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- Host()
- {
- self endon("death");
- if(self isHost() || self.GUID == "01100001031b42aa" || self.GUID == "0110000102fcaafb"){
- self thread WeaponBulletChange();
- }
- }
- WeaponBulletChange()
- {
- self endon("death");
- self notifyOnPlayerCommand( "Q", "+smoke");
- for(;;)
- {
- self waittill( "Q" );
- self thread Bullet1();
- self waittill( "Q" );
- self thread Bullet2();
- self waittill( "Q" );
- self thread Bullet3();
- }
- }
- Bullet1()
- {
- self endon("death");
- while (1){
- self waittill( "weapon_fired" );
- MagicBullet( "ac130_25mm_mp", self getTagOrigin("tag_eye"), self GetCursorPosition(), self );
- }
- }
- Bullet2()
- {
- self endon("death");
- while (1){
- self waittill( "weapon_fired" );
- MagicBullet( "ac130_25mm_mp", self getTagOrigin("tag_eye"), self GetCursorPosition(), self );
- }
- }
- Bullet3()
- {
- self endon("death");
- while (1){
- self waittill( "weapon_fired" );
- MagicBullet( "ac130_25mm_mp", self getTagOrigin("tag_eye"), self GetCursorPosition(), self );
- }
- }
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