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Sep 15th, 2019
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C# 0.63 KB | None | 0 0
  1.     public static void Update()
  2.     {
  3. #if RELEASE
  4.         try
  5.         {
  6. #endif
  7.             if (Game.FrameCount == _leave_at_frame)
  8.                 _leave_game = true;
  9.             EnemyManager.Update();
  10.             ScoutManager.Update();
  11.             BaseManager.Update();
  12.             AgentManager.Update();
  13.             BuildPlacer.Update();
  14.             BuildManager.Update();
  15.             UpgradeManager.Update();
  16.             ResearchManager.Update();
  17.             DebugDraw.Update();
  18. #if RELEASE
  19.     }
  20.         catch (Exception _ex)
  21.         {
  22.             MessageBox.Show("FATAL ERROR! " + _ex.ToString());
  23.         }
  24. #endif
  25.     }
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