Advertisement
DarkScriptZEditors

Test

Jan 7th, 2019
207
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 99.23 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. -----------------------------
  145. -----------------------
  146. --Voodoo Child--
  147. -------------------------------------------------------
  148. --A script By makhail07
  149.  
  150. --Discord Creterisk#2958
  151. -------------------------------------------------------
  152.  
  153. local FavIDs = {
  154. 340106355, --Nefl Crystals
  155. 927529620, --Dimension
  156. 876981900, --Fantasy
  157. 398987889, --Ordinary Days
  158. 1117396305, --Oh wait, it's you.
  159. 885996042, --Action Winter Journey
  160. 919231299, --Sprawling Idiot Effigy
  161. 743466274, --Good Day Sunshine
  162. 727411183, --Knife Fight
  163. 1402748531, --The Earth Is Counting On You!
  164. 595230126 --Robot Language
  165. }
  166.  
  167.  
  168.  
  169. --The reality of my life isn't real but a Universe -makhail07
  170. wait()
  171. local plr = owner
  172. print('Local User is '..plr.Name)
  173. local char = plr.Character
  174. local hum = char.Humanoid
  175. local ra = char["Right Arm"]
  176. local la= char["Left Arm"]
  177. local rl= char["Right Leg"]
  178. local ll = char["Left Leg"]
  179. local hed = char.Head
  180. local root = char.HumanoidRootPart
  181. local rootj = root.RootJoint
  182. local tors = char.Torso
  183. local mouse = plr:GetMouse()
  184. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  185. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  186. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  187.  
  188.  
  189. -------------------------------------------------------
  190. --Start Good Stuff--
  191. -------------------------------------------------------
  192. CF = CFrame.new
  193. angles = CFrame.Angles
  194. attack = false
  195. Euler = CFrame.fromEulerAnglesXYZ
  196. Rad = math.rad
  197. IT = Instance.new
  198. BrickC = BrickColor.new
  199. Cos = math.cos
  200. Acos = math.acos
  201. Sin = math.sin
  202. Asin = math.asin
  203. Abs = math.abs
  204. Mrandom = math.random
  205. Floor = math.floor
  206. -------------------------------------------------------
  207. --End Good Stuff--
  208. -------------------------------------------------------
  209. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  210. RSH, LSH = nil, nil
  211. RW = Instance.new("Weld")
  212. LW = Instance.new("Weld")
  213. RH = tors["Right Hip"]
  214. LH = tors["Left Hip"]
  215. RSH = tors["Right Shoulder"]
  216. LSH = tors["Left Shoulder"]
  217. RSH.Parent = nil
  218. LSH.Parent = nil
  219. RW.Name = "RW"
  220. RW.Part0 = tors
  221. RW.C0 = CF(1.5, 0.5, 0)
  222. RW.C1 = CF(0, 0.5, 0)
  223. RW.Part1 = ra
  224. RW.Parent = tors
  225. LW.Name = "LW"
  226. LW.Part0 = tors
  227. LW.C0 = CF(-1.5, 0.5, 0)
  228. LW.C1 = CF(0, 0.5, 0)
  229. LW.Part1 = la
  230. LW.Parent = tors
  231. Effects = {}
  232.  
  233. -------------------------------------------------------
  234. --Start HeartBeat--
  235. -------------------------------------------------------
  236. ArtificialHB = Instance.new("BindableEvent", script)
  237. ArtificialHB.Name = "Heartbeat"
  238. script:WaitForChild("Heartbeat")
  239.  
  240. frame = 1 / 60
  241. tf = 0
  242. allowframeloss = false
  243. tossremainder = false
  244.  
  245.  
  246. lastframe = tick()
  247. script.Heartbeat:Fire()
  248.  
  249.  
  250. game:GetService("RunService").Heartbeat:connect(function(s, p)
  251. tf = tf + s
  252. if tf >= frame then
  253. if allowframeloss then
  254. script.Heartbeat:Fire()
  255. lastframe = tick()
  256. else
  257. for i = 1, math.floor(tf / frame) do
  258. script.Heartbeat:Fire()
  259. end
  260. lastframe = tick()
  261. end
  262. if tossremainder then
  263. tf = 0
  264. else
  265. tf = tf - frame * math.floor(tf / frame)
  266. end
  267. end
  268. end)
  269. -------------------------------------------------------
  270. --End HeartBeat--
  271. -------------------------------------------------------
  272.  
  273. -------------------------------------------------------
  274. --Start Important Functions--
  275. -------------------------------------------------------
  276. function swait(num)
  277. if num == 0 or num == nil then
  278. game:service("RunService").Stepped:wait(0)
  279. else
  280. for i = 0, num do
  281. game:service("RunService").Stepped:wait(0)
  282. end
  283. end
  284. end
  285. function thread(f)
  286. coroutine.resume(coroutine.create(f))
  287. end
  288. function clerp(a, b, t)
  289. local qa = {
  290. QuaternionFromCFrame(a)
  291. }
  292. local qb = {
  293. QuaternionFromCFrame(b)
  294. }
  295. local ax, ay, az = a.x, a.y, a.z
  296. local bx, by, bz = b.x, b.y, b.z
  297. local _t = 1 - t
  298. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  299. end
  300. function QuaternionFromCFrame(cf)
  301. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  302. local trace = m00 + m11 + m22
  303. if trace > 0 then
  304. local s = math.sqrt(1 + trace)
  305. local recip = 0.5 / s
  306. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  307. else
  308. local i = 0
  309. if m00 < m11 then
  310. i = 1
  311. end
  312. if m22 > (i == 0 and m00 or m11) then
  313. i = 2
  314. end
  315. if i == 0 then
  316. local s = math.sqrt(m00 - m11 - m22 + 1)
  317. local recip = 0.5 / s
  318. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  319. elseif i == 1 then
  320. local s = math.sqrt(m11 - m22 - m00 + 1)
  321. local recip = 0.5 / s
  322. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  323. elseif i == 2 then
  324. local s = math.sqrt(m22 - m00 - m11 + 1)
  325. local recip = 0.5 / s
  326. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  327. end
  328. end
  329. end
  330. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  331. local xs, ys, zs = x + x, y + y, z + z
  332. local wx, wy, wz = w * xs, w * ys, w * zs
  333. local xx = x * xs
  334. local xy = x * ys
  335. local xz = x * zs
  336. local yy = y * ys
  337. local yz = y * zs
  338. local zz = z * zs
  339. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  340. end
  341. function QuaternionSlerp(a, b, t)
  342. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  343. local startInterp, finishInterp
  344. if cosTheta >= 1.0E-4 then
  345. if 1 - cosTheta > 1.0E-4 then
  346. local theta = math.acos(cosTheta)
  347. local invSinTheta = 1 / Sin(theta)
  348. startInterp = Sin((1 - t) * theta) * invSinTheta
  349. finishInterp = Sin(t * theta) * invSinTheta
  350. else
  351. startInterp = 1 - t
  352. finishInterp = t
  353. end
  354. elseif 1 + cosTheta > 1.0E-4 then
  355. local theta = math.acos(-cosTheta)
  356. local invSinTheta = 1 / Sin(theta)
  357. startInterp = Sin((t - 1) * theta) * invSinTheta
  358. finishInterp = Sin(t * theta) * invSinTheta
  359. else
  360. startInterp = t - 1
  361. finishInterp = t
  362. end
  363. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  364. end
  365. function rayCast(Position, Direction, Range, Ignore)
  366. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  367. end
  368. local RbxUtility = LoadLibrary("RbxUtility")
  369. local Create = RbxUtility.Create
  370.  
  371. -------------------------------------------------------
  372. --Start Damage Function--
  373. -------------------------------------------------------
  374. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  375. if hit.Parent == nil then
  376. return
  377. end
  378. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  379. for _, v in pairs(hit.Parent:children()) do
  380. if v:IsA("Humanoid") then
  381. h = v
  382. end
  383. end
  384. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  385.  
  386. hit.Parent:FindFirstChild("Head"):BreakJoints()
  387. end
  388.  
  389. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  390. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  391. if hit.Parent.DebounceHit.Value == true then
  392. return
  393. end
  394. end
  395. if insta == true then
  396. hit.Parent:FindFirstChild("Head"):BreakJoints()
  397. end
  398. local c = Create("ObjectValue"){
  399. Name = "creator",
  400. Value = game:service("Players").LocalPlayer,
  401. Parent = h,
  402. }
  403. game:GetService("Debris"):AddItem(c, .5)
  404. if HitSound ~= nil and HitPitch ~= nil then
  405. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  406. end
  407. local Damage = math.random(minim, maxim)
  408. local blocked = false
  409. local block = hit.Parent:findFirstChild("Block")
  410. if block ~= nil then
  411. if block.className == "IntValue" then
  412. if block.Value > 0 then
  413. blocked = true
  414. block.Value = block.Value - 1
  415. print(block.Value)
  416. end
  417. end
  418. end
  419. if blocked == false then
  420. h.Health = h.Health - Damage
  421. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  422. else
  423. h.Health = h.Health - (Damage / 2)
  424. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  425. end
  426. if Type == "Knockdown" then
  427. local hum = hit.Parent.Humanoid
  428. hum.PlatformStand = true
  429. coroutine.resume(coroutine.create(function(HHumanoid)
  430. swait(1)
  431. HHumanoid.PlatformStand = false
  432. end), hum)
  433. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  434. local bodvol = Create("BodyVelocity"){
  435. velocity = angle * knockback,
  436. P = 5000,
  437. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  438. Parent = hit,
  439. }
  440. local rl = Create("BodyAngularVelocity"){
  441. P = 3000,
  442. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  443. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  444. Parent = hit,
  445. }
  446. game:GetService("Debris"):AddItem(bodvol, .5)
  447. game:GetService("Debris"):AddItem(rl, .5)
  448. elseif Type == "Normal" then
  449. local vp = Create("BodyVelocity"){
  450. P = 500,
  451. maxForce = Vector3.new(math.huge, 0, math.huge),
  452. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  453. }
  454. if knockback > 0 then
  455. vp.Parent = hit.Parent.Torso
  456. end
  457. game:GetService("Debris"):AddItem(vp, .5)
  458. elseif Type == "Up" then
  459. local bodyVelocity = Create("BodyVelocity"){
  460. velocity = Vector3.new(0, 20, 0),
  461. P = 5000,
  462. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  463. Parent = hit,
  464. }
  465. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  466. elseif Type == "DarkUp" then
  467. coroutine.resume(coroutine.create(function()
  468. for i = 0, 1, 0.1 do
  469. swait()
  470. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  471. end
  472. end))
  473. local bodyVelocity = Create("BodyVelocity"){
  474. velocity = Vector3.new(0, 20, 0),
  475. P = 5000,
  476. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  477. Parent = hit,
  478. }
  479. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  480. elseif Type == "Snare" then
  481. local bp = Create("BodyPosition"){
  482. P = 2000,
  483. D = 100,
  484. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  485. position = hit.Parent.Torso.Position,
  486. Parent = hit.Parent.Torso,
  487. }
  488. game:GetService("Debris"):AddItem(bp, 1)
  489. elseif Type == "Freeze" then
  490. local BodPos = Create("BodyPosition"){
  491. P = 50000,
  492. D = 1000,
  493. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  494. position = hit.Parent.Torso.Position,
  495. Parent = hit.Parent.Torso,
  496. }
  497. local BodGy = Create("BodyGyro") {
  498. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  499. P = 20e+003,
  500. Parent = hit.Parent.Torso,
  501. cframe = hit.Parent.Torso.CFrame,
  502. }
  503. hit.Parent.Torso.Anchored = true
  504. coroutine.resume(coroutine.create(function(Part)
  505. swait(1.5)
  506. Part.Anchored = false
  507. end), hit.Parent.Torso)
  508. game:GetService("Debris"):AddItem(BodPos, 3)
  509. game:GetService("Debris"):AddItem(BodGy, 3)
  510. end
  511. local debounce = Create("BoolValue"){
  512. Name = "DebounceHit",
  513. Parent = hit.Parent,
  514. Value = true,
  515. }
  516. game:GetService("Debris"):AddItem(debounce, Delay)
  517. c = Create("ObjectValue"){
  518. Name = "creator",
  519. Value = Player,
  520. Parent = h,
  521. }
  522. game:GetService("Debris"):AddItem(c, .5)
  523. end
  524. end
  525. -------------------------------------------------------
  526. --End Damage Function--
  527. -------------------------------------------------------
  528.  
  529. -------------------------------------------------------
  530. --Start Damage Function Customization--
  531. -------------------------------------------------------
  532. function ShowDamage(Pos, Text, Time, Color)
  533. local Rate = (1 / 30)
  534. local Pos = (Pos or Vector3.new(0, 0, 0))
  535. local Text = (Text or "")
  536. local Time = (Time or 2)
  537. local Color = (Color or Color3.new(1, 0, 1))
  538. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  539. EffectPart.Anchored = true
  540. local BillboardGui = Create("BillboardGui"){
  541. Size = UDim2.new(3, 0, 3, 0),
  542. Adornee = EffectPart,
  543. Parent = EffectPart,
  544. }
  545. local TextLabel = Create("TextLabel"){
  546. BackgroundTransparency = 1,
  547. Size = UDim2.new(1, 0, 1, 0),
  548. Text = Text,
  549. Font = "Bodoni",
  550. TextColor3 = Color,
  551. TextScaled = true,
  552. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  553. Parent = BillboardGui,
  554. }
  555. game.Debris:AddItem(EffectPart, (Time))
  556. EffectPart.Parent = game:GetService("Workspace")
  557. delay(0, function()
  558. local Frames = (Time / Rate)
  559. for Frame = 1, Frames do
  560. wait(Rate)
  561. local Percent = (Frame / Frames)
  562. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  563. TextLabel.TextTransparency = Percent
  564. end
  565. if EffectPart and EffectPart.Parent then
  566. EffectPart:Destroy()
  567. end
  568. end)
  569. end
  570. -------------------------------------------------------
  571. --End Damage Function Customization--
  572. -------------------------------------------------------
  573.  
  574. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  575. for _, c in pairs(workspace:children()) do
  576. local hum = c:findFirstChild("Humanoid")
  577. if hum ~= nil then
  578. local head = c:findFirstChild("Head")
  579. if head ~= nil then
  580. local targ = head.Position - Part.Position
  581. local mag = targ.magnitude
  582. if magni >= mag and c.Name ~= plr.Name then
  583. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  584. end
  585. end
  586. end
  587. end
  588. end
  589.  
  590.  
  591. CFuncs = {
  592. Part = {
  593. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  594. local Part = Create("Part")({
  595. Parent = Parent,
  596. Reflectance = Reflectance,
  597. Transparency = Transparency,
  598. CanCollide = false,
  599. Locked = true,
  600. BrickColor = BrickColor.new(tostring(BColor)),
  601. Name = Name,
  602. Size = Size,
  603. Material = Material
  604. })
  605. RemoveOutlines(Part)
  606. return Part
  607. end
  608. },
  609. Mesh = {
  610. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  611. local Msh = Create(Mesh)({
  612. Parent = Part,
  613. Offset = OffSet,
  614. Scale = Scale
  615. })
  616. if Mesh == "SpecialMesh" then
  617. Msh.MeshType = MeshType
  618. Msh.MeshId = MeshId
  619. end
  620. return Msh
  621. end
  622. },
  623. Mesh = {
  624. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  625. local Msh = Create(Mesh)({
  626. Parent = Part,
  627. Offset = OffSet,
  628. Scale = Scale
  629. })
  630. if Mesh == "SpecialMesh" then
  631. Msh.MeshType = MeshType
  632. Msh.MeshId = MeshId
  633. end
  634. return Msh
  635. end
  636. },
  637. Weld = {
  638. Create = function(Parent, Part0, Part1, C0, C1)
  639. local Weld = Create("Weld")({
  640. Parent = Parent,
  641. Part0 = Part0,
  642. Part1 = Part1,
  643. C0 = C0,
  644. C1 = C1
  645. })
  646. return Weld
  647. end
  648. },
  649. Sound = {
  650. Create = function(id, par, vol, pit)
  651. coroutine.resume(coroutine.create(function()
  652. local S = Create("Sound")({
  653. Volume = vol,
  654. Pitch = pit or 1,
  655. SoundId = id,
  656. Parent = par or workspace
  657. })
  658. wait()
  659. S:play()
  660. game:GetService("Debris"):AddItem(S, 6)
  661. end))
  662. end
  663. },
  664. ParticleEmitter = {
  665. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  666. local fp = Create("ParticleEmitter")({
  667. Parent = Parent,
  668. Color = ColorSequence.new(Color1, Color2),
  669. LightEmission = LightEmission,
  670. Size = Size,
  671. Texture = Texture,
  672. Transparency = Transparency,
  673. ZOffset = ZOffset,
  674. Acceleration = Accel,
  675. Drag = Drag,
  676. LockedToPart = LockedToPart,
  677. VelocityInheritance = VelocityInheritance,
  678. EmissionDirection = EmissionDirection,
  679. Enabled = Enabled,
  680. Lifetime = LifeTime,
  681. Rate = Rate,
  682. Rotation = Rotation,
  683. RotSpeed = RotSpeed,
  684. Speed = Speed,
  685. VelocitySpread = VelocitySpread
  686. })
  687. return fp
  688. end
  689. }
  690. }
  691. function RemoveOutlines(part)
  692. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  693. end
  694. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  695. local Part = Create("Part")({
  696. formFactor = FormFactor,
  697. Parent = Parent,
  698. Reflectance = Reflectance,
  699. Transparency = Transparency,
  700. CanCollide = false,
  701. Locked = true,
  702. BrickColor = BrickColor.new(tostring(BColor)),
  703. Name = Name,
  704. Size = Size,
  705. Material = Material
  706. })
  707. RemoveOutlines(Part)
  708. return Part
  709. end
  710. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  711. local Msh = Create(Mesh)({
  712. Parent = Part,
  713. Offset = OffSet,
  714. Scale = Scale
  715. })
  716. if Mesh == "SpecialMesh" then
  717. Msh.MeshType = MeshType
  718. Msh.MeshId = MeshId
  719. end
  720. return Msh
  721. end
  722. function CreateWeld(Parent, Part0, Part1, C0, C1)
  723. local Weld = Create("Weld")({
  724. Parent = Parent,
  725. Part0 = Part0,
  726. Part1 = Part1,
  727. C0 = C0,
  728. C1 = C1
  729. })
  730. return Weld
  731. end
  732.  
  733.  
  734. -------------------------------------------------------
  735. --Start Effect Function--
  736. -------------------------------------------------------
  737. EffectModel = Instance.new("Model", char)
  738. Effects = {
  739. Block = {
  740. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  741. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  742. prt.Anchored = true
  743. prt.CFrame = cframe
  744. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. game:GetService("Debris"):AddItem(prt, 10)
  746. if Type == 1 or Type == nil then
  747. table.insert(Effects, {
  748. prt,
  749. "Block1",
  750. delay,
  751. x3,
  752. y3,
  753. z3,
  754. msh
  755. })
  756. elseif Type == 2 then
  757. table.insert(Effects, {
  758. prt,
  759. "Block2",
  760. delay,
  761. x3,
  762. y3,
  763. z3,
  764. msh
  765. })
  766. else
  767. table.insert(Effects, {
  768. prt,
  769. "Block3",
  770. delay,
  771. x3,
  772. y3,
  773. z3,
  774. msh
  775. })
  776. end
  777. end
  778. },
  779. Sphere = {
  780. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  781. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  782. prt.Anchored = true
  783. prt.CFrame = cframe
  784. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  785. game:GetService("Debris"):AddItem(prt, 10)
  786. table.insert(Effects, {
  787. prt,
  788. "Cylinder",
  789. delay,
  790. x3,
  791. y3,
  792. z3,
  793. msh
  794. })
  795. end
  796. },
  797. Cylinder = {
  798. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  799. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  800. prt.Anchored = true
  801. prt.CFrame = cframe
  802. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  803. game:GetService("Debris"):AddItem(prt, 10)
  804. table.insert(Effects, {
  805. prt,
  806. "Cylinder",
  807. delay,
  808. x3,
  809. y3,
  810. z3,
  811. msh
  812. })
  813. end
  814. },
  815. Wave = {
  816. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  817. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  818. prt.Anchored = true
  819. prt.CFrame = cframe
  820. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  821. game:GetService("Debris"):AddItem(prt, 10)
  822. table.insert(Effects, {
  823. prt,
  824. "Cylinder",
  825. delay,
  826. x3 / 60,
  827. y3 / 60,
  828. z3 / 60,
  829. msh
  830. })
  831. end
  832. },
  833. Ring = {
  834. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  835. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  836. prt.Anchored = true
  837. prt.CFrame = cframe
  838. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  839. game:GetService("Debris"):AddItem(prt, 10)
  840. table.insert(Effects, {
  841. prt,
  842. "Cylinder",
  843. delay,
  844. x3,
  845. y3,
  846. z3,
  847. msh
  848. })
  849. end
  850. },
  851. Break = {
  852. Create = function(brickcolor, cframe, x1, y1, z1)
  853. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  854. prt.Anchored = true
  855. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  856. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  857. local num = math.random(10, 50) / 1000
  858. game:GetService("Debris"):AddItem(prt, 10)
  859. table.insert(Effects, {
  860. prt,
  861. "Shatter",
  862. num,
  863. prt.CFrame,
  864. math.random() - math.random(),
  865. 0,
  866. math.random(50, 100) / 100
  867. })
  868. end
  869. },
  870. Spiral = {
  871. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  872. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  873. prt.Anchored = true
  874. prt.CFrame = cframe
  875. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  876. game:GetService("Debris"):AddItem(prt, 10)
  877. table.insert(Effects, {
  878. prt,
  879. "Cylinder",
  880. delay,
  881. x3,
  882. y3,
  883. z3,
  884. msh
  885. })
  886. end
  887. },
  888. Push = {
  889. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  890. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  891. prt.Anchored = true
  892. prt.CFrame = cframe
  893. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  894. game:GetService("Debris"):AddItem(prt, 10)
  895. table.insert(Effects, {
  896. prt,
  897. "Cylinder",
  898. delay,
  899. x3,
  900. y3,
  901. z3,
  902. msh
  903. })
  904. end
  905. }
  906. }
  907. -------------------------------------------------------
  908. --End Effect Function--
  909. -------------------------------------------------------
  910.  
  911. function CreateSound(ID, PARENT, VOLUME, PITCH)
  912. local NSound = nil
  913. coroutine.resume(coroutine.create(function()
  914. NSound = Instance.new("Sound", PARENT)
  915. NSound.Volume = VOLUME
  916. NSound.Pitch = PITCH
  917. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  918. swait()
  919. NSound:play()
  920. game:GetService("Debris"):AddItem(NSound, 10)
  921. end))
  922. return NSound
  923. end
  924.  
  925. --Very lazi from here to below except the animations but who cares /shrug
  926. function chatfunc(text)
  927. local chat = coroutine.wrap(function()
  928. if char:FindFirstChild("TalkingBillBoard")~= nil then
  929. char:FindFirstChild("TalkingBillBoard"):destroy()
  930. end
  931. local naeeym2 = Instance.new("BillboardGui",char)
  932. naeeym2.Size = UDim2.new(0,100,0,40)
  933. naeeym2.StudsOffset = Vector3.new(0,3,0)
  934. naeeym2.Adornee = char.Head
  935. naeeym2.Name = "TalkingBillBoard"
  936. local tecks2 = Instance.new("TextLabel",naeeym2)
  937. tecks2.BackgroundTransparency = 1
  938. tecks2.BorderSizePixel = 0
  939. tecks2.Text = ""
  940. tecks2.Font = "Bodoni"
  941. tecks2.TextSize = 30
  942. tecks2.TextStrokeTransparency = 0
  943. tecks2.TextColor3 = Color3.new(255,0,0)
  944. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  945. tecks2.Size = UDim2.new(1,0,0.5,0)
  946. local tecks3 = Instance.new("TextLabel",naeeym2)
  947. tecks3.BackgroundTransparency = 1
  948. tecks3.BorderSizePixel = 0
  949. tecks3.Text = ""
  950. tecks3.Font = "Bodoni"
  951. tecks3.TextSize = 30
  952. tecks3.TextStrokeTransparency = 0
  953. tecks3.TextColor3 = Color3.new(255,0,0)
  954. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  955. tecks3.Size = UDim2.new(1,0,0.5,0)
  956. coroutine.resume(coroutine.create(function()
  957. while tecks3 ~= nil do
  958. swait()
  959. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  960. tecks3.Rotation = math.random(-3,3)
  961. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  962. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  963. end
  964. end))
  965. for i = 1,string.len(text),1 do
  966. tecks2.Text = string.sub(text,1,i)
  967. tecks3.Text = string.sub(text,1,i)
  968. wait(0.01)
  969. end
  970. wait(2)
  971. for i = 1, 50 do
  972. swait()
  973. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  974. tecks2.Rotation = tecks2.Rotation - .8
  975. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  976. tecks2.TextTransparency = tecks2.TextTransparency + .04
  977. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  978. tecks3.Rotation = tecks2.Rotation + .8
  979. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  980. tecks3.TextTransparency = tecks2.TextTransparency + .04
  981. end
  982. naeeym2:Destroy()
  983. end)
  984. chat()
  985. end
  986. function onChatted(msg)
  987. chatfunc(msg)
  988. end
  989. --plr.Chatted:connect(onChatted)
  990.  
  991. abss = Instance.new("BillboardGui",char)
  992. abss.Size = UDim2.new(10,0,10,0)
  993. abss.Enabled = false
  994. imgl = Instance.new("ImageLabel",abss)
  995. imgl.Position = UDim2.new(0,0,0,0)
  996. imgl.Size = UDim2.new(1,0,1,0)
  997. imgl.Image = "rbxassetid://153485522"
  998. imgl.BackgroundTransparency = 1
  999. imgl.ImageColor3 = Color3.new(.9,0,0)
  1000. img2 = Instance.new("ImageLabel",abss)
  1001. img2.Position = UDim2.new(0,0,0,0)
  1002. img2.Size = UDim2.new(1,0,1,0)
  1003. img2.Image = "rbxassetid://153485522"
  1004. img2.BackgroundTransparency = 1
  1005. img2.ImageColor3 = Color3.new(.9,0,0)
  1006.  
  1007. function TargetSelect(person)
  1008. local dd=coroutine.wrap(function()
  1009. if targetted ~= person then
  1010. targetted = person
  1011. img2.Size = UDim2.new(1,0,1,0)
  1012. img2.ImageTransparency = 0
  1013. img2.Position = UDim2.new(0,0,0,0)
  1014. for i = 0, 2, 0.1 do
  1015. swait()
  1016. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1017. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1018. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1019. end
  1020. end
  1021. end)
  1022. dd()
  1023. end
  1024.  
  1025. function dmg(dude)
  1026. if dude.Name ~= char then
  1027. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1028. local bgf = Instance.new("BodyGyro",dude.Head)
  1029. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1030. local val = Instance.new("BoolValue",dude)
  1031. val.Name = "IsHit"
  1032. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  1033. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1034. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1035. partasdeff.LightEmission = .1
  1036. partasdeff.Size = NumberSequence.new(0.2)
  1037. partasdeff.Texture = "rbxassetid://0"
  1038. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1039. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1040. partasdeff.Transparency = bbb
  1041. partasdeff.Size = aaa
  1042. partasdeff.ZOffset = .9
  1043. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1044. partasdeff.LockedToPart = false
  1045. partasdeff.EmissionDirection = "Back"
  1046. partasdeff.Lifetime = NumberRange.new(1, 2)
  1047. partasdeff.Rate = 1000
  1048. partasdeff.Rotation = NumberRange.new(-100, 100)
  1049. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1050. partasdeff.Speed = NumberRange.new(6)
  1051. partasdeff.VelocitySpread = 10000
  1052. partasdeff.Enabled=false
  1053. partasdeff:Emit(30)
  1054. coroutine.wrap(function()
  1055. targetted = nil
  1056. swait(30)
  1057. dude:BreakJoints()
  1058. swait(5)
  1059. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  1060. for i=0,1,.05 do
  1061. for a,v in pairs(dude:GetChildren()) do
  1062. if v:IsA("BasePart") then
  1063. v.Transparency = i
  1064. end
  1065. end
  1066. swait()
  1067. end
  1068. for a,v in pairs(dude:GetChildren()) do
  1069. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1070. v.ParticleEmitter.Enabled = false
  1071. end
  1072. game:service'Debris':AddItem(v,2)
  1073. end
  1074. end)()
  1075. end
  1076. end
  1077.  
  1078. --lazi
  1079. function kdown(dd)
  1080. if dd.Name ~= char then
  1081. dd.Humanoid.PlatformStand = true
  1082. local bgf = Instance.new("BodyGyro",dd.Head)
  1083. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1084. local val = Instance.new("BoolValue",dd)
  1085. val.Name = "IsHit"
  1086. end
  1087. end
  1088.  
  1089. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1090. --local buddy
  1091. for _, c in pairs(workspace:children()) do
  1092. local hum = c:findFirstChild("Humanoid")
  1093. if hum ~= nil then
  1094. local head = c:findFirstChild("Torso")
  1095. if head ~= nil then
  1096. local targ = head.Position - Part.Position
  1097. local mag = targ.magnitude
  1098. if mag <= Magnitude and c.Name ~= plr.Name then
  1099. if c.Name ~= char then
  1100. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1101. local asd = Instance.new("ParticleEmitter",c.Torso)
  1102. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1103. asd.LightEmission = .1
  1104. asd.Size = NumberSequence.new(0.2)
  1105. asd.Texture = "http://www.roblox.com/asset/?ID=0"
  1106. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1107. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1108. asd.Transparency = bbb
  1109. asd.Size = aaa
  1110. asd.ZOffset = .9
  1111. asd.Acceleration = Vector3.new(0, -5, 0)
  1112. asd.LockedToPart = false
  1113. asd.EmissionDirection = "Back"
  1114. asd.Lifetime = NumberRange.new(1, 2)
  1115. asd.Rate = 1000
  1116. asd.Rotation = NumberRange.new(-100, 100)
  1117. asd.RotSpeed = NumberRange.new(-100, 100)
  1118. asd.Speed = NumberRange.new(6)
  1119. asd.VelocitySpread = 10000
  1120. asd.Enabled=true
  1121. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1122. dmg(c)
  1123. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1124. coroutine.wrap(function()
  1125. wait(.2)
  1126. asd.Enabled = false
  1127. wait(2)
  1128. asd:Remove()
  1129. end)()
  1130. else
  1131. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1132. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1133.  
  1134. end
  1135. end
  1136. end
  1137. end
  1138. end
  1139. end
  1140. end
  1141.  
  1142. -------------------------------------------------------
  1143. --End Important Functions--
  1144. -------------------------------------------------------
  1145.  
  1146. --[[
  1147. Thanks for using Build-To-Lua by jarredbcv.
  1148. ]]--
  1149.  
  1150. New = function(Object, Parent, Name, Data)
  1151. local Object = Instance.new(Object)
  1152. for Index, Value in pairs(Data or {}) do
  1153. Object[Index] = Value
  1154. end
  1155. Object.Parent = Parent
  1156. Object.Name = Name
  1157. return Object
  1158. end
  1159.  
  1160. Doll = New("Model",char,"Doll",{})
  1161. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1162. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1163. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1166. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1170. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1171. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1174. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1178. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1179. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1182. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1183. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1184. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1185. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1186. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1187. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1188. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1189. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1190. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1191. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1192. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1193. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1194. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1195. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1196. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1197. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1198. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1199. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1200. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1201. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1202. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1203. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1204. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1205. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1206. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1207. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1208. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1209. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1210. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1211. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1212. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1213. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1214. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1215. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1216. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1217. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1218. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1219. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1220. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1221. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1222. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1223. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1224. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1225. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1226. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1227. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1228. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1229. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1230. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1231. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1232. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1233. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1234. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1235. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1236. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1237. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1238. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1239. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1240. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1241. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1242. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1243. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1244. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1245. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1246. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1247. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1248. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1249. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1250. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1251. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1252. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1253. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1254. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1255. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1256. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1257. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1258. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1259. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1260.  
  1261. --lazi xd
  1262. Needle = New("Model",char,"Needle",{})
  1263. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1264. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1265.  
  1266.  
  1267. for _, v in pairs(Doll:GetChildren()) do
  1268. if v:IsA'BasePart' then
  1269. v.CanCollide = false
  1270. end
  1271. end
  1272.  
  1273. for _, v in pairs(Needle:GetChildren()) do
  1274. if v:IsA'BasePart' then
  1275. v.CanCollide = false
  1276. end
  1277. end
  1278.  
  1279.  
  1280. local NewInstance = function(instance,parent,properties)
  1281. local inst = Instance.new(instance,parent)
  1282. if(properties)then
  1283. for i,v in next, properties do
  1284. pcall(function() inst[i] = v end)
  1285. end
  1286. end
  1287. return inst;
  1288. end
  1289. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1290.  
  1291. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1292.  
  1293.  
  1294.  
  1295. -------------------------------------------------------
  1296. --Start Music Option--
  1297. -------------------------------------------------------
  1298. local Music = Instance.new("Sound",tors)
  1299. Music.Volume = 2.5
  1300. Music.SoundId = "rbxassetid://151038517" --536675558 1470848774
  1301. Music.Looped = true
  1302. Music.Pitch = 0.59 --Pitcher
  1303. Music:Play()
  1304. CreateSound("11984351", torsy, 10, 1)
  1305. -------------------------------------------------------
  1306. --End Music Option--
  1307. -------------------------------------------------------
  1308.  
  1309. -------------------------------------------------------
  1310. --Start Attacks N Stuff--
  1311. -------------------------------------------------------
  1312. local sine=0
  1313. function LockOn()
  1314. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1315. TargetSelect(mouse.Target.Parent)
  1316. CreateSound("743521450", char, 1, .8)
  1317. end
  1318. end
  1319.  
  1320.  
  1321.  
  1322. function Stab_Them_For_FUN()
  1323. attack = true
  1324. hum.WalkSpeed = 0
  1325. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1326. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1327. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1328. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1329. partasdeff.LightEmission = .1
  1330. partasdeff.Size = NumberSequence.new(0.2)
  1331. partasdeff.Texture = "http://www.roblox.com/asset/?ID=0"
  1332. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1333. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1334. partasdeff.Transparency = bbb
  1335. partasdeff.Size = aaa
  1336. partasdeff.ZOffset = .9
  1337. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1338. partasdeff.LockedToPart = false
  1339. partasdeff.EmissionDirection = "Back"
  1340. partasdeff.Lifetime = NumberRange.new(1, 2)
  1341. partasdeff.Rate = 1000
  1342. partasdeff.Rotation = NumberRange.new(-100, 100)
  1343. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1344. partasdeff.Speed = NumberRange.new(6)
  1345. partasdeff.VelocitySpread = 10000
  1346. partasdeff.Enabled=false
  1347. for i = 0, 1.4, 0.1 do
  1348. swait()
  1349. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1350. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1351. if Mrandom(1,15) == 1 then
  1352. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1353. end
  1354. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1355. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1356. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1357. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1358. end
  1359. dmg(targetted)
  1360. partasdeff.Enabled=true
  1361. CreateSound("958257111", torsy, 10, .8)
  1362. for i = 0, 1.4, 0.1 do
  1363. swait()
  1364. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1365. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1366. if Mrandom(1,15) == 1 then
  1367. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1368. end
  1369. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1370. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1371. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1372. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1373. end
  1374. partasdeff.Enabled=false
  1375. for i = 0, 1.4, 0.1 do
  1376. swait()
  1377. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1378. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1379. if Mrandom(1,15) == 1 then
  1380. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1381. end
  1382. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1383. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1384. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1385. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1386. end
  1387. attack = false
  1388. hum.WalkSpeed = 8
  1389. elseif targetted.Name == "makhail07" then
  1390. for i = 0, 2.4, 0.1 do
  1391. swait()
  1392. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1393. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1394. if Mrandom(1,15) == 1 then
  1395. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1396. end
  1397. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1398. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1399. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1400. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1401. end
  1402. for i = 0, 2.4, 0.1 do
  1403. swait()
  1404. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1405. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1406. if Mrandom(1,15) == 1 then
  1407. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1408. end
  1409. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1410. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1411. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1412. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1413. end
  1414. coroutine.wrap(function()
  1415. wait(2)
  1416. --partasdeff:Remove()
  1417. end)()
  1418. local sel = Mrandom(1,3)
  1419. if sel == 1 then
  1420. chatfunc("Hmhmhm, Why try?")
  1421. elseif sel == 2 then
  1422. chatfunc("Stop it that's my creator.")
  1423. elseif sel == 3 then
  1424. chatfunc("I can't do that...")
  1425. end
  1426. wait(2)
  1427. hum.WalkSpeed = 8
  1428. attack = false
  1429. elseif targetted.Name == "Salvo_Starly" then
  1430. for i = 0, 2.4, 0.1 do
  1431. swait()
  1432. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1433. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1434. if Mrandom(1,15) == 1 then
  1435. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1436. end
  1437. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1438. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1439. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1440. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1441. end
  1442. for i = 0, 2.4, 0.1 do
  1443. swait()
  1444. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1445. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1446. if Mrandom(1,15) == 1 then
  1447. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1448. end
  1449. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1450. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1451. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1452. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1453. end
  1454. coroutine.wrap(function()
  1455. wait(2)
  1456. --partasdeff:Remove()
  1457. end)()
  1458. local sel = Mrandom(1,3)
  1459. if sel == 1 then
  1460. chatfunc("Sorry about that.")
  1461. elseif sel == 2 then
  1462. chatfunc("H-Hello. I almost killed you.")
  1463. elseif sel == 3 then
  1464. chatfunc("OwO?")
  1465. end
  1466. wait(2)
  1467. hum.WalkSpeed = 8
  1468. attack = false
  1469. elseif targetted.Name == "Nebula_Zorua" then
  1470. for i = 0, 2.4, 0.1 do
  1471. swait()
  1472. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1473. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1474. if Mrandom(1,15) == 1 then
  1475. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1476. end
  1477. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1478. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1479. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1480. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1481. end
  1482. for i = 0, 2.4, 0.1 do
  1483. swait()
  1484. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1485. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1486. if Mrandom(1,15) == 1 then
  1487. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1488. end
  1489. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1490. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1491. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1492. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1493. end
  1494. coroutine.wrap(function()
  1495. wait(2)
  1496. --partasdeff:Remove()
  1497. end)()
  1498. local sel = Mrandom(1,3)
  1499. if sel == 1 then
  1500. chatfunc("Sorry, Nebula.")
  1501. elseif sel == 2 then
  1502. chatfunc("Theres no need to harm you. Yet...")
  1503. elseif sel == 3 then
  1504. chatfunc("My mistake.")
  1505. end
  1506. wait(2)
  1507. hum.WalkSpeed = 8
  1508. attack = false
  1509. elseif targetted.Name == "KillerDarkness0105" then
  1510. for i = 0, 2.4, 0.1 do
  1511. swait()
  1512. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1513. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1514. if Mrandom(1,15) == 1 then
  1515. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1516. end
  1517. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1518. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1519. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1520. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1521. end
  1522. for i = 0, 2.4, 0.1 do
  1523. swait()
  1524. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1525. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1526. if Mrandom(1,15) == 1 then
  1527. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1528. end
  1529. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1530. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1531. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1532. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1533. end
  1534. coroutine.wrap(function()
  1535. wait(2)
  1536. --partasdeff:Remove()
  1537. end)()
  1538. local sel = Mrandom(1,3)
  1539. if sel == 1 then
  1540. chatfunc("Hm, Killer it's been a while.")
  1541. elseif sel == 2 then
  1542. chatfunc("No need for this.")
  1543. elseif sel == 3 then
  1544. chatfunc("Hello, sorry.")
  1545. end
  1546. wait(2)
  1547. hum.WalkSpeed = 8
  1548. attack = false
  1549. end
  1550. end
  1551.  
  1552. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1553. attack = true
  1554. hum.WalkSpeed = 0
  1555. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1556. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1557. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1558. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1559. partasdeff.LightEmission = .1
  1560. partasdeff.Size = NumberSequence.new(0.2)
  1561. partasdeff.Texture = "http://www.roblox.com/asset/?ID=0"
  1562. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1563. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1564. partasdeff.Transparency = bbb
  1565. partasdeff.Size = aaa
  1566. partasdeff.ZOffset = .9
  1567. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1568. partasdeff.LockedToPart = false
  1569. partasdeff.EmissionDirection = "Back"
  1570. partasdeff.Lifetime = NumberRange.new(1, 2)
  1571. partasdeff.Rate = 1000
  1572. partasdeff.Rotation = NumberRange.new(-100, 100)
  1573. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1574. partasdeff.Speed = NumberRange.new(6)
  1575. partasdeff.VelocitySpread = 10000
  1576. partasdeff.Enabled=false
  1577. for i = 0, 1.2, 0.1 do
  1578. swait()
  1579. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1580. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1581. if Mrandom(1,15) == 1 then
  1582. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1583. end
  1584. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1585. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1586. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1587. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1588. end
  1589. HW.Part0 = root
  1590. for i = 0, 1.8, 0.1 do
  1591. swait()
  1592. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1593. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1594. if Mrandom(1,15) == 1 then
  1595. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1596. end
  1597. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1598. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1599. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1600. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1601. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1602. end
  1603. kdown(targetted)
  1604. for i = 0, 1.6, 0.1 do
  1605. swait()
  1606. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1607. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1608. if Mrandom(1,15) == 1 then
  1609. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1610. end
  1611. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1612. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1613. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1614. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1615. end
  1616. for i = 1,7 do
  1617. partasdeff.Enabled = false
  1618. for i = 0, 1.6, 0.1 do
  1619. swait()
  1620. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1621. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1622. if Mrandom(1,15) == 1 then
  1623. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1624. end
  1625. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1626. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1627. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1628. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1629. end
  1630. CreateSound("958257111", torsy, 10, 1)
  1631. partasdeff.Enabled = true
  1632. for i = 0, 1.6, 0.1 do
  1633. swait()
  1634. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1635. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1636. if Mrandom(1,15) == 1 then
  1637. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1638. end
  1639. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1640. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1641. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1642. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1643. end
  1644. end
  1645. partasdeff.Enabled = false
  1646. dmg(targetted)
  1647. attack = false
  1648. HW.Part0 = ra
  1649. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1650. hum.WalkSpeed = 8
  1651. elseif targetted.Name == "makhail07" then
  1652. for i = 0, 3.2, 0.1 do
  1653. swait()
  1654. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1655. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1656. if Mrandom(1,15) == 1 then
  1657. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1658. end
  1659. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1660. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1661. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1662. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1663. end
  1664. for i = 0, 1.8, 0.1 do
  1665. swait()
  1666. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1667. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1668. if Mrandom(1,15) == 1 then
  1669. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1670. end
  1671. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1672. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1673. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1674. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1675. end
  1676. coroutine.wrap(function()
  1677. wait(2)
  1678. --partasdeff:Remove()
  1679. end)()
  1680. local sel = Mrandom(1,3)
  1681. if sel == 1 then
  1682. chatfunc("Hah you tried.")
  1683. elseif sel == 2 then
  1684. chatfunc("No,no that's wrong.")
  1685. elseif sel == 3 then
  1686. chatfunc("Oops, I almost smashed myself to pieces.")
  1687. end
  1688. wait(2)
  1689. hum.WalkSpeed = 8
  1690. attack = false
  1691. elseif targetted.Name == "Salvo_Starly" then
  1692. for i = 0, 3.2, 0.1 do
  1693. swait()
  1694. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1695. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1696. if Mrandom(1,15) == 1 then
  1697. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1698. end
  1699. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1700. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1701. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1702. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1703. end
  1704. for i = 0, 1.8, 0.1 do
  1705. swait()
  1706. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1707. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1708. if Mrandom(1,15) == 1 then
  1709. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1710. end
  1711. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1712. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1713. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1714. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1715. end
  1716. coroutine.wrap(function()
  1717. wait(2)
  1718. --partasdeff:Remove()
  1719. end)()
  1720. local sel = Mrandom(1,3)
  1721. if sel == 1 then
  1722. chatfunc("Ooooopsy.")
  1723. elseif sel == 2 then
  1724. chatfunc("OOF I almost smashed you.")
  1725. elseif sel == 3 then
  1726. chatfunc("Give me, wait...Salvo?")
  1727. end
  1728. wait(2)
  1729. hum.WalkSpeed = 8
  1730. attack = false
  1731. elseif targetted.Name == "Nebula_Zorua" then
  1732. for i = 0, 3.2, 0.1 do
  1733. swait()
  1734. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1735. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1736. if Mrandom(1,15) == 1 then
  1737. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1738. end
  1739. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1740. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1741. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1742. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1743. end
  1744. for i = 0, 1.8, 0.1 do
  1745. swait()
  1746. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1747. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1748. if Mrandom(1,15) == 1 then
  1749. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1750. end
  1751. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1752. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1753. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1754. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1755. end
  1756. coroutine.wrap(function()
  1757. wait(2)
  1758. --partasdeff:Remove()
  1759. end)()
  1760. local sel = Mrandom(1,3)
  1761. if sel == 1 then
  1762. chatfunc("Lucky I know you...")
  1763. elseif sel == 2 then
  1764. chatfunc("Nebu?")
  1765. elseif sel == 3 then
  1766. chatfunc("VSB = Bad, GSB = Good")
  1767. end
  1768. wait(2)
  1769. hum.WalkSpeed = 8
  1770. attack = false
  1771. elseif targetted.Name == "KillerDarkness0105" then
  1772. for i = 0, 3.2, 0.1 do
  1773. swait()
  1774. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1775. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1776. if Mrandom(1,15) == 1 then
  1777. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1778. end
  1779. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1780. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1781. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1782. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1783. end
  1784. for i = 0, 1.8, 0.1 do
  1785. swait()
  1786. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1787. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1788. if Mrandom(1,15) == 1 then
  1789. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1790. end
  1791. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1792. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1793. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1794. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1795. end
  1796. coroutine.wrap(function()
  1797. wait(2)
  1798. --partasdeff:Remove()
  1799. end)()
  1800. local sel = Mrandom(1,3)
  1801. if sel == 1 then
  1802. chatfunc("AaaaAA Killer, what are you doing?")
  1803. elseif sel == 2 then
  1804. chatfunc("Are you finished with those touhou scripts?")
  1805. elseif sel == 3 then
  1806. chatfunc("Oh hi, sorry for that.")
  1807. end
  1808. wait(2)
  1809. hum.WalkSpeed = 8
  1810. attack = false
  1811. end
  1812. end
  1813.  
  1814. function Get_Over_Here_And_PERISH()
  1815. attack = true
  1816. hum.WalkSpeed = 0
  1817. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1818. for i = 0, 2, 0.1 do
  1819. swait()
  1820. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1821. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1822. if Mrandom(1,15) == 1 then
  1823. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1824. end
  1825. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1826. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1827. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1828. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1829. end
  1830. coroutine.resume(coroutine.create(function()
  1831. for i = 1,10 do
  1832. swait()
  1833. local Pully = Create("BodyPosition")({
  1834. P = 9000,
  1835. D = 1000,
  1836. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1837. position = ra.Position - ra.CFrame.lookVector * 6,
  1838. Parent = torsy
  1839. })
  1840. game:GetService("Debris"):AddItem(Pully, 0.2)
  1841. wait()
  1842. end
  1843. end))
  1844. CreateSound("541909814", torsy, 10, 1)
  1845. CreateSound("131228548", hed, 10, 1)
  1846. for i = 0, 2.2, 0.1 do
  1847. swait()
  1848. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1849. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1850. if Mrandom(1,15) == 1 then
  1851. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1852. end
  1853. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1854. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1855. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1856. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1857. end
  1858. attack = false
  1859. hum.WalkSpeed = 8
  1860. end
  1861.  
  1862. function The_End_offfff()
  1863. attack = true
  1864. hum.WalkSpeed = 0
  1865. Music:Stop()
  1866. for _, v in pairs(Doll:GetChildren()) do
  1867. if v:IsA'BasePart' then
  1868. v:Remove()
  1869. end
  1870. end
  1871. for _, v in pairs(Needle:GetChildren()) do
  1872. if v:IsA'BasePart' then
  1873. v:Remove()
  1874. end
  1875. end
  1876. for i = 0,6,0.1 do
  1877. swait()
  1878. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1879. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1880. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1881. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1882. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1883. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1884. end
  1885. CreateSound("1093102664", hed, 10, 1)
  1886. for i = 0,4,0.1 do
  1887. swait()
  1888. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1889. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1890. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1891. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1892. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1893. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1894. end
  1895. for i = 0,6,0.1 do
  1896. swait()
  1897. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1898. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1899. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1900. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1901. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1902. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1903. end
  1904. wait(2)
  1905. dmg(char)
  1906. end
  1907.  
  1908. -------------------------------------------------------
  1909. --End Attacks N Stuff--
  1910. -------------------------------------------------------
  1911. mouse.Button1Down:connect(function()
  1912. if attack == false and targetted ~= nil then
  1913. Stab_Them_For_FUN()
  1914. end
  1915. end)
  1916.  
  1917.  
  1918. mouse.KeyDown:connect(function(key)
  1919. if attack == false then
  1920. if key == 'q' then
  1921. LockOn()
  1922. elseif key == 'f' then
  1923. chatfunc("Come on now child everythings okay...")
  1924. elseif key == 'e' and targetted ~= nil then
  1925. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1926. elseif key == 'x' and targetted ~= nil then
  1927. Get_Over_Here_And_PERISH()
  1928. elseif key == 'r' and targetted ~= nil then
  1929. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1930. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1931. elseif key == 'p' then
  1932. The_End_offfff()
  1933. end
  1934. end
  1935. end)
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942. -------------------------------------------------------
  1943. --Start Animations--
  1944. -------------------------------------------------------
  1945. local equipped = false
  1946. hum.WalkSpeed = 8
  1947. hed.face.Texture = "rbxassetid://1471407701"
  1948. local idle = 0
  1949. local change = 1
  1950. local val = 0
  1951. local toim = 0
  1952. local idleanim = 0.4
  1953. hum.Animator.Parent = nil
  1954. while true do
  1955. swait()
  1956. game.Lighting.TimeOfDay = "00:00:00"
  1957. --game.Lighting.FogEnd = 50
  1958. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1959. Music.Parent = tors
  1960.  
  1961. imgl.Rotation = imgl.Rotation + 3
  1962. img2.Rotation = img2.Rotation + 3
  1963. if targetted ~= nil then
  1964. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1965. abss.Enabled = true
  1966. elseif targetted == nil then
  1967. abss.Adornee = nil
  1968. abss.Enabled = false
  1969. end
  1970.  
  1971. while true and imgl.Rotation >= 360 do
  1972. imgl.Rotation = 0
  1973. img2.Rotation = 0
  1974. end
  1975.  
  1976. sine = sine + change
  1977. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1978. local velderp = root.Velocity.y
  1979. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1980. if equipped == true or equipped == false then
  1981. if attack == false then
  1982. idle = idle + 1
  1983. else
  1984. idle = 0
  1985. end
  1986. if 1 < root.Velocity.y and hitfloor == nil then
  1987. Anim = "Jump"
  1988. if attack == false then
  1989. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1990. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1991. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1992. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1993. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1994. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1995. end
  1996. elseif -1 > root.Velocity.y and hitfloor == nil then
  1997. Anim = "Fall"
  1998. if attack == false then
  1999. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  2000. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  2001. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  2002. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  2003. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  2004. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  2005. end
  2006. elseif torvel < 1 and hitfloor ~= nil then
  2007. Anim = "Idle"
  2008. change = .6
  2009. if attack == false then
  2010. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2011. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2012. if Mrandom(1,15) == 1 then
  2013. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2014. end
  2015. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2016. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2017. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2018. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  2019. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2020. end
  2021. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  2022. Anim = "Walk"
  2023. change = .4
  2024. if attack == false then
  2025. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  2026. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2027. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2028. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2029. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  2030. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  2031. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2032. end
  2033. end
  2034. end
  2035. if 0 < #Effects then
  2036. for e = 1, #Effects do
  2037. if Effects[e] ~= nil then
  2038. local Thing = Effects[e]
  2039. if Thing ~= nil then
  2040. local Part = Thing[1]
  2041. local Mode = Thing[2]
  2042. local Delay = Thing[3]
  2043. local IncX = Thing[4]
  2044. local IncY = Thing[5]
  2045. local IncZ = Thing[6]
  2046. if 1 >= Thing[1].Transparency then
  2047. if Thing[2] == "Block1" then
  2048. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2049. local Mesh = Thing[1].Mesh
  2050. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2051. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2052. elseif Thing[2] == "Block2" then
  2053. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2054. local Mesh = Thing[7]
  2055. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2056. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2057. elseif Thing[2] == "Block3" then
  2058. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2059. local Mesh = Thing[7]
  2060. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2061. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2062. elseif Thing[2] == "Cylinder" then
  2063. local Mesh = Thing[1].Mesh
  2064. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2065. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2066. elseif Thing[2] == "Blood" then
  2067. local Mesh = Thing[7]
  2068. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2069. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. elseif Thing[2] == "Elec" then
  2072. local Mesh = Thing[1].Mesh
  2073. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2074. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2075. elseif Thing[2] == "Disappear" then
  2076. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2077. elseif Thing[2] == "Shatter" then
  2078. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2079. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2080. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2081. Thing[6] = Thing[6] + Thing[5]
  2082. end
  2083. else
  2084. Part.Parent = nil
  2085. table.remove(Effects, e)
  2086. end
  2087. end
  2088. end
  2089. end
  2090. end
  2091. end
  2092. -------------------------------------------------------
  2093. --End Animations And Script--
  2094. -------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement