Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- objectPlane = new Object3D();
- deffusePlane = new BitmapTextureResource(new t_deffusePlane().bitmapData);
- parserA3D.parse(new modelPlane());
- for each (var object:Object3D in parserA3D.objects) {
- if (object.name == "Plane") {
- var mesh:Mesh = object as Mesh;
- mesh.setMaterialToAllSurfaces(new TextureMaterial(deffusePlane));
- objectPlane.addChild(mesh);
- }
- }
- rootContainer.addChild(objectPlane);
Add Comment
Please, Sign In to add comment