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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace AIYou
- {
- static class Game
- {
- static void Main(string[] args)
- {
- //Change when we want to exit the game.
- bool quit = false;
- //Only needs to be ran once.
- GameManager.welcomeScreen();
- while(!quit)
- {
- TextManager.Display();
- }
- }
- }
- }
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