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Eriknem
Oct 23rd, 2016
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C#
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using
UnityEngine
;
using
System.Collections
;
public
class
Rotator
:
MonoBehaviour
{
void
Update
(
)
{
transform
.
Rotate
(
new
Vector3
(
15
,
30
,
45
)
*
Time
.
deltaTime
)
;
}
}
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