clanjos

The Gloom Empire- Color-Hating Cretins

Feb 3rd, 2021 (edited)
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  1. Part I:
  2. Organization Name: The Gloom Empire
  3. Primary Motif: British Nobility, Insects
  4. Enemies: Most Folks
  5.  
  6. Part II:
  7. Leader: His Royal Heinousness, King Glumm
  8. Origin: The Gloom Empire hails from another world- and they, simply put, find Earth disgusting. The sun's too bright, there's not enough fog or rain, everything's too colorful, the music's too melodious, and there's all these horrible, dangerous animals like butterflies and songbirds. However, Earth has things they desperately need: Warmth and Fuel. The Gloom Empire steals fuel and warmth from Earth to power the massive furnace that sustains the cold-hearted Glumm, keeps their citadel from sinking into the ocean, and powers their civilization as a whole. The smog it churns out blocks out the harsh, cruel sun of their homeworld... and revitalizes their defeated monsters, transforming them into giants.
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  11. Part III:
  12. Generals:
  13. Lord Nebulus, the politicking master of the Knights Melancholic
  14. Lord Teknocratus, the sedated, polysyllabic inventor
  15. Lord Kretinus, the dim-witted beastmaster and big game hunter
  16.  
  17. Foot soldiers:
  18. Groadies- Horrible little insectoid monsters that hop around stealing combustibles, lumberjacking, painting things in drab colors, and generally being nuisances. Generally, they wear tabards and frogmouth helms.
  19.  
  20. Headquarters: The Darkspire, in the Gloomrealm. A towering artificial island, requiring constant fueling to stay afloat in the frigid Sea of Sorrows.
  21.  
  22. Types of Monsters:
  23. The Knights Melancholic- The glorious heroes of the Gloom Empire, these Offenders of the Realm work to harvest resources from other worlds to sustain their miserable homeland and make earth a little more bearable for the Gloom Empire.
  24. Crudroids- Robotic creatures and machines that harvest warmth, and produce smog to improve Earth's climate.
  25. Gloombeasts- the barely-tamed animal hordes Lord Kretinus keeps on hand. Usually he just lets one loose and heads off for tea.
  26.  
  27. Part IV:
  28. Trivia:
  29. Ref
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