Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
game.StarterGui:SetCore('SendNotification', { Title = 'Bee Swarm Simulator'; Text = "HackerTA The Best!!!"; Duration = 5; }) local plr = game:GetService("Players").LocalPlayer local mouse = game.Players.LocalPlayer:GetMouse() local UIS = game:GetService'UserInputService' sproutstarted = false sproutsafety = false pausehumcheck = false SproutFarmActive = false FieldBoostActive = false FreeAntPassDispenserActive = false TreatActive = true WealthClockActive = true infjumpactive = false antchallengeescape = false AutoDigActive = false PollenFarmActive = false Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false godmodeactivated = true resethive = false HuntViciousActive = false AvoidViciousActive = false viciousbeenear = false viciousbeedetected = false viciousdistance1 = "" switchlocationmsg = false tokenfarmactive = false tokenfarmactive2 = false GodModeActive = false moontokenfarmactive = false farmzoneswitchback = false switchingzone = false FarmTempOFF = false AvoidTempOFF = false -- Anti Idle local VirtualUser=game:service'VirtualUser' game:service'Players'.LocalPlayer.Idled:connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) -- Objects local MainGUI = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Close = Instance.new("TextButton") local WayPoints = Instance.new("TextButton") local WayPointsFrame = Instance.new("Frame") local ShowLocation = Instance.new("TextLabel") local SetLocation = Instance.new("TextButton") local TPLocation = Instance.new("TextButton") local ReturnToHive = Instance.new("TextButton") local BlackBear = Instance.new("TextButton") local BrownBear = Instance.new("TextButton") local SunBear = Instance.new("TextButton") local PandaBear = Instance.new("TextButton") local PolarBear = Instance.new("TextButton") local ScienceBear = Instance.new("TextButton") local MotherBear = Instance.new("TextButton") local GiftedBuckoBee = Instance.new("TextButton") local GiftedRileyBee = Instance.new("TextButton") local StickBug = Instance.new("TextButton") local TunnelBear = Instance.new("TextButton") local TravelingBear = Instance.new("TextButton") local RedBoost = Instance.new("TextButton") local BlueBoost = Instance.new("TextButton") local MountainBoost = Instance.new("TextButton") local RedCannon = Instance.new("TextButton") local BlueCannon = Instance.new("TextButton") local YellowCannon = Instance.new("TextButton") local BeeShop = Instance.new("TextButton") local TPShop = Instance.new("TextButton") local TPShop2 = Instance.new("TextButton") local MountainTopShop = Instance.new("TextButton") local TentShop = Instance.new("TextButton") local RedClubhouse = Instance.new("TextButton") local BlueClubhouse = Instance.new("TextButton") local TicketShop = Instance.new("TextButton") local ClubHoney = Instance.new("TextButton") local RoyalJellyShop = Instance.new("TextButton") local TicketRoyalJelly = Instance.new("TextButton") local Honeystorm = Instance.new("TextButton") local HoneyConvertor = Instance.new("TextButton") local StrawBerryField = Instance.new("TextButton") local PumpkinField = Instance.new("TextButton") local SunflowerField = Instance.new("TextButton") local CloverField = Instance.new("TextButton") local SpiderField = Instance.new("TextButton") local MushRoomField = Instance.new("TextButton") local BamBooField = Instance.new("TextButton") local DandelionField = Instance.new("TextButton") local PineappleField = Instance.new("TextButton") local BlueField = Instance.new("TextButton") local RoseField = Instance.new("TextButton") local CactusField = Instance.new("TextButton") local PineTreeField = Instance.new("TextButton") local MountainTopField = Instance.new("TextButton") local StumpField = Instance.new("TextButton") local KingbeetlesLair = Instance.new("TextButton") local AntChallenge = Instance.new("TextButton") local Onett = Instance.new("TextButton") local TreatDispenser = Instance.new("TextButton") local TicketDispenser = Instance.new("TextButton") local WealthClock = Instance.new("TextButton") local StarHut = Instance.new("TextButton") local GumdropDispenser = Instance.new("TextButton") local GlueDispenser = Instance.new("TextButton") local HoneyBee = Instance.new("TextButton") local Blender = Instance.new("TextButton") local BlueberryDispenser = Instance.new("TextButton") local StrawberryDispenser = Instance.new("TextButton") local TreatShop = Instance.new("TextButton") local SproutDispenser = Instance.new("TextButton") local AvoidViciousBee = Instance.new("TextButton") local Field1AF = Instance.new("TextButton") local Field2AF = Instance.new("TextButton") local Field3AF = Instance.new("TextButton") local Field4AF = Instance.new("TextButton") local Field5AF = Instance.new("TextButton") local Field6AF = Instance.new("TextButton") local Field7AF = Instance.new("TextButton") local Field8AF = Instance.new("TextButton") local Field9AF = Instance.new("TextButton") local Field10AF = Instance.new("TextButton") local Field11AF = Instance.new("TextButton") local Field12AF = Instance.new("TextButton") local Field13AF = Instance.new("TextButton") local Field14AF = Instance.new("TextButton") local Field15AF = Instance.new("TextButton") local TimeLabel = Instance.new("TextLabel") local Players = Instance.new("TextButton") local PlayerFrame = Instance.new("Frame") local PlayerList = Instance.new("Frame") local PlayerListBox = Instance.new("Frame") local PlyrSel = Instance.new("TextLabel") local Player1 = Instance.new("TextButton") local Player2 = Instance.new("TextButton") local Player3 = Instance.new("TextButton") local Player4 = Instance.new("TextButton") local Player5 = Instance.new("TextButton") local TpPlayer = Instance.new("TextButton") local FindTreasures = Instance.new("TextButton") local FindTreasuresText1 = Instance.new("TextLabel") local ExtrasScreen = Instance.new("TextButton") local ExtrasFrame = Instance.new("Frame") local ViciousBeeFrame = Instance.new("Frame") local InfoScreen = Instance.new("TextButton") local InfoFrame = Instance.new("Frame") local TPTool = Instance.new("TextButton") local ReJoinServer = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local InfoText1 = Instance.new("TextLabel") local God = Instance.new("TextButton") local HuntViciousBee = Instance.new("TextButton") local ViciousBeeDetect = Instance.new("TextLabel") local FireflyDetect = Instance.new("TextLabel") local SproutDetect = Instance.new("TextLabel") local PollenFarm = Instance.new("TextButton") local FarmFrame = Instance.new("Frame") local StartFarm = Instance.new("TextButton") local AutoDig = Instance.new("TextButton") local TokenToggleLabel = Instance.new("TextLabel") local TokenToggle = Instance.new("TextBox") local FireflyToggleLabel = Instance.new("TextLabel") local FireflyToggle = Instance.new("TextBox") local HoneyToggleLabel = Instance.new("TextLabel") local HoneyToggle = Instance.new("TextBox") local InfJumpToggle = Instance.new("TextButton") local WealthClockToggle = Instance.new("TextButton") local FieldBoostToggle = Instance.new("TextButton") local TreatToggle = Instance.new("TextButton") local FreeAntPassDispenserToggle = Instance.new("TextButton") local SproutFarmToggle = Instance.new("TextButton") -- Properties MainGUI.Name = "MainGUI" MainGUI.Parent = game.CoreGui local MainCORE = game.CoreGui["MainGUI"] MainFrame.Name = "MainFrame" MainFrame.Parent = MainGUI MainFrame.BackgroundColor3 = Color3.new(0, 0, 0) MainFrame.BackgroundTransparency = 0.3 MainFrame.BorderColor3 = Color3.new(0, 0, 0) MainFrame.Position = UDim2.new(0.5, -319, 0, -1) MainFrame.Size = UDim2.new(0, 638, 0, 30) Close.Name = "Close" Close.Parent = MainFrame Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Close.BorderColor3 = Color3.new(0, 1, 0) Close.Position = UDim2.new(0, 5, 0, 5) Close.Size = UDim2.new(0, 20, 0, 20) Close.Font = Enum.Font.Fantasy Close.Text = "X" Close.TextColor3 = Color3.new(1, 0, 0) Close.TextSize = 17 Close.TextScaled = true Close.TextWrapped = true WayPoints.Name = "WayPoints" WayPoints.Parent = MainFrame WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WayPoints.BorderColor3 = Color3.new(0, 1, 0) WayPoints.Position = UDim2.new(0, 30, 0, 5) WayPoints.Size = UDim2.new(0, 83, 0, 20) WayPoints.Font = Enum.Font.Fantasy WayPoints.TextColor3 = Color3.new(1, 1, 1) WayPoints.Text = "WayPoints" WayPoints.TextSize = 17 WayPoints.TextWrapped = true WayPointsFrame.Name = "WayPointsFrame" WayPointsFrame.Parent = MainFrame WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0) WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0) WayPointsFrame.BackgroundTransparency = 0.3 WayPointsFrame.Position = UDim2.new(0, 0, 0, 34) WayPointsFrame.Size = UDim2.new(0, 600, 0, 530) WayPointsFrame.Visible = false ShowLocation.Name = "ShowLocation" ShowLocation.Parent = WayPointsFrame ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1) ShowLocation.TextColor3 = Color3.new(0, 0, 0) ShowLocation.BorderColor3 = Color3.new(0, 0, 0) ShowLocation.Position = UDim2.new(0, 190, 0, 5) ShowLocation.Size = UDim2.new(0, 180, 0, 20) ShowLocation.Font = Enum.Font.Fantasy ShowLocation.Text = "Current Location" ShowLocation.TextWrapped = true ShowLocation.TextSize = 15 SetLocation.Name = "SetLocation" SetLocation.Parent = WayPointsFrame SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SetLocation.TextColor3 = Color3.new(1, 1, 1) SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SetLocation.Position = UDim2.new(0, 375, 0, 5) SetLocation.Size = UDim2.new(0, 150, 0, 20) SetLocation.Font = Enum.Font.Fantasy SetLocation.Text = "Set Location" SetLocation.TextWrapped = true SetLocation.TextSize = 16 TPLocation.Name = "TPLocation" TPLocation.Parent = WayPointsFrame TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPLocation.TextColor3 = Color3.new(1, 1, 1) TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPLocation.Position = UDim2.new(0, 530, 0, 5) TPLocation.Size = UDim2.new(0, 65, 0, 20) TPLocation.Font = Enum.Font.Fantasy TPLocation.Text = "Move to" TPLocation.TextWrapped = true TPLocation.TextSize = 16 ReturnToHive.Name = "ReturnToHive" ReturnToHive.Parent = WayPointsFrame ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ReturnToHive.Position = UDim2.new(0, 5, 0, 5) ReturnToHive.Size = UDim2.new(0, 180, 0, 20) ReturnToHive.TextColor3 = Color3.new(1, 1, 1) ReturnToHive.Font = Enum.Font.Fantasy ReturnToHive.Text = "Return To Hive" ReturnToHive.TextSize = 16 BlackBear.Name = "BlackBear" BlackBear.Parent = WayPointsFrame BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlackBear.Position = UDim2.new(0, 5, 0, 30) BlackBear.Size = UDim2.new(0, 180, 0, 20) BlackBear.TextColor3 = Color3.new(1, 1, 1) BlackBear.Font = Enum.Font.Fantasy BlackBear.Text = "Black Bear" BlackBear.TextSize = 16 BrownBear.Name = "BrownBear" BrownBear.Parent = WayPointsFrame BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BrownBear.Position = UDim2.new(0, 5, 0, 55) BrownBear.Size = UDim2.new(0, 180, 0, 20) BrownBear.TextColor3 = Color3.new(1, 1, 1) BrownBear.Font = Enum.Font.Fantasy BrownBear.Text = "Brown Bear" BrownBear.TextSize = 16 PandaBear.Name = "PandaBear" PandaBear.Parent = WayPointsFrame PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PandaBear.Position = UDim2.new(0, 5, 0, 80) PandaBear.Size = UDim2.new(0, 180, 0, 20) PandaBear.TextColor3 = Color3.new(1, 1, 1) PandaBear.Font = Enum.Font.Fantasy PandaBear.Text = "Panda Bear" PandaBear.TextSize = 16 PolarBear.Name = "PolarBear" PolarBear.Parent = WayPointsFrame PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PolarBear.Position = UDim2.new(0, 5, 0, 105) PolarBear.Size = UDim2.new(0, 180, 0, 20) PolarBear.TextColor3 = Color3.new(1, 1, 1) PolarBear.Font = Enum.Font.Fantasy PolarBear.Text = "Polar Bear" PolarBear.TextSize = 16 ScienceBear.Name = "ScienceBear" ScienceBear.Parent = WayPointsFrame ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ScienceBear.Position = UDim2.new(0, 5, 0, 130) ScienceBear.Size = UDim2.new(0, 180, 0, 20) ScienceBear.TextColor3 = Color3.new(1, 1, 1) ScienceBear.Font = Enum.Font.Fantasy ScienceBear.Text = "Science Bear" ScienceBear.TextSize = 16 TravelingBear.Name = "TravelingBear" TravelingBear.Parent = WayPointsFrame TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TravelingBear.Position = UDim2.new(0, 5, 0, 155) TravelingBear.Size = UDim2.new(0, 180, 0, 20) TravelingBear.TextColor3 = Color3.new(1, 1, 1) TravelingBear.Font = Enum.Font.Fantasy TravelingBear.Text = "Traveling Bear" TravelingBear.TextSize = 16 MotherBear.Name = "MotherBear" MotherBear.Parent = WayPointsFrame MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MotherBear.Position = UDim2.new(0, 5, 0, 180) MotherBear.Size = UDim2.new(0, 180, 0, 20) MotherBear.TextColor3 = Color3.new(1, 1, 1) MotherBear.Font = Enum.Font.Fantasy MotherBear.Text = "Mother Bear" MotherBear.TextSize = 16 TunnelBear.Name = "TunnelBear" TunnelBear.Parent = WayPointsFrame TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TunnelBear.Position = UDim2.new(0, 5, 0, 205) TunnelBear.Size = UDim2.new(0, 180, 0, 20) TunnelBear.TextColor3 = Color3.new(1, 1, 1) TunnelBear.Font = Enum.Font.Fantasy TunnelBear.Text = "Tunnel Bear" TunnelBear.TextSize = 16 SunBear.Name = "SunBear" SunBear.Parent = WayPointsFrame SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SunBear.Position = UDim2.new(0, 5, 0, 230) SunBear.Size = UDim2.new(0, 180, 0, 20) SunBear.TextColor3 = Color3.new(1, 1, 1) SunBear.Font = Enum.Font.Fantasy SunBear.Text = "Sun Bear" SunBear.TextSize = 16 Onett.Name = "Onett" Onett.Parent = WayPointsFrame Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Onett.Position = UDim2.new(0, 5, 0, 255) Onett.Size = UDim2.new(0, 180, 0, 20) Onett.TextColor3 = Color3.new(1, 1, 1) Onett.Font = Enum.Font.Fantasy Onett.Text = "Onett" Onett.TextSize = 16 RedBoost.Name = "RedBoost" RedBoost.Parent = WayPointsFrame RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedBoost.Position = UDim2.new(0, 5, 0, 280) RedBoost.Size = UDim2.new(0, 180, 0, 20) RedBoost.TextColor3 = Color3.new(1, 1, 1) RedBoost.Font = Enum.Font.Fantasy RedBoost.Text = "Red Field Booster" RedBoost.TextSize = 16 BlueBoost.Name = "BlueBoost" BlueBoost.Parent = WayPointsFrame BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueBoost.Position = UDim2.new(0, 5, 0, 305) BlueBoost.Size = UDim2.new(0, 180, 0, 20) BlueBoost.TextColor3 = Color3.new(1, 1, 1) BlueBoost.Font = Enum.Font.Fantasy BlueBoost.Text = "Blue Field Booster" BlueBoost.TextSize = 16 MountainBoost.Name = "MountainBoost" MountainBoost.Parent = WayPointsFrame MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainBoost.Position = UDim2.new(0, 5, 0, 330) MountainBoost.Size = UDim2.new(0, 180, 0, 20) MountainBoost.TextColor3 = Color3.new(1, 1, 1) MountainBoost.Font = Enum.Font.Fantasy MountainBoost.Text = "MountainTop Booster" MountainBoost.TextSize = 16 RedCannon.Name = "RedCannon" RedCannon.Parent = WayPointsFrame RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedCannon.Position = UDim2.new(0, 5, 0, 355) RedCannon.Size = UDim2.new(0, 180, 0, 20) RedCannon.TextColor3 = Color3.new(1, 1, 1) RedCannon.Font = Enum.Font.Fantasy RedCannon.Text = "Red Cannon (22)" RedCannon.TextSize = 16 BlueCannon.Name = "BlueCannon" BlueCannon.Parent = WayPointsFrame BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueCannon.Position = UDim2.new(0, 5, 0, 380) BlueCannon.Size = UDim2.new(0, 180, 0, 20) BlueCannon.TextColor3 = Color3.new(1, 1, 1) BlueCannon.Font = Enum.Font.Fantasy BlueCannon.Text = "Blue Cannon (16)" BlueCannon.TextSize = 16 YellowCannon.Name = "YellowCannon" YellowCannon.Parent = WayPointsFrame YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5) YellowCannon.Position = UDim2.new(0, 5, 0, 405) YellowCannon.Size = UDim2.new(0, 180, 0, 20) YellowCannon.TextColor3 = Color3.new(1, 1, 1) YellowCannon.Font = Enum.Font.Fantasy YellowCannon.Text = "Yellow Cannon (12)" YellowCannon.TextSize = 16 HoneyBee.Name = "HoneyBee" HoneyBee.Parent = WayPointsFrame HoneyBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HoneyBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) HoneyBee.Position = UDim2.new(0, 5, 0, 430) HoneyBee.Size = UDim2.new(0, 180, 0, 20) HoneyBee.TextColor3 = Color3.new(1, 1, 1) HoneyBee.Font = Enum.Font.Fantasy HoneyBee.Text = "Honey Bee Quest" HoneyBee.TextSize = 16 AntChallenge.Name = "AntChallenge" AntChallenge.Parent = WayPointsFrame AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AntChallenge.Position = UDim2.new(0, 5, 0, 455) AntChallenge.Size = UDim2.new(0, 180, 0, 20) AntChallenge.TextColor3 = Color3.new(1, 1, 1) AntChallenge.Font = Enum.Font.Fantasy AntChallenge.Text = "Ant Challenge" AntChallenge.TextSize = 16 KingbeetlesLair.Name = "KingbeetlesLair" KingbeetlesLair.Parent = WayPointsFrame KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5) KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480) KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20) KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1) KingbeetlesLair.Font = Enum.Font.Fantasy KingbeetlesLair.Text = "King Beetles Lair" KingbeetlesLair.TextSize = 16 HoneyConvertor.Name = "HoneyConvertor" HoneyConvertor.Parent = WayPointsFrame HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5) HoneyConvertor.Position = UDim2.new(0, 5, 0, 505) HoneyConvertor.Size = UDim2.new(0, 180, 0, 20) HoneyConvertor.TextColor3 = Color3.new(1, 1, 1) HoneyConvertor.Font = Enum.Font.Fantasy HoneyConvertor.Text = "Instant Honey Converter" HoneyConvertor.TextSize = 16 Blender.Name = "Blender" Blender.Parent = WayPointsFrame Blender.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Blender.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Blender.Position = UDim2.new(0, 5, 0, 530) Blender.Size = UDim2.new(0, 180, 0, 20) Blender.TextColor3 = Color3.new(1, 1, 1) Blender.Font = Enum.Font.Fantasy Blender.Text = "Blender" Blender.TextSize = 16 GiftedBuckoBee.Name = "GiftedBuckoBee" GiftedBuckoBee.Parent = WayPointsFrame GiftedBuckoBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GiftedBuckoBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GiftedBuckoBee.Position = UDim2.new(0, 5, 0, 555) GiftedBuckoBee.Size = UDim2.new(0, 180, 0, 20) GiftedBuckoBee.TextColor3 = Color3.new(1, 1, 1) GiftedBuckoBee.Font = Enum.Font.Fantasy GiftedBuckoBee.Text = "Gifted Bucko Bee" GiftedBuckoBee.TextSize = 16 GiftedRileyBee.Name = "GiftedRileyBee" GiftedRileyBee.Parent = WayPointsFrame GiftedRileyBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GiftedRileyBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GiftedRileyBee.Position = UDim2.new(0, 5, 0, 580) GiftedRileyBee.Size = UDim2.new(0, 180, 0, 20) GiftedRileyBee.TextColor3 = Color3.new(1, 1, 1) GiftedRileyBee.Font = Enum.Font.Fantasy GiftedRileyBee.Text = "Gifted Riley Bee" GiftedRileyBee.TextSize = 16 StickBug.Name = "StickBug" StickBug.Parent = WayPointsFrame StickBug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StickBug.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StickBug.Position = UDim2.new(0, 5, 0, 605) StickBug.Size = UDim2.new(0, 180, 0, 20) StickBug.TextColor3 = Color3.new(1, 1, 1) StickBug.Font = Enum.Font.Fantasy StickBug.Text = "Stick Bug" StickBug.TextSize = 16 BeeShop.Name = "BeeShop" BeeShop.Parent = WayPointsFrame BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BeeShop.Position = UDim2.new(0, 190, 0, 30) BeeShop.Size = UDim2.new(0, 180, 0, 20) BeeShop.TextColor3 = Color3.new(1, 1, 1) BeeShop.Font = Enum.Font.Fantasy BeeShop.Text = "Bees Shop" BeeShop.TextSize = 16 TPShop.Name = "TPShop" TPShop.Parent = WayPointsFrame TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPShop.Position = UDim2.new(0, 190, 0, 55) TPShop.Size = UDim2.new(0, 180, 0, 20) TPShop.TextColor3 = Color3.new(1, 1, 1) TPShop.Font = Enum.Font.Fantasy TPShop.Text = "Basic Tools Shop" TPShop.TextSize = 16 TPShop2.Name = "TPShop2" TPShop2.Parent = WayPointsFrame TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPShop2.Position = UDim2.new(0, 190, 0, 80) TPShop2.Size = UDim2.new(0, 180, 0, 20) TPShop2.TextColor3 = Color3.new(1, 1, 1) TPShop2.Font = Enum.Font.Fantasy TPShop2.Text = "Advanced Tools Shop" TPShop2.TextSize = 16 MountainTopShop.Name = "MountainTopShop" MountainTopShop.Parent = WayPointsFrame MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainTopShop.Position = UDim2.new(0, 190, 0, 105) MountainTopShop.Size = UDim2.new(0, 180, 0, 20) MountainTopShop.TextColor3 = Color3.new(1, 1, 1) MountainTopShop.Font = Enum.Font.Fantasy MountainTopShop.Text = "Mountain Top Shop" MountainTopShop.TextSize = 16 TentShop.Name = "TentShop" TentShop.Parent = WayPointsFrame TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TentShop.Position = UDim2.new(0, 190, 0, 130) TentShop.Size = UDim2.new(0, 180, 0, 20) TentShop.TextColor3 = Color3.new(1, 1, 1) TentShop.Font = Enum.Font.Fantasy TentShop.Text = "Ticket Tent Shop" TentShop.TextSize = 16 TreatShop.Name = "TreatShop" TreatShop.Parent = WayPointsFrame TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TreatShop.Position = UDim2.new(0, 190, 0, 155) TreatShop.Size = UDim2.new(0, 180, 0, 20) TreatShop.TextColor3 = Color3.new(1, 1, 1) TreatShop.Font = Enum.Font.Fantasy TreatShop.Text = "Treat Shop" TreatShop.TextSize = 16 RedClubhouse.Name = "RedClubhouse" RedClubhouse.Parent = WayPointsFrame RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RedClubhouse.Position = UDim2.new(0, 190, 0, 180) RedClubhouse.Size = UDim2.new(0, 180, 0, 20) RedClubhouse.TextColor3 = Color3.new(1, 1, 1) RedClubhouse.Font = Enum.Font.Fantasy RedClubhouse.Text = "Red Clubhouse" RedClubhouse.TextSize = 16 BlueClubhouse.Name = "BlueClubhouse" BlueClubhouse.Parent = WayPointsFrame BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueClubhouse.Position = UDim2.new(0, 190, 0, 205) BlueClubhouse.Size = UDim2.new(0, 180, 0, 20) BlueClubhouse.TextColor3 = Color3.new(1, 1, 1) BlueClubhouse.Font = Enum.Font.Fantasy BlueClubhouse.Text = "Blue Clubhouse" BlueClubhouse.TextSize = 16 TicketShop.Name = "TicketShop" TicketShop.Parent = WayPointsFrame TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TicketShop.Position = UDim2.new(0, 190, 0, 230) TicketShop.Size = UDim2.new(0, 180, 0, 20) TicketShop.TextColor3 = Color3.new(1, 1, 1) TicketShop.Font = Enum.Font.Fantasy TicketShop.Text = "Ticket Dispenser" TicketShop.TextSize = 16 ClubHoney.Name = "ClubHoney" ClubHoney.Parent = WayPointsFrame ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ClubHoney.Position = UDim2.new(0, 190, 0, 255) ClubHoney.Size = UDim2.new(0, 180, 0, 20) ClubHoney.TextColor3 = Color3.new(1, 1, 1) ClubHoney.Font = Enum.Font.Fantasy ClubHoney.Text = "Club Honey Dispenser" ClubHoney.TextSize = 16 RoyalJellyShop.Name = "RoyalJellyShop" RoyalJellyShop.Parent = WayPointsFrame RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280) RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20) RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1) RoyalJellyShop.Font = Enum.Font.Fantasy RoyalJellyShop.Text = "Royal Jelly Dispenser" RoyalJellyShop.TextSize = 16 TicketRoyalJelly.Name = "TicketRoyalJelly" TicketRoyalJelly.Parent = WayPointsFrame TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305) TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20) TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1) TicketRoyalJelly.Font = Enum.Font.Fantasy TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser" TicketRoyalJelly.TextSize = 16 GumdropDispenser.Name = "GumdropDispenser" GumdropDispenser.Parent = WayPointsFrame GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GumdropDispenser.Position = UDim2.new(0, 190, 0, 330) GumdropDispenser.Size = UDim2.new(0, 180, 0, 20) GumdropDispenser.TextColor3 = Color3.new(1, 1, 1) GumdropDispenser.Font = Enum.Font.Fantasy GumdropDispenser.Text = "Gumdrop Dispenser" GumdropDispenser.TextSize = 16 BlueberryDispenser.Name = "BlueberryDispenser" BlueberryDispenser.Parent = WayPointsFrame BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355) BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20) BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1) BlueberryDispenser.Font = Enum.Font.Fantasy BlueberryDispenser.Text = "Blueberry Dispenser" BlueberryDispenser.TextSize = 16 StrawberryDispenser.Name = "StrawberryDispenser" StrawberryDispenser.Parent = WayPointsFrame StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380) StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20) StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1) StrawberryDispenser.Font = Enum.Font.Fantasy StrawberryDispenser.Text = "Strawberry Dispenser" StrawberryDispenser.TextSize = 16 TreatDispenser.Name = "TreatDispenser" TreatDispenser.Parent = WayPointsFrame TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TreatDispenser.Position = UDim2.new(0, 190, 0, 405) TreatDispenser.Size = UDim2.new(0, 180, 0, 20) TreatDispenser.TextColor3 = Color3.new(1, 1, 1) TreatDispenser.Font = Enum.Font.Fantasy TreatDispenser.Text = "Treat Dispenser" TreatDispenser.TextSize = 16 StarHut.Name = "StarHut" StarHut.Parent = WayPointsFrame StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StarHut.Position = UDim2.new(0, 190, 0, 430) StarHut.Size = UDim2.new(0, 180, 0, 20) StarHut.TextColor3 = Color3.new(1, 1, 1) StarHut.Font = Enum.Font.Fantasy StarHut.Text = "Star Hall" StarHut.TextSize = 16 WealthClock.Name = "WealthClock" WealthClock.Parent = WayPointsFrame WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5) WealthClock.Position = UDim2.new(0, 190, 0, 455) WealthClock.Size = UDim2.new(0, 180, 0, 20) WealthClock.TextColor3 = Color3.new(1, 1, 1) WealthClock.Font = Enum.Font.Fantasy WealthClock.Text = "Wealth Clock" WealthClock.TextSize = 16 Honeystorm.Name = "Honeystorm" Honeystorm.Parent = WayPointsFrame Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Honeystorm.Position = UDim2.new(0, 190, 0, 480) Honeystorm.Size = UDim2.new(0, 180, 0, 20) Honeystorm.TextColor3 = Color3.new(1, 1, 1) Honeystorm.Font = Enum.Font.Fantasy Honeystorm.Text = "Summon a Honeystorm" Honeystorm.TextSize = 16 SproutDispenser.Name = "SproutDispenser" SproutDispenser.Parent = WayPointsFrame SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SproutDispenser.Position = UDim2.new(0, 190, 0, 505) SproutDispenser.Size = UDim2.new(0, 180, 0, 20) SproutDispenser.TextColor3 = Color3.new(1, 1, 1) SproutDispenser.Font = Enum.Font.Fantasy SproutDispenser.Text = "Summon a Sprout" SproutDispenser.TextSize = 16 GlueDispenser.Name = "GlueDispenser" GlueDispenser.Parent = WayPointsFrame GlueDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) GlueDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5) GlueDispenser.Position = UDim2.new(0, 190, 0, 530) GlueDispenser.Size = UDim2.new(0, 180, 0, 20) GlueDispenser.TextColor3 = Color3.new(1, 1, 1) GlueDispenser.Font = Enum.Font.Fantasy GlueDispenser.Text = "Glue Dispenser" GlueDispenser.TextSize = 16 SunflowerField.Name = "SunflowerField" SunflowerField.Parent = WayPointsFrame SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SunflowerField.Position = UDim2.new(0, 375, 0, 30) SunflowerField.Size = UDim2.new(0, 180, 0, 20) SunflowerField.TextColor3 = Color3.new(1, 1, 1) SunflowerField.Font = Enum.Font.Fantasy SunflowerField.Text = "Sunflower Field" SunflowerField.TextSize = 16 MushRoomField.Name = "MushRoomField" MushRoomField.Parent = WayPointsFrame MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MushRoomField.Position = UDim2.new(0, 375, 0, 55) MushRoomField.Size = UDim2.new(0, 180, 0, 20) MushRoomField.TextColor3 = Color3.new(1, 1, 1) MushRoomField.Font = Enum.Font.Fantasy MushRoomField.Text = "MushRoom Field" MushRoomField.TextSize = 16 DandelionField.Name = "DandelionField" DandelionField.Parent = WayPointsFrame DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) DandelionField.Position = UDim2.new(0, 375, 0, 80) DandelionField.Size = UDim2.new(0, 180, 0, 20) DandelionField.TextColor3 = Color3.new(1, 1, 1) DandelionField.Font = Enum.Font.Fantasy DandelionField.Text = "Dandelion Field" DandelionField.TextSize = 16 BlueField.Name = "BlueField" BlueField.Parent = WayPointsFrame BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BlueField.Position = UDim2.new(0, 375, 0, 105) BlueField.Size = UDim2.new(0, 180, 0, 20) BlueField.TextColor3 = Color3.new(1, 1, 1) BlueField.Font = Enum.Font.Fantasy BlueField.Text = "Blue Flower Field" BlueField.TextSize = 16 CloverField.Name = "CloverField" CloverField.Parent = WayPointsFrame CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CloverField.Position = UDim2.new(0, 375, 0, 130) CloverField.Size = UDim2.new(0, 180, 0, 20) CloverField.TextColor3 = Color3.new(1, 1, 1) CloverField.Font = Enum.Font.Fantasy CloverField.Text = "Clover Field" CloverField.TextSize = 16 StrawBerryField.Name = "StrawBerryField" StrawBerryField.Parent = WayPointsFrame StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StrawBerryField.Position = UDim2.new(0, 375, 0, 155) StrawBerryField.Size = UDim2.new(0, 180, 0, 20) StrawBerryField.TextColor3 = Color3.new(1, 1, 1) StrawBerryField.Font = Enum.Font.Fantasy StrawBerryField.Text = "StrawBerry Field" StrawBerryField.TextSize = 16 SpiderField.Name = "SpiderField" SpiderField.Parent = WayPointsFrame SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SpiderField.Position = UDim2.new(0, 375, 0, 180) SpiderField.Size = UDim2.new(0, 180, 0, 20) SpiderField.TextColor3 = Color3.new(1, 1, 1) SpiderField.Font = Enum.Font.Fantasy SpiderField.Text = "Spider Field" SpiderField.TextSize = 16 BamBooField.Name = "BamBooField" BamBooField.Parent = WayPointsFrame BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) BamBooField.Position = UDim2.new(0, 375, 0, 205) BamBooField.Size = UDim2.new(0, 180, 0, 20) BamBooField.TextColor3 = Color3.new(1, 1, 1) BamBooField.Font = Enum.Font.Fantasy BamBooField.Text = "BamBoo Field" BamBooField.TextSize = 16 RoseField.Name = "RoseField" RoseField.Parent = WayPointsFrame RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) RoseField.Position = UDim2.new(0, 375, 0, 230) RoseField.Size = UDim2.new(0, 180, 0, 20) RoseField.TextColor3 = Color3.new(1, 1, 1) RoseField.Font = Enum.Font.Fantasy RoseField.Text = "Rose Field" RoseField.TextSize = 16 PineTreeField.Name = "PineTreeField" PineTreeField.Parent = WayPointsFrame PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PineTreeField.Position = UDim2.new(0, 375, 0, 255) PineTreeField.Size = UDim2.new(0, 180, 0, 20) PineTreeField.TextColor3 = Color3.new(1, 1, 1) PineTreeField.Font = Enum.Font.Fantasy PineTreeField.Text = "Pine Tree Forest" PineTreeField.TextSize = 16 CactusField.Name = "CactusField" CactusField.Parent = WayPointsFrame CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) CactusField.Position = UDim2.new(0, 375, 0, 280) CactusField.Size = UDim2.new(0, 180, 0, 20) CactusField.TextColor3 = Color3.new(1, 1, 1) CactusField.Font = Enum.Font.Fantasy CactusField.Text = "Cactus Field" CactusField.TextSize = 16 PumpkinField.Name = "PumpkinField" PumpkinField.Parent = WayPointsFrame PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PumpkinField.Position = UDim2.new(0, 375, 0, 305) PumpkinField.Size = UDim2.new(0, 180, 0, 20) PumpkinField.TextColor3 = Color3.new(1, 1, 1) PumpkinField.Font = Enum.Font.Fantasy PumpkinField.Text = "Pumpkin Patch" PumpkinField.TextSize = 16 PineappleField.Name = "PineappleField" PineappleField.Parent = WayPointsFrame PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) PineappleField.Position = UDim2.new(0, 375, 0, 330) PineappleField.Size = UDim2.new(0, 180, 0, 20) PineappleField.TextColor3 = Color3.new(1, 1, 1) PineappleField.Font = Enum.Font.Fantasy PineappleField.Text = "Pineapple Patch" PineappleField.TextSize = 16 MountainTopField.Name = "MountainTopField" MountainTopField.Parent = WayPointsFrame MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MountainTopField.Position = UDim2.new(0, 375, 0, 355) MountainTopField.Size = UDim2.new(0, 180, 0, 20) MountainTopField.TextColor3 = Color3.new(1, 1, 1) MountainTopField.Font = Enum.Font.Fantasy MountainTopField.Text = "Mountain Top Field" MountainTopField.TextSize = 16 StumpField.Name = "StumpField" StumpField.Parent = WayPointsFrame StumpField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StumpField.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StumpField.Position = UDim2.new(0, 375, 0, 380) StumpField.Size = UDim2.new(0, 180, 0, 20) StumpField.TextColor3 = Color3.new(1, 1, 1) StumpField.Font = Enum.Font.Fantasy StumpField.Text = "Stump Field" StumpField.TextSize = 16 Field1AF.Name = "Field1AF" Field1AF.Parent = WayPointsFrame Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field1AF.Position = UDim2.new(0, 555, 0, 30) Field1AF.Size = UDim2.new(0, 40, 0, 20) Field1AF.TextColor3 = Color3.new(1, 1, 1) Field1AF.Font = Enum.Font.Fantasy Field1AF.Text = "Farm" Field1AF.TextSize = 16 Field2AF.Name = "Field2AF" Field2AF.Parent = WayPointsFrame Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field2AF.Position = UDim2.new(0, 555, 0, 55) Field2AF.Size = UDim2.new(0, 40, 0, 20) Field2AF.TextColor3 = Color3.new(1, 1, 1) Field2AF.Font = Enum.Font.Fantasy Field2AF.Text = "Farm" Field2AF.TextSize = 16 Field3AF.Name = "Field3AF" Field3AF.Parent = WayPointsFrame Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field3AF.Position = UDim2.new(0, 555, 0, 80) Field3AF.Size = UDim2.new(0, 40, 0, 20) Field3AF.TextColor3 = Color3.new(1, 1, 1) Field3AF.Font = Enum.Font.Fantasy Field3AF.Text = "Farm" Field3AF.TextSize = 16 Field4AF.Name = "Field4AF" Field4AF.Parent = WayPointsFrame Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field4AF.Position = UDim2.new(0, 555, 0, 105) Field4AF.Size = UDim2.new(0, 40, 0, 20) Field4AF.TextColor3 = Color3.new(1, 1, 1) Field4AF.Font = Enum.Font.Fantasy Field4AF.Text = "Farm" Field4AF.TextSize = 16 Field5AF.Name = "Field5AF" Field5AF.Parent = WayPointsFrame Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field5AF.Position = UDim2.new(0, 555, 0, 130) Field5AF.Size = UDim2.new(0, 40, 0, 20) Field5AF.TextColor3 = Color3.new(1, 1, 1) Field5AF.Font = Enum.Font.Fantasy Field5AF.Text = "Farm" Field5AF.TextSize = 16 Field6AF.Name = "Field6AF" Field6AF.Parent = WayPointsFrame Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field6AF.Position = UDim2.new(0, 555, 0, 155) Field6AF.Size = UDim2.new(0, 40, 0, 20) Field6AF.TextColor3 = Color3.new(1, 1, 1) Field6AF.Font = Enum.Font.Fantasy Field6AF.Text = "Farm" Field6AF.TextSize = 16 Field7AF.Name = "Field7AF" Field7AF.Parent = WayPointsFrame Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field7AF.Position = UDim2.new(0, 555, 0, 180) Field7AF.Size = UDim2.new(0, 40, 0, 20) Field7AF.TextColor3 = Color3.new(1, 1, 1) Field7AF.Font = Enum.Font.Fantasy Field7AF.Text = "Farm" Field7AF.TextSize = 16 Field8AF.Name = "Field8AF" Field8AF.Parent = WayPointsFrame Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field8AF.Position = UDim2.new(0, 555, 0, 205) Field8AF.Size = UDim2.new(0, 40, 0, 20) Field8AF.TextColor3 = Color3.new(1, 1, 1) Field8AF.Font = Enum.Font.Fantasy Field8AF.Text = "Farm" Field8AF.TextSize = 16 Field9AF.Name = "Field9AF" Field9AF.Parent = WayPointsFrame Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field9AF.Position = UDim2.new(0, 555, 0, 230) Field9AF.Size = UDim2.new(0, 40, 0, 20) Field9AF.TextColor3 = Color3.new(1, 1, 1) Field9AF.Font = Enum.Font.Fantasy Field9AF.Text = "Farm" Field9AF.TextSize = 16 Field10AF.Name = "Field10AF" Field10AF.Parent = WayPointsFrame Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field10AF.Position = UDim2.new(0, 555, 0, 255) Field10AF.Size = UDim2.new(0, 40, 0, 20) Field10AF.TextColor3 = Color3.new(1, 1, 1) Field10AF.Font = Enum.Font.Fantasy Field10AF.Text = "Farm" Field10AF.TextSize = 16 Field11AF.Name = "Field11AF" Field11AF.Parent = WayPointsFrame Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field11AF.Position = UDim2.new(0, 555, 0, 280) Field11AF.Size = UDim2.new(0, 40, 0, 20) Field11AF.TextColor3 = Color3.new(1, 1, 1) Field11AF.Font = Enum.Font.Fantasy Field11AF.Text = "Farm" Field11AF.TextSize = 16 Field12AF.Name = "Field12AF" Field12AF.Parent = WayPointsFrame Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field12AF.Position = UDim2.new(0, 555, 0, 305) Field12AF.Size = UDim2.new(0, 40, 0, 20) Field12AF.TextColor3 = Color3.new(1, 1, 1) Field12AF.Font = Enum.Font.Fantasy Field12AF.Text = "Farm" Field12AF.TextSize = 16 Field13AF.Name = "Field13AF" Field13AF.Parent = WayPointsFrame Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field13AF.Position = UDim2.new(0, 555, 0, 330) Field13AF.Size = UDim2.new(0, 40, 0, 20) Field13AF.TextColor3 = Color3.new(1, 1, 1) Field13AF.Font = Enum.Font.Fantasy Field13AF.Text = "Farm" Field13AF.TextSize = 16 Field14AF.Name = "Field14AF" Field14AF.Parent = WayPointsFrame Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field14AF.Position = UDim2.new(0, 555, 0, 355) Field14AF.Size = UDim2.new(0, 40, 0, 20) Field14AF.TextColor3 = Color3.new(1, 1, 1) Field14AF.Font = Enum.Font.Fantasy Field14AF.Text = "Farm" Field14AF.TextSize = 16 Field15AF.Name = "Field15AF" Field15AF.Parent = WayPointsFrame Field15AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Field15AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Field15AF.Position = UDim2.new(0, 555, 0, 380) Field15AF.Size = UDim2.new(0, 40, 0, 20) Field15AF.TextColor3 = Color3.new(1, 1, 1) Field15AF.Font = Enum.Font.Fantasy Field15AF.Text = "Farm" Field15AF.TextSize = 16 Players.Name = "Players" Players.Parent = MainFrame Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Players.BorderColor3 = Color3.new(0, 1, 0) Players.Position = UDim2.new(0, 118, 0, 5) Players.Size = UDim2.new(0, 60, 0, 20) Players.BackgroundTransparency = 0 Players.Font = Enum.Font.Fantasy Players.TextColor3 = Color3.new(1, 1, 1) Players.Text = "Players" Players.TextSize = 17 Players.TextWrapped = true PlayerFrame.Name = "PlayerFrame" PlayerFrame.Parent = MainFrame PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) PlayerFrame.BackgroundTransparency = 0.3 PlayerFrame.BorderColor3 = Color3.new(0, 0, 0) PlayerFrame.Position = UDim2.new(0, 63, 0, 34) PlayerFrame.Size = UDim2.new(0, 170, 0, 200) PlayerFrame.Visible = false PlyrSel.Name = "PlyrSel" PlyrSel.Parent = PlayerFrame PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1) PlyrSel.BackgroundTransparency = 0.15 PlyrSel.BorderColor3 = Color3.new(0, 0, 0) PlyrSel.Position = UDim2.new(0, 5, 0, 5) PlyrSel.Size = UDim2.new(0, 160, 0, 20) PlyrSel.Font = Enum.Font.SourceSans PlyrSel.Text = "SELECT A PLAYER" PlyrSel.TextColor3 = Color3.new(0, 0, 0) PlyrSel.TextScaled = true PlyrSel.TextSize = 17 PlyrSel.TextWrapped = true Player1.Name = "Player1" Player1.Parent = PlayerFrame Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player1.Position = UDim2.new(0, 5, 0, 35) Player1.Size = UDim2.new(0, 160, 0, 20) Player1.Font = Enum.Font.Fantasy Player1.Text = "" Player1.TextColor3 = Color3.new(1, 1, 1) Player1.TextSize = 15 Player1.TextWrapped = true Player2.Name = "Player2" Player2.Parent = PlayerFrame Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player2.Position = UDim2.new(0, 5, 0, 60) Player2.Size = UDim2.new(0, 160, 0, 20) Player2.Font = Enum.Font.Fantasy Player2.Text = "" Player2.TextColor3 = Color3.new(1, 1, 1) Player2.TextSize = 15 Player2.TextWrapped = true Player3.Name = "Player3" Player3.Parent = PlayerFrame Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player3.Position = UDim2.new(0, 5, 0, 85) Player3.Size = UDim2.new(0, 160, 0, 20) Player3.Font = Enum.Font.Fantasy Player3.Text = "" Player3.TextColor3 = Color3.new(1, 1, 1) Player3.TextSize = 15 Player3.TextWrapped = true Player4.Name = "Player4" Player4.Parent = PlayerFrame Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player4.Position = UDim2.new(0, 5, 0, 110) Player4.Size = UDim2.new(0, 160, 0, 20) Player4.Font = Enum.Font.Fantasy Player4.Text = "" Player4.TextColor3 = Color3.new(1, 1, 1) Player4.TextSize = 15 Player4.TextWrapped = true Player5.Name = "Player5" Player5.Parent = PlayerFrame Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5) Player5.Position = UDim2.new(0, 5, 0, 135) Player5.Size = UDim2.new(0, 160, 0, 20) Player5.Font = Enum.Font.Fantasy Player5.Text = "" Player5.TextColor3 = Color3.new(1, 1, 1) Player5.TextSize = 15 Player5.TextWrapped = true TpPlayer.Name = "TpPlayer" TpPlayer.Parent = PlayerFrame TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18) TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TpPlayer.Position = UDim2.new(0, 5, 0, 165) TpPlayer.Size = UDim2.new(0, 160, 0, 30) TpPlayer.Font = Enum.Font.Fantasy TpPlayer.Text = "Teleport to Player" TpPlayer.TextColor3 = Color3.new(1, 1, 1) TpPlayer.TextWrapped = true TpPlayer.TextSize = 17 PollenFarm.Name = "PollenFarm" PollenFarm.Parent = MainFrame PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) PollenFarm.BorderColor3 = Color3.new(0, 1, 0) PollenFarm.Position = UDim2.new(0, 183, 0, 5) PollenFarm.Size = UDim2.new(0, 90, 0, 20) PollenFarm.Font = Enum.Font.Fantasy PollenFarm.TextColor3 = Color3.new(1, 1, 1) PollenFarm.Text = "Farm Pollen" PollenFarm.TextSize = 17 PollenFarm.TextWrapped = true FarmFrame.Name = "FarmFrame" FarmFrame.Parent = MainFrame FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) FarmFrame.BorderColor3 = Color3.new(0, 0, 0) FarmFrame.BackgroundTransparency = 0 FarmFrame.Position = UDim2.new(0, 138, 0, 34) FarmFrame.Size = UDim2.new(0, 180, 0, 55) FarmFrame.ZIndex = 7 FarmFrame.Visible = false AvoidViciousBee.Name = "AvoidViciousBee" AvoidViciousBee.Parent = FarmFrame AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AvoidViciousBee.BackgroundTransparency = 0 AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5) AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20) AvoidViciousBee.Font = Enum.Font.Fantasy AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1) AvoidViciousBee.Text = "Avoid Vicious Bee: OFF" AvoidViciousBee.TextSize = 17 AvoidViciousBee.ZIndex = 7 AvoidViciousBee.TextWrapped = true StartFarm.Name = "StartFarm" StartFarm.Parent = FarmFrame StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StartFarm.BackgroundTransparency = 0 StartFarm.Position = UDim2.new(0, 5, 0, 30) StartFarm.Size = UDim2.new(0, 170, 0, 20) StartFarm.Font = Enum.Font.Fantasy StartFarm.TextColor3 = Color3.new(1, 1, 1) StartFarm.Text = "Pollen Farm: OFF" StartFarm.TextSize = 17 StartFarm.ZIndex = 7 StartFarm.TextWrapped = true AutoDig.Name = "AutoDig" AutoDig.Parent = MainFrame AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AutoDig.BorderColor3 = Color3.new(0, 1, 0) AutoDig.Position = UDim2.new(0, 278, 0, 5) AutoDig.Size = UDim2.new(0, 70, 0, 20) AutoDig.Font = Enum.Font.Fantasy AutoDig.TextColor3 = Color3.new(1, 1, 1) AutoDig.Text = "Auto Dig" AutoDig.TextSize = 17 AutoDig.TextWrapped = true God.Name = "God" God.Parent = MainFrame God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) God.BorderColor3 = Color3.new(0, 1, 0) God.Position = UDim2.new(0, 353, 0, 5) God.Size = UDim2.new(0, 115, 0, 20) God.Font = Enum.Font.Fantasy God.TextColor3 = Color3.new(1, 1, 1) God.Text = "God Mode: OFF" God.TextSize = 17 God.TextWrapped = true ExtrasScreen.Name = "ExtrasScreen" ExtrasScreen.Parent = MainFrame ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0) ExtrasScreen.Position = UDim2.new(0, 473, 0, 5) ExtrasScreen.Size = UDim2.new(0, 50, 0, 20) ExtrasScreen.Font = Enum.Font.Fantasy ExtrasScreen.TextColor3 = Color3.new(1, 1, 1) ExtrasScreen.Text = "Extras" ExtrasScreen.TextSize = 17 ExtrasScreen.TextWrapped = true ExtrasFrame.Name = "ExtrasFrame" ExtrasFrame.Parent = MainFrame ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0) ExtrasFrame.BackgroundTransparency = 0 ExtrasFrame.Position = UDim2.new(0, 413, 0, 34) ExtrasFrame.Size = UDim2.new(0, 170, 0, 355) ExtrasFrame.ZIndex = 7 ExtrasFrame.Visible = false HuntViciousBee.Name = "HuntViciousBee" HuntViciousBee.Parent = ExtrasFrame HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5) HuntViciousBee.Position = UDim2.new(0, 5, 0, 5) HuntViciousBee.Size = UDim2.new(0, 160, 0, 20) HuntViciousBee.Font = Enum.Font.Fantasy HuntViciousBee.TextColor3 = Color3.new(1, 1, 1) HuntViciousBee.Text = "Hunt Vicious Bee: OFF" HuntViciousBee.TextSize = 17 HuntViciousBee.ZIndex = 7 HuntViciousBee.TextWrapped = true SproutFarmToggle.Name = "SproutFarmToggle" SproutFarmToggle.Parent = ExtrasFrame SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30) SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20) SproutFarmToggle.Font = Enum.Font.Fantasy SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1) SproutFarmToggle.Text = "Farm Sprout: OFF" SproutFarmToggle.TextSize = 17 SproutFarmToggle.ZIndex = 7 SproutFarmToggle.TextWrapped = true WealthClockToggle.Name = "WealthClockToggle" WealthClockToggle.Parent = ExtrasFrame WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) WealthClockToggle.Position = UDim2.new(0, 5, 0, 55) WealthClockToggle.Size = UDim2.new(0, 160, 0, 20) WealthClockToggle.TextColor3 = Color3.new(1, 1, 1) WealthClockToggle.Font = Enum.Font.Fantasy WealthClockToggle.Text = "Wealth Clock: OFF" WealthClockToggle.ZIndex = 7 WealthClockToggle.TextSize = 16 FieldBoostToggle.Name = "FieldBoostToggle" FieldBoostToggle.Parent = ExtrasFrame FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80) FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20) FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1) FieldBoostToggle.Font = Enum.Font.Fantasy FieldBoostToggle.Text = "Auto Field Boost: OFF" FieldBoostToggle.ZIndex = 7 FieldBoostToggle.TextSize = 16 TreatToggle.Name = "TreatToggle" TreatToggle.Parent = ExtrasFrame TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TreatToggle.Position = UDim2.new(0, 5, 0, 105) TreatToggle.Size = UDim2.new(0, 160, 0, 20) TreatToggle.TextColor3 = Color3.new(1, 1, 1) TreatToggle.Font = Enum.Font.Fantasy TreatToggle.Text = "Auto Treats: OFF" TreatToggle.ZIndex = 7 TreatToggle.TextSize = 16 NoClip.Name = "NoClip" NoClip.Parent = ExtrasFrame NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5) NoClip.Position = UDim2.new(0, 5, 0, 130) NoClip.Size = UDim2.new(0, 160, 0, 20) NoClip.Font = Enum.Font.Fantasy NoClip.TextColor3 = Color3.new(1, 1, 1) NoClip.Text = "NoClip Mode: OFF" NoClip.TextSize = 17 NoClip.ZIndex = 7 NoClip.TextWrapped = true FindTreasures.Name = "FindTreasures" FindTreasures.Parent = ExtrasFrame FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5) FindTreasures.Position = UDim2.new(0, 5, 0, 155) FindTreasures.Size = UDim2.new(0, 160, 0, 20) FindTreasures.BackgroundTransparency = 0 FindTreasures.Font = Enum.Font.Fantasy FindTreasures.TextColor3 = Color3.new(1, 1, 1) FindTreasures.Text = "Tp to all Treasures" FindTreasures.TextSize = 17 FindTreasures.ZIndex = 7 FindTreasures.TextWrapped = true FindTreasuresText1.Name = "FindTreasuresText1" FindTreasuresText1.Parent = MainFrame FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0) FindTreasuresText1.BackgroundTransparency = 0.1 FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130) FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84) FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1) FindTreasuresText1.Font = Enum.Font.Fantasy FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. It will only work once\nas the treasures do not respawn." FindTreasuresText1.TextSize = 16 FindTreasuresText1.TextWrapped = true FindTreasuresText1.ZIndex = 7 FindTreasuresText1.Visible = false FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top TPTool.Name = "TPTool" TPTool.Parent = ExtrasFrame TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5) TPTool.Position = UDim2.new(0, 5, 0, 180) TPTool.Size = UDim2.new(0, 160, 0, 20) TPTool.TextColor3 = Color3.new(1, 1, 1) TPTool.Font = Enum.Font.Fantasy TPTool.Text = "Add TPTool" TPTool.ZIndex = 7 TPTool.TextSize = 16 FreeAntPassDispenserToggle.Name = "FreeAntPassDispenserToggle" FreeAntPassDispenserToggle.Parent = ExtrasFrame FreeAntPassDispenserToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FreeAntPassDispenserToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5) FreeAntPassDispenserToggle.Position = UDim2.new(0, 5, 0, 205) FreeAntPassDispenserToggle.Size = UDim2.new(0, 160, 0, 20) FreeAntPassDispenserToggle.TextColor3 = Color3.new(1, 1, 1) FreeAntPassDispenserToggle.Font = Enum.Font.Fantasy FreeAntPassDispenserToggle.Text = "Auto Free Ant Dispenser: OFF" FreeAntPassDispenserToggle.ZIndex = 7 FreeAntPassDispenserToggle.TextSize = 16 ReJoinServer.Name = "ReJoinServer" ReJoinServer.Parent = ExtrasFrame ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5) ReJoinServer.Position = UDim2.new(0, 5, 0, 230) ReJoinServer.Size = UDim2.new(0, 160, 0, 20) ReJoinServer.TextColor3 = Color3.new(1, 1, 1) ReJoinServer.Font = Enum.Font.Fantasy ReJoinServer.Text = "ReJoin a Server" ReJoinServer.TextSize = 16 ReJoinServer.ZIndex = 7 ReJoinServer.TextWrapped = true TokenToggleLabel.Name = "TokenToggleLabel" TokenToggleLabel.Parent = ExtrasFrame TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TokenToggleLabel.BorderSizePixel = 0 TokenToggleLabel.Position = UDim2.new(0, 5, 0, 255) TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22) TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1) TokenToggleLabel.Font = Enum.Font.Fantasy TokenToggleLabel.Text = "Token Pickup kb" TokenToggleLabel.TextSize = 16 TokenToggleLabel.ZIndex = 7 TokenToggleLabel.TextWrapped = true TokenToggle.Name = "TokenToggle" TokenToggle.Parent = ExtrasFrame TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) TokenToggle.Position = UDim2.new(0, 137, 0, 280) TokenToggle.Size = UDim2.new(0, 28, 0, 20) TokenToggle.TextColor3 = Color3.new(1, 1, 1) TokenToggle.Font = Enum.Font.Fantasy TokenToggle.Text = "h" TokenToggle.TextSize = 16 TokenToggle.ZIndex = 7 TokenToggle.TextWrapped = true FireflyToggleLabel.Name = "FireflyToggleLabel" FireflyToggleLabel.Parent = ExtrasFrame FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FireflyToggleLabel.BorderSizePixel = 0 FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 280) FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22) FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1) FireflyToggleLabel.Font = Enum.Font.Fantasy FireflyToggleLabel.Text = "Firefly Touch kb" FireflyToggleLabel.TextSize = 16 FireflyToggleLabel.ZIndex = 7 FireflyToggleLabel.TextWrapped = true FireflyToggle.Name = "FireflyToggle" FireflyToggle.Parent = ExtrasFrame FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) FireflyToggle.Position = UDim2.new(0, 137, 0, 305) FireflyToggle.Size = UDim2.new(0, 28, 0, 20) FireflyToggle.TextColor3 = Color3.new(1, 1, 1) FireflyToggle.Font = Enum.Font.Fantasy FireflyToggle.Text = "j" FireflyToggle.TextSize = 16 FireflyToggle.ZIndex = 7 FireflyToggle.TextWrapped = true HoneyToggleLabel.Name = "HoneyToggleLabel" HoneyToggleLabel.Parent = ExtrasFrame HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HoneyToggleLabel.BorderSizePixel = 0 HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 305) HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22) HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1) HoneyToggleLabel.Font = Enum.Font.Fantasy HoneyToggleLabel.Text = "Make Honey kb" HoneyToggleLabel.TextSize = 16 HoneyToggleLabel.ZIndex = 7 HoneyToggleLabel.TextWrapped = true HoneyToggle.Name = "HoneyToggle" HoneyToggle.Parent = ExtrasFrame HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8) HoneyToggle.Position = UDim2.new(0, 137, 0, 330) HoneyToggle.Size = UDim2.new(0, 28, 0, 20) HoneyToggle.TextColor3 = Color3.new(1, 1, 1) HoneyToggle.Font = Enum.Font.Fantasy HoneyToggle.Text = "y" HoneyToggle.TextSize = 16 HoneyToggle.ZIndex = 7 HoneyToggle.TextWrapped = true InfoScreen.Name = "InfoScreen" InfoScreen.Parent = MainFrame InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoScreen.BorderColor3 = Color3.new(0, 1, 0) InfoScreen.Position = UDim2.new(0, 528, 0, 5) InfoScreen.Size = UDim2.new(0, 40, 0, 20) InfoScreen.BackgroundTransparency = 0 InfoScreen.Font = Enum.Font.Fantasy InfoScreen.TextColor3 = Color3.new(1, 1, 1) InfoScreen.Text = "Info" InfoScreen.TextSize = 17 InfoScreen.TextWrapped = true InfoFrame.Name = "InfoFrame" InfoFrame.Parent = MainFrame InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) InfoFrame.BorderColor3 = Color3.new(0, 0, 0) InfoFrame.BackgroundTransparency = 0 InfoFrame.Position = UDim2.new(0, 437, 0, 34) InfoFrame.Size = UDim2.new(0, 200, 0, 190) InfoFrame.ZIndex = 7 InfoFrame.Visible = false InfoText1.Name = "InfoText1" InfoText1.Parent = InfoFrame InfoText1.BackgroundColor3 = Color3.new(0, 0, 0) InfoText1.BorderColor3 = Color3.new(0, 0, 0) InfoText1.BackgroundTransparency = 1 InfoText1.Position = UDim2.new(0, 5, 0, 5) InfoText1.Size = UDim2.new(0, 190, 0, 210) InfoText1.TextColor3 = Color3.new(1, 1, 1) InfoText1.Font = Enum.Font.Fantasy InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script\nTechnoDaft for adding Btools and Waypoints\nnewdarkt for adding the King Beetles Lair location" InfoText1.ZIndex = 7 InfoText1.TextSize = 15 InfoText1.TextWrapped = true InfoText1.TextYAlignment = Enum.TextYAlignment.Top TimeLabel.Name = "TimeLabel" TimeLabel.Parent = MainFrame TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15) TimeLabel.Position = UDim2.new(0, 573, 0, 5) TimeLabel.Size = UDim2.new(0, 60, 0, 20) TimeLabel.BackgroundTransparency = 0 TimeLabel.Font = Enum.Font.Fantasy TimeLabel.TextColor3 = Color3.new(1, 1, 1) TimeLabel.Text = "" TimeLabel.TextSize = 17 TimeLabel.TextWrapped = true SproutDetect.Name = "SproutDetect" SproutDetect.Parent = MainFrame SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0) SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) SproutDetect.Position = UDim2.new(0, 180, 0, 33) SproutDetect.Size = UDim2.new(0, 150, 0, 35) SproutDetect.Font = Enum.Font.Fantasy SproutDetect.TextColor3 = Color3.new(1, 1, 1) SproutDetect.Text = "Sprout Detected\nDistance: " SproutDetect.TextSize = 17 SproutDetect.TextWrapped = true SproutDetect.ZIndex = 4 SproutDetect.Visible = false FireflyDetect.Name = "FireflyDetect" FireflyDetect.Parent = MainFrame FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5) FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) FireflyDetect.Position = UDim2.new(0, 334, 0, 33) FireflyDetect.Size = UDim2.new(0, 150, 0, 35) FireflyDetect.Font = Enum.Font.Fantasy FireflyDetect.TextColor3 = Color3.new(1, 1, 1) FireflyDetect.Text = "Firefly's Detected\nDistance: " FireflyDetect.TextSize = 17 FireflyDetect.TextWrapped = true FireflyDetect.ZIndex = 4 FireflyDetect.Visible = false ViciousBeeDetect.Name = "ViciousBeeDetect" ViciousBeeDetect.Parent = MainFrame ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0) ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15) ViciousBeeDetect.Position = UDim2.new(0, 488, 0, 33) ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35) ViciousBeeDetect.Font = Enum.Font.Fantasy ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1) ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ViciousBeeDetect.TextSize = 17 ViciousBeeDetect.TextWrapped = true ViciousBeeDetect.ZIndex = 4 ViciousBeeDetect.Visible = false -- notify -- function notify(msg) game.StarterGui:SetCore('SendNotification', { Title = 'Bee Swarm LuckyGUI'; Text = msg; Duration = 5; }) end --- Close --- Close.MouseButton1Down:connect(function() MainGUI:Destroy() end) --- Menus --- local Menus = { [WayPoints] = WayPointsFrame; [ExtrasScreen] = ExtrasFrame; [InfoScreen] = InfoFrame; [PollenFarm] = FarmFrame; [Players] = PlayerFrame; } for button,frame in pairs(Menus) do button.MouseButton1Click:connect(function() if frame.Visible then frame.Visible = false return end for k,v in pairs(Menus) do v.Visible = v == frame end end) end -- Time -- spawn(function() while true do if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255) TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255) TimeLabel.Text = "Day" TimeLabel.TextColor3 = Color3.new(0, 0, 0) else TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255) TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255) TimeLabel.Text = "Night" TimeLabel.TextColor3 = Color3.new(1, 1, 1) end wait(1) end end) --- Snow Menus Show Hide --- FindTreasures.MouseEnter:connect(function() FindTreasuresText1.Visible = true end) FindTreasures.MouseLeave:connect(function() FindTreasuresText1.Visible = false end) -- Check Health -- spawn(function() while true do if not pausehumcheck then local PlrChar = game.Players.LocalPlayer.Character local FindHum = PlrChar:FindFirstChildOfClass("Humanoid") if FindHum then plrHealth = string.format("%.0f", FindHum.Health) end end wait(0.5) end end) -- Round value to x decimal places -- function round(num, numDecimalPlaces) local mult = 10^(numDecimalPlaces or 0) return math.floor(num * mult + 0.5) / mult end -- Check for Sprout -- spawn(function() while true do sproutdistance1 = nil sproutdetected = false SproutDetect.Visible = false repeat for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Sprout") do if not pausehumcheck and v.Name == "Sprout" then sproutdetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() local head = character:WaitForChild'Head' local hum = player.Character.HumanoidRootPart sproutdistance = (v.Position-hum.Position).magnitude sproutdistance1 = round(sproutdistance, 2) --print("Sprout Detected. Distance: " ..tostring(sproutdistance))-- SproutDetect.Text = "Sprout Detected\nDistance: " ..tostring(sproutdistance1).. "" SproutDetect.Visible = true end end end wait(0.3) until v == nil wait(0.1) end end) -- check for fireflys -- spawn(function() while true do fireflydistance1 = nil fireflydetected = false FireflyDetect.Visible = false repeat for i,v in pairs(workspace.NPCBees:GetChildren()) do for x in string.gmatch(v.Name, "Firefly") do if not pausehumcheck and v.Name == "Firefly" then fireflydetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() local head = character:WaitForChild'Head' local hum = player.Character.HumanoidRootPart firelfydistance = (v.Position-hum.Position).magnitude fireflydistance1 = round(firelfydistance, 2) --print("Fireflys Detected. Distance: " ..tostring(firelfydistance))-- FireflyDetect.Text = "Firefly Detected\nDistance: " ..tostring(fireflydistance1).. "" FireflyDetect.Visible = true end end end wait(0.4) until v == nil wait(0.1) end end) -- check for vicious bee -- spawn(function() while true do viciousdistance1 = nil viciousbeedetected = false ViciousBeeDetect.Visible = false repeat for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Vicious") do if not pausehumcheck and v.Name == "Vicious" then viciousbeedetected = true local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() local head = character:WaitForChild'Head' local hum = player.Character.HumanoidRootPart viciousdistance = (v.Position-hum.Position).magnitude viciousdistance1 = round(viciousdistance, 2) --print("Vicious Bee Detected. Distance: " ..tostring(viciousdistance))-- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. "" ViciousBeeDetect.Visible = true end end end if viciousbeedetected and viciousdistance < 80 then viciousbeenear = true if viciousbeenear and not beenearmsg and not godmodeactivated then print("WARNING!! Vicious Bee Near") beenearmsg=true end else viciousbeenear = false beenearmsg = false end wait(0.5) until v == nil wait(0.1) end end) spawn(function() while true do if PollenFarmActive then if AvoidViciousActive and viciousbeenear then if not farmzoneswitched then if not switchlocationmsg then print("Vicious Bee Near. Switching to Safe Farming Zone") notify'Switching to safe Farming Zone' switchlocationmsg = true end switchingzone = true PollenFarmActive = false wait(1) if Field5AFActive then originalzone = "Clover" Field5AFActive = false Field3AFActive = true elseif Field7AFActive then originalzone = "Spider" Field7AFActive = false Field3AFActive = true elseif Field9AFActive then originalzone = "Rose" Field9AFActive = false Field3AFActive = true elseif Field11AFActive then originalzone = "Cactus" Field11AFActive = false Field3AFActive = true else originalzone = "MountainTop" Field3AFActive = true end farmzoneswitched = true switchingzone = false PollenFarmActive = true end end end wait(0.5) end end) spawn(function() while true do wait(0.5) if farmzoneswitchback then if switchlocationmsg then print("Vicious Bee has gone. Switching back to original location") notify'Switching back to original location' switchlocationmsg = false end switchingzone = true PollenFarmActive = false wait(1) if originalzone == "Clover" then Field3AFActive = false Field5AFActive = true elseif originalzone == "Spider" then Field3AFActive = false Field7AFActive = true elseif originalzone == "Rose" then Field3AFActive = false Field9AFActive = true elseif originalzone == "Cactus" then Field3AFActive = false Field11AFActive = true elseif originalzone == "MountainTop" then Field3AFActive = false end farmzoneswitched = false farmzoneswitchback = false switchingzone = false PollenFarmActive = true end end end) -- Pollen Farming -- spawn (function() while true do wait(0.5) if resethive then print("Waiting 35 seconds before AutoFarm resumes") wait(35) resethive = false PollenFarmActive = true end if PollenFarmActive then local player = game:GetService("Players").LocalPlayer while player == nil do wait(0.5) end local root = player.Character.HumanoidRootPart if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end player = game:GetService("Players").LocalPlayer local currp player.Character.Humanoid.Died:connect(function() resethive = true PollenFarmActive = false print("Player: " ..tostring(player.Name).. " has died") end) local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true) if not pollenLbl then print("Backpack not found") end local maxpollen = tonumber(pollenLbl.Text:match("%d+$")) local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool") if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then print("Tool not found") end --print("Backpack size: " .. maxpollen) if PollenFarmActive then if Field1AFActive == true then fieldpos = {Vector3.new(-204,3.4,142),Vector3.new(-210,3.4,174),Vector3.new(-210,3.4,200)} print("Farming Sunflower Field") elseif Field2AFActive == true then fieldpos = {Vector3.new(-98, 3.4, 129),Vector3.new(-80, 3.35, 129)} print("Farming Mushroom Field") elseif Field3AFActive == true then fieldpos = {Vector3.new(-70.35,3.4,219),Vector3.new(-35,3.4,219),Vector3.new(0,3.4,219)} print("Farming Dandelion Field") elseif Field4AFActive == true then fieldpos = {Vector3.new(100,3.4,96),Vector3.new(140,3.4,96),Vector3.new(185,3.4,96)} print("Farming Blue Flower Field") elseif Field5AFActive == true then fieldpos = {Vector3.new(179,32.9,216),Vector3.new(160,32.9,189),Vector3.new(138,32.9,167)} print("Farming Clover Field") elseif Field6AFActive == true then fieldpos = {Vector3.new(-193,19.4,11),Vector3.new(-181,19.4,-10),Vector3.new(-162,19.4,-29)} print("Farming StrawBerry Field") elseif Field7AFActive == true then fieldpos = {Vector3.new(-73,19.4,2),Vector3.new(-44,19.4,-21),Vector3.new(-16,19.4,7)} print("Farming Spider Field") elseif Field8AFActive == true then fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)} print("Farming BamBoo Field") elseif Field9AFActive == true then fieldpos = {Vector3.new(-300,20,129),Vector3.new(-322.835,20,129),Vector3.new(-350,20,129)} print("Farming Rose Field") elseif Field10AFActive == true then fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)} print("Farming Pine Tree Forest") elseif Field11AFActive == true then fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)} print("Farming Cactus Field") elseif Field12AFActive == true then fieldpos = {Vector3.new(-169,67,-183.8),Vector3.new(-186.5,67,-186.8),Vector3.new(-222,67,-183.8)} print("Farming Pumpkin Patch") elseif Field13AFActive == true then fieldpos = {Vector3.new(285.3,70.2,-200),Vector3.new(260.3,70.2,-220),Vector3.new(225.3,70.2,-200)} print("Farming Pineapple Patch") elseif Field14AFActive == true then fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)} print("Farming Mountain Top Field") elseif Field15AFActive == true then fieldpos = {Vector3.new(414.2, 95.8, -189.3),Vector3.new(413.9, 95.8, -166),Vector3.new(438.1, 95.8, -165.3),Vector3.new(438.2, 95.8, -190)} print("Farming Stump Field") else if maxpollen < 9999 then fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)} print("Farming Sunflower Field") else fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)} print("Farming Mountain Top Field") end end end --collect pollen --print("Farming pollen") local posIndex = 0 pollenTool.Parent = player.Character workspace.Collectibles.ChildAdded:Connect(function(part) if PollenFarmActive then local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then -- print("token position: " ..tostring(part.Position)) -- -- print("player position: " ..tostring(root.Position)) -- -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) -- if currp and (part.Position-root.Position).magnitude <= 60 then root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z) wait(0.07) root.CFrame = CFrame.new(currp) wait(0.05) end end end end) wait(0.1) while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) do wait(0.05) posIndex=posIndex+1 if posIndex>#fieldpos then posIndex=1 end for rot=1,4 do local angle = CFrame.Angles(0,math.pi*.5*rot,0) currp = fieldpos[posIndex]+angle.lookVector*10 local newrootpos = CFrame.new(currp)*angle root.CFrame = newrootpos for i=1,25 do if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end if not PollenFarmActive then break end wait(0.2) pollenTool.ClickEvent:FireServer(currp) end player = game:GetService("Players").LocalPlayer if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value)) break end end end -- turn pollen to honey -- currp = nil --print("Teleporting back to Hive to make Honey") wait(0.1) game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) if not switchingzone then wait(1) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") if PollenFarmActive then repeat wait(0.5) until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 wait(8) end end end end end) -- Trigger Wealth Clock every 30 minutes -- WealthClockToggle.MouseButton1Click:connect(function() if WealthClockActive ~= true then WealthClockActive = true notify'Wealth Clock Started' print("Wealth Clock Started. The Wealth Clock will be triggered every 30 minutes.") WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) WealthClockToggle.Text = "Wealth Clock: ON" else WealthClockActive = false notify'Wealth Clock Stopped' WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) WealthClockToggle.Text = "Wealth Clock: OFF" end end) spawn(function() while true do if WealthClockActive then while WealthClockActive do game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock") print("Wealth Clock activated") wcwaittime = 1830 repeat WealthClockToggle.Text = "Wealth Clock: " ..tostring(wcwaittime).. "sec" wait(1) wcwaittime = wcwaittime - 1 until wcwaittime == 0 or not WealthClockActive end end wait(1) end end) -- Trigger Field Boosts every 2 hours -- FieldBoostToggle.MouseButton1Click:connect(function() if FieldBoostActive ~= true then FieldBoostActive = true notify'Auto Field Boost Started' print("Auto Field Boost Started. Field Boosts will be triggered every 2 hours.") FieldBoostToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) FieldBoostToggle.Text = "Auto Field Boost: ON" else FieldBoostActive = false notify'Auto Field Boost Stopped' FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FieldBoostToggle.Text = "Auto Field Boost: OFF" end end) spawn(function() while true do if FieldBoostActive then while FieldBoostActive do print("Field Boosts activated") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Red Field Booster") wait(0.5) game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blue Field Booster") wait(0.5) game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Field Booster") fbwaittime = 7259 repeat FieldBoostToggle.Text = "Field Boosts: " ..tostring(fbwaittime).. "sec" wait(1) fbwaittime = fbwaittime - 1 until fbwaittime == 0 or not FieldBoostActive end end wait(1) end end) -- Trigger Treats every 4 hours -- TreatToggle.MouseButton1Click:connect(function() if TreatActive ~= true then TreatActive = true notify'Auto Treats Started' print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry).") TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) TreatToggle.Text = "Auto Treats: ON" else TreatActive = false notify'Auto Treats Stopped' TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) TreatToggle.Text = "Auto Treats: OFF" end end) spawn(function() while true do if TreatActive then while TreatActive do print("Strawberry and Blueberry Treats given") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser") wait(0.5) game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser") ttwaittime = 14600 repeat TreatToggle.Text = "Auto Treats: " ..tostring(ttwaittime).. "sec" wait(1) ttwaittime = ttwaittime - 1 until ttwaittime == 0 or not TreatActive end end wait(1) end end) spawn(function() while true do if TreatActive then while TreatActive do print("Treats given") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser") tdwaittime = 3660 repeat wait(1) tdwaittime = tdwaittime - 1 until tdwaittime == 0 or not TreatActive end end wait(1) end end) -- Trigger Free Ant Pass Dispenser Boosts every 2 hours -- FreeAntPassDispenserToggle.MouseButton1Click:connect(function() if FreeAntPassDispenserActive ~= true then FreeAntPassDispenserActive = true notify'Auto FreeAntPassDispenser Started' print("Auto FreeAntPassDispenser Started. FreeAntPassDispenser will be triggered every 2 hours.") FreeAntPassDispenserToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) FreeAntPassDispenserToggle.Text = "Auto FreeAntPassDispenser: ON" else FreeAntPassDispenserBoostActive = false notify'Auto FreeAntPassDispensert Stopped' FreeAntPassDispenserToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) FreeAntPassDispenserToggle.Text = "Auto FreeAntPassDispenser: OFF" end end) spawn(function() while true do if FreeAntPassDispenserActive then while FreeAntPassDispenserActive do print("FreeAntPassDispenser activated") game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Free Ant Pass Dispenser") fapdwaittime = 7259 repeat FreeAntPassDispenserToggle.Text = "FreeAntPassDispenser: " ..tostring(fapdwaittime).. "sec" wait(1) fapdwaittime = fapdwaittime - 1 until fapdwaittime == 0 or not FreeAntPassDispenserActive end end wait(1) end end) --- WayPoints --- local WayPoints = { ["Black Bear"] = CFrame.new(-258.1, 5, 299.7), ["Brown Bear"] = CFrame.new(282, 46, 236), ["Panda Bear"] = CFrame.new(106.3, 35, 50.1), ["Polar Bear"] = CFrame.new(-106, 119, -77), ["Science Bear"] = CFrame.new(267, 103, 20), ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9), ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5), ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7), ["Sun Bear"] = CFrame.new(23.25, 14, 360.26), ["Redfield Boost"] = CFrame.new(-332, 20, 244), ["Bluefield Boost"] = CFrame.new(275.5, 58.4, 83.3), ["MountainTop Boost"] = CFrame.new(-40, 176, -191.7), ["Red Cannon (22)"] = CFrame.new(-240, 17, 345), ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22), ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25), ["HoneyBee"] = CFrame.new(36.8, 4.1, 88.7), ["Blender"] = CFrame.new(-426.4, 69.2, 37.8), ["Gifted Bucko Bee"] = CFrame.new(304.8, 61.6, 104.4), ["Gifted Riley Bee"] = CFrame.new(-360.4, 73.4, 214.2), ["Stick Bug"] = CFrame.new(-125.3, 49.7, 147.1), ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4), ["Tool Shop"] = CFrame.new(86, 4.6, 294), ["Tool Shop 2"] = CFrame.new(165, 69, -161), ["MountainTop Shop"] = CFrame.new(-18, 176, -137), ["Ticket Tent"] = CFrame.new(-234, 17, 398), ["Red Clubhouse"] = CFrame.new(-334, 21, 216), ["Blue Clubhouse"] = CFrame.new(292, 4, 98), ["Ticket Shop"] = CFrame.new(-12.8, 184, -222.2), ["Club Honey"] = CFrame.new(44.8, 5, 319.6), ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68), ["Ticket RoyalJelly Shop"] = CFrame.new(81, 18, 240), ["Honeystorm Dispensor"] = CFrame.new(238.4, 33.3, 165.6), ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9), ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5), ["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31), ["Instant Honey Convertor"] = CFrame.new(282, 68, -62), ["King Beetles Lair"] = CFrame.new(218, 3, 140), ["Clover Field"] = CFrame.new(174, 34, 189), ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7), ["Spider Field"] = CFrame.new(-57.2, 20, -5.3), ["Blue Field"] = CFrame.new(113.7, 4, 101.5), ["Sunflower Field"] = CFrame.new(-208, 4, 185), ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2), ["Red Field"] = CFrame.new(-258.1, 5, 299.7), ["Dandelion Field"] = CFrame.new(-30, 4, 225), ["BamBoo Field"] = CFrame.new(93, 20, -25), ["Rose Field"] = CFrame.new(-322, 20, 124), ["Mushroom Field"] = CFrame.new(-94, 5, 116), ["Cactus Field"] = CFrame.new(-194, 68, -107), ["Pumpkin Field"] = CFrame.new(-194, 68, -182), ["MountainTop Field"] = CFrame.new(76, 176, -181), ["Stump Field"] = CFrame.new(426.4, 95.8, -177.8), ["PineTree Field"] = CFrame.new(-318, 68, -150), ["Pineapple Field"] = CFrame.new(262, 68, -201), ["Onett"] = CFrame.new(-8.4, 234, -517.9), ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7), ["Treat Dispenser"] = CFrame.new(193.9, 68, -123), ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4), ["Star Hut"] = CFrame.new(110.4, 65.5, 334.6), ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190), ["Glue Dispenser"] = CFrame.new(271.9, 25257.2, -724.3), ["Ant Challenge"] = CFrame.new(113.8, 32.6, 442.7) } ReturnToHive.MouseButton1Down:connect(function() local player = game:GetService("Players").LocalPlayer player.Character:MoveTo(player.SpawnPos.Value.p) WayPointsFrame.Visible = false notify'Teleported to Hive' end) BlackBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Black Bear"] WayPointsFrame.Visible = false notify'Teleported to Black Bear' end) BrownBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Brown Bear"] WayPointsFrame.Visible = false notify'Teleported to Brown Bear' end) PandaBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Panda Bear"] WayPointsFrame.Visible = false notify'Teleported to Panda Bear' end) PolarBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Polar Bear"] WayPointsFrame.Visible = false notify'Teleported to Polar Bear' end) ScienceBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Science Bear"] WayPointsFrame.Visible = false notify'Teleported to Science Bear' end) TravelingBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Traveling Bear"] WayPointsFrame.Visible = false notify'Teleported to Traveling Bear' end) MotherBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Mother Bear"] WayPointsFrame.Visible = false notify'Teleported to Mother Bear' end) TunnelBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Tunnel Bear"] WayPointsFrame.Visible = false notify'Teleported to Tunnel Bear' end) SunBear.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Sun Bear"] WayPointsFrame.Visible = false notify'Teleported to Sun Bear' end) GiftedBuckoBee.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Gifted Bucko Bee"] WayPointsFrame.Visible = false notify'Teleported to Gifted Bucko Bee' end) GiftedRileyBee.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Gifted Riley Bee"] WayPointsFrame.Visible = false notify'Teleported to Gifted Riley Bee' end) StickBug.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Stick Bug"] WayPointsFrame.Visible = false notify'Teleported to Stick Bug' end) RedBoost.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Redfield Boost"] WayPointsFrame.Visible = false notify'Teleported to RedField Booster' end) BlueBoost.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Bluefield Boost"] WayPointsFrame.Visible = false notify'Teleported to BlueField Booster' end) MountainBoost.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["MountainTop Boost"] WayPointsFrame.Visible = false notify'Teleported to MountainTop Boost' end) RedCannon.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Red Cannon (22)"] WayPointsFrame.Visible = false notify'Teleported to Red Cannon (22)' end) BlueCannon.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blue Cannon (16)"] WayPointsFrame.Visible = false notify'Teleported to Blue Cannon (16)' end) YellowCannon.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Yellow Cannon (12)"] WayPointsFrame.Visible = false notify'Teleported to Yellow Cannon (12)' end) HoneyBee.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["HoneyBee"] WayPointsFrame.Visible = false notify'Teleported to HoneyBee' end) Blender.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blender"] WayPointsFrame.Visible = false notify'Teleported to Blender' end) BeeShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Bee Shop"] WayPointsFrame.Visible = false notify'Teleported to Bee Shop' end) TPShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Tool Shop"] WayPointsFrame.Visible = false notify'Teleported to Basic Tool Shop' end) TPShop2.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Tool Shop 2"] WayPointsFrame.Visible = false notify'Teleported to Advanced Tool Shop' end) MountainTopShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["MountainTop Shop"] WayPointsFrame.Visible = false notify'Teleported to MountainTop Shop' end) TentShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ticket Tent"] WayPointsFrame.Visible = false notify'Teleported to Ticket Tent Shop' end) RedClubhouse.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Red Clubhouse"] WayPointsFrame.Visible = false notify'Teleported to Red ClubHouse' end) BlueClubhouse.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blue Clubhouse"] WayPointsFrame.Visible = false notify'Teleported to Blue ClubHouse' end) TicketShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ticket Shop"] WayPointsFrame.Visible = false notify'Teleported to Ticket Dispenser' end) ClubHoney.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Club Honey"] WayPointsFrame.Visible = false notify'Teleported to Club Honey Dispenser' end) RoyalJellyShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["RoyalJelly Shop"] WayPointsFrame.Visible = false notify'Teleported to RoyalJelly Shop' end) TicketRoyalJelly.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ticket RoyalJelly Shop"] WayPointsFrame.Visible = false notify'Teleported to Ticket Royal Jelly Shop' end) Honeystorm.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Honeystorm Dispensor"] WayPointsFrame.Visible = false notify'Teleported to Honeystorm' end) HoneyConvertor.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Instant Honey Convertor"] WayPointsFrame.Visible = false notify'Teleported to Instant Honey Convertor' end) TreatDispenser.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Treat Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Treat Dispenser' end) SproutDispenser.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Sprout Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Sprout Dispenser' end) KingbeetlesLair.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["King Beetles Lair"] WayPointsFrame.Visible = false notify'Teleported to King Beetles Lair' end) MushRoomField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Mushroom Field"] WayPointsFrame.Visible = false notify'Teleported to Mushroom Field' end) StrawBerryField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["StrawBerry Field"] WayPointsFrame.Visible = false notify'Teleported to StrawBerry Field' end) CloverField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Clover Field"] WayPointsFrame.Visible = false notify'Teleported to Clover Field' end) SpiderField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Spider Field"] WayPointsFrame.Visible = false notify'Teleported to Spider Field' end) BlueField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blue Field"] WayPointsFrame.Visible = false notify'Teleported to Blue Field' end) SunflowerField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Sunflower Field"] WayPointsFrame.Visible = false notify'Teleported to Sunflower Field' end) DandelionField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Dandelion Field"] WayPointsFrame.Visible = false notify'Teleported to Dandelion Field' end) BamBooField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["BamBoo Field"] WayPointsFrame.Visible = false notify'Teleported to BamBoo Field' end) RoseField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Rose Field"] WayPointsFrame.Visible = false notify'Teleported to Rose Field' end) CactusField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Cactus Field"] WayPointsFrame.Visible = false notify'Teleported to Cactus Field' end) PumpkinField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Pumpkin Field"] WayPointsFrame.Visible = false notify'Teleported to Pumpkin Field' end) PineTreeField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["PineTree Field"] WayPointsFrame.Visible = false notify'Teleported to PineTree Field' end) MountainTopField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["MountainTop Field"] WayPointsFrame.Visible = false notify'Teleported to Mountain Top Field' end) StumpField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Stump Field"] WayPointsFrame.Visible = false notify'Teleported to Stump Field' end) PineappleField.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Pineapple Field"] WayPointsFrame.Visible = false notify'Teleported to Pineapple Field' end) GumdropDispenser.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Gumdrop Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Gumdrop Dispenser' end) TreatShop.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Treat Shop"] WayPointsFrame.Visible = false notify'Teleported to Treat Shop' end) WealthClock.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Wealth Clock"] WayPointsFrame.Visible = false notify'Teleported to Wealth Clock' end) StarHut.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Star Hut"] WayPointsFrame.Visible = false notify'Teleported to Star Hut' end) Onett.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Onett"] WayPointsFrame.Visible = false notify'Teleported to Onett' end) AntChallenge.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Ant Challenge"] WayPointsFrame.Visible = false notify'Teleported to Ant Challenge' end) BlueberryDispenser.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Blueberry Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Blueberry Dispenser' end) StrawberryDispenser.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Strawberry Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Strawberry Dispenser' end) GlueDispenser.MouseButton1Down:connect(function() local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = WayPoints["Glue Dispenser"] WayPointsFrame.Visible = false notify'Teleported to Glue Dispenser' end) -- Show Location -- spawn (function() while true do if not pausehumcheck then local player = game:GetService'Players'.LocalPlayer local character = player.Character or player.CharacterAdded:wait() local head = character:WaitForChild'Head' local hum = player.Character.HumanoidRootPart LocationX = round(hum.Position.x, 1) LocationY = round(hum.Position.y, 1) LocationZ = round(hum.Position.z, 1) ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ end wait(0.5) end end) SetLocation.MouseButton1Down:connect(function() setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0) setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0) setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0) print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz) SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz CustomLocationSet = true end) --- TP to custom location --- TPLocation.MouseButton1Down:connect(function() if CustomLocationSet and not pausehumcheck then local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz) end end) --- Player Teleport --- local buttons = { Player1, Player2, Player3, Player4, Player5 } spawn (function() while true do Player1.Text = "" Player2.Text = "" Player3.Text = "" Player4.Text = "" Player5.Text = "" for i, v in pairs(game.Players:GetChildren()) do buttons[i].Text = v.Name buttons[i].Visible = true end wait(0.5) end end) Player1.MouseButton1Down:connect(function() PlyrSel.Text = Player1.Text end) Player2.MouseButton1Down:connect(function() PlyrSel.Text = Player2.Text end) Player3.MouseButton1Down:connect(function() PlyrSel.Text = Player3.Text end) Player4.MouseButton1Down:connect(function() PlyrSel.Text = Player4.Text end) Player5.MouseButton1Down:connect(function() PlyrSel.Text = Player5.Text end) TpPlayer.MouseButton1Down:connect(function() if PlyrSel.Text == "SELECT A PLAYER" then warn("No Player Selected") else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame end end) -- Find Hidden Treasures -- FindTreasures.MouseButton1Down:connect(function() local player = game:GetService("Players").LocalPlayer local function collecttreasure(treasure) for i,v in ipairs(treasure:GetChildren()) do if v.Parent then player.Character:MoveTo(v.Position) end wait(1) end end collecttreasure(workspace.TreasureCollectibles) wait(1) player.Character:MoveTo(player.SpawnPos.Value.p) end) --- NoClip --- noclip = false NoClip.MouseButton1Down:connect(function() noclip = not noclip if noclip then NoClip.Text = "NoClip Mode: ON" NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0) else NoClip.Text = "NoClip Mode: OFF" NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) --- TP Tool --- TPTool.MouseButton1Down:connect(function() local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack) Tele.RequiresHandle = false Tele.RobloxLocked = true Tele.Name = "TPTool" Tele.ToolTip = "Teleport Tool" Tele.Equipped:connect(function(Mouse) Mouse.Button1Down:connect(function() if Mouse.Target then game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)) end end) end) notify'TP Tool added to your Backpack' end) --- Pollen Farm --- StartFarm.MouseButton1Click:connect(function() if PollenFarmActive ~= true then PollenFarmActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Started' else PollenFarmActive = false Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false farmzoneswitched = false resethive = false print("Pollen Farming Ended") notify'Pollen Farming Ended' StartFarm.Text = "Pollen Farm: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) local player = game:GetService("Players").LocalPlayer currp=nil player.Character:MoveTo(player.SpawnPos.Value.p) end end) Field1AF.MouseButton1Down:connect(function() PollenFarmActive = true Field1AFActive = true Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 1 Started' WayPointsFrame.Visible = false end) Field2AF.MouseButton1Down:connect(function() PollenFarmActive = true Field2AFActive = true Field1AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 2 Started' WayPointsFrame.Visible = false end) Field3AF.MouseButton1Down:connect(function() PollenFarmActive = true Field3AFActive = true Field1AFActive = false Field2AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 3 Started' WayPointsFrame.Visible = false end) Field4AF.MouseButton1Down:connect(function() PollenFarmActive = true Field4AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 4 Started' WayPointsFrame.Visible = false end) Field5AF.MouseButton1Down:connect(function() PollenFarmActive = true Field5AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 5 Started' WayPointsFrame.Visible = false end) Field6AF.MouseButton1Down:connect(function() PollenFarmActive = true Field6AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 6 Started' WayPointsFrame.Visible = false end) Field7AF.MouseButton1Down:connect(function() PollenFarmActive = true Field7AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 7 Started' WayPointsFrame.Visible = false end) Field8AF.MouseButton1Down:connect(function() PollenFarmActive = true Field8AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 8 Started' WayPointsFrame.Visible = false end) Field9AF.MouseButton1Down:connect(function() PollenFarmActive = true Field9AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 9 Started' WayPointsFrame.Visible = false end) Field10AF.MouseButton1Down:connect(function() PollenFarmActive = true Field10AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 10 Started' WayPointsFrame.Visible = false end) Field11AF.MouseButton1Down:connect(function() PollenFarmActive = true Field11AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 11 Started' WayPointsFrame.Visible = false end) Field12AF.MouseButton1Down:connect(function() PollenFarmActive = true Field12AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field13AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 12 Started' WayPointsFrame.Visible = false end) Field13AF.MouseButton1Down:connect(function() PollenFarmActive = true Field13AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field14AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 13 Started' WayPointsFrame.Visible = false end) Field14AF.MouseButton1Down:connect(function() PollenFarmActive = true Field14AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field15AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 14 Started' WayPointsFrame.Visible = false end) Field15AF.MouseButton1Down:connect(function() PollenFarmActive = true Field15AFActive = true Field1AFActive = false Field2AFActive = false Field3AFActive = false Field4AFActive = false Field5AFActive = false Field6AFActive = false Field7AFActive = false Field8AFActive = false Field9AFActive = false Field10AFActive = false Field11AFActive = false Field12AFActive = false Field13AFActive = false Field14AFActive = false resethive = false switchlocationmsg = false StartFarm.Text = "Pollen Farm: ON" PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) notify'Pollen Farming Zone 15 Started' WayPointsFrame.Visible = false end) -- Avoid Vicious Bee -- AvoidViciousBee.MouseButton1Click:connect(function() if AvoidViciousActive ~= true then AvoidViciousActive = true AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) AvoidViciousBee.Text = "Avoid Vicious Bee: ON" else AvoidViciousActive = false AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AvoidViciousBee.Text = "Avoid Vicious Bee: OFF" end end) -- Hunt Vicious Bee -- HuntViciousBee.MouseButton1Click:connect(function() if HuntViciousActive ~= true then HuntViciousActive = true HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) HuntViciousBee.Text = "Hunt Vicious Bee: ON" ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0) else HuntViciousActive = false HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) HuntViciousBee.Text = "Hunt Vicious Bee: OFF" ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) spawn(function() while true do wait(1) if HuntViciousActive and viciousbeedetected then print("Vicous Bee has Appeared. Hunting Time!!") notify'Vicous Bee has Appeared. Hunting Time!!' if AvoidViciousActive then AvoidTempOFF = true AvoidViciousActive = false AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) AvoidViciousBee.Text = "Avoid ViciousBee: OFF" end if PollenFarmActive then FarmTempOFF = true PollenFarmActive = false StartFarm.Text = "Pollen Farm: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end print("God Mode activated. After defeating the bee you will respawn to exit God Mode.") God.BackgroundColor3 = Color3.new(0.5, 0, 0) God.Text = "God Mode: ON" GodModeActive = true game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" godmodeactivated = true wait(1) local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Vicious") do while HuntViciousActive and viciousbeedetected do if v.Name == "Vicious" then hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) wait(1) end end end end wait(1) location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame pausehumcheck = true wait() local prt = Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) God.Text = "God Mode: OFF" GodModeActive = false wait(6) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location pausehumcheck = false if AvoidTempOFF then AvoidTempOFF = false AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0) AvoidViciousBee.Text = "Avoid ViciousBee: ON" AvoidViciousActive = true end if FarmTempOFF then FarmTempOFF = false PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.Text = "Pollen Farm: ON" PollenFarmActive = true end end end end) -- Farm Sprouts -- SproutFarmToggle.MouseButton1Click:connect(function() if SproutFarmActive ~= true then SproutFarmActive = true SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0) SproutFarmToggle.Text = "Farm Sprout: ON" ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0) else SproutFarmActive = false SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) SproutFarmToggle.Text = "Farm Sprout: OFF" ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) spawn(function() while true do startpos = nil wait(1) if SproutFarmActive and sproutdetected then player = game:GetService("Players").LocalPlayer local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true) if not pollenLbl then print("Backpack not found") end local maxpollen = tonumber(pollenLbl.Text:match("%d+$")) print("A Sprout has Appeared. Farming Time!!") notify'A Sprout has Appeared. Farming Time!!' if PollenFarmActive then FarmTempOFF = true PollenFarmActive = false StartFarm.Text = "Pollen Farm: OFF" PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) wait(1) end while SproutFarmActive and sproutdetected do if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then print("God Mode activated.") God.BackgroundColor3 = Color3.new(0.5, 0, 0) God.Text = "God Mode: ON" GodModeActive = true game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" godmodeactivated = true wait(1) end local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for i,v in pairs(workspace.Particles:GetChildren()) do for x in string.gmatch(v.Name, "Sprout") do if v.Name == "Sprout" then if SproutFarmActive and sproutdetected then if not sproutsafety then local setstartpos = root.CFrame for a = 1, 120 do root.CFrame = v.CFrame * CFrame.new(0, 30, 0) wait(0.1) end wait(1) root.CFrame = v.CFrame * CFrame.new(3, 10, 3) wait(1) local startpos = root.CFrame AutoDigActive = true sproutsafety = true sproutstarted = true end end end end end workspace.Collectibles.ChildAdded:Connect(function(part) if SproutFarmActive and sproutstarted then local rootpos = root.CFrame if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then if (part.Position-root.Position).magnitude <= 80 then root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z) wait(0.07) root.CFrame = rootpos wait(0.05) end end end end) if tonumber(player.leaderstats.Pollen.Value+1) > tonumber(maxpollen) then print("Bag Full: " ..tostring(player.leaderstats.Pollen.Value)) SproutFarmActive = false wait(0.1) game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) wait(1) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") repeat wait(0.5) until game:GetService("Players").LocalPlayer.leaderstats.Pollen.Value < 1 wait(4) SproutFarmActive = true end wait(2) root.CFrame = startpos end print("Finished farming Sprout") wait(20) AutoDigActive = false sproutstarted = false if godmodeactivated then location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame pausehumcheck = true wait() local prt = Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt wait(6) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location godmodeactivated = false pausehumcheck = false God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) God.Text = "God Mode: OFF" GodModeActive = false end if FarmTempOFF then FarmTempOFF = false PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0) StartFarm.Text = "Pollen Farm: ON" PollenFarmActive = true end sproutsafety = false root.CFrame = rootpos end end end) -- God Mode -- God.MouseButton1Click:connect(function() if GodModeActive ~= true then GodModeActive = true God.BackgroundColor3 = Color3.new(0.5, 0, 0) God.Text = "God Mode: ON" game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" else GodModeActive = false God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) God.Text = "God Mode: OFF" location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame --pausehumcheck = true wait() local prt = Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt wait(6) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = location --pausehumcheck = false end end) -- Auto Dig -- AutoDig.MouseButton1Click:connect(function() if AutoDigActive ~= true then AutoDigActive = true AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0) else AutoDigActive = false notify'Auto Dig Stopped' AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) end end) spawn(function() while true do wait(1) if AutoDigActive then local player = game:GetService("Players").LocalPlayer local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool") if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then AutoDigActive = false AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) print("Tool not found") else pollenTool.Parent = player.Character while AutoDigActive do wait(0.05) pollenTool.ClickEvent:FireServer(CFrame.new()) end end end end end) --- ReJoin Server --- ReJoinServer.MouseButton1Down:connect(function() local placeId = 1537690962 game:GetService("TeleportService"):Teleport(placeId) end) -- Auto Token Gather -- mouse.KeyDown:connect(function(key) if key == TokenToggle.Text then if not tokenfarmactive then tokenfarmactive = true notify'Auto Token Gather Enabled' else tokenfarmactive = false notify'Auto Token Gather Disabled' end end end) spawn(function() while true do wait(0.5) if tokenfarmactive then workspace.Collectibles.ChildAdded:Connect(function(part) if tokenfarmactive then local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart local rootpos = root.CFrame if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then -- print("token position: " ..tostring(part.Position)) -- -- print("player position: " ..tostring(root.Position)) -- -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) -- if (part.Position-root.Position).magnitude <= 50 then root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z) wait(0.07) root.CFrame = rootpos wait(0.05) end end end end) end end end) spawn(function() while true do wait(0.5) if tokenfarmactive2 then local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart while tokenfarmactive2 do local rootpos = root.CFrame for k,v in pairs(workspace.Collectibles:GetChildren()) do if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then local intvalue = Instance.new("IntValue",v) intvalue.Name = "farmed" root.CFrame = v.CFrame wait(.07) end end wait(0.1) root.CFrame = rootpos end end end end) -- Make Honey -- mouse.KeyDown:connect(function(key) if key == HoneyToggle.Text then notify'Making Honey' game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p) wait(1.5) game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking") end end) -- Farm Moon Amulet Tokens -- mouse.KeyDown:connect(function(key) if key == FireflyToggle.Text then notify'Moon Token Gather Enabled' count = 0 if fireflydetected then local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for i,v in pairs(workspace.NPCBees:GetChildren()) do if v.Name == "Firefly" then wait(0.2) count = count + 1 --print("Teleporting to Firefly " ..tostring(count))-- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) end end wait(1) for i,v in pairs(workspace.Collectibles:GetChildren()) do if v.Name == "C" then if (v.Position-root.Position).magnitude <= 50 then root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) wait(0.1) end end end end end end)
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Energy limiter
4 hours ago | 0.34 KB
GEOMETRY SW
8 hours ago | 1.85 KB
emacs
Lisp | 13 hours ago | 0.69 KB
Obsbot
21 hours ago | 2.51 KB
brain.roblox
1 day ago | 14.59 KB
Untitled
2 days ago | 26.41 KB
Untitled
2 days ago | 14.72 KB
Novagente CLS container
2 days ago | 0.89 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!