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- if (Player.Character.isInVehicle()) {
- Vehicle vh = Player.Character.CurrentVehicle;
- if (Exists(bp)) {
- if (chash == vh.GetHashCode()) {
- bp.Delete();
- }
- }
- if (speedlimit == true) {
- if (vh.Speed > 20) {
- vh.Speed -= 1;
- }
- }
- }
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