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Arsenal Murder

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Jan 24th, 2020
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  1. -- Auto Gun
  2. local LocalPlayer = game.Players.LocalPlayer
  3. local Mouse = LocalPlayer:GetMouse()
  4. Mouse.KeyDown:connect(function(KeyPressed)
  5. if KeyPressed == "x" then
  6. local props = game:GetService("Workspace").Debris.Props:GetDescendants() -- Grab everything in Folder.
  7. for i = 1, #props do -- Loop through everything to find what we need.
  8. local prop = props[i]
  9. if prop.Name == "Green" then -- GUI we are looking for.
  10. local PlayerCFrame = LocalPlayer.Character.HumanoidRootPart.CFrame
  11. if prop.Parent.Orientation.Y > -3162 then -- Bellow map check..
  12. LocalPlayer.Character.HumanoidRootPart.CFrame = prop.Parent.CFrame + Vector3.new(0, 3, 0) -- Teleport Player to Prop (Their new check forces you to be near it to pick it up..)
  13. wait(0.5) -- Wait for us to teleport.
  14. game:GetService("ReplicatedStorage").Events.Loot:FireServer(prop.Parent) -- Parent of Green
  15. end
  16. end
  17. end
  18. end
  19. end)
  20.  
  21. -- Arsenal Murder
  22. function CreateESPPart(BodyPart,color)
  23.  
  24. local ESPPartparent = BodyPart
  25. local Box = Instance.new("BoxHandleAdornment")
  26. Box.Size = BodyPart.Size + Vector3.new(0.1, 0.1, 0.1)
  27. Box.Name = "ESPPart"
  28. Box.Adornee = ESPPartparent
  29. Box.Color3 = color
  30. Box.AlwaysOnTop = true
  31. Box.ZIndex = 5
  32. Box.Parent = BodyPart
  33. end
  34.  
  35. while wait(0.1) do
  36. for i,v in pairs(game.Players:GetChildren()) do
  37. if v.Character ~= nil then
  38. if v.Character:FindFirstChild("Head") then
  39. if v.Character.Head:FindFirstChild("ESPPart") then
  40. v.Character.Head.ESPPart:Destroy()
  41. end
  42. end
  43. end
  44. end
  45. for i,v in pairs(game.Workspace.Debris:GetChildren()) do
  46. if v.Name == "Revolver" then
  47. if v.Handle.Handle:FindFirstChild("ESPPart") then
  48. v.Handle.Handle.ESPPart:Destroy()
  49. end
  50. end
  51. end
  52. for i,v in pairs(game.Workspace.Debris.Props:GetChildren()) do
  53. if v:FindFirstChild("ESPPart") then
  54. v.ESPPart:Destroy()
  55. end
  56. end
  57. for i,v in pairs(game.Workspace.Debris:GetChildren()) do
  58. if v.Name == "Revolver" then
  59. CreateESPPart(v.Handle.Handle, Color3.fromRGB(255,255,255))
  60. end
  61. end
  62. for i,v in pairs(game.Workspace.Debris.Props:GetChildren()) do
  63. if v:FindFirstChild("Green2") then
  64. CreateESPPart(v, Color3.fromRGB(255,0,255))
  65. end
  66. end
  67. for i,v in pairs(game.Players:GetDescendants()) do
  68. if v.Name == "Role" then
  69. if tostring(v.Value) == "Murderer" then
  70. Enemy = v.Parent.Parent.Name
  71. if game.Players[Enemy].Character ~= nil then
  72. if game.Players[Enemy].Character:FindFirstChild("Head") then
  73. CreateESPPart(game.Players[Enemy].Character.Head, Color3.fromRGB(255,0,0))
  74. end
  75. end
  76. end
  77. end
  78. end
  79. for i,v in pairs(game.Players:GetDescendants()) do
  80. if v.Name == "HasRevolver" then
  81. if v.Value == true then
  82. Gunner = v.Parent.Parent.Name
  83. if game.Players[Gunner].Character ~= nil then
  84. if game.Players[Gunner].Character:FindFirstChild("Head") then
  85. CreateESPPart(game.Players[Gunner].Character.Head, Color3.fromRGB(0,0,255))
  86. end
  87. end
  88. end
  89. end
  90. end
  91. for i,v in pairs(game.Players:GetDescendants()) do
  92. if v.Name == "Role" then
  93. if tostring(v.Value) == "Bystander" then
  94. if v.Parent.HasRevolver.Value == false then
  95. Friend = v.Parent.Parent.Name
  96. if game.Players[Friend].Character ~= nil then
  97. if game.Players[Friend].Character:FindFirstChild("Head") then
  98. CreateESPPart(game.Players[Friend].Character.Head, Color3.fromRGB(0,255,0))
  99. end
  100. end
  101. end
  102. end
  103. end
  104. end
  105. if game.Players.LocalPlayer.Character ~= nil then
  106. if game.Players.LocalPlayer.Character:FindFirstChild("Head") then
  107. if game.Players.LocalPlayer.Character.Head:FindFirstChild("ESPPart") then
  108. game.Players.LocalPlayer.Character.Head.ESPPart:Destroy()
  109. end
  110. end
  111. end
  112. end
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