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--Edited by 1x0x1x0-- local Player = game.Players.LocalPlayer local Character = game.Players.LocalPlayer.Character function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,2,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = "" tecks2.Font = "Fantasy" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.new(0, 200, 0) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = "" tecks3.Font = "Fantasy" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.new(0, 200, 0) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) for i = 1,string.len(text),1 do tecks2.Text = string.sub(text,1,i) tecks3.Text = string.sub(text,1,i) wait(0.01) end wait(2) for i = 1, 50 do wait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted) wait(2) local Player = game.Players.LocalPlayer local standardwalkspeed = Player.Character.Humanoid.WalkSpeed local base = Player.Character.Humanoid local standardjumppower = base.JumpPower local S1 = 43 local S2 = 3 game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe) if not Gpe then if Key.KeyCode == Enum.KeyCode.LeftShift then base.WalkSpeed = standardwalkspeed + S1 base.JumpPower = base.JumpPower * S2 end end end) game:GetService("UserInputService").InputEnded:connect(function(Key, Gpe) if not Gpe then if Key.KeyCode == Enum.KeyCode.LeftShift then base.WalkSpeed = 16 base.JumpPower = 50 end end end) local character = game.Players.LocalPlayer.Character for _,v in pairs(character:GetChildren()) do if v:IsA("Hat") or v:IsA("Accessory") then v:Destroy() end end Lighting = game.Lighting skybox = Instance.new("Sky", Lighting) local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head) local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame") local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel") HBill.Size = UDim2.new(15,0,2.2,0) HBill.Name = "Health Display" HBill.StudsOffset = Vector3.new(0,4,0) HBill.AlwaysOnTop = true HBill.Enabled = true HMain.BackgroundColor3 = Color3.new(0, 0, 0) HMain.BackgroundTransparency = 1 HMain.Size = UDim2.new(1,0,1,0) HBarBack.Parent = HMain HBarBack.BackgroundColor3 = Color3.new(0,0,0) HBarBack.BorderColor3 = Color3.new(0,0,0) HBarBack.BorderSizePixel = 2 HBarBack.Position = UDim2.new(.025, 0, .55, 0) HBarBack.Size = UDim2.new(.95, 0, .3, 0) HBar.Parent = HBarBack HBar.BackgroundColor3 = Color3.new(0, 200, 0) HBar.BorderColor3 = Color3.new(0,0,0) HBar.Size = UDim2.new(.5,0,1,0) HHealth.BackgroundTransparency = 1 HHealth.Size = UDim2.new(1,0,1,0) HHealth.Font = "SourceSans" HHealth.Text = " " HHealth.TextScaled = true HHealth.TextColor3 = Color3.new(1,1,1) HHealth.TextStrokeColor3 = BrickColor.new("Lime green").Color HHealth.TextStrokeTransparency = 0 HName.Parent = HMain HName.BackgroundTransparency = 1 HName.Size = UDim2.new(1,0,.5,0) HName.Font = "SourceSansItalic" HName.Text = "The God of Scripters, [tayfly]" HName.TextScaled = true HName.TextColor3 = BrickColor.new("Lime green").Color HName.TextStrokeColor3 = Color3.new(0,0,0) HName.TextStrokeTransparency = 0 HName.TextYAlignment = "Top" wait(.5) local runServ = game:GetService("RunService").RenderStepped runServ:connect(function() HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]" HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4) end) local Player=game.Players.LocalPlayer repeat wait() until Player local Character=Player.Character repeat wait() until Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid if Humanoid.Health ~= Humanoid.MaxHealth then Humanoid.MaxHealth = 21e+08 end spawn(function() while wait() do if Humanoid.MaxHealth ~= 20000 then Humanoid.MaxHealth = 20000 Humanoid.Health = Humanoid.MaxHealth end end end) Humanoid.JumpPower = 90 LeftArm=Character:WaitForChild("Left Arm") LeftLeg=Character:WaitForChild("Left Leg") RightArm=Character:WaitForChild("Right Arm") RightLeg=Character:WaitForChild("Left Arm") LS=Torso:WaitForChild("Left Shoulder") LH=Torso:WaitForChild("Left Hip") RS=Torso:WaitForChild("Right Shoulder") RH=Torso:WaitForChild("Right Hip") Neck=Torso.Neck it=Instance.new vt=Vector3.new cf=CFrame.new local runServ = game:GetService("RunService").RenderStepped local TextTable = {} euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) RootPart=Character.HumanoidRootPart RootJoint=RootPart.RootJoint RootCF=euler(-1.57,0,3.14) attack=false attackdebounce=false MMouse=Player:GetMouse() combo=0 local Anim="Idle" local Effects={} equipped=false local idle=0 local hold=false local con1=nil local con2=nil local Mode="Binary" local idleanim=0 local idleanim2=false local impulse=1 local hitfloor,posfloor=nil,nil local damcount=0 local guard=false local damagebonus = 1 --player player=nil --save shoulders RSH, LSH=nil, nil --welds RW, LW=Instance.new("Weld"), Instance.new("Weld") RW.Name="Right Shoulder" LW.Name="Left Shoulder" LH=Torso["Left Hip"] RH=Torso["Right Hip"] Asset="http://www.roblox.com/asset/?id=" Health=20000 Humanoid.MaxHealth=math.huge Humanoid.Health=math.huge coroutine.resume(coroutine.create(function() for i=1,20 do Humanoid.MaxHealth=math.huge Humanoid.Health=math.huge end Humanoid.MaxHealth=20000 Humanoid.Health = Humanoid.MaxHealth end)) function swait(num) if num==0 or num==nil then game:service'RunService'.RenderStepped:wait() else for i=0,num do game:service'RunService'.RenderStepped:wait() end end end ---HEALTHBAR ---REST OF THE SCRIPT IS LIRON local p = game.Players.LocalPlayer--48103735 local char = p.Character local mouse = p:GetMouse() local larm = char["Left Arm"] local rarm = char["Right Arm"] local lleg = char["Left Leg"] local rleg = char["Right Leg"] local hed = char.Head local torso = char.Torso local hum = char.Humanoid local cam = game.Workspace.CurrentCamera local root = char.HumanoidRootPart local rj = root.RootJoint local deb = false local shot = 0 local stanceToggle = "Idle1" local l = game:GetService("Lighting") local rs = game:GetService("RunService").RenderStepped local hb = game:GetService("RunService").Heartbeat local Stepped = game:GetService("RunService").Stepped math.randomseed(os.time()) hum.JumpPower = 100 hed.face.Texture = "rbxassetid://192316062" ---EYES hed.BrickColor = BrickColor.new "Camo" ---------------------------------------------------- fat = Instance.new("BindableEvent",script) fat.Name = "Heartbeat" script:WaitForChild("Heartbeat") frame = 1/30 tf = 0 allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. tossremainder = false --if set to true t will be set to 0 after Fire()-ing. lastframe = tick() script.Heartbeat:Fire() --ayy lmao game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp tf = tf + s if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe=tick() else --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) for i=1, math.floor(tf/frame) do script.Heartbeat:Fire() end lastframe=tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf/frame) end end end) ---------------------------------------------------- for i,v in pairs(char:children()) do if v:IsA("Hat") then v:Destroy() end end for i,v in pairs (hed:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end ---------------------------------------------------- Debounces = { CanAttack = true; CanJoke = true; NoIdl = false; Slashing = false; Slashed = false; ks = false; } ---------------------------------------------------- function weld5(part0, part1, c0, c1) weeld=Instance.new("Weld", part0) weeld.Part0=part0 weeld.Part1=part1 weeld.C0=c0 weeld.C1=c1 return weeld end ---------------------------------------------------- function NewPart(prnt,siz,cf,trans,anc,mat,col) local prt=Instance.new("Part") prt.Parent=prnt prt.Name="Part" prt.Size=siz prt.CanCollide=false prt.Anchored=anc prt.Locked=true prt.Transparency = trans prt.TopSurface=10 prt.BottomSurface=10 prt.FrontSurface=10 prt.BackSurface=10 prt.LeftSurface=10 prt.RightSurface=10 prt:BreakJoints() prt.CFrame=cf or CFrame.new(30,10,30) prt.Material=mat prt.BrickColor=BrickColor.new(col) m=Instance.new("SpecialMesh",prt) m.MeshType=6 return prt end ---------------------------------------------------- function lerp(a, b, t) -- Linear interpolation return a + (b - a)*t end function slerp(a, b, t) --Spherical interpolation dot = a:Dot(b) if dot > 0.99999 or dot < -0.99999 then return t <= 0.5 and a or b else r = math.acos(dot) return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) end end function matrixInterpolate(a, b, t) local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back local t = v1:Dot(v2) if not (t < 0 or t == 0 or t > 0) then -- Failsafe return CFrame.new() end return CFrame.new( v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) end ---------------------------------------------------- function genWeld(a,b) local w = Instance.new("Weld",a) w.Part0 = a w.Part1 = b return w end function weld(a, b) local weld = Instance.new("Weld") weld.Name = "W" weld.Part0 = a weld.Part1 = b weld.C0 = a.CFrame:inverse() * b.CFrame weld.Parent = a return weld; end ---------------------------------------------------- function Lerp(c1,c2,al) local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = v+(com2[i]-v)*al end return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) end ---------------------------------------------------- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) local wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end ---------------------------------------------------- newWeld(torso, larm, -1.5, 0.5, 0) larm.Weld.C1 = CFrame.new(0, 0.5, 0) newWeld(torso, rarm, 1.5, 0.5, 0) rarm.Weld.C1 = CFrame.new(0, 0.5, 0) newWeld(torso, hed, 0, 1.5, 0) newWeld(torso, lleg, -0.5, -1, 0) lleg.Weld.C1 = CFrame.new(0, 1, 0) newWeld(torso, rleg, 0.5, -1, 0) rleg.Weld.C1 = CFrame.new(0, 1, 0) newWeld(root, torso, 0, -1, 0) torso.Weld.C1 = CFrame.new(0, -1, 0) ---------------------------------------------------- z = Instance.new("Sound",char) z.SoundId = "rbxassetid://1105378416"--THIS IS THE AUDIO FOR THE SCRIPT z.Looped = true z.Pitch = 1 z.Volume = 4 wait(0.1) z:Play() z2 = Instance.new("Sound", larm) z2.SoundId = 'rbxassetid://415880478' z2.Pitch = 1 z2.Volume = 1 z2.Looped = false z2:Play() ---------------------------------------------------- New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end ---------------------------------------------------- pr = Instance.new("Part",hed) pr.BrickColor = BrickColor.new("Really black") pr.Material = "Metal" pr.Reflectance = 0.04 pr.Anchored = false pr.CanCollide = false pr.Archivable = false pr.Locked = true pr.Size = Vector3.new(2,0.8,1) prm = Instance.new("SpecialMesh",pr) prm.MeshType = "FileMesh" prm.MeshId = "rbxassetid://16952952" prm.Scale = Vector3.new(1,1,1) newWeld(hed, pr, 0, 0.35, 0) pr.Weld.C1 = CFrame.new(0,0,0) --Left Arm m = Instance.new("Model") m.Name = "LeftArm" p1 = Instance.new("Part", m) p1.BrickColor = BrickColor.new("Lime green") p1.Material = Enum.Material.Neon p1.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p1.Size = Vector3.new(1, 0.200000048, 1) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Brick b1.Name = "Mesh" b1.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p2 = Instance.new("Part", m) p2.BrickColor = BrickColor.new("Lime green") p2.Material = Enum.Material.Neon p2.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p2.Size = Vector3.new(1, 0.200000048, 1) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p2) b2.MeshType = Enum.MeshType.Brick b2.Name = "Mesh" b2.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p3 = Instance.new("Part", m) p3.BrickColor = BrickColor.new("Lime green") p3.Material = Enum.Material.Neon p3.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.Size = Vector3.new(1, 0.200000048, 1) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p4 = Instance.new("Part", m) p4.BrickColor = BrickColor.new("Really black") p4.Material = Enum.Material.SmoothPlastic p4.Name = "LeftArmPlate" p4.Size = Vector3.new(1, 2, 1) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p5 = Instance.new("Part", m) p5.BrickColor = BrickColor.new("Lime green") p5.Material = Enum.Material.Neon p5.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p5.Size = Vector3.new(1, 0.200000048, 1) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Brick b5.Name = "Mesh" b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p6 = Instance.new("Part", m) p6.BrickColor = BrickColor.new("Lime green") p6.Material = Enum.Material.Neon p6.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p6.Size = Vector3.new(1, 0.200000048, 1) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p6) b6.MeshType = Enum.MeshType.Brick b6.Name = "Mesh" b6.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p7 = Instance.new("Part", m) p7.BrickColor = BrickColor.new("Lime green") p7.Material = Enum.Material.Neon p7.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(1, 0.200000048, 1) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Brick b7.Name = "Mesh" b7.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p8 = Instance.new("Part", m) p8.BrickColor = BrickColor.new("Lime green") p8.Material = Enum.Material.Neon p8.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(1, 0.200000048, 1) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("SpecialMesh", p8) b8.MeshType = Enum.MeshType.Brick b8.Name = "Mesh" b8.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p9 = Instance.new("Part", m) p9.BrickColor = BrickColor.new("Lime green") p9.Material = Enum.Material.Neon p9.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(1, 0.200000048, 1) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("SpecialMesh", p9) b9.MeshType = Enum.MeshType.Brick b9.Name = "Mesh" b9.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p10 = Instance.new("Part", m) p10.BrickColor = BrickColor.new("Really black") p10.Material = Enum.Material.SmoothPlastic p10.CFrame = CFrame.new(-1.5, 6.78969193, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(1, 0.349999994, 1) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("SpecialMesh", p10) b10.MeshType = Enum.MeshType.Brick b10.Name = "Mesh" b10.Scale = Vector3.new(1.12, 1.01999998, 1.12) p11 = Instance.new("Part", m) p11.BrickColor = BrickColor.new("Really black") p11.Material = Enum.Material.Metal p11.CFrame = CFrame.new(-1.5, 6.48969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(1, 0.25, 1) p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines b11 = Instance.new("SpecialMesh", p11) b11.MeshType = Enum.MeshType.Brick b11.Name = "Mesh" b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p12 = Instance.new("Part", m) p12.BrickColor = BrickColor.new("Really black") p12.Material = Enum.Material.Metal p12.CFrame = CFrame.new(-1.5, 6.18969154, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(1, 0.25, 1) p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines b12 = Instance.new("SpecialMesh", p12) b12.MeshType = Enum.MeshType.Brick b12.Name = "Mesh" b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p13 = Instance.new("Part", m) p13.BrickColor = BrickColor.new("Really black") p13.Material = Enum.Material.Metal p13.CFrame = CFrame.new(-1.5, 5.88968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(1, 0.25, 1) p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines b13 = Instance.new("SpecialMesh", p13) b13.MeshType = Enum.MeshType.Brick b13.Name = "Mesh" b13.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p14 = Instance.new("Part", m) p14.BrickColor = BrickColor.new("Really black") p14.Material = Enum.Material.Metal p14.CFrame = CFrame.new(-1.5, 5.58969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(1, 0.25, 1) p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines b14 = Instance.new("SpecialMesh", p14) b14.MeshType = Enum.MeshType.Brick b14.Name = "Mesh" b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p15 = Instance.new("Part", m) p15.BrickColor = BrickColor.new("Lime green") p15.Material = Enum.Material.Neon p15.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(1, 1, 1) p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines b15 = Instance.new("SpecialMesh", p15) b15.MeshType = Enum.MeshType.Sphere b15.Name = "Mesh" p16 = Instance.new("Part", m) p16.BrickColor = BrickColor.new("Really black") p16.Material = Enum.Material.Metal p16.CFrame = CFrame.new(-1.49142194, 4.80968094, 21.7695732, 1, 1.67448022e-007, -1.06342185e-007, -2.04123751e-007, 0.500000119, -0.866025269, -6.57511308e-008, 0.866025329, 0.5) p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines b16 = Instance.new("SpecialMesh", p16) b16.MeshType = Enum.MeshType.Brick b16.Name = "Mesh" b16.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p17 = Instance.new("Part", m) p17.BrickColor = BrickColor.new("Really black") p17.Material = Enum.Material.SmoothPlastic p17.CFrame = CFrame.new(-1.50000083, 5.33968592, 22.4999943, 1, -9.44388034e-009, 5.2184074e-008, -7.54702114e-008, 0.999999881, 2.38418579e-007, 2.60919535e-008, 1.1920929e-007, 0.999999881) p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998) p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines b17 = Instance.new("SpecialMesh", p17) b17.MeshType = Enum.MeshType.Brick b17.Name = "Mesh" b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p18 = Instance.new("Part", m) p18.BrickColor = BrickColor.new("Really black") p18.Material = Enum.Material.SmoothPlastic p18.CFrame = CFrame.new(-1.50000072, 5.33968782, 22.4999962, 1, -3.77485776e-008, 7.82760807e-008, -1.03774902e-007, 0.999999881, 3.57627869e-007, 5.21839532e-008, 2.38418565e-007, 0.999999881) p18.FormFactor = Enum.FormFactor.Custom p18.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999) p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines b18 = Instance.new("SpecialMesh", p18) b18.MeshType = Enum.MeshType.Brick b18.Name = "Mesh" b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p19 = Instance.new("Part", m) p19.BrickColor = BrickColor.new("Really black") p19.Material = Enum.Material.SmoothPlastic p19.CFrame = CFrame.new(-1.5000006, 5.33968973, 22.4999981, 1, -6.60532748e-008, 1.04368084e-007, -1.32079592e-007, 0.999999881, 4.76837158e-007, 7.82759457e-008, 3.5762784e-007, 0.999999881) p19.FormFactor = Enum.FormFactor.Custom p19.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997) p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines b19 = Instance.new("SpecialMesh", p19) b19.MeshType = Enum.MeshType.Brick b19.Name = "Mesh" b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997) p20 = Instance.new("Part", m) p20.BrickColor = BrickColor.new("Camo") p20.Material = Enum.Material.SmoothPlastic p20.CFrame = CFrame.new(-1.50000048, 5.33969164, 22.5, 1, -9.4357965e-008, 1.3046008e-007, -1.60384275e-007, 0.999999881, 5.96046448e-007, 1.04367942e-007, 4.76837101e-007, 0.999999881) p20.FormFactor = Enum.FormFactor.Custom p20.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997) p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines b20 = Instance.new("SpecialMesh", p20) b20.MeshType = Enum.MeshType.Brick b20.Name = "Mesh" b20.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p21 = Instance.new("Part", m) p21.BrickColor = BrickColor.new("Really black") p21.Material = Enum.Material.Metal p21.CFrame = CFrame.new(-1.93255413, 4.43040705, 22.5000057, -1.61368675e-007, -0.707106769, -0.707106769, -4.62050195e-007, -0.707106471, 0.707106948, -0.999999881, -5.86611463e-007, 4.45824725e-007) p21.FormFactor = Enum.FormFactor.Custom p21.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976) p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines b21 = Instance.new("SpecialMesh", p21) b21.MeshType = Enum.MeshType.Wedge b21.Name = "Mesh" b21.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p22 = Instance.new("Part", m) p22.BrickColor = BrickColor.new("Really black") p22.Material = Enum.Material.Metal p22.CFrame = CFrame.new(-2.22184062, 4.80970049, 22.5000057, -6.50768897e-008, 0.866025269, 0.50000006, -7.82806978e-007, 0.499999732, -0.866025329, -0.999999881, 3.74247918e-007, -2.56530342e-007) p22.FormFactor = Enum.FormFactor.Custom p22.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines b22 = Instance.new("SpecialMesh", p22) b22.MeshType = Enum.MeshType.Brick b22.Name = "Mesh" b22.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p23 = Instance.new("Part", m) p23.BrickColor = BrickColor.new("Really black") p23.Material = Enum.Material.Metal p23.CFrame = CFrame.new(-2.41184235, 5.35969734, 22.5000076, -1.73507274e-007, 0.98480767, 0.17364803, -8.28146199e-007, 0.173647702, -0.984807611, -0.999999881, 1.49283139e-007, -3.43238185e-007) p23.FormFactor = Enum.FormFactor.Custom p23.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines b23 = Instance.new("SpecialMesh", p23) b23.MeshType = Enum.MeshType.Brick b23.Name = "Mesh" b23.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p24 = Instance.new("Part", m) p24.BrickColor = BrickColor.new("Really black") p24.Material = Enum.Material.Metal p24.CFrame = CFrame.new(-2.41184616, 5.92969847, 22.5000076, -1.73507232e-007, 0.984807611, -0.173648104, -8.12965368e-007, -0.173648402, -0.984807432, -0.999999881, 2.02498356e-008, -3.8854634e-007) p24.FormFactor = Enum.FormFactor.Custom p24.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines b24 = Instance.new("SpecialMesh", p24) b24.MeshType = Enum.MeshType.Brick b24.Name = "Mesh" b24.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p25 = Instance.new("Part", m) p25.BrickColor = BrickColor.new("Really black") p25.Material = Enum.Material.Metal p25.CFrame = CFrame.new(-2.14142036, 6.39827347, 22.5000114, -7.7074823e-008, 0.707106829, -0.70710659, -7.54731559e-007, -0.707106769, -0.707106471, -0.999999881, -1.79262827e-007, -4.39258827e-007) p25.FormFactor = Enum.FormFactor.Custom p25.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines b25 = Instance.new("SpecialMesh", p25) b25.MeshType = Enum.MeshType.Brick b25.Name = "Mesh" b25.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p26 = Instance.new("Part", m) p26.BrickColor = BrickColor.new("Really black") p26.Material = Enum.Material.Metal p26.CFrame = CFrame.new(-1.49142087, 6.39827442, 23.1500168, -0.999999881, 1.1920929e-007, 2.68220901e-007, 1.49011612e-007, -0.707106948, -0.707106233, -1.77625395e-007, -0.707107306, 0.707106113) p26.FormFactor = Enum.FormFactor.Custom p26.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines b26 = Instance.new("SpecialMesh", p26) b26.MeshType = Enum.MeshType.Brick b26.Name = "Mesh" b26.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p27 = Instance.new("Part", m) p27.BrickColor = BrickColor.new("Really black") p27.Material = Enum.Material.Metal p27.CFrame = CFrame.new(-1.49141955, 5.92969704, 23.420433, -0.999999881, -3.03310628e-007, 3.64177367e-007, 1.73600242e-007, -0.173648864, -0.984807312, 2.67648517e-008, -0.98480773, 0.173647434) p27.FormFactor = Enum.FormFactor.Custom p27.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines b27 = Instance.new("SpecialMesh", p27) b27.MeshType = Enum.MeshType.Brick b27.Name = "Mesh" b27.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p28 = Instance.new("Part", m) p28.BrickColor = BrickColor.new("Really black") p28.Material = Enum.Material.Metal p28.CFrame = CFrame.new(-1.49141943, 5.35969734, 23.4204254, -0.999999881, -3.81113438e-007, 3.10304756e-007, 1.64414772e-007, 0.173647091, -0.984807551, -6.59209363e-008, -0.984807372, -0.17364876) p28.FormFactor = Enum.FormFactor.Custom p28.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines b28 = Instance.new("SpecialMesh", p28) b28.MeshType = Enum.MeshType.Brick b28.Name = "Mesh" b28.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p29 = Instance.new("Part", m) p29.BrickColor = BrickColor.new("Really black") p29.Material = Enum.Material.Metal p29.CFrame = CFrame.new(-1.49141932, 4.80969858, 23.2304344, -0.999999881, -4.47128798e-007, 1.98065763e-007, 1.97699791e-007, 0.499998987, -0.866025448, -1.51352623e-007, -0.866024613, -0.500000715) p29.FormFactor = Enum.FormFactor.Custom p29.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines b29 = Instance.new("SpecialMesh", p29) b29.MeshType = Enum.MeshType.Brick b29.Name = "Mesh" b29.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p30 = Instance.new("Part", m) p30.BrickColor = BrickColor.new("Really black") p30.Material = Enum.Material.Metal p30.CFrame = CFrame.new(-1.49142027, 4.43040895, 22.9411469, -0.999999881, 4.25206935e-007, 1.94115486e-007, 4.85997248e-007, -0.707105517, 0.707107246, -5.38012159e-008, 0.707105875, 0.707107246) p30.FormFactor = Enum.FormFactor.Custom p30.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976) p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines b30 = Instance.new("SpecialMesh", p30) b30.MeshType = Enum.MeshType.Wedge b30.Name = "Mesh" b30.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p31 = Instance.new("Part", m) p31.BrickColor = BrickColor.new("Really black") p31.Material = Enum.Material.Metal p31.CFrame = CFrame.new(-1.49141979, 6.39827871, 21.8500175, 0.999999881, 3.40091276e-007, -1.70074486e-007, -5.85792634e-007, -0.707105458, -0.707107246, 1.83170471e-007, 0.707105815, -0.707107365) p31.FormFactor = Enum.FormFactor.Custom p31.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines b31 = Instance.new("SpecialMesh", p31) b31.MeshType = Enum.MeshType.Brick b31.Name = "Mesh" b31.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p32 = Instance.new("Part", m) p32.BrickColor = BrickColor.new("Really black") p32.Material = Enum.Material.Metal p32.CFrame = CFrame.new(-1.49141908, 4.43041086, 22.0588818, 0.999999881, -5.29441166e-008, -6.45117154e-007, -3.43892481e-007, -0.707107067, 0.707105517, 1.02492642e-007, -0.707107663, -0.707105637) p32.FormFactor = Enum.FormFactor.Custom p32.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976) p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines b32 = Instance.new("SpecialMesh", p32) b32.MeshType = Enum.MeshType.Wedge b32.Name = "Mesh" b32.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p33 = Instance.new("Part", m) p33.BrickColor = BrickColor.new("Really black") p33.Material = Enum.Material.Metal p33.CFrame = CFrame.new(-1.4914217, 5.92970181, 21.5795879, 0.999999881, 5.22213554e-007, 2.83446013e-008, -7.00635724e-007, -0.173646629, -0.984807253, 1.38921934e-007, 0.984807372, -0.17364946) p33.FormFactor = Enum.FormFactor.Custom p33.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines b33 = Instance.new("SpecialMesh", p33) b33.MeshType = Enum.MeshType.Brick b33.Name = "Mesh" b33.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) p34 = Instance.new("Part", m) p34.BrickColor = BrickColor.new("Really black") p34.Material = Enum.Material.Metal p34.CFrame = CFrame.new(-1.49141932, 5.35969925, 21.5795956, 0.999999881, 5.04442426e-007, 2.22697935e-007, -7.44121166e-007, 0.17364943, -0.984806716, 1.65013844e-007, 0.984807849, 0.173646525) p34.FormFactor = Enum.FormFactor.Custom p34.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964) p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines b34 = Instance.new("SpecialMesh", p34) b34.MeshType = Enum.MeshType.Brick b34.Name = "Mesh" b34.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996) w1 = Instance.new("Weld", p1) w1.Name = "Part_Weld" w1.Part0 = p1 w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p2 w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p2) w2.Name = "Part_Weld" w2.Part0 = p2 w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2.Part1 = p3 w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p3) w3.Name = "LeftArmPlate_Weld" w3.Part0 = p3 w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p4 w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p4) w4.Name = "Part_Weld" w4.Part0 = p4 w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4.Part1 = p5 w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p5) w5.Name = "Part_Weld" w5.Part0 = p5 w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5.Part1 = p6 w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p6) w6.Name = "Part_Weld" w6.Part0 = p6 w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6.Part1 = p7 w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p7) w7.Name = "Part_Weld" w7.Part0 = p7 w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7.Part1 = p8 w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p8) w8.Name = "Part_Weld" w8.Part0 = p8 w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8.Part1 = p9 w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p9) w9.Name = "Part_Weld" w9.Part0 = p9 w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9.Part1 = p10 w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p10) w10.Name = "Part_Weld" w10.Part0 = p10 w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10.Part1 = p11 w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p11) w11.Name = "Part_Weld" w11.Part0 = p11 w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11.Part1 = p12 w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p12) w12.Name = "Part_Weld" w12.Part0 = p12 w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12.Part1 = p13 w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p13) w13.Name = "Part_Weld" w13.Part0 = p13 w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13.Part1 = p14 w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p14) w14.Name = "Part_Weld" w14.Part0 = p14 w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14.Part1 = p15 w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15 = Instance.new("Weld", p15) w15.Name = "Part_Weld" w15.Part0 = p15 w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15.Part1 = p16 w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5) w16 = Instance.new("Weld", p16) w16.Name = "Part_Weld" w16.Part0 = p16 w16.C0 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5) w16.Part1 = p17 w16.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w17 = Instance.new("Weld", p17) w17.Name = "Part_Weld" w17.Part0 = p17 w17.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w17.Part1 = p18 w17.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w18 = Instance.new("Weld", p18) w18.Name = "Part_Weld" w18.Part0 = p18 w18.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w18.Part1 = p19 w18.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w19 = Instance.new("Weld", p19) w19.Name = "Part_Weld" w19.Part0 = p19 w19.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w19.Part1 = p20 w19.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w20 = Instance.new("Weld", p20) w20.Name = "Part_Weld" w20.Part0 = p20 w20.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1) w20.Part1 = p21 w20.C1 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007) w21 = Instance.new("Weld", p21) w21.Name = "Part_Weld" w21.Part0 = p21 w21.C0 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007) w21.Part1 = p22 w21.C1 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007) w22 = Instance.new("Weld", p22) w22.Name = "Part_Weld" w22.Part0 = p22 w22.C0 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007) w22.Part1 = p23 w22.C1 = CFrame.new(22.5, -0.667109907, 17.6726532, -4.30473222e-008, -2.02297542e-007, -1, 0.984807789, 0.17364794, -7.75219178e-008, 0.17364794, -0.984807789, 1.91749166e-007) w23 = Instance.new("Weld", p23) w23.Name = "Part_Weld" w23.Part0 = p23 w23.C0 = CFrame.new(22.5, -0.667109907, 17.6726532, -4.30473222e-008, -2.02297542e-007, -1, 0.984807789, 0.17364794, -7.75219178e-008, 0.17364794, -0.984807789, 1.91749166e-007) w23.Part1 = p24 w23.C1 = CFrame.new(22.5, 5.5165062, 17.3963699, -4.30473079e-008, -1.87116754e-007, -1, 0.98480773, -0.173648238, -9.9008588e-009, -0.173648238, -0.98480773, 1.91749152e-007) w24 = Instance.new("Weld", p24) w24.Name = "Part_Weld" w24.Part0 = p24 w24.C0 = CFrame.new(22.5, 5.5165062, 17.3963699, -4.30473079e-008, -1.87116754e-007, -1, 0.98480773, -0.173648238, -9.9008588e-009, -0.173648238, -0.98480773, 1.91749152e-007) w24.Part1 = p25 w24.C1 = CFrame.new(22.5000019, 14.6371164, 11.6086912, 5.33850866e-008, -1.28882959e-007, -1, 0.707106829, -0.707106769, 1.28882959e-007, -0.707106769, -0.707106829, 5.33851079e-008) w25 = Instance.new("Weld", p25) w25.Name = "Part_Weld" w25.Part0 = p25 w25.C0 = CFrame.new(22.5000019, 14.6371164, 11.6086912, 5.33850866e-008, -1.28882959e-007, -1, 0.707106829, -0.707106769, 1.28882959e-007, -0.707106769, -0.707106829, 5.33851079e-008) w25.Part1 = p26 w25.C1 = CFrame.new(-1.49141967, 29.4924316, -3.24661636, -1, -1.1920929e-007, -4.71654928e-008, 1.1920929e-007, -0.707106709, -0.707106888, 8.94069672e-008, -0.707106829, 0.70710665) w26 = Instance.new("Weld", p26) w26.Name = "Part_Weld" w26.Part0 = p26 w26.C0 = CFrame.new(-1.49141967, 29.4924316, -3.24661636, -1, -1.1920929e-007, -4.71654928e-008, 1.1920929e-007, -0.707106709, -0.707106888, 8.94069672e-008, -0.707106829, 0.70710665) w26.Part1 = p27 w26.C1 = CFrame.new(-1.49142396, 26.2059097, 13.748271, -1, -1.22925456e-007, 1.83316814e-007, -1.79966634e-007, -0.173648238, -0.98480773, 1.85296102e-007, -0.98480773, 0.173648149) w27 = Instance.new("Weld", p27) w27.Name = "Part_Weld" w27.Part0 = p27 w27.C0 = CFrame.new(-1.49142396, 26.2059097, 13.748271, -1, -1.22925456e-007, 1.83316814e-007, -1.79966634e-007, -0.173648238, -0.98480773, 1.85296102e-007, -0.98480773, 0.173648149) w27.Part1 = p28 w27.C1 = CFrame.new(-1.49142182, 20.0222931, 21.3207512, -1, -1.60415567e-007, 1.16723079e-007, -1.73416339e-007, 0.17364794, -0.98480773, 1.61053634e-007, -0.98480773, -0.173648015) w28 = Instance.new("Weld", p28) w28.Name = "Part_Weld" w28.Part0 = p28 w28.C0 = CFrame.new(-1.49142182, 20.0222931, 21.3207512, -1, -1.60415567e-007, 1.16723079e-007, -1.73416339e-007, 0.17364794, -0.98480773, 1.61053634e-007, -0.98480773, -0.173648015) w28.Part1 = p29 w28.C1 = CFrame.new(-1.49142063, 11.6331291, 26.311676, -1, -1.55435174e-007, 5.73833887e-008, -1.6416179e-007, 0.5, -0.866025329, 1.17385696e-007, -0.866025329, -0.500000119) w29 = Instance.new("Weld", p29) w29.Name = "Part_Weld" w29.Part0 = p29 w29.C0 = CFrame.new(-1.49142063, 11.6331291, 26.311676, -1, -1.55435174e-007, 5.73833887e-008, -1.6416179e-007, 0.5, -0.866025329, 1.17385696e-007, -0.866025329, -0.500000119) w29.Part1 = p30 w29.C1 = CFrame.new(-1.49142897, -4.49042225, -27.9532433, -1, 1.04557571e-007, 1.81026579e-007, 9.25360411e-008, -0.70710665, 0.707106829, 2.00373876e-007, 0.707106888, 0.707106769) w30 = Instance.new("Weld", p30) w30.Name = "Part_Weld" w30.Part0 = p30 w30.C0 = CFrame.new(-1.49142897, -4.49042225, -27.9532433, -1, 1.04557571e-007, 1.81026579e-007, 9.25360411e-008, -0.70710665, 0.707106829, 2.00373876e-007, 0.707106888, 0.707106769) w30.Part1 = p31 w30.C1 = CFrame.new(1.49142683, -2.32737827, 28.5731888, 1, -1.76048474e-007, -7.77491636e-008, -3.10438502e-008, -0.707106709, 0.707106769, -1.77897419e-007, -0.707106829, -0.707106829) w31 = Instance.new("Weld", p31) w31.Name = "Part_Weld" w31.Part0 = p31 w31.C0 = CFrame.new(1.49142683, -2.32737827, 28.5731888, 1, -1.76048474e-007, -7.77491636e-008, -3.10438502e-008, -0.707106709, 0.707106769, -1.77897419e-007, -0.707106829, -0.707106829) w31.Part1 = p32 w31.C1 = CFrame.new(1.49142444, 27.3293839, 3.86655521, 1, 9.41566256e-008, -1.8451928e-007, -6.23315088e-008, -0.70710665, -0.707107008, -2.35517859e-007, 0.707106888, -0.70710659) w32 = Instance.new("Weld", p32) w32.Name = "Part_Weld" w32.Part0 = p32 w32.C0 = CFrame.new(1.49142444, 27.3293839, 3.86655521, 1, 9.41566256e-008, -1.8451928e-007, -6.23315088e-008, -0.70710665, -0.707107008, -2.35517859e-007, 0.707106888, -0.70710659) w32.Part1 = p33 w32.C1 = CFrame.new(1.49143207, -18.1104279, 21.5624332, 1, -2.34282282e-007, -1.74181523e-007, 1.61463277e-007, -0.173648089, 0.98480773, -2.37625457e-007, -0.98480773, -0.173648238) w33 = Instance.new("Weld", p33) w33.Name = "Part_Weld" w33.Part0 = p33 w33.C0 = CFrame.new(1.49143207, -18.1104279, 21.5624332, 1, -2.34282282e-007, -1.74181523e-007, 1.61463277e-007, -0.173648089, 0.98480773, -2.37625457e-007, -0.98480773, -0.173648238) w33.Part1 = p34 w33.C1 = CFrame.new(1.49143016, -24.2940445, 13.5065851, 1, -2.49463085e-007, -1.74181523e-007, 2.35634644e-007, 0.173648074, 0.98480773, -1.83021399e-007, -0.98480773, 0.17364794) m.Parent = larm m:MakeJoints() ---------------------------------------------------- local cor = Instance.new("Part", larm.LeftArm) cor.Name = "Thingy" cor.Locked = true cor.BottomSurface = 0 cor.CanCollide = false cor.Size = Vector3.new(1, 1, 1) cor.Transparency = 1 cor.TopSurface = 0 corw = Instance.new("Weld", cor) corw.Part0 = larm corw.Part1 = cor corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld1 = Instance.new("Weld", larm.LeftArm) weld1.Part0 = cor weld1.Part1 = larm.LeftArm.LeftArmPlate weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Right Arm m2 = Instance.new("Model") m2.Name = "RightArm" p1 = Instance.new("Part", m2) p1.BrickColor = BrickColor.new("Lime green") p1.Material = Enum.Material.Neon p1.CFrame = CFrame.new(3.5, -9.44201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(1, 0.200000048, 1) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Brick b1.Name = "Mesh" b1.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p2 = Instance.new("Part", m2) p2.BrickColor = BrickColor.new("Lime green") p2.Material = Enum.Material.Neon p2.CFrame = CFrame.new(3.5, -9.74201393, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(1, 0.200000048, 1) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p2) b2.MeshType = Enum.MeshType.Brick b2.Name = "Mesh" b2.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p3 = Instance.new("Part", m2) p3.BrickColor = BrickColor.new("Lime green") p3.Material = Enum.Material.Neon p3.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(1, 0.200000048, 1) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p4 = Instance.new("Part", m2) p4.BrickColor = BrickColor.new("Lime green") p4.Material = Enum.Material.Neon p4.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(1, 0.200000048, 1) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p5 = Instance.new("Part", m2) p5.BrickColor = BrickColor.new("Lime green") p5.Material = Enum.Material.Neon p5.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(1, 0.200000048, 1) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Brick b5.Name = "Mesh" b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p6 = Instance.new("Part", m2) p6.BrickColor = BrickColor.new("Lime green") p6.Material = Enum.Material.Neon p6.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(1, 1, 1) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p6) b6.MeshType = Enum.MeshType.Sphere b6.Name = "Mesh" p7 = Instance.new("Part", m2) p7.BrickColor = BrickColor.new("Really black") p7.Material = Enum.Material.SmoothPlastic p7.Name = "RightArmPlate" p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p7.FormFactor = Enum.FormFactor.Symmetric p7.Size = Vector3.new(1, 2, 1) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Brick b7.Name = "Mesh" b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p8 = Instance.new("Part", m2) p8.BrickColor = BrickColor.new("Lime green") p8.Material = Enum.Material.Neon p8.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(1, 0.200000048, 1) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("SpecialMesh", p8) b8.MeshType = Enum.MeshType.Brick b8.Name = "Mesh" b8.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p9 = Instance.new("Part", m2) p9.BrickColor = BrickColor.new("Really black") p9.Material = Enum.Material.SmoothPlastic p9.CFrame = CFrame.new(3.5, -8.69201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(1, 0.349999994, 1) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("SpecialMesh", p9) b9.MeshType = Enum.MeshType.Brick b9.Name = "Mesh" b9.Scale = Vector3.new(1.12, 1.01999998, 1.12) p10 = Instance.new("Part", m2) p10.BrickColor = BrickColor.new("Really black") p10.Material = Enum.Material.Metal p10.CFrame = CFrame.new(3.5, -8.99201584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(1, 0.25, 1) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("SpecialMesh", p10) b10.MeshType = Enum.MeshType.Brick b10.Name = "Mesh" b10.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p11 = Instance.new("Part", m2) p11.BrickColor = BrickColor.new("Really black") p11.Material = Enum.Material.Metal p11.CFrame = CFrame.new(3.5, -9.29201508, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(1, 0.25, 1) p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines b11 = Instance.new("SpecialMesh", p11) b11.MeshType = Enum.MeshType.Brick b11.Name = "Mesh" b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p12 = Instance.new("Part", m2) p12.BrickColor = BrickColor.new("Really black") p12.Material = Enum.Material.Metal p12.CFrame = CFrame.new(3.5, -9.59201431, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(1, 0.25, 1) p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines b12 = Instance.new("SpecialMesh", p12) b12.MeshType = Enum.MeshType.Brick b12.Name = "Mesh" b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p13 = Instance.new("Part", m2) p13.BrickColor = BrickColor.new("Lime green") p13.Material = Enum.Material.Neon p13.CFrame = CFrame.new(3.5, -9.44201088, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(1, 0.200000048, 1) p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines b13 = Instance.new("SpecialMesh", p13) b13.MeshType = Enum.MeshType.Brick b13.Name = "Mesh" b13.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p14 = Instance.new("Part", m2) p14.BrickColor = BrickColor.new("Really black") p14.Material = Enum.Material.Metal p14.CFrame = CFrame.new(3.5, -9.89201069, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(1, 0.25, 1) p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines b14 = Instance.new("SpecialMesh", p14) b14.MeshType = Enum.MeshType.Brick b14.Name = "Mesh" b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p15 = Instance.new("Part", m2) p15.BrickColor = BrickColor.new("Lime green") p15.Material = Enum.Material.Neon p15.CFrame = CFrame.new(3.5, -9.74201298, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(1, 0.200000048, 1) p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines b15 = Instance.new("SpecialMesh", p15) b15.MeshType = Enum.MeshType.Brick b15.Name = "Mesh" b15.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p16 = Instance.new("Part", m2) p16.BrickColor = BrickColor.new("Really black") p16.Material = Enum.Material.SmoothPlastic p16.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998) p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines b16 = Instance.new("SpecialMesh", p16) b16.MeshType = Enum.MeshType.Brick b16.Name = "Mesh" b16.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p17 = Instance.new("Part", m2) p17.BrickColor = BrickColor.new("Really black") p17.Material = Enum.Material.SmoothPlastic p17.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999) p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines b17 = Instance.new("SpecialMesh", p17) b17.MeshType = Enum.MeshType.Brick b17.Name = "Mesh" b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p18 = Instance.new("Part", m2) p18.BrickColor = BrickColor.new("Camo") p18.Material = Enum.Material.SmoothPlastic p18.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p18.FormFactor = Enum.FormFactor.Custom p18.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997) p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines b18 = Instance.new("SpecialMesh", p18) b18.MeshType = Enum.MeshType.Brick b18.Name = "Mesh" b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p19 = Instance.new("Part", m2) p19.BrickColor = BrickColor.new("Really black") p19.Material = Enum.Material.SmoothPlastic p19.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p19.FormFactor = Enum.FormFactor.Custom p19.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997) p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines b19 = Instance.new("SpecialMesh", p19) b19.MeshType = Enum.MeshType.Brick b19.Name = "Mesh" b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997) w1 = Instance.new("Weld", p1) w1.Name = "Part_Weld" w1.Part0 = p1 w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p2 w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p2) w2.Name = "Part_Weld" w2.Part0 = p2 w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2.Part1 = p3 w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p3) w3.Name = "Part_Weld" w3.Part0 = p3 w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p4 w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p4) w4.Name = "Part_Weld" w4.Part0 = p4 w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4.Part1 = p5 w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p5) w5.Name = "Part_Weld" w5.Part0 = p5 w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5.Part1 = p6 w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p6) w6.Name = "RightArmPlate_Weld" w6.Part0 = p6 w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6.Part1 = p7 w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p7) w7.Name = "Part_Weld" w7.Part0 = p7 w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7.Part1 = p8 w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p8) w8.Name = "Part_Weld" w8.Part0 = p8 w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8.Part1 = p9 w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p9) w9.Name = "Part_Weld" w9.Part0 = p9 w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9.Part1 = p10 w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p10) w10.Name = "Part_Weld" w10.Part0 = p10 w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10.Part1 = p11 w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p11) w11.Name = "Part_Weld" w11.Part0 = p11 w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11.Part1 = p12 w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p12) w12.Name = "Part_Weld" w12.Part0 = p12 w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12.Part1 = p13 w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p13) w13.Name = "Part_Weld" w13.Part0 = p13 w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13.Part1 = p14 w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p14) w14.Name = "Part_Weld" w14.Part0 = p14 w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14.Part1 = p15 w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15 = Instance.new("Weld", p15) w15.Name = "Part_Weld" w15.Part0 = p15 w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15.Part1 = p16 w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16 = Instance.new("Weld", p16) w16.Name = "Part_Weld" w16.Part0 = p16 w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16.Part1 = p17 w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w17 = Instance.new("Weld", p17) w17.Name = "Part_Weld" w17.Part0 = p17 w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w17.Part1 = p18 w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18 = Instance.new("Weld", p18) w18.Name = "Part_Weld" w18.Part0 = p18 w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18.Part1 = p19 w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) m2.Parent = rarm m2:MakeJoints() ---------------------------------------------------- local cor2 = Instance.new("Part", rarm.RightArm) cor2.Name = "Thingy" cor2.Locked = true cor2.BottomSurface = 0 cor2.CanCollide = false cor2.Size = Vector3.new(1, 1, 1) cor2.Transparency = 1 cor2.TopSurface = 0 corw2 = Instance.new("Weld", cor2) corw2.Part0 = rarm corw2.Part1 = cor2 corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld2 = Instance.new("Weld", rarm.RightArm) weld2.Part0 = cor2 weld2.Part1 = rarm.RightArm.RightArmPlate weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Torso m3 = Instance.new("Model") m3.Name = "Torso" p1 = Instance.new("Part", m3) p1.BrickColor = BrickColor.new("Camo") p1.Material = Enum.Material.Metal p1.Name = "TorsoPlate" p1.CFrame = CFrame.new(0, 3.10002589, 0.50000006, 1, 0, 0, 0, 1, 0, 0, 0, 1) p1.CanCollide = false p1.Locked = true p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(2, 2, 1) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Brick b1.Name = "Mesh" b1.Scale = Vector3.new(1, 1.01999998, 1.01999998) p2 = Instance.new("Part", m3) p2.BrickColor = BrickColor.new("Camo") p2.Material = Enum.Material.Metal p2.CFrame = CFrame.new(-0.450000942, 4.05002356, -0.100002818, -0.685070276, 0.686094284, 0.244853854, 0.616745472, 0.367372453, 0.696177125, 0.387690574, 0.627942622, -0.674821496) p2.CanCollide = false p2.Locked = true p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b2 = Instance.new("SpecialMesh", p2) b2.MeshId = "http://www.roblox.com/asset/?id=3270017" b2.TextureId = "" b2.MeshType = Enum.MeshType.FileMesh b2.Name = "Mesh" b2.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p3 = Instance.new("Part", m3) p3.BrickColor = BrickColor.new("Really black") p3.Material = Enum.Material.Metal p3.CFrame = CFrame.new(0, 3.10002589, 0.970001996, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.CanCollide = false p3.Locked = true p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(2, 2, 0.200000018) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1, 1.01999998, 1.01999998) p4 = Instance.new("Part", m3) p4.BrickColor = BrickColor.new("Really black") p4.Material = Enum.Material.Metal p4.CFrame = CFrame.new(0, 4.00002623, 0.529999971, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) p4.CanCollide = false p4.Locked = true p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(2, 1.04000008, 0.239999995) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1, 1.01999998, 1.01999998) p5 = Instance.new("Part", m3) p5.BrickColor = BrickColor.new("Really black") p5.Material = Enum.Material.Metal p5.CFrame = CFrame.new(-0.499999821, 3.15002489, 0.0999978557, 7.54979084e-008, 1, 0, 4.37113918e-008, 0, 1, 1, -7.54978942e-008, -4.37113883e-008) p5.CanCollide = false p5.Locked = true p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(0.300000012, 1, 1.89999998) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Wedge b5.Name = "Mesh" b5.Scale = Vector3.new(1, 1.01999998, 1.01999998) p6 = Instance.new("Part", m3) p6.BrickColor = BrickColor.new("Really black") p6.Material = Enum.Material.Metal p6.CFrame = CFrame.new(0.500000179, 3.15002489, 0.0999980345, -4.37113918e-008, -1, 0, -4.37113812e-008, 0, 1, -1, 4.37113847e-008, -4.37113883e-008) p6.CanCollide = false p6.Locked = true p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(0.300000012, 0.99999994, 1.89999998) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p6) b6.MeshType = Enum.MeshType.Wedge b6.Name = "Mesh" b6.Scale = Vector3.new(1, 1.01999998, 1.01999998) p7 = Instance.new("Part", m3) p7.BrickColor = BrickColor.new("Really black") p7.Material = Enum.Material.Metal p7.CFrame = CFrame.new(1.63912773e-007, 3.20002794, 0.0999980569, -3.09086197e-008, -0.707106829, -0.707106769, -7.46200044e-008, -0.707106769, 0.707106829, -1, 7.46200044e-008, -3.09086197e-008) p7.CanCollide = false p7.Locked = true p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(0.300000012, 1.20000005, 1.20000005) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Wedge b7.Name = "Mesh" p8 = Instance.new("Part", m3) p8.BrickColor = BrickColor.new("Really black") p8.Material = Enum.Material.Metal p8.CFrame = CFrame.new(-1, 3.10002613, 0.520000935, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p8.CanCollide = false p8.Locked = true p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(1, 2, 0.200000018) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("SpecialMesh", p8) b8.MeshType = Enum.MeshType.Brick b8.Name = "Mesh" b8.Scale = Vector3.new(1, 1.01999998, 1.01999998) p9 = Instance.new("Part", m3) p9.BrickColor = BrickColor.new("Really black") p9.Material = Enum.Material.Metal p9.CFrame = CFrame.new(1, 3.10002613, 0.520001054, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p9.CanCollide = false p9.Locked = true p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(1, 2, 0.200000018) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("SpecialMesh", p9) b9.MeshType = Enum.MeshType.Brick b9.Name = "Mesh" b9.Scale = Vector3.new(1, 1.01999998, 1.01999998) p10 = Instance.new("Part", m3) p10.BrickColor = BrickColor.new("Really black") p10.Material = Enum.Material.Metal p10.CFrame = CFrame.new(0, 2.05002642, 0.539999843, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008) p10.CanCollide = false p10.Locked = true p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(2, 1.0200001, 0.239999995) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("SpecialMesh", p10) b10.MeshType = Enum.MeshType.Brick b10.Name = "Mesh" b10.Scale = Vector3.new(1, 1.01999998, 1.01999998) p11 = Instance.new("Part", m3) p11.BrickColor = BrickColor.new("Camo") p11.Material = Enum.Material.Metal p11.CFrame = CFrame.new(0.499999523, 4.05002451, -0.0499982014, 1.00000024, -8.94069672e-008, -1.78813934e-007, -2.98023224e-008, 0.906307817, -0.422618449, -2.23517418e-007, 0.42261821, 0.906307697) p11.CanCollide = false p11.Locked = true p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b11 = Instance.new("SpecialMesh", p11) b11.MeshId = "http://www.roblox.com/asset/?id=3270017" b11.TextureId = "" b11.MeshType = Enum.MeshType.FileMesh b11.Name = "Mesh" b11.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p12 = Instance.new("Part", m3) p12.BrickColor = BrickColor.new("Camo") p12.Material = Enum.Material.Metal p12.Transparency = 1 p12.Name = "Chain2Torso" p12.CFrame = CFrame.new(0.0500000007, 3.35002589, 0.0200020671, -4.37113883e-008, -1, 0, -4.37113883e-008, 1.91068547e-015, -1, 1, -4.37113883e-008, -4.37113883e-008) p12.CanCollide = false p12.Locked = true p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(0.699999988, 0.300000012, 0.300000012) b12 = Instance.new("SpecialMesh", p12) b12.MeshId = "http://www.roblox.com/asset/?id=3270017" b12.TextureId = "" b12.MeshType = Enum.MeshType.FileMesh b12.Name = "Mesh" b12.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p13 = Instance.new("Part", m3) p13.BrickColor = BrickColor.new("Camo") p13.Material = Enum.Material.Metal p13.CFrame = CFrame.new(-0.700000763, 4.25002289, 0.349998087, -0.606457233, -0.374239564, 0.70153743, -0.641863465, -0.290311694, -0.709739804, 0.469277143, -0.880717754, -0.0641489923) p13.CanCollide = false p13.Locked = true p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b13 = Instance.new("SpecialMesh", p13) b13.MeshId = "http://www.roblox.com/asset/?id=3270017" b13.TextureId = "" b13.MeshType = Enum.MeshType.FileMesh b13.Name = "Mesh" b13.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p14 = Instance.new("Part", m3) p14.BrickColor = BrickColor.new("Camo") p14.Material = Enum.Material.Metal p14.CFrame = CFrame.new(-0.0500002243, 3.50002766, -0.150001988, -0.331867754, 0.457445055, -0.824989557, 0.877285957, -0.171802372, -0.448166817, -0.346746802, -0.87248385, -0.344294399) p14.CanCollide = false p14.Locked = true p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b14 = Instance.new("SpecialMesh", p14) b14.MeshId = "http://www.roblox.com/asset/?id=3270017" b14.TextureId = "" b14.MeshType = Enum.MeshType.FileMesh b14.Name = "Mesh" b14.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p15 = Instance.new("Part", m3) p15.BrickColor = BrickColor.new("Camo") p15.Material = Enum.Material.Metal p15.CFrame = CFrame.new(0.199999034, 3.55002332, -0.150001839, -0.0627828911, -0.802308202, -0.593599737, 0.678633273, -0.470427632, 0.564052343, -0.731789052, -0.367423117, 0.57400763) p15.CanCollide = false p15.Locked = true p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b15 = Instance.new("SpecialMesh", p15) b15.MeshId = "http://www.roblox.com/asset/?id=3270017" b15.TextureId = "" b15.MeshType = Enum.MeshType.FileMesh b15.Name = "Mesh" b15.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p16 = Instance.new("Part", m3) p16.BrickColor = BrickColor.new("Camo") p16.Material = Enum.Material.Metal p16.CFrame = CFrame.new(0.349999189, 3.70002842, -0.150001973, 0.994292557, 0.0709807873, 0.0796526894, -0.0587368309, 0.987431884, -0.146726117, -0.0890666768, 0.141209915, 0.985964835) p16.CanCollide = false p16.Locked = true p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b16 = Instance.new("SpecialMesh", p16) b16.MeshId = "http://www.roblox.com/asset/?id=3270017" b16.TextureId = "" b16.MeshType = Enum.MeshType.FileMesh b16.Name = "Mesh" b16.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p17 = Instance.new("Part", m3) p17.BrickColor = BrickColor.new("Camo") p17.Material = Enum.Material.Metal p17.CFrame = CFrame.new(-0.200000346, 3.70002747, -0.150002211, 0.964791715, 0.0184034109, -0.262370646, -0.0587368906, 0.987431884, -0.146726027, 0.256372869, 0.156970888, 0.953746974) p17.CanCollide = false p17.Locked = true p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b17 = Instance.new("SpecialMesh", p17) b17.MeshId = "http://www.roblox.com/asset/?id=3270017" b17.TextureId = "" b17.MeshType = Enum.MeshType.FileMesh b17.Name = "Mesh" b17.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p18 = Instance.new("Part", m3) p18.BrickColor = BrickColor.new("Camo") p18.Material = Enum.Material.Metal p18.CFrame = CFrame.new(-0.35000062, 3.85002661, -0.150002271, 0.407530367, -0.427938014, 0.806714416, 0.0989350602, 0.898891687, 0.426855773, -0.907816589, -0.0941444039, 0.40866372) p18.CanCollide = false p18.Locked = true p18.FormFactor = Enum.FormFactor.Custom p18.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b18 = Instance.new("SpecialMesh", p18) b18.MeshId = "http://www.roblox.com/asset/?id=3270017" b18.TextureId = "" b18.MeshType = Enum.MeshType.FileMesh b18.Name = "Mesh" b18.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p19 = Instance.new("Part", m3) p19.BrickColor = BrickColor.new("Camo") p19.Material = Enum.Material.Metal p19.CFrame = CFrame.new(0.599999547, 4.25002337, 1.49011612e-008, 0.450589776, 0.596651912, -0.664060116, 0.322663993, 0.584720135, 0.744305372, 0.832379937, -0.549644768, 0.0709509254) p19.CanCollide = false p19.Locked = true p19.FormFactor = Enum.FormFactor.Custom p19.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b19 = Instance.new("SpecialMesh", p19) b19.MeshId = "http://www.roblox.com/asset/?id=3270017" b19.TextureId = "" b19.MeshType = Enum.MeshType.FileMesh b19.Name = "Mesh" b19.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p20 = Instance.new("Part", m3) p20.BrickColor = BrickColor.new("Camo") p20.Material = Enum.Material.Metal p20.CFrame = CFrame.new(0.449999154, 3.90002728, -0.150000244, 0.148452312, 0.508259773, -0.848312676, -0.212012291, 0.85422945, 0.474703223, 0.965925753, 0.109381542, 0.234569833) p20.CanCollide = false p20.Locked = true p20.FormFactor = Enum.FormFactor.Custom p20.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b20 = Instance.new("SpecialMesh", p20) b20.MeshId = "http://www.roblox.com/asset/?id=3270017" b20.TextureId = "" b20.MeshType = Enum.MeshType.FileMesh b20.Name = "Mesh" b20.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p21 = Instance.new("Part", m3) p21.BrickColor = BrickColor.new("Camo") p21.Material = Enum.Material.Metal p21.CFrame = CFrame.new(0.699999869, 4.25002337, 0.200001985, -0.0996009707, 0.981125295, 0.165750414, -0.142243966, -0.178907469, 0.973529041, 0.98480773, 0.0733870864, 0.157378286) p21.CanCollide = false p21.Locked = true p21.FormFactor = Enum.FormFactor.Custom p21.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b21 = Instance.new("SpecialMesh", p21) b21.MeshId = "http://www.roblox.com/asset/?id=3270017" b21.TextureId = "" b21.MeshType = Enum.MeshType.FileMesh b21.Name = "Mesh" b21.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p22 = Instance.new("Part", m3) p22.BrickColor = BrickColor.new("Camo") p22.Material = Enum.Material.Metal p22.CFrame = CFrame.new(0.69999975, 4.25002289, 0.450001955, -0.167731196, 0.167446673, 0.971508265, 0.0449438766, -0.983146012, 0.17721194, 0.984807789, 0.0733873621, 0.157378122) p22.CanCollide = false p22.Locked = true p22.FormFactor = Enum.FormFactor.Custom p22.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b22 = Instance.new("SpecialMesh", p22) b22.MeshId = "http://www.roblox.com/asset/?id=3270017" b22.TextureId = "" b22.MeshType = Enum.MeshType.FileMesh b22.Name = "Mesh" b22.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p23 = Instance.new("Part", m3) p23.BrickColor = BrickColor.new("Camo") p23.Material = Enum.Material.Metal p23.CFrame = CFrame.new(0.699999511, 4.25002289, 0.700001478, 0.0593914539, -0.993999004, 0.0918651819, 0.163175613, -0.0811224878, -0.98325628, 0.984807849, 0.0733875483, 0.157378405) p23.CanCollide = false p23.Locked = true p23.FormFactor = Enum.FormFactor.Custom p23.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b23 = Instance.new("SpecialMesh", p23) b23.MeshId = "http://www.roblox.com/asset/?id=3270017" b23.TextureId = "" b23.MeshType = Enum.MeshType.FileMesh b23.Name = "Mesh" b23.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p24 = Instance.new("Part", m3) p24.BrickColor = BrickColor.new("Camo") p24.Material = Enum.Material.Metal p24.CFrame = CFrame.new(0.699999452, 4.25002289, 0.900001347, -0.197025463, -0.431517303, 0.880326331, 0.133022487, -0.90138948, -0.412070453, 0.971332312, 0.0359149873, 0.234997824) p24.CanCollide = false p24.Locked = true p24.FormFactor = Enum.FormFactor.Custom p24.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b24 = Instance.new("SpecialMesh", p24) b24.MeshId = "http://www.roblox.com/asset/?id=3270017" b24.TextureId = "" b24.MeshType = Enum.MeshType.FileMesh b24.Name = "Mesh" b24.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p25 = Instance.new("Part", m3) p25.BrickColor = BrickColor.new("Camo") p25.Material = Enum.Material.Metal p25.CFrame = CFrame.new(0.599999249, 4.25002289, 1.05000341, -0.793593884, -0.433597952, 0.42685172, 0.426002622, 0.104941569, 0.898615122, -0.434431762, 0.894975305, 0.101432741) p25.CanCollide = false p25.Locked = true p25.FormFactor = Enum.FormFactor.Custom p25.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b25 = Instance.new("SpecialMesh", p25) b25.MeshId = "http://www.roblox.com/asset/?id=3270017" b25.TextureId = "" b25.MeshType = Enum.MeshType.FileMesh b25.Name = "Mesh" b25.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p26 = Instance.new("Part", m3) p26.BrickColor = BrickColor.new("Camo") p26.Material = Enum.Material.Metal p26.CFrame = CFrame.new(0.399999261, 4.25002289, 1.09999716, 0.474074066, -0.73934859, 0.478140384, 0.876810074, 0.445984155, -0.17972827, -0.0803612769, 0.504442811, 0.859697402) p26.CanCollide = false p26.Locked = true p26.FormFactor = Enum.FormFactor.Custom p26.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b26 = Instance.new("SpecialMesh", p26) b26.MeshId = "http://www.roblox.com/asset/?id=3270017" b26.TextureId = "" b26.MeshType = Enum.MeshType.FileMesh b26.Name = "Mesh" b26.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p27 = Instance.new("Part", m3) p27.BrickColor = BrickColor.new("Camo") p27.Material = Enum.Material.Metal p27.CFrame = CFrame.new(0.249999076, 4.25002289, 1.20000076, 0.524626255, -0.838181257, 0.149064019, -0.503709316, -0.446768612, -0.739374638, 0.686326742, 0.31281051, -0.656585932) p27.CanCollide = false p27.Locked = true p27.FormFactor = Enum.FormFactor.Custom p27.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b27 = Instance.new("SpecialMesh", p27) b27.MeshId = "http://www.roblox.com/asset/?id=3270017" b27.TextureId = "" b27.MeshType = Enum.MeshType.FileMesh b27.Name = "Mesh" b27.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p28 = Instance.new("Part", m3) p28.BrickColor = BrickColor.new("Camo") p28.Material = Enum.Material.Metal p28.CFrame = CFrame.new(0.0499990731, 4.25002289, 1.20000088, 0.524626136, -0.838181317, 0.149063885, 0.588431716, 0.230477661, -0.775002301, 0.615236104, 0.494300276, 0.614126861) p28.CanCollide = false p28.Locked = true p28.FormFactor = Enum.FormFactor.Custom p28.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b28 = Instance.new("SpecialMesh", p28) b28.MeshId = "http://www.roblox.com/asset/?id=3270017" b28.TextureId = "" b28.MeshType = Enum.MeshType.FileMesh b28.Name = "Mesh" b28.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p29 = Instance.new("Part", m3) p29.BrickColor = BrickColor.new("Camo") p29.Material = Enum.Material.Metal p29.CFrame = CFrame.new(-0.200000852, 4.25002289, 1.20000088, 0.524626195, -0.838181257, 0.149063647, 0.664180398, 0.512506962, 0.544243872, -0.532571197, -0.186519295, 0.825577736) p29.CanCollide = false p29.Locked = true p29.FormFactor = Enum.FormFactor.Custom p29.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b29 = Instance.new("SpecialMesh", p29) b29.MeshId = "http://www.roblox.com/asset/?id=3270017" b29.TextureId = "" b29.MeshType = Enum.MeshType.FileMesh b29.Name = "Mesh" b29.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p30 = Instance.new("Part", m3) p30.BrickColor = BrickColor.new("Camo") p30.Material = Enum.Material.Metal p30.CFrame = CFrame.new(-0.400000989, 4.25002289, 1.15000105, -0.205189675, -0.942334533, -0.264392197, 0.472657442, 0.141141802, -0.869870245, 0.857025325, -0.303455055, 0.416440606) p30.CanCollide = false p30.Locked = true p30.FormFactor = Enum.FormFactor.Custom p30.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b30 = Instance.new("SpecialMesh", p30) b30.MeshId = "http://www.roblox.com/asset/?id=3270017" b30.TextureId = "" b30.MeshType = Enum.MeshType.FileMesh b30.Name = "Mesh" b30.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p31 = Instance.new("Part", m3) p31.BrickColor = BrickColor.new("Camo") p31.Material = Enum.Material.Metal p31.CFrame = CFrame.new(-0.550001025, 4.25002337, 0.999999702, 0.151335806, -0.651350021, -0.743532896, 0.979139984, 0.201951638, 0.022377044, 0.135582238, -0.731408894, 0.668325186) p31.CanCollide = false p31.Locked = true p31.FormFactor = Enum.FormFactor.Custom p31.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b31 = Instance.new("SpecialMesh", p31) b31.MeshId = "http://www.roblox.com/asset/?id=3270017" b31.TextureId = "" b31.MeshType = Enum.MeshType.FileMesh b31.Name = "Mesh" b31.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p32 = Instance.new("Part", m3) p32.BrickColor = BrickColor.new("Camo") p32.Material = Enum.Material.Metal p32.CFrame = CFrame.new(-0.700000763, 4.25002337, 0.800000489, -0.804778874, -0.593520701, 0.0080409348, 0.142058611, -0.205740049, -0.968240976, 0.576325178, -0.778077364, 0.249890015) p32.CanCollide = false p32.Locked = true p32.FormFactor = Enum.FormFactor.Custom p32.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b32 = Instance.new("SpecialMesh", p32) b32.MeshId = "http://www.roblox.com/asset/?id=3270017" b32.TextureId = "" b32.MeshType = Enum.MeshType.FileMesh b32.Name = "Mesh" b32.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p33 = Instance.new("Part", m3) p33.BrickColor = BrickColor.new("Camo") p33.Material = Enum.Material.Metal p33.CFrame = CFrame.new(-0.700000942, 4.25002289, 0.549999833, -0.526802063, -0.220915288, -0.820777893, 0.708702326, 0.418966174, -0.567634225, 0.469277024, -0.880717933, -0.0641489923) p33.CanCollide = false p33.Locked = true p33.FormFactor = Enum.FormFactor.Custom p33.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b33 = Instance.new("SpecialMesh", p33) b33.MeshId = "http://www.roblox.com/asset/?id=3270017" b33.TextureId = "" b33.MeshType = Enum.MeshType.FileMesh b33.Name = "Mesh" b33.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p34 = Instance.new("Part", m3) p34.BrickColor = BrickColor.new("Camo") p34.Material = Enum.Material.Metal p34.Name = "Connection" p34.CFrame = CFrame.new(0.0551848896, 3.35002589, -0.131655902, 0.635109425, -0.765570045, -0.102657467, -0.766416311, -0.641122162, 0.0396047123, -0.0961361453, 0.0535250306, -0.993928015) p34.CanCollide = false p34.Locked = true p34.FormFactor = Enum.FormFactor.Custom p34.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b34 = Instance.new("SpecialMesh", p34) b34.MeshId = "http://www.roblox.com/asset/?id=3270017" b34.TextureId = "" b34.MeshType = Enum.MeshType.FileMesh b34.Name = "Mesh" b34.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p35 = Instance.new("Part", m3) p35.BrickColor = BrickColor.new("Camo") p35.Material = Enum.Material.Metal p35.CFrame = CFrame.new(-0.600001037, 4.25002289, 0.149997264, 0.493824095, 0.604460001, 0.62511301, -0.565569818, -0.322785676, 0.758907318, 0.660506427, -0.728311539, 0.182464883) p35.CanCollide = false p35.Locked = true p35.FormFactor = Enum.FormFactor.Custom p35.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b35 = Instance.new("SpecialMesh", p35) b35.MeshId = "http://www.roblox.com/asset/?id=3270017" b35.TextureId = "" b35.MeshType = Enum.MeshType.FileMesh b35.Name = "Mesh" b35.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) p36 = Instance.new("Part", m3) p36.BrickColor = BrickColor.new("Camo") p36.Material = Enum.Material.Metal p36.CFrame = CFrame.new(-0.500000834, 4.2000227, -2.52574682e-006, -0.285961747, 0.418113738, -0.862210572, 0.191904813, 0.906544387, 0.375965416, 0.93882823, -0.0579507053, -0.339474916) p36.CanCollide = false p36.Locked = true p36.FormFactor = Enum.FormFactor.Custom p36.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) b36 = Instance.new("SpecialMesh", p36) b36.MeshId = "http://www.roblox.com/asset/?id=3270017" b36.TextureId = "" b36.MeshType = Enum.MeshType.FileMesh b36.Name = "Mesh" b36.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024) w1 = Instance.new("Weld", p2) w1.Name = "Joint" w1.Part0 = p2 w1.C0 = CFrame.new(-0.211238861, -0.0362606049, -0.0810072422, -0.57012105, 0.811055779, -0.130959615, -0.254106343, -0.022495009, 0.966914535, 0.781275749, 0.584536016, 0.218919396) w1.Part1 = p18 w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p3) w2.Name = "Joint" w2.Part0 = p3 w2.C0 = CFrame.new(0, 0, -0.470001936, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2.Part1 = p1 w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p4) w3.Name = "Joint" w3.Part0 = p4 w3.C0 = CFrame.new(0, 0.0299999714, -0.900000334, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008) w3.Part1 = p1 w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p5) w4.Name = "Joint" w4.Part0 = p5 w4.C0 = CFrame.new(2.38418579e-007, 0.5, 0.0500030518, -1, -9.67369829e-009, -5.33850759e-008, 4.45892816e-008, -0.707106829, -0.707106769, -3.09086161e-008, -0.707106769, 0.707106829) w4.Part1 = p7 w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p6) w5.Name = "Joint" w5.Part0 = p6 w5.C0 = CFrame.new(0, 0.5, 0.0500030518, 1, -1.28027651e-008, 3.09086197e-008, -1.28027686e-008, 0.707106829, 0.707106769, -3.09086161e-008, -0.707106769, 0.707106829) w5.Part1 = p7 w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p7) w6.Name = "Joint" w6.Part0 = p7 w6.C0 = CFrame.new(-0.400002003, 0.070712328, -0.0707120895, -3.09086197e-008, -7.46200044e-008, -1, -0.707106829, -0.707106769, 7.46200044e-008, -0.707106769, 0.707106829, -3.09086197e-008) w6.Part1 = p1 w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p8) w7.Name = "Joint" w7.Part0 = p8 w7.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, -1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w7.Part1 = p1 w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p9) w8.Name = "Joint" w8.Part0 = p9 w8.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, 1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w8.Part1 = p1 w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p10) w9.Name = "Joint" w9.Part0 = p10 w9.C0 = CFrame.new(0, 0.0399997234, 1.04999948, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008) w9.Part1 = p1 w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p11) w10.Name = "Joint" w10.Part0 = p11 w10.C0 = CFrame.new(0.100000024, 0.202390671, -0.0392093658, 0.450589836, 0.596651673, -0.664059937, 0.644212067, 0.297646403, 0.704554796, 0.618028879, -0.745260656, -0.250253737) w10.Part1 = p19 w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p12) w11.Name = "Joint" w11.Part0 = p12 w11.C0 = CFrame.new(0.479997993, 0.0499999784, 0.25, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) w11.Part1 = p1 w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p13) w12.Name = "Joint" w12.Part0 = p13 w12.C0 = CFrame.new(-0.1545012, 0.138720512, 0.0829834938, 0.373496056, -0.501174688, -0.780592561, -0.602336764, 0.50893271, -0.614961803, 0.70547235, 0.699865282, -0.111791633) w12.Part1 = p35 w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p14) w13.Name = "Joint" w13.Part0 = p14 w13.C0 = CFrame.new(-0.172863483, 0.0578804016, -0.0258672237, -0.849803627, -0.326939017, 0.413454711, 0.506076992, -0.286759645, 0.813421786, -0.147377193, 0.900488615, 0.409145683) w13.Part1 = p34 w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p15) w14.Name = "Joint" w14.Part0 = p15 w14.C0 = CFrame.new(0.0923810005, -0.190912724, -0.00442934036, -0.0371075198, 0.56231159, -0.826092422, -0.73737216, -0.573347449, -0.357148677, -0.674466848, 0.595884562, 0.435908347) w14.Part1 = p16 w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15 = Instance.new("Weld", p16) w15.Name = "Joint" w15.Part0 = p16 w15.C0 = CFrame.new(0.0876817107, 0.204583645, -0.0213780403, 0.074026458, 0.445441723, -0.892245352, -0.0624118894, 0.895015597, 0.441646636, 0.995301366, 0.022993207, 0.0940556675) w15.Part1 = p20 w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16 = Instance.new("Weld", p17) w16.Name = "Joint" w16.Part0 = p17 w16.C0 = CFrame.new(0.156466246, -0.194725513, -0.0100102425, -0.460608691, 0.227749109, -0.85788697, 0.80572325, -0.29817903, -0.51176101, -0.372357011, -0.926941037, -0.0461589098) w16.Part1 = p14 w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w17 = Instance.new("Weld", p18) w17.Name = "Joint" w17.Part0 = p18 w17.C0 = CFrame.new(0.046289444, -0.199023724, 0.0569794178, 0.154631272, -0.0373091251, -0.987267554, -0.489805043, 0.864940584, -0.109402351, 0.858009458, 0.500485599, 0.115472674) w17.Part1 = p17 w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18 = Instance.new("Weld", p19) w18.Name = "Joint" w18.Part0 = p19 w18.C0 = CFrame.new(0.211536884, -0.0502645969, -0.0522158146, 0.728958309, 0.445444137, 0.519806981, -0.683894217, 0.440442294, 0.581635118, 0.0301409438, -0.779480696, 0.625700712) w18.Part1 = p21 w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w19 = Instance.new("Weld", p20) w19.Name = "Joint" w19.Part0 = p20 w19.C0 = CFrame.new(0.0722160339, 0.164483547, 0.0522456169, 0.148452476, 0.216069669, 0.965026319, 0.508259654, 0.820421398, -0.261879444, -0.848312438, 0.529360592, 0.0119740963) w19.Part1 = p11 w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w20 = Instance.new("Weld", p21) w20.Name = "Joint" w20.Part0 = p21 w20.C0 = CFrame.new(0.246201992, 0.0183468163, 0.0393443108, 0.980159461, 0.195441127, 0.0330170989, -0.100333519, 0.345563769, 0.933016002, 0.170940176, -0.917817175, 0.358316928) w20.Part1 = p22 w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w21 = Instance.new("Weld", p22) w21.Name = "Joint" w21.Part0 = p22 w21.C0 = CFrame.new(0.246201515, 0.0183467865, 0.0393443108, 0.96721822, 0.235350817, 0.0953874439, -0.0782081187, -0.0813006833, 0.993616521, 0.241603509, -0.968504071, -0.060229145) w21.Part1 = p23 w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w22 = Instance.new("Weld", p23) w22.Name = "Joint" w22.Part0 = p23 w22.C0 = CFrame.new(0.196961403, 0.014677465, 0.031475544, 0.966579735, -0.137344033, 0.21647194, 0.256335169, 0.504686236, -0.824368834, 0.0039717555, 0.852307677, 0.523025632) w22.Part1 = p24 w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w23 = Instance.new("Weld", p24) w23.Name = "Joint" w23.Part0 = p24 w23.C0 = CFrame.new(0.16540432, 0.0485391617, -0.0527825356, -0.208951756, 0.968707323, 0.133960381, -0.0571475253, 0.124654606, -0.990553021, -0.976254702, -0.214633241, 0.0293123852) w23.Part1 = p25 w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w24 = Instance.new("Weld", p25) w24.Name = "Joint" w24.Part0 = p25 w24.C0 = CFrame.new(0.136999726, 0.131462574, -0.0802993774, 0.0322127938, 0.557586372, -0.829493642, -0.185464859, 0.81884563, 0.543226421, 0.982122838, 0.136343077, 0.129789978) w24.Part1 = p26 w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w25 = Instance.new("Weld", p26) w25.Name = "Joint" w25.Part0 = p26 w25.C0 = CFrame.new(-0.0791475773, 0.161348343, 0.014251709, -0.2480997, -0.814228892, -0.524859786, -0.266315132, 0.578250885, -0.771169424, 0.931409001, -0.0515488982, -0.360305429) w25.Part1 = p27 w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w26 = Instance.new("Weld", p27) w26.Name = "Joint" w26.Part0 = p27 w26.C0 = CFrame.new(-0.104925156, 0.167636156, -0.0298128128, 0.401087224, -0.216573805, 0.890070021, -0.510172248, 0.754199564, 0.413409412, -0.760824084, -0.619902253, 0.192009777) w26.Part1 = p28 w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w27 = Instance.new("Weld", p28) w27.Name = "Joint" w27.Part0 = p28 w27.C0 = CFrame.new(-0.131156445, 0.209545135, -0.037266016, 0.338400394, -0.252909899, 0.906378388, -0.549903035, 0.728472173, 0.408576787, -0.763604522, -0.636682749, 0.10743928) w27.Part1 = p29 w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w28 = Instance.new("Weld", p29) w28.Name = "Joint" w28.Part0 = p29 w28.C0 = CFrame.new(-0.0782968998, 0.176962137, -0.0710916519, -0.250144869, -0.239018306, -0.938241899, 0.254374206, 0.918783069, -0.301879942, 0.934195518, -0.314178288, -0.169028759) w28.Part1 = p30 w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w29 = Instance.new("Weld", p30) w29.Name = "Joint" w29.Part0 = p30 w29.C0 = CFrame.new(-0.097776413, 0.186868906, -0.022808075, 0.547942579, -0.39773193, 0.735913277, -0.0455548018, 0.864242792, 0.501007974, -0.835274637, -0.30804801, 0.455436885) w29.Part1 = p31 w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w30 = Instance.new("Weld", p31) w30.Name = "Joint" w30.Part0 = p31 w30.C0 = CFrame.new(-0.0498166084, 0.243983507, -0.0221347809, 0.0954426825, -0.396762908, -0.912945747, 0.131352007, 0.914132595, -0.38354671, 0.986730695, -0.0833105743, 0.139362901) w30.Part1 = p32 w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w31 = Instance.new("Weld", p32) w31.Name = "Joint" w31.Part0 = p32 w31.C0 = CFrame.new(-0.144081593, 0.194519997, -0.0624723434, 0.795092285, -0.270274341, 0.542936563, -0.198274553, 0.730186164, 0.653846622, -0.573162735, -0.627518892, 0.526976764) w31.Part1 = p33 w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w32 = Instance.new("Weld", p33) w32.Name = "Joint" w32.Part0 = p33 w32.C0 = CFrame.new(-0.0938563347, 0.176145077, 0.0128297806, 0.0848137587, -0.421895206, -0.902668893, -0.548244178, 0.736708403, -0.39583993, 0.832006574, 0.528455555, -0.168818489) w32.Part1 = p13 w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w33 = Instance.new("Weld", p34) w33.Name = "Joint" w33.Part0 = p34 w33.C0 = CFrame.new(-0.0178728104, 0.0120868683, -0.150204837, -0.0961361453, -0.635109425, 0.766416311, 0.0535250939, 0.765570045, 0.641122162, -0.993928015, 0.102657512, -0.0396046676) w33.Part1 = p12 w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w34 = Instance.new("Weld", p35) w34.Name = "Joint" w34.Part0 = p35 w34.C0 = CFrame.new(-0.0214147568, 0.185832024, -0.00280380249, 0.370351821, -0.344516218, -0.862640202, -0.918555975, 0.00231964141, -0.395284295, 0.138182849, 0.938777506, -0.315598398) w34.Part1 = p36 w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w35 = Instance.new("Weld", p36) w35.Name = "Joint" w35.Part0 = p36 w35.C0 = CFrame.new(-0.136966705, -0.109280109, -0.0655572414, 0.678235054, 0.463834167, -0.569960475, 0.250202835, 0.583515286, 0.772598565, 0.690938354, -0.666609228, 0.279707849) w35.Part1 = p2 w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) m3.Parent = torso m3:MakeJoints() ---------------------------------------------------- local cor3 = Instance.new("Part", torso.Torso) cor3.Name = "Thingy" cor3.Locked = true cor3.BottomSurface = 0 cor3.CanCollide = false cor3.Size = Vector3.new(1, 1, 1) cor3.Transparency = 1 cor3.TopSurface = 0 corw3 = Instance.new("Weld", cor3) corw3.Part0 = torso corw3.Part1 = cor3 corw3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw3.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld3 = Instance.new("Weld", torso.Torso) weld3.Part0 = cor3 weld3.Part1 = torso.Torso.TorsoPlate weld3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Left Leg m4 = Instance.new("Model") m4.Name = "LeftLeg" p1 = Instance.new("Part", m4) p1.BrickColor = BrickColor.new("Camo") p1.Material = Enum.Material.Metal p1.Name = "LeftLegPlate" p1.CFrame = CFrame.new(-1.5, 4.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p1.Anchored = false p1.CanCollide = false p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(1, 2, 1) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Brick b1.Name = "Mesh" b1.Scale = Vector3.new(1.01999998, 1, 1.01999998) p2 = Instance.new("Part", m4) p2.BrickColor = BrickColor.new("Camo") p2.Material = Enum.Material.Metal p2.CFrame = CFrame.new(-2.0999999, 5.44442606, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p2.Anchored = false p2.CanCollide = false p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p2) b2.MeshType = Enum.MeshType.Brick b2.Name = "Mesh" b2.Scale = Vector3.new(1.01999998, 1, 1.01999998) p3 = Instance.new("Part", m4) p3.BrickColor = BrickColor.new("Camo") p3.Material = Enum.Material.Metal p3.CFrame = CFrame.new(-2.0999999, 5.04442501, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.Anchored = false p3.CanCollide = false p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1.01999998, 1, 1.01999998) p4 = Instance.new("Part", m4) p4.BrickColor = BrickColor.new("Really black") p4.Material = Enum.Material.Metal p4.CFrame = CFrame.new(-1.5, 4.74442291, -7.02999783, 1, 0, 0, 0, 1, 0, 0, 0, 1) p4.Anchored = false p4.CanCollide = false p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(1, 2, 0.200000018) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1, 1.01999998, 1.01999998) p5 = Instance.new("Part", m4) p5.BrickColor = BrickColor.new("Really black") p5.Material = Enum.Material.Metal p5.CFrame = CFrame.new(-2, 4.74442291, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p5.Anchored = false p5.CanCollide = false p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(1, 2, 0.200000018) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Brick b5.Name = "Mesh" b5.Scale = Vector3.new(1, 1.01999998, 1.01999998) p6 = Instance.new("Part", m4) p6.BrickColor = BrickColor.new("Really black") p6.Material = Enum.Material.Metal p6.CFrame = CFrame.new(-1.50999999, 3.74442887, -7.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p6.Anchored = false p6.CanCollide = false p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(1, 0.200000048, 0.980000019) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p6) b6.MeshType = Enum.MeshType.Brick b6.Name = "Mesh" b6.Scale = Vector3.new(1, 1.01999998, 1.01999998) p7 = Instance.new("Part", m4) p7.BrickColor = BrickColor.new("Really black") p7.Material = Enum.Material.Metal p7.CFrame = CFrame.new(-1.5, 5.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p7.Anchored = false p7.CanCollide = false p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(1, 0.200000048, 0.99000001) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Brick b7.Name = "Mesh" b7.Scale = Vector3.new(1, 1.01999998, 1.01999998) w1 = Instance.new("Weld", p2) w1.Name = "Joint" w1.Part0 = p2 w1.C0 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p3 w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p3) w2.Name = "Joint" w2.Part0 = p3 w2.C0 = CFrame.new(0.0999999046, -0.300002098, 0.0200009346, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) w2.Part1 = p5 w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p4) w3.Name = "Joint" w3.Part0 = p4 w3.C0 = CFrame.new(0, 0, -0.470002174, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p1 w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p5) w4.Name = "Joint" w4.Part0 = p5 w4.C0 = CFrame.new(-0.0200009346, 0, -0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w4.Part1 = p1 w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p6) w5.Name = "Joint" w5.Part0 = p6 w5.C0 = CFrame.new(0, 0.99999404, -0.00999999046, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w5.Part1 = p1 w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p7) w6.Name = "Joint" w6.Part0 = p7 w6.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6.Part1 = p1 w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) m4.Parent = lleg m4:MakeJoints() ---------------------------------------------------- local cor4 = Instance.new("Part", lleg.LeftLeg) cor4.Name = "Thingy" cor4.Locked = true cor4.BottomSurface = 0 cor4.CanCollide = false cor4.Size = Vector3.new(1, 1, 1) cor4.Transparency = 1 cor4.TopSurface = 0 corw4 = Instance.new("Weld", cor4) corw4.Part0 = lleg corw4.Part1 = cor4 corw4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw4.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld4 = Instance.new("Weld", lleg.LeftLeg) weld4.Part0 = cor4 weld4.Part1 = lleg.LeftLeg.LeftLegPlate weld4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Right Leg m5 = Instance.new("Model") m5.Name = "RightLeg" p1 = Instance.new("Part", m5) p1.BrickColor = BrickColor.new("Camo") p1.Material = Enum.Material.Metal p1.Name = "RightLegPlate" p1.CFrame = CFrame.new(1.5, 4.74441528, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1) p1.Anchored = false p1.CanCollide = false p1.CanCollide = false p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(1, 2, 1) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Brick b1.Name = "Mesh" b1.Scale = Vector3.new(1.01999998, 1, 1.01999998) p2 = Instance.new("Part", m5) p2.BrickColor = BrickColor.new("Camo") p2.Material = Enum.Material.Metal p2.CFrame = CFrame.new(2.05000019, 5.44441557, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1) p2.Anchored = false p2.CanCollide = false p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p2) b2.MeshType = Enum.MeshType.Brick b2.Name = "Mesh" b2.Scale = Vector3.new(1.01999998, 1, 1.01999998) p3 = Instance.new("Part", m5) p3.BrickColor = BrickColor.new("Camo") p3.Material = Enum.Material.Metal p3.CFrame = CFrame.new(2.05000019, 5.04441547, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.Anchored = false p3.CanCollide = false p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1.01999998, 1, 1.01999998) p4 = Instance.new("Part", m5) p4.BrickColor = BrickColor.new("Really black") p4.Material = Enum.Material.Metal p4.CFrame = CFrame.new(1.5, 4.74441528, -7.0299983, 1, 0, 0, 0, 1, 0, 0, 0, 1) p4.Anchored = false p4.CanCollide = false p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(1, 2, 0.200000018) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1, 1.01999998, 1.01999998) p5 = Instance.new("Part", m5) p5.BrickColor = BrickColor.new("Really black") p5.Material = Enum.Material.Metal p5.CFrame = CFrame.new(2, 4.74441528, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p5.Anchored = false p5.CanCollide = false p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(1, 2, 0.200000018) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Brick b5.Name = "Mesh" b5.Scale = Vector3.new(1, 1.01999998, 1.01999998) p6 = Instance.new("Part", m5) p6.BrickColor = BrickColor.new("Really black") p6.Material = Enum.Material.Metal p6.CFrame = CFrame.new(1.505, 3.74442124, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p6.Anchored = false p6.CanCollide = false p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(1, 0.200000048, 0.99000001) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p6) b6.MeshType = Enum.MeshType.Brick b6.Name = "Mesh" b6.Scale = Vector3.new(1, 1.01999998, 1.01999998) p7 = Instance.new("Part", m5) p7.BrickColor = BrickColor.new("Really black") p7.Material = Enum.Material.Metal p7.CFrame = CFrame.new(1.505, 5.69442129, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) p7.Anchored = false p7.CanCollide = false p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(1, 0.200000048, 0.99000001) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Brick b7.Name = "Mesh" b7.Scale = Vector3.new(1, 1.01999998, 1.01999998) w1 = Instance.new("Weld", p2) w1.Name = "Joint" w1.Part0 = p2 w1.C0 = CFrame.new(0, -0.400000095, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p3 w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p3) w2.Name = "Joint" w2.Part0 = p3 w2.C0 = CFrame.new(-0.0500001907, -0.300000191, 0.0200004578, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008) w2.Part1 = p5 w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p4) w3.Name = "Joint" w3.Part0 = p4 w3.C0 = CFrame.new(0, 0, -0.470001221, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p1 w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p5) w4.Name = "Joint" w4.Part0 = p5 w4.C0 = CFrame.new(-0.0200004578, 0, 0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w4.Part1 = p1 w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p6) w5.Name = "Joint" w5.Part0 = p6 w5.C0 = CFrame.new(0, 0.99999404, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w5.Part1 = p1 w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p7) w6.Name = "Joint" w6.Part0 = p7 w6.C0 = CFrame.new(0, -0.950006008, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) w6.Part1 = p1 w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) m5.Parent = rleg m5:MakeJoints() ---------------------------------------------------- local cor5 = Instance.new("Part", rleg.RightLeg) cor5.Name = "Thingy" cor5.Locked = true cor5.BottomSurface = 0 cor5.CanCollide = false cor5.Size = Vector3.new(1, 1, 1) cor5.Transparency = 1 cor5.TopSurface = 0 corw5 = Instance.new("Weld", cor5) corw5.Part0 = rleg corw5.Part1 = cor5 corw5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw5.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) wld5 = Instance.new("Weld", rleg.RightLeg) wld5.Part0 = cor5 wld5.Part1 = rleg.RightLeg.RightLegPlate wld5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Cape m6 = Instance.new("Model") m6.Name = "Cloak" p1 = Instance.new("WedgePart", m6) p1.BrickColor = BrickColor.new("Lime green") p1.Material = Enum.Material.SmoothPlastic p1.Name = "Wedge" p1.Transparency = 1 p1.CFrame = CFrame.new(0.959278464, 4.40979004, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p1.CanCollide = false p1.Locked = true p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Wedge b1.Name = "Mesh" b1.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p2 = Instance.new("WedgePart", m6) p2.BrickColor = BrickColor.new("Really black") p2.Material = Enum.Material.SmoothPlastic p2.Name = "Wedge" p2.CFrame = CFrame.new(-1.27945054, 2.10108781, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p2.CanCollide = false p2.Locked = true p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p2) b2.MeshType = Enum.MeshType.Wedge b2.Name = "Mesh" b2.Scale = Vector3.new(0.602178097, 1, 0.602178097) p3 = Instance.new("Part", m6) p3.BrickColor = BrickColor.new("Really black") p3.Material = Enum.Material.SmoothPlastic p3.Name = "CapeLevel2" p3.CFrame = CFrame.new(-0.300008506, 3.78014231, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.CanCollide = false p3.Locked = true p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(2.09881067, 0.559682727, 0.232357636) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("BlockMesh", p3) b3.Name = "Mesh" b3.Scale = Vector3.new(1, 1, 0.602178097) p4 = Instance.new("Part", m6) p4.BrickColor = BrickColor.new("Really black") p4.Material = Enum.Material.SmoothPlastic p4.CFrame = CFrame.new(-1.8391341, 2.73073244, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p4.CanCollide = false p4.Locked = true p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("BlockMesh", p4) b4.Name = "Mesh" b4.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p5 = Instance.new("Part", m6) p5.BrickColor = BrickColor.new("Really black") p5.Material = Enum.Material.SmoothPlastic p5.CFrame = CFrame.new(-1.69921267, 2.73073244, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p5.CanCollide = false p5.Locked = true p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("BlockMesh", p5) b5.Name = "Mesh" b5.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p6 = Instance.new("Part", m6) p6.BrickColor = BrickColor.new("Really black") p6.Material = Enum.Material.SmoothPlastic p6.Name = "CapeLevel1" p6.CFrame = CFrame.new(-0.300008506, 4.6896286, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p6.CanCollide = false p6.Locked = true p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(1.25928628, 0.232357651, 0.232357636) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("BlockMesh", p6) b6.Name = "Mesh" b6.Scale = Vector3.new(1, 0.602178097, 0.602178097) p7 = Instance.new("Part", m6) p7.BrickColor = BrickColor.new("Really black") p7.Material = Enum.Material.SmoothPlastic p7.CFrame = CFrame.new(1.23912418, 2.73073268, 4.03967333, 1, 0, 0, 0, 1, 0, 0, 0, 1) p7.CanCollide = false p7.Locked = true p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("BlockMesh", p7) b7.Name = "Mesh" b7.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p8 = Instance.new("Part", m6) p8.BrickColor = BrickColor.new("Really black") p8.Material = Enum.Material.SmoothPlastic p8.CFrame = CFrame.new(0.539517641, 2.10109043, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p8.CanCollide = false p8.Locked = true p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("BlockMesh", p8) b8.Name = "Mesh" b8.Scale = Vector3.new(0.602178097, 1, 0.602178097) p9 = Instance.new("Part", m6) p9.BrickColor = BrickColor.new("Really black") p9.Material = Enum.Material.SmoothPlastic p9.CFrame = CFrame.new(-0.300009966, 2.03112936, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p9.CanCollide = false p9.Locked = true p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(0.419762105, 0.419762105, 0.232357636) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("BlockMesh", p9) b9.Name = "Mesh" b9.Scale = Vector3.new(1, 1, 0.602178097) p10 = Instance.new("Part", m6) p10.BrickColor = BrickColor.new("Really black") p10.Material = Enum.Material.SmoothPlastic p10.CFrame = CFrame.new(1.09920263, 2.73073268, 4.03967333, 1, 0, 0, 0, 1, 0, 0, 0, 1) p10.CanCollide = false p10.Locked = true p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("BlockMesh", p10) b10.Name = "Mesh" b10.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p11 = Instance.new("Part", m6) p11.BrickColor = BrickColor.new("Really black") p11.Material = Enum.Material.SmoothPlastic p11.CFrame = CFrame.new(-1.13953161, 2.10109043, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p11.CanCollide = false p11.Locked = true p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines b11 = Instance.new("BlockMesh", p11) b11.Name = "Mesh" b11.Scale = Vector3.new(0.602178097, 1, 0.602178097) p12 = Instance.new("Part", m6) p12.BrickColor = BrickColor.new("Really black") p12.Material = Enum.Material.SmoothPlastic p12.CFrame = CFrame.new(-1.6992135, 3.29041815, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p12.CanCollide = false p12.Locked = true p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines b12 = Instance.new("BlockMesh", p12) b12.Name = "Mesh" b12.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p13 = Instance.new("Part", m6) p13.BrickColor = BrickColor.new("Really black") p13.Material = Enum.Material.SmoothPlastic p13.Name = "BottomLeftFlap" p13.CFrame = CFrame.new(-1.13953161, 2.31097221, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p13.CanCollide = false p13.Locked = true p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(0.419762105, 0.232357651, 0.232357636) p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines b13 = Instance.new("BlockMesh", p13) b13.Name = "Mesh" b13.Scale = Vector3.new(1, 0.602178097, 0.602178097) p14 = Instance.new("Part", m6) p14.BrickColor = BrickColor.new("Really black") p14.Material = Enum.Material.SmoothPlastic p14.Transparency = 1 p14.Name = "Rotater" p14.CFrame = CFrame.new(-0.300001532, 4.82954979, 4.03967381, 1, 0, 0, 0, 1, 0, 0, 0, 1) p14.CanCollide = false p14.Locked = true p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(1.25928617, 0.232357651, 0.232357636) p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines b14 = Instance.new("BlockMesh", p14) b14.Name = "Mesh" b14.Scale = Vector3.new(1, 0.632287025, 0.632287025) p15 = Instance.new("Part", m6) p15.BrickColor = BrickColor.new("Really black") p15.Material = Enum.Material.SmoothPlastic p15.CFrame = CFrame.new(-1.41937125, 4.40979004, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p15.CanCollide = false p15.Locked = true p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines b15 = Instance.new("BlockMesh", p15) b15.Name = "Mesh" b15.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p16 = Instance.new("Part", m6) p16.BrickColor = BrickColor.new("Really black") p16.Material = Enum.Material.SmoothPlastic p16.Name = "BottomCenterFlap" p16.CFrame = CFrame.new(-0.300009966, 2.31097221, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p16.CanCollide = false p16.Locked = true p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(0.699603498, 0.232357651, 0.232357636) p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines b16 = Instance.new("BlockMesh", p16) b16.Name = "Mesh" b16.Scale = Vector3.new(1, 0.602178097, 0.602178097) p17 = Instance.new("Part", m6) p17.BrickColor = BrickColor.new("Really black") p17.Material = Enum.Material.SmoothPlastic p17.CFrame = CFrame.new(-1.27945054, 4.26986647, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p17.CanCollide = false p17.Locked = true p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines b17 = Instance.new("BlockMesh", p17) b17.Name = "Mesh" b17.Scale = Vector3.new(0.602178097, 1, 0.602178097) p18 = Instance.new("Part", m6) p18.BrickColor = BrickColor.new("Really black") p18.Material = Enum.Material.SmoothPlastic p18.CFrame = CFrame.new(0.679436207, 4.26986647, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p18.CanCollide = false p18.Locked = true p18.FormFactor = Enum.FormFactor.Custom p18.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines b18 = Instance.new("BlockMesh", p18) b18.Name = "Mesh" b18.Scale = Vector3.new(0.602178097, 1, 0.602178097) p19 = Instance.new("WedgePart", m6) p19.BrickColor = BrickColor.new("Lime green") p19.Name = "Wedge" p19.CFrame = CFrame.new(-0.265017539, 1.47144794, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p19.CanCollide = false p19.Locked = true p19.FormFactor = Enum.FormFactor.Custom p19.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines b19 = Instance.new("SpecialMesh", p19) b19.MeshType = Enum.MeshType.Wedge b19.Name = "Mesh" b19.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197) p20 = Instance.new("Part", m6) p20.BrickColor = BrickColor.new("Really black") p20.Material = Enum.Material.SmoothPlastic p20.CFrame = CFrame.new(1.09919691, 3.29041815, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p20.CanCollide = false p20.Locked = true p20.FormFactor = Enum.FormFactor.Custom p20.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines b20 = Instance.new("BlockMesh", p20) b20.Name = "Mesh" b20.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p21 = Instance.new("Part", m6) p21.BrickColor = BrickColor.new("Really black") p21.Material = Enum.Material.SmoothPlastic p21.CFrame = CFrame.new(0.959275484, 3.1504972, 4.03967381, 1, 0, 0, 0, 1, 0, 0, 0, 1) p21.CanCollide = false p21.Locked = true p21.FormFactor = Enum.FormFactor.Custom p21.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines b21 = Instance.new("BlockMesh", p21) b21.Name = "Mesh" b21.Scale = Vector3.new(0.602178097, 1, 0.602178097) p22 = Instance.new("WedgePart", m6) p22.BrickColor = BrickColor.new("Lime green") p22.Name = "Wedge" p22.CFrame = CFrame.new(0.50454706, 1.89121199, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p22.CanCollide = false p22.Locked = true p22.FormFactor = Enum.FormFactor.Custom p22.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines b22 = Instance.new("SpecialMesh", p22) b22.MeshType = Enum.MeshType.Wedge b22.Name = "Mesh" b22.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197) p23 = Instance.new("WedgePart", m6) p23.BrickColor = BrickColor.new("Lime green") p23.Material = Enum.Material.SmoothPlastic p23.Name = "Wedge" p23.CFrame = CFrame.new(1.09919691, 3.85010386, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p23.CanCollide = false p23.Locked = true p23.FormFactor = Enum.FormFactor.Custom p23.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines b23 = Instance.new("SpecialMesh", p23) b23.MeshType = Enum.MeshType.Wedge b23.Name = "Mesh" b23.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p24 = Instance.new("WedgePart", m6) p24.BrickColor = BrickColor.new("Really black") p24.Material = Enum.Material.SmoothPlastic p24.Name = "Wedge" p24.CFrame = CFrame.new(0.959281087, 2.45089102, 4.03967333, 0, 0, -1, 0, -1, 0, -1, 0, 0) p24.CanCollide = false p24.Locked = true p24.FormFactor = Enum.FormFactor.Custom p24.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines b24 = Instance.new("SpecialMesh", p24) b24.MeshType = Enum.MeshType.Wedge b24.Name = "Mesh" b24.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p25 = Instance.new("WedgePart", m6) p25.BrickColor = BrickColor.new("Lime green") p25.Name = "Wedge" p25.CFrame = CFrame.new(0.574507415, 1.89121199, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p25.CanCollide = false p25.Locked = true p25.FormFactor = Enum.FormFactor.Custom p25.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines b25 = Instance.new("SpecialMesh", p25) b25.MeshType = Enum.MeshType.Wedge b25.Name = "Mesh" b25.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197) p26 = Instance.new("WedgePart", m6) p26.BrickColor = BrickColor.new("Really black") p26.Material = Enum.Material.SmoothPlastic p26.Name = "Wedge" p26.CFrame = CFrame.new(-1.06957662, 4.68963194, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p26.CanCollide = false p26.Locked = true p26.FormFactor = Enum.FormFactor.Custom p26.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines b26 = Instance.new("SpecialMesh", p26) b26.MeshType = Enum.MeshType.Wedge b26.Name = "Mesh" b26.Scale = Vector3.new(0.602178097, 0.602178097, 1) p27 = Instance.new("Part", m6) p27.BrickColor = BrickColor.new("Really black") p27.Material = Enum.Material.SmoothPlastic p27.CFrame = CFrame.new(-1.55929208, 2.73073244, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p27.CanCollide = false p27.Locked = true p27.FormFactor = Enum.FormFactor.Custom p27.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines b27 = Instance.new("BlockMesh", p27) b27.Name = "Mesh" b27.Scale = Vector3.new(0.602178097, 1, 0.602178097) p28 = Instance.new("WedgePart", m6) p28.BrickColor = BrickColor.new("Really black") p28.Material = Enum.Material.SmoothPlastic p28.Name = "Wedge" p28.CFrame = CFrame.new(0.959275484, 3.71018291, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p28.CanCollide = false p28.Locked = true p28.FormFactor = Enum.FormFactor.Custom p28.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines b28 = Instance.new("SpecialMesh", p28) b28.MeshType = Enum.MeshType.Wedge b28.Name = "Mesh" b28.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p29 = Instance.new("Part", m6) p29.BrickColor = BrickColor.new("Really black") p29.Material = Enum.Material.SmoothPlastic p29.CFrame = CFrame.new(-1.55929208, 3.15049648, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p29.CanCollide = false p29.Locked = true p29.FormFactor = Enum.FormFactor.Custom p29.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines b29 = Instance.new("BlockMesh", p29) b29.Name = "Mesh" b29.Scale = Vector3.new(0.602178097, 1, 0.602178097) p30 = Instance.new("WedgePart", m6) p30.BrickColor = BrickColor.new("Really black") p30.Material = Enum.Material.SmoothPlastic p30.Name = "Wedge" p30.CFrame = CFrame.new(1.09919691, 3.15049744, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p30.CanCollide = false p30.Locked = true p30.FormFactor = Enum.FormFactor.Custom p30.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines b30 = Instance.new("SpecialMesh", p30) b30.MeshType = Enum.MeshType.Wedge b30.Name = "Mesh" b30.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p31 = Instance.new("WedgePart", m6) p31.BrickColor = BrickColor.new("Really black") p31.Material = Enum.Material.SmoothPlastic p31.Name = "Wedge" p31.CFrame = CFrame.new(0.119759142, 2.31096911, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p31.CanCollide = false p31.Locked = true p31.FormFactor = Enum.FormFactor.Custom p31.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines b31 = Instance.new("SpecialMesh", p31) b31.MeshType = Enum.MeshType.Wedge b31.Name = "Mesh" b31.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p32 = Instance.new("Part", m6) p32.BrickColor = BrickColor.new("Really black") p32.Material = Enum.Material.SmoothPlastic p32.Name = "BottomRightFlap" p32.CFrame = CFrame.new(0.539517641, 2.31097221, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p32.CanCollide = false p32.Locked = true p32.FormFactor = Enum.FormFactor.Custom p32.Size = Vector3.new(0.419762105, 0.232357651, 0.232357636) p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines b32 = Instance.new("BlockMesh", p32) b32.Name = "Mesh" b32.Scale = Vector3.new(1, 0.602178097, 0.602178097) p33 = Instance.new("WedgePart", m6) p33.BrickColor = BrickColor.new("Really black") p33.Material = Enum.Material.SmoothPlastic p33.Name = "Wedge" p33.CFrame = CFrame.new(1.02923799, 3.43033957, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p33.CanCollide = false p33.Locked = true p33.FormFactor = Enum.FormFactor.Custom p33.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines b33 = Instance.new("SpecialMesh", p33) b33.MeshType = Enum.MeshType.Wedge b33.Name = "Mesh" b33.Scale = Vector3.new(0.602178097, 0.602178097, 1) p34 = Instance.new("WedgePart", m6) p34.BrickColor = BrickColor.new("Really black") p34.Material = Enum.Material.SmoothPlastic p34.Name = "Wedge" p34.CFrame = CFrame.new(-1.55929208, 2.45089054, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p34.CanCollide = false p34.Locked = true p34.FormFactor = Enum.FormFactor.Custom p34.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines b34 = Instance.new("SpecialMesh", p34) b34.MeshType = Enum.MeshType.Wedge b34.Name = "Mesh" b34.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p35 = Instance.new("Part", m6) p35.BrickColor = BrickColor.new("Really black") p35.Material = Enum.Material.SmoothPlastic p35.CFrame = CFrame.new(0.959275484, 3.85010386, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p35.CanCollide = false p35.Locked = true p35.FormFactor = Enum.FormFactor.Custom p35.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines b35 = Instance.new("BlockMesh", p35) b35.Name = "Mesh" b35.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p36 = Instance.new("WedgePart", m6) p36.BrickColor = BrickColor.new("Really black") p36.Material = Enum.Material.SmoothPlastic p36.Name = "Wedge" p36.CFrame = CFrame.new(-1.62925327, 3.43033957, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p36.CanCollide = false p36.Locked = true p36.FormFactor = Enum.FormFactor.Custom p36.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines b36 = Instance.new("SpecialMesh", p36) b36.MeshType = Enum.MeshType.Wedge b36.Name = "Mesh" b36.Scale = Vector3.new(0.602178097, 0.602178097, 1) p37 = Instance.new("Part", m6) p37.BrickColor = BrickColor.new("Really black") p37.Material = Enum.Material.SmoothPlastic p37.Name = "CapeLevel3" p37.CFrame = CFrame.new(-0.300008506, 3.22045994, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p37.CanCollide = false p37.Locked = true p37.FormFactor = Enum.FormFactor.Custom p37.Size = Vector3.new(2.3786521, 0.559682727, 0.232357636) p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines b37 = Instance.new("BlockMesh", p37) b37.Name = "Mesh" b37.Scale = Vector3.new(1, 1, 0.602178097) p38 = Instance.new("WedgePart", m6) p38.BrickColor = BrickColor.new("Lime green") p38.Material = Enum.Material.SmoothPlastic p38.Name = "Wedge" p38.CFrame = CFrame.new(-1.97905517, 2.73073244, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p38.CanCollide = false p38.Locked = true p38.FormFactor = Enum.FormFactor.Custom p38.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines b38 = Instance.new("SpecialMesh", p38) b38.MeshType = Enum.MeshType.Wedge b38.Name = "Mesh" b38.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p39 = Instance.new("WedgePart", m6) p39.BrickColor = BrickColor.new("Lime green") p39.Material = Enum.Material.SmoothPlastic p39.Name = "Wedge" p39.CFrame = CFrame.new(-1.83913493, 3.29041815, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p39.CanCollide = false p39.Locked = true p39.FormFactor = Enum.FormFactor.Custom p39.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines b39 = Instance.new("SpecialMesh", p39) b39.MeshType = Enum.MeshType.Wedge b39.Name = "Mesh" b39.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p40 = Instance.new("WedgePart", m6) p40.BrickColor = BrickColor.new("Really black") p40.Material = Enum.Material.SmoothPlastic p40.Name = "Wedge" p40.CFrame = CFrame.new(-1.48933268, 3.99002528, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p40.CanCollide = false p40.Locked = true p40.FormFactor = Enum.FormFactor.Custom p40.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines b40 = Instance.new("SpecialMesh", p40) b40.MeshType = Enum.MeshType.Wedge b40.Name = "Mesh" b40.Scale = Vector3.new(0.602178097, 0.602178097, 1) p41 = Instance.new("WedgePart", m6) p41.BrickColor = BrickColor.new("Really black") p41.Material = Enum.Material.SmoothPlastic p41.Name = "Wedge" p41.CFrame = CFrame.new(-1.76917338, 2.59081101, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p41.CanCollide = false p41.Locked = true p41.FormFactor = Enum.FormFactor.Custom p41.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines b41 = Instance.new("SpecialMesh", p41) b41.MeshType = Enum.MeshType.Wedge b41.Name = "Mesh" b41.Scale = Vector3.new(0.602178097, 0.602178097, 1) p42 = Instance.new("WedgePart", m6) p42.BrickColor = BrickColor.new("Really black") p42.Material = Enum.Material.SmoothPlastic p42.Name = "Wedge" p42.CFrame = CFrame.new(0.679442644, 2.10108781, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p42.CanCollide = false p42.Locked = true p42.FormFactor = Enum.FormFactor.Custom p42.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines b42 = Instance.new("SpecialMesh", p42) b42.MeshType = Enum.MeshType.Wedge b42.Name = "Mesh" b42.Scale = Vector3.new(0.602178097, 1, 0.602178097) p43 = Instance.new("WedgePart", m6) p43.BrickColor = BrickColor.new("Really black") p43.Material = Enum.Material.SmoothPlastic p43.Name = "Wedge" p43.CFrame = CFrame.new(-1.76917338, 2.87065363, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p43.CanCollide = false p43.Locked = true p43.FormFactor = Enum.FormFactor.Custom p43.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines b43 = Instance.new("SpecialMesh", p43) b43.MeshType = Enum.MeshType.Wedge b43.Name = "Mesh" b43.Scale = Vector3.new(0.602178097, 0.602178097, 1) p44 = Instance.new("WedgePart", m6) p44.BrickColor = BrickColor.new("Really black") p44.Material = Enum.Material.SmoothPlastic p44.Name = "Wedge" p44.CFrame = CFrame.new(-1.41937125, 4.26986837, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p44.CanCollide = false p44.Locked = true p44.FormFactor = Enum.FormFactor.Custom p44.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines b44 = Instance.new("SpecialMesh", p44) b44.MeshType = Enum.MeshType.Wedge b44.Name = "Mesh" b44.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p45 = Instance.new("WedgePart", m6) p45.BrickColor = BrickColor.new("Really black") p45.Material = Enum.Material.SmoothPlastic p45.Name = "Wedge" p45.CFrame = CFrame.new(-0.999610066, 2.10108781, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p45.CanCollide = false p45.Locked = true p45.FormFactor = Enum.FormFactor.Custom p45.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines b45 = Instance.new("SpecialMesh", p45) b45.MeshType = Enum.MeshType.Wedge b45.Name = "Mesh" b45.Scale = Vector3.new(0.602178097, 1, 0.602178097) p46 = Instance.new("WedgePart", m6) p46.BrickColor = BrickColor.new("Really black") p46.Material = Enum.Material.SmoothPlastic p46.Name = "Wedge" p46.CFrame = CFrame.new(0.46955356, 4.68963194, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p46.CanCollide = false p46.Locked = true p46.FormFactor = Enum.FormFactor.Custom p46.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines b46 = Instance.new("SpecialMesh", p46) b46.MeshType = Enum.MeshType.Wedge b46.Name = "Mesh" b46.Scale = Vector3.new(0.602178097, 0.602178097, 1) p47 = Instance.new("Part", m6) p47.BrickColor = BrickColor.new("Really black") p47.Material = Enum.Material.SmoothPlastic p47.CFrame = CFrame.new(0.819356859, 4.40979004, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p47.CanCollide = false p47.Locked = true p47.FormFactor = Enum.FormFactor.Custom p47.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines b47 = Instance.new("BlockMesh", p47) b47.Name = "Mesh" b47.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p48 = Instance.new("Part", m6) p48.BrickColor = BrickColor.new("Really black") p48.Material = Enum.Material.SmoothPlastic p48.Name = "CapeLevel4" p48.CFrame = CFrame.new(-0.300008506, 2.66077495, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p48.CanCollide = false p48.Locked = true p48.FormFactor = Enum.FormFactor.Custom p48.Size = Vector3.new(2.3786521, 0.559682727, 0.232357636) p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines b48 = Instance.new("BlockMesh", p48) b48.Name = "Mesh" b48.Scale = Vector3.new(1, 1, 0.602178097) p49 = Instance.new("WedgePart", m6) p49.BrickColor = BrickColor.new("Really black") p49.Material = Enum.Material.SmoothPlastic p49.Name = "Wedge" p49.CFrame = CFrame.new(0.819356859, 4.26986837, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p49.CanCollide = false p49.Locked = true p49.FormFactor = Enum.FormFactor.Custom p49.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines b49 = Instance.new("SpecialMesh", p49) b49.MeshType = Enum.MeshType.Wedge b49.Name = "Mesh" b49.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p50 = Instance.new("Part", m6) p50.BrickColor = BrickColor.new("Really black") p50.Material = Enum.Material.SmoothPlastic p50.Name = "CapeLevel1SubPart" p50.CFrame = CFrame.new(-0.300008506, 4.33982658, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p50.CanCollide = false p50.Locked = true p50.FormFactor = Enum.FormFactor.Custom p50.Size = Vector3.new(1.81896901, 0.559682727, 0.232357636) p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines b50 = Instance.new("BlockMesh", p50) b50.Name = "Mesh" b50.Scale = Vector3.new(1, 1, 0.602178097) p51 = Instance.new("Part", m6) p51.BrickColor = BrickColor.new("Really black") p51.Material = Enum.Material.SmoothPlastic p51.CFrame = CFrame.new(-1.55929291, 3.85010386, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p51.CanCollide = false p51.Locked = true p51.FormFactor = Enum.FormFactor.Custom p51.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines b51 = Instance.new("BlockMesh", p51) b51.Name = "Mesh" b51.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p52 = Instance.new("Part", m6) p52.BrickColor = BrickColor.new("Really black") p52.Material = Enum.Material.SmoothPlastic p52.CFrame = CFrame.new(-1.41937149, 3.71018171, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1) p52.CanCollide = false p52.Locked = true p52.FormFactor = Enum.FormFactor.Custom p52.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines b52 = Instance.new("BlockMesh", p52) b52.Name = "Mesh" b52.Scale = Vector3.new(0.602178097, 1, 0.602178097) p53 = Instance.new("WedgePart", m6) p53.BrickColor = BrickColor.new("Really black") p53.Material = Enum.Material.SmoothPlastic p53.Name = "Wedge" p53.CFrame = CFrame.new(-0.0201580226, 2.03113341, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p53.CanCollide = false p53.Locked = true p53.FormFactor = Enum.FormFactor.Custom p53.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines b53 = Instance.new("SpecialMesh", p53) b53.MeshType = Enum.MeshType.Wedge b53.Name = "Mesh" b53.Scale = Vector3.new(0.602178097, 1, 0.602178097) p54 = Instance.new("Part", m6) p54.BrickColor = BrickColor.new("Really black") p54.Material = Enum.Material.SmoothPlastic p54.CFrame = CFrame.new(-0.300009966, 1.68132639, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p54.CanCollide = false p54.Locked = true p54.FormFactor = Enum.FormFactor.Custom p54.Size = Vector3.new(0.232357651, 0.279841423, 0.232357636) p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines b54 = Instance.new("BlockMesh", p54) b54.Name = "Mesh" b54.Scale = Vector3.new(0.602178395, 1, 0.602178097) p55 = Instance.new("WedgePart", m6) p55.BrickColor = BrickColor.new("Really black") p55.Material = Enum.Material.SmoothPlastic p55.Name = "Wedge" p55.CFrame = CFrame.new(0.39960131, 2.10108781, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p55.CanCollide = false p55.Locked = true p55.FormFactor = Enum.FormFactor.Custom p55.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines b55 = Instance.new("SpecialMesh", p55) b55.MeshType = Enum.MeshType.Wedge b55.Name = "Mesh" b55.Scale = Vector3.new(0.602178097, 1, 0.602178097) p56 = Instance.new("WedgePart", m6) p56.BrickColor = BrickColor.new("Lime green") p56.Material = Enum.Material.SmoothPlastic p56.Name = "Wedge" p56.CFrame = CFrame.new(1.23911822, 3.29041815, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p56.CanCollide = false p56.Locked = true p56.FormFactor = Enum.FormFactor.Custom p56.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines b56 = Instance.new("SpecialMesh", p56) b56.MeshType = Enum.MeshType.Wedge b56.Name = "Mesh" b56.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p57 = Instance.new("WedgePart", m6) p57.BrickColor = BrickColor.new("Really black") p57.Material = Enum.Material.SmoothPlastic p57.Name = "Wedge" p57.CFrame = CFrame.new(0.749394774, 4.54971123, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p57.CanCollide = false p57.Locked = true p57.FormFactor = Enum.FormFactor.Custom p57.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines b57 = Instance.new("SpecialMesh", p57) b57.MeshType = Enum.MeshType.Wedge b57.Name = "Mesh" b57.Scale = Vector3.new(0.602178097, 0.602178097, 1) p58 = Instance.new("Part", m6) p58.BrickColor = BrickColor.new("Really black") p58.Material = Enum.Material.SmoothPlastic p58.CFrame = CFrame.new(0.819354892, 3.71018171, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1) p58.CanCollide = false p58.Locked = true p58.FormFactor = Enum.FormFactor.Custom p58.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines b58 = Instance.new("BlockMesh", p58) b58.Name = "Mesh" b58.Scale = Vector3.new(0.602178097, 1, 0.602178097) p59 = Instance.new("WedgePart", m6) p59.BrickColor = BrickColor.new("Really black") p59.Material = Enum.Material.SmoothPlastic p59.Name = "Wedge" p59.CFrame = CFrame.new(0.259678036, 2.31096983, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p59.CanCollide = false p59.Locked = true p59.FormFactor = Enum.FormFactor.Custom p59.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines b59 = Instance.new("SpecialMesh", p59) b59.MeshType = Enum.MeshType.Wedge b59.Name = "Mesh" b59.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p60 = Instance.new("Part", m6) p60.BrickColor = BrickColor.new("Really black") p60.Material = Enum.Material.SmoothPlastic p60.Name = "NeckPart" p60.CFrame = CFrame.new(-0.300008506, 4.82955122, 3.8997519, 1, 0, 0, 0, 1, 0, 0, 0, 1) p60.CanCollide = false p60.Locked = true p60.FormFactor = Enum.FormFactor.Custom p60.Size = Vector3.new(1.25928628, 0.232357651, 0.419762105) p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines b60 = Instance.new("BlockMesh", p60) b60.Name = "Mesh" b60.Scale = Vector3.new(1, 0.602178097, 1) p61 = Instance.new("Part", m6) p61.BrickColor = BrickColor.new("Really black") p61.Material = Enum.Material.SmoothPlastic p61.CFrame = CFrame.new(0.959281087, 2.73073363, 4.03967333, 1, 0, 0, 0, 1, 0, 0, 0, 1) p61.CanCollide = false p61.Locked = true p61.FormFactor = Enum.FormFactor.Custom p61.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines b61 = Instance.new("BlockMesh", p61) b61.Name = "Mesh" b61.Scale = Vector3.new(0.602178097, 1, 0.602178097) p62 = Instance.new("WedgePart", m6) p62.BrickColor = BrickColor.new("Really black") p62.Material = Enum.Material.SmoothPlastic p62.Name = "Wedge" p62.CFrame = CFrame.new(1.16916382, 2.87065434, 4.03967333, 0, 0, -1, 0, 1, 0, 1, 0, 0) p62.CanCollide = false p62.Locked = true p62.FormFactor = Enum.FormFactor.Custom p62.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines b62 = Instance.new("SpecialMesh", p62) b62.MeshType = Enum.MeshType.Wedge b62.Name = "Mesh" b62.Scale = Vector3.new(0.602178097, 0.602178097, 1) p63 = Instance.new("WedgePart", m6) p63.BrickColor = BrickColor.new("Lime green") p63.Material = Enum.Material.SmoothPlastic p63.Name = "Wedge" p63.CFrame = CFrame.new(1.37904489, 2.73073268, 4.03967333, 0, 0, -1, 0, 1, 0, 1, 0, 0) p63.CanCollide = false p63.Locked = true p63.FormFactor = Enum.FormFactor.Custom p63.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines b63 = Instance.new("SpecialMesh", p63) b63.MeshType = Enum.MeshType.Wedge b63.Name = "Mesh" b63.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p64 = Instance.new("WedgePart", m6) p64.BrickColor = BrickColor.new("Really black") p64.Material = Enum.Material.SmoothPlastic p64.Name = "Wedge" p64.CFrame = CFrame.new(-0.439923674, 1.68132377, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p64.CanCollide = false p64.Locked = true p64.FormFactor = Enum.FormFactor.Custom p64.Size = Vector3.new(0.232357651, 0.279841423, 0.232357636) p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines b64 = Instance.new("SpecialMesh", p64) b64.MeshType = Enum.MeshType.Wedge b64.Name = "Mesh" b64.Scale = Vector3.new(0.602178097, 1, 0.602178097) p65 = Instance.new("WedgePart", m6) p65.BrickColor = BrickColor.new("Really black") p65.Material = Enum.Material.SmoothPlastic p65.Name = "Wedge" p65.CFrame = CFrame.new(-0.859687686, 2.31096983, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p65.CanCollide = false p65.Locked = true p65.FormFactor = Enum.FormFactor.Custom p65.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines b65 = Instance.new("SpecialMesh", p65) b65.MeshType = Enum.MeshType.Wedge b65.Name = "Mesh" b65.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p66 = Instance.new("WedgePart", m6) p66.BrickColor = BrickColor.new("Really black") p66.Material = Enum.Material.SmoothPlastic p66.Name = "Wedge" p66.CFrame = CFrame.new(-1.55929291, 3.71018267, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p66.CanCollide = false p66.Locked = true p66.FormFactor = Enum.FormFactor.Custom p66.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines b66 = Instance.new("SpecialMesh", p66) b66.MeshType = Enum.MeshType.Wedge b66.Name = "Mesh" b66.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p67 = Instance.new("WedgePart", m6) p67.BrickColor = BrickColor.new("Really black") p67.Material = Enum.Material.SmoothPlastic p67.Name = "Wedge" p67.CFrame = CFrame.new(-0.719767809, 2.31096911, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p67.CanCollide = false p67.Locked = true p67.FormFactor = Enum.FormFactor.Custom p67.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines b67 = Instance.new("SpecialMesh", p67) b67.MeshType = Enum.MeshType.Wedge b67.Name = "Mesh" b67.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p68 = Instance.new("WedgePart", m6) p68.BrickColor = BrickColor.new("Lime green") p68.Name = "Wedge" p68.CFrame = CFrame.new(-1.17450571, 1.89121199, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p68.CanCollide = false p68.Locked = true p68.FormFactor = Enum.FormFactor.Custom p68.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines b68 = Instance.new("SpecialMesh", p68) b68.MeshType = Enum.MeshType.Wedge b68.Name = "Mesh" b68.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197) p69 = Instance.new("WedgePart", m6) p69.BrickColor = BrickColor.new("Lime green") p69.Name = "Wedge" p69.CFrame = CFrame.new(-1.10454547, 1.89121199, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p69.CanCollide = false p69.Locked = true p69.FormFactor = Enum.FormFactor.Custom p69.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines b69 = Instance.new("SpecialMesh", p69) b69.MeshType = Enum.MeshType.Wedge b69.Name = "Mesh" b69.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197) p70 = Instance.new("WedgePart", m6) p70.BrickColor = BrickColor.new("Really black") p70.Material = Enum.Material.SmoothPlastic p70.Name = "Wedge" p70.CFrame = CFrame.new(0.889316559, 3.99002528, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0) p70.CanCollide = false p70.Locked = true p70.FormFactor = Enum.FormFactor.Custom p70.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines b70 = Instance.new("SpecialMesh", p70) b70.MeshType = Enum.MeshType.Wedge b70.Name = "Mesh" b70.Scale = Vector3.new(0.602178097, 0.602178097, 1) p71 = Instance.new("WedgePart", m6) p71.BrickColor = BrickColor.new("Lime green") p71.Name = "Wedge" p71.CFrame = CFrame.new(-0.334977895, 1.47144794, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p71.CanCollide = false p71.Locked = true p71.FormFactor = Enum.FormFactor.Custom p71.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines b71 = Instance.new("SpecialMesh", p71) b71.MeshType = Enum.MeshType.Wedge b71.Name = "Mesh" b71.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197) p72 = Instance.new("WedgePart", m6) p72.BrickColor = BrickColor.new("Really black") p72.Material = Enum.Material.SmoothPlastic p72.Name = "Wedge" p72.CFrame = CFrame.new(-0.579845786, 2.03112626, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p72.CanCollide = false p72.Locked = true p72.FormFactor = Enum.FormFactor.Custom p72.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636) p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines b72 = Instance.new("SpecialMesh", p72) b72.MeshType = Enum.MeshType.Wedge b72.Name = "Mesh" b72.Scale = Vector3.new(0.602178097, 1, 0.602178097) p73 = Instance.new("WedgePart", m6) p73.BrickColor = BrickColor.new("Really black") p73.Material = Enum.Material.SmoothPlastic p73.Name = "Wedge" p73.CFrame = CFrame.new(-1.41937125, 2.31096983, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p73.CanCollide = false p73.Locked = true p73.FormFactor = Enum.FormFactor.Custom p73.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines b73 = Instance.new("SpecialMesh", p73) b73.MeshType = Enum.MeshType.Wedge b73.Name = "Mesh" b73.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p74 = Instance.new("WedgePart", m6) p74.BrickColor = BrickColor.new("Really black") p74.Material = Enum.Material.SmoothPlastic p74.Name = "Wedge" p74.CFrame = CFrame.new(1.16916382, 2.59081125, 4.03967333, 0, 0, -1, 0, -1, 0, -1, 0, 0) p74.CanCollide = false p74.Locked = true p74.FormFactor = Enum.FormFactor.Custom p74.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines b74 = Instance.new("SpecialMesh", p74) b74.MeshType = Enum.MeshType.Wedge b74.Name = "Mesh" b74.Scale = Vector3.new(0.602178097, 0.602178097, 1) p75 = Instance.new("WedgePart", m6) p75.BrickColor = BrickColor.new("Really black") p75.Material = Enum.Material.SmoothPlastic p75.Name = "Wedge" p75.CFrame = CFrame.new(-0.160081401, 1.68132377, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p75.CanCollide = false p75.Locked = true p75.FormFactor = Enum.FormFactor.Custom p75.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636) p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines b75 = Instance.new("SpecialMesh", p75) b75.MeshType = Enum.MeshType.Wedge b75.Name = "Mesh" b75.Scale = Vector3.new(0.602178097, 1, 0.602178097) p76 = Instance.new("WedgePart", m6) p76.BrickColor = BrickColor.new("Really black") p76.Material = Enum.Material.SmoothPlastic p76.Name = "Wedge" p76.CFrame = CFrame.new(0.819362521, 2.31096983, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0) p76.CanCollide = false p76.Locked = true p76.FormFactor = Enum.FormFactor.Custom p76.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines b76 = Instance.new("SpecialMesh", p76) b76.MeshType = Enum.MeshType.Wedge b76.Name = "Mesh" b76.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p77 = Instance.new("WedgePart", m6) p77.BrickColor = BrickColor.new("Lime green") p77.Material = Enum.Material.SmoothPlastic p77.Name = "Wedge" p77.CFrame = CFrame.new(-1.55929291, 4.40979004, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p77.CanCollide = false p77.Locked = true p77.FormFactor = Enum.FormFactor.Custom p77.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines b77 = Instance.new("SpecialMesh", p77) b77.MeshType = Enum.MeshType.Wedge b77.Name = "Mesh" b77.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p78 = Instance.new("WedgePart", m6) p78.BrickColor = BrickColor.new("Really black") p78.Material = Enum.Material.SmoothPlastic p78.Name = "Wedge" p78.CFrame = CFrame.new(-1.34941173, 4.54971123, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p78.CanCollide = false p78.Locked = true p78.FormFactor = Enum.FormFactor.Custom p78.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363) p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines b78 = Instance.new("SpecialMesh", p78) b78.MeshType = Enum.MeshType.Wedge b78.Name = "Mesh" b78.Scale = Vector3.new(0.602178097, 0.602178097, 1) p79 = Instance.new("WedgePart", m6) p79.BrickColor = BrickColor.new("Lime green") p79.Material = Enum.Material.SmoothPlastic p79.Name = "Wedge" p79.CFrame = CFrame.new(-1.6992141, 3.85010386, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0) p79.CanCollide = false p79.Locked = true p79.FormFactor = Enum.FormFactor.Custom p79.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines b79 = Instance.new("SpecialMesh", p79) b79.MeshType = Enum.MeshType.Wedge b79.Name = "Mesh" b79.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) p80 = Instance.new("WedgePart", m6) p80.BrickColor = BrickColor.new("Really black") p80.Material = Enum.Material.SmoothPlastic p80.Name = "Wedge" p80.CFrame = CFrame.new(-1.6992135, 3.1504972, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0) p80.CanCollide = false p80.Locked = true p80.FormFactor = Enum.FormFactor.Custom p80.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636) p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines b80 = Instance.new("SpecialMesh", p80) b80.MeshType = Enum.MeshType.Wedge b80.Name = "Mesh" b80.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097) w1 = Instance.new("Weld", p1) w1.Name = "Joint" w1.Part0 = p1 w1.C0 = CFrame.new(0, 0, 0.139921591, 0, 0, 1, 0, 1, 0, -1, 0, 0) w1.Part1 = p47 w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p2) w2.Name = "Joint" w2.Part0 = p2 w2.C0 = CFrame.new(0, -2.7097974e-006, 0.139918938, 0, 0, 1, 0, -1, 0, 1, 0, 0) w2.Part1 = p11 w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p3) w3.Name = "Joint" w3.Part0 = p3 w3.C0 = CFrame.new(0, 0.559684455, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p50 w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p4) w4.Name = "Joint" w4.Part0 = p4 w4.C0 = CFrame.new(-0.139921427, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4.Part1 = p5 w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p5) w5.Name = "Joint" w5.Part0 = p5 w5.C0 = CFrame.new(-0.139920607, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5.Part1 = p27 w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p6) w6.Name = "Joint" w6.Part0 = p6 w6.C0 = CFrame.new(6.98293934e-006, 0.13992101, 1.35489881e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6.Part1 = p14 w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p7) w7.Name = "Joint" w7.Part0 = p7 w7.C0 = CFrame.new(-0.139921531, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7.Part1 = p10 w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p8) w8.Name = "Joint" w8.Part0 = p8 w8.C0 = CFrame.new(0, 0.209881723, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8.Part1 = p32 w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p9) w9.Name = "Joint" w9.Part0 = p9 w9.C0 = CFrame.new(0, 0.279842764, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9.Part1 = p16 w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p10) w10.Name = "Joint" w10.Part0 = p10 w10.C0 = CFrame.new(-0.139921531, 1.04222977e-006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10.Part1 = p61 w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p11) w11.Name = "Joint" w11.Part0 = p11 w11.C0 = CFrame.new(0, 0.209881723, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11.Part1 = p13 w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p12) w12.Name = "Joint" w12.Part0 = p12 w12.C0 = CFrame.new(-0.139921427, -0.139921635, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12.Part1 = p29 w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p13) w13.Name = "Joint" w13.Part0 = p13 w13.C0 = CFrame.new(0.839523137, 0.349802732, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13.Part1 = p48 w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p14) w14.Name = "Joint" w14.Part0 = p14 w14.C0 = CFrame.new(-6.98293934e-006, 1.25067584e-006, -0.139921844, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14.Part1 = p60 w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15 = Instance.new("Weld", p15) w15.Name = "Joint" w15.Part0 = p15 w15.C0 = CFrame.new(-0.139920712, -0.139923528, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15.Part1 = p17 w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16 = Instance.new("Weld", p16) w16.Name = "Joint" w16.Part0 = p16 w16.C0 = CFrame.new(1.45912168e-006, 0.349802852, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16.Part1 = p48 w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w17 = Instance.new("Weld", p17) w17.Name = "Joint" w17.Part0 = p17 w17.C0 = CFrame.new(-0.97944206, 0.0699603036, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) w17.Part1 = p50 w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18 = Instance.new("Weld", p18) w18.Name = "Joint" w18.Part0 = p18 w18.C0 = CFrame.new(-0.979444683, 0.0699603036, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18.Part1 = p50 w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w19 = Instance.new("Weld", p19) w19.Name = "Joint" w19.Part0 = p19 w19.C0 = CFrame.new(0, -0.2098784, 0.0349924229, 0, 0, -1, 0, -1, 0, -1, 0, 0) w19.Part1 = p54 w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w20 = Instance.new("Weld", p20) w20.Name = "Joint" w20.Part0 = p20 w20.C0 = CFrame.new(-0.139921427, -0.13992101, 1.35489881e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) w20.Part1 = p21 w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w21 = Instance.new("Weld", p21) w21.Name = "Joint" w21.Part0 = p21 w21.C0 = CFrame.new(-1.25928402, 0.0699627995, -1.35489881e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1) w21.Part1 = p37 w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w22 = Instance.new("Weld", p22) w22.Name = "Joint" w22.Part0 = p22 w22.C0 = CFrame.new(0, -0.209878504, 0.0349705629, 0, 0, 1, 0, -1, 0, 1, 0, 0) w22.Part1 = p8 w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w23 = Instance.new("Weld", p23) w23.Name = "Joint" w23.Part0 = p23 w23.C0 = CFrame.new(0, 0, 0.139921427, 0, 0, 1, 0, 1, 0, -1, 0, 0) w23.Part1 = p35 w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w24 = Instance.new("Weld", p24) w24.Name = "Joint" w24.Part0 = p24 w24.C0 = CFrame.new(8.33783815e-007, -0.209883824, 1.25928962, 0, 0, -1, 0, -1, 0, -1, 0, 0) w24.Part1 = p48 w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w25 = Instance.new("Weld", p25) w25.Name = "Joint" w25.Part0 = p25 w25.C0 = CFrame.new(0, -0.209878504, 0.0349897929, 0, 0, -1, 0, -1, 0, -1, 0, 0) w25.Part1 = p8 w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w26 = Instance.new("Weld", p26) w26.Name = "Joint" w26.Part0 = p26 w26.C0 = CFrame.new(0, -3.33513526e-006, 0.769568086, 0, 0, -1, 0, 1, 0, 1, 0, 0) w26.Part1 = p6 w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w27 = Instance.new("Weld", p27) w27.Name = "Joint" w27.Part0 = p27 w27.C0 = CFrame.new(-1.25928354, -0.0699575916, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) w27.Part1 = p48 w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w28 = Instance.new("Weld", p28) w28.Name = "Joint" w28.Part0 = p28 w28.C0 = CFrame.new(0, -0.13992101, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0) w28.Part1 = p35 w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w29 = Instance.new("Weld", p29) w29.Name = "Joint" w29.Part0 = p29 w29.C0 = CFrame.new(-1.25928354, 0.0699634254, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) w29.Part1 = p37 w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w30 = Instance.new("Weld", p30) w30.Name = "Joint" w30.Part0 = p30 w30.C0 = CFrame.new(0, -0.139920816, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0) w30.Part1 = p20 w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w31 = Instance.new("Weld", p31) w31.Name = "Joint" w31.Part0 = p31 w31.C0 = CFrame.new(0, -3.02246644e-006, 0.419769108, 0, 0, -1, 0, -1, -0, -1, 0, -0) w31.Part1 = p16 w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w32 = Instance.new("Weld", p32) w32.Name = "Joint" w32.Part0 = p32 w32.C0 = CFrame.new(-0.839526176, 0.349802852, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w32.Part1 = p48 w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w33 = Instance.new("Weld", p33) w33.Name = "Joint" w33.Part0 = p33 w33.C0 = CFrame.new(1.3548987e-006, -0.279842436, 0.0699624866, 0, 0, 1, 0, 1, 0, -1, 0, 0) w33.Part1 = p21 w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w34 = Instance.new("Weld", p34) w34.Name = "Joint" w34.Part0 = p34 w34.C0 = CFrame.new(0, -0.279842019, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0) w34.Part1 = p27 w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w35 = Instance.new("Weld", p35) w35.Name = "Joint" w35.Part0 = p35 w35.C0 = CFrame.new(-0.139920607, -0.139922053, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w35.Part1 = p58 w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w36 = Instance.new("Weld", p36) w36.Name = "Joint" w36.Part0 = p36 w36.C0 = CFrame.new(0, -0.279843062, 0.0699611381, 0, 0, 1, 0, 1, 0, -1, 0, 0) w36.Part1 = p29 w36.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w37 = Instance.new("Weld", p37) w37.Name = "Joint" w37.Part0 = p37 w37.C0 = CFrame.new(0, 0.559682429, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w37.Part1 = p3 w37.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w38 = Instance.new("Weld", p38) w38.Name = "Joint" w38.Part0 = p38 w38.C0 = CFrame.new(0, 0, 0.13992101, 0, 0, 1, 0, 1, 0, -1, 0, 0) w38.Part1 = p4 w38.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w39 = Instance.new("Weld", p39) w39.Name = "Joint" w39.Part0 = p39 w39.C0 = CFrame.new(0, 0, 0.139921427, 0, 0, 1, 0, 1, 0, -1, 0, 0) w39.Part1 = p12 w39.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w40 = Instance.new("Weld", p40) w40.Name = "Joint" w40.Part0 = p40 w40.C0 = CFrame.new(0, -0.279843479, 0.0699611381, 0, 0, 1, 0, 1, 0, -1, 0, 0) w40.Part1 = p52 w40.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w41 = Instance.new("Weld", p41) w41.Name = "Joint" w41.Part0 = p41 w41.C0 = CFrame.new(0, -0.139921427, 0.0699607134, 0, 0, -1, 0, -1, -0, -1, 0, -0) w41.Part1 = p5 w41.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w42 = Instance.new("Weld", p42) w42.Name = "Joint" w42.Part0 = p42 w42.C0 = CFrame.new(0, -2.7097974e-006, 0.139925033, 0, 0, -1, 0, -1, 0, -1, 0, 0) w42.Part1 = p8 w42.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w43 = Instance.new("Weld", p43) w43.Name = "Joint" w43.Part0 = p43 w43.C0 = CFrame.new(0, -0.139921218, 0.0699607134, 0, 0, 1, 0, 1, 0, -1, 0, 0) w43.Part1 = p5 w43.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w44 = Instance.new("Weld", p44) w44.Name = "Joint" w44.Part0 = p44 w44.C0 = CFrame.new(0, -0.139921844, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0) w44.Part1 = p15 w44.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w45 = Instance.new("Weld", p45) w45.Name = "Joint" w45.Part0 = p45 w45.C0 = CFrame.new(0, -2.7097974e-006, 0.139921531, 0, 0, -1, 0, -1, 0, -1, 0, 0) w45.Part1 = p11 w45.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w46 = Instance.new("Weld", p46) w46.Name = "Joint" w46.Part0 = p46 w46.C0 = CFrame.new(0, -3.33513526e-006, 0.769562066, 0, 0, 1, 0, 1, 0, -1, 0, 0) w46.Part1 = p6 w46.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w47 = Instance.new("Weld", p47) w47.Name = "Joint" w47.Part0 = p47 w47.C0 = CFrame.new(-0.139920652, -0.139923528, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w47.Part1 = p18 w47.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w48 = Instance.new("Weld", p48) w48.Name = "Joint" w48.Part0 = p48 w48.C0 = CFrame.new(0, 0.559684873, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w48.Part1 = p37 w48.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w49 = Instance.new("Weld", p49) w49.Name = "Joint" w49.Part0 = p49 w49.C0 = CFrame.new(0, -0.139921844, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0) w49.Part1 = p47 w49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w50 = Instance.new("Weld", p50) w50.Name = "Joint" w50.Part0 = p50 w50.C0 = CFrame.new(0, 0.349801898, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w50.Part1 = p6 w50.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w51 = Instance.new("Weld", p51) w51.Name = "Joint" w51.Part0 = p51 w51.C0 = CFrame.new(-0.139921427, -0.139922053, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w51.Part1 = p52 w51.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w52 = Instance.new("Weld", p52) w52.Name = "Joint" w52.Part0 = p52 w52.C0 = CFrame.new(-1.11936295, 0.0699607134, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) w52.Part1 = p3 w52.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w53 = Instance.new("Weld", p53) w53.Name = "Joint" w53.Part0 = p53 w53.C0 = CFrame.new(0, 3.9604729e-006, 0.279851943, 0, 0, -1, 0, -1, -0, -1, 0, -0) w53.Part1 = p9 w53.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w54 = Instance.new("Weld", p54) w54.Name = "Joint" w54.Part0 = p54 w54.C0 = CFrame.new(0, 0.349802941, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w54.Part1 = p9 w54.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w55 = Instance.new("Weld", p55) w55.Name = "Joint" w55.Part0 = p55 w55.C0 = CFrame.new(0, -2.7097974e-006, 0.139916331, 0, 0, 1, 0, -1, 0, 1, 0, 0) w55.Part1 = p8 w55.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w56 = Instance.new("Weld", p56) w56.Name = "Joint" w56.Part0 = p56 w56.C0 = CFrame.new(0, 0, 0.139921322, 0, 0, 1, 0, 1, 0, -1, 0, 0) w56.Part1 = p20 w56.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w57 = Instance.new("Weld", p57) w57.Name = "Joint" w57.Part0 = p57 w57.C0 = CFrame.new(0, -0.139921427, -0.0699620694, 0, 0, 1, 0, 1, 0, -1, 0, 0) w57.Part1 = p47 w57.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w58 = Instance.new("Weld", p58) w58.Name = "Joint" w58.Part0 = p58 w58.C0 = CFrame.new(-1.11936343, 0.0699607134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w58.Part1 = p3 w58.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w59 = Instance.new("Weld", p59) w59.Name = "Joint" w59.Part0 = p59 w59.C0 = CFrame.new(0, -2.50135167e-006, 0.279839605, 0, 0, 1, 0, -1, 0, 1, 0, 0) w59.Part1 = p32 w59.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w60 = Instance.new("Weld", p61) w60.Name = "Joint" w60.Part0 = p61 w60.C0 = CFrame.new(-1.25928962, -0.0699586272, -8.33783815e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1) w60.Part1 = p48 w60.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w61 = Instance.new("Weld", p62) w61.Name = "Joint" w61.Part0 = p62 w61.C0 = CFrame.new(0, -0.139921635, 0.0699612424, 0, 0, 1, 0, 1, 0, -1, 0, 0) w61.Part1 = p10 w61.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w62 = Instance.new("Weld", p63) w62.Name = "Joint" w62.Part0 = p63 w62.C0 = CFrame.new(0, 0, 0.139920712, 0, 0, 1, 0, 1, 0, -1, 0, 0) w62.Part1 = p7 w62.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w63 = Instance.new("Weld", p64) w63.Name = "Joint" w63.Part0 = p64 w63.C0 = CFrame.new(0, -2.60557431e-006, 0.139913708, 0, 0, 1, 0, -1, 0, 1, 0, 0) w63.Part1 = p54 w63.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w64 = Instance.new("Weld", p65) w64.Name = "Joint" w64.Part0 = p65 w64.C0 = CFrame.new(0, -2.50135167e-006, 0.279843956, 0, 0, -1, 0, -1, 0, -1, 0, 0) w64.Part1 = p13 w64.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w65 = Instance.new("Weld", p66) w65.Name = "Joint" w65.Part0 = p66 w65.C0 = CFrame.new(0, 1.04222977e-006, 0.139921427, 0, 0, -1, 0, -1, -0, -1, 0, -0) w65.Part1 = p52 w65.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w66 = Instance.new("Weld", p67) w66.Name = "Joint" w66.Part0 = p67 w66.C0 = CFrame.new(0, -3.02246644e-006, 0.419757843, 0, 0, 1, 0, -1, 0, 1, 0, 0) w66.Part1 = p16 w66.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w67 = Instance.new("Weld", p68) w67.Name = "Joint" w67.Part0 = p68 w67.C0 = CFrame.new(0, -0.209878504, 0.0349741057, 0, 0, 1, 0, -1, 0, 1, 0, 0) w67.Part1 = p11 w67.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w68 = Instance.new("Weld", p69) w68.Name = "Joint" w68.Part0 = p69 w68.C0 = CFrame.new(0, -0.209878504, 0.0349861942, 0, 0, -1, 0, -1, 0, -1, 0, 0) w68.Part1 = p11 w68.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w69 = Instance.new("Weld", p70) w69.Name = "Joint" w69.Part0 = p70 w69.C0 = CFrame.new(0, -0.279843479, 0.0699616596, 0, 0, 1, 0, 1, 0, -1, 0, 0) w69.Part1 = p58 w69.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w70 = Instance.new("Weld", p71) w70.Name = "Joint" w70.Part0 = p71 w70.C0 = CFrame.new(0, -0.2098784, 0.0349679329, 0, 0, 1, 0, -1, 0, 1, 0, 0) w70.Part1 = p54 w70.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w71 = Instance.new("Weld", p72) w71.Name = "Joint" w71.Part0 = p72 w71.C0 = CFrame.new(0, -3.02246644e-006, 0.27983579, 0, 0, 1, 0, -1, 0, 1, 0, 0) w71.Part1 = p9 w71.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w72 = Instance.new("Weld", p73) w72.Name = "Joint" w72.Part0 = p73 w72.C0 = CFrame.new(0, -2.50135167e-006, 0.279839605, 0, 0, 1, 0, -1, 0, 1, 0, 0) w72.Part1 = p13 w72.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w73 = Instance.new("Weld", p74) w73.Name = "Joint" w73.Part0 = p74 w73.C0 = CFrame.new(0, -0.139921427, 0.0699612424, 0, 0, -1, 0, -1, 0, -1, 0, 0) w73.Part1 = p10 w73.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w74 = Instance.new("Weld", p75) w74.Name = "Joint" w74.Part0 = p75 w74.C0 = CFrame.new(0, -2.60557431e-006, 0.139928564, 0, 0, -1, 0, -1, 0, -1, 0, 0) w74.Part1 = p54 w74.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w75 = Instance.new("Weld", p76) w75.Name = "Joint" w75.Part0 = p76 w75.C0 = CFrame.new(0, -2.50135167e-006, 0.27984485, 0, 0, -1, 0, -1, 0, -1, 0, 0) w75.Part1 = p32 w75.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w76 = Instance.new("Weld", p77) w76.Name = "Joint" w76.Part0 = p77 w76.C0 = CFrame.new(0, 0, 0.139921635, 0, 0, 1, 0, 1, 0, -1, 0, 0) w76.Part1 = p15 w76.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w77 = Instance.new("Weld", p78) w77.Name = "Joint" w77.Part0 = p78 w77.C0 = CFrame.new(0, -0.139921427, -0.0699594691, 0, 0, 1, 0, 1, 0, -1, 0, 0) w77.Part1 = p15 w77.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w78 = Instance.new("Weld", p79) w78.Name = "Joint" w78.Part0 = p79 w78.C0 = CFrame.new(0, 0, 0.139921218, 0, 0, 1, 0, 1, 0, -1, 0, 0) w78.Part1 = p51 w78.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w79 = Instance.new("Weld", p80) w79.Name = "Joint" w79.Part0 = p80 w79.C0 = CFrame.new(0, -0.13992101, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0) w79.Part1 = p12 w79.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) m6.Parent = torso m6:MakeJoints() model = m6; for i,v in pairs(model:GetChildren()) do if v:IsA('Part') then v.Transparency = 1; end end model = m6; for i,v in pairs(model:GetChildren()) do if v:IsA('WedgePart') then v.Transparency = 1; end end model = m6; for i,v in pairs(model:GetChildren()) do if v:IsA('SpecialMesh') then v.Transparency = 1; end end ---------------------------------------------------- --EDIT SECTION HERE-- --flying-- local char = game.Players.LocalPlayer.Character local torso = game.Workspace[game.Players.LocalPlayer.Name].Torso local player = game.Players.LocalPlayer local pchar = player.Character local mouse = player:GetMouse() local cam = workspace.CurrentCamera local hum = char.Humanoid local root = char.HumanoidRootPart local rad = math.rad local keysDown = {} local flySpeed = 0 local MAX_FLY_SPEED = 100 local canFly = false local flyToggled = false local forward, side = 0, 0 local lastForward, lastSide = 0, 0 local floatBP = Instance.new("BodyPosition") floatBP.maxForce = Vector3.new(0, math.huge, 0) local flyBV = Instance.new("BodyVelocity") flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) local turnBG = Instance.new("BodyGyro") turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) mouse.KeyDown:connect(function(key) keysDown[key] = true if key == "g" then flyToggled = not flyToggled if not flyToggled then animpose = "Idle1" stanceToggle = "Idle1" floatBP.Parent = nil flyBV.Parent = nil turnBG.Parent = nil root.Velocity = Vector3.new() pchar.Humanoid.PlatformStand = false end end end) mouse.KeyUp:connect(function(key) keysDown[key] = nil end) local function updateFly() if not flyToggled then return end lastForward = forward lastSide = side forward = 0 side = 0 if keysDown.w then forward = forward + 1 animpose = "Idle1" end if keysDown.s then forward = forward - 1 animpose = "Idle1" end if keysDown.a then side = side - 1 animpose = "Idle1" end if keysDown.d then side = side + 1 animpose = "Idle1" end canFly = (forward ~= 0 or side ~= 0) if canFly then stanceToggle = "Grab" turnBG.Parent = root floatBP.Parent = nil flyBV.Parent = root flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end else floatBP.position = root.Position floatBP.Parent = root flySpeed = flySpeed - 1 if flySpeed < 0 then flySpeed = 0 end end local camCF = cam.CoordinateFrame local in_forward = canFly and forward or lastForward local in_side = canFly and side or lastSide flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, in_forward * 0.2, 0).p) - camCF.p) * flySpeed turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0) end game:service'RunService'.RenderStepped:connect(function() if flyToggled then pchar.Humanoid.PlatformStand = true end updateFly() end) ---------------------------------------------- --arm effects-- Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid m=Instance.new('Model',Character) LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Character["Right Arm"] RightLeg=Character["Right Leg"] local mouse=Player:GetMouse() local PE = Instance.new("ParticleEmitter", LeftArm) PE.Name = "Flame" local c1 = Color3.fromRGB (0,0,0) local c2 = Color3.fromRGB (0,0,150) PE.Color = ColorSequence.new(c1) PE.EmissionDirection = "Bottom" PE.Texture = "rbxassetid://242201991" PE.LightEmission = 0.850 PE.Speed = NumberRange.new(0) PE.RotSpeed = NumberRange.new(250) PE.Size = NumberSequence.new(.5) PE.Lifetime = NumberRange.new(0.2) PE.Rate = 200 PE.VelocitySpread = 50 local PE = Instance.new("ParticleEmitter", RightArm) PE.Name = "Flame" local c1 = Color3.fromRGB (0,0,0) local c2 = Color3.fromRGB (0,0,150) PE.Color = ColorSequence.new(c1) PE.EmissionDirection = "Bottom" PE.Texture = "rbxassetid://242201991" PE.LightEmission = 0.850 PE.Speed = NumberRange.new(0) PE.RotSpeed = NumberRange.new(250) PE.Size = NumberSequence.new(.5) PE.Lifetime = NumberRange.new(0.2) PE.Rate = 200 PE.VelocitySpread = 50 ------------------------------------------Magic---- Magik = function() Spawn(function() local function lerp(a,b,c) return a+(b-a)*c end local function rndRange(rng) return math.random(-rng*1000,rng*1000)/1000 end local magik = Instance.new("Part", LeftArm) local Colors = {"Lime green", "Camo"} local Material = {"Neon","Neon"} magik.Anchored = true magik.Material = "Neon" magik.Locked = true magik.FormFactor = "Custom" magik.Size = Vector3.new(1.2, 1.2, 1.2) magik.TopSurface = "Smooth" magik.BottomSurface = "Smooth" magik.Transparency = 0 magik.CanCollide = false magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) magik.Material = (Material[math.random(1,#Material)]) local mr = math.rad local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) local cf = LeftArm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) magik.CFrame = cf for i = 0, 1, .05 do local newTrans = lerp(0.5, 1, i) local ns = lerp(1,1.2,i) magik.Transparency = newTrans magik.Size = Vector3.new(ns,ns,ns) magik.CFrame = cf wait() end magik:Destroy() wait() end) end Spawn(function() while wait (.1) do Magik() end end) local p = game.Players.LocalPlayer local char = p.Character local mouse = p:GetMouse() local larm = char["Left Arm"] local rarm = char["Right Arm"] local lleg = char["Left Leg"] local rleg = char["Right Leg"] local hed = char.Head local torso = char.Torso local hum = char.Humanoid local cam = game.Workspace.CurrentCamera local root = char.HumanoidRootPart local deb = false local CanAttack = true local shot = 0 local l = game:GetService("Lighting") local rs = game:GetService("RunService").RenderStepped math.randomseed(os.time()) hum.MaxHealth = 9001 wait(1) hum.Health = 9001 for i,v in pairs (hed:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813" ---------------------------------------------------- --[[Additional Functions]] cf=CFrame.new vt=Vector3.new function swait(num) if num==0 or num==nil then game:service'RunService'.Stepped:wait(0) else for i=0,num do game:service'RunService'.Stepped:wait(0) end end end so = function(id,par,vol,pit) coroutine.resume(coroutine.create(function() local sou = Instance.new("Sound",par or workspace) sou.Volume=vol sou.Pitch=pit or 1 sou.SoundId=id swait() sou:play() game:GetService("Debris"):AddItem(sou,6) end)) end ---------------------------------------------------- Debounces = { CanAttack = true; CanJoke = true; NoIdl = false; Slashing = false; Slashed = false; Slapping = false; Slapped = false; ks = false; } local Touche = {char.Name, } ---------------------------------------------------- function HasntTouched(plrname) local ret = true for _, v in pairs(Touche) do if v == plrname then ret = false end end return ret end ---------------------------------------------------- function weld5(part0, part1, c0, c1) weeld=Instance.new("Weld", part0) weeld.Part0=part0 weeld.Part1=part1 weeld.C0=c0 weeld.C1=c1 return weeld end ---------------------------------------------------- mod=Instance.new('Model',char) function Burst() part=Instance.new('Part',mod) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0) part.Transparency=.7 if holy ~= true then part.BrickColor=BrickColor.new('Camo') else part.BrickColor=BrickColor.new('Lime green') end mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=20329976' mesh.Scale=Vector3.new(10,5,10) part2=part:clone() part2.Parent=mod if holy ~= true then part2.BrickColor=BrickColor.new('Lime green') else part2.BrickColor=BrickColor.new('Lime green') end mesh2=mesh:clone() mesh2.Parent=part2 mesh2.Scale=Vector3.new(5,2.5,5) coroutine.resume(coroutine.create(function() for i=0,1,0.1 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(1,1,1) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) end part.Parent=nil part2.Parent=nil end)) end ---------------------------------------------------- mod4 = Instance.new("Model",char) ptez = {0.7, 0.8, 0.9, 1} function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end function Slam() part=Instance.new('Part',mod4) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) part.Transparency=.7 if holy ~= true then part.BrickColor=BrickColor.new('Camo') else part.BrickColor=BrickColor.new('Lime green') end mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=3270017' mesh.Scale=Vector3.new(3,3,3) part2=Instance.new('Part',mod4) part2.Anchored=true part2.CanCollide=false part2.FormFactor='Custom' part2.Size=Vector3.new(.2,.2,.2) part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) part2.Transparency=.7 if holy ~= true then part2.BrickColor=BrickColor.new('Lime green') else part2.BrickColor=BrickColor.new('Lime green') end mesh2=Instance.new('SpecialMesh',part2) mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' mesh2.Scale=Vector3.new(3,1.5,3) x = Instance.new("Sound",char) x.SoundId = "http://www.roblox.com/asset/?id=142070127" x.Pitch = ptez[math.random(1,#ptez)] x.Volume = 1 wait(.1) x1 = Instance.new("Sound",char) x1.SoundId = "http://www.roblox.com/asset/?id=206082327" x1.Pitch = ptez[math.random(1,#ptez)] x1.Volume = 1 wait(.1) x:Play() x1:Play() for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(99999999,99999999)) end end coroutine.resume(coroutine.create(function() for i=0,0.62,0.13 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) end part.Parent=nil part2.Parent=nil x:Destroy() end)) end ----------------------------------------------------PUNCH FUNC GroundWave = function() local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) local Colors = {"Lime green", "Camo"} local wave = Instance.new("Part", torso) if holy == false then wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) else wave.BrickColor = BrickColor.new("Lime green") end wave.Anchored = true wave.CanCollide = false wave.Material = "Neon" wave.Locked = true wave.Size = Vector3.new(1, 1, 1) wave.TopSurface = "Smooth" wave.BottomSurface = "Smooth" wave.Transparency = 0.35 wave.CFrame = HandCF wm = Instance.new("SpecialMesh", wave) wm.MeshId = "rbxassetid://3270017" coroutine.wrap(function() for i = 1, 14, 1 do wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) wave.Size = wm.Scale wave.CFrame = HandCF wave.Transparency = i/14 wait() end wait() wave:Destroy() end)() end ---------------------------------------------------- function lerp(a, b, t) -- Linear interpolation return a + (b - a)*t end function slerp(a, b, t) --Spherical interpolation dot = a:Dot(b) if dot > 0.99999 or dot < -0.99999 then return t <= 0.5 and a or b else r = math.acos(dot) return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) end end function matrixInterpolate(a, b, t) local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back local t = v1:Dot(v2) if not (t < 0 or t == 0 or t > 0) then -- Failsafe return CFrame.new() end return CFrame.new( v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) end ---------------------------------------------------- function genWeld(a,b) local w = Instance.new("Weld",a) w.Part0 = a w.Part1 = b return w end function weld(a, b) local weld = Instance.new("Weld") weld.Name = "W" weld.Part0 = a weld.Part1 = b weld.C0 = a.CFrame:inverse() * b.CFrame weld.Parent = a return weld; end ---------------------------------------------------- function Lerp(c1,c2,al) local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = v+(com2[i]-v)*al end return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) end ----------------------------------------------------[[Dissolve function]] function Dissolve(ret) ret.BrickColor = BrickColor.new("Camo") for i = 1, 10 do wait() for i,v in pairs(ret:GetChildren()) do if v:IsA("Part") or v:IsA("WedgePart") then v.Transparency = v.Transparency + 0.1 end end end ret:Destroy() end ---------------------------------------------------- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) local wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end ----------------------------------------------------newblast mouse.KeyDown:connect(function(key) if key == "e" then if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true animpose = "Idle1" for i = 1, 15 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) if Debounces.on == false then break end rs:wait(2.7) end so("http://roblox.com/asset/?id=231917788",hed,1,0.7) x = Instance.new("Sound",char.Head) x.SoundId = "rbxassetid://183763515" x.Pitch = 0.7 x.Volume = .8 x3 = Instance.new("Sound",char.Head) x3.SoundId = "rbxassetid://183763487" x3.Pitch = 1 x3.Volume = .8 wait(.1) x:Play() x3:Play() if holy == true then so("http://roblox.com/asset/?id=233091161",hed,1,0.6) so("http://roblox.com/asset/?id=2233091183",hed,1,1) else end Debounces.on = false Debounces.Here = false shot = shot + 1 local rng = Instance.new("Part", larm) rng.Anchored = true if holy ~= true then rng.BrickColor = BrickColor.new("Camo") else rng.BrickColor = BrickColor.new("Lime green") end rng.Material = "Neon" rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0.35 rng.TopSurface = 0 rng.BottomSurface = 0 rng2 = rng:clone() rng3 = rng2:clone() rng4 = rng2:clone() local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" rngm.Scale = Vector3.new(10, 10, 1) rngm2 = rngm:clone() rngm2.Scale = Vector3.new(5, 5, 3) rngm3=rngm2:clone() rngm3.Parent = rng3 rngm3.Scale = Vector3.new(8, 8, 1) rngm4 = rngm2:clone() rngm4.Parent = rng4 rngm4.Scale = Vector3.new(6, 6, 1) local bem = Instance.new("Part", larm) bem.Anchored = true if holy == false then bem.BrickColor = BrickColor.new("Camo") else bem.BrickColor = BrickColor.new("Lime green") end bem.CanCollide = false bem.Material = "Neon" bem.FormFactor = 3 bem.Name = "Beam" .. shot bem.Size = Vector3.new(1, 1, 1) bem.Transparency = 0.35 bem.TopSurface = 0 bem.BottomSurface = 0 local bemm = Instance.new("SpecialMesh", bem) bemm.MeshType = 4 bemm.Scale = Vector3.new(1, 4, 4) local out = Instance.new("Part", larm) out.Anchored = true out.Material = "Neon" if holy == false then out.BrickColor = BrickColor.new("Camo") else out.BrickColor = BrickColor.new("Lime green") end out.CanCollide = false out.FormFactor = 3 out.Name = "Out" out.Size = Vector3.new(4, 4, 4) out.Transparency = 0.35 out.TopSurface = 0 out.BottomSurface = 0 local outm = Instance.new("SpecialMesh", out) outm.MeshId = "http://www.roblox.com/asset/?id=1033714" outm.Scale = Vector3.new(6, 4, 6) local bnd = Instance.new("Part", larm) bnd.Anchored = true bnd.BrickColor = BrickColor.new("Really red") bnd.CanCollide = false bnd.FormFactor = 3 bnd.Name = "Bend" bnd.Size = Vector3.new(1, 1, 1) bnd.Transparency = 1 bnd.TopSurface = 0 bnd.BottomSurface = 0 local bndm = Instance.new("SpecialMesh", bnd) bndm.MeshType = 3 bndm.Scale = Vector3.new(8, 8, 8) out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) Debounces.Shewt = true coroutine.wrap(function() for i = 1, 20, 0.2 do rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) rng.Transparency = i/20 rng3.Transparency = 1/24 rng4.Transparency = i/26 wait() end wait() rng:Destroy() end)() if Debounces.Shewt == true then larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) hit = ht.Parent if hit:IsA("Model") and hit:findFirstChild("Humanoid") then if HasntTouched(hit.Name) == true and deb == false then deb = true coroutine.wrap(function() hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(998,999)) end)() table.insert(Touche, hit.Name) deb = false end elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then if HasntTouched(hit.Parent.Name) == true and deb == false then deb = true coroutine.wrap(function() hit.Parent:FindFirstChild("Humanoid").PlatformStand = false hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 wait(1) hit.Parent:FindFirstChild("Humanoid").PlatformStand = false end)() table.insert(Touche, hit.Parent.Name) deb = false for i, v in pairs(Touche) do print(v) end end end end) end for i = 0, 260, 8 do bem.Size = Vector3.new(i, 3, 3) out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) bnd.Size = Vector3.new(1,1,1) bndm.Scale = Vector3.new(8,8,8) if i % 10 == 0 then local newRng = rng2:Clone() newRng.Parent = larm newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) local newRngm = rngm2:clone() newRngm.Parent=newRng coroutine.wrap(function() for i = 1, 10, 0.2 do newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) newRng.Transparency = i/10 wait() end wait() newRng:Destroy() end)() end wait() end wait() Debounces.Shewt = false bem:Destroy() out:Destroy() bnd:Destroy() Debounces.Ready = false for i, v in pairs(Touche) do table.remove(Touche, i) end wait() table.insert(Touche, char.Name) Debounces.NoIdl = false if Debounces.CanAttack == false then Debounces.CanAttack = true animpose = "Idle1" end end end end) --------------------------------------------- --newcape local verlet = {} verlet.step_time = 1 / 50 verlet.gravity = Vector3.new(0, -150, 0) --// local char = game.Players.LocalPlayer.Character local torso = game.Workspace[game.Players.LocalPlayer.Name].Torso local parts = {} local render = game:GetService("RunService").RenderStepped wait() local point = {} local link = {} local rope = {} local function ccw(A,B,C) return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x) end local function intersect(A,B,C,D) return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D) end local function vec2(v) return Vector2.new(v.x, v.z) end function point:step() if not self.fixed then local derivative = (self.position - self.last_position) * 0.95 self.last_position = self.position self.position = self.position + derivative + ((verlet.gravity + (torso.CFrame.lookVector * -90)) * verlet.step_time ^ 2) --// --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5) local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5) local pointE = self.position + torso.CFrame.lookVector * 100 local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)) if not doIntersect then self.postition = self.position - torso.CFrame.lookVector * 10 end]] end end function link:step() for i = 1, 1 do local distance = self.point1.position - self.point2.position local magnitude = distance.magnitude local differance = (self.length - magnitude) / magnitude local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance if not self.point1.fixed then self.point1.position = self.point1.position + translation end if not self.point2.fixed then self.point2.position = self.point2.position - translation end end end function verlet.new(class, a, b, c) if class == "Point" then local new = {} setmetatable(new, {__index = point}) new.class = class new.position = a or Vector3.new() new.last_position = new.position new.velocity = verlet.gravity new.fixed = false return new elseif class == "Link" then local new = {} setmetatable(new, {__index = link}) new.class = class new.point1 = a new.point2 = b new.length = c or (a.position - b.position).magnitude return new elseif class == "Rope" then local new = {} setmetatable(new, {__index = link}) new.class = class new.start_point = a new.finish_point = b new.points = {} new.links = {} local inc = (b - a) / 10 for i = 0, 10 do table.insert(new.points, verlet.new("Point", a + (i * inc))) end for i = 2, #new.points do table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])) end return new end end local tris = {} local triParts = {} local function GetDiscoColor(hue) local section = hue % 1 * 3 local secondary = 0.5 * math.pi * (section % 1) if section < 1 then return Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary)) elseif section < 2 then return Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary)) else return Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1) end end local function setupPart(part) part.Anchored = true part.FormFactor = 3 part.CanCollide = false part.TopSurface = 10 part.BottomSurface = 10 part.LeftSurface = 10 part.RightSurface = 10 part.FrontSurface = 10 part.BackSurface = 10 part.Material = "Neon" local m = Instance.new("SpecialMesh", part) m.MeshType = "Wedge" m.Scale = Vector3.new(0.2, 1, 1) return part end local function CFrameFromTopBack(at, top, back) local right = top:Cross(back) return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end local function drawTri(parent, a, b, c) local this = {} local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")) local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")) function this:Set(a, b, c) local ab, bc, ca = b-a, c-b, a-c local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)) local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)) local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)) if edg1 < edg2 then if edg1 >= edg3 then a, b, c = c, a, b ab, bc, ca = ca, ab, bc abm = cam end else if edg2 < edg3 then a, b, c = b, c, a ab, bc, ca = bc, ca, ab abm = bcm else a, b, c = c, a, b ab, bc, ca = ca, ab, bc abm = cam end end local len1 = -ca:Dot(ab)/abm local len2 = abm - len1 local width = (ca + ab.unit*len1).magnitude local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit) if len1 > 0.2 then mPart1.Parent = parent mPart1.Size = Vector3.new(0.2, width, len1) mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) else mPart1.Parent = nil end if len2 > 0.2 then mPart2.Parent = parent mPart2.Size = Vector3.new(0.2, width, len2) mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) else mPart2.Parent = nil end end function this:SetProperty(prop, value) mPart1[prop] = value mPart2[prop] = value end this:Set(a, b, c) function this:Destroy() mPart1:Destroy() mPart2:Destroy() end this.p1 = mPart1 this.p2 = mPart2 this.p1.BrickColor = BrickColor.new "Lime green" this.p2.BrickColor = BrickColor.new "Lime green" return this end function verlet.draw(object, id) if object.class == "Point" then local part = parts[id] part.BrickColor = BrickColor.new(1, 1, 1) part.Transparency = 0 part.formFactor = 3 part.Anchored = true part.CanCollide = false part.TopSurface = 0 part.BottomSurface = 0 part.Size = Vector3.new(0.35, 0.35, 0.35) part.Material = "Neon" part.CFrame = CFrame.new(object.position) part.Parent = torso return part elseif object.class == "Link" then local part = parts[id] local dist = (object.point1.position - object.point2.position).magnitude part.Size = Vector3.new(0.2, 0.2, dist) part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5) part.Parent = torso return part end end function verlet.clear() for _, v in pairs(workspace:GetChildren()) do if v.Name == "Part" then v:Destroy() end end end local points = {} local links = {} for x = 0, 2 do points[x] = {} for y = 0, 3 do points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)) points[x][y].fixed = y == 0 end end for x = 1, 2 do for y = 0, 3 do links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08) end end for x = 0, 2 do for y = 1, 3 do links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03) end end render:connect(function() for x = 0, 2 do for y = 0, 3 do if y == 0 then points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p else points[x][y]:step() end end end for i = 1, #links do links[i]:step() end for i = 1, #tris do triParts[#triParts + 1] = tris[i].p1 triParts[#triParts + 1] = tris[i].p2 end tris = {} for x = 1, 2 do for y = 1, 3 do tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position) tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position) end end end) local cor6 = Instance.new("Part", torso.Cloak) cor6.Name = "Thingy" cor6.Locked = true cor6.BottomSurface = 0 cor6.CanCollide = false cor6.Size = Vector3.new(1,1,1) cor6.Transparency = 1 cor6.TopSurface = 0 corw6 = Instance.new("Weld", cor6) corw6.Part0 = torso corw6.Part1 = cor6 corw6.C0 = CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld6 = Instance.new("Weld", torso.Cloak.NeckPart) weld6.Part0 = cor6 weld6.Part1 = torso.Cloak.NeckPart weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Amulet m7 = Instance.new("Model") m7.Name = "Amulet" p1 = Instance.new("Part", m7) p1.BrickColor = BrickColor.new("Lime green") p1.Material = Enum.Material.Neon p1.Name = "Center" p1.CFrame = CFrame.new(-1.0658141e-014, 14.4125643, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) p1.CanCollide = false p1.Locked = true p1.FormFactor = Enum.FormFactor.Custom p1.Shape = Enum.PartType.Cylinder p1.Size = Vector3.new(0.5, 0.5, 0.5) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines p2 = Instance.new("Part", m7) p2.BrickColor = BrickColor.new("Camo") p2.Material = Enum.Material.Metal p2.Name = "Bottom" p2.CFrame = CFrame.new(1.19209318e-007, 14.1625719, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) p2.CanCollide = false p2.Locked = true p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(0.200000003, 0.649999976, 0.649999976) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p2) b1.MeshType = Enum.MeshType.Cylinder b1.Name = "Mesh" p3 = Instance.new("Part", m7) p3.BrickColor = BrickColor.new("Camo") p3.Material = Enum.Material.Metal p3.CFrame = CFrame.new(1.23580463e-007, 14.4625673, -0.280000001, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) p3.CanCollide = false p3.Locked = true p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p3) b2.MeshType = Enum.MeshType.Brick b2.Name = "Mesh" b2.Scale = Vector3.new(1, 0.300000012, 0.200000003) p4 = Instance.new("Part", m7) p4.BrickColor = BrickColor.new("Camo") p4.Material = Enum.Material.Metal p4.CFrame = CFrame.new(1.19209318e-007, 14.4625673, 0.280000001, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) p4.CanCollide = false p4.Locked = true p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p4) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1, 0.300000012, 0.200000003) p5 = Instance.new("Part", m7) p5.BrickColor = BrickColor.new("Camo") p5.Material = Enum.Material.Metal p5.CFrame = CFrame.new(0.14000012, 14.4625673, -0.242487118, -3.78551732e-008, -0.866025388, -0.5, 1, -4.37113883e-008, 0, -2.18556941e-008, -0.5, 0.866025388) p5.CanCollide = false p5.Locked = true p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p5) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1, 0.300000012, 0.200000003) p6 = Instance.new("Part", m7) p6.BrickColor = BrickColor.new("Camo") p6.Material = Enum.Material.Metal p6.CFrame = CFrame.new(-0.139999881, 14.4625673, 0.242487103, -3.78551732e-008, -0.866025388, -0.5, 1, -4.37113883e-008, 0, -2.18556941e-008, -0.5, 0.866025388) p6.CanCollide = false p6.Locked = true p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p6) b5.MeshType = Enum.MeshType.Brick b5.Name = "Mesh" b5.Scale = Vector3.new(1, 0.300000012, 0.200000003) p7 = Instance.new("Part", m7) p7.BrickColor = BrickColor.new("Camo") p7.Material = Enum.Material.Metal p7.CFrame = CFrame.new(-0.242486984, 14.4625673, 0.139999986, -2.18556924e-008, -0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551732e-008, -0.866025388, 0.5) p7.CanCollide = false p7.Locked = true p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p7) b6.MeshType = Enum.MeshType.Brick b6.Name = "Mesh" b6.Scale = Vector3.new(1, 0.300000012, 0.200000003) p8 = Instance.new("Part", m7) p8.BrickColor = BrickColor.new("Camo") p8.Material = Enum.Material.Metal p8.CFrame = CFrame.new(0.242487192, 14.4625673, -0.139999971, -2.18556924e-008, -0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551732e-008, -0.866025388, 0.5) p8.CanCollide = false p8.Locked = true p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p8) b7.MeshType = Enum.MeshType.Brick b7.Name = "Mesh" b7.Scale = Vector3.new(1, 0.300000012, 0.200000003) p9 = Instance.new("Part", m7) p9.BrickColor = BrickColor.new("Camo") p9.Material = Enum.Material.Metal p9.CFrame = CFrame.new(0.280000091, 14.4625673, -1.64313008e-014, 0, 0, -1, 1, -4.37113847e-008, 0, -4.37113847e-008, -1, 0) p9.CanCollide = false p9.Locked = true p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("SpecialMesh", p9) b8.MeshType = Enum.MeshType.Brick b8.Name = "Mesh" b8.Scale = Vector3.new(1, 0.300000012, 0.200000003) p10 = Instance.new("Part", m7) p10.BrickColor = BrickColor.new("Camo") p10.Material = Enum.Material.Metal p10.CFrame = CFrame.new(-0.279999852, 14.4625673, -1.49011772e-008, 0, 0, -1, 1, -4.37113847e-008, 0, -4.37113847e-008, -1, 0) p10.CanCollide = false p10.Locked = true p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("SpecialMesh", p10) b9.MeshType = Enum.MeshType.Brick b9.Name = "Mesh" b9.Scale = Vector3.new(1, 0.300000012, 0.200000003) p11 = Instance.new("Part", m7) p11.BrickColor = BrickColor.new("Camo") p11.Material = Enum.Material.Metal p11.CFrame = CFrame.new(-0.242486984, 14.4625673, -0.139999986, 2.18556906e-008, 0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551697e-008, -0.866025388, -0.5) p11.CanCollide = false p11.Locked = true p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("SpecialMesh", p11) b10.MeshType = Enum.MeshType.Brick b10.Name = "Mesh" b10.Scale = Vector3.new(1, 0.300000012, 0.200000003) p12 = Instance.new("Part", m7) p12.BrickColor = BrickColor.new("Camo") p12.Material = Enum.Material.Metal p12.CFrame = CFrame.new(0.242487192, 14.4625673, 0.139999971, 2.18556906e-008, 0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551697e-008, -0.866025388, -0.5) p12.CanCollide = false p12.Locked = true p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines b11 = Instance.new("SpecialMesh", p12) b11.MeshType = Enum.MeshType.Brick b11.Name = "Mesh" b11.Scale = Vector3.new(1, 0.300000012, 0.200000003) p13 = Instance.new("Part", m7) p13.BrickColor = BrickColor.new("Camo") p13.Material = Enum.Material.Metal p13.CFrame = CFrame.new(-0.139999866, 14.4625673, -0.242487073, 3.78551732e-008, 0.866025388, -0.5, 1, -4.37113812e-008, 1.77635684e-015, -2.18556924e-008, -0.5, -0.866025388) p13.CanCollide = false p13.Locked = true p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines b12 = Instance.new("SpecialMesh", p13) b12.MeshType = Enum.MeshType.Brick b12.Name = "Mesh" b12.Scale = Vector3.new(1, 0.300000012, 0.200000003) p14 = Instance.new("Part", m7) p14.BrickColor = BrickColor.new("Camo") p14.Material = Enum.Material.Metal p14.CFrame = CFrame.new(0.14000012, 14.4625673, 0.242487073, 3.78551732e-008, 0.866025388, -0.5, 1, -4.37113812e-008, 1.77635684e-015, -2.18556924e-008, -0.5, -0.866025388) p14.CanCollide = false p14.Locked = true p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003) p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines b13 = Instance.new("SpecialMesh", p14) b13.MeshType = Enum.MeshType.Brick b13.Name = "Mesh" b13.Scale = Vector3.new(1, 0.300000012, 0.200000003) p15 = Instance.new("Part", m7) p15.BrickColor = BrickColor.new("Camo") p15.Material = Enum.Material.Metal p15.Name = "Top" p15.CFrame = CFrame.new(0, 14.7125645, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1) p15.CanCollide = false p15.Locked = true p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(0.200000003, 0.649999976, 0.649999976) p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines b14 = Instance.new("SpecialMesh", p15) b14.MeshType = Enum.MeshType.Cylinder b14.Name = "Mesh" w1 = Instance.new("Weld", p1) w1.Name = "Joint" w1.Part0 = p1 w1.C0 = CFrame.new(0.300000191, -1.31134357e-008, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p15 w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p2) w2.Name = "Joint" w2.Part0 = p2 w2.C0 = CFrame.new(0.249992371, 1.08281824e-007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2.Part1 = p1 w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p3) w3.Name = "Joint" w3.Part0 = p3 w3.C0 = CFrame.new(-0.0500030518, 1.25766178e-007, 0.280000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p1 w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p4) w4.Name = "Joint" w4.Part0 = p4 w4.C0 = CFrame.new(-0.0500030518, 1.21395033e-007, -0.280000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4.Part1 = p1 w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p5) w5.Name = "Joint" w5.Part0 = p5 w5.C0 = CFrame.new(-0.0500030518, 1.00163732e-007, 0.280000061, 1, -5.85621507e-009, -2.18556941e-008, -5.85621507e-009, 0.866025388, -0.5, 2.18556941e-008, 0.5, 0.866025388) w5.Part1 = p1 w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p6) w6.Name = "Joint" w6.Part0 = p6 w6.C0 = CFrame.new(-0.0500030518, 1.00163732e-007, -0.279999942, 1, -5.85621507e-009, -2.18556941e-008, -5.85621507e-009, 0.866025388, -0.5, 2.18556941e-008, 0.5, 0.866025388) w6.Part1 = p1 w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p7) w7.Name = "Joint" w7.Part0 = p7 w7.C0 = CFrame.new(-0.0500030518, 5.54602479e-008, -0.279999882, 1, -2.18556959e-008, -3.78551732e-008, -2.18556906e-008, 0.5, -0.866025388, 3.78551732e-008, 0.866025388, 0.5) w7.Part1 = p1 w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p8) w8.Name = "Joint" w8.Part0 = p8 w8.C0 = CFrame.new(-0.0500030518, 7.03614091e-008, 0.280000061, 1, -2.18556959e-008, -3.78551732e-008, -2.18556906e-008, 0.5, -0.866025388, 3.78551732e-008, 0.866025388, 0.5) w8.Part1 = p1 w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p9) w9.Name = "Joint" w9.Part0 = p9 w9.C0 = CFrame.new(-0.0500030518, 2.1856863e-009, 0.280000091, 1, -4.37113883e-008, -4.37113847e-008, -4.37113847e-008, 1.91068525e-015, -1, 4.37113883e-008, 1, 0) w9.Part1 = p1 w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p10) w10.Name = "Joint" w10.Part0 = p10 w10.C0 = CFrame.new(-0.0500030518, -1.27154749e-008, -0.279999852, 1, -4.37113883e-008, -4.37113847e-008, -4.37113847e-008, 1.91068525e-015, -1, 4.37113883e-008, 1, 0) w10.Part1 = p1 w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p11) w11.Name = "Joint" w11.Part0 = p11 w11.C0 = CFrame.new(-0.0500030518, -5.6298461e-008, -0.279999882, 1, -6.55670789e-008, -3.78551697e-008, -6.55670789e-008, -0.5, -0.866025388, 3.78551732e-008, 0.866025388, -0.5) w11.Part1 = p1 w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p12) w12.Name = "Joint" w12.Part0 = p12 w12.C0 = CFrame.new(-0.0500030518, -6.37490416e-008, 0.280000061, 1, -6.55670789e-008, -3.78551697e-008, -6.55670789e-008, -0.5, -0.866025388, 3.78551732e-008, 0.866025388, -0.5) w12.Part1 = p1 w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p13) w13.Name = "Joint" w13.Part0 = p13 w13.C0 = CFrame.new(-0.0500030518, -1.01001945e-007, -0.279999912, 1, -8.15665615e-008, -2.18556924e-008, -8.15665544e-008, -0.866025388, -0.5, 2.18556959e-008, 0.5, -0.866025388) w13.Part1 = p1 w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p14) w14.Name = "Joint" w14.Part0 = p14 w14.C0 = CFrame.new(-0.0500030518, -1.08452525e-007, 0.280000031, 1, -8.15665615e-008, -2.18556924e-008, -8.15665544e-008, -0.866025388, -0.5, 2.18556959e-008, 0.5, -0.866025388) w14.Part1 = p1 w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) m7.Parent = torso m7:MakeJoints() ---------------------------------------------------- local cor7 = Instance.new("Part", torso.Amulet) cor7.Name = "Thingy" cor7.Locked = true cor7.BottomSurface = 0 cor7.CanCollide = false cor7.Size = Vector3.new(1, 1, 1) cor7.Transparency = 1 cor7.TopSurface = 0 corw7 = Instance.new("Weld", cor7) corw7.Part0 = torso.Torso.Connection corw7.Part1 = cor7 corw7.C0 = CFrame.new(0, 0.26, 0.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)) corw7.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)) weld7 = Instance.new("Weld", torso.Amulet) weld7.Part0 = cor7 weld7.Part1 = torso.Amulet.Top weld7.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --SWORD Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid m8=Instance.new('Model',Character) LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Character["Right Arm"] RightLeg=Character["Right Leg"] it=Instance.new Player=game:GetService('Players').LocalPlayer Character=Player.Character Mouse=Player:GetMouse() m8=Instance.new('Model',Character) it=Instance.new function nooutline(part) part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 end function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) local fp=it("Part") fp.formFactor=formfactor fp.Parent=parent fp.Reflectance=reflectance fp.Transparency=transparency fp.CanCollide=false fp.Locked=true fp.BrickColor=BrickColor.new(tostring(brickcolor)) fp.Name=name fp.Size=size fp.Position=Character.Torso.Position nooutline(fp) fp.Material=material fp:BreakJoints() return fp end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh=it(Mesh) mesh.Parent=part if Mesh=="SpecialMesh" then mesh.MeshType=meshtype mesh.MeshId=meshid end mesh.Offset=offset mesh.Scale=scale return mesh end function weld(parent,part0,part1,c0,c1) local weld=it("Weld") weld.Parent=parent weld.Part0=part0 weld.Part1=part1 weld.C0=c0 weld.C1=c1 return weld end m8 = Instance.new("Model") m8.Name = "Zyrodoxa" Handle=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Handle",Vector3.new(0.275000006, 1.73512506, 0.280375004)) HandleWeld=weld(m8,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, -1.10559327e-007, 0, 1.10559313e-007, 0.999999881, -6.82671057e-008, 7.54756585e-015, 6.82671129e-008, 1),CFrame.new(-0.069039166, -0.113463402, 1.04289675, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Handle,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.228, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.76659834, -0.297748327, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.214124978, 0.205375016)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.86247182, 0.341249466, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.75, 0.75)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.228, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.76659834, 0.369124293, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.252000004, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.78813934e-006, -1.95409656, 0.369124651, 1, -3.5029597e-008, -5.96046519e-008, -5.96046306e-008, 6.17193905e-007, -1, 3.50296325e-008, 1, 6.17193905e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.252000004, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-8.94069672e-007, -1.95409656, -0.297748804, -1, -5.23922949e-008, 5.96046519e-008, -5.96046803e-008, 6.17193905e-007, -1, 5.23922594e-008, -1, -6.17193905e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13575315, -0.0312535167, 1.63871276, -5.96046448e-008, -0.707106888, -0.707106709, 1, 1.651742e-007, -2.49467973e-007, 2.93196308e-007, -0.707106709, 0.707106888)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.413124949, 0.622375011)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.98023224e-007, -1.16725111, -1.41408849, 1, 1.56260029e-007, -2.68220901e-007, -7.91682311e-008, -0.707106948, -0.70710665, -3.00153374e-007, 0.70710665, -0.707106888)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.204125047, 0.287375003)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.02655792e-006, -1.16711032, -0.0589969158, 1, 1.08027862e-007, 0, -5.37960721e-014, 4.97983308e-007, -1, -1.08027862e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.221124932, 0.448374987)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, -2.35079217, 0.103010416, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.200000003, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.71972668, 0.400372267, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-8.94069672e-007, -2.02871776, -0.278748035, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(8.94069672e-007, -2.02871752, 0.419371605, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.223999977, 0.375375003)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.15255737e-007, -2.16047049, 0.508368373, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.699999988, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.405000031, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.35976458, -0.0312541127, 1.86352515, 5.96046448e-008, 0.500000238, -0.866025329, -1, -3.57641632e-008, -8.94739998e-008, -7.57096927e-008, 0.866025269, 0.500000238)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.203125, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -1.08190203, 0.2501719, 1, -3.12822095e-007, 5.96046519e-008, -1.13020228e-007, -0.173648566, 0.98480773, -2.97719339e-007, -0.98480767, -0.173648566)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.502499998, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.409124941, 0.360375017)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.05311584e-006, 1.95058596, 0.253540456, -1, 1.02354932e-007, -1.49011612e-007, -1.17442823e-007, 0.258818656, 0.965925932, 1.3743427e-007, 0.965925992, -0.258818686)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.68847609, 0.419371486, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.207000002, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.74860382e-007, -1.99747372, 0.400373936, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.4375, 0.25)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.18813586, 0.908314347, -1, -1.16559704e-008, -1.49011612e-007, -1.31319965e-007, 0.544638991, 0.838670731, 7.13820114e-008, 0.838670731, -0.544638932)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.405000031, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.35976434, -0.0312459469, 1.86352515, -1.49011612e-007, -0.500000238, 0.866025269, 1, -3.47141249e-009, 1.70059607e-007, -8.20235115e-008, 0.866025269, 0.500000238)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.409124911, 0.268375039)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.03983688e-006, 1.82663035, 1.68847704, -1, 2.51590194e-007, -1.49011612e-007, -2.54842973e-007, -0.500000179, 0.866025329, 1.43377648e-007, 0.866025269, 0.500000179)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.698124886, 0.372374952)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.455000013, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.08616257e-006, 1.6884762, -0.278747916, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.330124885, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.74860382e-007, 2.75683522, 1.15006804, 1, 2.61612684e-007, -5.96046519e-008, -4.6201059e-008, 0.386711121, 0.922201037, 2.64309278e-007, -0.922201037, 0.386711121)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.90734863e-006, 1.20410335, -0.1381253, 1, -1.30388145e-007, 5.96046519e-008, -5.96047158e-008, -4.97983308e-007, 1, -1.30388116e-007, -1, -4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.13575315, -0.0312504768, 1.638713, 0, 0.707106888, 0.707106709, -1, -1.57551966e-007, 1.57552009e-007, 2.2281219e-007, -0.707106709, 0.707106888)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.999259949, -0.0312482715, -0.496301651, 8.94069814e-008, 0.707106769, -0.707106829, 1, -2.08849031e-007, -8.2408441e-008, -2.0595013e-007, -0.707106829, -0.707106709)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.20410311, 0.278748631, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.745124936, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.302499771, 0.0937513113, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.415125012, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.659994602, 0.135124326, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.630125046, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.25361502, 0.392871499, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.395000011, 0.75, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.248124972, 0.311374992)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.954994917, 0.140751123, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.25999999, 0.375, 0.21875)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.50817347, 0.125254035, -1, 6.68158862e-008, -1.49011612e-007, -1.4901164e-007, -4.97983194e-007, 1, 6.68158151e-008, 1, 4.97983194e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.35512504, 0.283374995)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.91299367, 0.281997681, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.203125, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.781131983, 0.0222299099, -1, 2.86555604e-007, -5.96046519e-008, -1.08459133e-007, -0.173648685, 0.98480773, 2.71851889e-007, 0.98480773, 0.173648685)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.35512504, 0.416375011)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, 0.522374153, 0.125002146, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.99925971, -0.0312514305, -0.496301413, 0, -0.707106709, 0.707106829, -1, 1.69960003e-007, 1.69959961e-007, -2.40359725e-007, -0.707106888, -0.707106769)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.51446462, -0.0312519073, 0.511714339, 0, -4.38378066e-007, 1, -1, 2.45074915e-007, 1.0743547e-013, -2.45074915e-007, -1, -4.38378066e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.54112494, 0.367374986)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.57627869e-007, -1.79205251, -0.0442371368, 1, 1.5625281e-007, -2.68220901e-007, -2.68220987e-007, 6.17193848e-007, -1, -1.56252639e-007, 1, 6.17193905e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.600000024)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.630125046, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.552494049, 0.0937507153, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.216124982, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.78813934e-007, 0.63488543, 0.590048075, -1, 2.21816833e-007, 5.96046519e-008, -1.14701351e-007, -0.707106829, 0.707106769, 1.98995039e-007, 0.707106769, 0.707106829)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.309124947, 0.343375027)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.9935112e-006, 1.40163493, 1.65097666, -1, 2.51590194e-007, -1.49011612e-007, -2.54842973e-007, -0.500000179, 0.866025329, 1.43377648e-007, 0.866025269, 0.500000179)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.998124957, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, 0.428994179, 0.0937510729, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.405125052, 0.211375013)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, 0.446621895, 0.0734990835, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.413124949, 0.622375011)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, 0.967765272, 0.720929861, -1, 2.21816833e-007, 5.96046519e-008, -1.14701351e-007, -0.707106829, 0.707106769, 1.98995039e-007, 0.707106769, 0.707106829)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.320124894, 0.316374987)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.457500011, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.322125077, 0.363375008)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.84774399e-006, 0.960361481, 0.0573717356, 1, -6.68157512e-008, -5.96046519e-008, 5.96046164e-008, -4.97983308e-007, 1, -6.68157796e-008, -1, -4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.51412493, 0.622375011)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.51446474, -0.287093759, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.204125047, 0.210375011)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, -1.12023759, -0.0676275492, -1, -2.06059703e-008, 0, -7.19086588e-015, 3.48970019e-007, -1, 2.06059703e-008, -1, -3.48970019e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.261124998, 0.245374992)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -0.201990128, 0.0982512236, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.375, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.206125051, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.38418579e-007, -0.137369633, 0.0937509537, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.578125, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.63588333e-006, -1.29723644, 0.0231808424, 1, -1.86023783e-007, -5.96046519e-008, 5.96045879e-008, -3.48969991e-007, 1, -1.86023797e-007, -1, -3.48969991e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.25999999, 0.225500003, 0.210125014)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.00167286396, 0.746741295, -0.00556850433, -1, 6.68158222e-008, -5.96046519e-008, 5.96046803e-008, 4.38378009e-007, -1, -6.68157938e-008, -1, -4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.214125022, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.81469727e-006, 0.381998301, -0.135124564, -1, -5.23922843e-008, 1.49011612e-007, -1.4901164e-007, 4.97983251e-007, -1, 5.23922097e-008, -1, -4.97983251e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.270000011, 0.21875, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.35113907e-006, -1.64879727, 0.0388069153, 1, -1.86023783e-007, -5.96046519e-008, 5.96045879e-008, -3.48969991e-007, 1, -1.86023797e-007, -1, -3.48969991e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.200000003, 0.449500024, 0.236624971)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -1.14855242, -0.0782039165, -1, 1.1814204e-007, -5.96046519e-008, -8.81511255e-008, -0.258819431, 0.965925753, 9.8689604e-008, 0.965925813, 0.258819431)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.200000003, 0.46875, 0.220999971)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.17250943, 0.949309707, -1, -1.16559704e-008, -1.49011612e-007, -1.31319965e-007, 0.544638991, 0.838670731, 7.13820114e-008, 0.838670731, -0.544638932)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.35212487, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.7106328, -4.67702293, 1, -5.28256834e-008, 3.27825546e-007, -1.54116776e-007, -0.948323309, 0.317305803, 2.94122714e-007, -0.317305803, -0.948323369)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.5, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.288000047, 0.200000003, 0.27837503)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.00251865, -0.0312470198, -0.784425139, -5.96046448e-008, 0.362437576, 0.932008028, 1, 8.8373362e-008, 2.95864595e-008, -7.16414377e-008, 0.932008028, -0.362437606)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -3.18676305, -1.53718555, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.49000001, 0.200000003, 0.290374994)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.73874784, -0.0312489271, 0.358844757, -8.94069814e-008, -0.0130901812, 0.999914408, 1, 5.69744678e-008, 9.01605191e-008, -5.81498085e-008, 0.999914408, 0.0130901812)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.24712491, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.37090683e-006, 3.7712388, 4.10999966, 1, 2.20300279e-007, -3.27825546e-007, 7.26464435e-008, 0.713250935, 0.70090878, 3.88232309e-007, -0.70090884, 0.713250995)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.600000024, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.621124864, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-007, 3.43644333, -0.254856586, 1, 2.8833017e-007, 5.96046519e-008, -4.31625189e-008, -0.0566928945, 0.998391747, 2.91245613e-007, -0.998391688, -0.0566928908)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.940000057, 0.200000003, 0.285374999)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.0734067, -0.0312533975, 4.65720272, 1.49011626e-007, 0.694658399, -0.719339788, -1, 3.30585053e-008, -1.75226305e-007, -9.79421202e-008, 0.719339788, 0.694658399)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.84512496, 0.422374964)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, 3.25642681, 0.00496280193, 1, 2.88228279e-007, 5.96046519e-008, -5.96046021e-008, -1.70154109e-007, 1, 2.88228279e-007, -1, -1.70154095e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 1.04612494, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.03983688e-006, 6.0806818, -0.48661232, 1, 2.83280116e-007, 0, 3.20681721e-008, -0.113203041, 0.993571877, 2.81459165e-007, -0.993571937, -0.113203049)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.49000001, 0.200000003, 0.290374994)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.73874784, -0.0312509537, 0.358844757, 0, 0.0130901793, -0.999914348, -1, -5.85088848e-008, -7.65957409e-010, -5.85139013e-008, 0.999914408, 0.0130901802)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 1.46012485, 0.422374964)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.05311584e-006, 5.85410023, -0.495341063, 1, 2.75573711e-007, 1.49011612e-007, -1.16857876e-007, -0.113203339, 0.993571877, 2.90670897e-007, -0.993571937, -0.113203347)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.210000038, 0.200000003, 0.285374999)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.630329967, -0.0312533975, 7.20098686, 1.11758709e-008, 0.99984777, -0.017452918, -1, 8.5759515e-009, -1.49042407e-007, -1.48870043e-007, 0.0174529161, 0.99984777)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(1.78499997, 0.200000003, 0.301375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.64131165, -0.0312466621, 0.814543009, -1.78813963e-007, -0.104528897, 0.994521916, 1, 6.1102142e-008, 1.86221044e-007, -8.02329012e-008, 0.994521916, 0.104528897)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.678124905, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-007, 5.27017689, -0.0733480453, 1, 2.8833017e-007, 5.96046519e-008, -4.31626219e-008, -0.0566925369, 0.998391747, 2.91245584e-007, -0.998391688, -0.0566925332)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.800000012, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.210000038, 0.200000003, 0.285374999)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.630329847, -0.0312465429, 7.20098686, -9.87201929e-008, -0.99984777, 0.017452918, 1, -9.613413e-008, 1.49012436e-007, -1.47311923e-007, 0.0174529161, 0.99984777)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.47012496, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.11272049e-006, 4.9387393, -4.49442863, 1, 2.42971879e-007, 2.68220901e-007, -1.46989407e-008, -0.713250041, 0.700909734, 3.61609949e-007, -0.700909734, -0.713250101)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.699999988, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.288000047, 0.200000003, 0.27837503)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.00251842, -0.0312527418, -0.784425259, -2.98023224e-008, -0.362437576, -0.932008028, -1, -3.9197058e-008, 4.7219352e-008, -5.36460405e-008, 0.932008028, -0.362437606)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.533124864, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 4.10316849, -0.103866458, 1, 2.8833017e-007, 5.96046519e-008, -4.31625473e-008, -0.0566928051, 0.998391747, 2.91245584e-007, -0.998391688, -0.0566928014)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.33085537, -1.5976094, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.235124931, 1.6693753)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.64916229e-006, -0.673488855, 5.65330791, -1, 2.57733284e-008, -4.1723257e-007, 2.16240803e-008, -0.993572056, -0.11320243, -4.17468186e-007, -0.113202423, 0.993571997)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.480124891, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 2.6059866, 0.051631093, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.235124931, 1.6693753)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.29153442e-006, -0.399590373, 4.02885008, -1, 2.75204592e-009, -4.1723257e-007, 2.09061284e-008, -0.998391747, -0.0566919968, -4.16717569e-007, -0.0566919968, 0.998391747)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.237124875, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.08616257e-006, 2.20885611, -3.10965157, 1, 1.22782865e-007, 3.27825546e-007, -8.59755218e-008, -0.82164669, 0.569997251, 3.39342648e-007, -0.569997191, -0.821646631)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.800000012, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 1.65712488, 0.359375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-006, 4.40055227, -0.0314526558, 1, 2.82533193e-007, 5.96046519e-008, -4.34911662e-008, -0.0566928945, 0.998391747, 2.85457958e-007, -0.998391688, -0.0566928908)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.488124937, 0.359375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(9.53674316e-007, 2.57349205, 0.495863676, 1, 2.95756422e-007, 5.96046519e-008, -9.27020594e-008, 0.113203131, 0.993571877, 2.87107866e-007, -0.993571937, 0.113203138)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.221124932, 0.655375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.84774399e-006, 1.02953684, 2.8258214, -1, -1.09740803e-007, -3.27825546e-007, -2.40661642e-008, -0.923879445, 0.382683516, -3.44867317e-007, 0.382683575, 0.923879564)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.40289879, -1.62781823, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.488124937, 0.418375015)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.07288361e-006, 2.60998273, -0.0503669977, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.25880861, -1.56739795, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.265124857, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, 3.70434904, 2.44769764, 1, 3.05401159e-007, -1.49011612e-007, -3.84168999e-008, 0.537299871, 0.843391299, 3.37636607e-007, -0.843391299, 0.537299871)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.618124902, 0.209375009)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.07288361e-006, 2.67497754, -0.154865503, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.484124899, 0.227375031)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13248825e-006, 2.07749343, -1.55897069, -1, 2.0314171e-007, -1.49011612e-007, 3.82758287e-008, 0.707107008, 0.70710659, 2.49009986e-007, 0.70710659, -0.707106948)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.300000012, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.454124868, 0.214375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.09944153e-006, 4.72574425, -0.500342607, 1, 2.72365185e-007, 1.49011612e-007, -1.17221134e-007, -0.113203213, 0.993571877, 2.87482976e-007, -0.993571877, -0.113203213)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 1.65712488, 0.422374964)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.25169754e-006, 4.40054798, -0.205949783, 1, 2.82533193e-007, 5.96046519e-008, -4.34911662e-008, -0.0566928945, 0.998391747, 2.85457958e-007, -0.998391688, -0.0566928908)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.446125001, 0.496375084)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, 0.313133836, 6.93109894, -1, 3.38840884e-008, 5.96046519e-008, -3.38840529e-008, -1, 5.74912178e-007, 5.96046661e-008, 5.74912178e-007, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.421999991, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.558792, -0.0312539935, -0.45239532, 2.98023224e-008, -0.707106769, -0.707106829, -1, -7.48441451e-008, 3.26972902e-008, -7.60432783e-008, 0.707106829, -0.707106709)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.277124941, 0.702375054)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.44779181, 0.103008986, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.5, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.422124922, 0.412375003)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.31130219e-006, -1.70811987, 0.370481491, 1, 1.56259688e-007, -2.68220901e-007, -2.99524515e-007, 0.258819312, -0.965925872, -8.15145142e-008, 0.965925872, 0.258819312)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.7285347e-006, -1.7005955, 0.278747916, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.421999991, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.55879188, -0.0312462449, -0.452395201, 5.96046448e-008, 0.707106769, 0.707106829, 1, -4.38479519e-009, -7.99089008e-008, -5.34036033e-008, 0.707106829, -0.707106709)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.204124942, 0.464375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, -2.27592182, 0.103008866, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.23299998, 0.295375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.08616257e-006, -0.537618876, 2.27821803, -1, 3.50292382e-008, 2.68220901e-007, -3.50290357e-008, -1, 7.53727932e-007, 2.6822093e-007, 7.53727932e-007, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.221124932, 0.418375015)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.54972076e-006, 1.79147363, 1.84832418, -1, -2.19832074e-007, -2.68220901e-007, -3.42159723e-008, -0.707107008, 0.70710659, -3.45105576e-007, 0.70710659, 0.707106948)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.200124964, 0.287375033)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-6.55651093e-007, -0.200989008, 2.46776938, -1, 3.38840884e-008, 5.96046519e-008, -3.38840529e-008, -1, 5.74912178e-007, 5.96046661e-008, 5.74912178e-007, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.216999978, 0.295375019)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -0.42824471, 2.46571684, -1, 3.50217348e-008, 2.68220901e-007, -3.50215323e-008, -1, 7.53727875e-007, 2.6822093e-007, 7.53727875e-007, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.75, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.221124932, 0.418375015)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, 1.93505025, 1.70474756, 1, 1.8804613e-007, -2.68220901e-007, 5.6691988e-008, 0.707107067, 0.707106471, 3.22629546e-007, -0.707106531, 0.707107067)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, -1.70059586, -0.138124347, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.331124961, 0.412375003)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.98023224e-007, -1.41137242, -1.47533894, 1, 1.56260029e-007, -2.68220901e-007, -7.91682311e-008, -0.707106948, -0.70710665, -3.00153374e-007, 0.70710665, -0.707106888)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.709124923, 0.47437498)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.25169754e-006, -1.87605298, 0.196760774, 1, 1.5625281e-007, -2.68220901e-007, -2.68220987e-007, 6.17193848e-007, -1, -1.56252639e-007, 1, 6.17193905e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.277124912, 0.227375031)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.15904617e-006, 2.51099396, -0.945535302, -1, 2.51590308e-007, -1.49011612e-007, -3.25266569e-009, 0.50000006, 0.866025388, 2.92389416e-007, 0.866025448, -0.50000006)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.300000012, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.200124964, 0.287375033)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 0.00686681271, 2.46776795, 1, 4.04674836e-008, 5.96046519e-008, -4.04674481e-008, 1, -5.74912178e-007, -5.96046803e-008, 5.74912178e-007, 1)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 1, 0.899999976)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.84512496, 0.359375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.17232513e-007, 3.25642681, 0.179460406, 1, 2.88228279e-007, 5.96046519e-008, -5.96046021e-008, -1.70154109e-007, 1, 2.88228279e-007, -1, -1.70154095e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.453000009, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.95527112, -0.0312464833, 0.483453929, 1.19209275e-007, 0.258818507, 0.965925932, 1, -8.24298763e-009, -1.21205815e-007, -2.34081945e-008, 0.965925932, -0.258818507)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.453000009, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.95527112, -0.0312538147, 0.483453929, -2.98023224e-008, -0.258818537, -0.965925992, -1, -2.11072013e-008, 3.65092774e-008, -2.98372704e-008, 0.965925932, -0.258818537)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.25999999, 0.3125, 0.320125014)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.00167268515, -1.01674032, 0.0665671825, -1, -2.06061035e-008, 5.96046519e-008, 5.96046661e-008, -4.97983308e-007, 1, -2.06060733e-008, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.698124886, 0.732374966)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.425000012, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.698124886, 0.534374952)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.452499986, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.368124902, 0.378374994)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.20537186e-006, 1.49373317, 0.509495497, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.567124963, 0.311374992)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 0.994490385, 0.140751123, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.418250024, 0.25)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-008, -1.13293266, -0.127015591, -1, 1.1814204e-007, -5.96046519e-008, -8.81511255e-008, -0.258819431, 0.965925753, 9.8689604e-008, 0.965925813, 0.258819431)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.403124899, 0.352375001)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.55247092, -0.700873375, -1, 3.75780473e-009, -1.49011612e-007, -1.02709933e-007, 0.707106948, 0.707106709, 1.08024309e-007, 0.70710665, -0.707106888)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(1.625, 0.200000003, 0.296375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.97657108, -0.0312469006, 0.569297791, -1.78813934e-007, -0.0523363948, 0.99862951, 1, 7.44965192e-008, 1.82963561e-007, -8.39700789e-008, 0.99862957, 0.0523363985)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.940000057, 0.200000003, 0.285374999)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.0734067, -0.0312458873, 4.6572032, -2.38418608e-007, -0.694658399, 0.719339788, 1, -7.77344482e-008, 2.56373596e-007, -1.22174583e-007, 0.719339788, 0.694658399)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(1.625, 0.200000003, 0.296375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.97657156, -0.0312528014, 0.569297791, 8.94069672e-008, 0.0523363948, -0.99862957, -1, -7.9065849e-008, -9.36733713e-008, -8.38600229e-008, 0.99862957, 0.0523363948)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 1.66212487, 0.359375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.84774399e-006, 5.95509291, -0.320841074, 1, 2.75573711e-007, 1.49011612e-007, -1.16857876e-007, -0.113203339, 0.993571877, 2.90670897e-007, -0.993571937, -0.113203347)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(1.78499997, 0.200000003, 0.301375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.64131165, -0.0312528014, 0.814543009, 8.94069672e-008, 0.104528897, -0.994521856, -1, -7.01918026e-008, -9.72769385e-008, -7.99755355e-008, 0.994521916, 0.104528904)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.204125047, 0.207375005)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-006, -1.16710985, 0.175246477, -1, -2.06059703e-008, 0, -7.19086588e-015, 3.48970019e-007, -1, 2.06059703e-008, -1, -3.48970019e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.223124996, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, -0.964124441, -0.0247514248, 1, -3.01422034e-007, 5.96046519e-008, -3.31073302e-008, 0.0871552527, 0.99619478, -3.05469911e-007, -0.99619478, 0.0871552527)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.244125068, 0.416375011)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, -0.686996341, -0.125002146, -1, -5.23922274e-008, 1.49011612e-007, -1.49011626e-007, 3.48969991e-007, -1, 5.23921742e-008, -1, -3.48969991e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.206125051, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, 0.168619156, -0.0937508345, -1, -5.23922559e-008, 1.49011612e-007, -1.4901164e-007, 4.97983251e-007, -1, 5.23921813e-008, -1, -4.97983251e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.398124993, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.84774399e-006, 1.4540993, 0.200625658, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.239124984, 0.205375016)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.85597229, 0.341248155, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.698124886, 0.534374952)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.452499986, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.315999985, 0.310375005)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.68220901e-006, 2.08321929, -0.579118371, 1, -3.05231737e-007, 5.96046519e-008, -5.96048082e-008, -4.97983308e-007, 1, -3.05231708e-007, -1, -4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.99925971, -0.0312514305, -0.496301413, 0, -0.707106709, 0.707106829, -1, 1.69960003e-007, 1.69959961e-007, -2.40359725e-007, -0.707106888, -0.707106769)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.207000002, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-7.74860382e-007, -1.99747372, -0.297748566, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.311124951, 0.267374992)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.14576721e-006, -1.94385314, 0.47499609, 1, -6.68158364e-008, 5.96046519e-008, 5.96046803e-008, 4.38378009e-007, -1, 6.6815808e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.495000005, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.200000003, 0.213375002)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.71972692, -0.297746897, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.51446462, -0.0312519073, 0.511714339, 0, -4.38378066e-007, 1, -1, 2.45074915e-007, 1.0743547e-013, -2.45074915e-007, -1, -4.38378066e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13575315, -0.0312535167, 1.63871276, -5.96046448e-008, -0.707106888, -0.707106709, 1, 1.651742e-007, -2.49467973e-007, 2.93196308e-007, -0.707106709, 0.707106888)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.51446474, -0.0312479734, 0.511714339, 5.96046519e-008, 4.38378066e-007, -1, 1, -2.45074915e-007, 5.96045453e-008, -2.45074887e-007, -1, -4.38378095e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.577124953, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.2623533, 0.27874887, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.870000005, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.304124922, 0.267374992)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.6403501, 0.474995613, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.495000005, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.330124915, 0.226374999)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.2649765e-006, 1.84085846, 0.585492015, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.25999999, 0.578125, 0.21875)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.00167268515, 1.04017782, 0.125254273, 1, 2.06060218e-008, 5.96046519e-008, 5.96046448e-008, 3.48969991e-007, -1, -2.06060431e-008, 1, 3.48969991e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.239124984, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.85597229, 0.341248155, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.423000038, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.828511, -0.0312466025, 1.86352599, -1.49011612e-007, -0.500000238, 0.866025269, 1, -3.47173224e-009, 1.70059423e-007, -8.20231492e-008, 0.866025269, 0.500000238)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.23712492, 0.375375003)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.23306799, -0.714783967, 1, 1.28876025e-007, -1.49011612e-007, -8.8350177e-008, -0.38268286, -0.923879802, -1.76090154e-007, 0.923879862, -0.38268289)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.410999984, 0.469375014)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.15255737e-007, -2.25397205, 0.350374818, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.850000024, 0.699999988)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.293000042, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.930041909, -0.0312547088, 2.61983705, 2.68220924e-006, -0.866025388, 0.500000238, 1, 1.34954996e-006, -3.0269282e-006, 1.94662152e-006, 0.500000238, 0.866025388)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.315999985, 0.303375006)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.75509262e-006, -2.0832181, 0.73186779, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.275000006, 0.698124886, 0.638374984)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.293000042, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.930041909, -0.03124547, 2.61983705, -2.75671505e-006, 0.866025388, -0.500000238, -1, -1.43972136e-006, 3.0197582e-006, 1.89532614e-006, 0.500000238, 0.866025329)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.275000006, 0.238124937, 0.381375015)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-006, -2.16469121, -0.908047557, -1, -9.70897673e-008, -1.49011612e-007, 1.00514129e-007, 0.382683396, -0.923879564, 1.46723522e-007, -0.923879564, -0.382683367)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.235124931, 0.586375237)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.70876694e-006, -4.59392071, 4.83900547, -1, 3.01723389e-007, -3.27825546e-007, 2.23408545e-008, -0.700909495, -0.713250279, -4.44980344e-007, -0.713250279, 0.700909495)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.28125, 0.234375)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, -1.44312787, -0.230922222, 1, -1.99133694e-007, -5.96046519e-008, 9.3278274e-008, 0.173647881, 0.984807849, -1.85758211e-007, -0.984807849, 0.173647881)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Neon,0,0,"Lime green","Part",Vector3.new(0.423000038, 0.200000003, 0.280375004)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.82851136, -0.0312532187, 1.86352599, 5.96046448e-008, 0.500000238, -0.866025329, -1, -3.57638221e-008, -8.94738008e-008, -7.57092948e-008, 0.866025269, 0.500000238)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.287124902, 0.227375031)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.03983688e-006, 2.52654123, 0.448077202, -1, 2.51590194e-007, -1.49011612e-007, -1.49011683e-007, -2.59562086e-007, 1, 2.51590166e-007, 1, 2.59562114e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.22512494, 0.42337501)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, 2.19158387, 0.875249863, 1, 2.87006458e-007, -5.96046519e-008, -2.30892709e-008, 0.279828936, 0.960049868, 2.92219624e-007, -0.960049927, 0.279828966)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.221124932, 0.408374965)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.34476542, -0.473634839, 1, 1.52993096e-007, -1.49011612e-007, -1.04336792e-007, -0.258818269, -0.965926051, -1.86346938e-007, 0.965926051, -0.258818269)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012)) Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.275000006, 0.221124932, 0.408374965)) Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-006, -2.29170871, -0.671645045, -1, -1.21206767e-007, -1.49011612e-007, 1.12563526e-007, 0.258819103, -0.965925813, 1.55643789e-007, -0.965925813, -0.258819103)) mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012)) Hitbox=part(Enum.FormFactor.Symmetric,m8,Enum.Material.Neon,0,1,"Lime green","Hitbox",Vector3.new(6.5, 4.0, 2.0)) Hitboxweld=weld(m8,Handle,Hitbox,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.90843725, -0.0829741955, 0.0609716177, 0, -6.82671129e-008, -1, 1.1055932e-007, 1, -6.82671129e-008, 1, -1.1055932e-007, 7.547565e-015)) m8.Parent = rarm m8:MakeJoints() m8.Part.CanCollide = false m8.Handle.CanCollide = false ---------------------------------------------------- local cor8 = Instance.new("Part", rarm.Zyrodoxa) cor8.Name = "Thingy" cor8.Locked = true cor8.BottomSurface = 0 cor8.CanCollide = false cor8.Size = Vector3.new(1, 1, 1) cor8.Transparency = 1 cor8.TopSurface = 0 corw8 = Instance.new("Weld", cor8) corw8.Part0 = rarm corw8.Part1 = cor8 corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)) corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld8 = Instance.new("Weld", rarm.Zyrodoxa) weld8.Part0 = cor8 weld8.Part1 = rarm.Zyrodoxa.Handle weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) Amulite = Instance.new("PointLight",m7.Center) Amulite.Brightness = 0 Amulite.Color = Color3.new(0,1,0) ---------------------------------------------------- models = {m,m2,m3,m4,m5,m6,m7,m8} parts = {} Stepped:connect(function() for i,v in pairs(models) do for _, a in pairs(v:GetChildren()) do if v:IsA("Part") and v.Name ~= "Thingy" then table.insert(parts, a) for i,v in pairs(parts) do v.CanCollide = false end end end end end) ---------------------------------------------------- local animpose = "Idle1" local lastanimpose = "Idle1" local grab = false local Smooth = 1 local sine = 0 local change = 1 local val = 0 local ffing = false ---------------------------------------------------- --[[local hitbox = m8.Hitbox --Zyrodoxa is the name of the dagger k function FindHumanoids() local function c_region(Position, Size) local SizeOffset = Size/2 local Point1 = Position - SizeOffset local Point2 = Position + SizeOffset local a = Instance.new("Part", workspace) a.Anchored = true a.Size = Size a.Position = Position print("Hey!, I'm making a part!") return Region3.new(Point1, Point2) end local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) local regions = {a, b, c, d} local found_humanoids = {} local already_found = {char.Name} for _, region in pairs(regions) do for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do print(part, part.Parent, part.Name) ---nope if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then local humanoid = part.Parent:FindFirstChild("Humanoid") local name = humanoid.Parent.Name local exists = false for _, n in pairs(already_found) do if n == name then exists = true end end if not exists then table.insert(already_found, name) table.insert(found_humanoids, humanoid) end elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then local humanoid = part.Parent.Parent:FindFirstChild("Humanoid") local name = humanoid.Parent.Parent.Name local exists = false for _, n in pairs(already_found) do if n == name then exists = true end end if not exists then table.insert(already_found, name) table.insert(found_humanoids, humanoid) end end end end return found_humanoids end local humanoids = FindHumanoids() if #humanoids == 0 then for i, v in pairs(humanoids) do print(v.Parent.Name) if Debounces.Slashing == true then v:TakeDamage(math.random(50,70) * math.random(1,3)) --max 60 damage? elseif Debounces.Slashing == false then wait() end end wait(0.3) end]]-- ---------------------------------------------------- --[[mouse.KeyDown:connect(function(key) if key == "f" then if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true for i = 1, 20 do corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1) if Debounces.on == false then break end fat.Event:wait() end end end end)]]-- ---------------------------------------------------- mod4 = Instance.new("Model",char) ptez = {0.7, 0.8, 0.9, 1} function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end function Slam() local part=Instance.new('Part',mod4) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) part.Transparency=.7 part.BrickColor=BrickColor.new('Camo') mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=3270017' mesh.Scale=Vector3.new(3,3,3) local part2=Instance.new('Part',mod4) part2.Anchored=true part2.CanCollide=false part2.FormFactor='Custom' part2.Size=Vector3.new(.2,.2,.2) part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) part2.Transparency=.7 part2.BrickColor=BrickColor.new('Lime green') mesh2=Instance.new('SpecialMesh',part2) mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' mesh2.Scale=Vector3.new(3,1.5,3) x = Instance.new("Sound",larm) x.SoundId = "http://www.roblox.com/asset/?id=137977694" x.Pitch = ptez[math.random(1,#ptez)] x.Volume = 1 wait(.1) x1 = Instance.new("Sound",larm) x1.SoundId = "http://www.roblox.com/asset/?id=137977694" x1.Pitch = ptez[math.random(1,#ptez)] x1.Volume = 1 wait(.1) x:Play() x1:Play() for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(9999998,9999999)) end end coroutine.resume(coroutine.create(function() for i=0,0.62,0.13 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) end part.Parent=nil part2.Parent=nil x:Destroy() end)) end ---------------------------------------------------- wPart = function(x,y,z,color,tr,cc,an,parent) local wp = Instance.new('WedgePart',parent or Weapon) wp.formFactor = 'Custom' wp.Size = Vector3.new(x,y,z) wp.BrickColor = BrickColor.new(color) wp.CanCollide = cc wp.Transparency = tr wp.Anchored = an wp.TopSurface,wp.BottomSurface = 0,0 return wp end Mesh = function(par,num,x,y,z) local msh = _ if num == 1 then msh = Instance.new("CylinderMesh",par) elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 elseif num == 3 then msh = Instance.new("BlockMesh",par) elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num end msh.Scale = Vector3.new(x,y,z) return msh end local function CFrameFromTopBack(at, top, back) local right = top:Cross(back) return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end function Triangle(a, b, c) local edg1 = (c-a):Dot((b-a).unit) local edg2 = (a-b):Dot((c-b).unit) local edg3 = (b-c):Dot((a-c).unit) if edg1 <= (b-a).magnitude and edg1 >= 0 then a, b, c = a, b, c elseif edg2 <= (c-b).magnitude and edg2 >= 0 then a, b, c = b, c, a elseif edg3 <= (a-c).magnitude and edg3 >= 0 then a, b, c = c, a, b else print("unreachable") end local len1 = (c-a):Dot((b-a).unit) local len2 = (b-a).magnitude - len1 local width = (a + (b-a).unit*len1 - c).magnitude local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) local list = {} if len1 > 0.01 then local w1 = wPart(0,0,0,'Lime green',0.5,false,true,char) local sz = Vector3.new(0.2, width, len1) w1.Size = sz local sp = Mesh(w1,2,0,0,0) sp.MeshType='Wedge' sp.Scale=Vector3.new(0,1,1)*sz/w1.Size w1:BreakJoints() w1.Anchored = true w1.Transparency = 0.7 Spawn(function() for i=0,1,0.1 do fat.Event:wait() w1.Transparency=w1.Transparency+0.03 end end) w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) table.insert(list,w1) end if len2 > 0.01 then local w2 = wPart(0,0,0,'Lime green',0.5,false,true,char) local sz = Vector3.new(0.2, width, len2) w2.Size = sz local sp = Mesh(w2,2,0,0,0) sp.MeshType='Wedge' sp.Scale=Vector3.new(0,1,1)*sz/w2.Size w2:BreakJoints() w2.Anchored = true w2.Transparency = 0.7 Spawn(function() for i=0,1,0.1 do fat.Event:wait() w2.Transparency=w2.Transparency+0.03 end end) w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) table.insert(list,w2) end return unpack(list) end ---------------------------------------------------- function Dmg() local partofdeath = m8.Hitbox local function CreateRegion3FromLocAndSize(Position, Size) local SizeOffset = Size/2 local Point1 = Position - SizeOffset local Point2 = Position + SizeOffset return Region3.new(Point1, Point2) end local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do Spawn(function() if Debounces.Slashing == true and Debounces.Slashed == false then Debounces.Slashed = true ypcall(function() local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid") humanoid:TakeDamage(math.random(50,70)) end) wait(.4) Debounces.Slashed = false end end) end end ---------------------------------------------------- pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} ptz = {0.7, 0.8, 0.9, 1} idz = {"161006212", "161006195"} function attackone() for i = 1, 13 do corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5) if Debounces.on == false then break end fat.Event:wait() end Debounces.Slashing = true wait(0.2) --[[z = Instance.new("Sound", hed) z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] z.Pitch = ptz[math.random(1,#ptz)] z.Volume = 1 wait(.01) z:Play()]]-- for i = 1, 14 do Dmg() corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5) if Debounces.on == false then break end rs:wait() end Debounces.Slashing = false end function attacktwo() Debounces.Slashing = true for i = 1, 14 do Dmg() corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) if Debounces.on == false then break end rs:wait() end end ---------------------------------------------------- ComboNum = 0 mouse.Button1Down:connect(function() if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true if ComboNum == 0 then attackone() elseif ComboNum == 1 then attacktwo() --[[elseif ComboNum == 2 then attackthree()]]-- end ComboNum = ComboNum + 1 Debounces.CanAttack = true Debounces.on = false wait(.5) if Debounces.CanAttack == true then ComboNum = 0 Debounces.NoIdl = false end end end) ---------------------------------------------------- definition = 5 bc = {} bezierparts = {} function NoOutline(Part) Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 end function draw(p,d) for i=1,d do local t = i/d bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2 end for i=1,d do local bcs = Instance.new("Part",char) NoOutline(bcs) bcs.Anchored = true bcs.CanCollide = false bcs.Material = "Neon" bcs.BrickColor = BrickColor.new("Lime green") bcs.Size = Vector3.new(1,1,1) bcs.Shape = Enum.PartType.Ball bcs.CFrame = CFrame.new(bc[i]) local bcp = Instance.new("Part",char) NoOutline(bcp) bcp.Anchored = true bcp.CanCollide = false bcp.Material = "Neon" bcp.BrickColor = BrickColor.new("Lime green") local cm = Instance.new("CylinderMesh") cm.Parent = bcp if i ~= 1 then bcp.CFrame = CFrame.new(bc[i]:Lerp(bc[i-1],0.5),bc[i])*CFrame.Angles(math.pi/2,0,0) bcp.Size = Vector3.new(1,(bc[i]-bc[i-1]).magnitude,1) else bcp.CFrame = CFrame.new(bc[i]:Lerp(p[1],0.5),bc[i])*CFrame.Angles(math.pi/2,0,0) bcp.Size = Vector3.new(1,(bc[i]-p[1]).magnitude,1) end table.insert(bezierparts, bcs) table.insert(bezierparts, bcp) end Spawn(function() fat.Event:wait() for i,v in pairs(bezierparts) do v.Transparency = 1 end end) end --local points = {larm.Position,rarn.Position,invisipart.Position} --draw(points,definition) mouse.KeyDown:connect(function(key) if key == "f" then if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) if Debounces.on == false then break end fat.Event:wait() end rpart = Instance.new("Part",rarm) NoOutline(rpart) rpart.Anchored = false rpart.Size = Vector3.new(1,1,1) rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0) rpart.Transparency = 1 newWeld(rarm, rpart, 0, 0, 0) rpart.Weld.C1 = CFrame.new(0, 1.1, 0) lpart = Instance.new("Part",larm) NoOutline(lpart) lpart.Anchored = false lpart.Size = Vector3.new(1,1,1) lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0) lpart.Transparency = 1 newWeld(larm, lpart, 0, 0, 0) lpart.Weld.C1 = CFrame.new(0, 1.1, 0) invisipart = Instance.new("Part",torso) NoOutline(invisipart) invisipart.Anchored = false invisipart.Size = Vector3.new(1,1,1) invisipart.Transparency = 1 invisipart.CFrame = torso.CFrame newWeld(torso, invisipart, 0, 0, 0) invisipart.Weld.C1 = CFrame.new(0, 0, 6) table.insert(bezierparts, rpart) table.insert(bezierparts, lpart) table.insert(bezierparts, invisipart) for i = 1, 40 do local points = {lpart.Position,invisipart.Position,rpart.Position} draw(points,definition) --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) if Debounces.on == false then break end fat.Event:wait() end for i,v in pairs(bezierparts) do v:Destroy() end --draw(points,definition) if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.NoIdl = false Debounces.on = false end end end end) ---------------------------------------------------- pitches = {0.85, 0.9, 0.95, 1, 1.05, 1.1} IDs = {"415880409","415880478"} mouse.KeyDown:connect(function(key) if key == "h" then if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://"..IDs[math.random(1,#IDs)] z.Pitch = 1 z.Volume = 1 z1 = Instance.new("Sound",hed) z1.SoundId = z.SoundId z1.Pitch = 1 z1.Volume = 1 wait() z:Play() z1:Play() wait(5) z:Destroy() z1:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if string.byte(key) == 49 then --rightctrl hed.face.Texture = "rbxassetid://1085435" char.Humanoid.WalkSpeed = 90 z.Volume = 0 z2 = Instance.new("Sound",char) z2.SoundId = "rbxassetid://176238381" z2.Looped = true z2.Pitch = 1 z2.Volume = 1 z2:Play() player = game.Players.LocalPlayer b = Instance.new("BillboardGui", hed) b.Size = UDim2.new(0, 200, 0, 40) b.StudsOffset = Vector3.new(0, 1.9, 0) t = Instance.new("TextLabel", b) t.BackgroundTransparency = 1 t.Size = UDim2.new(0, 200, 0, 50) t.Font = "SourceSansBold" t.FontSize = "Size32" t.Text = "[RAGE MODE ACTIVATED]" t.TextColor3 = Color3.new(1, 1, 1) t.TextStrokeTransparency = 0 t.Position = UDim2.new(0, 0, -0.4, -11) wait(10) char.Humanoid.WalkSpeed = 16 b:Remove() z2:Stop() z.Volume = 0.8 hed.face.Texture = "rbxassetid://362505168" end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "j" then if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://415859013" z.Pitch = pitches[math.random(1,#pitches)] z.Volume = 1 wait() z:Play() wait(2) z:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "k" then if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://415859085" z.Pitch = pitches[math.random(1,#pitches)] z.Volume = 1 wait() z:Play() wait(2) z:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- Grab = false mouse.KeyDown:connect(function(key) if key == "z" then Debounces.on = true Debounces.NoIdl = true Debounces.ks = true if Grab == false then gp = nil for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if Debounces.on == false then break end fat.Event:wait() end con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit) ht = hit.Parent for i,v in pairs(ht:GetChildren()) do if v:IsA("Part") then v.CanCollide = false end end hum1=ht:FindFirstChild('Humanoid') if hum1 ~= nil then if Debounces.ks==true then z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://169380525" z.Volume = 1 z:Play() Debounces.ks=false end hum1.PlatformStand=true hum1:ChangeState'Physics' gp = ht Grab = true asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0)) asd.Parent = larm asd.Name = "asd" asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) stanceToggle = "Grabbed" --[[elseif hum1 == nil then con1:disconnect() wait() return]]-- end end) for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if Debounces.on == false then break end fat.Event:wait() end con1:disconnect() Debounces.on = false Debounces.NoIdl = false elseif Grab == true then Grab = false --[[for i = 1, 16 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) if Debounces.on == false then end rs:wait() end]]-- for i = 1, 16 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if Debounces.on == false then end rs:wait() end for i = 1, 12 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) if Debounces.on == false then end rs:wait() end Slam() if gp ~= nil then for i,v in pairs(larm:GetChildren()) do if v.Name == "asd" and v:IsA("Weld") then v:Remove() end if v:IsA("Part") then v.CanCollide = true v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1) end end end stanceToggle = "Idle1" --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) bv.maxForce = Vector3.new(400000, 400000, 400000) bv.P = 125000 bv.velocity = char.Head.CFrame.lookVector * 200]]-- ht=nil Debounces.on = false Debounces.NoIdl = false elseif ht == nil then wait() Grab = false Debounces.on = false Debounces.NoIdl = false end end end) ---------------------------------------------------- --WIPX mouse.KeyDown:connect(function(key) if key == "x" then stanceToggle = "Idle1" for i,v in pairs(larm:GetChildren()) do if v.Name == "asd" and v:IsA("Weld") then v:Remove() Grab = false Grab = false if v:IsA("Part") then v.CanCollide = true v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1) hum1.PlatformStand=false stanceToggle = "Idle1" Grab = false stanceToggle = "Idle1" end end end end end) ---------------------------------------------------- --WIPC mouse.KeyDown:connect(function(key) if key == "c" then rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) wait() rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 4, -5) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) wait() wait(0.1) Slam() end end) ---------------------------------------------------- --WIPV mouse.KeyDown:connect(function(key) if key == "v" then Debounces.on = true Debounces.NoIdl = true Debounces.ks = true if Grab == false then gp = nil for i = 1, 12 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) if Debounces.on == false then end fat.Event:wait() end Slam() if gp ~= nil then for i,v in pairs(larm:GetChildren()) do if v.Name == "asd" and v:IsA("Weld") then v:Remove() end if v:IsA("Part") then v.CanCollide = true v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1) end end end stanceToggle = "Idle1" ht=nil Debounces.on = false Debounces.NoIdl = false elseif ht == nil then wait() Grab = false Debounces.on = false Debounces.NoIdl = false end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if string.byte(key) == 52 then Swing = 2 char.Humanoid.WalkSpeed = 25 end end) mouse.KeyUp:connect(function(key) if string.byte(key) == 52 then Swing = 1 char.Humanoid.WalkSpeed = 16 end end) ---------------------------------------------------- CR = torso.Cloak.Rotater CR2 = torso.Cloak.CapeLevel1 CR3 = torso.Cloak.CapeLevel2 CR4 = torso.Cloak.CapeLevel3 CR5 = torso.Cloak.CapeLevel4 jump = false rs:connect(function() if char.Humanoid.Jump == true then jump = true else jump = false end char.Humanoid.FreeFalling:connect(function(f) if f then ffing = true else ffing = false end end) sine = sine + change if jump == true then animpose = "Jumping" elseif ffing == true then animpose = "Freefalling" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then animpose = "Idle" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 0 then animpose = "Idle" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then animpose = "Walking" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 60 then animpose = "Freefalling" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then animpose = "Running" end RightLeg = CFrame.new(0.5,-1,0) LeftLeg = CFrame.new(-0.5,-1,0) lefth = (torso.CFrame*LeftLeg) righth = (torso.CFrame*RightLeg) speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) if animpose ~= lastanimpose then sine = 0 if Debounces.NoIdl == false then if stanceToggle == "Idle1" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) elseif stanceToggle == "Idle2" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) end fat.Event:wait() end else end lastanimpose = animpose if Debounces.NoIdl == false then if animpose == "Idle" then change = 0.5 if stanceToggle == "Idle1" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3) CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4-2*math.cos(sine/10)),0,0),0.1) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) elseif stanceToggle == "Idle2" then CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-6),0,0),0.1) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-7-1*math.cos(sine/6)),0,0),0.1) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-7-1*math.cos(sine/6)),0,0),0.1) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-7-1*math.cos(sine/6)),0,0),0.1) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-8-1*math.cos(sine/6)),0,0),0.1) corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) elseif stanceToggle == "Grabbed" then grab = true corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) end elseif animpose == "Walking" then if stanceToggle == "Grabbed" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) elseif stanceToggle ~= "Grabbed" then change = 1 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-22-2*math.cos(sine/2)),0,0),0.2) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-3*math.cos(sine/2)),0,0),0.2) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-4*math.cos(sine/2)),0,0),0.2) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-5*math.cos(sine/2)),0,0),0.2) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-6*math.cos(sine/2)),0,0),0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) end elseif animpose == "Running" then change = 1 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-56-10*math.cos(sine/2)),0,0),0.2) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) elseif animpose == "Jumping" then CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),0,0),0.2) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2) corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) elseif animpose == "fly" then CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),0,0),0.2) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) elseif animpose == "Freefalling" then CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),0,0),0.2) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2) corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) end end end) hum.MaxHealth = 20000 wait(3) hum.Health = 20000 while wait() do wait(5) for i=1,100 do wait() Amulite.Brightness=Amulite.Brightness+0.02 end for i=1,100 do wait() Amulite.Brightness=Amulite.Brightness-0.02 end end while true do hed.BrickColor = BrickColor.new "Camo" end --Edited by 1x0x1x0--
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