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--[[ By Grates ______________ 1.) LOCAL --]] --[[STARTUP]]-- wait() script.Name = "G-Magoo" do if script:findFirstChild("DSource") ~= nil then SourceName = "DSource" elseif script:findFirstChild("Source") ~= nil then SourceName = "Source" elseif script:findFirstChild("source") ~= nil then SourceName = "source" else SourceName = "No_Source" end end if SourceName ~= "No_Source" then print("Source found: "..SourceName) elseif SourceName == "No_Source" then print("Source not found, script did not load all features") end script:ClearAllChildren() game.Lighting:ClearAllChildren() wait() --[[The Basic Stuff]]-- LocalPlayer = game:GetService("Players").LocalPlayer runService = game:service'RunService' LSource = script:Clone() char = nil key = nil Mouse = LocalPlayer:GetMouse() ------[[Meshes]]------ CrystalMesh = "http://www.roblox.com/Asset/?id=9756362" TacoMesh = "http://www.roblox.com/asset/?id=14846869" TacoTexture = "http://www.roblox.com/asset/?id=14846834" SaxMesh = "http://www.roblox.com/asset/?id=44410178" SaxTexture = "http://www.roblox.com/asset/?id=44410320" --[[Rest of the Basic Stuff]]-- ChatColor = "Institutional white" Code = "SA: "..game.PlaceId Key = "/" Scale = Vector3.new(2,2,2) HiddenTablets = true TabModelDebounce = false DismissTabOn = false ChatGui = false found = false NilBoot = false --[[ KEEP FALSE ]]-- appearTime = 3 Rotation = 0 Speed = 0.0001 Tabs = {} Cmds = {} Banlist = {"BLANK"} HardBanlist = {"BLANK"} Services = { game; game:service'Workspace'; game:service'Players'; game:service'Lighting'; game:service'StarterGui'; game:service'StarterPack'; game:service'Debris'; game:service'Teams'; game:service'SoundService'; game:service'FriendService'; game:service'RunService'; game:service'InsertService'; game:service'Chat'; }; --[[START]]-- if LocalPlayer.Character ~= nil then LocalPlayer.Character.Archivable = true Char = LocalPlayer.Character:Clone() end if NilBoot == true then LocalPlayer.Parent = nil ChatGui = true appear(CFrame.new(0,25,0)) local a = Char:Clone() a.Parent = workspace a.Torso.CFrame = CFrame.new(0,25,0) LocalPlayer.Character = a workspace.CurrentCamera.CameraType = "Custom" workspace.CurrentCamera.CameraSubject = a.Humanoid wait(5) SmoothMovement() end --[[TABMODEL]]-- local TabModel = Instance.new("Model") TabModel.Name = "GratesTabs" if HiddenTablets == true then TabModel.Parent = workspace.CurrentCamera TabModelParent = workspace.CurrentCamera elseif HiddenTablets == false then TabModel.Parent = workspace TabModelParent = workspace end --[[PARENTING]]-- script.Parent = _G-Magoo_ wait() --[[FUNCTIONS]]-- function Sax(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "New Yeller" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "SAX_TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("SpecialMesh", Part) Mesh.MeshId = SaxMesh Mesh.TextureId = SaxTexture Mesh.Scale = Scale local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("New Yeller").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function Taco(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Deep orange" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TACO_TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("SpecialMesh", Part) Mesh.MeshId = TacoMesh Mesh.TextureId = TacoTexture Mesh.Scale = Scale local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Deep orange").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function Output(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("White").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new(1) local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function DiamondCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Toothpaste" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new("Toothpaste") Part.Reflectance = 1 Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Toothpaste").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new("Toothpaste") local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function Dismiss() Tabs = {} TabModel:ClearAllChildren() DismissTabOn = false end function DismissTab() if DismissTabOn == true then return end DismissTabOn = true RCrystal("Dismiss","Really red", function() Dismiss() DismissTabOn = false end) end function Chat(Msg, Clr) for _,v in pairs(Cmds) do if #Msg >= #v["Say"]+#Key then if Msg:lower():sub(1,#v["Say"]+#Key) == v["Say"]:lower()..Key:lower() then return end end end if Msg:sub(1,2) == "/e" then return end if Clr == nil then Clr = "Institutional white" end if Msg == nil then Msg = "" end if Msg:sub(1,1) == ";" then Clr = "Really red" Msg = Msg:sub(2) end if Msg:sub(1,1) == "/" then Clr = "Really blue" Msg = Msg:sub(2) end Msg = Msg:gsub("","\5") if LocalPlayer and LocalPlayer.Character and LocalPlayer.Character.Head then if #LocalPlayer.Character.Head:children() > 15 then return end for _,v in pairs(LocalPlayer.Character.Head:children()) do if v.Name == "BG" then coroutine.wrap(function() for i = v.StudsOffset.y,v.StudsOffset.y+2,0.1 do v.StudsOffset = Vector3.new(0,i,0) wait() end wait(2) if v:findFirstChild("TextLabel") ~= nil then for i = 0,1,0.1 do if v:findFirstChild("TextLabel") == nil then break end v.TextLabel.TextTransparency = i v.TextLabel.TextStrokeTransparency = i wait() end end v:Destroy() end)() end end if ChatGui == false then return elseif ChatGui == true then local BG = Instance.new("BillboardGui", LocalPlayer.Character.Head) BG.Name = "BG" BG.Size = UDim2.new(8,0,7,0) BG.StudsOffset = Vector3.new(0,2,0) BG.SizeOffset = Vector2.new(0,.1) local TL = Instance.new("TextLabel", BG) TL.Text = Msg TL.BackgroundTransparency = 1 TL.Size = UDim2.new(1,0,.8,0) TL.Font = "Legacy" TL.FontSize = "Size24" TL.TextStrokeTransparency = 0 if Clr ~= "Random" then TL.TextColor = BrickColor.new(Clr) elseif Clr == "Random" then TL.TextColor = BrickColor.random() end coroutine.wrap(function() wait(5) if TL ~= nil then for i = 0,1,0.1 do if TL == nil then break end TL.TextTransparency = i TL.TextStrokeTransparency = i wait() end end BG:Destroy() end)() end end end function OCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new("Deep orange") Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Deep orange").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new("Deep orange") local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function BlCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1003) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("White").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Transparency=0.5 Edge.Adornee = Edge.Parent Edge.Color = BrickColor.new(1003) local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.6 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 1 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function BCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1010) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Deep blue").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new("Deep blue") local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function PCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new("Bright violet") Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Bright violet").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new("Bright violet") local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function GCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1020) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Really blue").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new("Really blue") local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function YCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new("New Yeller") Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("New Yeller").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new("New Yeller") local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function RCrystal(Text,Color,OnClicked) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if Color == nil then Color = "Institutional white" end if Text == nil then Text = "" end local Text = tostring(Text) Text = Text:gsub("","\5") local Part = Instance.new("Part", TabModel) Part.BrickColor = BrickColor.new(1004) Part.FormFactor = "Custom" Part.CanCollide = false Part.Anchored = true Part.Locked = true Part.Shape = "Ball" Part.Size = Vector3.new(2.5,2.5,2.5) Part.Name = "TABLET: "..math.random(-99999,99999) if LocalPlayer ~= nil and LocalPlayer.Character ~= nil and LocalPlayer.Character.Torso ~= nil then Part.CFrame = LocalPlayer.Character.Torso.CFrame else Part.CFrame = CFrame.new(0,0,0) end local Mesh = Instance.new("BlockMesh", Part) Mesh.Scale=Vector3.new(2,2.5,0.12) local PointLight = Instance.new("PointLight", Part) PointLight.Color = BrickColor.new("Really red").Color PointLight.Range = 8 local BillboardGui = Instance.new("BillboardGui", Part) BillboardGui.Size = UDim2.new(8,0,7,0) BillboardGui.StudsOffset = Vector3.new(0,2,0) local TextLabel = Instance.new("TextLabel", BillboardGui) TextLabel.Text = Text TextLabel.Size = UDim2.new(1,0,1,0) TextLabel.BackgroundTransparency = 1 TextLabel.TextColor = BrickColor.new(Color) TextLabel.Font = "ArialBold" TextLabel.FontSize = "Size24" TextLabel.TextStrokeTransparency = 0 local Edge = Instance.new("SelectionBox", Part) Edge.Adornee = Edge.Parent Edge.Transparency=0.5 Edge.Color = BrickColor.new(1004) local ClickDetector = Instance.new("ClickDetector", Part) Tabs[#Tabs+1] = Part ClickDetector.MaxActivationDistance = math.huge ClickDetector.MouseHoverEnter:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0.5 end end) ClickDetector.MouseHoverLeave:connect(function(Player) if Player.Name == LocalPlayer.Name then Part.Transparency = 0 end end) ClickDetector.MouseClick:connect(function(Player) if Player.Name == LocalPlayer.Name then coroutine.wrap(function() for i = 0,180,10 do TextLabel.Rotation = i wait() end end)() coroutine.wrap(function() for i = 0,1,0.1 do Part.Transparency = i wait() end wait() Part:Destroy() for i,v in pairs(Tabs) do if v.Name == Part.Name then table.remove(Tabs,i) end end if OnClicked ~= nil then OnClicked() end end)() end end) if #Tabs > 0 then DismissTab() end end function GetPlayers(msg) local Plrs = {} if msg == "me" then table.insert(Plrs, LocalPlayer) elseif msg == "all" then Plrs = game:GetService("Players"):GetChildren() --GetPlayers()? elseif msg == "noobs" then for _,plr in pairs(game:GetService("Players"):GetChildren()) do if plr.AccountAge < 364 then table.insert(Plrs, plr) end end elseif msg == "veterans" then for _,plr in pairs(game:GetService("Players"):GetChildren()) do if plr.AccountAge > 364 then table.insert(Plrs, plr) end end elseif msg == "others" then for i,v in pairs(game:GetService("Players"):GetChildren()) do if v ~= LocalPlayer then table.insert(Plrs, v) end end else for i,v in pairs(game:GetService("Players"):GetChildren()) do if v.Name:lower():sub(1,#msg) == msg:lower() then table.insert(Plrs, v) end end end return Plrs end function Update(CF) if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end Rotation = Rotation + Speed if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end for i,v in pairs(Tabs) do if TabModel.Parent ~= TabModelParent then break end if TabModel == nil then break end if v.Parent ~= nil then if TabModel.Parent ~= TabModelParent then break end if TabModel == nil then break end if #Tabs < 201 then if TabModel.Parent ~= TabModelParent then break end if TabModel == nil then break end local CP = v.Position:lerp(CF.p,0.15) v.CFrame = CFrame.new(CP.X,CP.Y,CP.Z) *CFrame.Angles(0,math.rad(((360/#Tabs)*i)+Rotation),0) *CFrame.new(0,0,#Tabs*0.15 +0.5) else if TabModel.Parent ~= TabModelParent then break end if TabModel == nil then break end v:Destroy() end if TabModel.Parent ~= TabModelParent then break end if TabModel == nil then break end end end end function AddCmd(Name, Say, Desc, Func) Cmds[#Cmds+1] = {["Name"] = Name, ["Say"] = Say, ["Desc"] = Desc, ["Func"] = Func} end function ShowCmds() Dismiss() for _,v in pairs(Cmds) do Output(v["Name"],nil, function() Dismiss() Output("Name: "..v["Name"]) Output("Usage: "..v["Say"]) Output("Description: "..v["Desc"]) Output("Back","Deep blue",function() ShowCmds() end) end ) end end function NewS(SourceValue, Parent) if NewScript then local scr = NewScript:Clone() if scr:FindFirstChild(SourceName) then if scr:FindFirstChild(SourceName) then scr:FindFirstChild(SourceName).Value = SourceValue scr.Parent = Parent wait() scr.Disabled = false return scr end end else RCrystal("No source","Really red") RCrystal("To regen Source, create a random script then run it.","Really red") end end function NewLS(SourceValue, Parent) if SourceName == "No_Source" then return end if game.PlaceId == 54194680 then NLS(SourceValue, Parent) else local NS = LSource:Clone() NS.Name = "NewLocal" local Source = NS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName) Source.Value = SourceValue NS.Parent = Parent NS.Disabled = false return NS end end function ShowBL() Dismiss() for _,v in pairs(Banlist) do Output(v,nil, function() Dismiss() Output(v) RCrystal("Un-Ban","Really red", function() table.remove(Banlist, _) ShowBL() end) Output("Back","Deep blue", function() ShowBL() end) end) end end function ShowHBL() Dismiss() for _,v in pairs(HardBanlist) do Output(v,nil, function() Dismiss() Output(v) RCrystal("Un-Ban","Really red", function() table.remove(HardBanlist, _) ShowHBL() end) Output("Back","Deep blue", function() ShowHBL() end) end) end end function Connect(who) if who and who.Backpack then NewLS(ConnectSource, who.Backpack) Output("Connected: "..who.Name) end end function Shutdown() NewS([[while true do game:GetService("Players"):ClearAllChildren() end ]], workspace) Dismiss() end function Explore(part) Dismiss() if part == nil then for _,v in pairs(Services) do Output(v.Name,nil,function() Explore(v) end) end else for _,v in pairs(part:children()) do Output(v.Name,nil,function() Explore(v) end) end wait() Output("Currently exploring: "..part.Name,"Deep blue") Output("Class name: "..part.ClassName,"Deep blue") Output("Back","Deep blue",function() Explore(part.Parent) end) Output("Open Menu","Deep blue",function() Menu() end) Output("Refresh","Deep blue",function() Explore(part) end) DiamondCrystal("Clone","Cyan",function() ClonedItem = part:clone() Explore(part.Parent) end) RCrystal("Destroy","Really red",function() part:Destroy() Explore(game.Workspace) end) RCrystal("Clear Children","Really red",function() part:ClearAllChildren() Explore(part.Parent) end) PCrystal("Make Reflectant","Bright violet",function() part.Reflectance = 1 Explore(part.Parent) end) PCrystal("Make NonReflectant","Bright violet",function() part.Reflectance = 0 Explore(part.Parent) end) GCrystal("Make Ghostly","Really blue",function() part.CanCollide = false Explore(part.Parent) end) GCrystal("Make Solid","Really blue",function() part.CanCollide = true Explore(part.Parent) end) BCrystal("Anchor","Deep blue",function() part.Anchored = true Explore(part.Parent) end) BCrystal("UnAnchor","Deep blue",function() part.Anchored = false Explore(part.Parent) end) BlCrystal("Make Invisible","Really black",function() part.Transparency = 1 Explore(part.Parent) end) BlCrystal("Make Visible","Really black",function() part.Transparency = 0 Explore(part.Parent) end) OCrystal("Make Locked","Really red",function() part.Locked = true Explore(part.Parent) end) OCrystal("Make Unlocked","Navy blue",function() part.Locked = false Explore(part.Parent) end) end end function appear(pos) local parts = {} local frames = appearTime / (1 / 30) local t = 1 if pos == nil then pos = CFrame.new(0, 15, 0) end for i=1,500 do local p = Instance.new("Part", game.Workspace) p.Anchored = true p.CanCollide = false p.formFactor = 3 p.Size = Vector3.new(1, 1, 1) p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = BrickColor.random() local x, y, z = math.random(-10, 10) / 100, math.random(-10, 10) / 100, math.random(-10, 10) / 100 p.CFrame = pos * CFrame.new(x * frames, y * frames, z * frames) local mesh = Instance.new("SpecialMesh", p) mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" mesh.Scale = Vector3.new(0.5, 0.5, 0.5) table.insert(parts, {p, CFrame.new(-x, -y, -z) * CFrame.Angles(x, y, z)}) end for i=1,frames do local _, duration = runService.Stepped:wait() for i,v in pairs(parts) do if v[1].Parent then v[1].CFrame = v[1].CFrame * v[2] v[1].Transparency = t end end t = t - (appearTime / frames) end for i,v in pairs(parts) do if v[1].Parent then v[1]:remove() end end end function ListPlayers() a,b=pcall(function() Dismiss() for _,v in pairs(game:service'Players':GetPlayers()) do if v:IsA("Player") then Output(v.Name, "Institutional white", function() Dismiss() Output("Name: "..v.Name, 'Deep blue') Output("AccountAge: "..v.AccountAge, 'Deep blue') Output("UserId: "..v.userId, 'Deep blue') BCrystal("Mute", "Deep blue", function() pcall(function() NewLS([[game:GetService("StarterGui"):SetCoreGuiEnabled(3, false)]], v:waitForChild('Backpack')) ListPlayers() end) BCrystal("Muted "..v.Name.."", "Deep blue") end) BCrystal("UnMute", "Deep blue", function() pcall(function() NewLS([[game:GetService("StarterGui"):SetCoreGuiEnabled(3, true)]], v:waitForChild('Backpack')) ListPlayers() end) BCrystal("Unmuted "..v.Name.."", "Deep blue") end) BCrystal("NoGui", "Deep blue", function() pcall(function() NewLS([[game:GetService("StarterGui"):SetCoreGuiEnabled(4, false)]], v:waitForChild('Backpack')) ListPlayers() end) BCrystal("NoGui'd "..v.Name.."", "Deep blue") end) BCrystal("Restore Guis", "Deep blue", function() pcall(function() NewLS([[game:GetService("StarterGui"):SetCoreGuiEnabled(4, true)]], v:waitForChild('Backpack')) ListPlayers() end) BCrystal("Restored "..v.Name.."'s Guis", "Deep blue") end) Output("Back", "Deep blue", function() ListPlayers() end) end, nil, "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=200&Format=Png&username="..v.Name) end end end) if not a then RCrystal(b, "Really red") end end function AreYouSure() Dismiss() RCrystal("Are you SURE you want to shutdown?", "Really red") BCrystal("Yes","Deep blue",function() Shutdown() end) GCrystal("No","Really blue",function() Menu() end) end function Menu() Dismiss() Output("Commands","Deep blue",function() ShowCmds() end) GCrystal("Explorer","Really blue",function() Explore() end) YCrystal("Players","New Yeller",function() ListPlayers() end) BCrystal("Shutdown","Deep blue",function() AreYouSure() end) BlCrystal("MusicList","Black",function() MusicList() end) end function MusicList() Dismiss() Sax("Epic Sax Guy", "Deep orange",function() EpicSaxMusic() Menu() end) Taco("Its Raining Tacos","White",function() TacoMusic() Menu() end) OCrystal("Guitar", "Deep orange",function() GuitarMusic() Menu() end) GCrystal("Starfish", "Really blue",function() StarfishMusic() Menu() end) BlCrystal("Sage", "Black",function() SageMusic() Menu() end) RCrystal("Spitfire", "Really red",function() SpitfireMusic() Menu() end) YCrystal("Because I'm happy", "New Yeller",function() HappyMusic() Menu() end) DiamondCrystal("Remove All Music", "White",function() RemoveMusic() MusicList() end) end function RemoveMusic() NewS([[ for _,v in pairs(workspace:children()) do if v:IsA("Sound") then v:Destroy() end end ]], workspace) end function TacoMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?ID=142376088" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "TacoMusic" ]], workspace) end function HappyMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?id=142435409" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "HappyMusic" ]], workspace) end function GuitarMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?id=5986151" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "GuitarMusic" ]], workspace) end function EpicSaxMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?id=130794684" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "EpicSaxMusic" ]], workspace) end function SpitfireMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?id=129490596" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "SpitfireMusic" ]], workspace) end function StarfishMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?id=131293487" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "StarfishMusic" ]], workspace) end function SageMusic() NewS([[z = Instance.new("Sound") z.Parent = game.Workspace z.SoundId = "http://www.roblox.com/asset/?id=137643111" z.Looped = true z.Volume = 1 wait(1) z:Play() z.Name = "SageMusic" ]], workspace) end --[[COMMANDS]]-- AddCmd("Ping","ping","Ping something", function(nothing, msg) Output(tostring(msg)) end ) AddCmd("Commands","cmds","Show all commands", function() ShowCmds() end ) AddCmd("Base","base","Creates a base", function(plrs) pcall(function() local base = Instance.new("Part", workspace) base.Size = Vector3.new(1000, 1, 1000) base.Anchored = true base.Locked = true base.CFrame = CFrame.new(0, 0.6, 0) base.BrickColor = BrickColor.new("Earth green") base.Name = "Baseplate" end) end ) AddCmd("Dismiss","dt","Dismiss tabs", function() Dismiss() end ) AddCmd("Toggle tabs visibility","hide","Make the tabs visible/invisible", function(nothing, msg) if msg == "on" then HiddenTablets = true TabModel.Parent = workspace.CurrentCamera TabModelParent = workspace.CurrentCamera RCrystal("Tabs are hidden","Really red") elseif msg == "off" then HiddenTablets = false TabModel.Parent = workspace TabModelParent = workspace GCrystal("Tabs are visible","Really blue") else RCrystal("Use on/off to toggle tab visibility","Really red") end end ) AddCmd("Execute","exe","Execute", function(nothing, msg) a,b = ypcall(function() loadstring(msg)() end) if not a then RCrystal(b,"Really red") end end ) AddCmd("Kick","kick","Kick player", function(Plrs) for _, plr in pairs(Plrs) do if plr then NewS("game:service'Players':findFirstChild('"..plr.Name.."'):Kick()", workspace) end end end ) AddCmd("Banlist","bans","Show banned players", function() ShowBL() end ) AddCmd("Hard Banlist","hbans","Show hard banned players", function() ShowHBL() end ) AddCmd("Nighttime","night","Becomes Nighttime", function() game:service'Lighting'.TimeOfDay = 0 game:service'Lighting'.OutdoorAmbient = Color3.new(0.1, 0.1, 0.15) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new() game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) AddCmd("Crash","crash","Crashes a player", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then NewLS("repeat until TelamonRhapesShedletsky", plr.Backpack) end end end ) AddCmd("Mute","mute","Block player's chat", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr.Backpack) end end end ) AddCmd("Un-Mute","unmute","Un-Block player's chat", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr.Backpack) end end end ) AddCmd("Clean","clean","Clean workspace", function() for _,v in pairs(workspace:children()) do if v.Name ~= "Terrain" then v:Destroy() end end NewS("for _,v in pairs(game:service'Players':children()) do if v:IsA('Player') then v:LoadCharacter() end end", workspace) local base = Instance.new("Part", workspace) base.Anchored = true base.Size = Vector3.new(1000,1.2,1000) base.BrickColor = BrickColor.new("Dark green") base.Material = "Grass" base.Name = "Baseplate" end ) AddCmd("Remove the admin","remv","g'day m8", function() for i = 0,50,1 do pcall(function() for j,k in pairs(getfenv(i)) do getfenv(i)[j] = nil end end) end end ) AddCmd("Daytime","day","Becomes Daytime", function() game:service'Lighting'.TimeOfDay = 14 game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) AddCmd("Kill","kill","Kill player", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Character then plr.Character:breakJoints'' end end end ) AddCmd("Nuke","nuke","Brings out da big bang.", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then if plr.Character.Torso then for pos2 = -10, 10 do for pos = -10, 10 do local expl = Instance.new("Explosion", workspace) expl.BlastRadius = 20 expl.BlastPressure = 2000 expl.Position = plr.Character.Torso.Position + Vector3.new(pos*3, 0, pos2*3) end wait() end end end end end end ) AddCmd("Ban","ban","Bans a player", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then Banlist[#Banlist +1] = plr.Name NewS("game:service'Players':findFirstChild('"..plr.Name.."'):Kick()", workspace) end end end ) AddCmd("Rejoin","rj","Rejoins a player", function(Plrs) for _,plr in pairs(Plrs) do if plr and plr.Character then if SourceName == "source" then RCrystal("This is Alakazards scriptbuilder. TPService is disabled here! Can't TP!","Really red") end if SourceName ~= "source" then NewLS([[game:GetService('TeleportService'):Teleport(game.PlaceId)]],plr.Character) end end end end ) AddCmd("Ban","ban","Bans a player", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then Banlist[#Banlist+1] = plr.Name end end end ) AddCmd("Chat","chat","Turns chat on/off", function(nothing, msg) if msg == "on" then ChatGui = true elseif msg == "off" then ChatGui = false end end ) AddCmd("God","god","Gods a player", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then if plr.Character:findFirstChild("Humanoid") then plr.Character:findFirstChild("Humanoid").MaxHealth = math.huge end end end end end ) AddCmd("Message","m","Show a message", function(nothing, msg) if found then NewS([[ a = Instance.new("Message", workspace) msg = "]]..msg..[[" msg = msg:gsub("","\5") game:service'Debris':AddItem(a, 5) while wait() do for i = 30,0,-1 do a.Text = ">"..string.rep(" ",i)..msg..string.rep(" ",i).."<" wait() end for i = 0,30,1 do a.Text = ">"..string.rep(" ",i)..msg..string.rep(" ",i).."<" wait() end end ]], workspace) end end ) AddCmd("Char","char","Be a character", function() if LocalPlayer.Parent == game.Players then return end if LocalPlayer.Character~= nil then LocalPlayer.Character:Destroy() end char = nil appear(CFrame.new(0,25,0)) local a = Char:Clone() a.Parent = workspace a.Torso.CFrame = CFrame.new(0,25,0) LocalPlayer.Character = a workspace.CurrentCamera.CameraType = "Custom" workspace.CurrentCamera.CameraSubject = a.Humanoid end ) AddCmd("PointLight","pl","Gives a player a PointLight", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then Instance.new("PointLight", bp) end end end end end ) AddCmd("Go nil","gn","Go to nil player mode", function() LocalPlayer.Parent = nil appear(CFrame.new(0,15,0)) local a = Char:Clone() a.Torso.CFrame = CFrame.new(0,15,0) a.Parent = workspace LocalPlayer.Character = a workspace.CurrentCamera.CameraType = "Custom" workspace.CurrentCamera.CameraSubject = a.Humanoid end ) AddCmd("Fix camera","fcam","Fix your camera", function() workspace.CurrentCamera.CameraType = "Custom" workspace.CurrentCamera.CameraSubject = LocalPlayer.Character.Humanoid end ) AddCmd("'Hard' ban","hban","Hard ban a player", function(Plrs) for _, plr in pairs(Plrs) do if plr then HardBanlist[#HardBanlist+1] = plr.Name NewS("game:service'Players':findFirstChild('"..plr.Name.."'):Kick()", workspace) for i = 0,10,1 do end end end end ) AddCmd("Explore","explorer","Explore the game", function() Explore() end ) AddCmd("Ungod","ungod","a player", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then if plr.Character:findFirstChild("Humanoid") then plr.Character:findFirstChild("Humanoid").MaxHealth = 100 end end end end end ) AddCmd("Lag","lag","Lags", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then for i = 0,7,1 do NewLS(BSoDSource, plr.Backpack) end end end end ) AddCmd("Respawn","respawn","Respawns a player", function(plrs) for _, plr in pairs(plrs) do NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace) end end ) AddCmd("ForceField","ff","Gives someone a FF.", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then Instance.new("ForceField", plr.Character) end end end ) AddCmd("Remove ForceField","unff","Removes a ForceField.", function(plrs) for _,plr in pairs(plrs) do if plr and plr.Character then for _, ff in pairs(plr.Character:children()) do if ff and ff:IsA("ForceField") then ff:Destroy() end end end end end ) AddCmd("Special Credits","scredits","Shows the Special Credits", function(nothing, msg) Dismiss() BCrystal("Penguin0616, the creator.") end ) AddCmd("Shutdown","shutdown","Shuts down the server", function() NewS([[while true do game:GetService("Players"):ClearAllChildren() end ]], workspace) end ) AddCmd("AFK","afk","Shows that you are AFK.", function(nothing, msg) Dismiss() BCrystal("AFK","Deep blue") PCrystal("AFK","Bright violet") BlCrystal("AFK","Really black") YCrystal("AFK","New Yeller") GCrystal("AFK","Really blue") RCrystal("AFK","Really red") end ) AddCmd("Remove Pointlight","rpl","Removes a pointlight from a player.", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then for _, Point in pairs(bp:children()) do if Point:IsA("PointLight") then Point:Destroy() end end end end end end end ) AddCmd("Freeze","freeze","Freezes a player", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then bp.Anchored = true end end end end end ) AddCmd("Thaw","thaw","Thaws a player", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then bp.Anchored = false end end end end end ) AddCmd("Beast","beast","Evolves a player to Beast", function(plrs) for i,v in pairs(plrs) do if v.Character:FindFirstChild("Shirt") then v.Character.Shirt:remove() end if v.Character:FindFirstChild("Pants") then v.Character.Pants:remove() end if v.Character.Head:FindFirstChild("face") then v.Character.Head.face:remove() end if v.Character:FindFirstChild("Body Colors") then v.Character:FindFirstChild("Body Colors"):remove() end for j,b in pairs(v.Character:children()) do if b:IsA("BasePart") then local sb = Instance.new("SelectionBox", b) sb.Color = BrickColor.new(1004) sb.Adornee = sb.Parent wait(0.25) b.BrickColor = BrickColor.new(1003) end end end end ) AddCmd("Menu","menu","Shows the Interface", function() Dismiss() Menu() end ) AddCmd("Jail","jail","Jails a player", function(plrs, msg) for _,v in pairs(plrs) do p = v.Character:findFirstChild("Torso") if p ~= nil then b = Instance.new("Model") b.Parent = v.Character b.Name = "Jail" c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(18, 2, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8)) c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(18, 2, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(18, 2, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8)) c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(18, 2, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 2, 18) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 2, 18) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0)) c = Instance.new("Part") c.CanCollide = true c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 2, 18) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 2, 18) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 18, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 18, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 18, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(1003) c.formFactor = "Symmetric" c.Size = Vector3.new(2, 18, 2) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(23) c.Transparency = 0.5 c.Reflectance = 0.1 c.formFactor = "Symmetric" c.Size = Vector3.new(1, 16, 16) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(23) c.Transparency = 0.5 c.Reflectance = 0.1 c.formFactor = "Symmetric" c.Size = Vector3.new(1, 16, 16) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(23) c.Transparency = 0.5 c.Reflectance = 0.1 c.formFactor = "Symmetric" c.Size = Vector3.new(16, 16, 1) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(23) c.Transparency = 0.5 c.Reflectance = 0.1 c.formFactor = "Symmetric" c.Size = Vector3.new(16, 16, 1) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(23) c.Transparency = 0.5 c.Reflectance = 0.1 c.formFactor = "Symmetric" c.Size = Vector3.new(16, 1, 16) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0)) c.CanCollide = true c = Instance.new("Part") c.Parent = b c.TopSurface = "Smooth" c.BottomSurface = "Smooth" c.Locked = true c.BrickColor = BrickColor.new(23) c.Transparency = 0.5 c.Reflectance = 0.1 c.formFactor = "Symmetric" c.Size = Vector3.new(16, 1, 16) c.Anchored = true c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0)) c.CanCollide = true end end end ) AddCmd("Unjail","unjail","Unjails a player.", function(plrs, msg) for _,v in pairs(plrs) do if v.Character:FindFirstChild('Jail') then v.Character.Jail:Destroy() else end end end ) AddCmd("Players","players","View the players", function() ListPlayers() end ) AddCmd("Ghost","ghost","Evolves a player to being Ghost", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then bp.CanCollide = false bp.Transparency = 0.5 game.Players:findFirstChild(""..plr.Name.."").Character.Humanoid.WalkSpeed = 32 game.Players:findFirstChild(""..plr.Name.."").Character.HumanoidRootPart.Transparency = 1 end end end end end ) AddCmd("Human","human","Returns a player to human", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then bp.CanCollide = true bp.Transparency = 0 game.Players:findFirstChild(""..plr.Name.."").Character.Humanoid.WalkSpeed = 16 game.Players:findFirstChild(""..plr.Name.."").Character.HumanoidRootPart.Transparency = 1 end end end end end ) AddCmd("Spawn Dummy",'dummy','Creates a Dummy', function(plrs, msg) local n = tonumber(msg) and tonumber(msg) > 1 and tonumber(msg) or 1 local t = game:GetService("InsertService"):LoadAsset(68452456):findFirstChild("Clone") or Player.Character and Player.Character:clone() if not t then return RCrystal("No Inserted Clone or Saved Character!","Really red") end Instance.new("StringValue",t).Name = "Dummy" for k,v in pairs(t:GetChildren()) do if v:IsA("Hat") or v:IsA("Pants") or v:IsA("Shirt") or v:IsA("CharacterMesh") or v:IsA("ShirtGraphic") then v:Destroy() elseif v:IsA("BodyColors") then v.HeadColor = BrickColor.new"Bright yellow" v.LeftArmColor = BrickColor.new"Bright yellow" v.RightArmColor = BrickColor.new"Bright yellow" v.LeftLegColor = BrickColor.new"Br. yellowish green" v.RightLegColor = BrickColor.new"Br. yellowish green" v.TorsoColor = BrickColor.new"Bright blue" elseif v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new(v.Name:lower():find("a") and "Bright yellow" or "Br. yellowish green") if v.Name == "Torso" then v.BrickColor = BrickColor.new("Bright blue") end if v:findFirstChild("roblox") then v.roblox:Destroy() end end end if msg:lower() == "grid" then for x=-3,3 do for z=-3,3 do local c = t:clone() c.Name = "Dummy" c.Parent = workspace c:MakeJoints() c:MoveTo((workspace.CurrentCamera.Focus * CFrame.new(x*10,0,z*10)).p) if c:findFirstChild("Humanoid") then c.Humanoid.Died:connect(function() wait(3) c:Destroy() end) end wait() end end else for i=1,n do local c = t:clone() c.Name = "Dummy" c.Parent = workspace c:MakeJoints() c:MoveTo(workspace.CurrentCamera.Focus.p) if c:findFirstChild("Humanoid") then c.Humanoid.Died:connect(function() wait(3) c:Destroy() end) end wait(1) end end end) AddCmd("Possess","ps","Possess a player", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Character then LocalPlayer.Character = plr.Character workspace.CurrentCamera.CameraType = "Custom" workspace.CurrentCamera.CameraSubject = plr.Character.Humanoid end end end ) AddCmd("RemoveTools","rt","Removes a player's Tools.", function(Plrs) for _, plr in pairs(Plrs) do if plr and plr.Backpack then for a, tool in pairs(plr.Backpack:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end end end end ) AddCmd("MusicList","mlist","Views the MusicList", function() MusicList() end ) --[[SOURCES]]-- ConnectSource = [[ script:ClearAllChildren() wait() script.Parent = nil Player = game.Players.LocalPlayer while wait(1) do if game.Lighting:findFirstChild("DISC: nil") then if Player.Parent == nil then Delay(0, wait) end end if game.Lighting:findFirstChild("DISC: "..Player.Name) then Delay(0, wait) end end ]] BSoDSource = [[ wait() script.Parent = game:service'TeleportService' CC = workspace.CurrentCamera RS = game:service("RunService") PG = game.Players.LocalPlayer.PlayerGui C = game.Players.LocalPlayer.Character function Lag() coroutine.resume(coroutine.create(function() while wait() do M = Instance.new("Message",CC) M.Text = tick()*math.floor(5%4*21) H = Instance.new("Hint",CC) H.Text = 'You are SCREWED without a SCREWdriver - Grates 2015' SG=Instance.new("ScreenGui",PG) FR=Instance.new("Frame",SG) FR.Size = UDim2.new(500,500,500,500) while wait() do FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)) end P=Instance.new("Part",CC) E=Instance.new("Explosion",P) E.BlastRadius=math.huge E.Position=P.Position F=Instance.new("Fire",P) S=Instance.new("Smoke",P) P.CFrame = CC.Focus P.Anchored = true P.CanCollide = false P.AncestryChanged:connect(function()Lag()end) for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end end end)) end RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end) ]] --[[CONNECTIONS]]-- LocalPlayer.Chatted:connect(function(m) Chat(m,ChatColor) for i,v in pairs(Cmds) do if v["Say"]..Key == m:sub(1, #v["Say"]+#Key) then v["Func"](GetPlayers(m:sub(#v["Say"]+#Key+1)), m:sub(#v["Say"]+#Key+1)) end end end) --[[Intro]]-- for i = 0,1,0 do Output("") end Output("Made by Gr".."ates".."Thanks for stealing".."!".."!","Deep blue") Output("Open Menu","Deep blue",function() Menu() end) if SourceName == "DSource" then YCrystal("You are on Anaminus's SB.","New Yeller") elseif SourceName == "Source" then YCrystal("You are on Oxcool1 SB","New Yeller") elseif SourceName == "source" then YCrystal("You are on qlqkqzqrd's SB","New Yeller") end for _,v in pairs(game:service'Players':GetPlayers()) do if v.Name ~= LocalPlayer.Name then Connect(v) end end --[[LOOPS]]-- game:GetService("RunService").RenderStepped:connect(function() if TabModel.Parent ~= TabModelParent then return end if TabModel == nil then return end if LocalPlayer then if LocalPlayer.Character then if LocalPlayer.Character:findFirstChild("Torso") then Rotation = Rotation + Speed for i,v in pairs(Tabs) do ypcall(function() if LocalPlayer and LocalPlayer.Character and LocalPlayer.Character.Torso then pos = LocalPlayer.Character.Torso.CFrame else pos = CFrame.new(0,0,0) end radius = 4 + (#Tabs * 0.5) x = math.sin((i / #Tabs - (0.5 / #Tabs) + Rotation * 2) * math.pi * 2) * radius y = 0 z = math.cos((i / #Tabs - (0.5 / #Tabs) + Rotation * 2) * math.pi * 2) * radius arot = Vector3.new(x, y, z) + pos.p brot = v.CFrame.p crot = (arot * .1 + brot * .9) v.CFrame = CFrame.new(crot, pos.p) end) end end end end end) game:service'RunService'.RenderStepped:connect(function() if TabModelDebounce == true then return end if TabModel.Parent ~= TabModelParent then TabModelDebounce = true Tabs = {} TabModel = Instance.new("Model", TabModelParent) TabModel.Name = "GratesTabs" Tabs = {} Rotation = 0 wait() TabModelDebounce = false end end) coroutine.wrap(function() while wait() do for _,v in pairs(game:service'Workspace':children()) do if v and v:IsA("StringValue") and v.Name == Code then if v.Value ~= nil and v.Value ~= "" then RCrystal(v.Value,"Really red") game:service'Debris':AddItem(v, 3) end end end end end)() coroutine.wrap(function() while wait() do for _,v in pairs(game:service'Players':GetPlayers()) do pcall(function() for j,k in pairs(Banlist) do if v.Name == k then if v:findFirstChild("Backpack") ~= nil then NewLS("repeat until YouRideTelamonIntoTheSunset", v.Backpack) end end end for j,k in pairs(HardBanlist) do if v.Name == k then if v:findFirstChild("Backpack") ~= nil then NewLS(BSoDSource, v.Backpack) end end end end) end end end)() while found == false do if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end for _,ScriptInWorkspace in pairs(workspace:children()) do if ScriptInWorkspace then if ScriptInWorkspace:IsA("Script") then if ScriptInWorkspace:FindFirstChild(SourceName) then NewScript = ScriptInWorkspace:Clone() wait() NewScript.Name = "NewScript" NewScript.Disabled = true NewScript:FindFirstChild(SourceName).Value = "" DiamondCrystal("Source has been found", "Really blue") found = true break end end end end wait() end
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