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- Update v1.43 Changelog:
- ________________________________________
- THE HEADLINES
- • Players can now create and join Tournaments
- • Quality Connection Status icons will appear in the HUD if players are experiencing connection problems
- • Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
- • [Nintendo Switch] Video Capture and ‘Quality Mode’ have been added
- • Expanded inventory organization and filtering in the Garage
- • Enhanced Crowd Audio
- • ‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
- NEW CONTENT
- Country Flags
- • ‘Brunei’
- • ‘Monaco’
- • ‘Nauru’
- • ‘Tuvalu’
- Crates and Keys
- • ‘Triumph’ Crate has been added
- Monstercat
- • ‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
- • ‘Monstercat’ has been added as a Flag Folder
- Monstercat Flags have been added
- • ‘Anna Yvette’
- • ‘Intercom’
- • ‘Koven’
- • ‘Pegboard Nerds’
- • ‘Protostar’
- • ‘Slippy’
- • ‘Stonebank’
- • ‘Uncaged’
- • ‘Uncaged Cat’
- CHANGES AND UPDATES
- Tournaments
- • Players can now create and join Tournaments via the Main Menu
- • From the Main Menu, select ‘Play’ and then ‘Tournaments’ to find the Tournaments Menu
- • Tournaments have a maximum bracket size of 128 teams, minimum of eight teams
- • Team members must be in a party in order to register for a tournament
- • Cross-platform tournaments are enabled
- • Tournament creators can set minimum and maximum thresholds for entry based on a player’s Rank in the related Competitive Playlist Quality Connection Status
- In addition to showing your ping on the scoreboard, you will now also see in-game icons on the HUD if you are experiencing connection problems. This will help you better diagnose if gameplay issues are related to server performance or your connection.
- You may see one or more of the following warnings when the client detects issues with your connection:
- • High Latency
- • Latency Variance
- • Packet Loss
- • Server Health
- Additionally, if you are experiencing any of these issues, you will see a warning “!” symbol next to your ping on the scoreboard.
- If one or more of these issues persists, you will also be notified via a pop-up notification in the Main Menu after exiting a match
- Chat Bans and Report Feedback
- Chat Bans
- • Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
- • If you are Chat-Banned, you will receive a notification on the main menu with information about the chat that contributed to your ban
- • Quick Chat is still allowed but chat-banned players can only send one Quick Chat message every 5 seconds
- • Chat Bans do not affect Private Matches or Party Chat
- Report Notifications
- • If a player you reported receives a ban of any kind, you will now be notified of the ban via a main menu notification
- Items and Inventory
- Favorite Items
- • You can now Favorite items in the Garage and Inventory screens. Favorited items appear at the top of each tab
- Item Stacking
- • Most items will now automatically stack in the Inventory to reduce clutter in the inventory and trade windows
- • Duplicate items with different attributes (e.g. Painted or Certified) do not stack
- • Duplicate items with different trade holds do not stack
- • Each item in a stack still counts towards the maximum items in a trade
- • When adding a stacked items to a trade, you can select how many from the stack to offer with a slider
- • The Garage now supports Search and Filter functionalities
- • The Inventory screen now has tabs to quickly switch between different categories of items
- • Items can now be sorted by Date Acquired and Quality
- • Different Painted Car Bodies can now be equipped to the Blue and Orange teams
- User Interface
- • A new “Interface” tab has been added to Options that contains all settings that control the user interface
- Gameplay
- • Text Chat can now be set to ‘Team Quick Chat Only’
- • Client Send Rate - Limit how many packets your client sends per frame (may help on weak/wifi connections)
- • Server Send Rate - Limit how many packets the server sends you per frame (may help on weak/wifi connections)
- • Bandwidth Limit - Limit total bandwidth used by the game client
- Camera
- • Camera Presets are now available
- Controls
- • Controller Vibration now has multiple levels to choose from
- Interface
- • Nameplate Scale - Adjust the size of player nameplates in the world
- • Nameplate Mode - Combines the old ‘High Contrast Nameplates’ and ‘Always Show Nameplates’ option. 'Default' is the former 'High Contrast • Nameplates' setting.
- Match Notifications
- • All - Show all HUD stat notifications and match time updates
- • Time Only - Hide stat notifications, only show “One Minute Remaining” and countdown
- • Kickoffs Only - Only show “3-2-1-Go”, don’t show “One Minute Remaining” and similar messages
- Map Rotation
- • Aquadome and Starbase ARC have been added back into the Competitive Playlist map rotation
- Team Colors
- • Expanded the palette of Blue and Orange team color choices for customization
- • In Private and Exhibition matches, you can now select from the full color palette for primary team colors
- In-Game Music
- • You can now listen to Rocket League soundtracks during a match
- • Under the ‘Audio’ Tab in the Options Menu, you can set ‘In-Game Music’ to:
- Always On
- Matches Only
- Training Only
- Off
- • Spotify Integration (Steam Only)
- • You can now select a song from the Playlists menu (in the Main Menu or in-game if ‘In-Game Music’ is enabled) and click the ‘Listen on Spotify’ button
- • If you click on ‘Listen on Spotify,’ Rocket League will minimize and you will be taken to the selected track on spotify.com.
- • You must have an active Spotify account in order to view and listen to tracks on Spotify.com.
- Enhanced Crowd Audio
- • The in-game crowd can now predict shots and saves using the same logic as the Director camera in Spectator mode
- • Now that the crowd can predict exciting moments, they will get louder and more excited in advance of events instead of only making noise after something happens
- Nintendo Switch
- • Video Capture has been added
- • To use Video Capture, press and briefly hold the Share button (below the D-pad) and the last 30 seconds of gameplay will be saved as a video.
- • Switch players can now choose between ‘Performance’ and ‘Quality’ under the ‘Video’ tab in the Options Menu
- • Performance Mode (60fps)
- • Docked: Optimized for 60fps/900p, can scale down to 60fps/720p
- • Handheld: Optimized for 60fps/720p, can scale down to 60fps/576p
- • Quality Mode (30fps)
- • Docked: 30fps/1080p
- • Handheld: 30fps/720p
- • Quality Mode also enables several graphics features automatically, including Lens Flares, Light Shafts, Dynamic Shadows and Depth of Field
- BUG FIXES
- General
- • Black Market and Very RareDecals no longer cover Painted portions of some Battle-Cars
- • Trim on Octane no longer changes color when ‘Superman’ Decal is equipped
- • Primary Colors are now consistent on all car bodies
- • Fixed a bug causing Supersonic Trails no longer flicker across player screens during a match
- • Equipped Banners are no longer equipped as a phantom item if they are traded in
- • Boost will now regenerate while waiting for additional players to join a Dropshot match
- • Players can now see the ‘Vote to Forfeit’ option in the menu if they already initiated a forfeit vote
- • Fixed a French translation error related to Takumi RX-T
- • Fixed a Dutch localization error with Uncommon Toppers
- Xbox One
- • Players who have multiple Painted items equipped are now visible in your Party
- • ‘Certifiable’ Achievement has been fixed
- MacOS/SteamOS
- • Fixed a bug causing players to crash when loading Steam Workshop Maps
- • Fixed a bug causing players to crash when using ‘Happy Holidays’ Goal Explosion
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