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- using JuMP
- using GLPKMathProgInterface
- m = Model(solver = GLPKSolverLP())
- @variable(m,x1 >= 0)
- @variable(m,x2 >= 0)
- @variable(m,x3 >= 0)
- @variable(m,v >= 0)
- @objective(m,Max,v)
- @constraint(m, 4x1+3x2+5x3 - v >= 0)
- @constraint(m, 5x1+6x2 - v >= 0)
- @constraint(m, 3x1+2x2+x3 - v >= 0)
- @constraint(m, x1+x2+x3 == 1)
- status = solve(m)
- println("Objective function: ", getobjectivevalue(m))
- println("x1 = ",getvalue(x1))
- println("x2 = ",getvalue(x2))
- println("x3 = ",getvalue(x3))
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