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Dec 9th, 2023
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  1. EventHandler TALK_SELECTED( fhtml0, talker )
  2. {
  3. if( _from_choice == 0 )
  4. {
  5. if( myself::HaveMemo( talker, 619 ) == 0 && talker.level >= 74 )
  6. {
  7. _choiceN = _choiceN + 1;
  8. _code = 0;
  9. myself::AddChoice( 0, "Relics of the Old Empire" );
  10. }
  11. if( myself::HaveMemo( talker, 619 ) == 0 && talker.level < 74 )
  12. {
  13. _choiceN = _choiceN + 1;
  14. _code = 1;
  15. myself::AddChoice( 1, "Relics of the Old Empire" );
  16. }
  17. if( myself::HaveMemo( talker, 619 ) == 1 )
  18. {
  19. _choiceN = _choiceN + 1;
  20. _code = 2;
  21. myself::AddChoice( 2, "Relics of the Old Empire (Continue)" );
  22. }
  23.  
  24.  
  25. talker.level >= 74 ) <--- is the check for level , you can remove or change
  26.  
  27. myself::AddChoice( 2, "Relics of the Old Empire <-- the quest name that you can change to your liking
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