Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at GameObjectAnimalAnimation.IsAnimationAttackPlaying () [0x00000] in <filename unknown>:0
- at EntityAlive.damageEntityLocal (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single _impulseScale) [0x00000] in <filename unknown>:0
- at EntityAnimal.DamageEntity (.DamageSource _damageSource, Int32 _strength, Boolean _criticalHit, Single impulseScale) [0x00000] in <filename unknown>:0
- at EntityAlive.falling (Single _v, Vector3 _fallMotion) [0x00000] in <filename unknown>:0
- at Entity.onUpdateFall (Single mY, Boolean bOnGround) [0x00000] in <filename unknown>:0
- at Entity.ccEntityCollision (Vector3 _vel) [0x00000] in <filename unknown>:0
- at Entity.entityCollision (Vector3 _motion) [0x00000] in <filename unknown>:0
- at EntityAlive.DefaultMoveEntity (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.MoveEntityHeaded (Vector3 _direction, Boolean _isDirAbsolute) [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0
- at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0
- at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0
- at GameManager.gmUpdate () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
Advertisement
Add Comment
Please, Sign In to add comment