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- things are seeming pretty good for the tas. we took a bit of a break for about a month but we've been going in hard the last few days. a lot of the motivation is from us making the push to get the run submitted on tasvideos.org. the chances looked pretty grim until we really talked it out with them, and it definitely seems plausible at this point. tasvideos has some pretty specific standards for runs, and they aren't particularly friendly for games on newer hardware either, but it is what it is. we're doing our best to work out the kinks though, and please thank msg if you see him for all the work he's putting in to help us out, as well as the work he does for the rest of the community with updating and maintaining dustkid and dustmod (reminder he isnt getting paid to do this).
- honestly we could have the run done in a bit over a month if we keep up the work. fresh recently joined the team and has found some pretty significant nexus improvements, which is pretty sweet. mostly we're just polishing at this point. besides the nexus, time saves are very small, and only a handful of levels need another revision. a huge bottleneck is yotta difficult, which i am currently working on a worth run to get a run for a comparison to man. from there, we can figure if it'd be better to further polish the man run, or drop man and play worth instead.
- if you're interested to try and help in any way, just reach us in the TASforce channel in the dustforce discord. we never have enough pairs of eyes to review runs, and even if you dont feel qualified or feel you could only give really basic/"obvious" suggestions, help. there's been tons of things that we simply didn't consider that are extremely obvious now that we've realized them, and the only way you gain experience is by practicing.
- tl;dr things are good and the run is active again, submission on TASvideos is likely possible, and the run could maybe be finished in just over a month.
- hope you're doing well
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