Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
import random import time from sortedcontainers import SortedDict # These functions are used to populate the database with # values that are kinda-sorta like the ones in my app. def xdi(B,N,M): ''' eXponential Distribution of Integers, XDI Return a list of length N of integers with max value M, from an exponential distribution with beta B. ''' M = int(M) # just in case # pre-allocate the list rather than building it with .append() r = [0]*N for j in range(N) : r[j] = int( random.expovariate(B) ) % M return r RWTALPH = 'aeiouåáïbcdfghjklmnpqrstvwxyz_BCDFGHJKLMNPQRSTVWZ' def rwt(N): ''' Random Word-like Token, RWT Return a word-like token comprising N Latin-1 letters with an emphasis on vowels. ''' ii = xdi( 0.1, N, len(RWTALPH)-1 ) return ''.join( [ RWTALPH[i] for i in ii ] ) def rft(): ''' Random Flag Token Return an 8-char token composed mostly of dashes with a sprinkle of Xs, e.g. "---X--X-" or "XX------". ''' ii = xdi( 2, 8, 2 ) return ''.join( ['-X'[i] for i in ii ] ) # # Define the database. All this code is out here at the module level -- # instead of inside the Table Model class -- because in the real app, the # database is managed in a separate module entirely. # # The database comprises a single SortedDict, DATABASE, in which the keys are # rwt(8) "word" tokens, and the values are tuples comprising ( word, int in # 0-99, rft() flag string). (Yes this is redundant in having the word as both # key and value but it simplifies coding the data() method of the model.) # DATABASE = SortedDict() NUMBER_OF_ROWS = 10000 # how many rows to create # # The contents are accessed via a valuesView object, VALUES_BY_ROW. This can # be indexed, so VALUES_BY_ROW[J] is the values for the Jth entry in the # ascending order of the dict keys. VALUES_BY_ROW[J][2] is the column-2 data # from row J (the flag string column). # VALUES_BY_ROW = None # valuesview here # # In order to provide the indirection required for sorting, access to VALUES_BY_ROW is # by way of a sort vector of indices. As many as 6 such vectors, one for each column # for each sort order, are stored in a two lists, SORT_UP_VECTORS and SORT_DOWN_VECTORS. # When the database is initialized, only one of these is created, the sort-up for # column 0. Others are made as needed. # SORT_UP_VECTORS = [ None, None, None ] SORT_DOWN_VECTORS = [ None, None, None ] # # When the database is "refreshed" (filled with new data), all vectors are # discarded and a new SORT_UP_VECTORS[0] created as simply # range(len(DATABASE)). Thus VALUES_BY_ROW[ SORT_UP_VECTORS[0][J] ] is # exactly equivalent to VALUES_BY_ROW[J], except it takes a bit longer. # # Clear the database, called when the model initializes and before Refresh def clear_the_db() : global DATABASE, VALUES_BY_ROW, SORT_UP_VECTORS, SORT_DOWN_VECTORS DATABASE.clear() VALUES_BY_ROW = None SORT_UP_VECTORS = [ None, None, None ] SORT_DOWN_VECTORS = [ None, None, None ] # Rebuild the database by repopulating it with phony data. This emulates what # worddata.py does when it scans the book and tabulates its vocabulary. def rebuild_the_db(): global DATABASE, VALUES_BY_ROW, NUMBER_OF_ROWS, SORT_UP_VECTORS # Throw everything away. In the real app, worddata doesn't throw everything away, # it only clears the counts in column 1. clear_the_db() # Create values for column 1, small random integers. Use the length # of column 1 to control the loop. column_1 = xdi( 0.05, NUMBER_OF_ROWS, 100 ) # Populate the database with rows of stuff for k in column_1 : w = rwt(8) # a random "word" f = rft() # a random "flag" string DATABASE[ w ] = ( w, k, f ) # Create the indexable view of the data VALUES_BY_ROW = DATABASE.values() # Initialize the first sort vector to "idempotent" values SORT_UP_VECTORS[0] = range( len( DATABASE ) ) # # On request from the table model, return a sort vector for a given column # (0, 1 or 2) and given sort order. If we have a vector for that column and # sort order, just return it. # # Otherwise, ask if we have a vector for ascending order on this column. If # we do not, build a vector for accessing the values of DATABASE in ascending # sequence over that column. If the request is for ascending order, return # that. # # Otherwise, make a vector for descending order by applying reversed() to the # ascending order vector and place it in SORT_DOWN_VECTORS[col] # # We build the ascending vector as follows. Make a SortedDict in which each # key is the concatenation of the column value for a row (which may have # dups) and the primary key for the same row. The combination is unique and # sorts properly. # # The value for each key is the index of that row in DATABASE. Because this # is a SortedDict, the values are a sort vector for the DATABASE rows in # column-value order. # # Place in SORT_UP_VECTORS[col] a valuesView on this sorted dict. This is # effectively a vector of DATABASE row numbers in the desired sequence. # What we want is a valuesView on a dict, but we have to stow the dict # itself somewhere: SORT_UP_DICTS = [ None, None, None ] # only 1 & 2 used def get_column_vector( col, order ): global DATABASE, VALUES_BY_ROW, SORT_UP_VECTORS, SORT_DOWN_VECTORS vector = SORT_UP_VECTORS[ col ] if order == Qt.AscendingOrder else SORT_DOWN_VECTORS[ col ] if vector is None : # we need to make one if SORT_UP_VECTORS[ col ] is None : # we have no up-vector # build a format string for col 1 int:str or col 2 str:str key_format = '{:05}{}' if col == 1 else '{}{}' sort_dict = SortedDict() for j in range( len(DATABASE) ) : k = key_format.format( VALUES_BY_ROW[j][col], VALUES_BY_ROW[j][0] ) sort_dict[k] = j SORT_UP_DICTS[ col ] = sort_dict # save the dict itself SORT_UP_VECTORS[ col ] = sort_dict.values() vector = SORT_UP_VECTORS[ col ] # be optimistic # We have a sort-up vector, or was it sort-down we need? if order == Qt.DescendingOrder : # ok, make the reverse SORT_DOWN_VECTORS[ col ] = [j for j in reversed( SORT_UP_VECTORS[ col ] ) ] vector = SORT_DOWN_VECTORS [ col ] return vector # Define the Table Model, instrumented to count certain calls from PyQt5.QtCore import Qt, QAbstractTableModel, pyqtSignal class Model( QAbstractTableModel ): tableSorted = pyqtSignal() def __init__ ( self, parent=None ) : super().__init__( parent ) clear_the_db() self.access_counts = [0, 0, 0] self.sort_order = Qt.AscendingOrder self.sort_column = 0 self.sort_vector = [] self.sort_time = 0.0 # TIMING def rowCount( self, index ) : global DATABASE if index.isValid() : return 0 return len(DATABASE) # 0 until Refresh is called def columnCount( self, index ) : if index.isValid() : return 0 return 3 def data(self, index, role ) : global VALUES_BY_ROW if role != Qt.DisplayRole : return None row = index.row() col = index.column() self.access_counts[col] += 1 sort_row = self.sort_vector[ row ] return VALUES_BY_ROW[ sort_row ][ col ] def clear_counts( self ) : self.access_counts = [0, 0, 0] def counts( self ) : return list( self.access_counts ) # reimplement QAbstractItemModel.sort() which receives two arguments, # the column number to sort, and the sort order, Qt.AscendingOrder # or Qt.DescendingOrder. Then emit layoutChanged to repaint the view. def sort( self, col, order ) : t0 = time.process_time() # TIMING self.sort_column = col self.sort_order = order self.sort_vector = get_column_vector( col, order ) self.layoutChanged.emit() self.sort_time = time.process_time() - t0 # TIMING self.tableSorted.emit() # TIMING # Override endResetModel() to make sure to refresh the sort # when there is new data. def endResetModel( self ) : super().endResetModel() self.sort( self.sort_column, self.sort_order ) # Define the Table View, which at this point is quite minimal. # The View is instantiated from MainWindow, which also connects # the model to it. from PyQt5.QtWidgets import QTableView class View( QTableView ): def __init__ ( self, parent=None ) : super().__init__( parent ) self.setSortingEnabled( True ) self.sortByColumn( 0, Qt.AscendingOrder ) # Define the main window which is the visual face of this app. from PyQt5.QtWidgets import ( QLabel, QMainWindow, QPushButton, QVBoxLayout, QHBoxLayout, QWidget ) class Main( QMainWindow ) : def __init__ ( self ) : super().__init__( ) self.times = [0, 0, 0] clear_the_db() # make sure to start with 0 rows self._uic() # all the layout stuff out of line self.refresh_button.clicked.connect( self.do_refresh ) self.table_model.tableSorted.connect( self.update_sort_time ) # Slot called when Refresh is clicked: # * clear the counts # * start model reset # * rebuild the DATABASE, timing it # * end the model reset, timing that # * update the labels displaying call counts and times def do_refresh( self ) : self.table_model.clear_counts() self.table_model.beginResetModel() self.times[0] = time.process_time() rebuild_the_db() self.times[1] = time.process_time() self.table_model.endResetModel() QApplication.processEvents() self.times[2] = time.process_time() self.update_labels() # Slot called when a sort happens. Get the process time from # the table model and put it in the sort_time_label. def update_sort_time( self ) : self.sort_time_label.setText ('{:02.5f}'.format( self.table_model.sort_time ) ) def update_labels(self) : [c0, c1, c2] = self.table_model.counts() [t0, t1, t2] = self.times self.c0_label.setText( str(c0) ) self.c1_label.setText( str(c1) ) self.c2_label.setText( str(c2) ) self.td_label.setText( '{:02.5f}'.format(t1-t0) ) self.tr_label.setText( '{:02.5f}'.format(t2-t1) ) def _make_label( self, text='0' ) : # just make a right-aligned label out of line L = QLabel(text) L.setAlignment( Qt.AlignRight | Qt.AlignVCenter ) return L def _uic( self ) : # create the table self.table_view = View( parent=self ) self.table_model = Model( parent=self ) self.table_view.setModel( self.table_model ) # create the refresh button, put it in an hbox by with the sort time self.refresh_button = QPushButton( "Refresh" ) hb0 = QHBoxLayout() hb0.addWidget(self.refresh_button, 0) hb0.addStretch(1) hb0.addWidget( self._make_label( 'sort time:'), 0 ) self.sort_time_label = self._make_label() hb0.addWidget( self.sort_time_label ) # create a set of labels to display counts of # entry to the model.data() method and times self.c0_label = self._make_label() # display role calls to column 0 self.c1_label = self._make_label() # 1 self.c2_label = self._make_label() # 2 self.tr_label = self._make_label() # time to reset the model self.td_label = self._make_label() # time to rebuild the db # build the row of call numbers hb1 = QHBoxLayout() hb1.addStretch(1) # push this row to the right hb1.addWidget( self._make_label( 'Display role calls col 0:' ) ) hb1.addWidget( self.c0_label ) hb1.addStretch(0) hb1.addWidget( self._make_label( 'col 1:' ) ) hb1.addWidget( self.c1_label ) hb1.addStretch(0) hb1.addWidget( self._make_label( 'col 2:' ) ) hb1.addWidget( self.c2_label ) # build the row of times hb2 = QHBoxLayout() hb2.addStretch(1) hb2.addWidget( self._make_label( 'Seconds to build DB:' ) ) hb2.addWidget( self.td_label ) hb2.addStretch(0) hb2.addWidget( self._make_label( 'to reset model:' ) ) hb2.addWidget( self.tr_label ) # stack up the central layout vb = QVBoxLayout() vb.addLayout( hb0, 0 ) vb.addWidget( self.table_view, 1 ) vb.addLayout( hb1, 0 ) vb.addLayout( hb2, 0 ) # put all that in a widget and make the widget our central layout wij = QWidget() wij.setLayout( vb ) wij.setMinimumSize( 500, 500 ) self.setCentralWidget( wij ) if __name__ == '__main__' : from PyQt5.QtWidgets import QApplication the_app = QApplication([]) main_window = Main() main_window.show() the_app.exec_()
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
startup.lua
Lua | 2 hours ago | 0.33 KB
BIP32
8 hours ago | 0.35 KB
OoT rando seed 12/2
8 hours ago | 109.60 KB
Change your mindset
11 hours ago | 0.08 KB
Untitled
12 hours ago | 0.52 KB
P4IGNORE for Unreal Development
13 hours ago | 2.10 KB
Untitled
13 hours ago | 13.08 KB
Matthew Quote
13 hours ago | 0.18 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!