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sv_iridescence

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May 16th, 2022
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  1. ePxmonitor(client, shader, mode) {
  2.   if (mode == "Update") {
  3.     client waittill_any("Update", "Menu_Is_Closed");
  4.   } else if (mode == "Close") {
  5.     client waittill_any("Menu_Is_Closed");
  6.   } else if (mode == "Death") {
  7.     client waittill_any("death");
  8.   } else if (mode == "RemoveMenu") {
  9.     client waittill_any("Remove_Menu", "Info_Text");
  10.   } else if (mode == "DvarEDiEnd") {
  11.     client waittill_any("disconnect", "DvarEdi_End");
  12.   } else {
  13.     client waittill_any("Update", "Menu_Is_Closed", "death", "spawned_player");
  14.   }
  15.   shader destroy();
  16. }
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