.9,21337.9,19.5402];
  511.     _this setVectorDirAndUp [[0,0.999645,0.0266571],[0.0173282,-0.0266531,0.999495]];
  512. };
  513.  
  514. private _item128 = objNull;
  515. if (_layerRoot) then {
  516.     _item128 = createVehicle ["Land_GarbageBags_F",[25797.4,21332.1,-0.0133438],[],0,"CAN_COLLIDE"];
  517.     _this = _item128;
  518.     _objects pushback _this;
  519.     _objectIDs pushback 128;
  520.     _this setPosWorld [25797.4,21332.1,19.7187];
  521.     _this setVectorDirAndUp [[0,0.9994,0.0346456],[0.0173315,-0.0346404,0.99925]];
  522. };
  523.  
  524. private _item129 = objNull;
  525. if (_layerRoot) then {
  526.     _item129 = createVehicle ["Land_GarbageContainer_closed_F",[25783,21341.5,3.8147e-006],[],0,"CAN_COLLIDE"];
  527.     _this = _item129;
  528.     _objects pushback _this;
  529.     _objectIDs pushback 129;
  530.     _this setPosWorld [25783,21341.5,20.5783];
  531.     _this setVectorDirAndUp [[-0.708908,-0.705298,-0.00181628],[0.0173315,-0.0199945,0.99965]];
  532. };
  533.  
  534. private _item130 = objNull;
  535. if (_layerRoot) then {
  536.     _item130 = createVehicle ["Land_GarbageContainer_open_F",[25784.3,21340.1,-7.62939e-005],[],0,"CAN_COLLIDE"];
  537.     _this = _item130;
  538.     _objects pushback _this;
  539.     _objectIDs pushback 130;
  540.     _this setPosWorld [25784.3,21340.1,20.4824];
  541.     _this setVectorDirAndUp [[-0.708691,-0.705517,-0.00182443],[0.0173315,-0.0199945,0.99965]];
  542. };
  543.  
  544. private _item131 = objNull;
  545. if (_layerRoot) then {
  546.     _item131 = createVehicle ["Land_Garbage_line_F",[25783,21340,0],[],0,"CAN_COLLIDE"];
  547.     _this = _item131;
  548.     _objects pushback _this;
  549.     _objectIDs pushback 131;
  550.     _this setPosWorld [25783,21340,19.8159];
  551.     _this setVectorDirAndUp [[-0.687926,0.7253,0.0264341],[0.0173315,-0.0199945,0.99965]];
  552. };
  553.  
  554. private _item132 = objNull;
  555. if (_layerRoot) then {
  556.     _item132 = createVehicle ["Land_Tyres_F",[25800.2,21351.5,0],[],0,"CAN_COLLIDE"];
  557.     _this = _item132;
  558.     _objects pushback _this;
  559.     _objectIDs pushback 132;
  560.     _this setPosWorld [25800.2,21351.5,20.1645];
  561.     _this setVectorDirAndUp [[-0.658016,-0.752968,-0.00741792],[0.0253248,-0.0319746,0.999168]];
  562. };
  563.  
  564. private _item133 = objNull;
  565. if (_layerRoot) then {
  566.     _item133 = createVehicle ["Land_ClutterCutter_medium_F",[25789.5,21339.8,-3.43323e-005],[],0,"CAN_COLLIDE"];
  567.     _this = _item133;
  568.     _objects pushback _this;
  569.     _objectIDs pushback 133;
  570.     _this setPosWorld [25789.5,21339.8,19.6594];
  571.     _this setVectorDirAndUp [[0,0.9998,0.0199947],[0.0146639,-0.0199925,0.999693]];
  572. };
  573.  
  574. private _item134 = objNull;
  575. if (_layerRoot) then {
  576.     _item134 = createVehicle ["Land_ClutterCutter_medium_F",[25799.8,21351.1,1.51815],[],0,"CAN_COLLIDE"];
  577.     _this = _item134;
  578.     _objects pushback _this;
  579.     _objectIDs pushback 134;
  580.     _this setPosWorld [25799.8,21351.1,21.4057];
  581.     _this setVectorDirAndUp [[0,0.999964,-0.0085204],[-0.199653,0.00834885,0.979831]];
  582. };
  583.  
  584. private _item135 = objNull;
  585. if (_layerRoot) then {
  586.     _item135 = createVehicle ["Land_ClutterCutter_medium_F",[25784.7,21338.3,-3.24249e-005],[],0,"CAN_COLLIDE"];
  587.     _this = _item135;
  588.     _objects pushback _this;
  589.     _objectIDs pushback 135;
  590.     _this setPosWorld [25784.7,21338.3,19.7008];
  591.     _this setVectorDirAndUp [[0,0.9998,0.0199975],[0.0173315,-0.0199945,0.99965]];
  592. };
  593.  
  594. private _item43 = objNull;
  595. if (_layerRoot) then {
  596.     _item43 = createMine ["APERSMine",[23706.4,24228.9,0],[],0];
  597.     _this = _item43;
  598.     _objects pushback _this;
  599.     _objectIDs pushback 43;
  600.     _this setPosWorld [23706.4,24228.9,75.1323];
  601.     _this setVectorDirAndUp [[-0,-0.991907,-0.126964],[-0.00133721,-0.126964,0.991907]];
  602. };
  603.  
  604. private _item44 = objNull;
  605. if (_layerRoot) then {
  606.     _item44 = createMine ["APERSMine",[23715.3,24232.6,0],[],0];
  607.     _this = _item44;
  608.     _objects pushback _this;
  609.     _objectIDs pushback 44;
  610.     _this setPosWorld [23715.3,24232.6,75.6326];
  611.     _this setVectorDirAndUp [[-0,-0.999147,-0.0412979],[0,-0.0412979,0.999147]];
  612. };
  613.  
  614. private _item45 = objNull;
  615. if (_layerRoot) then {
  616.     _item45 = createMine ["APERSMine",[23709.9,24237.2,0],[],0];
  617.     _this = _item45;
  618.     _objects pushback _this;
  619.     _objectIDs pushback 45;
  620.     _this setPosWorld [23709.9,24237.2,75.7345];
  621.     _this setVectorDirAndUp [[-0,-0.999645,-0.0266571],[-0.00399675,-0.0266569,0.999637]];
  622. };
  623.  
  624. private _item46 = objNull;
  625. if (_layerRoot) then {
  626.     _item46 = createMine ["APERSMine",[23717.5,24241.4,0],[],0];
  627.     _this = _item46;
  628.     _objects pushback _this;
  629.     _objectIDs pushback 46;
  630.     _this setPosWorld [23717.5,24241.4,75.8438];
  631.     _this setVectorDirAndUp [[-0,-0.998651,0.05193],[0.00933473,0.0519277,0.998607]];
  632. };
  633.  
  634. private _item47 = objNull;
  635. if (_layerRoot) then {
  636.     _item47 = createMine ["APERSMine",[23722.1,24234.5,-7.62939e-006],[],0];
  637.     _this = _item47;
  638.     _objects pushback _this;
  639.     _objectIDs pushback 47;
  640.     _this setPosWorld [23722.1,24234.5,75.6987];
  641.     _this setVectorDirAndUp [[-0,-0.999488,-0.031983],[0.00932853,-0.0319816,0.999445]];
  642. };
  643.  
  644. private _item48 = objNull;
  645. if (_layerRoot) then {
  646.     _item48 = createMine ["APERSMine",[23726.5,24241.8,0],[],0];
  647.     _this = _item48;
  648.     _objects pushback _this;
  649.     _objectIDs pushback 48;
  650.     _this setPosWorld [23726.5,24241.8,75.605];
  651.     _this setVectorDirAndUp [[-0,-0.997605,0.069168],[0.0346456,0.0691265,0.997006]];
  652. };
  653.  
  654. private _item49 = objNull;
  655. if (_layerRoot) then {
  656.     _item49 = createMine ["APERSMine",[23721.1,24245.6,-7.62939e-006],[],0];
  657.     _this = _item49;
  658.     _objects pushback _this;
  659.     _objectIDs pushback 49;
  660.     _this setPosWorld [23721.1,24245.6,75.5206];
  661.     _this setVectorDirAndUp [[-0,-0.997605,0.069168],[0.0266571,0.0691434,0.99725]];
  662. };
  663.  
  664. private _item50 = objNull;
  665. if (_layerRoot) then {
  666.     _item50 = createMine ["APERSMine",[23728.5,24249.9,-7.62939e-006],[],0];
  667.     _this = _item50;
  668.     _objects pushback _this;
  669.     _objectIDs pushback 50;
  670.     _this setPosWorld [23728.5,24249.9,74.8137];
  671.     _this setVectorDirAndUp [[-0,-0.995424,0.0955612],[0.0439562,0.0954688,0.994461]];
  672. };
  673.  
  674. private _item51 = objNull;
  675. if (_layerRoot) then {
  676.     _item51 = createMine ["APERSMine",[23734.6,24244.7,0],[],0];
  677.     _this = _item51;
  678.     _objects pushback _this;
  679.     _objectIDs pushback 51;
  680.     _this setPosWorld [23734.6,24244.7,75.033];
  681.     _this setVectorDirAndUp [[-0,-0.997224,0.0744596],[0.0333165,0.0744182,0.996671]];
  682. };
  683.  
  684. private _item52 = objNull;
  685. if (_layerRoot) then {
  686.     _item52 = createMine ["APERSMine",[23730.4,24238.7,0],[],0];
  687.     _this = _item52;
  688.     _objects pushback _this;
  689.     _objectIDs pushback 52;
  690.     _this setPosWorld [23730.4,24238.7,75.5952];
  691.     _this setVectorDirAndUp [[-0,-1,-0],[0.0373061,0,0.999304]];
  692. };
  693.  
  694. private _item53 = objNull;
  695. if (_layerRoot) then {
  696.     _item53 = createMine ["APERSMine",[23735,24236.4,0],[],0];
  697.     _this = _item53;
  698.     _objects pushback _this;
  699.     _objectIDs pushback 53;
  700.     _this setPosWorld [23735,24236.4,75.4139];
  701.     _this setVectorDirAndUp [[-0,-0.999986,0.0053265],[0.0426276,0.00532166,0.999077]];
  702. };
  703.  
  704. private _item54 = objNull;
  705. if (_layerRoot) then {
  706.     _item54 = createMine ["APERSMine",[23728.4,24234.5,-7.62939e-006],[],0];
  707.     _this = _item54;
  708.     _objects pushback _this;
  709.     _objectIDs pushback 54;
  710.     _this setPosWorld [23728.4,24234.5,75.6651];
  711.     _this setVectorDirAndUp [[-0,-1,-0],[0.0346456,0,0.9994]];
  712. };
  713.  
  714. private _item55 = objNull;
  715. if (_layerRoot) then {
  716.     _item55 = createMine ["APERSMine",[23735.8,24251.1,0],[],0];
  717.     _this = _item55;
  718.     _objects pushback _this;
  719.     _objectIDs pushback 55;
  720.     _this setPosWorld [23735.8,24251.1,74.4473];
  721.     _this setVectorDirAndUp [[-0,-0.995915,0.0902971],[0.0279894,0.0902617,0.995525]];
  722. };
  723.  
  724. private _item56 = objNull;
  725. if (_layerRoot) then {
  726.     _item56 = createMine ["APERSMine",[23740.6,24250.1,0],[],0];
  727.     _this = _item56;
  728.     _objects pushback _this;
  729.     _objectIDs pushback 56;
  730.     _this setPosWorld [23740.6,24250.1,74.7319];
  731.     _this setVectorDirAndUp [[-0,-0.995915,0.0902964],[-0.0757817,0.0900368,0.993051]];
  732. };
  733.  
  734. private _item57 = objNull;
  735. if (_layerRoot) then {
  736.     _item57 = createMine ["APERSMine",[23738.2,24258.4,0],[],0];
  737.     _this = _item57;
  738.     _objects pushback _this;
  739.     _objectIDs pushback 57;
  740.     _this setPosWorld [23738.2,24258.4,73.4691];
  741.     _this setVectorDirAndUp [[-0,-0.985964,0.166957],[0.0173282,0.166932,0.985816]];
  742. };
  743.  
  744. private _item58 = objNull;
  745. if (_layerRoot) then {
  746.     _item58 = createMine ["APERSMine",[23731,24257.3,0],[],0];
  747.     _this = _item58;
  748.     _objects pushback _this;
  749.     _objectIDs pushback 58;
  750.     _this setPosWorld [23731,24257.3,73.9603];
  751.     _this setVectorDirAndUp [[-0,-0.992877,0.119145],[0.0279894,0.119099,0.992488]];
  752. };
  753.  
  754. private _item59 = objNull;
  755. if (_layerRoot) then {
  756.     _item59 = createMine ["APERSMine",[23733,24265.8,0],[],0];
  757.     _this = _item59;
  758.     _objects pushback _this;
  759.     _objectIDs pushback 59;
  760.     _this setPosWorld [23733,24265.8,72.6972];
  761.     _this setVectorDirAndUp [[-0,-0.99174,0.128265],[0.0771031,0.127884,0.988788]];
  762. };
  763.  
  764. private _item60 = objNull;
  765. if (_layerRoot) then {
  766.     _item60 = createMine ["APERSMine",[23739.5,24265.9,0],[],0];
  767.     _this = _item60;
  768.     _objects pushback _this;
  769.     _objectIDs pushback 60;
  770.     _this setPosWorld [23739.5,24265.9,71.9199];
  771.     _this setVectorDirAndUp [[-0,-0.976371,0.216103],[0.0519307,0.215811,0.975053]];
  772. };
  773.  
  774. private _item61 = objNull;
  775. if (_layerRoot) then {
  776.     _item61 = createMine ["APERSMine",[23736,24271.4,0],[],0];
  777.     _this = _item61;
  778.     _objects pushback _this;
  779.     _objectIDs pushback 61;
  780.     _this setPosWorld [23736,24271.4,71.4233];
  781.     _this setVectorDirAndUp [[-0,-0.999488,-0.031983],[0.166956,-0.0315341,0.98546]];
  782. };
  783.  
  784. private _item62 = objNull;
  785. if (_layerRoot) then {
  786.     _item62 = createMine ["APERSMine",[23729.5,24272.8,0],[],0];
  787.     _this = _item62;
  788.     _objects pushback _this;
  789.     _objectIDs pushback 62;
  790.     _this setPosWorld [23729.5,24272.8,72.5624];
  791.     _this setVectorDirAndUp [[-0,-0.999488,-0.031983],[0.155422,-0.0315943,0.987343]];
  792. };
  793.  
  794. private _item63 = objNull;
  795. if (_layerRoot) then {
  796.     _item63 = createMine ["APERSMine",[23734.1,24276.8,0],[],0];
  797.     _this = _item63;
  798.     _objects pushback _this;
  799.     _objectIDs pushback 63;
  800.     _this setPosWorld [23734.1,24276.8,71.738];
  801.     _this setVectorDirAndUp [[-0,-0.9998,0.0199947],[0.216103,0.0195222,0.976175]];
  802. };
  803.  
  804. private _item64 = objNull;
  805. if (_layerRoot) then {
  806.     _item64 = createMine ["APERSMine",[23726.2,24276.6,0],[],0];
  807.     _this = _item64;
  808.     _objects pushback _this;
  809.     _objectIDs pushback 64;
  810.     _this setPosWorld [23726.2,24276.6,73.1999];
  811.     _this setVectorDirAndUp [[-0,-0.999488,-0.031983],[0.155422,-0.0315943,0.987343]];
  812. };
  813.  
  814. private _item65 = objNull;
  815. if (_layerRoot) then {
  816.     _item65 = createMine ["APERSMine",[23723,24266.9,0],[],0];
  817.     _this = _item65;
  818.     _objects pushback _this;
  819.     _objectIDs pushback 65;
  820.     _this setPosWorld [23723,24266.9,73.5796];
  821.     _this setVectorDirAndUp [[-0,-0.99885,0.0479448],[0.0612179,0.0478549,0.996977]];
  822. };
  823.  
  824. private _item66 = objNull;
  825. if (_layerRoot) then {
  826.     _item66 = createMine ["APERSMine",[23724.8,24260.5,0],[],0];
  827.     _this = _item66;
  828.     _objects pushback _this;
  829.     _objectIDs pushback 66;
  830.     _this setPosWorld [23724.8,24260.5,73.9114];
  831.     _this setVectorDirAndUp [[-0,-0.992877,0.119145],[0.0612179,0.118922,0.991015]];
  832. };
  833.  
  834. private _item67 = objNull;
  835. if (_layerRoot) then {
  836.     _item67 = createMine ["APERSMine",[23715.7,24269,0],[],0];
  837.     _this = _item67;
  838.     _objects pushback _this;
  839.     _objectIDs pushback 67;
  840.     _this setPosWorld [23715.7,24269,74.1855];
  841.     _this setVectorDirAndUp [[-0,-0.999911,-0.0133313],[0.0412979,-0.0133199,0.999058]];
  842. };
  843.  
  844. private _item68 = objNull;
  845. if (_layerRoot) then {
  846.     _item68 = createMine ["APERSMine",[23717.4,24276.8,0],[],0];
  847.     _this = _item68;
  848.     _objects pushback _this;
  849.     _objectIDs pushback 68;
  850.     _this setPosWorld [23717.4,24276.8,74.4287];
  851.     _this setVectorDirAndUp [[-0,-0.998913,-0.0466147],[0.125663,-0.0462452,0.990995]];
  852. };
  853.  
  854. private _item69 = objNull;
  855. if (_layerRoot) then {
  856.     _item69 = createMine ["APERSMine",[23709.3,24278.7,0],[],0];
  857.     _this = _item69;
  858.     _objects pushback _this;
  859.     _objectIDs pushback 69;
  860.     _this setPosWorld [23709.3,24278.7,75.2872];
  861.     _this setVectorDirAndUp [[-0,-0.999304,-0.0373061],[0.0850239,-0.037171,0.995685]];
  862. };
  863.  
  864. private _item70 = objNull;
  865. if (_layerRoot) then {
  866.     _item70 = createMine ["APERSMine",[23708.6,24270.1,0],[],0];
  867.     _this = _item70;
  868.     _objects pushback _this;
  869.     _objectIDs pushback 70;
  870.     _this setPosWorld [23708.6,24270.1,74.7812];
  871.     _this setVectorDirAndUp [[-0,-0.997512,-0.0704903],[0.0850239,-0.0702351,0.9939]];
  872. };
  873.  
  874. private _item71 = objNull;
  875. if (_layerRoot) then {
  876.     _item71 = createMine ["APERSMine",[23702.7,24278.7,0],[],0];
  877.     _this = _item71;
  878.     _objects pushback _this;
  879.     _objectIDs pushback 71;
  880.     _this setPosWorld [23702.7,24278.7,75.6116];
  881.     _this setVectorDirAndUp [[-0,-0.999978,0.00665923],[0.0452853,0.0066524,0.998952]];
  882. };
  883.  
  884. private _item72 = objNull;
  885. if (_layerRoot) then {
  886.     _item72 = createMine ["APERSMine",[23707,24285,0],[],0];
  887.     _this = _item72;
  888.     _objects pushback _this;
  889.     _objectIDs pushback 72;
  890.     _this setPosWorld [23707,24285,75.6808];
  891.     _this setVectorDirAndUp [[-0,-0.999992,-0.00399666],[0.00133688,-0.00399666,0.999991]];
  892. };
  893.  
  894. private _item73 = objNull;
  895. if (_layerRoot) then {
  896.     _item73 = createMine ["APERSMine",[23693.9,24277.2,0],[],0];
  897.     _this = _item73;
  898.     _objects pushback _this;
  899.     _objectIDs pushback 73;
  900.     _this setPosWorld [23693.9,24277.2,75.5026];
  901.     _this setVectorDirAndUp [[-0,-0.9994,-0.0346437],[-0.0373063,-0.0346196,0.998704]];
  902. };
  903.  
  904. private _item74 = objNull;
  905. if (_layerRoot) then {
  906.     _item74 = createMine ["APERSMine",[23700.4,24270.5,0],[],0];
  907.     _this = _item74;
  908.     _objects pushback _this;
  909.     _objectIDs pushback 74;
  910.     _this setPosWorld [23700.4,24270.5,75.4656];
  911.     _this setVectorDirAndUp [[-0,-0.9994,-0.0346437],[0.0810656,-0.0345297,0.996111]];
  912. };
  913.  
  914. private _item75 = objNull;
  915. if (_layerRoot) then {
  916.     _item75 = createMine ["APERSMine",[23706.4,24262.1,7.62939e-006],[],0];
  917.     _this = _item75;
  918.     _objects pushback _this;
  919.     _objectIDs pushback 75;
  920.     _this setPosWorld [23706.4,24262.1,74.437];
  921.     _this setVectorDirAndUp [[-0,-0.997512,0.0704921],[0.0585653,0.0703711,0.9958]];
  922. };
  923.  
  924. private _item76 = objNull;
  925. if (_layerRoot) then {
  926.     _item76 = createMine ["APERSMine",[23694.2,24259.9,0],[],0];
  927.     _this = _item76;
  928.     _objects pushback _this;
  929.     _objectIDs pushback 76;
  930.     _this setPosWorld [23694.2,24259.9,75.2518];
  931.     _this setVectorDirAndUp [[-0,-0.99985,0.0173316],[0.0850244,0.0172689,0.996229]];
  932. };
  933.  
  934. private _item77 = objNull;
  935. if (_layerRoot) then {
  936.     _item77 = createMine ["APERSMine",[23702.8,24251.5,0],[],0];
  937.     _this = _item77;
  938.     _objects pushback _this;
  939.     _objectIDs pushback 77;
  940.     _this setPosWorld [23702.8,24251.5,75.0743];
  941.     _this setVectorDirAndUp [[-0,-0.998581,0.0532586],[-0.0173316,0.0532506,0.998431]];
  942. };
  943.  
  944. private _item78 = objNull;
  945. if (_layerRoot) then {
  946.     _item78 = createMine ["APERSMine",[23691.4,24266.8,0],[],0];
  947.     _this = _item78;
  948.     _objects pushback _this;
  949.     _objectIDs pushback 78;
  950.     _this setPosWorld [23691.4,24266.8,75.2157];
  951.     _this setVectorDirAndUp [[-0,-0.999353,0.0359766],[0.0173315,0.0359712,0.999203]];
  952. };
  953.  
  954. private _item79 = objNull;
  955. if (_layerRoot) then {
  956.     _item79 = createMine ["APERSMine",[23692.5,24250.1,0],[],0];
  957.     _this = _item79;
  958.     _objects pushback _this;
  959.     _objectIDs pushback 79;
  960.     _this setPosWorld [23692.5,24250.1,75.8351];
  961.     _this setVectorDirAndUp [[-0,-0.997418,0.0718131],[0.0638687,0.0716665,0.995382]];
  962. };
  963.  
  964. private _item80 = objNull;
  965. if (_layerRoot) then {
  966.     _item80 = createMine ["APERSMine",[23701.7,24242.4,0],[],0];
  967.     _this = _item80;
  968.     _objects pushback _this;
  969.     _objectIDs pushback 80;
  970.     _this setPosWorld [23701.7,24242.4,75.6004];
  971.     _this setVectorDirAndUp [[-0,-0.997605,0.069168],[-0.00533768,0.069167,0.997591]];
  972. };
  973.  
  974. private _item81 = objNull;
  975. if (_layerRoot) then {
  976.     _item81 = createMine ["APERSMine",[23692.8,24241.2,0],[],0];
  977.     _this = _item81;
  978.     _objects pushback _this;
  979.     _objectIDs pushback 81;
  980.     _this setPosWorld [23692.8,24241.2,76.2754];
  981.     _this setVectorDirAndUp [[-0,-0.999033,0.0439577],[0.0784243,0.0438224,0.995957]];
  982. };
  983.  
  984. private _item82 = objNull;
  985. if (_layerRoot) then {
  986.     _item82 = createMine ["APERSMine",[23700.8,24234.3,0],[],0];
  987.     _this = _item82;
  988.     _objects pushback _this;
  989.     _objectIDs pushback 82;
  990.     _this setPosWorld [23700.8,24234.3,75.6312];
  991.     _this setVectorDirAndUp [[-0,-0.999743,-0.02266],[-0.00133721,-0.02266,0.999742]];
  992. };
  993.  
  994. private _item83 = objNull;
  995. if (_layerRoot) then {
  996.     _item83 = createMine ["APERSMine",[23694.4,24234.2,0],[],0];
  997.     _this = _item83;
  998.     _objects pushback _this;
  999.     _objectIDs pushback 83;
  1000.     _this setPosWorld [23694.4,24234.2,75.9002];
  1001.     _this setVectorDirAndUp [[-0,-0.997785,-0.066519],[0.0346456,-0.0664791,0.997186]];
  1002. };
  1003.  
  1004. private _item84 = objNull;
  1005. if (_layerRoot) then {
  1006.     _item84 = createMine ["APERSMine",[23711.9,24248,0],[],0];
  1007.     _this = _item84;
  1008.     _objects pushback _this;
  1009.     _objectIDs pushback 84;
  1010.     _this setPosWorld [23711.9,24248,75.4438];
  1011.     _this setVectorDirAndUp [[-0,-0.997785,0.0665191],[-0.0239937,0.0665,0.997498]];
  1012. };
  1013.  
  1014. private _item85 = objNull;
  1015. if (_layerRoot) then {
  1016.     _item85 = createMine ["APERSMine",[23722.4,24284.4,0],[],0];
  1017.     _this = _item85;
  1018.     _objects pushback _this;
  1019.     _objectIDs pushback 85;
  1020.     _this setPosWorld [23722.4,24284.4,74.0408];
  1021.     _this setVectorDirAndUp [[-0,-0.999488,-0.031983],[0.154135,-0.0316008,0.987544]];
  1022. };
  1023.  
  1024. private _item86 = objNull;
  1025. if (_layerRoot) then {
  1026.     _item86 = createMine ["APERSMine",[23740.7,24277.1,0],[],0];
  1027.     _this = _item86;
  1028.     _objects pushback _this;
  1029.     _objectIDs pushback 86;
  1030.     _this setPosWorld [23740.7,24277.1,70.4268];
  1031.     _this setVectorDirAndUp [[-0,-0.989415,0.145115],[0.184764,0.142616,0.97238]];
  1032. };
  1033.  
  1034. private _item11 = objNull;
  1035. if (_layerRoot) then {
  1036.     _item11 = createVehicle ["Land_Razorwire_F",[23745.8,24257,0],[],0,"CAN_COLLIDE"];
  1037.     _this = _item11;
  1038.     _objects pushback _this;
  1039.     _objectIDs pushback 11;
  1040.     _this setPosWorld [23745.8,24257,74.2192];
  1041.     _this setVectorDirAndUp [[0.99836,-0.0114412,-0.0560844],[0.0572395,0.199556,0.978213]];
  1042. };
  1043.  
  1044. private _item12 = objNull;
  1045. if (_layerRoot) then {
  1046.     _item12 = createVehicle ["Land_Razorwire_F",[23745.8,24271,0],[],0,"CAN_COLLIDE"];
  1047.     _this = _item12;
  1048.     _objects pushback _this;
  1049.     _objectIDs pushback 12;
  1050.     _this setPosWorld [23745.8,24271,71.2165];
  1051.     _this setVectorDirAndUp [[0.998042,-0.0090759,-0.0618814],[0.0625434,0.144831,0.987478]];
  1052. };
  1053.  
  1054. private _item13 = objNull;
  1055. if (_layerRoot) then {
  1056.     _item13 = createVehicle ["Land_Razorwire_F",[23727.8,24289,0],[],0,"CAN_COLLIDE"];
  1057.     _this = _item13;
  1058.     _objects pushback _this;
  1059.     _objectIDs pushback 13;
  1060.     _this setPosWorld [23727.8,24289,73.9306];
  1061.     _this setVectorDirAndUp [[0,0.999978,0.00666787],[0.161838,-0.00657997,0.986795]];
  1062. };
  1063.  
  1064. private _item14 = objNull;
  1065. if (_layerRoot) then {
  1066.     _item14 = createVehicle ["Land_Razorwire_F",[23713.8,24289,7.62939e-006],[],0,"CAN_COLLIDE"];
  1067.     _this = _item14;
  1068.     _objects pushback _this;
  1069.     _objectIDs pushback 14;
  1070.     _this setPosWorld [23713.8,24289,76.0668];
  1071.     _this setVectorDirAndUp [[0,0.999992,-0.00401163],[0.0902964,0.00399524,0.995907]];
  1072. };
  1073.  
  1074. private _item15 = objNull;
  1075. if (_layerRoot) then {
  1076.     _item15 = createVehicle ["Land_Razorwire_F",[23686.8,24284,7.62939e-006],[],0,"CAN_COLLIDE"];
  1077.     _this = _item15;
  1078.     _objects pushback _this;
  1079.     _objectIDs pushback 15;
  1080.     _this setPosWorld [23686.8,24284,75.9084];
  1081.     _this setVectorDirAndUp [[-0.706247,0.706962,-0.0376675],[-0.0492736,0.00399189,0.998777]];
  1082. };
  1083.  
  1084. private _item16 = objNull;
  1085. if (_layerRoot) then {
  1086.     _item16 = createVehicle ["Land_Razorwire_F",[23699.8,24289,0],[],0,"CAN_COLLIDE"];
  1087.     _this = _item16;
  1088.     _objects pushback _this;
  1089.     _objectIDs pushback 16;
  1090.     _this setPosWorld [23699.8,24289,76.4535];
  1091.     _this setVectorDirAndUp [[0,0.999992,0.00399666],[-0.0399685,-0.00399347,0.999193]];
  1092. };
  1093.  
  1094. private _item17 = objNull;
  1095. if (_layerRoot) then {
  1096.     _item17 = createVehicle ["Land_Razorwire_F",[23699.8,24225,0],[],0,"CAN_COLLIDE"];
  1097.     _this = _item17;
  1098.     _objects pushback _this;
  1099.     _objectIDs pushback 17;
  1100.     _this setPosWorld [23699.8,24225,75.4031];
  1101.     _this setVectorDirAndUp [[0,0.984638,0.17461],[-0.0173316,-0.174583,0.98449]];
  1102. };
  1103.  
  1104. private _item18 = objNull;
  1105. if (_layerRoot) then {
  1106.     _item18 = createVehicle ["Land_Razorwire_F",[23713.8,24225,0],[],0,"CAN_COLLIDE"];
  1107.     _this = _item18;
  1108.     _objects pushback _this;
  1109.     _objectIDs pushback 18;
  1110.     _this setPosWorld [23713.8,24225,75.4465];
  1111.     _this setVectorDirAndUp [[0,0.991907,0.126964],[-0.00799344,-0.12696,0.991876]];
  1112. };
  1113.  
  1114. private _item19 = objNull;
  1115. if (_layerRoot) then {
  1116.     _item19 = createVehicle ["Land_Razorwire_F",[23727.8,24225,0],[],0,"CAN_COLLIDE"];
  1117.     _this = _item19;
  1118.     _objects pushback _this;
  1119.     _objectIDs pushback 19;
  1120.     _this setPosWorld [23727.8,24225,75.4552];
  1121.     _this setVectorDirAndUp [[0,0.990701,0.136056],[-0.0186628,-0.136032,0.990529]];
  1122. };
  1123.  
  1124. private _item20 = objNull;
  1125. if (_layerRoot) then {
  1126.     _item20 = createVehicle ["Land_Razorwire_F",[23740.8,24230,-7.62939e-006],[],0,"CAN_COLLIDE"];
  1127.     _this = _item20;
  1128.     _objects pushback _this;
  1129.     _objectIDs pushback 20;
  1130.     _this setPosWorld [23740.8,24230,75.8049];
  1131.     _this setVectorDirAndUp [[0.707106,-0.702712,-0.0787177],[0.00133688,-0.109995,0.993931]];
  1132. };
  1133.  
  1134. private _item21 = objNull;
  1135. if (_layerRoot) then {
  1136.     _item21 = createVehicle ["Land_Razorwire_F",[23745.8,24243,0],[],0,"CAN_COLLIDE"];
  1137.     _this = _item21;
  1138.     _objects pushback _this;
  1139.     _objectIDs pushback 21;
  1140.     _this setPosWorld [23745.8,24243,76.3075];
  1141.     _this setVectorDirAndUp [[0.999353,-0.00225003,-0.0359061],[0.0359766,0.0625032,0.997396]];
  1142. };
  1143.  
  1144. private _item22 = objNull;
  1145. if (_layerRoot) then {
  1146.     _item22 = createVehicle ["Land_Razorwire_F",[23681.8,24257,0],[],0,"CAN_COLLIDE"];
  1147.     _this = _item22;
  1148.     _objects pushback _this;
  1149.     _objectIDs pushback 22;
  1150.     _this setPosWorld [23681.8,24257,76.7576];
  1151.     _this setVectorDirAndUp [[0.999353,-0.00129424,-0.0359533],[0.0359766,0.0359533,0.998706]];
  1152. };
  1153.  
  1154. private _item23 = objNull;
  1155. if (_layerRoot) then {
  1156.     _item23 = createVehicle ["Land_Razorwire_F",[23681.8,24271,0],[],0,"CAN_COLLIDE"];
  1157.     _this = _item23;
  1158.     _objects pushback _this;
  1159.     _objectIDs pushback 23;
  1160.     _this setPosWorld [23681.8,24271,75.8561];
  1161.     _this setVectorDirAndUp [[0.999999,0.000138399,0.00133003],[-0.00133721,0.103442,0.994635]];
  1162. };
  1163.  
  1164. private _item24 = objNull;
  1165. if (_layerRoot) then {
  1166.     _item24 = createVehicle ["Land_Razorwire_F",[23681.8,24243,0],[],0,"CAN_COLLIDE"];
  1167.     _this = _item24;
  1168.     _objects pushback _this;
  1169.     _objectIDs pushback 24;
  1170.     _this setPosWorld [23681.8,24243,76.9684];
  1171.     _this setVectorDirAndUp [[0.997605,-0.0037755,0.069064],[-0.0691671,-0.0544555,0.996118]];
  1172. };
  1173.  
  1174. private _item25 = objNull;
  1175. if (_layerRoot) then {
  1176.     _item25 = createVehicle ["Land_Razorwire_F",[23740.8,24284,0],[],0,"CAN_COLLIDE"];
  1177.     _this = _item25;
  1178.     _objects pushback _this;
  1179.     _objectIDs pushback 25;
  1180.     _this setPosWorld [23740.8,24284,71.2542];
  1181.     _this setVectorDirAndUp [[-0.69373,-0.709373,0.124618],[0.1936,-0.0170069,0.980933]];
  1182. };
  1183.  
  1184. private _item26 = objNull;
  1185. if (_layerRoot) then {
  1186.     _item26 = createVehicle ["Land_Razorwire_F",[23686.8,24230,0],[],0,"CAN_COLLIDE"];
  1187.     _this = _item26;
  1188.     _objects pushback _this;
  1189.     _objectIDs pushback 26;
  1190.     _this setPosWorld [23686.8,24230,76.0479];
  1191.     _this setVectorDirAndUp [[-0.706745,-0.690358,-0.154652],[-0.0319849,-0.187197,0.981802]];
  1192. };
  1193.  
  1194. private _item27 = objNull;
  1195. if (_layerRoot) then {
  1196.     _item27 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23713.8,24229,7.62939e-006],[],0,"CAN_COLLIDE"];
  1197.     _this = _item27;
  1198.     _objects pushback _this;
  1199.     _objectIDs pushback 27;
  1200.     _this setPosWorld [23713.8,24229,76.232];
  1201.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  1202.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1203.     _this setObjectMaterialGlobal [0,""];
  1204. };
  1205.  
  1206. private _item28 = objNull;
  1207. if (_layerRoot) then {
  1208.     _item28 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23727.8,24229,0],[],0,"CAN_COLLIDE"];
  1209.     _this = _item28;
  1210.     _objects pushback _this;
  1211.     _objectIDs pushback 28;
  1212.     _this setPosWorld [23727.8,24229,76.2505];
  1213.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  1214.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1215.     _this setObjectMaterialGlobal [0,""];
  1216. };
  1217.  
  1218. private _item29 = objNull;
  1219. if (_layerRoot) then {
  1220.     _item29 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23741.8,24243,0],[],0,"CAN_COLLIDE"];
  1221.     _this = _item29;
  1222.     _objects pushback _this;
  1223.     _objectIDs pushback 29;
  1224.     _this setPosWorld [23741.8,24243,76.3814];
  1225.     _this setVectorDirAndUp [[-1,1.19249e-008,0],[0,0,1]];
  1226.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1227.     _this setObjectMaterialGlobal [0,""];
  1228. };
  1229.  
  1230. private _item30 = objNull;
  1231. if (_layerRoot) then {
  1232.     _item30 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23741.8,24257,0],[],0,"CAN_COLLIDE"];
  1233.     _this = _item30;
  1234.     _objects pushback _this;
  1235.     _objectIDs pushback 30;
  1236.     _this setPosWorld [23741.8,24257,74.6754];
  1237.     _this setVectorDirAndUp [[-1,1.19249e-008,0],[0,0,1]];
  1238.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1239.     _this setObjectMaterialGlobal [0,""];
  1240. };
  1241.  
  1242. private _item31 = objNull;
  1243. if (_layerRoot) then {
  1244.     _item31 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23741.8,24271,0],[],0,"CAN_COLLIDE"];
  1245.     _this = _item31;
  1246.     _objects pushback _this;
  1247.     _objectIDs pushback 31;
  1248.     _this setPosWorld [23741.8,24271,71.8753];
  1249.     _this setVectorDirAndUp [[-1,1.19249e-008,0],[0,0,1]];
  1250.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1251.     _this setObjectMaterialGlobal [0,""];
  1252. };
  1253.  
  1254. private _item32 = objNull;
  1255. if (_layerRoot) then {
  1256.     _item32 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23699.8,24229,0],[],0,"CAN_COLLIDE"];
  1257.     _this = _item32;
  1258.     _objects pushback _this;
  1259.     _objectIDs pushback 32;
  1260.     _this setPosWorld [23699.8,24229,76.1986];
  1261.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  1262.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1263.     _this setObjectMaterialGlobal [0,""];
  1264. };
  1265.  
  1266. private _item33 = objNull;
  1267. if (_layerRoot) then {
  1268.     _item33 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23685.8,24243,0],[],0,"CAN_COLLIDE"];
  1269.     _this = _item33;
  1270.     _objects pushback _this;
  1271.     _objectIDs pushback 33;
  1272.     _this setPosWorld [23685.8,24243,77.3066];
  1273.     _this setVectorDirAndUp [[1,7.54979e-008,0],[0,0,1]];
  1274.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1275.     _this setObjectMaterialGlobal [0,""];
  1276. };
  1277.  
  1278. private _item34 = objNull;
  1279. if (_layerRoot) then {
  1280.     _item34 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23685.8,24257,0],[],0,"CAN_COLLIDE"];
  1281.     _this = _item34;
  1282.     _objects pushback _this;
  1283.     _objectIDs pushback 34;
  1284.     _this setPosWorld [23685.8,24257,76.8945];
  1285.     _this setVectorDirAndUp [[1,7.54979e-008,0],[0,0,1]];
  1286.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1287.     _this setObjectMaterialGlobal [0,""];
  1288. };
  1289.  
  1290. private _item35 = objNull;
  1291. if (_layerRoot) then {
  1292.     _item35 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23685.8,24271,0],[],0,"CAN_COLLIDE"];
  1293.     _this = _item35;
  1294.     _objects pushback _this;
  1295.     _objectIDs pushback 35;
  1296.     _this setPosWorld [23685.8,24271,76.2158];
  1297.     _this setVectorDirAndUp [[1,7.54979e-008,0],[0,0,1]];
  1298.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1299.     _this setObjectMaterialGlobal [0,""];
  1300. };
  1301.  
  1302. private _item36 = objNull;
  1303. if (_layerRoot) then {
  1304.     _item36 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23689.8,24281,7.62939e-006],[],0,"CAN_COLLIDE"];
  1305.     _this = _item36;
  1306.     _objects pushback _this;
  1307.     _objectIDs pushback 36;
  1308.     _this setPosWorld [23689.8,24281,76.3533];
  1309.     _this setVectorDirAndUp [[0.707107,-0.707107,0],[0,0,1]];
  1310.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1311.     _this setObjectMaterialGlobal [0,""];
  1312. };
  1313.  
  1314. private _item37 = objNull;
  1315. if (_layerRoot) then {
  1316.     _item37 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23699.8,24285,0],[],0,"CAN_COLLIDE"];
  1317.     _this = _item37;
  1318.     _objects pushback _this;
  1319.     _objectIDs pushback 37;
  1320.     _this setPosWorld [23699.8,24285,76.7234];
  1321.     _this setVectorDirAndUp [[-3.25841e-007,-1,0],[0,0,1]];
  1322.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1323.     _this setObjectMaterialGlobal [0,""];
  1324. };
  1325.  
  1326. private _item38 = objNull;
  1327. if (_layerRoot) then {
  1328.     _item38 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23713.8,24285,0],[],0,"CAN_COLLIDE"];
  1329.     _this = _item38;
  1330.     _objects pushback _this;
  1331.     _objectIDs pushback 38;
  1332.     _this setPosWorld [23713.8,24285,76.333];
  1333.     _this setVectorDirAndUp [[-3.25841e-007,-1,0],[0,0,1]];
  1334.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1335.     _this setObjectMaterialGlobal [0,""];
  1336. };
  1337.  
  1338. private _item39 = objNull;
  1339. if (_layerRoot) then {
  1340.     _item39 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23727.8,24285,0],[],0,"CAN_COLLIDE"];
  1341.     _this = _item39;
  1342.     _objects pushback _this;
  1343.     _objectIDs pushback 39;
  1344.     _this setPosWorld [23727.8,24285,74.1976];
  1345.     _this setVectorDirAndUp [[-3.25841e-007,-1,0],[0,0,1]];
  1346.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1347.     _this setObjectMaterialGlobal [0,""];
  1348. };
  1349.  
  1350. private _item40 = objNull;
  1351. if (_layerRoot) then {
  1352.     _item40 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23737.8,24281,0],[],0,"CAN_COLLIDE"];
  1353.     _this = _item40;
  1354.     _objects pushback _this;
  1355.     _objectIDs pushback 40;
  1356.     _this setPosWorld [23737.8,24281,72.045];
  1357.     _this setVectorDirAndUp [[-0.707107,-0.707106,0],[0,0,1]];
  1358.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1359.     _this setObjectMaterialGlobal [0,""];
  1360. };
  1361.  
  1362. private _item41 = objNull;
  1363. if (_layerRoot) then {
  1364.     _item41 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23737.8,24233,0],[],0,"CAN_COLLIDE"];
  1365.     _this = _item41;
  1366.     _objects pushback _this;
  1367.     _objectIDs pushback 41;
  1368.     _this setPosWorld [23737.8,24233,76.3668];
  1369.     _this setVectorDirAndUp [[-0.707107,0.707107,0],[0,0,1]];
  1370.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1371.     _this setObjectMaterialGlobal [0,""];
  1372. };
  1373.  
  1374. private _item42 = objNull;
  1375. if (_layerRoot) then {
  1376.     _item42 = createVehicle ["Land_Sign_MinesDanger_Greek_F",[23689.8,24233,0],[],0,"CAN_COLLIDE"];
  1377.     _this = _item42;
  1378.     _objects pushback _this;
  1379.     _objectIDs pushback 42;
  1380.     _this setPosWorld [23689.8,24233,76.8777];
  1381.     _this setVectorDirAndUp [[0.707107,0.707107,0],[0,0,1]];
  1382.     _this setObjectTextureGlobal [0,"a3\structures_f_orange\signs\mines\data\signminesdanger_greek_co.paa"];
  1383.     _this setObjectMaterialGlobal [0,""];
  1384. };
  1385.  
  1386. private _item10 = objNull;
  1387. if (_layerRoot) then {
  1388.     _item10 = createVehicle ["Land_TTowerBig_2_F",[23713.8,24257,1],[],0,"CAN_COLLIDE"];
  1389.     _this = _item10;
  1390.     _objects pushback _this;
  1391.     _objectIDs pushback 10;
  1392.     _this setPosWorld [23713.8,24257,98.9805];
  1393.     _this setVectorDirAndUp [[0,1,0],[0,0,1]];
  1394.     _this allowdamage false;;
  1395. };
  1396.  
  1397. private _item239 = objNull;
  1398. if (_layerRoot) then {
  1399.     _item239 = createVehicle ["Land_Camera_01_F",[23758.7,16759.6,0],[],0,"CAN_COLLIDE"];
  1400.     _this = _item239;
  1401.     _objects pushback _this;
  1402.     _objectIDs pushback 239;
  1403.     _this setPosWorld [23758.7,16759.6,2.7486];
  1404.     _this setVectorDirAndUp [[0.75136,-0.657976,0.0502569],[-0.0306514,0.0412785,0.998677]];
  1405. };
  1406.  
  1407. private _item200 = objNull;
  1408. if (_layerRoot) then {
  1409.     _item200 = createVehicle ["Campfire_burning_F",[23753.2,16760.8,-0.000188351],[],0,"CAN_COLLIDE"];
  1410.     _this = _item200;
  1411.     _objects pushback _this;
  1412.     _objectIDs pushback 200;
  1413.     _this setPosWorld [23753.2,16760.8,2.66234];
  1414.     _this setVectorDirAndUp [[0,0.999978,0.00665928],[-0.0784238,-0.00663877,0.996898]];
  1415. };
  1416.  
  1417. private _item225 = objNull;
  1418. if (_layerRoot) then {
  1419.     _item225 = createVehicle ["Land_CampingTable_F",[23757.1,16756,-0.000435591],[],0,"CAN_COLLIDE"];
  1420.     _this = _item225;
  1421.     _objects pushback _this;
  1422.     _objectIDs pushback 225;
  1423.     _this setPosWorld [23757,16756,3.1273];
  1424.     _this setVectorDirAndUp [[0.896481,0.436955,0.0734341],[-0.0784238,-0.00663877,0.996898]];
  1425. };
  1426.  
  1427. private _item226 = objNull;
  1428. if (_layerRoot) then {
  1429.     _item226 = createVehicle ["Land_CampingTable_F",[23756.4,16755.7,-0.000435352],[],0,"CAN_COLLIDE"];
  1430.     _this = _item226;
  1431.     _objects pushback _this;
  1432.     _objectIDs pushback 226;
  1433.     _this setPosWorld [23756.3,16755.7,3.06823];
  1434.     _this setVectorDirAndUp [[-0.892605,-0.444861,-0.0731818],[-0.0784238,-0.00663877,0.996898]];
  1435. };
  1436.  
  1437. private _item246 = objNull;
  1438. if (_layerRoot) then {
  1439.     _item246 = createVehicle ["Land_Can_Dented_F",[23756.1,16756.8,-2.52724e-005],[],0,"CAN_COLLIDE"];
  1440.     _this = _item246;
  1441.     _objects pushback _this;
  1442.     _objectIDs pushback 246;
  1443.     _this setPosWorld [23756.1,16756.8,2.66856];
  1444.     _this setVectorDirAndUp [[-0.911649,-0.404176,-0.0744091],[-0.0784238,-0.00663877,0.996898]];
  1445. };
  1446.  
  1447. private _item218 = objNull;
  1448. if (_layerRoot) then {
  1449.     _item218 = createVehicle ["Land_Can_V2_F",[23751.9,16758.8,0],[],0,"CAN_COLLIDE"];
  1450.     _this = _item218;
  1451.     _objects pushback _this;
  1452.     _objectIDs pushback 218;
  1453.     _this setPosWorld [23751.9,16758.8,2.41776];
  1454.     _this setVectorDirAndUp [[-0.000732721,0.999977,0.00666981],[0.00265199,-0.00666784,0.999974]];
  1455. };
  1456.  
  1457. private _item247 = objNull;
  1458. if (_layerRoot) then {
  1459.     _item247 = createVehicle ["Land_Can_V3_F",[23756.1,16755.4,-4.45843e-005],[],0,"CAN_COLLIDE"];
  1460.     _this = _item247;
  1461.     _objects pushback _this;
  1462.     _objectIDs pushback 247;
  1463.     _this setPosWorld [23756.1,16755.4,2.67833];
  1464.     _this setVectorDirAndUp [[-0.912064,-0.403234,-0.0744355],[-0.0784238,-0.00663877,0.996898]];
  1465. };
  1466.  
  1467. private _item220 = objNull;
  1468. if (_layerRoot) then {
  1469.     _item220 = createVehicle ["Land_Can_Rusty_F",[23751.9,16758.8,0],[],0,"CAN_COLLIDE"];
  1470.     _this = _item220;
  1471.     _objects pushback _this;
  1472.     _objectIDs pushback 220;
  1473.     _this setPosWorld [23751.9,16758.8,2.41726];
  1474.     _this setVectorDirAndUp [[-0.00186759,0.999976,0.00667281],[0.00265199,-0.00666784,0.999974]];
  1475. };
  1476.  
  1477. private _item219 = objNull;
  1478. if (_layerRoot) then {
  1479.     _item219 = createVehicle ["Land_Can_V1_F",[23751.8,16758.7,0],[],0,"CAN_COLLIDE"];
  1480.     _this = _item219;
  1481.     _objects pushback _this;
  1482.     _objectIDs pushback 219;
  1483.     _this setPosWorld [23751.8,16758.7,2.41647];
  1484.     _this setVectorDirAndUp [[-0.000506224,0.999978,0.00666921],[0.00265199,-0.00666784,0.999974]];
  1485. };
  1486.  
  1487. private _item215 = objNull;
  1488. if (_layerRoot) then {
  1489.     _item215 = createVehicle ["Land_FMradio_F",[23752,16759,0],[],0,"CAN_COLLIDE"];
  1490.     _this = _item215;
  1491.     _objects pushback _this;
  1492.     _objectIDs pushback 215;
  1493.     _this setPosWorld [23752,16759,2.45058];
  1494.     _this setVectorDirAndUp [[0.774498,0.632572,0.00216399],[0.00265199,-0.00666784,0.999974]];
  1495. };
  1496.  
  1497. private _item228 = objNull;
  1498. if (_layerRoot) then {
  1499.     _item228 = createVehicle ["Land_CampingChair_V1_F",[23757.6,16756.9,-0.000543833],[],0,"CAN_COLLIDE"];
  1500.     _this = _item228;
  1501.     _objects pushback _this;
  1502.     _objectIDs pushback 228;
  1503.     _this setPosWorld [23757.6,16756.9,3.27164];
  1504.     _this setVectorDirAndUp [[0.626809,0.777266,0.0544858],[-0.0784238,-0.00663877,0.996898]];
  1505. };
  1506.  
  1507. private _item229 = objNull;
  1508. if (_layerRoot) then {
  1509.     _item229 = createVehicle ["Land_CampingChair_V1_F",[23758.2,16755.8,-0.000543833],[],0,"CAN_COLLIDE"];
  1510.     _this = _item229;
  1511.     _objects pushback _this;
  1512.     _objectIDs pushback 229;
  1513.     _this setPosWorld [23758.1,16755.8,3.30612];
  1514.     _this setVectorDirAndUp [[0.975678,0.204816,0.0781185],[-0.0784238,-0.00663877,0.996898]];
  1515. };
  1516.  
  1517. private _item230 = objNull;
  1518. if (_layerRoot) then {
  1519.     _item230 = createVehicle ["Land_CampingChair_V1_F",[23755.7,16755.9,-0.000543833],[],0,"CAN_COLLIDE"];
  1520.     _this = _item230;
  1521.     _objects pushback _this;
  1522.     _objectIDs pushback 230;
  1523.     _this setPosWorld [23755.6,16755.9,3.11119];
  1524.     _this setVectorDirAndUp [[-0.995024,-0.0611181,-0.0786834],[-0.0784238,-0.00663877,0.996898]];
  1525. };
  1526.  
  1527. private _item231 = objNull;
  1528. if (_layerRoot) then {
  1529.     _item231 = createVehicle ["Land_CampingChair_V1_F",[23756.1,16755,0],[],0,"CAN_COLLIDE"];
  1530.     _this = _item231;
  1531.     _objects pushback _this;
  1532.     _objectIDs pushback 231;
  1533.     _this setPosWorld [23756.1,16755,3.13989];
  1534.     _this setVectorDirAndUp [[-0.873104,-0.482203,-0.0718964],[-0.0784238,-0.00663877,0.996898]];
  1535. };
  1536.  
  1537. private _item232 = objNull;
  1538. if (_layerRoot) then {
  1539.     _item232 = createVehicle ["Land_CampingChair_V1_folded_F",[23761.1,16760.2,0],[],0,"CAN_COLLIDE"];
  1540.     _this = _item232;
  1541.     _objects pushback _this;
  1542.     _objectIDs pushback 232;
  1543.     _this setPosWorld [23761.1,16760.2,2.79064];
  1544.     _this setVectorDirAndUp [[0.999801,-0.0199319,-0.000513904],[0.00133688,0.0412978,0.999146]];
  1545. };
  1546.  
  1547. private _item248 = objNull;
  1548. if (_layerRoot) then {
  1549.     _item248 = createVehicle ["Land_CampingChair_V1_folded_F",[23759.6,16758.3,0],[],0,"CAN_COLLIDE"];
  1550.     _this = _item248;
  1551.     _objects pushback _this;
  1552.     _objectIDs pushback 248;
  1553.     _this setPosWorld [23759.6,16758.3,2.85944];
  1554.     _this setVectorDirAndUp [[0,0.999147,-0.0412979],[-0.0306514,0.0412785,0.998677]];
  1555. };
  1556.  
  1557. private _item249 = objNull;
  1558. if (_layerRoot) then {
  1559.     _item249 = createVehicle ["Land_FoodContainer_01_F",[23756.5,16757.1,-0.000254154],[],0,"CAN_COLLIDE"];
  1560.     _this = _item249;
  1561.     _objects pushback _this;
  1562.     _objectIDs pushback 249;
  1563.     _this setPosWorld [23756.5,16757.1,2.90517];
  1564.     _this setVectorDirAndUp [[8.27303e-005,0.999978,0.00666579],[-0.0784238,-0.00663877,0.996898]];
  1565. };
  1566.  
  1567. private _item196 = objNull;
  1568. if (_layerRoot) then {
  1569.     _item196 = createVehicle ["Land_Garbage_square5_F",[23751.1,16760,0],[],0,"CAN_COLLIDE"];
  1570.     _this = _item196;
  1571.     _objects pushback _this;
  1572.     _objectIDs pushback 196;
  1573.     _this setPosWorld [23751.1,16760,2.42631];
  1574.     _this setVectorDirAndUp [[0,0.999978,0.00666787],[0.00265199,-0.00666784,0.999974]];
  1575. };
  1576.  
  1577. private _item223 = objNull;
  1578. if (_layerRoot) then {
  1579.     _item223 = createVehicle ["Land_Garbage_square5_F",[23756.9,16755.8,0],[],0,"CAN_COLLIDE"];
  1580.     _this = _item223;
  1581.     _objects pushback _this;
  1582.     _objectIDs pushback 223;
  1583.     _this setPosWorld [23756.9,16755.8,2.74156];
  1584.     _this setVectorDirAndUp [[-0.911678,-0.404112,-0.0744109],[-0.0784238,-0.00663877,0.996898]];
  1585. };
  1586.  
  1587. private _item197 = objNull;
  1588. if (_layerRoot) then {
  1589.     _item197 = createVehicle ["Land_GarbagePallet_F",[23744.7,16759,0],[],0,"CAN_COLLIDE"];
  1590.     _this = _item197;
  1591.     _objects pushback _this;
  1592.     _objectIDs pushback 197;
  1593.     _this setPosWorld [23744.7,16759,2.62875];
  1594.     _this setVectorDirAndUp [[0,0.999911,0.0133313],[-0.00133721,-0.0133313,0.99991]];
  1595. };
  1596.  
  1597. private _item233 = objNull;
  1598. if (_layerRoot) then {
  1599.     _item233 = createVehicle ["Land_GasTank_01_blue_F",[23757.6,16766.8,-0.000217676],[],0,"CAN_COLLIDE"];
  1600.     _this = _item233;
  1601.     _objects pushback _this;
  1602.     _objectIDs pushback 233;
  1603.     _this setPosWorld [23757.6,16766.8,3.09365];
  1604.     _this setVectorDirAndUp [[9.32222e-005,0.99953,0.0306516],[-0.00267442,-0.0306513,0.999527]];
  1605. };
  1606.  
  1607. private _item234 = objNull;
  1608. if (_layerRoot) then {
  1609.     _item234 = createVehicle ["Land_GasTank_01_khaki_F",[23758,16767.1,0],[],0,"CAN_COLLIDE"];
  1610.     _this = _item234;
  1611.     _objects pushback _this;
  1612.     _objectIDs pushback 234;
  1613.     _this setPosWorld [23758,16767.1,3.10396];
  1614.     _this setVectorDirAndUp [[-0.809568,0.586813,0.0158289],[-0.00267442,-0.0306513,0.999527]];
  1615. };
  1616.  
  1617. private _item227 = objNull;
  1618. if (_layerRoot) then {
  1619.     _item227 = createVehicle ["Land_LuggageHeap_02_F",[23759.1,16759.1,0],[],0,"CAN_COLLIDE"];
  1620.     _this = _item227;
  1621.     _objects pushback _this;
  1622.     _objectIDs pushback 227;
  1623.     _this setPosWorld [23759.1,16759.1,3.04929];
  1624.     _this setVectorDirAndUp [[0.687905,-0.724004,0.0510385],[-0.0306514,0.0412785,0.998677]];
  1625. };
  1626.  
  1627. private _item199 = objNull;
  1628. if (_layerRoot) then {
  1629.     _item199 = createVehicle ["Land_JunkPile_F",[23745.6,16757.8,0],[],0,"CAN_COLLIDE"];
  1630.     _this = _item199;
  1631.     _objects pushback _this;
  1632.     _objectIDs pushback 199;
  1633.     _this setPosWorld [23745.6,16757.8,2.6347];
  1634.     _this setVectorDirAndUp [[0,0.999911,0.0133313],[-0.00399675,-0.0133312,0.999903]];
  1635. };
  1636.  
  1637. private _item211 = objNull;
  1638. if (_layerRoot) then {
  1639.     _item211 = createVehicle ["Land_Pillow_old_F",[23753.5,16766.5,0],[],0,"CAN_COLLIDE"];
  1640.     _this = _item211;
  1641.     _objects pushback _this;
  1642.     _objectIDs pushback 211;
  1643.     _this setPosWorld [23753.5,16766.5,2.69795];
  1644.     _this setVectorDirAndUp [[4.03424e-005,0.998798,0.0490095],[-0.0348308,-0.0489784,0.998192]];
  1645. };
  1646.  
  1647. private _item224 = objNull;
  1648. if (_layerRoot) then {
  1649.     _item224 = createVehicle ["Land_Sacks_goods_F",[23760.3,16759.5,0],[],0,"CAN_COLLIDE"];
  1650.     _this = _item224;
  1651.     _objects pushback _this;
  1652.     _objectIDs pushback 224;
  1653.     _this setPosWorld [23760.3,16759.5,3.24877];
  1654.     _this setVectorDirAndUp [[-0.908566,-0.417334,0.0184654],[0.00133688,0.0412978,0.999146]];
  1655. };
  1656.  
  1657. private _item202 = objNull;
  1658. if (_layerRoot) then {
  1659.     _item202 = createVehicle ["Land_Sleeping_bag_F",[23753.7,16765.8,0],[],0,"CAN_COLLIDE"];
  1660.     _this = _item202;
  1661.     _objects pushback _this;
  1662.     _objectIDs pushback 202;
  1663.     _this setPosWorld [23753.7,16765.8,2.65473];
  1664.     _this setVectorDirAndUp [[0.0615567,0.996278,0.0603387],[-0.0306533,-0.0585378,0.997814]];
  1665. };
  1666.  
  1667. private _item206 = objNull;
  1668. if (_layerRoot) then {
  1669.     _item206 = createVehicle ["Land_Sleeping_bag_blue_folded_F",[23747.7,16762.3,0],[],0,"CAN_COLLIDE"];
  1670.     _this = _item206;
  1671.     _objects pushback _this;
  1672.     _objectIDs pushback 206;
  1673.     _this setPosWorld [23747.7,16762.3,2.53106];
  1674.     _this setVectorDirAndUp [[0.674841,-0.737933,-0.00671026],[0.00265199,-0.00666784,0.999974]];
  1675. };
  1676.  
  1677. private _item201 = objNull;
  1678. if (_layerRoot) then {
  1679.     _item201 = createVehicle ["Land_Sleeping_bag_brown_F",[23751.6,16765.2,0],[],0,"CAN_COLLIDE"];
  1680.     _this = _item201;
  1681.     _objects pushback _this;
  1682.     _objectIDs pushback 201;
  1683.     _this setPosWorld [23751.6,16765.2,2.58169];
  1684.     _this setVectorDirAndUp [[-0.352871,0.934066,0.0547979],[0,-0.0585653,0.998284]];
  1685. };
  1686.  
  1687. private _item208 = objNull;
  1688. if (_layerRoot) then {
  1689.     _item208 = createVehicle ["Land_Ground_sheet_folded_F",[23748,16760.4,-5.24521e-006],[],0,"CAN_COLLIDE"];
  1690.     _this = _item208;
  1691.     _objects pushback _this;
  1692.     _objectIDs pushback 208;
  1693.     _this setPosWorld [23748,16760.4,2.4707];
  1694.     _this setVectorDirAndUp [[0.802129,0.597147,0.00185449],[0.00265199,-0.00666784,0.999974]];
  1695. };
  1696.  
  1697. private _item203 = objNull;
  1698. if (_layerRoot) then {
  1699.     _item203 = createVehicle ["Land_Ground_sheet_OPFOR_F",[23748.4,16762.2,0],[],0,"CAN_COLLIDE"];
  1700.     _this = _item203;
  1701.     _objects pushback _this;
  1702.     _objectIDs pushback 203;
  1703.     _this setPosWorld [23748.4,16762.2,2.42756];
  1704.     _this setVectorDirAndUp [[-0.954674,0.297618,0.00451637],[0.00265199,-0.00666784,0.999974]];
  1705. };
  1706.  
  1707. private _item204 = objNull;
  1708. if (_layerRoot) then {
  1709.     _item204 = createVehicle ["Land_WoodenLog_F",[23751.6,16759.2,0],[],0,"CAN_COLLIDE"];
  1710.     _this = _item204;
  1711.     _objects pushback _this;
  1712.     _objectIDs pushback 204;
  1713.     _this setPosWorld [23751.6,16759.2,2.64356];
  1714.     _this setVectorDirAndUp [[-8.75629e-005,0.999978,0.0066681],[0.00265199,-0.00666784,0.999974]];
  1715. };
  1716.  
  1717. private _item221 = objNull;
  1718. if (_layerRoot) then {
  1719.     _item221 = createVehicle ["Land_WoodPile_F",[23751.2,16755.2,0],[],0,"CAN_COLLIDE"];
  1720.     _this = _item221;
  1721.     _objects pushback _this;
  1722.     _objectIDs pushback 221;
  1723.     _this setPosWorld [23751.2,16755.2,2.60713];
  1724.     _this setVectorDirAndUp [[-0.922106,0.386935,0.00147303],[-0.00399675,-0.0133312,0.999903]];
  1725. };
  1726.  
  1727. private _item198 = objNull;
  1728. if (_layerRoot) then {
  1729.     _item198 = createVehicle ["Land_WoodPile_large_F",[23749.5,16769,0],[],0,"CAN_COLLIDE"];
  1730.     _this = _item198;
  1731.     _objects pushback _this;
  1732.     _objectIDs pushback 198;
  1733.     _this setPosWorld [23749.5,16769,3.14856];
  1734.     _this setVectorDirAndUp [[-0.966025,-0.258005,-0.0151361],[0,-0.0585653,0.998284]];
  1735. };
  1736.  
  1737. private _item314 = objNull;
  1738. if (_layerRoot) then {
  1739.     _item314 = createVehicle ["Land_Wreck_HMMWV_F",[23771.9,16746,0],[],0,"CAN_COLLIDE"];
  1740.     _this = _item314;
  1741.     _objects pushback _this;
  1742.     _objectIDs pushback 314;
  1743.     _this setPosWorld [23771.9,16746,3.5653];
  1744.     _this setVectorDirAndUp [[0.258813,-0.965689,0.0214509],[0.00666787,0.0239932,0.99969]];
  1745. };
  1746.  
  1747. private _item292 = objNull;
  1748. if (_layerRoot) then {
  1749.     _item292 = createVehicle ["Land_Axe_fire_F",[23761,16739.7,-5.96046e-005],[],0,"CAN_COLLIDE"];
  1750.     _this = _item292;
  1751.     _objects pushback _this;
  1752.     _objectIDs pushback 292;
  1753.     _this setPosWorld [23761,16739.7,2.14452];
  1754.     _this setVectorDirAndUp [[-0.139345,-0.990241,-0.00234293],[-0.0545842,0.00531856,0.998495]];
  1755. };
  1756.  
  1757. private _item310 = objNull;
  1758. if (_layerRoot) then {
  1759.     _item310 = createVehicle ["Land_Basket_F",[23764.6,16750.2,-0.00181222],[],0,"CAN_COLLIDE"];
  1760.     _this = _item310;
  1761.     _objects pushback _this;
  1762.     _objectIDs pushback 310;
  1763.     _this setPosWorld [23764.6,16750.2,3.13897];
  1764.     _this setVectorDirAndUp [[0.312726,-0.948866,-0.0430896],[-0.0239937,-0.053242,0.998293]];
  1765. };
  1766.  
  1767. private _item312 = objNull;
  1768. if (_layerRoot) then {
  1769.     _item312 = createVehicle ["Land_PaperBox_closed_F",[23770.2,16749.5,-2.38419e-007],[],0,"CAN_COLLIDE"];
  1770.     _this = _item312;
  1771.     _objects pushback _this;
  1772.     _objectIDs pushback 312;
  1773.     _this setPosWorld [23770.2,16749.5,3.40019];
  1774.     _this setVectorDirAndUp [[-0.28941,-0.956882,-0.0248602],[0.00666787,-0.0279864,0.999586]];
  1775. };
  1776.  
  1777. private _item317 = objNull;
  1778. if (_layerRoot) then {
  1779.     _item317 = createVehicle ["Land_PaperBox_open_full_F",[23769.6,16747.8,0],[],0,"CAN_COLLIDE"];
  1780.     _this = _item317;
  1781.     _objects pushback _this;
  1782.     _objectIDs pushback 317;
  1783.     _this setPosWorld [23769.6,16747.8,3.32137];
  1784.     _this setVectorDirAndUp [[-0.0510448,-0.998315,-0.0276103],[0.00666787,-0.0279864,0.999586]];
  1785. };
  1786.  
  1787. private _item293 = objNull;
  1788. if (_layerRoot) then {
  1789.     _item293 = createVehicle ["Campfire_burning_F",[23761.2,16741.8,0.000760317],[],0,"CAN_COLLIDE"];
  1790.     _this = _item293;
  1791.     _objects pushback _this;
  1792.     _objectIDs pushback 293;
  1793.     _this setPosWorld [23761.2,16741.8,2.46384];
  1794.     _this setVectorDirAndUp [[0.4519,0.888328,0.0816078],[-0.0545853,-0.0637744,0.99647]];
  1795. };
  1796.  
  1797. private _item302 = objNull;
  1798. if (_layerRoot) then {
  1799.     _item302 = createVehicle ["Land_Camping_Light_F",[23769.7,16742.7,-0.000251293],[],0,"CAN_COLLIDE"];
  1800.     _this = _item302;
  1801.     _objects pushback _this;
  1802.     _objectIDs pushback 302;
  1803.     _this setPosWorld [23769.6,16742.7,2.78633];
  1804.     _this setVectorDirAndUp [[-0.0457225,0.998474,0.0309648],[-0.0506016,-0.0332724,0.998165]];
  1805. };
  1806.  
  1807. private _item315 = objNull;
  1808. if (_layerRoot) then {
  1809.     _item315 = createVehicle ["Land_CanisterPlastic_F",[23765.3,16750.2,-0.00071907],[],0,"CAN_COLLIDE"];
  1810.     _this = _item315;
  1811.     _objects pushback _this;
  1812.     _objectIDs pushback 315;
  1813.     _this setPosWorld [23765.3,16750.2,3.14605];
  1814.     _this setVectorDirAndUp [[-0.420576,-0.906917,-0.0248315],[0.00133688,-0.0279893,0.999607]];
  1815. };
  1816.  
  1817. private _item283 = objNull;
  1818. if (_layerRoot) then {
  1819.     _item283 = createVehicle ["Land_CratesWooden_F",[23756.5,16742.6,0],[],0,"CAN_COLLIDE"];
  1820.     _this = _item283;
  1821.     _objects pushback _this;
  1822.     _objectIDs pushback 283;
  1823.     _this setPosWorld [23756.5,16742.6,2.91905];
  1824.     _this setVectorDirAndUp [[0.99861,-0.0493685,-0.0184336],[0.0173315,-0.0226595,0.999593]];
  1825. };
  1826.  
  1827. private _item285 = objNull;
  1828. if (_layerRoot) then {
  1829.     _item285 = createVehicle ["Land_Garbage_square5_F",[23762.2,16740.7,0],[],0,"CAN_COLLIDE"];
  1830.     _this = _item285;
  1831.     _objects pushback _this;
  1832.     _objectIDs pushback 285;
  1833.     _this setPosWorld [23762.2,16740.7,2.26664];
  1834.     _this setVectorDirAndUp [[-0.322132,-0.943474,-0.0780286],[-0.0545853,-0.0637744,0.99647]];
  1835. };
  1836.  
  1837. private _item305 = objNull;
  1838. if (_layerRoot) then {
  1839.     _item305 = createVehicle ["Land_GasTank_01_yellow_F",[23767.5,16736.5,-0.000266314],[],0,"CAN_COLLIDE"];
  1840.     _this = _item305;
  1841.     _objects pushback _this;
  1842.     _objectIDs pushback 305;
  1843.     _this setPosWorld [23767.5,16736.5,2.82558];
  1844.     _this setVectorDirAndUp [[-0.499104,-0.866246,-0.0226701],[-0.0545842,0.00531856,0.998495]];
  1845. };
  1846.  
  1847. private _item306 = objNull;
  1848. if (_layerRoot) then {
  1849.     _item306 = createVehicle ["Land_GasTank_01_yellow_F",[23767.9,16736.7,-0.000236988],[],0,"CAN_COLLIDE"];
  1850.     _this = _item306;
  1851.     _objects pushback _this;
  1852.     _objectIDs pushback 306;
  1853.     _this setPosWorld [23767.8,16736.7,2.83964];
  1854.     _this setVectorDirAndUp [[-0.000226618,0.999986,-0.00533557],[-0.039967,0.00532224,0.999187]];
  1855. };
  1856.  
  1857. private _item296 = objNull;
  1858. if (_layerRoot) then {
  1859.     _item296 = createVehicle ["Land_MetalBarrel_F",[23757,16744.4,-0.00164104],[],0,"CAN_COLLIDE"];
  1860.     _this = _item296;
  1861.     _objects pushback _this;
  1862.     _objectIDs pushback 296;
  1863.     _this setPosWorld [23757,16744.4,2.68861];
  1864.     _this setVectorDirAndUp [[-0.936531,-0.347714,-0.0447771],[-0.0239937,-0.0638513,0.997671]];
  1865. };
  1866.  
  1867. private _item297 = objNull;
  1868. if (_layerRoot) then {
  1869.     _item297 = createVehicle ["Land_MetalBarrel_F",[23756.3,16744.4,-0.0016408],[],0,"CAN_COLLIDE"];
  1870.     _this = _item297;
  1871.     _objects pushback _this;
  1872.     _objectIDs pushback 297;
  1873.     _this setPosWorld [23756.3,16744.4,2.67448];
  1874.     _this setVectorDirAndUp [[0.909569,-0.415526,-0.00471893],[-0.0239937,-0.0638513,0.997671]];
  1875. };
  1876.  
  1877. private _item298 = objNull;
  1878. if (_layerRoot) then {
  1879.     _item298 = createVehicle ["Land_MetalBarrel_F",[23756.6,16745.1,-0.0017581],[],0,"CAN_COLLIDE"];
  1880.     _this = _item298;
  1881.     _objects pushback _this;
  1882.     _objectIDs pushback 298;
  1883.     _this setPosWorld [23756.6,16745.1,2.72562];
  1884.     _this setVectorDirAndUp [[-0.580309,0.813504,0.0381083],[-0.0239937,-0.0638513,0.997671]];
  1885. };
  1886.  
  1887. private _item291 = objNull;
  1888. if (_layerRoot) then {
  1889.     _item291 = createVehicle ["I_HMG_01_high_F",[23754.8,16735.4,-0.00167704],[],0,"CAN_COLLIDE"];
  1890.     _this = _item291;
  1891.     _objects pushback _this;
  1892.     _objectIDs pushback 291;
  1893.     _this setPosWorld [23754.8,16735.4,3.98309];
  1894.     _this setVectorDirAndUp [[-0.865972,-0.50006,0.00573716],[-0.0080009,0.0253243,0.999647]];
  1895. };
  1896.  
  1897. private _item294 = objNull;
  1898. if (_layerRoot) then {
  1899.     _item294 = createVehicle ["Land_Pallet_vertical_F",[23755.4,16742.7,-0.00142455],[],0,"CAN_COLLIDE"];
  1900.     _this = _item294;
  1901.     _objects pushback _this;
  1902.     _objectIDs pushback 294;
  1903.     _this setPosWorld [23755.4,16742.7,2.93633];
  1904.     _this setVectorDirAndUp [[0.998619,-0.0491996,-0.0184299],[0.0173315,-0.0226595,0.999593]];
  1905. };
  1906.  
  1907. private _item313 = objNull;
  1908. if (_layerRoot) then {
  1909.     _item313 = createVehicle ["Land_Sack_F",[23764.9,16751,0],[],0,"CAN_COLLIDE"];
  1910.     _this = _item313;
  1911.     _objects pushback _this;
  1912.     _objectIDs pushback 313;
  1913.     _this setPosWorld [23764.9,16751,3.21762];
  1914.     _this setVectorDirAndUp [[0.311414,0.949914,0.0261814],[0.00133688,-0.0279893,0.999607]];
  1915. };
  1916.  
  1917. private _item318 = objNull;
  1918. if (_layerRoot) then {
  1919.     _item318 = createVehicle ["Land_Sacks_heap_F",[23771.6,16749,0],[],0,"CAN_COLLIDE"];
  1920.     _this = _item318;
  1921.     _objects pushback _this;
  1922.     _objectIDs pushback 318;
  1923.     _this setPosWorld [23771.6,16749,3.12448];
  1924.     _this setVectorDirAndUp [[0.217184,0.975788,0.0258713],[0.00666787,-0.0279864,0.999586]];
  1925. };
  1926.  
  1927. private _item284 = objNull;
  1928. if (_layerRoot) then {
  1929.     _item284 = createVehicle ["Land_BagFence_Long_F",[23753.9,16734.4,-2.38419e-007],[],0,"CAN_COLLIDE"];
  1930.     _this = _item284;
  1931.     _objects pushback _this;
  1932.     _objectIDs pushback 284;
  1933.     _this setPosWorld [23753.9,16734.4,2.76305];
  1934.     _this setVectorDirAndUp [[0.753011,0.657922,-0.0106404],[-0.0080009,0.0253243,0.999647]];
  1935. };
  1936.  
  1937. private _item286 = objNull;
  1938. if (_layerRoot) then {
  1939.     _item286 = createVehicle ["Land_BagFence_Round_F",[23756,16732.9,-2.38419e-007],[],0,"CAN_COLLIDE"];
  1940.     _this = _item286;
  1941.     _objects pushback _this;
  1942.     _objectIDs pushback 286;
  1943.     _this setPosWorld [23756,16732.9,2.81812];
  1944.     _this setVectorDirAndUp [[0.0781618,0.996637,-0.0246225],[-0.0080009,0.0253243,0.999647]];
  1945. };
  1946.  
  1947. private _item287 = objNull;
  1948. if (_layerRoot) then {
  1949.     _item287 = createVehicle ["Land_BagFence_Round_F",[23752.7,16736.7,-2.38419e-007],[],0,"CAN_COLLIDE"];
  1950.     _this = _item287;
  1951.     _objects pushback _this;
  1952.     _objectIDs pushback 287;
  1953.     _this setPosWorld [23752.7,16736.7,2.69394];
  1954.     _this setVectorDirAndUp [[0.997707,-0.0669905,0.00968245],[-0.0080009,0.0253243,0.999647]];
  1955. };
  1956.  
  1957. private _item295 = objNull;
  1958. if (_layerRoot) then {
  1959.     _item295 = createVehicle ["Land_BagFence_Round_F",[23761.9,16752.1,0],[],0,"CAN_COLLIDE"];
  1960.     _this = _item295;
  1961.     _objects pushback _this;
  1962.     _objectIDs pushback 295;
  1963.     _this setPosWorld [23761.9,16752.1,3.24792];
  1964.     _this setVectorDirAndUp [[0.649487,-0.759964,-0.024921],[-0.0239937,-0.053242,0.998293]];
  1965. };
  1966.  
  1967. private _item303 = objNull;
  1968. if (_layerRoot) then {
  1969.     _item303 = createVehicle ["Land_BagFence_Round_F",[23768,16735,-2.38419e-007],[],0,"CAN_COLLIDE"];
  1970.     _this = _item303;
  1971.     _objects pushback _this;
  1972.     _objectIDs pushback 303;
  1973.     _this setPosWorld [23768,16735,2.93537];
  1974.     _this setVectorDirAndUp [[-0.996144,0.0779501,-0.0402605],[-0.039967,0.00532224,0.999187]];
  1975. };
  1976.  
  1977. private _item304 = objNull;
  1978. if (_layerRoot) then {
  1979.     _item304 = createVehicle ["Land_BagFence_Round_F",[23766.3,16733.6,-2.38419e-007],[],0,"CAN_COLLIDE"];
  1980.     _this = _item304;
  1981.     _objects pushback _this;
  1982.     _objectIDs pushback 304;
  1983.     _this setPosWorld [23766.3,16733.6,2.86246];
  1984.     _this setVectorDirAndUp [[0.0672113,0.996492,-0.0498606],[-0.00933489,0.0505994,0.998675]];
  1985. };
  1986.  
  1987. private _item311 = objNull;
  1988. if (_layerRoot) then {
  1989.     _item311 = createVehicle ["Land_BagFence_Round_F",[23764,16751.9,0],[],0,"CAN_COLLIDE"];
  1990.     _this = _item311;
  1991.     _objects pushback _this;
  1992.     _objectIDs pushback 311;
  1993.     _this setPosWorld [23764,16751.9,3.26679];
  1994.     _this setVectorDirAndUp [[-0.753035,-0.65775,-0.0174101],[0.00133688,-0.0279893,0.999607]];
  1995. };
  1996.  
  1997. private _item316 = objNull;
  1998. if (_layerRoot) then {
  1999.     _item316 = createVehicle ["Land_Sleeping_bag_F",[23769.6,16744,0],[],0,"CAN_COLLIDE"];
  2000.     _this = _item316;
  2001.     _objects pushback _this;
  2002.     _objectIDs pushback 316;
  2003.     _this setPosWorld [23769.6,16744,2.73422];
  2004.     _this setVectorDirAndUp [[0.874385,0.481462,0.0603755],[-0.0506016,-0.0332724,0.998165]];
  2005. };
  2006.  
  2007. private _item319 = objNull;
  2008. if (_layerRoot) then {
  2009.     _item319 = createVehicle ["Land_Sleeping_bag_brown_F",[23768.6,16745.8,0],[],0,"CAN_COLLIDE"];
  2010.     _this = _item319;
  2011.     _objects pushback _this;
  2012.     _objectIDs pushback 319;
  2013.     _this setPosWorld [23768.6,16745.8,2.74274];
  2014.     _this setVectorDirAndUp [[0.967056,0.248034,0.0572924],[-0.0506016,-0.0332724,0.998165]];
  2015. };
  2016.  
  2017. private _item309 = objNull;
  2018. if (_layerRoot) then {
  2019.     _item309 = createVehicle ["Land_TinContainer_F",[23763.2,16740.5,-0.000362158],[],0,"CAN_COLLIDE"];
  2020.     _this = _item309;
  2021.     _objects pushback _this;
  2022.     _objectIDs pushback 309;
  2023.     _this setPosWorld [23763.2,16740.5,2.366];
  2024.     _this setVectorDirAndUp [[-0.841525,-0.534219,-0.0802878],[-0.0545853,-0.0637744,0.99647]];
  2025. };
  2026.  
  2027. private _item290 = objNull;
  2028. if (_layerRoot) then {
  2029.     _item290 = createVehicle ["Land_WoodenBox_F",[23757.6,16742.5,-0.000295162],[],0,"CAN_COLLIDE"];
  2030.     _this = _item290;
  2031.     _objects pushback _this;
  2032.     _objectIDs pushback 290;
  2033.     _this setPosWorld [23757.6,16742.5,2.1622];
  2034.     _this setVectorDirAndUp [[0.999707,-0.00484189,0.0237328],[-0.0239937,-0.0638513,0.997671]];
  2035. };
  2036.  
  2037. private _item299 = objNull;
  2038. if (_layerRoot) then {
  2039.     _item299 = createVehicle ["Land_WoodenBox_F",[23760.2,16745.8,-0.000680447],[],0,"CAN_COLLIDE"];
  2040.     _this = _item299;
  2041.     _objects pushback _this;
  2042.     _objectIDs pushback 299;
  2043.     _this setPosWorld [23760.2,16745.8,2.44656];
  2044.     _this setVectorDirAndUp [[0.255233,-0.965696,-0.0478235],[-0.0545853,-0.0637744,0.99647]];
  2045. };
  2046.  
  2047. private _item307 = objNull;
  2048. if (_layerRoot) then {
  2049.     _item307 = createVehicle ["Land_WoodenLog_F",[23763.4,16740.9,-0.000777006],[],0,"CAN_COLLIDE"];
  2050.     _this = _item307;
  2051.     _objects pushback _this;
  2052.     _objectIDs pushback 307;
  2053.     _this setPosWorld [23763.4,16740.9,2.56663];
  2054.     _this setVectorDirAndUp [[0.973833,0.217091,0.0672392],[-0.0545853,-0.0637744,0.99647]];
  2055. };
  2056.  
  2057. private _item288 = objNull;
  2058. if (_layerRoot) then {
  2059.     _item288 = createVehicle ["Land_WoodPile_F",[23760.7,16738.8,0],[],0,"CAN_COLLIDE"];
  2060.     _this = _item288;
  2061.     _objects pushback _this;
  2062.     _objectIDs pushback 288;
  2063.     _this setPosWorld [23760.7,16738.8,2.3852];
  2064.     _this setVectorDirAndUp [[-0.855291,0.517019,-0.0341902],[-0.00933489,0.0505994,0.998675]];
  2065. };
  2066.  
  2067. private _item289 = objNull;
  2068. if (_layerRoot) then {
  2069.     _item289 = createVehicle ["Land_WoodPile_F",[23760.7,16738.1,0],[],0,"CAN_COLLIDE"];
  2070.     _this = _item289;
  2071.     _objects pushback _this;
  2072.     _objectIDs pushback 289;
  2073.     _this setPosWorld [23760.7,16738.1,2.42333];
  2074.     _this setVectorDirAndUp [[0.692063,-0.720557,0.042977],[-0.00933489,0.0505994,0.998675]];
  2075. };
  2076.  
  2077. private _item371 = objNull;
  2078. if (_layerRoot) then {
  2079.     _item371 = createVehicle ["Land_PaperBox_closed_F",[23774,16774.5,0.000609398],[],0,"CAN_COLLIDE"];
  2080.     _this = _item371;
  2081.     _objects pushback _this;
  2082.     _objectIDs pushback 371;
  2083.     _this setPosWorld [23774,16774.5,3.78371];
  2084.     _this setVectorDirAndUp [[-8.73852e-008,-0.998913,-0.0466162],[0.0293221,-0.0465961,0.998483]];
  2085. };
  2086.  
  2087. private _item362 = objNull;
  2088. if (_layerRoot) then {
  2089.     _item362 = createVehicle ["Land_PaperBox_open_empty_F",[23764.3,16781.3,2.52724e-005],[],0,"CAN_COLLIDE"];
  2090.     _this = _item362;
  2091.     _objects pushback _this;
  2092.     _objectIDs pushback 362;
  2093.     _this setPosWorld [23764.3,16781.3,4.21378];
  2094.     _this setVectorDirAndUp [[-0.951413,0.307419,0.0174863],[0.00932853,-0.0279858,0.999565]];
  2095. };
  2096.  
  2097. private _item361 = objNull;
  2098. if (_layerRoot) then {
  2099.     _item361 = createVehicle ["Campfire_burning_F",[23767.6,16775.3,0],[],0,"CAN_COLLIDE"];
  2100.     _this = _item361;
  2101.     _objects pushback _this;
  2102.     _objectIDs pushback 361;
  2103.     _this setPosWorld [23767.6,16775.3,3.51523];
  2104.     _this setVectorDirAndUp [[-0.744206,0.666038,0.0505088],[-0.00133721,-0.0771031,0.997022]];
  2105. };
  2106.  
  2107. private _item354 = objNull;
  2108. if (_layerRoot) then {
  2109.     _item354 = createVehicle ["Land_CanisterFuel_F",[23763.4,16778.1,0],[],0,"CAN_COLLIDE"];
  2110.     _this = _item354;
  2111.     _objects pushback _this;
  2112.     _objectIDs pushback 354;
  2113.     _this setPosWorld [23763.4,16778.1,3.61743];
  2114.     _this setVectorDirAndUp [[0.999091,-0.00388125,0.0424533],[-0.0426276,-0.0796727,0.995909]];
  2115. };
  2116.  
  2117. private _item355 = objNull;
  2118. if (_layerRoot) then {
  2119.     _item355 = createVehicle ["Land_CanisterFuel_F",[23763.8,16778.3,0],[],0,"CAN_COLLIDE"];
  2120.     _this = _item355;
  2121.     _objects pushback _this;
  2122.     _objectIDs pushback 355;
  2123.     _this setPosWorld [23763.8,16778.2,3.64568];
  2124.     _this setVectorDirAndUp [[0.865517,-0.50087,-0.00302313],[-0.0426276,-0.0796727,0.995909]];
  2125. };
  2126.  
  2127. private _item358 = objNull;
  2128. if (_layerRoot) then {
  2129.     _item358 = createVehicle ["Land_CampingChair_V1_F",[23766.6,16772.4,0],[],0,"CAN_COLLIDE"];
  2130.     _this = _item358;
  2131.     _objects pushback _this;
  2132.     _objectIDs pushback 358;
  2133.     _this setPosWorld [23766.6,16772.4,3.54145];
  2134.     _this setVectorDirAndUp [[-0.258601,-0.962195,-0.0854763],[-0.0426276,-0.077033,0.996117]];
  2135. };
  2136.  
  2137. private _item359 = objNull;
  2138. if (_layerRoot) then {
  2139.     _item359 = createVehicle ["Land_CampingChair_V1_F",[23768.6,16772.3,0],[],0,"CAN_COLLIDE"];
  2140.     _this = _item359;
  2141.     _objects pushback _this;
  2142.     _objectIDs pushback 359;
  2143.     _this setPosWorld [23768.6,16772.2,3.57316];
  2144.     _this setVectorDirAndUp [[0.258903,-0.963055,-0.074129],[-0.00133721,-0.0771031,0.997022]];
  2145. };
  2146.  
  2147. private _item360 = objNull;
  2148. if (_layerRoot) then {
  2149.     _item360 = createVehicle ["Land_CampingChair_V1_F",[23764.7,16774.9,0],[],0,"CAN_COLLIDE"];
  2150.     _this = _item360;
  2151.     _objects pushback _this;
  2152.     _objectIDs pushback 360;
  2153.     _this setPosWorld [23764.7,16774.9,3.65488];
  2154.     _this setVectorDirAndUp [[-0.965061,0.261173,-0.0211012],[-0.0426276,-0.077033,0.996117]];
  2155. };
  2156.  
  2157. private _item373 = objNull;
  2158. if (_layerRoot) then {
  2159.     _item373 = createVehicle ["Land_CampingChair_V1_F",[23770.4,16775.7,0],[],0,"CAN_COLLIDE"];
  2160.     _this = _item373;
  2161.     _objects pushback _this;
  2162.     _objectIDs pushback 373;
  2163.     _this setPosWorld [23770.4,16775.7,3.81098];
  2164.     _this setVectorDirAndUp [[0.706792,0.707316,0.0122522],[0.0293221,-0.0465961,0.998483]];
  2165. };
  2166.  
  2167. private _item364 = objNull;
  2168. if (_layerRoot) then {
  2169.     _item364 = createVehicle ["Land_Pallet_F",[23762.2,16781.1,0],[],0,"CAN_COLLIDE"];
  2170.     _this = _item364;
  2171.     _objects pushback _this;
  2172.     _objectIDs pushback 364;
  2173.     _this setPosWorld [23762.2,16781.1,3.63618];
  2174.     _this setVectorDirAndUp [[-0.989387,-0.135226,-0.0531665],[-0.0426276,-0.0796727,0.995909]];
  2175. };
  2176.  
  2177. private _item376 = objNull;
  2178. if (_layerRoot) then {
  2179.     _item376 = createVehicle ["Land_Sacks_heap_F",[23775.4,16774.6,0.00014329],[],0,"CAN_COLLIDE"];
  2180.     _this = _item376;
  2181.     _objects pushback _this;
  2182.     _objectIDs pushback 376;
  2183.     _this setPosWorld [23775.4,16774.6,3.51455];
  2184.     _this setVectorDirAndUp [[0.155907,0.986558,0.0489529],[-0.0186628,-0.0466081,0.998739]];
  2185. };
  2186.  
  2187. private _item369 = objNull;
  2188. if (_layerRoot) then {
  2189.     _item369 = createVehicle ["Land_BagFence_Long_F",[23776.3,16778.5,-2.38419e-007],[],0,"CAN_COLLIDE"];
  2190.     _this = _item369;
  2191.     _objects pushback _this;
  2192.     _objectIDs pushback 369;
  2193.     _this setPosWorld [23776.3,16778.5,3.62741];
  2194.     _this setVectorDirAndUp [[-0.999445,-8.83392e-005,0.0333149],[0.033315,-0.00265052,0.999441]];
  2195. };
  2196.  
  2197. private _item380 = objNull;
  2198. if (_layerRoot) then {
  2199.     _item380 = createVehicle ["Land_BagFence_Long_F",[23770.5,16784.4,0.000419855],[],0,"CAN_COLLIDE"];
  2200.     _this = _item380;
  2201.     _objects pushback _this;
  2202.     _objectIDs pushback 380;
  2203.     _this setPosWorld [23770.5,16784.4,3.93556];
  2204.     _this setVectorDirAndUp [[-8.72924e-008,-0.999996,-0.00265199],[0.0545839,-0.00264804,0.998506]];
  2205. };
  2206.  
  2207. private _item381 = objNull;
  2208. if (_layerRoot) then {
  2209.     _item381 = createVehicle ["Land_BagFence_Long_F",[23773.2,16784.4,0.000419855],[],0,"CAN_COLLIDE"];
  2210.     _this = _item381;
  2211.     _objects pushback _this;
  2212.     _objectIDs pushback 381;
  2213.     _this setPosWorld [23773.2,16784.4,3.78521];
  2214.     _this setVectorDirAndUp [[-8.72924e-008,-0.999996,-0.00265199],[0.0545839,-0.00264804,0.998506]];
  2215. };
  2216.  
  2217. private _item382 = objNull;
  2218. if (_layerRoot) then {
  2219.     _item382 = createVehicle ["Land_BagFence_Long_F",[23776.3,16781.3,0],[],0,"CAN_COLLIDE"];
  2220.     _this = _item382;
  2221.     _objects pushback _this;
  2222.     _objectIDs pushback 382;
  2223.     _this setPosWorld [23776.3,16781.3,3.63474];
  2224.     _this setVectorDirAndUp [[-0.999445,-8.83392e-005,0.0333149],[0.033315,-0.00265052,0.999441]];
  2225. };
  2226.  
  2227. private _item363 = objNull;
  2228. if (_layerRoot) then {
  2229.     _item363 = createVehicle ["Land_BagFence_Round_F",[23768,16783.8,3.88622e-005],[],0,"CAN_COLLIDE"];
  2230.     _this = _item363;
  2231.     _objects pushback _this;
  2232.     _objectIDs pushback 363;
  2233.     _this setPosWorld [23768,16783.8,4.05105];
  2234.     _this setVectorDirAndUp [[0.706803,-0.706249,-0.0405158],[0.0293202,-0.0279773,0.999178]];
  2235. };
  2236.  
  2237. private _item370 = objNull;
  2238. if (_layerRoot) then {
  2239.     _item370 = createVehicle ["Land_BagFence_Round_F",[23775.7,16776.1,0.000322342],[],0,"CAN_COLLIDE"];
  2240.     _this = _item370;
  2241.     _objects pushback _this;
  2242.     _objectIDs pushback 370;
  2243.     _this setPosWorld [23775.7,16776.1,3.61847];
  2244.     _this setVectorDirAndUp [[-0.706984,0.706953,0.0197804],[-0.0186628,-0.0466081,0.998739]];
  2245. };
  2246.  
  2247. private _item383 = objNull;
  2248. if (_layerRoot) then {
  2249.     _item383 = createVehicle ["Land_BagFence_Round_F",[23775.7,16783.8,-2.38419e-007],[],0,"CAN_COLLIDE"];
  2250.     _this = _item383;
  2251.     _objects pushback _this;
  2252.     _objectIDs pushback 383;
  2253.     _this setPosWorld [23775.7,16783.8,3.66217];
  2254.     _this setVectorDirAndUp [[-0.706714,-0.707167,0.021682],[0.033315,-0.00265052,0.999441]];
  2255. };
  2256.  
  2257. private _item365 = objNull;
  2258. if (_layerRoot) then {
  2259.     _item365 = createVehicle ["Land_Sleeping_bag_F",[23769.3,16782.4,0],[],0,"CAN_COLLIDE"];
  2260.     _this = _item365;
  2261.     _objects pushback _this;
  2262.     _objectIDs pushback 365;
  2263.     _this setPosWorld [23769.3,16782.4,3.57937];
  2264.     _this setVectorDirAndUp [[-0.693041,0.71976,0.0404903],[0.0293202,-0.0279773,0.999178]];
  2265. };
  2266.  
  2267. private _item374 = objNull;
  2268. if (_layerRoot) then {
  2269.     _item374 = createVehicle ["Land_Sleeping_bag_F",[23774.5,16777.8,0.00682425],[],0,"CAN_COLLIDE"];
  2270.     _this = _item374;
  2271.     _objects pushback _this;
  2272.     _objectIDs pushback 374;
  2273.     _this setPosWorld [23774.5,16777.8,3.30629];
  2274.     _this setVectorDirAndUp [[0.999384,-0.0184567,-0.029843],[0.0293202,-0.0279773,0.999178]];
  2275. };
  2276.  
  2277. private _item387 = objNull;
  2278. if (_layerRoot) then {
  2279.     _item387 = createVehicle ["Land_Sleeping_bag_F",[23774.3,16782.7,0],[],0,"CAN_COLLIDE"];
  2280.     _this = _item387;
  2281.     _objects pushback _this;
  2282.     _objectIDs pushback 387;
  2283.     _this setPosWorld [23774.3,16782.7,3.32979];
  2284.     _this setVectorDirAndUp [[-0.239785,0.970699,0.0156823],[0.0545839,-0.00264804,0.998506]];
  2285. };
  2286.  
  2287. private _item377 = objNull;
  2288. if (_layerRoot) then {
  2289.     _item377 = createVehicle ["Land_Sleeping_bag_brown_F",[23774.7,16779.8,0],[],0,"CAN_COLLIDE"];
  2290.     _this = _item377;
  2291.     _objects pushback _this;
  2292.     _objectIDs pushback 377;
  2293.     _this setPosWorld [23774.7,16779.8,3.29819];
  2294.     _this setVectorDirAndUp [[0.962035,-0.26767,-0.0533001],[0.0545839,-0.00264804,0.998506]];
  2295. };
  2296.  
  2297. private _item391 = objNull;
  2298. if (_layerRoot) then {
  2299.     _item391 = createVehicle ["Land_Sleeping_bag_brown_F",[23771.7,16782.5,0],[],0,"CAN_COLLIDE"];
  2300.     _this = _item391;
  2301.     _objects pushback _this;
  2302.     _objectIDs pushback 391;
  2303.     _this setPosWorld [23771.7,16782.5,3.46959];
  2304.     _this setVectorDirAndUp [[0.00930622,0.999954,0.00214315],[0.0545839,-0.00264804,0.998506]];
  2305. };
  2306.  
  2307. private _item357 = objNull;
  2308. if (_layerRoot) then {
  2309.     _item357 = createVehicle ["Land_Pallets_stack_F",[23763.9,16779.4,0],[],0,"CAN_COLLIDE"];
  2310.     _this = _item357;
  2311.     _objects pushback _this;
  2312.     _objectIDs pushback 357;
  2313.     _this setPosWorld [23763.9,16779.4,3.89794];
  2314.     _this setVectorDirAndUp [[-0.995634,-0.0794693,-0.0489734],[-0.0426276,-0.0796727,0.995909]];
  2315. };
  2316.  
  2317. private _item417 = objNull;
  2318. if (_layerRoot) then {
  2319.     _item417 = createVehicle ["Land_PaperBox_closed_F",[23792.8,16760.3,0.000467062],[],0,"CAN_COLLIDE"];
  2320.     _this = _item417;
  2321.     _objects pushback _this;
  2322.     _objectIDs pushback 417;
  2323.     _this setPosWorld [23792.8,16760.3,3.72358];
  2324.     _this setVectorDirAndUp [[0.0781086,-0.996113,0.0407283],[0.0226629,0.0426167,0.998834]];
  2325. };
  2326.  
  2327. private _item418 = objNull;
  2328. if (_layerRoot) then {
  2329.     _item418 = createVehicle ["Land_PaperBox_closed_F",[23794.1,16761.8,0.000440836],[],0,"CAN_COLLIDE"];
  2330.     _this = _item418;
  2331.     _objects pushback _this;
  2332.     _objectIDs pushback 418;
  2333.     _this setPosWorld [23794.1,16761.8,3.63246];
  2334.     _this setVectorDirAndUp [[0.742977,-0.669214,0.0116953],[0.0226629,0.0426167,0.998834]];
  2335. };
  2336.  
  2337. private _item409 = objNull;
  2338. if (_layerRoot) then {
  2339.     _item409 = createVehicle ["Campfire_burning_F",[23787.1,16765.8,0],[],0,"CAN_COLLIDE"];
  2340.     _this = _item409;
  2341.     _objects pushback _this;
  2342.     _objectIDs pushback 409;
  2343.     _this setPosWorld [23787.1,16765.8,3.26736];
  2344.     _this setVectorDirAndUp [[-0.744196,0.66796,-0.00129442],[-0.0053265,-0.00399661,0.999978]];
  2345. };
  2346.  
  2347. private _item402 = objNull;
  2348. if (_layerRoot) then {
  2349.     _item402 = createVehicle ["Land_Camping_Light_F",[23783.7,16767.1,0],[],0,"CAN_COLLIDE"];
  2350.     _this = _item402;
  2351.     _objects pushback _this;
  2352.     _objectIDs pushback 402;
  2353.     _this setPosWorld [23783.7,16767.1,3.11033];
  2354.     _this setVectorDirAndUp [[0.460885,0.886552,0.0401445],[-0.0306514,-0.0293064,0.9991]];
  2355. };
  2356.  
  2357. private _item396 = objNull;
  2358. if (_layerRoot) then {
  2359.     _item396 = createVehicle ["Land_CanisterPlastic_F",[23778.8,16759.7,0],[],0,"CAN_COLLIDE"];
  2360.     _this = _item396;
  2361.     _objects pushback _this;
  2362.     _objectIDs pushback 396;
  2363.     _this setPosWorld [23778.8,16759.7,3.29216];
  2364.     _this setVectorDirAndUp [[0.574974,-0.817638,-0.0295407],[0.0399667,-0.0079942,0.999169]];
  2365. };
  2366.  
  2367. private _item397 = objNull;
  2368. if (_layerRoot) then {
  2369.     _item397 = createVehicle ["Land_CanisterPlastic_F",[23778.8,16760.6,0],[],0,"CAN_COLLIDE"];
  2370.     _this = _item397;
  2371.     _objects pushback _this;
  2372.     _objectIDs pushback 397;
  2373.     _this setPosWorld [23778.8,16760.6,3.29914];
  2374.     _this setVectorDirAndUp [[-0.420763,-0.90712,0.00957277],[0.0399667,-0.0079942,0.999169]];
  2375. };
  2376.  
  2377. private _item421 = objNull;
  2378. if (_layerRoot) then {
  2379.     _item421 = createVehicle ["Land_CratesShabby_F",[23790.6,16770.8,0.000135183],[],0,"CAN_COLLIDE"];
  2380.     _this = _item421;
  2381.     _objects pushback _this;
  2382.     _objectIDs pushback 421;
  2383.     _this setPosWorld [23790.6,16770.8,3.87285];
  2384.     _this setVectorDirAndUp [[0.958128,0.285388,0.0233303],[-0.0160014,-0.0279858,0.99948]];
  2385. };
  2386.  
  2387. private _item393 = objNull;
  2388. if (_layerRoot) then {
  2389.     _item393 = createVehicle ["Land_Garbage_square5_F",[23778.2,16759.9,0],[],0,"CAN_COLLIDE"];
  2390.     _this = _item393;
  2391.     _objects pushback _this;
  2392.     _objectIDs pushback 393;
  2393.     _this setPosWorld [23778.2,16759.9,3.01099];
  2394.     _this setVectorDirAndUp [[-0.322355,-0.946604,0.00532055],[0.0399667,-0.0079942,0.999169]];
  2395. };
  2396.  
  2397. private _item419 = objNull;
  2398. if (_layerRoot) then {
  2399.     _item419 = createVehicle ["Land_GarbageBags_F",[23795.2,16759.5,0.000190258],[],0,"CAN_COLLIDE"];
  2400.     _this = _item419;
  2401.     _objects pushback _this;
  2402.     _objectIDs pushback 419;
  2403.     _this setPosWorld [23795.2,16759.5,3.49406];
  2404.     _this setVectorDirAndUp [[0,0.999091,-0.0426276],[0.0226629,0.0426167,0.998834]];
  2405. };
  2406.  
  2407. private _item424 = objNull;
  2408. if (_layerRoot) then {
  2409.     _item424 = createVehicle ["Land_Wreck_Heli_Attack_02_F",[23789.2,16773.3,0.00292921],[],0,"CAN_COLLIDE"];
  2410.     _this = _item424;
  2411.     _objects pushback _this;
  2412.     _objectIDs pushback 424;
  2413.     _this setPosWorld [23789.2,16773.3,5.93607];
  2414.     _this setVectorDirAndUp [[0.965205,0.257673,0.044551],[-0.038638,-0.0279685,0.998862]];
  2415. };
  2416.  
  2417. private _item398 = objNull;
  2418. if (_layerRoot) then {
  2419.     _item398 = createVehicle ["Land_Pallets_F",[23776.8,16754.2,0],[],0,"CAN_COLLIDE"];
  2420.     _this = _item398;
  2421.     _objects pushback _this;
  2422.     _objectIDs pushback 398;
  2423.     _this setPosWorld [23776.8,16754.2,3.31395];
  2424.     _this setVectorDirAndUp [[0.305999,-0.951978,-0.0101233],[0.0412979,0.00264978,0.999143]];
  2425. };
  2426.  
  2427. private _item425 = objNull;
  2428. if (_layerRoot) then {
  2429.     _item425 = createVehicle ["Land_Pallets_F",[23793.9,16771.8,0],[],0,"CAN_COLLIDE"];
  2430.     _this = _item425;
  2431.     _objects pushback _this;
  2432.     _objectIDs pushback 425;
  2433.     _this setPosWorld [23793.9,16771.8,3.51299];
  2434.     _this setVectorDirAndUp [[0.601334,-0.798896,-0.0127422],[-0.0160014,-0.0279858,0.99948]];
  2435. };
  2436.  
  2437. private _item428 = objNull;
  2438. if (_layerRoot) then {
  2439.     _item428 = createVehicle ["Land_Sacks_heap_F",[23791.7,16771.5,0],[],0,"CAN_COLLIDE"];
  2440.     _this = _item428;
  2441.     _objects pushback _this;
  2442.     _objectIDs pushback 428;
  2443.     _this setPosWorld [23791.7,16771.5,3.53884];
  2444.     _this setVectorDirAndUp [[0.998624,0.0494811,0.0173732],[-0.0160014,-0.0279858,0.99948]];
  2445. };
  2446.  
  2447. private _item403 = objNull;
  2448. if (_layerRoot) then {
  2449.     _item403 = createVehicle ["Land_BagFence_Long_F",[23781.2,16771.2,0.000326157],[],0,"CAN_COLLIDE"];
  2450.     _this = _item403;
  2451.     _objects pushback _this;
  2452.     _objectIDs pushback 403;
  2453.     _this setPosWorld [23781.2,16771.2,3.49136];
  2454.     _this setVectorDirAndUp [[0,0.998913,0.0466162],[-0.0186628,-0.0466081,0.998739]];
  2455. };
  2456.  
  2457. private _item420 = objNull;
  2458. if (_layerRoot) then {
  2459.     _item420 = createVehicle ["Land_BagFence_Long_F",[23801.9,16765.7,0],[],0,"CAN_COLLIDE"];
  2460.     _this = _item420;
  2461.     _objects pushback _this;
  2462.     _objectIDs pushback 420;
  2463.     _this setPosWorld [23801.9,16765.7,3.52908];
  2464.     _this setVectorDirAndUp [[-0.999968,0.000234599,-0.00799746],[-0.0080009,-0.0293192,0.999538]];
  2465. };
  2466.  
  2467. private _item416 = objNull;
  2468. if (_layerRoot) then {
  2469.     _item416 = createVehicle ["Land_BagFence_Round_F",[23801.3,16763.3,0.000205755],[],0,"CAN_COLLIDE"];
  2470.     _this = _item416;
  2471.     _objects pushback _this;
  2472.     _objectIDs pushback 416;
  2473.     _this setPosWorld [23801.3,16763.3,3.41643];
  2474.     _this setVectorDirAndUp [[-0.706946,0.707107,0.0150753],[-0.0213272,-0.0426179,0.998864]];
  2475. };
  2476.  
  2477. private _item422 = objNull;
  2478. if (_layerRoot) then {
  2479.     _item422 = createVehicle ["Land_BagFence_Round_F",[23801.3,16768.1,0],[],0,"CAN_COLLIDE"];
  2480.     _this = _item422;
  2481.     _objects pushback _this;
  2482.     _objectIDs pushback 422;
  2483.     _this setPosWorld [23801.3,16768.1,3.59374];
  2484.     _this setVectorDirAndUp [[-0.707084,-0.706637,-0.0263875],[-0.0080009,-0.0293192,0.999538]];
  2485. };
  2486.  
  2487. private _item410 = objNull;
  2488. if (_layerRoot) then {
  2489.     _item410 = createVehicle ["Land_Sleeping_bag_F",[23784,16768.6,0],[],0,"CAN_COLLIDE"];
  2490.     _this = _item410;
  2491.     _objects pushback _this;
  2492.     _objectIDs pushback 410;
  2493.     _this setPosWorld [23784,16768.6,3.06797];
  2494.     _this setVectorDirAndUp [[0.700476,-0.713675,0.000878825],[-0.0053265,-0.00399661,0.999978]];
  2495. };
  2496.  
  2497. private _item411 = objNull;
  2498. if (_layerRoot) then {
  2499.     _item411 = createVehicle ["Land_Sleeping_bag_F",[23783.1,16766.1,0],[],0,"CAN_COLLIDE"];
  2500.     _this = _item411;
  2501.     _objects pushback _this;
  2502.     _objectIDs pushback 411;
  2503.     _this setPosWorld [23783.1,16766.1,2.96903];
  2504.     _this setVectorDirAndUp [[0.999344,-0.020175,0.0300671],[-0.0306514,-0.0293064,0.9991]];
  2505. };
  2506.  
  2507. private _item426 = objNull;
  2508. if (_layerRoot) then {
  2509.     _item426 = createVehicle ["Land_Sleeping_bag_F",[23789.8,16768.7,0],[],0,"CAN_COLLIDE"];
  2510.     _this = _item426;
  2511.     _objects pushback _this;
  2512.     _objectIDs pushback 426;
  2513.     _this setPosWorld [23789.8,16768.7,3.09982];
  2514.     _this setVectorDirAndUp [[-0.769522,-0.638585,-0.00665118],[-0.0053265,-0.00399661,0.999978]];
  2515. };
  2516.  
  2517. private _item427 = objNull;
  2518. if (_layerRoot) then {
  2519.     _item427 = createVehicle ["Land_Sleeping_bag_F",[23790.7,16765.8,0],[],0,"CAN_COLLIDE"];
  2520.     _this = _item427;
  2521.     _objects pushback _this;
  2522.     _objectIDs pushback 427;
  2523.     _this setPosWorld [23790.7,16765.8,3.07427];
  2524.     _this setVectorDirAndUp [[-0.969461,0.244168,0.0229497],[0.02266,-0.00399564,0.999735]];
  2525. };
  2526.  
  2527. private _item395 = objNull;
  2528. if (_layerRoot) then {
  2529.     _item395 = createVehicle ["Land_Pallets_stack_F",[23779,16753.5,0],[],0,"CAN_COLLIDE"];
  2530.     _this = _item395;
  2531.     _objects pushback _this;
  2532.     _objectIDs pushback 395;
  2533.     _this setPosWorld [23779,16753.5,3.3398];
  2534.     _this setVectorDirAndUp [[-0.968404,-0.246047,0.0406799],[0.0412979,0.00264978,0.999143]];
  2535. };
  2536.  
  2537. private _item399 = objNull;
  2538. if (_layerRoot) then {
  2539.     _item399 = createVehicle ["Land_Wreck_Truck_dropside_F",[23777.5,16757.6,0.000747442],[],0,"CAN_COLLIDE"];
  2540.     _this = _item399;
  2541.     _objects pushback _this;
  2542.     _objectIDs pushback 399;
  2543.     _this setPosWorld [23777.5,16757.6,4.15847];
  2544.     _this setVectorDirAndUp [[0.499573,-0.865869,-0.0264156],[0.0412979,-0.0066536,0.999125]];
  2545. };
  2546.  
  2547. private _item423 = objNull;
  2548. if (_layerRoot) then {
  2549.     _item423 = createVehicle ["Land_WoodenBox_F",[23791.4,16770.1,0],[],0,"CAN_COLLIDE"];
  2550.     _this = _item423;
  2551.     _objects pushback _this;
  2552.     _objectIDs pushback 423;
  2553.     _this setPosWorld [23791.4,16770.1,3.10623];
  2554.     _this setVectorDirAndUp [[-0.243381,0.969652,0.0232541],[-0.0160014,-0.0279858,0.99948]];
  2555. };
  2556.  
  2557. private _item528 = objNull;
  2558. if (_layerRoot) then {
  2559.     _item528 = createVehicle ["CamoNet_BLUFOR_open_F",[23792.4,16735.9,0],[],0,"CAN_COLLIDE"];
  2560.     _this = _item528;
  2561.     _objects pushback _this;
  2562.     _objectIDs pushback 528;
  2563.     _this setPosWorld [23792.4,16735.9,3.93851];
  2564.     _this setVectorDirAndUp [[0.979868,-0.199618,0.00333883],[-0.00666711,-0.0160033,0.99985]];
  2565.     _this allowdamage false;;
  2566. };
  2567.  
  2568. private _item527 = objNull;
  2569. if (_layerRoot) then {
  2570.     _item527 = createVehicle ["Campfire_burning_F",[23784.7,16737.7,1.3113e-005],[],0,"CAN_COLLIDE"];
  2571.     _this = _item527;
  2572.     _objects pushback _this;
  2573.     _objectIDs pushback 527;
  2574.     _this setPosWorld [23784.7,16737.7,2.98828];
  2575.     _this setVectorDirAndUp [[0.802659,0.596285,0.0135426],[-0.00399675,-0.017328,0.999842]];
  2576. };
  2577.  
  2578. private _item533 = objNull;
  2579. if (_layerRoot) then {
  2580.     _item533 = createVehicle ["Land_CanisterPlastic_F",[23790.3,16728.4,-0.000828028],[],0,"CAN_COLLIDE"];
  2581.     _this = _item533;
  2582.     _objects pushback _this;
  2583.     _objectIDs pushback 533;
  2584.     _this setPosWorld [23790.2,16728.4,3.01334];
  2585.     _this setVectorDirAndUp [[-0.804037,0.593155,-0.0411298],[-0.0598916,-0.0119733,0.998133]];
  2586. };
  2587.  
  2588. private _item534 = objNull;
  2589. if (_layerRoot) then {
  2590.     _item534 = createVehicle ["Land_CanisterPlastic_F",[23789.4,16728.6,-3.6478e-005],[],0,"CAN_COLLIDE"];
  2591.     _this = _item534;
  2592.     _objects pushback _this;
  2593.     _objectIDs pushback 534;
  2594.     _this setPosWorld [23789.4,16728.5,2.99811];
  2595.     _this setVectorDirAndUp [[-0.915929,-0.40125,-0.00847622],[-0.00399675,-0.0119995,0.99992]];
  2596. };
  2597.  
  2598. private _item531 = objNull;
  2599. if (_layerRoot) then {
  2600.     _item531 = createVehicle ["Land_Wreck_Skodovka_F",[23796.9,16730.7,-2.38419e-007],[],0,"CAN_COLLIDE"];
  2601.     _this = _item531;
  2602.     _objects pushback _this;
  2603.     _objectIDs pushback 531;
  2604.     _this setPosWorld [23796.9,16730.7,3.40128];
  2605.     _this setVectorDirAndUp [[-0.445736,-0.894518,0.0340024],[-0.00665923,0.041297,0.999125]];
  2606. };
  2607.  
  2608. private _item529 = objNull;
  2609. if (_layerRoot) then {
  2610.     _item529 = createVehicle ["Land_Garbage_square5_F",[23789.7,16729.1,0],[],0,"CAN_COLLIDE"];
  2611.     _this = _item529;
  2612.     _objects pushback _this;
  2613.     _objectIDs pushback 529;
  2614.     _this setPosWorld [23789.7,16729.1,2.69805];
  2615.     _this setVectorDirAndUp [[-0.86323,0.504805,0.00260752],[-0.00399675,-0.0119995,0.99992]];
  2616. };
  2617.  
  2618. private _item530 = objNull;
  2619. if (_layerRoot) then {
  2620.     _item530 = createVehicle ["Land_Garbage_square5_F",[23787,16738.3,0],[],0,"CAN_COLLIDE"];
  2621.     _this = _item530;
  2622.     _objects pushback _this;
  2623.     _objectIDs pushback 530;
  2624.     _this setPosWorld [23787,16738.3,2.82338];
  2625.     _this setVectorDirAndUp [[-0.863416,0.50446,0.00578102],[-0.00265204,-0.0159975,0.999869]];
  2626. };
  2627.  
  2628. private _item532 = objNull;
  2629. if (_layerRoot) then {
  2630.     _item532 = createVehicle ["Land_Wreck_Car2_F",[23795.7,16727.8,0],[],0,"CAN_COLLIDE"];
  2631.     _this = _item532;
  2632.     _objects pushback _this;
  2633.     _objectIDs pushback 532;
  2634.     _this setPosWorld [23795.7,16727.8,3.77483];
  2635.     _this setVectorDirAndUp [[0.833589,0.552116,-0.0172648],[-0.00665923,0.041297,0.999125]];
  2636. };
  2637.  
  2638. private _item516 = objNull;
  2639. if (_layerRoot) then {
  2640.     _item516 = createVehicle ["Land_Wreck_Car3_F",[23797.7,16748.2,0],[],0,"CAN_COLLIDE"];
  2641.     _this = _item516;
  2642.     _objects pushback _this;
  2643.     _objectIDs pushback 516;
  2644.     _this setPosWorld [23797.7,16748.2,3.71339];
  2645.     _this setVectorDirAndUp [[-0.0613091,0.997644,0.030779],[-0.0186628,-0.0319774,0.999314]];
  2646. };
  2647.  
  2648. private _item526 = objNull;
  2649. if (_layerRoot) then {
  2650.     _item526 = createVehicle ["B_Mortar_01_F",[23777,16738.8,-3.14713e-005],[],0,"CAN_COLLIDE"];
  2651.     _this = _item526;
  2652.     _objects pushback _this;
  2653.     _objectIDs pushback 526;
  2654.     _this setPosWorld [23777,16738.7,3.53663];
  2655.     _this setVectorDirAndUp [[-0.552289,0.833456,0.0181229],[0.00665928,-0.0173278,0.999828]];
  2656. };
  2657.  
  2658. private _item535 = objNull;
  2659. if (_layerRoot) then {
  2660.     _item535 = createVehicle ["Land_Wreck_Offroad2_F",[23790,16727.4,0],[],0,"CAN_COLLIDE"];
  2661.     _this = _item535;
  2662.     _objects pushback _this;
  2663.     _objectIDs pushback 535;
  2664.     _this setPosWorld [23790,16727.4,3.55415];
  2665.     _this setVectorDirAndUp [[-0.998097,-0.0614823,-0.00472728],[-0.00399675,-0.0119995,0.99992]];
  2666. };
  2667.  
  2668. private _item519 = objNull;
  2669. if (_layerRoot) then {
  2670.     _item519 = createVehicle ["Land_Pallet_F",[23792.2,16741.5,-1.07288e-005],[],0,"CAN_COLLIDE"];
  2671.     _this = _item519;
  2672.     _objects pushback _this;
  2673.     _objectIDs pushback 519;
  2674.     _this setPosWorld [23792.2,16741.5,2.99595];
  2675.     _this setVectorDirAndUp [[-0.11288,-0.993274,-0.0257961],[-0.0173316,-0.0239898,0.999562]];
  2676. };
  2677.  
  2678. private _item517 = objNull;
  2679. if (_layerRoot) then {
  2680.     _item517 = createVehicle ["Land_Pallets_F",[23792,16743.7,0],[],0,"CAN_COLLIDE"];
  2681.     _this = _item517;
  2682.     _objects pushback _this;
  2683.     _objectIDs pushback 517;
  2684.     _this setPosWorld [23792,16743.7,3.26298];
  2685.     _this setVectorDirAndUp [[0.178387,0.983598,0.0266998],[-0.0173316,-0.0239898,0.999562]];
  2686. };
  2687.  
  2688. private _item518 = objNull;
  2689. if (_layerRoot) then {
  2690.     _item518 = createVehicle ["Land_Pallets_F",[23790.1,16743.8,0],[],0,"CAN_COLLIDE"];
  2691.     _this = _item518;
  2692.     _objects pushback _this;
  2693.     _objectIDs pushback 518;
  2694.     _this setPosWorld [23790.1,16743.8,3.2314];
  2695.     _this setVectorDirAndUp [[-0.998657,-0.0484107,-0.0184778],[-0.0173316,-0.0239898,0.999562]];
  2696. };
  2697.  
  2698. private _item515 = objNull;
  2699. if (_layerRoot) then {
  2700.     _item515 = createVehicle ["Land_Razorwire_F",[23798.7,16738.7,2.38419e-007],[],0,"CAN_COLLIDE"];
  2701.     _this = _item515;
  2702.     _objects pushback _this;
  2703.     _objectIDs pushback 515;
  2704.     _this setPosWorld [23798.7,16738.7,3.68912];
  2705.     _this setVectorDirAndUp [[-0.993516,0.112956,-0.0128895],[-0.0159977,-0.0266537,0.999517]];
  2706. };
  2707.  
  2708. private _item523 = objNull;
  2709. if (_layerRoot) then {
  2710.     _item523 = createVehicle ["Land_Razorwire_F",[23779.6,16730.8,2.38419e-007],[],0,"CAN_COLLIDE"];
  2711.     _this = _item523;
  2712.     _objects pushback _this;
  2713.     _objectIDs pushback 523;
  2714.     _this setPosWorld [23779.6,16730.8,3.53043];
  2715.     _this setVectorDirAndUp [[0.594253,0.803484,-0.0357369],[0.0186626,0.030646,0.999356]];
  2716. };
  2717.  
  2718. private _item521 = objNull;
  2719. if (_layerRoot) then {
  2720.     _item521 = createVehicle ["Land_BagFence_Long_F",[23774.5,16739.5,0],[],0,"CAN_COLLIDE"];
  2721.     _this = _item521;
  2722.     _objects pushback _this;
  2723.     _objectIDs pushback 521;
  2724.     _this setPosWorld [23774.5,16739.5,3.23991];
  2725.     _this setVectorDirAndUp [[0.978549,-0.200223,0.0485127],[-0.0506004,-0.00531972,0.998705]];
  2726. };
  2727.  
  2728. private _item509 = objNull;
  2729. if (_layerRoot) then {
  2730.     _item509 = createVehicle ["Land_BagFence_Round_F",[23775.6,16741.7,-2.38419e-007],[],0,"CAN_COLLIDE"];
  2731.     _this = _item509;
  2732.     _objects pushback _this;
  2733.     _objectIDs pushback 509;
  2734.     _this setPosWorld [23775.6,16741.7,3.22483];
  2735.     _this setVectorDirAndUp [[0.551419,-0.834068,0.0163402],[0.00666787,0.0239932,0.99969]];
  2736. };
  2737.  
  2738. private _item522 = objNull;
  2739. if (_layerRoot) then {
  2740.     _item522 = createVehicle ["Land_BagFence_Round_F",[23774.6,16737.1,-2.38419e-007],[],0,"CAN_COLLIDE"];
  2741.     _this = _item522;
  2742.     _objects pushback _this;
  2743.     _objectIDs pushback 522;
  2744.     _this setPosWorld [23774.6,16737.1,3.23324];
  2745.     _this setVectorDirAndUp [[0.832587,0.552054,0.0451245],[-0.0506004,-0.00531972,0.998705]];
  2746. };
  2747.  
  2748. private _item536 = objNull;
  2749. if (_layerRoot) then {
  2750.     _item536 = createVehicle ["Land_TentDome_F",[23792.9,16731.3,-2.38419e-007],[],0,"CAN_COLLIDE"];
  2751.     _this = _item536;
  2752.     _objects pushback _this;
  2753.     _objectIDs pushback 536;
  2754.     _this setPosWorld [23792.9,16731.3,3.38786];
  2755.     _this setVectorDirAndUp [[0.409198,0.911776,-0.0349592],[-0.00665923,0.041297,0.999125]];
  2756.     _this allowdamage false;;
  2757. };
  2758.  
  2759. private _item537 = objNull;
  2760. if (_layerRoot) then {
  2761.     _item537 = createVehicle ["Land_TentDome_F",[23794,16736.3,0],[],0,"CAN_COLLIDE"];
  2762.     _this = _item537;
  2763.     _objects pushback _this;
  2764.     _objectIDs pushback 537;
  2765.     _this setPosWorld [23794,16736.3,3.41024];
  2766.     _this setVectorDirAndUp [[-0.1016,0.994517,0.0247586],[-0.0173316,-0.0266531,0.999494]];
  2767.     _this allowdamage false;;
  2768. };
  2769.  
  2770. private _item511 = objNull;
  2771. if (_layerRoot) then {
  2772.     _item511 = createVehicle ["Land_WoodenBox_F",[23785.2,16740.8,4.81606e-005],[],0,"CAN_COLLIDE"];
  2773.     _this = _item511;
  2774.     _objects pushback _this;
  2775.     _objectIDs pushback 511;
  2776.     _this setPosWorld [23785.2,16740.8,2.80516];
  2777.     _this setVectorDirAndUp [[-0.0581205,0.998306,-0.0028017],[-0.00265204,0.00265203,0.999993]];
  2778. };
  2779.  
  2780. private _item524 = objNull;
  2781. if (_layerRoot) then {
  2782.     _item524 = createVehicle ["Land_WoodenBox_F",[23784.1,16734.9,-1.74046e-005],[],0,"CAN_COLLIDE"];
  2783.     _this = _item524;
  2784.     _objects pushback _this;
  2785.     _objectIDs pushback 524;
  2786.     _this setPosWorld [23784.1,16734.9,2.71749];
  2787.     _this setVectorDirAndUp [[-0.202211,-0.979181,-0.0177783],[-0.00399675,-0.017328,0.999842]];
  2788. };
  2789.  
  2790. private _item525 = objNull;
  2791. if (_layerRoot) then {
  2792.     _item525 = createVehicle ["Land_WoodenBox_F",[23781.3,16738.2,0.000122309],[],0,"CAN_COLLIDE"];
  2793.     _this = _item525;
  2794.     _objects pushback _this;
  2795.     _objectIDs pushback 525;
  2796.     _this setPosWorld [23781.4,16738.2,2.77715];
  2797.     _this setVectorDirAndUp [[0.979314,-0.202098,-0.0100252],[0.00665928,-0.0173278,0.999828]];
  2798. };
  2799.  
  2800. private _item759 = objNull;
  2801. if (_layerRoot) then {
  2802.     _item759 = createVehicle ["Land_PaperBox_closed_F",[26818.2,24584.9,-0.0125732],[],0,"CAN_COLLIDE"];
  2803.     _this = _item759;
  2804.     _objects pushback _this;
  2805.     _objectIDs pushback 759;
  2806.     _this setPosWorld [26818.2,24584.9,24.2869];
  2807.     _this setVectorDirAndUp [[-0.834884,-0.550306,0.0115117],[-0.00663523,0.0309747,0.999498]];
  2808. };
  2809.  
  2810. private _item757 = objNull;
  2811. if (_layerRoot) then {
  2812.     _item757 = createVehicle ["Land_PaperBox_open_empty_F",[26810.5,24590.1,-0.00650024],[],0,"CAN_COLLIDE"];
  2813.     _this = _item757;
  2814.     _objects pushback _this;
  2815.     _objectIDs pushback 757;
  2816.     _this setPosWorld [26810.5,24590.1,24.0285];
  2817.     _this setVectorDirAndUp [[0.663897,0.747648,-0.0162425],[-0.0106304,0.0311526,0.999458]];
  2818. };
  2819.  
  2820. private _item755 = objNull;
  2821. if (_layerRoot) then {
  2822.     _item755 = createVehicle ["Land_PaperBox_open_full_F",[26819.4,24586.2,-0.0143185],[],0,"CAN_COLLIDE"];
  2823.     _this = _item755;
  2824.     _objects pushback _this;
  2825.     _objectIDs pushback 755;
  2826.     _this setPosWorld [26819.4,24586.2,24.2239];
  2827.     _this setVectorDirAndUp [[0.66395,0.747692,-0.0112616],[-0.0121969,0.0258864,0.99959]];
  2828. };
  2829.  
  2830. private _item756 = objNull;
  2831. if (_layerRoot) then {
  2832.     _item756 = createVehicle ["Land_PaperBox_open_full_F",[26821.1,24577.7,-0.000192642],[],0,"CAN_COLLIDE"];
  2833.     _this = _item756;
  2834.     _objects pushback _this;
  2835.     _objectIDs pushback 756;
  2836.     _this setPosWorld [26821.1,24577.7,24.3574];
  2837.     _this setVectorDirAndUp [[0.663845,0.74785,0.00554804],[-0.0182901,0.00881843,0.999794]];
  2838. };
  2839.  
  2840. private _item732 = objNull;
  2841. if (_layerRoot) then {
  2842.     _item732 = createVehicle ["CamoNet_BLUFOR_F",[26816.8,24575.1,-0.00377274],[],0,"CAN_COLLIDE"];
  2843.     _this = _item732;
  2844.     _objects pushback _this;
  2845.     _objectIDs pushback 732;
  2846.     _this setPosWorld [26816.8,24575.1,25.0001];
  2847.     _this setVectorDirAndUp [[0.747616,-0.663997,0.0133783],[-0.00467165,0.0148857,0.999878]];
  2848. };
  2849.  
  2850. private _item769 = objNull;
  2851. if (_layerRoot) then {
  2852.     _item769 = createVehicle ["Land_CampingChair_V2_F",[26815.6,24575.2,-0.00309944],[],0,"CAN_COLLIDE"];
  2853.     _this = _item769;
  2854.     _objects pushback _this;
  2855.     _objectIDs pushback 769;
  2856.     _this setPosWorld [26815.6,24575.3,24.2432];
  2857.     _this setVectorDirAndUp [[0.998246,0.0590837,0.00378441],[-0.00467165,0.0148857,0.999878]];
  2858. };
  2859.  
  2860. private _item770 = objNull;
  2861. if (_layerRoot) then {
  2862.     _item770 = createVehicle ["Land_CampingChair_V2_F",[26814.5,24573.8,-0.000173569],[],0,"CAN_COLLIDE"];
  2863.     _this = _item770;
  2864.     _objects pushback _this;
  2865.     _objectIDs pushback 770;
  2866.     _this setPosWorld [26814.5,24573.8,24.2567];
  2867.     _this setVectorDirAndUp [[-0.664152,-0.747585,0.00427263],[-0.00745423,0.012337,0.999896]];
  2868. };
  2869.  
  2870. private _item781 = objNull;
  2871. if (_layerRoot) then {
  2872.     _item781 = createVehicle ["Land_Cargo10_grey_F",[26820.3,24588.4,-0.0161228],[],0,"CAN_COLLIDE"];
  2873.     _this = _item781;
  2874.     _objects pushback _this;
  2875.     _objectIDs pushback 781;
  2876.     _this setPosWorld [26820.3,24588.4,24.9234];
  2877.     _this setVectorDirAndUp [[0.663988,0.747631,-0.0129415],[-0.00953186,0.025769,0.999622]];
  2878. };
  2879.  
  2880. private _item788 = objNull;
  2881. if (_layerRoot) then {
  2882.     _item788 = createVehicle ["Land_Coil_F",[26831.5,24585.5,-5.34058e-005],[],0,"CAN_COLLIDE"];
  2883.     _this = _item788;
  2884.     _objects pushback _this;
  2885.     _objectIDs pushback 788;
  2886.     _this setPosWorld [26831.4,24585.5,24.8589];
  2887.     _this setVectorDirAndUp [[0.663946,0.747685,-0.011969],[-0.011995,0.0266529,0.999573]];
  2888. };
  2889.  
  2890. private _item761 = objNull;
  2891. if (_layerRoot) then {
  2892.     _item761 = createVehicle ["Land_CncBarrier_F",[26799.7,24590.4,0.00378609],[],0,"CAN_COLLIDE"];
  2893.     _this = _item761;
  2894.     _objects pushback _this;
  2895.     _objectIDs pushback 761;
  2896.     _this setPosWorld [26799.7,24590.4,23.6335];
  2897.     _this setVectorDirAndUp [[0.747688,-0.663352,0.0304452],[-0.0175227,0.0261227,0.999505]];
  2898. };
  2899.  
  2900. private _item762 = objNull;
  2901. if (_layerRoot) then {
  2902.     _item762 = createVehicle ["Land_CncBarrier_F",[26803.8,24594.7,-0.0049324],[],0,"CAN_COLLIDE"];
  2903.     _this = _item762;
  2904.     _objects pushback _this;
  2905.     _objectIDs pushback 762;
  2906.     _this setPosWorld [26803.8,24594.7,23.5838];
  2907.     _this setVectorDirAndUp [[0.747635,-0.663229,0.03419],[-0.0200667,0.0288984,0.999381]];
  2908. };
  2909.  
  2910. private _item763 = objNull;
  2911. if (_layerRoot) then {
  2912.     _item763 = createVehicle ["Land_CncBarrier_F",[26792.6,24580.6,0.0190964],[],0,"CAN_COLLIDE"];
  2913.     _this = _item763;
  2914.     _objects pushback _this;
  2915.     _objectIDs pushback 763;
  2916.     _this setPosWorld [26792.6,24580.6,23.7732];
  2917.     _this setVectorDirAndUp [[-0.979375,0.200677,-0.0235208],[-0.0189124,0.0248511,0.999512]];
  2918. };
  2919.  
  2920. private _item764 = objNull;
  2921. if (_layerRoot) then {
  2922.     _item764 = createVehicle ["Land_CncBarrier_F",[26795.5,24585.4,0.0160675],[],0,"CAN_COLLIDE"];
  2923.     _this = _item764;
  2924.     _objects pushback _this;
  2925.     _objectIDs pushback 764;
  2926.     _this setPosWorld [26795.5,24585.4,23.6954];
  2927.     _this setVectorDirAndUp [[0.747671,-0.66338,0.0302513],[-0.0161339,0.0273948,0.999494]];
  2928. };
  2929.  
  2930. private _item765 = objNull;
  2931. if (_layerRoot) then {
  2932.     _item765 = createVehicle ["Land_CncBarrier_F",[26793.1,24576.2,0.0197411],[],0,"CAN_COLLIDE"];
  2933.     _this = _item765;
  2934.     _objects pushback _this;
  2935.     _objectIDs pushback 765;
  2936.     _this setPosWorld [26793.1,24576.2,23.8831];
  2937.     _this setVectorDirAndUp [[-0.948766,-0.31577,-0.0115318],[-0.0190923,0.0208599,0.9996]];
  2938. };
  2939.  
  2940. private _item785 = objNull;
  2941. if (_layerRoot) then {
  2942.     _item785 = createVehicle ["Land_CncBarrier_F",[26813.1,24599.2,-0.0141792],[],0,"CAN_COLLIDE"];
  2943.     _this = _item785;
  2944.     _objects pushback _this;
  2945.     _objectIDs pushback 785;
  2946.     _this setPosWorld [26813.1,24599.2,23.6179];
  2947.     _this setVectorDirAndUp [[-0.0595289,0.997958,-0.0231501],[-0.0177029,0.0221321,0.999598]];
  2948. };
  2949.  
  2950. private _item743 = objNull;
  2951. if (_layerRoot) then {
  2952.     _item743 = createVehicle ["Land_ConcretePipe_F",[26807.8,24559.2,0.0107822],[],0,"CAN_COLLIDE"];
  2953.     _this = _item743;
  2954.     _objects pushback _this;
  2955.     _objectIDs pushback 743;
  2956.     _this setPosWorld [26807.8,24559.3,25.3017];
  2957.     _this setVectorDirAndUp [[-0.201818,-0.979,0.0287896],[-0.00796153,0.0310333,0.999487]];
  2958. };
  2959.  
  2960. private _item792 = objNull;
  2961. if (_layerRoot) then {
  2962.     _item792 = createVehicle ["Land_ConcretePipe_F",[26811,24561.5,0.0042572],[],0,"CAN_COLLIDE"];
  2963.     _this = _item792;
  2964.     _objects pushback _this;
  2965.     _objectIDs pushback 792;
  2966.     _this setPosWorld [26811,24561.6,25.256];
  2967.     _this setVectorDirAndUp [[0.314938,-0.948574,0.0319611],[-0.00796153,0.0310333,0.999487]];
  2968. };
  2969.  
  2970. private _item749 = objNull;
  2971. if (_layerRoot) then {
  2972.     _item749 = createVehicle ["Land_CncShelter_F",[26800.5,24580,0.0116844],[],0,"CAN_COLLIDE"];
  2973.     _this = _item749;
  2974.     _objects pushback _this;
  2975.     _objectIDs pushback 749;
  2976.     _this setPosWorld [26800.5,24580,24.6963];
  2977.     _this setVectorDirAndUp [[0.747731,-0.663404,0.028185],[-0.0134731,0.02728,0.999537]];
  2978. };
  2979.  
  2980. private _item751 = objNull;
  2981. if (_layerRoot) then {
  2982.     _item751 = createVehicle ["Land_CratesWooden_F",[26814.8,24570.2,0.000871658],[],0,"CAN_COLLIDE"];
  2983.     _this = _item751;
  2984.     _objects pushback _this;
  2985.     _objectIDs pushback 751;
  2986.     _this setPosWorld [26814.8,24570.2,24.5361];
  2987.     _this setVectorDirAndUp [[-0.7476,0.664007,-0.013766],[-0.00745423,0.012337,0.999896]];
  2988. };
  2989.  
  2990. private _item768 = objNull;
  2991. if (_layerRoot) then {
  2992.     _item768 = createVehicle ["FlexibleTank_01_sand_F",[26817.6,24586.1,-0.0137959],[],0,"CAN_COLLIDE"];
  2993.     _this = _item768;
  2994.     _objects pushback _this;
  2995.     _objectIDs pushback 768;
  2996.     _this setPosWorld [26817.6,24586.1,24.1154];
  2997.     _this setVectorDirAndUp [[0.663637,0.747819,-0.0187695],[-0.00663523,0.0309747,0.999498]];
  2998. };
  2999.  
  3000. private _item775 = objNull;
  3001. if (_layerRoot) then {
  3002.     _item775 = createVehicle ["Land_Garbage_square5_F",[26814.4,24574.2,-0.000299454],[],0,"CAN_COLLIDE"];
  3003.     _this = _item775;
  3004.     _objects pushback _this;
  3005.     _objectIDs pushback 775;
  3006.     _this setPosWorld [26814.4,24574.2,23.7836];
  3007.     _this setVectorDirAndUp [[0.664104,0.747628,-0.0042735],[-0.00745423,0.012337,0.999896]];
  3008. };
  3009.  
  3010. private _item746 = objNull;
  3011. if (_layerRoot) then {
  3012.     _item746 = createVehicle ["Land_HBarrier_3_F",[26808,24569.3,0.0032444],[],0,"CAN_COLLIDE"];
  3013.     _this = _item746;
  3014.     _objects pushback _this;
  3015.     _objectIDs pushback 746;
  3016.     _this setPosWorld [26808,24569.3,24.5721];
  3017.     _this setVectorDirAndUp [[0.747653,-0.663879,0.0167459],[-0.00444668,0.0202112,0.999786]];
  3018. };
  3019.  
  3020. private _item747 = objNull;
  3021. if (_layerRoot) then {
  3022.     _item747 = createVehicle ["Land_HBarrier_3_F",[26799.2,24577.4,0.00859261],[],0,"CAN_COLLIDE"];
  3023.     _this = _item747;
  3024.     _objects pushback _this;
  3025.     _objectIDs pushback 747;
  3026.     _this setPosWorld [26799.2,24577.4,24.3723];
  3027.     _this setVectorDirAndUp [[-0.747565,0.663918,-0.0189474],[-0.0141184,0.0126366,0.99982]];
  3028. };
  3029.  
  3030. private _item748 = objNull;
  3031. if (_layerRoot) then {
  3032.     _item748 = createVehicle ["Land_HBarrier_3_F",[26800.3,24582.8,0.00855637],[],0,"CAN_COLLIDE"];
  3033.     _this = _item748;
  3034.     _objects pushback _this;
  3035.     _objectIDs pushback 748;
  3036.     _this setPosWorld [26800.3,24582.8,24.2483];
  3037.     _this setVectorDirAndUp [[-0.663863,-0.747832,0.00583615],[-0.0176408,0.0234607,0.999569]];
  3038. };
  3039.  
  3040. private _item782 = objNull;
  3041. if (_layerRoot) then {
  3042.     _item782 = createVehicle ["Land_HBarrier_3_F",[26816.3,24593,-0.0132408],[],0,"CAN_COLLIDE"];
  3043.     _this = _item782;
  3044.     _objects pushback _this;
  3045.     _objectIDs pushback 782;
  3046.     _this setPosWorld [26816.3,24593,24.2061];
  3047.     _this setVectorDirAndUp [[-0.663905,-0.747772,0.00816008],[-0.0123738,0.0218951,0.999684]];
  3048. };
  3049.  
  3050. private _item783 = objNull;
  3051. if (_layerRoot) then {
  3052.     _item783 = createVehicle ["Land_HBarrier_3_F",[26816.6,24594.8,-0.0141449],[],0,"CAN_COLLIDE"];
  3053.     _this = _item783;
  3054.     _objects pushback _this;
  3055.     _objectIDs pushback 783;
  3056.     _this setPosWorld [26816.6,24594.8,24.1701];
  3057.     _this setVectorDirAndUp [[-0.747767,0.663535,-0.0237885],[-0.0123738,0.0218951,0.999684]];
  3058. };
  3059.  
  3060. private _item784 = objNull;
  3061. if (_layerRoot) then {
  3062.     _item784 = createVehicle ["Land_HBarrier_3_F",[26818.5,24595.4,-0.0106201],[],0,"CAN_COLLIDE"];
  3063.     _this = _item784;
  3064.     _objects pushback _this;
  3065.     _objectIDs pushback 784;
  3066.     _this setPosWorld [26818.5,24595.4,24.1854];
  3067.     _this setVectorDirAndUp [[0.663767,0.747895,-0.00816448],[-0.0123738,0.0218951,0.999684]];
  3068. };
  3069.  
  3070. private _item744 = objNull;
  3071. if (_layerRoot) then {
  3072.     _item744 = createVehicle ["Land_HBarrier_5_F",[26801.9,24586.1,0.00465012],[],0,"CAN_COLLIDE"];
  3073.     _this = _item744;
  3074.     _objects pushback _this;
  3075.     _objectIDs pushback 744;
  3076.     _this setPosWorld [26801.9,24586.1,24.139];
  3077.     _this setVectorDirAndUp [[-0.747681,0.66336,-0.0304453],[-0.0175227,0.0261227,0.999505]];
  3078. };
  3079.  
  3080. private _item745 = objNull;
  3081. if (_layerRoot) then {
  3082.     _item745 = createVehicle ["Land_HBarrier_5_F",[26805.5,24590.2,-0.00178528],[],0,"CAN_COLLIDE"];
  3083.     _this = _item745;
  3084.     _objects pushback _this;
  3085.     _objectIDs pushback 745;
  3086.     _this setPosWorld [26805.5,24590.2,24.0954];
  3087.     _this setVectorDirAndUp [[-0.747686,0.663401,-0.029412],[-0.0161929,0.0260641,0.999529]];
  3088. };
  3089.  
  3090. private _item733 = objNull;
  3091. if (_layerRoot) then {
  3092.     _item733 = createVehicle ["Land_HBarrier_Big_F",[26818,24570.8,-0.000974655],[],0,"CAN_COLLIDE"];
  3093.     _this = _item733;
  3094.     _objects pushback _this;
  3095.     _objectIDs pushback 733;
  3096.     _this setPosWorld [26818,24570.8,25.0238];
  3097.     _this setVectorDirAndUp [[-0.747578,0.664032,-0.0137662],[-0.00745423,0.012337,0.999896]];
  3098. };
  3099.  
  3100. private _item734 = objNull;
  3101. if (_layerRoot) then {
  3102.     _item734 = createVehicle ["Land_HBarrier_Big_F",[26820.6,24574.1,-0.000579834],[],0,"CAN_COLLIDE"];
  3103.     _this = _item734;
  3104.     _objects pushback _this;
  3105.     _objectIDs pushback 734;
  3106.     _this setPosWorld [26820.6,24574.1,25.0009];
  3107.     _this setVectorDirAndUp [[-0.747642,0.663678,-0.0237304],[-0.0179949,0.0154742,0.999718]];
  3108. };
  3109.  
  3110. private _item735 = objNull;
  3111. if (_layerRoot) then {
  3112.     _item735 = createVehicle ["Land_HBarrier_Big_F",[26812.4,24569,0.00303078],[],0,"CAN_COLLIDE"];
  3113.     _this = _item735;
  3114.     _objects pushback _this;
  3115.     _objectIDs pushback 735;
  3116.     _this setPosWorld [26812.4,24569,25.0126];
  3117.     _this setVectorDirAndUp [[0.664041,0.747653,-0.00796039],[-0.0111025,0.0205051,0.999728]];
  3118. };
  3119.  
  3120. private _item736 = objNull;
  3121. if (_layerRoot) then {
  3122.     _item736 = createVehicle ["Land_HBarrier_Big_F",[26821.5,24580,-0.00207901],[],0,"CAN_COLLIDE"];
  3123.     _this = _item736;
  3124.     _objects pushback _this;
  3125.     _objectIDs pushback 736;
  3126.     _this setPosWorld [26821.5,24580,24.9463];
  3127.     _this setVectorDirAndUp [[0.663845,0.74785,0.00554804],[-0.0182901,0.00881843,0.999794]];
  3128. };
  3129.  
  3130. private _item776 = objNull;
  3131. if (_layerRoot) then {
  3132.     _item776 = createVehicle ["Land_HBarrier_Big_F",[26822.1,24585.9,-0.0167637],[],0,"CAN_COLLIDE"];
  3133.     _this = _item776;
  3134.     _objects pushback _this;
  3135.     _objectIDs pushback 776;
  3136.     _this setPosWorld [26822.1,24585.9,24.8629];
  3137.     _this setVectorDirAndUp [[-0.747697,0.663598,-0.0242363],[-0.00953186,0.025769,0.999622]];
  3138. };
  3139.  
  3140. private _item777 = objNull;
  3141. if (_layerRoot) then {
  3142.     _item777 = createVehicle ["Land_HBarrier_Big_F",[26820.3,24591.8,-0.0175076],[],0,"CAN_COLLIDE"];
  3143.     _this = _item777;
  3144.     _objects pushback _this;
  3145.     _objectIDs pushback 777;
  3146.     _this setPosWorld [26820.3,24591.8,24.6932];
  3147.     _this setVectorDirAndUp [[-0.663984,-0.747662,0.0112604],[-0.0121969,0.0258864,0.99959]];
  3148. };
  3149.  
  3150. private _item752 = objNull;
  3151. if (_layerRoot) then {
  3152.     _item752 = createVehicle ["Land_HBarrier_1_F",[26810.6,24572.6,0.0011425],[],0,"CAN_COLLIDE"];
  3153.     _this = _item752;
  3154.     _objects pushback _this;
  3155.     _objectIDs pushback 752;
  3156.     _this setPosWorld [26810.6,24572.6,24.4418];
  3157.     _this setVectorDirAndUp [[-0.66414,-0.747585,0.00595796],[-0.00478968,0.012224,0.999914]];
  3158. };
  3159.  
  3160. private _item753 = objNull;
  3161. if (_layerRoot) then {
  3162.     _item753 = createVehicle ["Land_HBarrier_1_F",[26797.8,24575.9,0.0112324],[],0,"CAN_COLLIDE"];
  3163.     _this = _item753;
  3164.     _objects pushback _this;
  3165.     _objectIDs pushback 753;
  3166.     _this setPosWorld [26797.8,24575.9,24.287];
  3167.     _this setVectorDirAndUp [[0.894036,-0.447768,0.0142434],[-0.00577588,0.0202702,0.999778]];
  3168. };
  3169.  
  3170. private _item754 = objNull;
  3171. if (_layerRoot) then {
  3172.     _item754 = createVehicle ["Land_HBarrier_1_F",[26811.2,24574.1,0.000385284],[],0,"CAN_COLLIDE"];
  3173.     _this = _item754;
  3174.     _objects pushback _this;
  3175.     _objectIDs pushback 754;
  3176.     _this setPosWorld [26811.2,24574.1,24.4271];
  3177.     _this setVectorDirAndUp [[-0.201365,-0.979455,0.0110093],[-0.00478968,0.012224,0.999914]];
  3178. };
  3179.  
  3180. private _item737 = objNull;
  3181. if (_layerRoot) then {
  3182.     _item737 = createVehicle ["Land_HBarrierWall4_F",[26802.3,24575.3,0.00815773],[],0,"CAN_COLLIDE"];
  3183.     _this = _item737;
  3184.     _objects pushback _this;
  3185.     _objectIDs pushback 737;
  3186.     _this setPosWorld [26802.3,24575.3,24.415];
  3187.     _this setVectorDirAndUp [[-0.834898,-0.550384,-0.00483332],[-0.0141184,0.0126366,0.99982]];
  3188. };
  3189.  
  3190. private _item738 = objNull;
  3191. if (_layerRoot) then {
  3192.     _item738 = createVehicle ["Land_HBarrierWall4_F",[26805.7,24571.6,0.00393677],[],0,"CAN_COLLIDE"];
  3193.     _this = _item738;
  3194.     _objects pushback _this;
  3195.     _objectIDs pushback 738;
  3196.     _this setPosWorld [26805.7,24571.6,24.4984];
  3197.     _this setVectorDirAndUp [[-0.664132,-0.747592,0.00595808],[-0.00478968,0.012224,0.999914]];
  3198. };
  3199.  
  3200. private _item730 = objNull;
  3201. if (_layerRoot) then {
  3202.     _item730 = createVehicle ["Land_Shed_Big_F",[26808.2,24583.1,0.184999],[],0,"CAN_COLLIDE"];
  3203.     _this = _item730;
  3204.     _objects pushback _this;
  3205.     _objectIDs pushback 730;
  3206.     _this setPosWorld [26808.2,24583.1,27.1196];
  3207.     _this setVectorDirAndUp [[0.664148,0.747601,0],[0,0,1]];
  3208.     _this allowdamage false;;
  3209. };
  3210.  
  3211. private _item742 = objNull;
  3212. if (_layerRoot) then {
  3213.     _item742 = createVehicle ["Land_IronPipes_F",[26801.9,24589,0.00399971],[],0,"CAN_COLLIDE"];
  3214.     _this = _item742;
  3215.     _objects pushback _this;
  3216.     _objectIDs pushback 742;
  3217.     _this setPosWorld [26801.9,24589,24.0194];
  3218.     _this setVectorDirAndUp [[0.747672,-0.66337,0.0304435],[-0.0175222,0.0261206,0.999505]];
  3219.     _this allowdamage false;;
  3220. };
  3221.  
  3222. private _item780 = objNull;
  3223. if (_layerRoot) then {
  3224.     _item780 = createVehicle ["Land_LampShabby_F",[26816.4,24595.2,-0.00887489],[],0,"CAN_COLLIDE"];
  3225.     _this = _item780;
  3226.     _objects pushback _this;
  3227.     _objectIDs pushback 780;
  3228.     _this setPosWorld [26816.4,24595.2,27.136];
  3229.     _this setVectorDirAndUp [[-0.747603,0.664146,0],[0,0,1]];
  3230. };
  3231.  
  3232. private _item771 = objNull;
  3233. if (_layerRoot) then {
  3234.     _item771 = createVehicle ["Land_MetalBarrel_F",[26811.4,24571.9,0.000846863],[],0,"CAN_COLLIDE"];
  3235.     _this = _item771;
  3236.     _objects pushback _this;
  3237.     _objectIDs pushback 771;
  3238.     _this setPosWorld [26811.4,24571.9,24.1742];
  3239.     _this setVectorDirAndUp [[-0.0593357,0.99816,-0.0124868],[-0.00478968,0.012224,0.999914]];
  3240. };
  3241.  
  3242. private _item786 = objNull;
  3243. if (_layerRoot) then {
  3244.     _item786 = createVehicle ["Land_MetalBarrel_F",[26815.1,24595,-0.0134792],[],0,"CAN_COLLIDE"];
  3245.     _this = _item786;
  3246.     _objects pushback _this;
  3247.     _objectIDs pushback 786;
  3248.     _this setPosWorld [26815.1,24595,23.7708];
  3249.     _this setVectorDirAndUp [[-0.0596203,0.997965,-0.0225955],[-0.0123738,0.0218951,0.999684]];
  3250. };
  3251.  
  3252. private _item787 = objNull;
  3253. if (_layerRoot) then {
  3254.     _item787 = createVehicle ["Land_MetalBarrel_F",[26814.4,24594.6,-0.012537],[],0,"CAN_COLLIDE"];
  3255.     _this = _item787;
  3256.     _objects pushback _this;
  3257.     _objectIDs pushback 787;
  3258.     _this setPosWorld [26814.4,24594.6,23.771];
  3259.     _this setVectorDirAndUp [[-0.663753,-0.747907,0.00816493],[-0.0123738,0.0218951,0.999684]];
  3260. };
  3261.  
  3262. private _item731 = objNull;
  3263. if (_layerRoot) then {
  3264.     _item731 = createVehicle ["Land_Cargo_HQ_V1_F",[26810.6,24581.3,0.000228882],[],0,"CAN_COLLIDE"];
  3265.     _this = _item731;
  3266.     _objects pushback _this;
  3267.     _objectIDs pushback 731;
  3268.     _this setPosWorld [26810.6,24581.3,27.493];
  3269.     _this setVectorDirAndUp [[-0.664182,-0.747571,0],[0,0,1]];
  3270. };
  3271.  
  3272. private _item773 = objNull;
  3273. if (_layerRoot) then {
  3274.     _item773 = createVehicle ["Land_BarrelSand_F",[26798.9,24579,0.0135269],[],0,"CAN_COLLIDE"];
  3275.     _this = _item773;
  3276.     _objects pushback _this;
  3277.     _objectIDs pushback 773;
  3278.     _this setPosWorld [26798.9,24579,23.9392];
  3279.     _this setVectorDirAndUp [[0.663893,0.74774,-0.011459],[-0.0134731,0.02728,0.999537]];
  3280. };
  3281.  
  3282. private _item772 = objNull;
  3283. if (_layerRoot) then {
  3284.     _item772 = createVehicle ["Land_BarrelTrash_grey_F",[26819.2,24580,-0.00289154],[],0,"CAN_COLLIDE"];
  3285.     _this = _item772;
  3286.     _objects pushback _this;
  3287.     _objectIDs pushback 772;
  3288.     _this setPosWorld [26819.2,24580,24.1052];
  3289.     _this setVectorDirAndUp [[0.66379,0.747918,-0.00117264],[-0.00763861,0.00834718,0.999936]];
  3290. };
  3291.  
  3292. private _item774 = objNull;
  3293. if (_layerRoot) then {
  3294.     _item774 = createVehicle ["Land_PlasticCase_01_small_F",[26820.7,24578.7,-0.00115395],[],0,"CAN_COLLIDE"];
  3295.     _this = _item774;
  3296.     _objects pushback _this;
  3297.     _objectIDs pushback 774;
  3298.     _this setPosWorld [26820.7,24578.7,23.8891];
  3299.     _this setVectorDirAndUp [[0.20462,0.978829,-0.00489023],[-0.0182901,0.00881843,0.999794]];
  3300.     [_this,"[[[[],[]],[[],[]],[[],[]],[[],[]]],false]"] call bis_fnc_initAmmoBox;;
  3301. };
  3302.  
  3303. private _item739 = objNull;
  3304. if (_layerRoot) then {
  3305.     _item739 = createVehicle ["Land_Razorwire_F",[26801.8,24572.1,0.00875473],[],0,"CAN_COLLIDE"];
  3306.     _this = _item739;
  3307.     _objects pushback _this;
  3308.     _objectIDs pushback 739;
  3309.     _this setPosWorld [26801.8,24572.1,24.4408];
  3310.     _this setVectorDirAndUp [[-0.664126,-0.747535,0.0113193],[-0.00577588,0.0202702,0.999778]];
  3311. };
  3312.  
  3313. private _item740 = objNull;
  3314. if (_layerRoot) then {
  3315.     _item740 = createVehicle ["Land_Razorwire_F",[26812.2,24566.5,0.00309563],[],0,"CAN_COLLIDE"];
  3316.     _this = _item740;
  3317.     _objects pushback _this;
  3318.     _objectIDs pushback 740;
  3319.     _this setPosWorld [26812.2,24566.5,24.6063];
  3320.     _this setVectorDirAndUp [[-0.664077,-0.747621,0.00795934],[-0.0111025,0.0205051,0.999728]];
  3321. };
  3322.  
  3323. private _item741 = objNull;
  3324. if (_layerRoot) then {
  3325.     _item741 = createVehicle ["Land_Razorwire_F",[26823.6,24580.5,-0.00347519],[],0,"CAN_COLLIDE"];
  3326.     _this = _item741;
  3327.     _objects pushback _this;
  3328.     _objectIDs pushback 741;
  3329.     _this setPosWorld [26823.6,24580.5,24.5253];
  3330.     _this setVectorDirAndUp [[0.663895,0.747805,0.00554938],[-0.0182901,0.00881843,0.999794]];
  3331. };
  3332.  
  3333. private _item778 = objNull;
  3334. if (_layerRoot) then {
  3335.     _item778 = createVehicle ["Land_Razorwire_F",[26824.1,24585.1,-0.0187893],[],0,"CAN_COLLIDE"];
  3336.     _this = _item778;
  3337.     _objects pushback _this;
  3338.     _objectIDs pushback 778;
  3339.     _this setPosWorld [26824.1,24585.1,24.4469];
  3340.     _this setVectorDirAndUp [[0.747699,-0.663595,0.0242363],[-0.00953186,0.025769,0.999622]];
  3341. };
  3342.  
  3343. private _item779 = objNull;
  3344. if (_layerRoot) then {
  3345.     _item779 = createVehicle ["Land_Razorwire_F",[26823,24591.4,-0.0206089],[],0,"CAN_COLLIDE"];
  3346.     _this = _item779;
  3347.     _objects pushback _this;
  3348.     _objectIDs pushback 779;
  3349.     _this setPosWorld [26823,24591.4,24.2708];
  3350.     _this setVectorDirAndUp [[0.663805,0.747759,-0.0148252],[-0.00813848,0.027043,0.999601]];
  3351. };
  3352.  
  3353. private _item789 = objNull;
  3354. if (_layerRoot) then {
  3355.     _item789 = createVehicle ["Land_Razorwire_F",[26820.8,24571.3,0.00534058],[],0,"CAN_COLLIDE"];
  3356.     _this = _item789;
  3357.     _objects pushback _this;
  3358.     _objectIDs pushback 789;
  3359.     _this setPosWorld [26820.8,24571.3,24.5966];
  3360.     _this setVectorDirAndUp [[0.747644,-0.663676,0.0237304],[-0.0179949,0.0154742,0.999718]];
  3361. };
  3362.  
  3363. private _item790 = objNull;
  3364. if (_layerRoot) then {
  3365.     _item790 = createVehicle ["Land_Razorwire_F",[26824.3,24575.2,-0.0042038],[],0,"CAN_COLLIDE"];
  3366.     _this = _item790;
  3367.     _objects pushback _this;
  3368.     _objectIDs pushback 790;
  3369.     _this setPosWorld [26824.3,24575.2,24.5945];
  3370.     _this setVectorDirAndUp [[0.747654,-0.663664,0.0237304],[-0.0179949,0.0154742,0.999718]];
  3371. };
  3372.  
  3373. private _item791 = objNull;
  3374. if (_layerRoot) then {
  3375.     _item791 = createVehicle ["Land_Razorwire_F",[26817.3,24567,-0.0042305],[],0,"CAN_COLLIDE"];
  3376.     _this = _item791;
  3377.     _objects pushback _this;
  3378.     _objectIDs pushback 791;
  3379.     _this setPosWorld [26817.3,24567,24.6415];
  3380.     _this setVectorDirAndUp [[0.747587,-0.663821,0.0213345],[-0.00693015,0.024324,0.99968]];
  3381. };
  3382.  
  3383. private _item760 = objNull;
  3384. if (_layerRoot) then {
  3385.     _item760 = createVehicle ["Land_Sacks_heap_F",[26807.7,24592.6,-0.004076],[],0,"CAN_COLLIDE"];
  3386.     _this = _item760;
  3387.     _objects pushback _this;
  3388.     _objectIDs pushback 760;
  3389.     _this setPosWorld [26807.7,24592.6,23.7051];
  3390.     _this setVectorDirAndUp [[0.663898,0.747689,-0.0141721],[-0.0107484,0.0284896,0.999536]];
  3391. };
  3392.  
  3393. private _item767 = objNull;
  3394. if (_layerRoot) then {
  3395.     _item767 = createVehicle ["Land_ShelvesWooden_khaki_F",[26820,24579.4,-0.00175858],[],0,"CAN_COLLIDE"];
  3396.     _this = _item767;
  3397.     _objects pushback _this;
  3398.     _objectIDs pushback 767;
  3399.     _this setPosWorld [26819.9,24579.4,24.2147];
  3400.     _this setVectorDirAndUp [[0.747608,-0.663853,0.019532],[-0.0182901,0.00881843,0.999794]];
  3401. };
  3402.  
  3403. private _item750 = objNull;
  3404. if (_layerRoot) then {
  3405.     _item750 = createVehicle ["Land_WaterTank_F",[26812.9,24588,-0.00799751],[],0,"CAN_COLLIDE"];
  3406.     _this = _item750;
  3407.     _objects pushback _this;
  3408.     _objectIDs pushback 750;
  3409.     _this setPosWorld [26812.9,24588,24.1989];
  3410.     _this setVectorDirAndUp [[0.663859,0.747622,-0.018762],[-0.00663523,0.0309747,0.999498]];
  3411. };
  3412.  
  3413. private _item758 = objNull;
  3414. if (_layerRoot) then {
  3415.     _item758 = createVehicle ["Land_WoodenTable_large_F",[26815.1,24574.6,-0.00195122],[],0,"CAN_COLLIDE"];
  3416.     _this = _item758;
  3417.     _objects pushback _this;
  3418.     _objectIDs pushback 758;
  3419.     _this setPosWorld [26815.1,24574.6,24.1755];
  3420.     _this setVectorDirAndUp [[0.315447,-0.948815,0.0155993],[-0.00467165,0.0148857,0.999878]];
  3421. };
  3422.  
  3423. private _item1133 = objNull;
  3424. if (_layerRoot) then {
  3425.     _item1133 = createVehicle ["Land_PaperBox_closed_F",[26824.8,24504.4,0],[],0,"CAN_COLLIDE"];
  3426.     _this = _item1133;
  3427.     _objects pushback _this;
  3428.     _objectIDs pushback 1133;
  3429.     _this setPosWorld [26824.8,24504.4,25.5795];
  3430.     _this setVectorDirAndUp [[-0.83885,0.543936,-0.0215438],[-0.00665923,0.0293195,0.999548]];
  3431. };
  3432.  
  3433. private _item1134 = objNull;
  3434. if (_layerRoot) then {
  3435.     _item1134 = createVehicle ["Land_PaperBox_closed_F",[26826.7,24505,0],[],0,"CAN_COLLIDE"];
  3436.     _this = _item1134;
  3437.     _objects pushback _this;
  3438.     _objectIDs pushback 1134;
  3439.     _this setPosWorld [26826.7,24505,25.5614];
  3440.     _this setVectorDirAndUp [[0.669327,-0.742487,0.0267294],[0,0.0359766,0.999353]];
  3441. };
  3442.  
  3443. private _item1135 = objNull;
  3444. if (_layerRoot) then {
  3445.     _item1135 = createVehicle ["Land_PaperBox_closed_F",[26812.5,24510.5,0],[],0,"CAN_COLLIDE"];
  3446.     _this = _item1135;
  3447.     _objects pushback _this;
  3448.     _objectIDs pushback 1135;
  3449.     _this setPosWorld [26812.5,24510.5,25.3274];
  3450.     _this setVectorDirAndUp [[0.207762,-0.978092,0.0131167],[-0.00665923,0.0119948,0.999906]];
  3451. };
  3452.  
  3453. private _item1155 = objNull;
  3454. if (_layerRoot) then {
  3455.     _item1155 = createVehicle ["Land_PaperBox_closed_F",[26841.9,24499.4,0],[],0,"CAN_COLLIDE"];
  3456.     _this = _item1155;
  3457.     _objects pushback _this;
  3458.     _objectIDs pushback 1155;
  3459.     _this setPosWorld [26841.9,24499.4,25.9955];
  3460.     _this setVectorDirAndUp [[-0.669361,0.739951,-0.0665434],[-0.0080009,0.0823832,0.996569]];
  3461. };
  3462.  
  3463. private _item1147 = objNull;
  3464. if (_layerRoot) then {
  3465.     _item1147 = createVehicle ["CamoNet_BLUFOR_F",[26839.7,24499.8,0],[],0,"CAN_COLLIDE"];
  3466.     _this = _item1147;
  3467.     _objects pushback _this;
  3468.     _objectIDs pushback 1147;
  3469.     _this setPosWorld [26839.7,24499.8,26.5524];
  3470.     _this setVectorDirAndUp [[0.669361,-0.739951,0.0665434],[-0.0080009,0.0823832,0.996569]];
  3471. };
  3472.  
  3473. private _item1167 = objNull;
  3474. if (_layerRoot) then {
  3475.     _item1167 = createVehicle ["Land_Cargo20_sand_F",[26847.6,24517.6,9.53674e-006],[],0,"CAN_COLLIDE"];
  3476.     _this = _item1167;
  3477.     _objects pushback _this;
  3478.     _objectIDs pushback 1167;
  3479.     _this setPosWorld [26847.6,24517.6,25.9133];
  3480.     _this setVectorDirAndUp [[0.309057,0.950974,-0.0114761],[-0.00799344,0.0146638,0.999861]];
  3481. };
  3482.  
  3483. private _item1142 = objNull;
  3484. if (_layerRoot) then {
  3485.     _item1142 = createVehicle ["Land_CratesPlastic_F",[26833.8,24498.9,0],[],0,"CAN_COLLIDE"];
  3486.     _this = _item1142;
  3487.     _objects pushback _this;
  3488.     _objectIDs pushback 1142;
  3489.     _this setPosWorld [26833.8,24498.9,25.5205];
  3490.     _this setVectorDirAndUp [[-0.45428,0.888598,-0.0634286],[-0.00399675,0.0691657,0.997597]];
  3491. };
  3492.  
  3493. private _item1136 = objNull;
  3494. if (_layerRoot) then {
  3495.     _item1136 = createVehicle ["Land_CratesShabby_F",[26812.5,24508.7,0],[],0,"CAN_COLLIDE"];
  3496.     _this = _item1136;
  3497.     _objects pushback _this;
  3498.     _objectIDs pushback 1136;
  3499.     _this setPosWorld [26812.5,24508.7,25.4826];
  3500.     _this setVectorDirAndUp [[-0.891023,-0.453953,0.00199352],[-0.0106641,0.0253213,0.999622]];
  3501. };
  3502.  
  3503. private _item1137 = objNull;
  3504. if (_layerRoot) then {
  3505.     _item1137 = createVehicle ["Land_CratesShabby_F",[26813.9,24511.4,0],[],0,"CAN_COLLIDE"];
  3506.     _this = _item1137;
  3507.     _objects pushback _this;
  3508.     _objectIDs pushback 1137;
  3509.     _this setPosWorld [26813.9,24511.4,25.4424];
  3510.     _this setVectorDirAndUp [[0.998656,-0.0513084,0.0072664],[-0.00665923,0.0119948,0.999906]];
  3511. };
  3512.  
  3513. private _item1151 = objNull;
  3514. if (_layerRoot) then {
  3515.     _item1151 = createVehicle ["Land_Garbage_square5_F",[26838.2,24497.1,0],[],0,"CAN_COLLIDE"];
  3516.     _this = _item1151;
  3517.     _objects pushback _this;
  3518.     _objectIDs pushback 1151;
  3519.     _this setPosWorld [26838.2,24497.1,25.5192];
  3520.     _this setVectorDirAndUp [[0.95095,-0.306537,0.0415876],[-0.0213272,0.0691514,0.997378]];
  3521. };
  3522.  
  3523. private _item1152 = objNull;
  3524. if (_layerRoot) then {
  3525.     _item1152 = createVehicle ["Land_GarbagePallet_F",[26838,24497.2,0],[],0,"CAN_COLLIDE"];
  3526.     _this = _item1152;
  3527.     _objects pushback _this;
  3528.     _objectIDs pushback 1152;
  3529.     _this setPosWorld [26838,24497.2,25.7259];
  3530.     _this setVectorDirAndUp [[0.95095,-0.306537,0.0415876],[-0.0213272,0.0691514,0.997378]];
  3531. };
  3532.  
  3533. private _item1153 = objNull;
  3534. if (_layerRoot) then {
  3535.     _item1153 = createVehicle ["Land_HBarrier_3_F",[26847.9,24515.3,0.00638962],[],0,"CAN_COLLIDE"];
  3536.     _this = _item1153;
  3537.     _objects pushback _this;
  3538.     _objectIDs pushback 1153;
  3539.     _this setPosWorld [26847.9,24515.3,25.4424];
  3540.     _this setVectorDirAndUp [[0.308882,0.950957,-0.016546],[-0.0080009,0.0199941,0.999768]];
  3541. };
  3542.  
  3543. private _item1125 = objNull;
  3544. if (_layerRoot) then {
  3545.     _item1125 = createVehicle ["Land_HBarrier_5_F",[26821.6,24497.8,0],[],0,"CAN_COLLIDE"];
  3546.     _this = _item1125;
  3547.     _objects pushback _this;
  3548.     _objectIDs pushback 1125;
  3549.     _this setPosWorld [26821.6,24497.8,25.9238];
  3550.     _this setVectorDirAndUp [[-0.308847,-0.950521,0.0335182],[-0.0186628,0.0412907,0.998973]];
  3551. };
  3552.  
  3553. private _item1126 = objNull;
  3554. if (_layerRoot) then {
  3555.     _item1126 = createVehicle ["Land_HBarrier_5_F",[26826.9,24496.1,0],[],0,"CAN_COLLIDE"];
  3556.     _this = _item1126;
  3557.     _objects pushback _this;
  3558.     _objectIDs pushback 1126;
  3559.     _this setPosWorld [26826.9,24496.1,26.0861];
  3560.     _this setVectorDirAndUp [[-0.308686,-0.949922,0.0485982],[-0.00667711,0.0532563,0.998559]];
  3561. };
  3562.  
  3563. private _item1148 = objNull;
  3564. if (_layerRoot) then {
  3565.     _item1148 = createVehicle ["Land_HBarrier_5_F",[26844.1,24499.2,0],[],0,"CAN_COLLIDE"];
  3566.     _this = _item1148;
  3567.     _objects pushback _this;
  3568.     _objectIDs pushback 1148;
  3569.     _this setPosWorld [26844.1,24499.2,26.1496];
  3570.     _this setVectorDirAndUp [[0.669231,-0.739216,0.0754334],[-0.0213272,0.0823671,0.996374]];
  3571. };
  3572.  
  3573. private _item1149 = objNull;
  3574. if (_layerRoot) then {
  3575.     _item1149 = createVehicle ["Land_HBarrier_5_F",[26839.9,24496.2,0],[],0,"CAN_COLLIDE"];
  3576.     _this = _item1149;
  3577.     _objects pushback _this;
  3578.     _objectIDs pushback 1149;
  3579.     _this setPosWorld [26839.9,24496.2,26.3214];
  3580.     _this setVectorDirAndUp [[0.454203,-0.888042,0.0712831],[-0.0213272,0.0691514,0.997378]];
  3581. };
  3582.  
  3583. private _item1150 = objNull;
  3584. if (_layerRoot) then {
  3585.     _item1150 = createVehicle ["Land_HBarrier_5_F",[26846.8,24503.4,0],[],0,"CAN_COLLIDE"];
  3586.     _this = _item1150;
  3587.     _objects pushback _this;
  3588.     _objectIDs pushback 1150;
  3589.     _this setPosWorld [26846.8,24503.4,25.8997];
  3590.     _this setVectorDirAndUp [[-0.950856,0.30692,-0.0409026],[-0.0253251,0.0545678,0.998189]];
  3591. };
  3592.  
  3593. private _item1165 = objNull;
  3594. if (_layerRoot) then {
  3595.     _item1165 = createVehicle ["Land_HBarrier_5_F",[26849.6,24512.5,0],[],0,"CAN_COLLIDE"];
  3596.     _this = _item1165;
  3597.     _objects pushback _this;
  3598.     _objectIDs pushback 1165;
  3599.     _this setPosWorld [26849.6,24512.5,25.4479];
  3600.     _this setVectorDirAndUp [[-0.951067,0.308678,-0.0137843],[-0.0080009,0.0199941,0.999768]];
  3601. };
  3602.  
  3603. private _item1124 = objNull;
  3604. if (_layerRoot) then {
  3605.     _item1124 = createVehicle ["Land_HelipadCircle_F",[26828.6,24516.2,0],[],0,"CAN_COLLIDE"];
  3606.     _this = _item1124;
  3607.     _objects pushback _this;
  3608.     _objectIDs pushback 1124;
  3609.     _this setPosWorld [26828.6,24516.2,24.5847];
  3610.     _this setVectorDirAndUp [[0.951042,-0.309059,0.00107421],[0.00666787,0.0239932,0.99969]];
  3611. };
  3612.  
  3613. private _item1145 = objNull;
  3614. if (_layerRoot) then {
  3615.     _item1145 = createVehicle ["Land_MetalBarrel_F",[26825.8,24506,-0.000589371],[],0,"CAN_COLLIDE"];
  3616.     _this = _item1145;
  3617.     _objects pushback _this;
  3618.     _objectIDs pushback 1145;
  3619.     _this setPosWorld [26825.8,24506.1,25.3045];
  3620.     _this setVectorDirAndUp [[-0.951292,0.308092,-0.0110913],[0,0.0359766,0.999353]];
  3621. };
  3622.  
  3623. private _item1146 = objNull;
  3624. if (_layerRoot) then {
  3625.     _item1146 = createVehicle ["Land_MetalBarrel_F",[26825.2,24505.6,-0.000589371],[],0,"CAN_COLLIDE"];
  3626.     _this = _item1146;
  3627.     _objects pushback _this;
  3628.     _objectIDs pushback 1146;
  3629.     _this setPosWorld [26825.2,24505.6,25.3205];
  3630.     _this setVectorDirAndUp [[0.951292,-0.308091,0.0110912],[0,0.0359766,0.999353]];
  3631. };
  3632.  
  3633. private _item1156 = objNull;
  3634. if (_layerRoot) then {
  3635.     _item1156 = createVehicle ["Land_MetalBarrel_F",[26843.4,24501.8,-0.000427246],[],0,"CAN_COLLIDE"];
  3636.     _this = _item1156;
  3637.     _objects pushback _this;
  3638.     _objectIDs pushback 1156;
  3639.     _this setPosWorld [26843.4,24501.8,25.6023];
  3640.     _this setVectorDirAndUp [[0.951039,-0.305291,0.0481857],[-0.0253275,0.0783987,0.9966]];
  3641. };
  3642.  
  3643. private _item1157 = objNull;
  3644. if (_layerRoot) then {
  3645.     _item1157 = createVehicle ["Land_MetalBarrel_F",[26842.5,24503,-0.00012207],[],0,"CAN_COLLIDE"];
  3646.     _this = _item1157;
  3647.     _objects pushback _this;
  3648.     _objectIDs pushback 1157;
  3649.     _this setPosWorld [26842.5,24503.1,25.4929];
  3650.     _this setVectorDirAndUp [[0.951339,-0.307688,0.01682],[0,0.0545842,0.998509]];
  3651. };
  3652.  
  3653. private _item1158 = objNull;
  3654. if (_layerRoot) then {
  3655.     _item1158 = createVehicle ["Land_MetalBarrel_F",[26842,24501.7,-0.000745773],[],0,"CAN_COLLIDE"];
  3656.     _this = _item1158;
  3657.     _objects pushback _this;
  3658.     _objectIDs pushback 1158;
  3659.     _this setPosWorld [26842,24501.7,25.5864];
  3660.     _this setVectorDirAndUp [[0.951314,-0.306455,0.0329713],[-0.0080009,0.0823832,0.996569]];
  3661. };
  3662.  
  3663. private _item1159 = objNull;
  3664. if (_layerRoot) then {
  3665.     _item1159 = createVehicle ["Land_MetalBarrel_F",[26842,24502.4,-0.00069809],[],0,"CAN_COLLIDE"];
  3666.     _this = _item1159;
  3667.     _objects pushback _this;
  3668.     _objectIDs pushback 1159;
  3669.     _this setPosWorld [26842,24502.5,25.5211];
  3670.     _this setVectorDirAndUp [[-0.74258,-0.667944,0.0492551],[-0.0080009,0.0823832,0.996569]];
  3671. };
  3672.  
  3673. private _item1160 = objNull;
  3674. if (_layerRoot) then {
  3675.     _item1160 = createVehicle ["Land_MetalBarrel_F",[26842.7,24502,-0.000705719],[],0,"CAN_COLLIDE"];
  3676.     _this = _item1160;
  3677.     _objects pushback _this;
  3678.     _objectIDs pushback 1160;
  3679.     _this setPosWorld [26842.7,24502.1,25.5625];
  3680.     _this setVectorDirAndUp [[0.742422,0.668774,-0.039394],[-0.0213272,0.0823671,0.996374]];
  3681. };
  3682.  
  3683. private _item1161 = objNull;
  3684. if (_layerRoot) then {
  3685.     _item1161 = createVehicle ["Land_MetalBarrel_F",[26841.4,24502,-0.000745773],[],0,"CAN_COLLIDE"];
  3686.     _this = _item1161;
  3687.     _objects pushback _this;
  3688.     _objectIDs pushback 1161;
  3689.     _this setPosWorld [26841.4,24502,25.5563];
  3690.     _this setVectorDirAndUp [[0.742579,0.667944,-0.0492551],[-0.0080009,0.0823832,0.996569]];
  3691. };
  3692.  
  3693. private _item1162 = objNull;
  3694. if (_layerRoot) then {
  3695.     _item1162 = createVehicle ["Land_MetalBarrel_F",[26841.8,24503.3,-0.00012207],[],0,"CAN_COLLIDE"];
  3696.     _this = _item1162;
  3697.     _objects pushback _this;
  3698.     _objectIDs pushback 1162;
  3699.     _this setPosWorld [26841.8,24503.3,25.4767];
  3700.     _this setVectorDirAndUp [[0.742603,0.668733,-0.0365568],[0,0.0545842,0.998509]];
  3701. };
  3702.  
  3703. private _item1163 = objNull;
  3704. if (_layerRoot) then {
  3705.     _item1163 = createVehicle ["Land_MetalBarrel_F",[26843.4,24502.5,-0.00031662],[],0,"CAN_COLLIDE"];
  3706.     _this = _item1163;
  3707.     _objects pushback _this;
  3708.     _objectIDs pushback 1163;
  3709.     _this setPosWorld [26843.4,24502.6,25.5415];
  3710.     _this setVectorDirAndUp [[-0.742365,-0.66976,0.017779],[-0.0253251,0.0545678,0.998189]];
  3711. };
  3712.  
  3713. private _item1164 = objNull;
  3714. if (_layerRoot) then {
  3715.     _item1164 = createVehicle ["Land_MetalBarrel_F",[26842.5,24503.8,-0.000120163],[],0,"CAN_COLLIDE"];
  3716.     _this = _item1164;
  3717.     _objects pushback _this;
  3718.     _objectIDs pushback 1164;
  3719.     _this setPosWorld [26842.5,24503.8,25.4497];
  3720.     _this setVectorDirAndUp [[-0.742603,-0.668733,0.0365568],[0,0.0545842,0.998509]];
  3721. };
  3722.  
  3723. private _item1143 = objNull;
  3724. if (_layerRoot) then {
  3725.     _item1143 = createVehicle ["Land_MetalBarrel_empty_F",[26819,24499.7,-7.43866e-005],[],0,"CAN_COLLIDE"];
  3726.     _this = _item1143;
  3727.     _objects pushback _this;
  3728.     _objectIDs pushback 1143;
  3729.     _this setPosWorld [26819,24499.7,25.4888];
  3730.     _this setVectorDirAndUp [[-0.544505,-0.838261,0.028836],[-0.0106641,0.0412955,0.99909]];
  3731. };
  3732.  
  3733. private _item1144 = objNull;
  3734. if (_layerRoot) then {
  3735.     _item1144 = createVehicle ["Land_MetalBarrel_empty_F",[26819.8,24499.7,-0.000167847],[],0,"CAN_COLLIDE"];
  3736.     _this = _item1144;
  3737.     _objects pushback _this;
  3738.     _objectIDs pushback 1144;
  3739.     _this setPosWorld [26819.8,24499.7,25.4964];
  3740.     _this setVectorDirAndUp [[-0.544505,-0.838261,0.028836],[-0.0106641,0.0412955,0.99909]];
  3741. };
  3742.  
  3743. private _item1154 = objNull;
  3744. if (_layerRoot) then {
  3745.     _item1154 = createVehicle ["Land_Pallets_F",[26837.2,24501.4,0],[],0,"CAN_COLLIDE"];
  3746.     _this = _item1154;
  3747.     _objects pushback _this;
  3748.     _objectIDs pushback 1154;
  3749.     _this setPosWorld [26837.2,24501.4,25.466];
  3750.     _this setVectorDirAndUp [[-0.669354,0.739958,-0.0665439],[-0.0080009,0.0823832,0.996569]];
  3751. };
  3752.  
  3753. private _item1138 = objNull;
  3754. if (_layerRoot) then {
  3755.     _item1138 = createVehicle ["Land_Sack_F",[26813.2,24509.5,0],[],0,"CAN_COLLIDE"];
  3756.     _this = _item1138;
  3757.     _objects pushback _this;
  3758.     _objectIDs pushback 1138;
  3759.     _this setPosWorld [26813.2,24509.5,25.1074];
  3760.     _this setVectorDirAndUp [[-0.9986,0.0522667,-0.00818604],[-0.00665923,0.0293195,0.999548]];
  3761. };
  3762.  
  3763. private _item1139 = objNull;
  3764. if (_layerRoot) then {
  3765.     _item1139 = createVehicle ["Land_BagFence_End_F",[26814.9,24503.5,0.00152016],[],0,"CAN_COLLIDE"];
  3766.     _this = _item1139;
  3767.     _objects pushback _this;
  3768.     _objectIDs pushback 1139;
  3769.     _this setPosWorld [26814.9,24503.5,25.291];
  3770.     _this setVectorDirAndUp [[0.890394,0.455185,-0.00203144],[-0.0106641,0.0253213,0.999622]];
  3771. };
  3772.  
  3773. private _item1140 = objNull;
  3774. if (_layerRoot) then {
  3775.     _item1140 = createVehicle ["Land_BagFence_End_F",[26809.7,24513.9,0],[],0,"CAN_COLLIDE"];
  3776.     _this = _item1140;
  3777.     _objects pushback _this;
  3778.     _objectIDs pushback 1140;
  3779.     _this setPosWorld [26809.7,24513.9,25.0452];
  3780.     _this setVectorDirAndUp [[-0.977979,-0.208703,-8.923e-005],[-0.00265204,0.0119999,0.999924]];
  3781. };
  3782.  
  3783. private _item1141 = objNull;
  3784. if (_layerRoot) then {
  3785.     _item1141 = createVehicle ["Land_BagFence_End_F",[26813.8,24512.6,0],[],0,"CAN_COLLIDE"];
  3786.     _this = _item1141;
  3787.     _objects pushback _this;
  3788.     _objectIDs pushback 1141;
  3789.     _this setPosWorld [26813.8,24512.6,25.0778];
  3790.     _this setVectorDirAndUp [[-0.669818,0.742405,-0.0133667],[-0.00665923,0.0119948,0.999906]];
  3791. };
  3792.  
  3793. private _item1127 = objNull;
  3794. if (_layerRoot) then {
  3795.     _item1127 = createVehicle ["Land_BagFence_Long_F",[26812.4,24511.7,0],[],0,"CAN_COLLIDE"];
  3796.     _this = _item1127;
  3797.     _objects pushback _this;
  3798.     _objectIDs pushback 1127;
  3799.     _this setPosWorld [26812.4,24511.7,25.0884];
  3800.     _this setVectorDirAndUp [[-0.454831,0.890498,-0.0118931],[-0.00265204,0.0119999,0.999924]];
  3801. };
  3802.  
  3803. private _item1128 = objNull;
  3804. if (_layerRoot) then {
  3805.     _item1128 = createVehicle ["Land_BagFence_Long_F",[26811.4,24509.7,0],[],0,"CAN_COLLIDE"];
  3806.     _this = _item1128;
  3807.     _objects pushback _this;
  3808.     _objectIDs pushback 1128;
  3809.     _this setPosWorld [26811.4,24509.7,25.1062];
  3810.     _this setVectorDirAndUp [[0.978123,0.207964,0.0051668],[-0.0106641,0.0253213,0.999622]];
  3811. };
  3812.  
  3813. private _item1129 = objNull;
  3814. if (_layerRoot) then {
  3815.     _item1129 = createVehicle ["Land_BagFence_Long_F",[26810.4,24512.4,0],[],0,"CAN_COLLIDE"];
  3816.     _this = _item1129;
  3817.     _objects pushback _this;
  3818.     _objectIDs pushback 1129;
  3819.     _this setPosWorld [26810.4,24512.4,25.0751];
  3820.     _this setVectorDirAndUp [[-0.890643,-0.454692,0.00309448],[-0.00265204,0.0119999,0.999924]];
  3821. };
  3822.  
  3823. private _item1130 = objNull;
  3824. if (_layerRoot) then {
  3825.     _item1130 = createVehicle ["Land_BagFence_Long_F",[26813.7,24508,0],[],0,"CAN_COLLIDE"];
  3826.     _this = _item1130;
  3827.     _objects pushback _this;
  3828.     _objectIDs pushback 1130;
  3829.     _this setPosWorld [26813.7,24508,25.172];
  3830.     _this setVectorDirAndUp [[-0.454771,0.890187,-0.0274008],[-0.0106641,0.0253213,0.999622]];
  3831. };
  3832.  
  3833. private _item1131 = objNull;
  3834. if (_layerRoot) then {
  3835.     _item1131 = createVehicle ["Land_BagFence_Long_F",[26813.9,24504.8,0],[],0,"CAN_COLLIDE"];
  3836.     _this = _item1131;
  3837.     _objects pushback _this;
  3838.     _objectIDs pushback 1131;
  3839.     _this setPosWorld [26813.9,24504.8,25.255];
  3840.     _this setVectorDirAndUp [[0.742275,0.670034,-0.00905389],[-0.0106641,0.0253213,0.999622]];
  3841. };
  3842.  
  3843. private _item1132 = objNull;
  3844. if (_layerRoot) then {
  3845.     _item1132 = createVehicle ["Land_BagFence_Long_F",[26812.3,24507.1,0],[],0,"CAN_COLLIDE"];
  3846.     _this = _item1132;
  3847.     _objects pushback _this;
  3848.     _objectIDs pushback 1132;
  3849.     _this setPosWorld [26812.3,24507.1,25.1801];
  3850.     _this setVectorDirAndUp [[0.890544,0.454892,-0.00202241],[-0.0106641,0.0253213,0.999622]];
  3851. };
  3852.  
  3853. private _item1166 = objNull;
  3854. if (_layerRoot) then {
  3855.     _item1166 = createVehicle ["Land_WaterBarrel_F",[26844.7,24502.4,-0.00149536],[],0,"CAN_COLLIDE"];
  3856.     _this = _item1166;
  3857.     _objects pushback _this;
  3858.     _objectIDs pushback 1166;
  3859.     _this setPosWorld [26844.6,24502.4,25.728];
  3860.     _this setVectorDirAndUp [[0.950878,-0.305788,0.0482206],[-0.0253275,0.0783987,0.9966]];
  3861. };
  3862.  
  3863. private _item1294 = objNull;
  3864. if (_layerRoot) then {
  3865.     _item1294 = createVehicle ["Land_i_Barracks_V2_F",[26734,24627.8,0],[],0,"CAN_COLLIDE"];
  3866.     _this = _item1294;
  3867.     _objects pushback _this;
  3868.     _objectIDs pushback 1294;
  3869.     _this setPosWorld [26734,24627.8,20.3073];
  3870.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  3871. };
  3872.  
  3873. private _item1280 = objNull;
  3874. if (_layerRoot) then {
  3875.     _item1280 = createVehicle ["Land_PaperBox_open_full_F",[26736,24618.2,0.000444412],[],0,"CAN_COLLIDE"];
  3876.     _this = _item1280;
  3877.     _objects pushback _this;
  3878.     _objectIDs pushback 1280;
  3879.     _this setPosWorld [26736,24618.2,21.0366];
  3880.     _this setVectorDirAndUp [[0.747227,-0.664517,0.0083035],[-0.00399675,0.00800083,0.99996]];
  3881. };
  3882.  
  3883. private _item1314 = objNull;
  3884. if (_layerRoot) then {
  3885.     _item1314 = createVehicle ["Land_ChairPlastic_F",[26740.4,24629.5,-0.000570297],[],0,"CAN_COLLIDE"];
  3886.     _this = _item1314;
  3887.     _objects pushback _this;
  3888.     _objectIDs pushback 1314;
  3889.     _this setPosWorld [26740.4,24629.4,20.9589];
  3890.     _this setVectorDirAndUp [[-0.979408,0.20189,0.001113],[-0.00133721,-0.0119996,0.999927]];
  3891. };
  3892.  
  3893. private _item1315 = objNull;
  3894. if (_layerRoot) then {
  3895.     _item1315 = createVehicle ["Land_ChairPlastic_F",[26739.1,24631.3,-0.000926971],[],0,"CAN_COLLIDE"];
  3896.     _this = _item1315;
  3897.     _objects pushback _this;
  3898.     _objectIDs pushback 1315;
  3899.     _this setPosWorld [26739.1,24631.3,20.9898];
  3900.     _this setVectorDirAndUp [[-0.547108,0.836909,0.0160053],[-0.00133721,-0.0199946,0.999799]];
  3901. };
  3902.  
  3903. private _item1276 = objNull;
  3904. if (_layerRoot) then {
  3905.     _item1276 = createVehicle ["Land_CncBarrierMedium_F",[26728.9,24615.8,0.000507355],[],0,"CAN_COLLIDE"];
  3906.     _this = _item1276;
  3907.     _objects pushback _this;
  3908.     _objectIDs pushback 1276;
  3909.     _this setPosWorld [26728.9,24615.8,21.2368];
  3910.     _this setVectorDirAndUp [[-0.835332,-0.549746,0],[0,0,1]];
  3911. };
  3912.  
  3913. private _item1277 = objNull;
  3914. if (_layerRoot) then {
  3915.     _item1277 = createVehicle ["Land_CncBarrierMedium_F",[26724.2,24619.8,0],[],0,"CAN_COLLIDE"];
  3916.     _this = _item1277;
  3917.     _objects pushback _this;
  3918.     _objectIDs pushback 1277;
  3919.     _this setPosWorld [26724.2,24619.8,21.054];
  3920.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  3921. };
  3922.  
  3923. private _item1278 = objNull;
  3924. if (_layerRoot) then {
  3925.     _item1278 = createVehicle ["Land_CncBarrierMedium_F",[26723,24621.2,0.000486374],[],0,"CAN_COLLIDE"];
  3926.     _this = _item1278;
  3927.     _objects pushback _this;
  3928.     _objectIDs pushback 1278;
  3929.     _this setPosWorld [26723,24621.2,20.9935];
  3930.     _this setVectorDirAndUp [[-0.835332,-0.549746,0],[0,0,1]];
  3931. };
  3932.  
  3933. private _item1279 = objNull;
  3934. if (_layerRoot) then {
  3935.     _item1279 = createVehicle ["Land_CncBarrierMedium_F",[26727.7,24617.4,0],[],0,"CAN_COLLIDE"];
  3936.     _this = _item1279;
  3937.     _objects pushback _this;
  3938.     _objectIDs pushback 1279;
  3939.     _this setPosWorld [26727.7,24617.4,21.1747];
  3940.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  3941. };
  3942.  
  3943. private _item1310 = objNull;
  3944. if (_layerRoot) then {
  3945.     _item1310 = createVehicle ["Land_CncBarrierMedium_F",[26744.9,24636.7,0.00101471],[],0,"CAN_COLLIDE"];
  3946.     _this = _item1310;
  3947.     _objects pushback _this;
  3948.     _objectIDs pushback 1310;
  3949.     _this setPosWorld [26744.9,24636.7,21.4182];
  3950.     _this setVectorDirAndUp [[0.314814,-0.949153,0],[0,0,1]];
  3951. };
  3952.  
  3953. private _item1311 = objNull;
  3954. if (_layerRoot) then {
  3955.     _item1311 = createVehicle ["Land_CncBarrierMedium_F",[26748.3,24632,0.000831604],[],0,"CAN_COLLIDE"];
  3956.     _this = _item1311;
  3957.     _objects pushback _this;
  3958.     _objectIDs pushback 1311;
  3959.     _this setPosWorld [26748.3,24632,21.3744];
  3960.     _this setVectorDirAndUp [[0.949153,0.314814,0],[0,0,1]];
  3961. };
  3962.  
  3963. private _item1312 = objNull;
  3964. if (_layerRoot) then {
  3965.     _item1312 = createVehicle ["Land_CncBarrierMedium_F",[26746,24632.3,0],[],0,"CAN_COLLIDE"];
  3966.     _this = _item1312;
  3967.     _objects pushback _this;
  3968.     _objectIDs pushback 1312;
  3969.     _this setPosWorld [26746,24632.3,21.3683];
  3970.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  3971. };
  3972.  
  3973. private _item1274 = objNull;
  3974. if (_layerRoot) then {
  3975.     _item1274 = createVehicle ["Land_CncShelter_F",[26725.3,24617.9,0.000692368],[],0,"CAN_COLLIDE"];
  3976.     _this = _item1274;
  3977.     _objects pushback _this;
  3978.     _objectIDs pushback 1274;
  3979.     _this setPosWorld [26725.3,24617.9,21.4529];
  3980.     _this setVectorDirAndUp [[0.664526,0.747053,-0.0178073],[-0.0106697,0.0333131,0.999388]];
  3981. };
  3982.  
  3983. private _item1275 = objNull;
  3984. if (_layerRoot) then {
  3985.     _item1275 = createVehicle ["Land_CncShelter_F",[26726.3,24619,0.000692368],[],0,"CAN_COLLIDE"];
  3986.     _this = _item1275;
  3987.     _objects pushback _this;
  3988.     _objectIDs pushback 1275;
  3989.     _this setPosWorld [26726.3,24619,21.4335];
  3990.     _this setVectorDirAndUp [[0.664134,0.747398,0.017935],[-0.0359766,0.00798827,0.999321]];
  3991. };
  3992.  
  3993. private _item1308 = objNull;
  3994. if (_layerRoot) then {
  3995.     _item1308 = createVehicle ["Land_CncShelter_F",[26744.9,24634.4,0.00156212],[],0,"CAN_COLLIDE"];
  3996.     _this = _item1308;
  3997.     _objects pushback _this;
  3998.     _objectIDs pushback 1308;
  3999.     _this setPosWorld [26744.9,24634.4,21.7125];
  4000.     _this setVectorDirAndUp [[0.66454,0.747239,0.00453788],[0.00665928,-0.0119946,0.999906]];
  4001. };
  4002.  
  4003. private _item1309 = objNull;
  4004. if (_layerRoot) then {
  4005.     _item1309 = createVehicle ["Land_CncShelter_F",[26743.9,24633.2,0.00156212],[],0,"CAN_COLLIDE"];
  4006.     _this = _item1309;
  4007.     _objects pushback _this;
  4008.     _objectIDs pushback 1309;
  4009.     _this setPosWorld [26743.9,24633.2,21.7057];
  4010.     _this setVectorDirAndUp [[0.66454,0.747239,0.00453788],[0.00665928,-0.0119946,0.999906]];
  4011. };
  4012.  
  4013. private _item1256 = objNull;
  4014. if (_layerRoot) then {
  4015.     _item1256 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26713.9,24634.6,0],[],0,"CAN_COLLIDE"];
  4016.     _this = _item1256;
  4017.     _objects pushback _this;
  4018.     _objectIDs pushback 1256;
  4019.     _this setPosWorld [26713.9,24634.6,20.7711];
  4020.     _this setVectorDirAndUp [[-0.979398,0.201939,0],[0,0,1]];
  4021. };
  4022.  
  4023. private _item1257 = objNull;
  4024. if (_layerRoot) then {
  4025.     _item1257 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26714.9,24637.4,0],[],0,"CAN_COLLIDE"];
  4026.     _this = _item1257;
  4027.     _objects pushback _this;
  4028.     _objectIDs pushback 1257;
  4029.     _this setPosWorld [26714.9,24637.4,20.7711];
  4030.     _this setVectorDirAndUp [[-0.89376,0.448545,0],[0,0,1]];
  4031. };
  4032.  
  4033. private _item1258 = objNull;
  4034. if (_layerRoot) then {
  4035.     _item1258 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26714.1,24631.8,0],[],0,"CAN_COLLIDE"];
  4036.     _this = _item1258;
  4037.     _objects pushback _this;
  4038.     _objectIDs pushback 1258;
  4039.     _this setPosWorld [26714.1,24631.8,20.7711];
  4040.     _this setVectorDirAndUp [[-0.949153,-0.314814,0],[0,0,1]];
  4041. };
  4042.  
  4043. private _item1259 = objNull;
  4044. if (_layerRoot) then {
  4045.     _item1259 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26716.6,24639.8,0],[],0,"CAN_COLLIDE"];
  4046.     _this = _item1259;
  4047.     _objects pushback _this;
  4048.     _objectIDs pushback 1259;
  4049.     _this setPosWorld [26716.6,24639.8,20.7732];
  4050.     _this setVectorDirAndUp [[-0.747214,0.664584,0],[0,0,1]];
  4051. };
  4052.  
  4053. private _item1260 = objNull;
  4054. if (_layerRoot) then {
  4055.     _item1260 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26722.2,24646.5,0],[],0,"CAN_COLLIDE"];
  4056.     _this = _item1260;
  4057.     _objects pushback _this;
  4058.     _objectIDs pushback 1260;
  4059.     _this setPosWorld [26722.2,24646.5,20.8228];
  4060.     _this setVectorDirAndUp [[-0.747214,0.664584,0],[0,0,1]];
  4061. };
  4062.  
  4063. private _item1261 = objNull;
  4064. if (_layerRoot) then {
  4065.     _item1261 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26720.8,24644.2,0],[],0,"CAN_COLLIDE"];
  4066.     _this = _item1261;
  4067.     _objects pushback _this;
  4068.     _objectIDs pushback 1261;
  4069.     _this setPosWorld [26720.8,24644.2,20.8058];
  4070.     _this setVectorDirAndUp [[0.979398,-0.201939,0],[0,0,1]];
  4071. };
  4072.  
  4073. private _item1262 = objNull;
  4074. if (_layerRoot) then {
  4075.     _item1262 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26724.7,24648,0],[],0,"CAN_COLLIDE"];
  4076.     _this = _item1262;
  4077.     _objects pushback _this;
  4078.     _objectIDs pushback 1262;
  4079.     _this setPosWorld [26724.7,24648,20.8309];
  4080.     _this setVectorDirAndUp [[0.314814,-0.949153,0],[0,0,1]];
  4081. };
  4082.  
  4083. private _item1263 = objNull;
  4084. if (_layerRoot) then {
  4085.     _item1263 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26717.9,24641.1,0],[],0,"CAN_COLLIDE"];
  4086.     _this = _item1263;
  4087.     _objects pushback _this;
  4088.     _objectIDs pushback 1263;
  4089.     _this setPosWorld [26717.9,24641.1,20.775];
  4090.     _this setVectorDirAndUp [[0.89376,-0.448545,0],[0,0,1]];
  4091. };
  4092.  
  4093. private _item1264 = objNull;
  4094. if (_layerRoot) then {
  4095.     _item1264 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26727.5,24648.2,0],[],0,"CAN_COLLIDE"];
  4096.     _this = _item1264;
  4097.     _objects pushback _this;
  4098.     _objectIDs pushback 1264;
  4099.     _this setPosWorld [26727.5,24648.2,20.8891];
  4100.     _this setVectorDirAndUp [[-0.201939,-0.979398,0],[0,0,1]];
  4101. };
  4102.  
  4103. private _item1266 = objNull;
  4104. if (_layerRoot) then {
  4105.     _item1266 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26731.7,24612.5,0],[],0,"CAN_COLLIDE"];
  4106.     _this = _item1266;
  4107.     _objects pushback _this;
  4108.     _objectIDs pushback 1266;
  4109.     _this setPosWorld [26731.7,24612.5,21.4538];
  4110.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4111. };
  4112.  
  4113. private _item1267 = objNull;
  4114. if (_layerRoot) then {
  4115.     _item1267 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26719.4,24625.1,0],[],0,"CAN_COLLIDE"];
  4116.     _this = _item1267;
  4117.     _objects pushback _this;
  4118.     _objectIDs pushback 1267;
  4119.     _this setPosWorld [26719.4,24625.1,20.9641];
  4120.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4121. };
  4122.  
  4123. private _item1268 = objNull;
  4124. if (_layerRoot) then {
  4125.     _item1268 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26734,24610.5,0],[],0,"CAN_COLLIDE"];
  4126.     _this = _item1268;
  4127.     _objects pushback _this;
  4128.     _objectIDs pushback 1268;
  4129.     _this setPosWorld [26734,24610.5,21.4727];
  4130.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4131. };
  4132.  
  4133. private _item1269 = objNull;
  4134. if (_layerRoot) then {
  4135.     _item1269 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26729.8,24614.8,0],[],0,"CAN_COLLIDE"];
  4136.     _this = _item1269;
  4137.     _objects pushback _this;
  4138.     _objectIDs pushback 1269;
  4139.     _this setPosWorld [26729.8,24614.8,21.4304];
  4140.     _this setVectorDirAndUp [[-0.835332,-0.549746,0],[0,0,1]];
  4141. };
  4142.  
  4143. private _item1270 = objNull;
  4144. if (_layerRoot) then {
  4145.     _item1270 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26721.6,24623.1,1.90735e-006],[],0,"CAN_COLLIDE"];
  4146.     _this = _item1270;
  4147.     _objects pushback _this;
  4148.     _objectIDs pushback 1270;
  4149.     _this setPosWorld [26721.6,24623.1,21.0624];
  4150.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4151. };
  4152.  
  4153. private _item1271 = objNull;
  4154. if (_layerRoot) then {
  4155.     _item1271 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26717.1,24626.8,1.90735e-006],[],0,"CAN_COLLIDE"];
  4156.     _this = _item1271;
  4157.     _objects pushback _this;
  4158.     _objectIDs pushback 1271;
  4159.     _this setPosWorld [26717.1,24626.8,20.8631];
  4160.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4161. };
  4162.  
  4163. private _item1272 = objNull;
  4164. if (_layerRoot) then {
  4165.     _item1272 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26715.4,24629.1,1.90735e-006],[],0,"CAN_COLLIDE"];
  4166.     _this = _item1272;
  4167.     _objects pushback _this;
  4168.     _objectIDs pushback 1272;
  4169.     _this setPosWorld [26715.4,24629.1,20.7901];
  4170.     _this setVectorDirAndUp [[-0.835332,-0.549746,0],[0,0,1]];
  4171. };
  4172.  
  4173. private _item1273 = objNull;
  4174. if (_layerRoot) then {
  4175.     _item1273 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26736.4,24608.7,0],[],0,"CAN_COLLIDE"];
  4176.     _this = _item1273;
  4177.     _objects pushback _this;
  4178.     _objectIDs pushback 1273;
  4179.     _this setPosWorld [26736.4,24608.7,21.4902];
  4180.     _this setVectorDirAndUp [[0.448545,0.89376,0],[0,0,1]];
  4181. };
  4182.  
  4183. private _item1297 = objNull;
  4184. if (_layerRoot) then {
  4185.     _item1297 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26734,24642.9,0],[],0,"CAN_COLLIDE"];
  4186.     _this = _item1297;
  4187.     _objects pushback _this;
  4188.     _objectIDs pushback 1297;
  4189.     _this setPosWorld [26734,24642.9,21.2803];
  4190.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4191. };
  4192.  
  4193. private _item1298 = objNull;
  4194. if (_layerRoot) then {
  4195.     _item1298 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26729.7,24646.7,0],[],0,"CAN_COLLIDE"];
  4196.     _this = _item1298;
  4197.     _objects pushback _this;
  4198.     _objectIDs pushback 1298;
  4199.     _this setPosWorld [26729.7,24646.7,20.9508];
  4200.     _this setVectorDirAndUp [[-0.664584,-0.747214,0],[0,0,1]];
  4201. };
  4202.  
  4203. private _item1299 = objNull;
  4204. if (_layerRoot) then {
  4205.     _item1299 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26751.9,24626.9,1.90735e-006],[],0,"CAN_COLLIDE"];
  4206.     _this = _item1299;
  4207.     _objects pushback _this;
  4208.     _objectIDs pushback 1299;
  4209.     _this setPosWorld [26751.9,24626.9,21.5558];
  4210.     _this setVectorDirAndUp [[-0.835332,-0.549746,0],[0,0,1]];
  4211. };
  4212.  
  4213. private _item1300 = objNull;
  4214. if (_layerRoot) then {
  4215.     _item1300 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26750.2,24629.1,0],[],0,"CAN_COLLIDE"];
  4216.     _this = _item1300;
  4217.     _objects pushback _this;
  4218.     _objectIDs pushback 1300;
  4219.     _this setPosWorld [26750.2,24629.1,21.5225];
  4220.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4221. };
  4222.  
  4223. private _item1301 = objNull;
  4224. if (_layerRoot) then {
  4225.     _item1301 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26742.7,24636.1,0],[],0,"CAN_COLLIDE"];
  4226.     _this = _item1301;
  4227.     _objects pushback _this;
  4228.     _objectIDs pushback 1301;
  4229.     _this setPosWorld [26742.7,24636.1,21.5798];
  4230.     _this setVectorDirAndUp [[-0.448545,-0.89376,0],[0,0,1]];
  4231. };
  4232.  
  4233. private _item1302 = objNull;
  4234. if (_layerRoot) then {
  4235.     _item1302 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26731.7,24644.6,0],[],0,"CAN_COLLIDE"];
  4236.     _this = _item1302;
  4237.     _objects pushback _this;
  4238.     _objectIDs pushback 1302;
  4239.     _this setPosWorld [26731.7,24644.6,21.0309];
  4240.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4241. };
  4242.  
  4243. private _item1303 = objNull;
  4244. if (_layerRoot) then {
  4245.     _item1303 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26738.4,24639.1,0],[],0,"CAN_COLLIDE"];
  4246.     _this = _item1303;
  4247.     _objects pushback _this;
  4248.     _objectIDs pushback 1303;
  4249.     _this setPosWorld [26738.4,24639.1,21.6406];
  4250.     _this setVectorDirAndUp [[-0.448545,-0.89376,0],[0,0,1]];
  4251. };
  4252.  
  4253. private _item1304 = objNull;
  4254. if (_layerRoot) then {
  4255.     _item1304 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26740.6,24637.5,0],[],0,"CAN_COLLIDE"];
  4256.     _this = _item1304;
  4257.     _objects pushback _this;
  4258.     _objectIDs pushback 1304;
  4259.     _this setPosWorld [26740.6,24637.5,21.6105];
  4260.     _this setVectorDirAndUp [[-0.835332,-0.549746,0],[0,0,1]];
  4261. };
  4262.  
  4263. private _item1305 = objNull;
  4264. if (_layerRoot) then {
  4265.     _item1305 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26736.2,24640.9,0],[],0,"CAN_COLLIDE"];
  4266.     _this = _item1305;
  4267.     _objects pushback _this;
  4268.     _objectIDs pushback 1305;
  4269.     _this setPosWorld [26736.2,24640.9,21.5186];
  4270.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4271. };
  4272.  
  4273. private _item1306 = objNull;
  4274. if (_layerRoot) then {
  4275.     _item1306 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26748,24630.8,0],[],0,"CAN_COLLIDE"];
  4276.     _this = _item1306;
  4277.     _objects pushback _this;
  4278.     _objectIDs pushback 1306;
  4279.     _this setPosWorld [26748,24630.8,21.5123];
  4280.     _this setVectorDirAndUp [[0.664584,0.747214,0],[0,0,1]];
  4281. };
  4282.  
  4283. private _item1321 = objNull;
  4284. if (_layerRoot) then {
  4285.     _item1321 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26747.1,24611.7,0],[],0,"CAN_COLLIDE"];
  4286.     _this = _item1321;
  4287.     _objects pushback _this;
  4288.     _objectIDs pushback 1321;
  4289.     _this setPosWorld [26747.1,24611.7,21.6255];
  4290.     _this setVectorDirAndUp [[0.747214,-0.664584,0],[0,0,1]];
  4291. };
  4292.  
  4293. private _item1322 = objNull;
  4294. if (_layerRoot) then {
  4295.     _item1322 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26742.1,24609.1,0],[],0,"CAN_COLLIDE"];
  4296.     _this = _item1322;
  4297.     _objects pushback _this;
  4298.     _objectIDs pushback 1322;
  4299.     _this setPosWorld [26742.1,24609.1,21.5233];
  4300.     _this setVectorDirAndUp [[-0.549746,0.835332,0],[0,0,1]];
  4301. };
  4302.  
  4303. private _item1323 = objNull;
  4304. if (_layerRoot) then {
  4305.     _item1323 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26744.6,24610,0],[],0,"CAN_COLLIDE"];
  4306.     _this = _item1323;
  4307.     _objects pushback _this;
  4308.     _objectIDs pushback 1323;
  4309.     _this setPosWorld [26744.6,24610,21.5237];
  4310.     _this setVectorDirAndUp [[-0.314815,0.949153,0],[0,0,1]];
  4311. };
  4312.  
  4313. private _item1325 = objNull;
  4314. if (_layerRoot) then {
  4315.     _item1325 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26739.3,24608.2,0],[],0,"CAN_COLLIDE"];
  4316.     _this = _item1325;
  4317.     _objects pushback _this;
  4318.     _objectIDs pushback 1325;
  4319.     _this setPosWorld [26739.3,24608.2,21.5094];
  4320.     _this setVectorDirAndUp [[-0.0584287,0.998292,0],[0,0,1]];
  4321. };
  4322.  
  4323. private _item1326 = objNull;
  4324. if (_layerRoot) then {
  4325.     _item1326 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26752.5,24621.6,1.90735e-006],[],0,"CAN_COLLIDE"];
  4326.     _this = _item1326;
  4327.     _objects pushback _this;
  4328.     _objectIDs pushback 1326;
  4329.     _this setPosWorld [26752.5,24621.6,21.6375];
  4330.     _this setVectorDirAndUp [[-0.89376,0.448545,0],[0,0,1]];
  4331. };
  4332.  
  4333. private _item1327 = objNull;
  4334. if (_layerRoot) then {
  4335.     _item1327 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26750.6,24616.2,0],[],0,"CAN_COLLIDE"];
  4336.     _this = _item1327;
  4337.     _objects pushback _this;
  4338.     _objectIDs pushback 1327;
  4339.     _this setPosWorld [26750.6,24616.2,21.7143];
  4340.     _this setVectorDirAndUp [[0.747214,-0.664584,0],[0,0,1]];
  4341. };
  4342.  
  4343. private _item1328 = objNull;
  4344. if (_layerRoot) then {
  4345.     _item1328 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26753.1,24624.4,1.90735e-006],[],0,"CAN_COLLIDE"];
  4346.     _this = _item1328;
  4347.     _objects pushback _this;
  4348.     _objectIDs pushback 1328;
  4349.     _this setPosWorld [26753.1,24624.4,21.6312];
  4350.     _this setVectorDirAndUp [[-0.998292,-0.0584284,0],[0,0,1]];
  4351. };
  4352.  
  4353. private _item1329 = objNull;
  4354. if (_layerRoot) then {
  4355.     _item1329 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26749.1,24613.9,0],[],0,"CAN_COLLIDE"];
  4356.     _this = _item1329;
  4357.     _objects pushback _this;
  4358.     _objectIDs pushback 1329;
  4359.     _this setPosWorld [26749.1,24613.9,21.6801];
  4360.     _this setVectorDirAndUp [[0.747214,-0.664584,0],[0,0,1]];
  4361. };
  4362.  
  4363. private _item1330 = objNull;
  4364. if (_layerRoot) then {
  4365.     _item1330 = createVehicle ["Land_Wall_IndCnc_2deco_F",[26751.9,24618.8,0],[],0,"CAN_COLLIDE"];
  4366.     _this = _item1330;
  4367.     _objects pushback _this;
  4368.     _objectIDs pushback 1330;
  4369.     _this setPosWorld [26751.9,24618.8,21.6933];
  4370.     _this setVectorDirAndUp [[0.979398,-0.201939,0],[0,0,1]];
  4371. };
  4372.  
  4373. private _item1320 = objNull;
  4374. if (_layerRoot) then {
  4375.     _item1320 = createVehicle ["Land_CratesWooden_F",[26747.7,24623.3,0.00154686],[],0,"CAN_COLLIDE"];
  4376.     _this = _item1320;
  4377.     _objects pushback _this;
  4378.     _objectIDs pushback 1320;
  4379.     _this setPosWorld [26747.7,24623.3,21.2259];
  4380.     _this setVectorDirAndUp [[0.664328,0.746933,0.0275649],[-0.0279873,-0.0119949,0.999536]];
  4381. };
  4382.  
  4383. private _item1295 = objNull;
  4384. if (_layerRoot) then {
  4385.     _item1295 = createVehicle ["Land_GarbageBags_F",[26727.4,24641.1,0.00022316],[],0,"CAN_COLLIDE"];
  4386.     _this = _item1295;
  4387.     _objects pushback _this;
  4388.     _objectIDs pushback 1295;
  4389.     _this setPosWorld [26727.4,24641.1,20.2983];
  4390.     _this setVectorDirAndUp [[0.664561,0.747222,-0.00421613],[-0.00265204,0.00800087,0.999964]];
  4391. };
  4392.  
  4393. private _item1292 = objNull;
  4394. if (_layerRoot) then {
  4395.     _item1292 = createVehicle ["Land_GarbagePallet_F",[26734.1,24619.3,0.000255585],[],0,"CAN_COLLIDE"];
  4396.     _this = _item1292;
  4397.     _objects pushback _this;
  4398.     _objectIDs pushback 1292;
  4399.     _this setPosWorld [26734.1,24619.3,20.6684];
  4400.     _this setVectorDirAndUp [[0.664557,0.74723,-0.00332253],[-0.00399675,0.00800083,0.99996]];
  4401. };
  4402.  
  4403. private _item1265 = objNull;
  4404. if (_layerRoot) then {
  4405.     _item1265 = createVehicle ["Land_GarbageWashingMachine_F",[26719.7,24632.5,0.000320435],[],0,"CAN_COLLIDE"];
  4406.     _this = _item1265;
  4407.     _objects pushback _this;
  4408.     _objectIDs pushback 1265;
  4409.     _this setPosWorld [26719.7,24632.5,20.2725];
  4410.     _this setVectorDirAndUp [[0.664244,0.747483,0.00708394],[-0.0106641,0,0.999943]];
  4411. };
  4412.  
  4413. private _item1293 = objNull;
  4414. if (_layerRoot) then {
  4415.     _item1293 = createVehicle ["Land_Bench_F",[26739.4,24615.8,-0.00031662],[],0,"CAN_COLLIDE"];
  4416.     _this = _item1293;
  4417.     _objects pushback _this;
  4418.     _objectIDs pushback 1293;
  4419.     _this setPosWorld [26739.4,24615.8,20.7022];
  4420.     _this setVectorDirAndUp [[0.747011,-0.664781,0.00631796],[-0.00133721,0.00800089,0.999967]];
  4421. };
  4422.  
  4423. private _item1307 = objNull;
  4424. if (_layerRoot) then {
  4425.     _item1307 = createVehicle ["Land_Tyres_F",[26725.7,24640.9,0.000253677],[],0,"CAN_COLLIDE"];
  4426.     _this = _item1307;
  4427.     _objects pushback _this;
  4428.     _objectIDs pushback 1307;
  4429.     _this setPosWorld [26725.7,24640.9,20.1221];
  4430.     _this setVectorDirAndUp [[0.747136,-0.664618,0.00841398],[-0.0159977,-0.00532587,0.999858]];
  4431. };
  4432.  
  4433. private _item1313 = objNull;
  4434. if (_layerRoot) then {
  4435.     _item1313 = createVehicle ["Land_GarbageContainer_open_F",[26732.4,24637.1,-0.00423241],[],0,"CAN_COLLIDE"];
  4436.     _this = _item1313;
  4437.     _objects pushback _this;
  4438.     _objectIDs pushback 1313;
  4439.     _this setPosWorld [26732.3,24637,20.8528];
  4440.     _this setVectorDirAndUp [[0.661101,0.746096,0.0792833],[-0.0968758,-0.0199035,0.995097]];
  4441. };
  4442.  
  4443. private _item1331 = objNull;
  4444. if (_layerRoot) then {
  4445.     _item1331 = createVehicle ["Land_WoodPile_F",[26748,24620.2,0.000595093],[],0,"CAN_COLLIDE"];
  4446.     _this = _item1331;
  4447.     _objects pushback _this;
  4448.     _objectIDs pushback 1331;
  4449.     _this setPosWorld [26748,24620.2,20.8041];
  4450.     _this setVectorDirAndUp [[0.664328,0.74744,-0.00132498],[-0.0279873,0.0266466,0.999253]];
  4451. };
  4452.  
  4453. private _item1460 = objNull;
  4454. if (_layerRoot) then {
  4455.     _item1460 = createVehicle ["Land_PaperBox_closed_F",[26733.6,24586.3,0],[],0,"CAN_COLLIDE"];
  4456.     _this = _item1460;
  4457.     _objects pushback _this;
  4458.     _objectIDs pushback 1460;
  4459.     _this setPosWorld [26733.6,24586.3,21.5356];
  4460.     _this setVectorDirAndUp [[0.984057,-0.176809,0.0192575],[-0.0133317,0.0346425,0.999311]];
  4461. };
  4462.  
  4463. private _item1469 = objNull;
  4464. if (_layerRoot) then {
  4465.     _item1469 = createVehicle ["Land_PaperBox_open_empty_F",[26739.5,24584,0],[],0,"CAN_COLLIDE"];
  4466.     _this = _item1469;
  4467.     _objects pushback _this;
  4468.     _objectIDs pushback 1469;
  4469.     _this setPosWorld [26739.5,24584,21.7414];
  4470.     _this setVectorDirAndUp [[0.762997,-0.642792,0.0682205],[-0.0466163,0.0505466,0.997633]];
  4471. };
  4472.  
  4473. private _item1465 = objNull;
  4474. if (_layerRoot) then {
  4475.     _item1465 = createVehicle ["Land_Bucket_F",[26731.6,24584.4,-7.24792e-005],[],0,"CAN_COLLIDE"];
  4476.     _this = _item1465;
  4477.     _objects pushback _this;
  4478.     _objectIDs pushback 1465;
  4479.     _this setPosWorld [26731.6,24584.4,21.1248];
  4480.     _this setVectorDirAndUp [[0.76465,-0.641334,0.0632468],[-0.0133317,0.0823785,0.996512]];
  4481. };
  4482.  
  4483. private _item1471 = objNull;
  4484. if (_layerRoot) then {
  4485.     _item1471 = createVehicle ["CamoNet_BLUFOR_big_F",[26733.9,24579.5,0],[],0,"CAN_COLLIDE"];
  4486.     _this = _item1471;
  4487.     _objects pushback _this;
  4488.     _objectIDs pushback 1471;
  4489.     _this setPosWorld [26733.9,24579.5,23.4259];
  4490.     _this setVectorDirAndUp [[-0.762822,0.643188,-0.0664214],[-0.0386396,0.0571961,0.997615]];
  4491. };
  4492.  
  4493. private _item1464 = objNull;
  4494. if (_layerRoot) then {
  4495.     _item1464 = createVehicle ["Land_CampingChair_V2_F",[26731.6,24583.4,-0.000328064],[],0,"CAN_COLLIDE"];
  4496.     _this = _item1464;
  4497.     _objects pushback _this;
  4498.     _objectIDs pushback 1464;
  4499.     _this setPosWorld [26731.6,24583.4,21.5478];
  4500.     _this setVectorDirAndUp [[0.571626,-0.817062,0.0751913],[-0.0133317,0.0823785,0.996512]];
  4501. };
  4502.  
  4503. private _item1466 = objNull;
  4504. if (_layerRoot) then {
  4505.     _item1466 = createVehicle ["Land_CanisterPlastic_F",[26732.2,24585.7,-0.000249863],[],0,"CAN_COLLIDE"];
  4506.     _this = _item1466;
  4507.     _objects pushback _this;
  4508.     _objectIDs pushback 1466;
  4509.     _this setPosWorld [26732.2,24585.7,21.243];
  4510.     _this setVectorDirAndUp [[0.76336,-0.645153,0.032549],[-0.0133317,0.0346425,0.999311]];
  4511. };
  4512.  
  4513. private _item1476 = objNull;
  4514. if (_layerRoot) then {
  4515.     _item1476 = createVehicle ["Land_Cargo10_grey_F",[26731.2,24574.6,-0.000183105],[],0,"CAN_COLLIDE"];
  4516.     _this = _item1476;
  4517.     _objects pushback _this;
  4518.     _objectIDs pushback 1476;
  4519.     _this setPosWorld [26731.2,24574.7,22.8874];
  4520.     _this setVectorDirAndUp [[-0.426279,-0.902533,0.0609925],[-0.00933489,0.0718108,0.997375]];
  4521. };
  4522.  
  4523. private _item1470 = objNull;
  4524. if (_layerRoot) then {
  4525.     _item1470 = createVehicle ["Land_CncBarrier_stripes_F",[26738.4,24581.6,0],[],0,"CAN_COLLIDE"];
  4526.     _this = _item1470;
  4527.     _objects pushback _this;
  4528.     _objectIDs pushback 1470;
  4529.     _this setPosWorld [26738.4,24581.6,21.671];
  4530.     _this setVectorDirAndUp [[0.645351,0.76201,-0.0534961],[-0.0146643,0.082377,0.996493]];
  4531. };
  4532.  
  4533. private _item1479 = objNull;
  4534. if (_layerRoot) then {
  4535.     _item1479 = createVehicle ["Land_CncBarrier_stripes_F",[26733.8,24576,0],[],0,"CAN_COLLIDE"];
  4536.     _this = _item1479;
  4537.     _objects pushback _this;
  4538.     _objectIDs pushback 1479;
  4539.     _this setPosWorld [26733.8,24576,21.9132];
  4540.     _this setVectorDirAndUp [[0.820893,0.571035,0.00740624],[-0.038638,0.0425958,0.998345]];
  4541. };
  4542.  
  4543. private _item1477 = objNull;
  4544. if (_layerRoot) then {
  4545.     _item1477 = createVehicle ["Land_CratesWooden_F",[26736.4,24571.8,0],[],0,"CAN_COLLIDE"];
  4546.     _this = _item1477;
  4547.     _objects pushback _this;
  4548.     _objectIDs pushback 1477;
  4549.     _this setPosWorld [26736.4,24571.8,22.5488];
  4550.     _this setVectorDirAndUp [[0.820344,0.571823,0.00735139],[-0.038638,0.0425958,0.998345]];
  4551. };
  4552.  
  4553. private _item1467 = objNull;
  4554. if (_layerRoot) then {
  4555.     _item1467 = createVehicle ["Land_Garbage_square5_F",[26732.2,24579.7,0],[],0,"CAN_COLLIDE"];
  4556.     _this = _item1467;
  4557.     _objects pushback _this;
  4558.     _objectIDs pushback 1467;
  4559.     _this setPosWorld [26732.2,24579.7,21.3206];
  4560.     _this setVectorDirAndUp [[0.762822,-0.643188,0.0664214],[-0.0386396,0.0571961,0.997615]];
  4561. };
  4562.  
  4563. private _item1459 = objNull;
  4564. if (_layerRoot) then {
  4565.     _item1459 = createVehicle ["Land_HBarrier_3_F",[26730.5,24585.3,0],[],0,"CAN_COLLIDE"];
  4566.     _this = _item1459;
  4567.     _objects pushback _this;
  4568.     _objectIDs pushback 1459;
  4569.     _this setPosWorld [26730.5,24585.3,21.6836];
  4570.     _this setVectorDirAndUp [[0.76337,-0.645141,0.0325487],[-0.0133317,0.0346425,0.999311]];
  4571. };
  4572.  
  4573. private _item1461 = objNull;
  4574. if (_layerRoot) then {
  4575.     _item1461 = createVehicle ["Land_HBarrier_3_F",[26728.8,24582.9,0],[],0,"CAN_COLLIDE"];
  4576.     _this = _item1461;
  4577.     _objects pushback _this;
  4578.     _objectIDs pushback 1461;
  4579.     _this setPosWorld [26728.8,24582.9,21.7913];
  4580.     _this setVectorDirAndUp [[0.905279,-0.42326,0.0363524],[-0.0133272,0.0572337,0.998272]];
  4581. };
  4582.  
  4583. private _item1474 = objNull;
  4584. if (_layerRoot) then {
  4585.     _item1474 = createVehicle ["Land_HBarrier_3_F",[26727.6,24579.6,0],[],0,"CAN_COLLIDE"];
  4586.     _this = _item1474;
  4587.     _objects pushback _this;
  4588.     _objectIDs pushback 1474;
  4589.     _this setPosWorld [26727.6,24579.6,21.9683];
  4590.     _this setVectorDirAndUp [[-0.984066,0.176788,-0.0189604],[-0.00799344,0.0625417,0.99801]];
  4591. };
  4592.  
  4593. private _item1468 = objNull;
  4594. if (_layerRoot) then {
  4595.     _item1468 = createVehicle ["Land_Pallet_MilBoxes_F",[26735.6,24585.6,0],[],0,"CAN_COLLIDE"];
  4596.     _this = _item1468;
  4597.     _objects pushback _this;
  4598.     _objectIDs pushback 1468;
  4599.     _this setPosWorld [26735.6,24585.6,21.3937];
  4600.     _this setVectorDirAndUp [[0.763759,-0.64468,0.0325379],[-0.0133317,0.0346425,0.999311]];
  4601. };
  4602.  
  4603. private _item1462 = objNull;
  4604. if (_layerRoot) then {
  4605.     _item1462 = createVehicle ["Land_PlasticCase_01_small_F",[26730.8,24583.4,0],[],0,"CAN_COLLIDE"];
  4606.     _this = _item1462;
  4607.     _objects pushback _this;
  4608.     _objectIDs pushback 1462;
  4609.     _this setPosWorld [26730.8,24583.5,21.1666];
  4610.     _this setVectorDirAndUp [[-0.819809,-0.572635,0.00107799],[-0.0386396,0.0571961,0.997615]];
  4611.     [_this,"[[[[],[]],[[],[]],[[],[]],[[],[]]],false]"] call bis_fnc_initAmmoBox;;
  4612. };
  4613.  
  4614. private _item1475 = objNull;
  4615. if (_layerRoot) then {
  4616.     _item1475 = createVehicle ["Land_Sacks_heap_F",[26729.2,24580.3,0],[],0,"CAN_COLLIDE"];
  4617.     _this = _item1475;
  4618.     _objects pushback _this;
  4619.     _objectIDs pushback 1475;
  4620.     _this setPosWorld [26729.2,24580.3,21.5396];
  4621.     _this setVectorDirAndUp [[0.984324,-0.174843,0.0231652],[-0.0133272,0.0572337,0.998272]];
  4622. };
  4623.  
  4624. private _item1478 = objNull;
  4625. if (_layerRoot) then {
  4626.     _item1478 = createVehicle ["Land_Sacks_heap_F",[26737.2,24573.2,0],[],0,"CAN_COLLIDE"];
  4627.     _this = _item1478;
  4628.     _objects pushback _this;
  4629.     _objectIDs pushback 1478;
  4630.     _this setPosWorld [26737.2,24573.2,22.1741];
  4631.     _this setVectorDirAndUp [[0.820344,0.571823,0.00735139],[-0.038638,0.0425958,0.998345]];
  4632. };
  4633.  
  4634. private _item1473 = objNull;
  4635. if (_layerRoot) then {
  4636.     _item1473 = createVehicle ["Box_NATO_AmmoVeh_F",[26741.4,24582.7,-0.000799179],[],0,"CAN_COLLIDE"];
  4637.     _this = _item1473;
  4638.     _objects pushback _this;
  4639.     _objectIDs pushback 1473;
  4640.     _this setPosWorld [26741.3,24582.8,22.073];
  4641.     _this setVectorDirAndUp [[0.820013,0.572268,0.00932181],[-0.0466163,0.0505466,0.997633]];
  4642.     [_this,"[[[[],[]],[[],[]],[[],[]],[[],[]]],false]"] call bis_fnc_initAmmoBox;;
  4643. };
  4644.  
  4645. private _item1463 = objNull;
  4646. if (_layerRoot) then {
  4647.     _item1463 = createVehicle ["Land_WoodenTable_small_F",[26731.1,24583.8,0],[],0,"CAN_COLLIDE"];
  4648.     _this = _item1463;
  4649.     _objects pushback _this;
  4650.     _objectIDs pushback 1463;
  4651.     _this setPosWorld [26731.1,24583.9,21.4321];
  4652.     _this setVectorDirAndUp [[-0.644056,-0.764745,0.0188995],[-0.0386396,0.0571961,0.997615]];
  4653. };
  4654.  
  4655. private _item1496 = objNull;
  4656. if (_layerRoot) then {
  4657.     _item1496 = createVehicle ["CamoNet_BLUFOR_open_F",[26836.8,24613.9,-0.00911713],[],0,"CAN_COLLIDE"];
  4658.     _this = _item1496;
  4659.     _objects pushback _this;
  4660.     _objectIDs pushback 1496;
  4661.     _this setPosWorld [26836.8,24613.9,24.1555];
  4662.     _this setVectorDirAndUp [[0.673736,0.738847,-0.0136175],[-0.037395,0.052492,0.997921]];
  4663. };
  4664.  
  4665. private _item1503 = objNull;
  4666. if (_layerRoot) then {
  4667.     _item1503 = createVehicle ["Land_CampingChair_V1_F",[26840.2,24611.1,-0.0127888],[],0,"CAN_COLLIDE"];
  4668.     _this = _item1503;
  4669.     _objects pushback _this;
  4670.     _objectIDs pushback 1503;
  4671.     _this setPosWorld [26840.2,24611.1,23.7695];
  4672.     _this setVectorDirAndUp [[0.952645,0.303443,0.0197369],[-0.037395,0.052492,0.997921]];
  4673. };
  4674.  
  4675. private _item1504 = objNull;
  4676. if (_layerRoot) then {
  4677.     _item1504 = createVehicle ["Land_CampingChair_V1_F",[26839.7,24612,-0.012785],[],0,"CAN_COLLIDE"];
  4678.     _this = _item1504;
  4679.     _objects pushback _this;
  4680.     _objectIDs pushback 1504;
  4681.     _this setPosWorld [26839.6,24612,23.7025];
  4682.     _this setVectorDirAndUp [[0.842014,0.539447,0.00317712],[-0.037395,0.052492,0.997921]];
  4683. };
  4684.  
  4685. private _item1484 = objNull;
  4686. if (_layerRoot) then {
  4687.     _item1484 = createVehicle ["Land_HBarrier_3_F",[26833.8,24618.8,-0.0071888],[],0,"CAN_COLLIDE"];
  4688.     _this = _item1484;
  4689.     _objects pushback _this;
  4690.     _objectIDs pushback 1484;
  4691.     _this setPosWorld [26833.8,24618.8,23.4741];
  4692.     _this setVectorDirAndUp [[-0.214733,-0.975549,0.046842],[-0.000257041,0.0480172,0.998846]];
  4693. };
  4694.  
  4695. private _item1502 = objNull;
  4696. if (_layerRoot) then {
  4697.     _item1502 = createVehicle ["Land_HBarrier_3_F",[26841.5,24612.1,-0.017683],[],0,"CAN_COLLIDE"];
  4698.     _this = _item1502;
  4699.     _objects pushback _this;
  4700.     _objectIDs pushback 1502;
  4701.     _this setPosWorld [26841.5,24612.1,24.0584];
  4702.     _this setVectorDirAndUp [[-0.952627,-0.303499,-0.0197333],[-0.037395,0.052492,0.997921]];
  4703. };
  4704.  
  4705. private _item1483 = objNull;
  4706. if (_layerRoot) then {
  4707.     _item1483 = createVehicle ["Land_HBarrier_5_F",[26830.9,24617.1,0],[],0,"CAN_COLLIDE"];
  4708.     _this = _item1483;
  4709.     _objects pushback _this;
  4710.     _objectIDs pushback 1483;
  4711.     _this setPosWorld [26830.9,24617.1,23.483];
  4712.     _this setVectorDirAndUp [[0.738673,-0.673223,0.0336586],[-0.00866267,0.0404486,0.999144]];
  4713. };
  4714.  
  4715. private _item1498 = objNull;
  4716. if (_layerRoot) then {
  4717.     _item1498 = createVehicle ["Land_HBarrier_5_F",[26840,24609,-0.0125637],[],0,"CAN_COLLIDE"];
  4718.     _this = _item1498;
  4719.     _objects pushback _this;
  4720.     _objectIDs pushback 1498;
  4721.     _this setPosWorld [26840,24609,24.1083];
  4722.     _this setVectorDirAndUp [[0.738002,-0.671919,0.0622748],[-0.0318149,0.0575375,0.997836]];
  4723. };
  4724.  
  4725. private _item1497 = objNull;
  4726. if (_layerRoot) then {
  4727.     _item1497 = createVehicle ["Land_HBarrier_Big_F",[26838.2,24615.8,-0.0153656],[],0,"CAN_COLLIDE"];
  4728.     _this = _item1497;
  4729.     _objects pushback _this;
  4730.     _objectIDs pushback 1497;
  4731.     _this setPosWorld [26838.2,24615.8,24.1525];
  4732.     _this setVectorDirAndUp [[-0.673942,-0.738694,0.0115481],[-0.0375275,0.0498405,0.998052]];
  4733. };
  4734.  
  4735. private _item1505 = objNull;
  4736. if (_layerRoot) then {
  4737.     _item1505 = createVehicle ["Land_BarrelEmpty_F",[26839.2,24612.8,-0.0131989],[],0,"CAN_COLLIDE"];
  4738.     _this = _item1505;
  4739.     _objects pushback _this;
  4740.     _objectIDs pushback 1505;
  4741.     _this setPosWorld [26839.2,24612.8,23.5414];
  4742.     _this setVectorDirAndUp [[0.737997,-0.671857,0.0629955],[-0.037395,0.052492,0.997921]];
  4743. };
  4744.  
  4745. private _item1508 = objNull;
  4746. if (_layerRoot) then {
  4747.     _item1508 = createVehicle ["Land_EngineCrane_01_F",[26830.5,24613.4,-0.000598907],[],0,"CAN_COLLIDE"];
  4748.     _this = _item1508;
  4749.     _objects pushback _this;
  4750.     _objectIDs pushback 1508;
  4751.     _this setPosWorld [26830.5,24613.5,23.9282];
  4752.     _this setVectorDirAndUp [[0.214575,0.975305,-0.0523241],[-0.0106641,0.0559082,0.998379]];
  4753. };
  4754.  
  4755. private _item1511 = objNull;
  4756. if (_layerRoot) then {
  4757.     _item1511 = createVehicle ["Land_BagFence_Corner_F",[26827.1,24612.2,0.00961685],[],0,"CAN_COLLIDE"];
  4758.     _this = _item1511;
  4759.     _objects pushback _this;
  4760.     _objectIDs pushback 1511;
  4761.     _this setPosWorld [26827.1,24612.2,23.348];
  4762.     _this setVectorDirAndUp [[-0.674523,-0.737498,0.033395],[-0.00166641,0.046756,0.998905]];
  4763. };
  4764.  
  4765. private _item1509 = objNull;
  4766. if (_layerRoot) then {
  4767.     _item1509 = createVehicle ["Land_BagFence_Long_F",[26828,24613.8,0.0101566],[],0,"CAN_COLLIDE"];
  4768.     _this = _item1509;
  4769.     _objects pushback _this;
  4770.     _objectIDs pushback 1509;
  4771.     _this setPosWorld [26828,24613.8,23.2854];
  4772.     _this setVectorDirAndUp [[0.738153,-0.673124,0.0450895],[-0.0176478,0.0475465,0.998713]];
  4773. };
  4774.  
  4775. private _item1514 = objNull;
  4776. if (_layerRoot) then {
  4777.     _item1514 = createVehicle ["Land_BagFence_Long_F",[26837.3,24605.8,0.0113411],[],0,"CAN_COLLIDE"];
  4778.     _this = _item1514;
  4779.     _objects pushback _this;
  4780.     _objectIDs pushback 1514;
  4781.     _this setPosWorld [26837.3,24605.8,23.8401];
  4782.     _this setVectorDirAndUp [[0.737632,-0.673896,0.0419829],[-0.0334062,0.0256777,0.999112]];
  4783. };
  4784.  
  4785. private _item1515 = objNull;
  4786. if (_layerRoot) then {
  4787.     _item1515 = createVehicle ["Land_BagFence_Long_F",[26832.9,24606.4,0.00727272],[],0,"CAN_COLLIDE"];
  4788.     _this = _item1515;
  4789.     _objects pushback _this;
  4790.     _objectIDs pushback 1515;
  4791.     _this setPosWorld [26832.9,24606.4,23.7074];
  4792.     _this setVectorDirAndUp [[-0.674443,-0.738261,0.00987502],[-0.0185075,0.0302753,0.99937]];
  4793. };
  4794.  
  4795. private _item1513 = objNull;
  4796. if (_layerRoot) then {
  4797.     _item1513 = createVehicle ["Land_BagFence_Round_F",[26835.2,24604.8,0.0110111],[],0,"CAN_COLLIDE"];
  4798.     _this = _item1513;
  4799.     _objects pushback _this;
  4800.     _objectIDs pushback 1513;
  4801.     _this setPosWorld [26835.2,24604.8,23.8051];
  4802.     _this setVectorDirAndUp [[0.214971,0.976324,-0.0240459],[-0.0278217,0.0307337,0.99914]];
  4803. };
  4804.  
  4805. private _item1510 = objNull;
  4806. if (_layerRoot) then {
  4807.     _item1510 = createVehicle ["Land_BagFence_Short_F",[26827.9,24611.1,0.0126228],[],0,"CAN_COLLIDE"];
  4808.     _this = _item1510;
  4809.     _objects pushback _this;
  4810.     _objectIDs pushback 1510;
  4811.     _this setPosWorld [26827.9,24611.1,23.4054];
  4812.     _this setVectorDirAndUp [[0.674225,0.738161,-0.0232283],[-0.0176478,0.0475465,0.998713]];
  4813. };
  4814.  
  4815. private _item1493 = objNull;
  4816. if (_layerRoot) then {
  4817.     _item1493 = createVehicle ["Land_Saw_F",[26834.5,24616.2,-0.0086937],[],0,"CAN_COLLIDE"];
  4818.     _this = _item1493;
  4819.     _objects pushback _this;
  4820.     _objectIDs pushback 1493;
  4821.     _this setPosWorld [26834.5,24616.2,22.8122];
  4822.     _this setVectorDirAndUp [[0.045938,-0.997791,0.0479783],[-0.000257041,0.0480172,0.998846]];
  4823. };
  4824.  
  4825. private _item1516 = objNull;
  4826. if (_layerRoot) then {
  4827.     _item1516 = createVehicle ["Land_ToolTrolley_02_F",[26836.4,24606.9,0.0103436],[],0,"CAN_COLLIDE"];
  4828.     _this = _item1516;
  4829.     _objects pushback _this;
  4830.     _objectIDs pushback 1516;
  4831.     _this setPosWorld [26836.3,24606.9,23.8411];
  4832.     _this setVectorDirAndUp [[-0.302608,0.952487,-0.0345974],[-0.0334062,0.0256777,0.999112]];
  4833. };
  4834.  
  4835. private _item1486 = objNull;
  4836. if (_layerRoot) then {
  4837.     _item1486 = createVehicle ["Land_WeldingTrolley_01_F",[26833.3,24616.8,-0.00617599],[],0,"CAN_COLLIDE"];
  4838.     _this = _item1486;
  4839.     _objects pushback _this;
  4840.     _objectIDs pushback 1486;
  4841.     _this setPosWorld [26833.3,24616.9,23.4653];
  4842.     _this setVectorDirAndUp [[-0.998989,-0.0449182,0.00190226],[-0.000257041,0.0480172,0.998846]];
  4843. };
  4844.  
  4845. private _item1487 = objNull;
  4846. if (_layerRoot) then {
  4847.     _item1487 = createVehicle ["Land_GasTank_02_F",[26834.1,24617.5,-0.00779915],[],0,"CAN_COLLIDE"];
  4848.     _this = _item1487;
  4849.     _objects pushback _this;
  4850.     _objectIDs pushback 1487;
  4851.     _this setPosWorld [26834.1,24617.5,23.6046];
  4852.     _this setVectorDirAndUp [[0.738712,-0.673234,0.0325543],[-0.000257041,0.0480172,0.998846]];
  4853. };
  4854.  
  4855. private _item1488 = objNull;
  4856. if (_layerRoot) then {
  4857.     _item1488 = createVehicle ["Land_GasTank_02_F",[26834.4,24617.2,-0.00836945],[],0,"CAN_COLLIDE"];
  4858.     _this = _item1488;
  4859.     _objects pushback _this;
  4860.     _objectIDs pushback 1488;
  4861.     _this setPosWorld [26834.4,24617.2,23.6208];
  4862.     _this setVectorDirAndUp [[0.215002,0.97549,-0.046839],[-0.000257041,0.0480172,0.998846]];
  4863. };
  4864.  
  4865. private _item1485 = objNull;
  4866. if (_layerRoot) then {
  4867.     _item1485 = createVehicle ["Land_Workbench_01_F",[26835.8,24615.5,-0.0092926],[],0,"CAN_COLLIDE"];
  4868.     _this = _item1485;
  4869.     _objects pushback _this;
  4870.     _objectIDs pushback 1485;
  4871.     _this setPosWorld [26835.8,24615.6,23.3633];
  4872.     _this setVectorDirAndUp [[0.674062,0.738585,-0.0115381],[-0.0375275,0.0498405,0.998052]];
  4873. };
  4874.  
  4875. private _item1494 = objNull;
  4876. if (_layerRoot) then {
  4877.     _item1494 = createVehicle ["Land_Wrench_F",[26835.2,24615.8,-0.00810242],[],0,"CAN_COLLIDE"];
  4878.     _this = _item1494;
  4879.     _objects pushback _this;
  4880.     _objectIDs pushback 1494;
  4881.     _this setPosWorld [26835.2,24615.8,22.8342];
  4882.     _this setVectorDirAndUp [[-0.952627,-0.30344,-0.0206663],[-0.0375275,0.0498405,0.998052]];
  4883. };
  4884.  
  4885. private _item1520 = objNull;
  4886. if (_layerRoot) then {
  4887.     _item1520 = createVehicle ["Land_Wrench_F",[26835.9,24607.2,0.0106144],[],0,"CAN_COLLIDE"];
  4888.     _this = _item1520;
  4889.     _objects pushback _this;
  4890.     _objectIDs pushback 1520;
  4891.     _this setPosWorld [26835.9,24607.2,23.3436];
  4892.     _this setVectorDirAndUp [[-0.4597,-0.888043,0.00745268],[-0.0334062,0.0256777,0.999112]];
  4893. };
  4894.  
  4895. private _item1598 = objNull;
  4896. if (_layerRoot) then {
  4897.     _item1598 = createVehicle ["Land_HBarrierTower_F",[19099,16583.6,-0.201349],[],0,"CAN_COLLIDE"];
  4898.     _this = _item1598;
  4899.     _objects pushback _this;
  4900.     _objectIDs pushback 1598;
  4901.     _this setPosWorld [19099,16583.6,26.0605];
  4902.     _this setVectorDirAndUp [[-0.990375,0.13664,0.0220561],[0.0159975,-0.0452809,0.998846]];
  4903. };
  4904.  
  4905. private _item1599 = objNull;
  4906. if (_layerRoot) then {
  4907.     _item1599 = createVehicle ["Land_HBarrier_Big_F",[19068.2,16624.9,-1.90735e-006],[],0,"CAN_COLLIDE"];
  4908.     _this = _item1599;
  4909.     _objects pushback _this;
  4910.     _objectIDs pushback 1599;
  4911.     _this setPosWorld [19068.2,16624.9,27.0186];
  4912.     _this setVectorDirAndUp [[0.836044,-0.54832,-0.0193957],[0.00133688,-0.033315,0.999444]];
  4913. };
  4914.  
  4915. private _item1600 = objNull;
  4916. if (_layerRoot) then {
  4917.     _item1600 = createVehicle ["Land_HBarrier_5_F",[19083.5,16594.5,1.90735e-006],[],0,"CAN_COLLIDE"];
  4918.     _this = _item1600;
  4919.     _objects pushback _this;
  4920.     _objectIDs pushback 1600;
  4921.     _this setPosWorld [19083.5,16594.5,25.4201];
  4922.     _this setVectorDirAndUp [[-0.746908,-0.664842,-0.0106455],[0.0106641,-0.0279854,0.999551]];
  4923. };
  4924.  
  4925. private _item1601 = objNull;
  4926. if (_layerRoot) then {
  4927.     _item1601 = createVehicle ["Land_HBarrier_3_F",[19094.9,16607.7,0],[],0,"CAN_COLLIDE"];
  4928.     _this = _item1601;
  4929.     _objects pushback _this;
  4930.     _objectIDs pushback 1601;
  4931.     _this setPosWorld [19094.9,16607.7,25.6841];
  4932.     _this setVectorDirAndUp [[-0.274534,0.960993,0.0335054],[0.0146601,-0.0306571,0.999422]];
  4933. };
  4934.  
  4935. private _item1602 = objNull;
  4936. if (_layerRoot) then {
  4937.     _item1602 = createVehicle ["Land_CncBarrierMedium_F",[19103.5,16587.9,0],[],0,"CAN_COLLIDE"];
  4938.     _this = _item1602;
  4939.     _objects pushback _this;
  4940.     _objectIDs pushback 1602;
  4941.     _this setPosWorld [19103.5,16587.9,25.0755];
  4942.     _this setVectorDirAndUp [[-0.964016,0.265844,0],[0,0,1]];
  4943. };
  4944.  
  4945. private _item1603 = objNull;
  4946. if (_layerRoot) then {
  4947.     _item1603 = createVehicle ["Land_CncBarrierMedium4_F",[19109,16601,1.90735e-006],[],0,"CAN_COLLIDE"];
  4948.     _this = _item1603;
  4949.     _objects pushback _this;
  4950.     _objectIDs pushback 1603;
  4951.     _this setPosWorld [19109,16601,25.3869];
  4952.     _this setVectorDirAndUp [[-0.356789,-0.934185,0],[0,0,1]];
  4953. };
  4954.  
  4955. private _item1604 = objNull;
  4956. if (_layerRoot) then {
  4957.     _item1604 = createVehicle ["Land_CncBarrierMedium4_F",[19122.1,16596.2,0],[],0,"CAN_COLLIDE"];
  4958.     _this = _item1604;
  4959.     _objects pushback _this;
  4960.     _objectIDs pushback 1604;
  4961.     _this setPosWorld [19122.1,16596.2,25.026];
  4962.     _this setVectorDirAndUp [[0.352185,0.93593,0],[0,0,1]];
  4963. };
  4964.  
  4965. private _item1605 = objNull;
  4966. if (_layerRoot) then {
  4967.     _item1605 = createVehicle ["Land_CncBarrierMedium_F",[19132.1,16592.8,0],[],0,"CAN_COLLIDE"];
  4968.     _this = _item1605;
  4969.     _objects pushback _this;
  4970.     _objectIDs pushback 1605;
  4971.     _this setPosWorld [19132.1,16592.8,24.6588];
  4972.     _this setVectorDirAndUp [[-0.300223,-0.953869,0],[0,0,1]];
  4973. };
  4974.  
  4975. private _item1606 = objNull;
  4976. if (_layerRoot) then {
  4977.     _item1606 = createVehicle ["Land_Razorwire_F",[19122.9,16604.9,0],[],0,"CAN_COLLIDE"];
  4978.     _this = _item1606;
  4979.     _objects pushback _this;
  4980.     _objectIDs pushback 1606;
  4981.     _this setPosWorld [19122.9,16604.9,25.0726];
  4982.     _this setVectorDirAndUp [[0.992717,-0.117661,-0.0258714],[0.0239963,-0.0173256,0.999562]];
  4983. };
  4984.  
  4985. private _item1607 = objNull;
  4986. if (_layerRoot) then {
  4987.     _item1607 = createVehicle ["Land_Razorwire_F",[19127.7,16619.7,0],[],0,"CAN_COLLIDE"];
  4988.     _this = _item1607;
  4989.     _objects pushback _this;
  4990.     _objectIDs pushback 1607;
  4991.     _this setPosWorld [19127.7,16619.7,25.1869];
  4992.     _this setVectorDirAndUp [[0.873422,-0.486836,-0.011188],[-0.00799352,-0.0373053,0.999272]];
  4993. };
  4994.  
  4995. private _item1608 = objNull;
  4996. if (_layerRoot) then {
  4997.     _item1608 = createVehicle ["Land_Razorwire_F",[19107,16581.6,0],[],0,"CAN_COLLIDE"];
  4998.     _this = _item1608;
  4999.     _objects pushback _this;
  5000.     _objectIDs pushback 1608;
  5001.     _this setPosWorld [19107,16581.6,24.5927];
  5002.     _this setVectorDirAndUp [[0.992896,-0.116707,-0.0231589],[0.0146639,-0.0731287,0.997215]];
  5003. };
  5004.  
  5005. private _item1610 = objNull;
  5006. if (_layerRoot) then {
  5007.     _item1610 = createVehicle ["Land_HBarrier_5_F",[19067.1,16602.2,0],[],0,"CAN_COLLIDE"];
  5008.     _this = _item1610;
  5009.     _objects pushback _this;
  5010.     _objectIDs pushback 1610;
  5011.     _this setPosWorld [19067.1,16602.2,25.8256];
  5012.     _this setVectorDirAndUp [[0.385714,0.922375,0.0211941],[0.0119996,-0.027985,0.999536]];
  5013. };
  5014.  
  5015.  
  5016. isNil {
  5017.     if !(isnull _item106) then {
  5018.         this = _item106;
  5019.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5020.     };
  5021.     if !(isnull _item107) then {
  5022.         this = _item107;
  5023.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5024.     };
  5025.     if !(isnull _item121) then {
  5026.         this = _item121;
  5027.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5028.     };
  5029.     if !(isnull _item122) then {
  5030.         this = _item122;
  5031.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5032.     };
  5033.     if !(isnull _item11) then {
  5034.         this = _item11;
  5035.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5036.     };
  5037.     if !(isnull _item12) then {
  5038.         this = _item12;
  5039.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5040.     };
  5041.     if !(isnull _item13) then {
  5042.         this = _item13;
  5043.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5044.     };
  5045.     if !(isnull _item14) then {
  5046.         this = _item14;
  5047.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5048.     };
  5049.     if !(isnull _item15) then {
  5050.         this = _item15;
  5051.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5052.     };
  5053.     if !(isnull _item16) then {
  5054.         this = _item16;
  5055.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5056.     };
  5057.     if !(isnull _item17) then {
  5058.         this = _item17;
  5059.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5060.     };
  5061.     if !(isnull _item18) then {
  5062.         this = _item18;
  5063.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5064.     };
  5065.     if !(isnull _item19) then {
  5066.         this = _item19;
  5067.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5068.     };
  5069.     if !(isnull _item20) then {
  5070.         this = _item20;
  5071.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5072.     };
  5073.     if !(isnull _item21) then {
  5074.         this = _item21;
  5075.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5076.     };
  5077.     if !(isnull _item22) then {
  5078.         this = _item22;
  5079.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5080.     };
  5081.     if !(isnull _item23) then {
  5082.         this = _item23;
  5083.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5084.     };
  5085.     if !(isnull _item24) then {
  5086.         this = _item24;
  5087.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5088.     };
  5089.     if !(isnull _item25) then {
  5090.         this = _item25;
  5091.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5092.     };
  5093.     if !(isnull _item26) then {
  5094.         this = _item26;
  5095.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5096.     };
  5097.     if !(isnull _item228) then {
  5098.         this = _item228;
  5099.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5100.     };
  5101.     if !(isnull _item229) then {
  5102.         this = _item229;
  5103.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5104.     };
  5105.     if !(isnull _item230) then {
  5106.         this = _item230;
  5107.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5108.     };
  5109.     if !(isnull _item231) then {
  5110.         this = _item231;
  5111.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5112.     };
  5113.     if !(isnull _item232) then {
  5114.         this = _item232;
  5115.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5116.     };
  5117.     if !(isnull _item248) then {
  5118.         this = _item248;
  5119.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5120.     };
  5121.     if !(isnull _item197) then {
  5122.         this = _item197;
  5123.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5124.     };
  5125.     if !(isnull _item204) then {
  5126.         this = _item204;
  5127.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5128.     };
  5129.     if !(isnull _item314) then {
  5130.         this = _item314;
  5131.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5132.     };
  5133.     if !(isnull _item312) then {
  5134.         this = _item312;
  5135.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5136.     };
  5137.     if !(isnull _item317) then {
  5138.         this = _item317;
  5139.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5140.     };
  5141.     if !(isnull _item283) then {
  5142.         this = _item283;
  5143.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5144.     };
  5145.     if !(isnull _item296) then {
  5146.         this = _item296;
  5147.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5148.     };
  5149.     if !(isnull _item297) then {
  5150.         this = _item297;
  5151.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5152.     };
  5153.     if !(isnull _item298) then {
  5154.         this = _item298;
  5155.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5156.     };
  5157.     if !(isnull _item294) then {
  5158.         this = _item294;
  5159.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5160.     };
  5161.     if !(isnull _item284) then {
  5162.         this = _item284;
  5163.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5164.     };
  5165.     if !(isnull _item286) then {
  5166.         this = _item286;
  5167.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5168.     };
  5169.     if !(isnull _item287) then {
  5170.         this = _item287;
  5171.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5172.     };
  5173.     if !(isnull _item295) then {
  5174.         this = _item295;
  5175.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5176.     };
  5177.     if !(isnull _item303) then {
  5178.         this = _item303;
  5179.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5180.     };
  5181.     if !(isnull _item304) then {
  5182.         this = _item304;
  5183.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5184.     };
  5185.     if !(isnull _item311) then {
  5186.         this = _item311;
  5187.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5188.     };
  5189.     if !(isnull _item290) then {
  5190.         this = _item290;
  5191.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5192.     };
  5193.     if !(isnull _item299) then {
  5194.         this = _item299;
  5195.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5196.     };
  5197.     if !(isnull _item307) then {
  5198.         this = _item307;
  5199.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5200.     };
  5201.     if !(isnull _item371) then {
  5202.         this = _item371;
  5203.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5204.     };
  5205.     if !(isnull _item362) then {
  5206.         this = _item362;
  5207.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5208.     };
  5209.     if !(isnull _item358) then {
  5210.         this = _item358;
  5211.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5212.     };
  5213.     if !(isnull _item359) then {
  5214.         this = _item359;
  5215.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5216.     };
  5217.     if !(isnull _item360) then {
  5218.         this = _item360;
  5219.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5220.     };
  5221.     if !(isnull _item373) then {
  5222.         this = _item373;
  5223.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5224.     };
  5225.     if !(isnull _item364) then {
  5226.         this = _item364;
  5227.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5228.     };
  5229.     if !(isnull _item369) then {
  5230.         this = _item369;
  5231.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5232.     };
  5233.     if !(isnull _item380) then {
  5234.         this = _item380;
  5235.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5236.     };
  5237.     if !(isnull _item381) then {
  5238.         this = _item381;
  5239.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5240.     };
  5241.     if !(isnull _item382) then {
  5242.         this = _item382;
  5243.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5244.     };
  5245.     if !(isnull _item363) then {
  5246.         this = _item363;
  5247.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5248.     };
  5249.     if !(isnull _item370) then {
  5250.         this = _item370;
  5251.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5252.     };
  5253.     if !(isnull _item383) then {
  5254.         this = _item383;
  5255.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5256.     };
  5257.     if !(isnull _item357) then {
  5258.         this = _item357;
  5259.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5260.     };
  5261.     if !(isnull _item417) then {
  5262.         this = _item417;
  5263.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5264.     };
  5265.     if !(isnull _item418) then {
  5266.         this = _item418;
  5267.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5268.     };
  5269.     if !(isnull _item424) then {
  5270.         this = _item424;
  5271.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5272.     };
  5273.     if !(isnull _item398) then {
  5274.         this = _item398;
  5275.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5276.     };
  5277.     if !(isnull _item425) then {
  5278.         this = _item425;
  5279.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5280.     };
  5281.     if !(isnull _item403) then {
  5282.         this = _item403;
  5283.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5284.     };
  5285.     if !(isnull _item420) then {
  5286.         this = _item420;
  5287.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5288.     };
  5289.     if !(isnull _item416) then {
  5290.         this = _item416;
  5291.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5292.     };
  5293.     if !(isnull _item422) then {
  5294.         this = _item422;
  5295.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5296.     };
  5297.     if !(isnull _item395) then {
  5298.         this = _item395;
  5299.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5300.     };
  5301.     if !(isnull _item399) then {
  5302.         this = _item399;
  5303.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5304.     };
  5305.     if !(isnull _item423) then {
  5306.         this = _item423;
  5307.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5308.     };
  5309.     if !(isnull _item531) then {
  5310.         this = _item531;
  5311.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5312.     };
  5313.     if !(isnull _item532) then {
  5314.         this = _item532;
  5315.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5316.     };
  5317.     if !(isnull _item516) then {
  5318.         this = _item516;
  5319.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5320.     };
  5321.     if !(isnull _item535) then {
  5322.         this = _item535;
  5323.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5324.     };
  5325.     if !(isnull _item519) then {
  5326.         this = _item519;
  5327.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5328.     };
  5329.     if !(isnull _item517) then {
  5330.         this = _item517;
  5331.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5332.     };
  5333.     if !(isnull _item518) then {
  5334.         this = _item518;
  5335.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5336.     };
  5337.     if !(isnull _item515) then {
  5338.         this = _item515;
  5339.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5340.     };
  5341.     if !(isnull _item523) then {
  5342.         this = _item523;
  5343.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5344.     };
  5345.     if !(isnull _item521) then {
  5346.         this = _item521;
  5347.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5348.     };
  5349.     if !(isnull _item509) then {
  5350.         this = _item509;
  5351.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5352.     };
  5353.     if !(isnull _item522) then {
  5354.         this = _item522;
  5355.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5356.     };
  5357.     if !(isnull _item511) then {
  5358.         this = _item511;
  5359.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5360.     };
  5361.     if !(isnull _item524) then {
  5362.         this = _item524;
  5363.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5364.     };
  5365.     if !(isnull _item525) then {
  5366.         this = _item525;
  5367.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5368.     };
  5369.     if !(isnull _item759) then {
  5370.         this = _item759;
  5371.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5372.     };
  5373.     if !(isnull _item757) then {
  5374.         this = _item757;
  5375.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5376.     };
  5377.     if !(isnull _item755) then {
  5378.         this = _item755;
  5379.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5380.     };
  5381.     if !(isnull _item756) then {
  5382.         this = _item756;
  5383.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5384.     };
  5385.     if !(isnull _item769) then {
  5386.         this = _item769;
  5387.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5388.     };
  5389.     if !(isnull _item770) then {
  5390.         this = _item770;
  5391.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5392.     };
  5393.     if !(isnull _item761) then {
  5394.         this = _item761;
  5395.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5396.     };
  5397.     if !(isnull _item762) then {
  5398.         this = _item762;
  5399.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5400.     };
  5401.     if !(isnull _item763) then {
  5402.         this = _item763;
  5403.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5404.     };
  5405.     if !(isnull _item764) then {
  5406.         this = _item764;
  5407.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5408.     };
  5409.     if !(isnull _item765) then {
  5410.         this = _item765;
  5411.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5412.     };
  5413.     if !(isnull _item785) then {
  5414.         this = _item785;
  5415.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5416.     };
  5417.     if !(isnull _item743) then {
  5418.         this = _item743;
  5419.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5420.     };
  5421.     if !(isnull _item792) then {
  5422.         this = _item792;
  5423.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5424.     };
  5425.     if !(isnull _item749) then {
  5426.         this = _item749;
  5427.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5428.     };
  5429.     if !(isnull _item751) then {
  5430.         this = _item751;
  5431.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5432.     };
  5433.     if !(isnull _item746) then {
  5434.         this = _item746;
  5435.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5436.     };
  5437.     if !(isnull _item747) then {
  5438.         this = _item747;
  5439.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5440.     };
  5441.     if !(isnull _item748) then {
  5442.         this = _item748;
  5443.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5444.     };
  5445.     if !(isnull _item782) then {
  5446.         this = _item782;
  5447.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5448.     };
  5449.     if !(isnull _item783) then {
  5450.         this = _item783;
  5451.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5452.     };
  5453.     if !(isnull _item784) then {
  5454.         this = _item784;
  5455.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5456.     };
  5457.     if !(isnull _item744) then {
  5458.         this = _item744;
  5459.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5460.     };
  5461.     if !(isnull _item745) then {
  5462.         this = _item745;
  5463.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5464.     };
  5465.     if !(isnull _item733) then {
  5466.         this = _item733;
  5467.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5468.     };
  5469.     if !(isnull _item734) then {
  5470.         this = _item734;
  5471.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5472.     };
  5473.     if !(isnull _item735) then {
  5474.         this = _item735;
  5475.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5476.     };
  5477.     if !(isnull _item736) then {
  5478.         this = _item736;
  5479.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5480.     };
  5481.     if !(isnull _item776) then {
  5482.         this = _item776;
  5483.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5484.     };
  5485.     if !(isnull _item777) then {
  5486.         this = _item777;
  5487.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5488.     };
  5489.     if !(isnull _item752) then {
  5490.         this = _item752;
  5491.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5492.     };
  5493.     if !(isnull _item753) then {
  5494.         this = _item753;
  5495.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5496.     };
  5497.     if !(isnull _item754) then {
  5498.         this = _item754;
  5499.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5500.     };
  5501.     if !(isnull _item737) then {
  5502.         this = _item737;
  5503.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5504.     };
  5505.     if !(isnull _item738) then {
  5506.         this = _item738;
  5507.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5508.     };
  5509.     if !(isnull _item771) then {
  5510.         this = _item771;
  5511.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5512.     };
  5513.     if !(isnull _item786) then {
  5514.         this = _item786;
  5515.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5516.     };
  5517.     if !(isnull _item787) then {
  5518.         this = _item787;
  5519.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5520.     };
  5521.     if !(isnull _item773) then {
  5522.         this = _item773;
  5523.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5524.     };
  5525.     if !(isnull _item772) then {
  5526.         this = _item772;
  5527.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5528.     };
  5529.     if !(isnull _item739) then {
  5530.         this = _item739;
  5531.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5532.     };
  5533.     if !(isnull _item740) then {
  5534.         this = _item740;
  5535.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5536.     };
  5537.     if !(isnull _item741) then {
  5538.         this = _item741;
  5539.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5540.     };
  5541.     if !(isnull _item778) then {
  5542.         this = _item778;
  5543.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5544.     };
  5545.     if !(isnull _item779) then {
  5546.         this = _item779;
  5547.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5548.     };
  5549.     if !(isnull _item789) then {
  5550.         this = _item789;
  5551.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5552.     };
  5553.     if !(isnull _item790) then {
  5554.         this = _item790;
  5555.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5556.     };
  5557.     if !(isnull _item791) then {
  5558.         this = _item791;
  5559.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5560.     };
  5561.     if !(isnull _item767) then {
  5562.         this = _item767;
  5563.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5564.     };
  5565.     if !(isnull _item758) then {
  5566.         this = _item758;
  5567.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5568.     };
  5569.     if !(isnull _item1133) then {
  5570.         this = _item1133;
  5571.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5572.     };
  5573.     if !(isnull _item1134) then {
  5574.         this = _item1134;
  5575.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5576.     };
  5577.     if !(isnull _item1135) then {
  5578.         this = _item1135;
  5579.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5580.     };
  5581.     if !(isnull _item1155) then {
  5582.         this = _item1155;
  5583.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5584.     };
  5585.     if !(isnull _item1152) then {
  5586.         this = _item1152;
  5587.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5588.     };
  5589.     if !(isnull _item1153) then {
  5590.         this = _item1153;
  5591.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5592.     };
  5593.     if !(isnull _item1125) then {
  5594.         this = _item1125;
  5595.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5596.     };
  5597.     if !(isnull _item1126) then {
  5598.         this = _item1126;
  5599.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5600.     };
  5601.     if !(isnull _item1148) then {
  5602.         this = _item1148;
  5603.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5604.     };
  5605.     if !(isnull _item1149) then {
  5606.         this = _item1149;
  5607.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5608.     };
  5609.     if !(isnull _item1150) then {
  5610.         this = _item1150;
  5611.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5612.     };
  5613.     if !(isnull _item1165) then {
  5614.         this = _item1165;
  5615.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5616.     };
  5617.     if !(isnull _item1145) then {
  5618.         this = _item1145;
  5619.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5620.     };
  5621.     if !(isnull _item1146) then {
  5622.         this = _item1146;
  5623.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5624.     };
  5625.     if !(isnull _item1156) then {
  5626.         this = _item1156;
  5627.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5628.     };
  5629.     if !(isnull _item1157) then {
  5630.         this = _item1157;
  5631.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5632.     };
  5633.     if !(isnull _item1158) then {
  5634.         this = _item1158;
  5635.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5636.     };
  5637.     if !(isnull _item1159) then {
  5638.         this = _item1159;
  5639.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5640.     };
  5641.     if !(isnull _item1160) then {
  5642.         this = _item1160;
  5643.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5644.     };
  5645.     if !(isnull _item1161) then {
  5646.         this = _item1161;
  5647.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5648.     };
  5649.     if !(isnull _item1162) then {
  5650.         this = _item1162;
  5651.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5652.     };
  5653.     if !(isnull _item1163) then {
  5654.         this = _item1163;
  5655.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5656.     };
  5657.     if !(isnull _item1164) then {
  5658.         this = _item1164;
  5659.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5660.     };
  5661.     if !(isnull _item1143) then {
  5662.         this = _item1143;
  5663.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5664.     };
  5665.     if !(isnull _item1144) then {
  5666.         this = _item1144;
  5667.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5668.     };
  5669.     if !(isnull _item1154) then {
  5670.         this = _item1154;
  5671.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5672.     };
  5673.     if !(isnull _item1139) then {
  5674.         this = _item1139;
  5675.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5676.     };
  5677.     if !(isnull _item1140) then {
  5678.         this = _item1140;
  5679.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5680.     };
  5681.     if !(isnull _item1141) then {
  5682.         this = _item1141;
  5683.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5684.     };
  5685.     if !(isnull _item1127) then {
  5686.         this = _item1127;
  5687.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5688.     };
  5689.     if !(isnull _item1128) then {
  5690.         this = _item1128;
  5691.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5692.     };
  5693.     if !(isnull _item1129) then {
  5694.         this = _item1129;
  5695.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5696.     };
  5697.     if !(isnull _item1130) then {
  5698.         this = _item1130;
  5699.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5700.     };
  5701.     if !(isnull _item1131) then {
  5702.         this = _item1131;
  5703.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5704.     };
  5705.     if !(isnull _item1132) then {
  5706.         this = _item1132;
  5707.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5708.     };
  5709.     if !(isnull _item1166) then {
  5710.         this = _item1166;
  5711.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5712.     };
  5713.     if !(isnull _item1280) then {
  5714.         this = _item1280;
  5715.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5716.     };
  5717.     if !(isnull _item1314) then {
  5718.         this = _item1314;
  5719.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5720.     };
  5721.     if !(isnull _item1315) then {
  5722.         this = _item1315;
  5723.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5724.     };
  5725.     if !(isnull _item1276) then {
  5726.         this = _item1276;
  5727.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5728.     };
  5729.     if !(isnull _item1277) then {
  5730.         this = _item1277;
  5731.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5732.     };
  5733.     if !(isnull _item1278) then {
  5734.         this = _item1278;
  5735.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5736.     };
  5737.     if !(isnull _item1279) then {
  5738.         this = _item1279;
  5739.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5740.     };
  5741.     if !(isnull _item1310) then {
  5742.         this = _item1310;
  5743.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5744.     };
  5745.     if !(isnull _item1311) then {
  5746.         this = _item1311;
  5747.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5748.     };
  5749.     if !(isnull _item1312) then {
  5750.         this = _item1312;
  5751.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5752.     };
  5753.     if !(isnull _item1274) then {
  5754.         this = _item1274;
  5755.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5756.     };
  5757.     if !(isnull _item1275) then {
  5758.         this = _item1275;
  5759.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5760.     };
  5761.     if !(isnull _item1308) then {
  5762.         this = _item1308;
  5763.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5764.     };
  5765.     if !(isnull _item1309) then {
  5766.         this = _item1309;
  5767.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5768.     };
  5769.     if !(isnull _item1256) then {
  5770.         this = _item1256;
  5771.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5772.     };
  5773.     if !(isnull _item1257) then {
  5774.         this = _item1257;
  5775.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5776.     };
  5777.     if !(isnull _item1258) then {
  5778.         this = _item1258;
  5779.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5780.     };
  5781.     if !(isnull _item1259) then {
  5782.         this = _item1259;
  5783.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5784.     };
  5785.     if !(isnull _item1260) then {
  5786.         this = _item1260;
  5787.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5788.     };
  5789.     if !(isnull _item1261) then {
  5790.         this = _item1261;
  5791.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5792.     };
  5793.     if !(isnull _item1262) then {
  5794.         this = _item1262;
  5795.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5796.     };
  5797.     if !(isnull _item1263) then {
  5798.         this = _item1263;
  5799.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5800.     };
  5801.     if !(isnull _item1264) then {
  5802.         this = _item1264;
  5803.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5804.     };
  5805.     if !(isnull _item1266) then {
  5806.         this = _item1266;
  5807.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5808.     };
  5809.     if !(isnull _item1267) then {
  5810.         this = _item1267;
  5811.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5812.     };
  5813.     if !(isnull _item1268) then {
  5814.         this = _item1268;
  5815.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5816.     };
  5817.     if !(isnull _item1269) then {
  5818.         this = _item1269;
  5819.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5820.     };
  5821.     if !(isnull _item1270) then {
  5822.         this = _item1270;
  5823.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5824.     };
  5825.     if !(isnull _item1271) then {
  5826.         this = _item1271;
  5827.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5828.     };
  5829.     if !(isnull _item1272) then {
  5830.         this = _item1272;
  5831.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5832.     };
  5833.     if !(isnull _item1273) then {
  5834.         this = _item1273;
  5835.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5836.     };
  5837.     if !(isnull _item1297) then {
  5838.         this = _item1297;
  5839.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5840.     };
  5841.     if !(isnull _item1298) then {
  5842.         this = _item1298;
  5843.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5844.     };
  5845.     if !(isnull _item1299) then {
  5846.         this = _item1299;
  5847.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5848.     };
  5849.     if !(isnull _item1300) then {
  5850.         this = _item1300;
  5851.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5852.     };
  5853.     if !(isnull _item1301) then {
  5854.         this = _item1301;
  5855.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5856.     };
  5857.     if !(isnull _item1302) then {
  5858.         this = _item1302;
  5859.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5860.     };
  5861.     if !(isnull _item1303) then {
  5862.         this = _item1303;
  5863.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5864.     };
  5865.     if !(isnull _item1304) then {
  5866.         this = _item1304;
  5867.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5868.     };
  5869.     if !(isnull _item1305) then {
  5870.         this = _item1305;
  5871.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5872.     };
  5873.     if !(isnull _item1306) then {
  5874.         this = _item1306;
  5875.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5876.     };
  5877.     if !(isnull _item1321) then {
  5878.         this = _item1321;
  5879.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5880.     };
  5881.     if !(isnull _item1322) then {
  5882.         this = _item1322;
  5883.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5884.     };
  5885.     if !(isnull _item1323) then {
  5886.         this = _item1323;
  5887.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5888.     };
  5889.     if !(isnull _item1325) then {
  5890.         this = _item1325;
  5891.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5892.     };
  5893.     if !(isnull _item1326) then {
  5894.         this = _item1326;
  5895.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5896.     };
  5897.     if !(isnull _item1327) then {
  5898.         this = _item1327;
  5899.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5900.     };
  5901.     if !(isnull _item1328) then {
  5902.         this = _item1328;
  5903.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5904.     };
  5905.     if !(isnull _item1329) then {
  5906.         this = _item1329;
  5907.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5908.     };
  5909.     if !(isnull _item1330) then {
  5910.         this = _item1330;
  5911.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5912.     };
  5913.     if !(isnull _item1320) then {
  5914.         this = _item1320;
  5915.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5916.     };
  5917.     if !(isnull _item1292) then {
  5918.         this = _item1292;
  5919.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5920.     };
  5921.     if !(isnull _item1460) then {
  5922.         this = _item1460;
  5923.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5924.     };
  5925.     if !(isnull _item1469) then {
  5926.         this = _item1469;
  5927.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5928.     };
  5929.     if !(isnull _item1464) then {
  5930.         this = _item1464;
  5931.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5932.     };
  5933.     if !(isnull _item1470) then {
  5934.         this = _item1470;
  5935.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5936.     };
  5937.     if !(isnull _item1479) then {
  5938.         this = _item1479;
  5939.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5940.     };
  5941.     if !(isnull _item1477) then {
  5942.         this = _item1477;
  5943.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5944.     };
  5945.     if !(isnull _item1459) then {
  5946.         this = _item1459;
  5947.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5948.     };
  5949.     if !(isnull _item1461) then {
  5950.         this = _item1461;
  5951.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5952.     };
  5953.     if !(isnull _item1474) then {
  5954.         this = _item1474;
  5955.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5956.     };
  5957.     if !(isnull _item1468) then {
  5958.         this = _item1468;
  5959.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5960.     };
  5961.     if !(isnull _item1463) then {
  5962.         this = _item1463;
  5963.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5964.     };
  5965.     if !(isnull _item1503) then {
  5966.         this = _item1503;
  5967.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5968.     };
  5969.     if !(isnull _item1504) then {
  5970.         this = _item1504;
  5971.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5972.     };
  5973.     if !(isnull _item1484) then {
  5974.         this = _item1484;
  5975.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5976.     };
  5977.     if !(isnull _item1502) then {
  5978.         this = _item1502;
  5979.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5980.     };
  5981.     if !(isnull _item1483) then {
  5982.         this = _item1483;
  5983.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5984.     };
  5985.     if !(isnull _item1498) then {
  5986.         this = _item1498;
  5987.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5988.     };
  5989.     if !(isnull _item1497) then {
  5990.         this = _item1497;
  5991.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5992.     };
  5993.     if !(isnull _item1505) then {
  5994.         this = _item1505;
  5995.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  5996.     };
  5997.     if !(isnull _item1511) then {
  5998.         this = _item1511;
  5999.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6000.     };
  6001.     if !(isnull _item1509) then {
  6002.         this = _item1509;
  6003.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6004.     };
  6005.     if !(isnull _item1514) then {
  6006.         this = _item1514;
  6007.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6008.     };
  6009.     if !(isnull _item1515) then {
  6010.         this = _item1515;
  6011.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6012.     };
  6013.     if !(isnull _item1513) then {
  6014.         this = _item1513;
  6015.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6016.     };
  6017.     if !(isnull _item1510) then {
  6018.         this = _item1510;
  6019.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6020.     };
  6021.     if !(isnull _item1598) then {
  6022.         this = _item1598;
  6023.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6024.     };
  6025.     if !(isnull _item1599) then {
  6026.         this = _item1599;
  6027.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6028.     };
  6029.     if !(isnull _item1600) then {
  6030.         this = _item1600;
  6031.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6032.     };
  6033.     if !(isnull _item1601) then {
  6034.         this = _item1601;
  6035.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6036.     };
  6037.     if !(isnull _item1602) then {
  6038.         this = _item1602;
  6039.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6040.     };
  6041.     if !(isnull _item1603) then {
  6042.         this = _item1603;
  6043.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6044.     };
  6045.     if !(isnull _item1604) then {
  6046.         this = _item1604;
  6047.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6048.     };
  6049.     if !(isnull _item1605) then {
  6050.         this = _item1605;
  6051.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6052.     };
  6053.     if !(isnull _item1606) then {
  6054.         this = _item1606;
  6055.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6056.     };
  6057.     if !(isnull _item1607) then {
  6058.         this = _item1607;
  6059.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6060.     };
  6061.     if !(isnull _item1608) then {
  6062.         this = _item1608;
  6063.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6064.     };
  6065.     if !(isnull _item1610) then {
  6066.         this = _item1610;
  6067.         0 = [this] call BIS_fnc_replaceWithSimpleObject;;
  6068.     };
  6069. };
  6070.  
  6071. [[_objects,_groups,_triggers,_waypoints,_logics,_markers],[_objectIDs,_groupIDs,_triggerIDs,_waypointIDs,_logicIDs,_markerIDs]];
  6072.  
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