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- EventHandler TALK_SELECTED( fhtml0, talker )
- {
- if( _from_choice == 0 )
- {
- if( myself::HaveMemo( talker, 619 ) == 0 && talker.level >= 74 )
- {
- _choiceN = _choiceN + 1;
- _code = 0;
- myself::AddChoice( 0, "Relics of the Old Empire" );
- }
- if( myself::HaveMemo( talker, 619 ) == 0 && talker.level < 74 )
- {
- _choiceN = _choiceN + 1;
- _code = 1;
- myself::AddChoice( 1, "Relics of the Old Empire" );
- }
- if( myself::HaveMemo( talker, 619 ) == 1 )
- {
- _choiceN = _choiceN + 1;
- _code = 2;
- myself::AddChoice( 2, "Relics of the Old Empire (Continue)" );
- }
- talker.level >= 74 ) <--- is the check for level , you can remove or change
- myself::AddChoice( 2, "Relics of the Old Empire <-- the quest name that you can change to your liking
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