Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.0.1) / 2023.07.10
- ---------------------------------------------------------------------------
- If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
- #####################################################################################
- Crashlog Tool: CrashLoggerSSE v1-8-0-0 Feb 1 2023 00:20:05
- Game Version: 1.6.640
- Script Extender: 1.6.640
- ################################################################################
- RAM
- ################################################################################
- RAM Total: 15.99 GB
- RAM Used: 12.11 GB
- RAM Free: 3.88 GB
- Analysis RAM (all good):
- It is absolute unlikely that the crash was due to RAM.
- ################################################################################
- Mod Count:
- ################################################################################
- Light: 185 Regular: 176 Total: 361
- ################################################################################
- Header indicators:
- ################################################################################
- Memory: 0x7FF6760BC52D count: (2)
- File: SkyrimSE.exe count: (43)
- Address: 0D8C52D count: (2)
- Assembler: call [rax+0x150] count: (2)
- [ 0] 0x7FF6760BC52D SkyrimSE.exe+0D8C52D -> 76207+0x6D call [rax+0x150] -//- count: (1)
- [ 1] 0x7FF67550334E SkyrimSE.exe+01D334E -> 15661+0xFE mov r12, rax -//- count: (1)
- [ 2] 0x7FF675503152 SkyrimSE.exe+01D3152 -> 15659+0xD2 xor r9d, r9d -//- count: (1)
- [ 4] 0x7FF675502F97 SkyrimSE.exe+01D2F97 -> 15656+0x17 nop -//- count: (1)
- [ 5] 0x7FF675912EDA SkyrimSE.exe+05E2EDA -> 36477+0x6A mov edx, 0x2778 -//- count: (1)
- [ 6] 0x7FF6759122FA SkyrimSE.exe+05E22FA -> 36468+0xEA mov edx, [0x00007FF6782F1790] -//- count: (1)
- [ 7] 0x7FF6759A90D0 SkyrimSE.exe+06790D0 -> 39077+0x10 call 0x00007FF675FCC600 -//- count: (1)
- [ 8] 0x7FF675F9C628 SkyrimSE.exe+0C6C628 -> 69378+0xD8 mov ecx, [rbx+0x0C] -//- count: (1)
- [ 9] 0x7FF675F9CBF1 SkyrimSE.exe+0C6CBF1 -> 69380+0x361 mov r15d, eax -//- count: (1)
- [10] 0x7FF675F9AF7A SkyrimSE.exe+0C6AF7A -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] -//- count: (1)
- [11] 0x7FF675F75E4D SkyrimSE.exe+0C45E4D -> 68445+0x3D mov rcx, [0x00007FF678336898] -//- count: (1)
- RDX 0x7FF67828F858 (void* -> SkyrimSE.exe+2F5F858 enter 0xE318, 0x2D) -//- count: (1)
- RDI 0x7FF67828F858 (void* -> SkyrimSE.exe+2F5F858 enter 0xE318, 0x2D) -//- count: (1)
- [RSP+10 ] 0x7FF6783DD418 (void* -> SkyrimSE.exe+30AD418 add [rax], al) -//- count: (1)
- [RSP+28 ] 0x7FF67550334E (void* -> SkyrimSE.exe+01D334E mov r12, rax) -//- count: (1)
- [RSP+68 ] 0x7FF6783C2648 (void* -> SkyrimSE.exe+3092648 add [rax], al) -//- count: (1)
- [RSP+A8 ] 0x7FF6783C2648 (void* -> SkyrimSE.exe+3092648 add [rax], al) -//- count: (1)
- [RSP+C8 ] 0x7FF675503152 (void* -> SkyrimSE.exe+01D3152 xor r9d, r9d) -//- count: (1)
- [RSP+128] 0x7FF67728E0F8 (void* -> SkyrimSE.exe+1F5E0F8 lodsb) -//- count: (1)
- [RSP+148] 0x7FF675F6B47E (void* -> SkyrimSE.exe+0C3B47E mov rsi, [rsp+0x40]) -//- count: (1)
- [RSP+178] 0x7FF675F6C8FA (void* -> SkyrimSE.exe+0C3C8FA xor eax, eax) -//- count: (1)
- [RSP+1A8] 0x7FF675502F97 (void* -> SkyrimSE.exe+01D2F97 nop) -//- count: (1)
- [RSP+1E8] 0x7FF675912EDA (void* -> SkyrimSE.exe+05E2EDA mov edx, 0x2778) -//- count: (1)
- [RSP+228] 0x7FF675F6FAC8 (void* -> SkyrimSE.exe+0C3FAC8 mov rax, [rsp+0x30]) -//- count: (1)
- [RSP+250] 0x7FF6782F1750 (void* -> SkyrimSE.exe+2FC1750 sub eax, 0x7FF67591) -//- count: (1)
- [RSP+258] 0x7FF6759122FA (void* -> SkyrimSE.exe+05E22FA mov edx, [0x00007FF6782F1790]) -//- count: (1)
- [RSP+2E0] 0x7FF6783C2644 (void* -> SkyrimSE.exe+3092644 add [rax], al) -//- count: (1)
- [RSP+2F0] 0x7FF6783C2640 (void* -> SkyrimSE.exe+3092640 add [rax], al) -//- count: (1)
- [RSP+2F8] 0x7FF6783C2648 (void* -> SkyrimSE.exe+3092648 add [rax], al) -//- count: (1)
- [RSP+308] 0x7FF6759A90D0 (void* -> SkyrimSE.exe+06790D0 call 0x00007FF675FCC600) -//- count: (1)
- [RSP+310] 0x7FF6783C31D8 (void* -> SkyrimSE.exe+30931D8 jo 0x00007FF6783C31A2) -//- count: (1)
- [RSP+338] 0x7FF675F9C628 (void* -> SkyrimSE.exe+0C6C628 mov ecx, [rbx+0x0C]) -//- count: (1)
- [RSP+348] 0x7FF6783C31D8 (void* -> SkyrimSE.exe+30931D8 jo 0x00007FF6783C31A2) -//- count: (1)
- [RSP+370] 0x7FF6783C3188 (void* -> SkyrimSE.exe+3093188 add al, 0x00) -//- count: (1)
- [RSP+380] 0x7FF6783D8600 (void* -> SkyrimSE.exe+30A8600 lea ebp, [rcx]) -//- count: (1)
- [RSP+388] 0x7FF675F9CBF1 (void* -> SkyrimSE.exe+0C6CBF1 mov r15d, eax) -//- count: (1)
- [RSP+3A8] 0x7FF675F6B6D3 (void* -> SkyrimSE.exe+0C3B6D3 mov rcx, [rsp+0x30]) -//- count: (1)
- [RSP+458] 0x7FF675F9AF7A (void* -> SkyrimSE.exe+0C6AF7A movzx eax, byte ptr [rbx+0xA74]) -//- count: (1)
- [RSP+460] 0x7FF6783C3101 (void* -> SkyrimSE.exe+3093101 add [rax], al) -//- count: (1)
- [RSP+488] 0x7FF675F75E4D (void* -> SkyrimSE.exe+0C45E4D mov rcx, [0x00007FF678336898]) -//- count: (1)
- [RSP+490] 0x7FF6783368F0 (void* -> SkyrimSE.exe+30068F0 add [rax], al) -//- count: (1)
- SkyrimSE.exe 0x7FF675330000 -//- count: (1)
- ################################################################################
- Solutions
- ################################################################################
- SkyrimSE.exe: count: (43)
- This file on its own is not the cause, however, we'll do further parsing...
- Could not find any known issues related to SkyrimSE.exe.
- SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
- --------------------------------------------------------------------------------
- NiNode: count: (7)
- Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
- If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
- Also make sure that you've chosen the HDT/SMP variant of xpmsse.
- If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
- --------------------------------------------------------------------------------
- RTTIName: "NiNode" count: (6)
- R8 0x121F01 (size_t) [1187585] count: (6)
- R10 0x121FA000 (size_t) [304062464] count: (6)
- R12 0x0 (size_t) [0] count: (6)
- R13 0x1F788E2AAC0 (void*) count: (6)
- --------------------------------------------------------------------------------
- Modified by: count: (1)
- These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
- If you do have other indicators, try to solve those first!
- That said, it is common to have 2-4 mods listed in a row, however,
- lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
- Modified by: Dragonborn.esm -> ccasvsse001-almsivi.esm -> ccBGSSSE001-Fish.esm -> ccbgssse002-exoticarrows.esl -> ccbgssse019-staffofsheogorath.esl -> ccqdrsse002-firewood.esl -> ccbgssse035-petnhound.esl -> ccedhsse001-norjewel.esl -> ccbgssse031-advcyrus.esm -> ccbgssse041-netchleather.esl -> ccbgssse057-ba_stalhrim.esl -> ccBGSSSE025-AdvDSGS.esm -> Unofficial Skyrim Special Edition Patch.esp -> Unofficial Skyrim Modders Patch.esp -> Unofficial Skyrim Creation Club Content Patch.esl -> Landscape and Water Fixes.esp -> Occ_Skyrim_Tamriel.esp -> RealisticWaterTwo - Resources.esm -> SMIM-SE-Merged-All.esp -> Landscape Fixes For Grass Mods.esp -> Cutting Room Floor.esp -> AI Overhaul.esp -> iNeed - Extended.esp -> DwemerGatesNoRelock.esp -> Stormcrown.esp -> Pilgrim.esp -> man_DaedricShrines.esp -> Pilgrim - Daedric Shrines Patch.esp -> CollegeOfWinterholdImmersive.esp -> Natura - Spriggans.esp -> Immersive Patrols II.esp -> WiZkiD wells with real water.esp -> Completionist.esp -> CoMAP - Shrines and Altars.esp -> CraftingSupplies_AIO_ALL.esp -> OBIS SE Patrols Addon.esp -> Complete Alchemy & Cooking Overhaul.esp -> Alternate Start - Live Another Life.esp -> Alternate Start -- New Beginnings.esp -> RealisticWaterTwo.esp -> Atlas Map Markers.esp -> A Clear Map of Skyrim.esp -> Smashed Patch.esp -> Occlusion.esp -//- count: (1)
- ################################################################################
- Success Statistic: (this has been detected/handled, does not mean it's the cause)
- ################################################################################
- Issues Found: 3
- Issues Solved: 3
- ################################################################################
- DEBUG State:
- ################################################################################
- Culprit list content: (just a list)
- SkyrimSE.exe, NiNode, Modified by,
- ################################################################################
- Random 'Fallback' Checks
- ################################################################################
- File: "DeadlyDragons.esp" -//- count: (2)
- File: "Occlusion.esp" -//- count: (1)
- File: "Immersive Patrols II.esp" -//- count: (2)
- Name: "WEAPON" -//- count: (2)
- RTTIName: "NiNode" -//- count: (6)
- ExtraData[0] Name: "hkVis:Weapon" -//- count: (1)
- Name: "NPC R Hand [RHnd]" -//- count: (1)
- Name: "NPC R Forearm [RLar]" -//- count: (1)
- Name: "NPC R UpperArm [RUar]" -//- count: (1)
- Name: "NPC R Clavicle [RClv]" -//- count: (1)
- Name: "NPC Spine2 [Spn2]" -//- count: (1)
- Name: "Minion" -//- count: (4)
- Name: "Solstheim" -//- count: (2)
- GetFullName: "Solstheim" -//- count: (1)
- Name: "Riekling" -//- count: (2)
Advertisement
Add Comment
Please, Sign In to add comment