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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class PlayerControl : MonoBehaviour
- {
- void Start()
- {
- }
- void Update()
- {
- controlButtons();
- }
- void controlButtons()
- {
- if (Input.GetKey(KeyCode.LeftArrow))
- {
- print("hello");
- }
- }
- }
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