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Oct 10th, 2015
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  1. shaders = "5"
  2. shader0 = "E:\Emulation\Emulators\RetroArch\shaders/shaders_cg/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.cg"
  3. filter_linear0 = "false"
  4. wrap_mode0 = "clamp_to_border"
  5. mipmap_input0 = "false"
  6. alias0 = ""
  7. float_framebuffer0 = "false"
  8. srgb_framebuffer0 = "false"
  9. scale_type_x0 = "source"
  10. scale_x0 = "1.000000"
  11. scale_type_y0 = "source"
  12. scale_y0 = "1.000000"
  13. shader1 = "E:\Emulation\Emulators\RetroArch\shaders/shaders_cg/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.cg"
  14. filter_linear1 = "false"
  15. wrap_mode1 = "clamp_to_border"
  16. mipmap_input1 = "false"
  17. alias1 = ""
  18. float_framebuffer1 = "false"
  19. srgb_framebuffer1 = "false"
  20. scale_type_x1 = "source"
  21. scale_x1 = "1.000000"
  22. scale_type_y1 = "source"
  23. scale_y1 = "1.000000"
  24. shader2 = "E:\Emulation\Emulators\RetroArch\shaders/shaders_cg/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.cg"
  25. filter_linear2 = "false"
  26. wrap_mode2 = "clamp_to_border"
  27. mipmap_input2 = "false"
  28. alias2 = ""
  29. float_framebuffer2 = "false"
  30. srgb_framebuffer2 = "false"
  31. scale_type_x2 = "source"
  32. scale_x2 = "2.000000"
  33. scale_type_y2 = "source"
  34. scale_y2 = "2.000000"
  35. shader3 = "E:\Emulation\Emulators\RetroArch\shaders/shaders_cg/xbr/shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.cg"
  36. filter_linear3 = "false"
  37. wrap_mode3 = "clamp_to_border"
  38. mipmap_input3 = "false"
  39. alias3 = ""
  40. float_framebuffer3 = "false"
  41. srgb_framebuffer3 = "false"
  42. shader4 = "E:\Emulation\Emulators\RetroArch\shaders/shaders_cg/crt/shaders/crt-lottes-halation.cg"
  43. wrap_mode4 = "clamp_to_border"
  44. mipmap_input4 = "false"
  45. alias4 = ""
  46. float_framebuffer4 = "false"
  47. srgb_framebuffer4 = "false"
  48. parameters = "hardScan;hardPix;warpX;warpY;maskDark;maskLight;scaleInLinearGamma;shadowMask;brightboost;hardBloomPix;hardBloomScan;bloomAmount"
  49. hardScan = "-8.000000"
  50. hardPix = "-1.000000"
  51. warpX = "0.001000"
  52. warpY = "0.001000"
  53. maskDark = "0.500000"
  54. maskLight = "1.500000"
  55. scaleInLinearGamma = "1.000000"
  56. shadowMask = "1.000000"
  57. brightboost = "1.150000"
  58. hardBloomPix = "-1.500000"
  59. hardBloomScan = "-2.000000"
  60. bloomAmount = "0.150000"
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