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Jun 10th, 2019
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  1. Initialize engine version: 2018.3.4f1 (1d952368ca3a)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c60)
  6. Vendor:
  7. VRAM: 6052 MB
  8. Driver: 26.21.14.3086
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.307 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
  18. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  19. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  20. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader
  21. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader
  22. WARNING: Shader Unsupported: 'PP_ENV/01_MK4/Rocks' - Pass 'Meta' has no vertex shader
  23. WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - Pass 'Meta' has no vertex shader
  24. WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader
  25. WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader
  26. WARNING: Shader Unsupported: 'PhoenixPoint/Metallic 3 Texture Blend' - Pass 'Meta' has no vertex shader
  27. WARNING: Shader Unsupported: 'Equipment/SurfaceShader_VC_eepp' - Pass 'Meta' has no vertex shader
  28. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  29. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  30. WARNING: Shader Unsupported: 'ASESampleShaders/ObjectNormalRefraction' - Pass 'Meta' has no vertex shader
  31. WARNING: Shader Unsupported: 'PhoenixPoint/Simple X Ray' - Pass 'Meta' has no vertex shader
  32. WARNING: Shader Unsupported: 'PhoenixPoint/CHR_Damaged' - Pass 'Meta' has no vertex shader
  33. UnloadTime: 1.166222 ms
  34. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  35. [INFO] 0 (0.000): WwiseUnity: Sound engine initialized successfully.
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  38.  
  39. [INFO] 0 (0.000): ====== GAME STARTED - 6/7/2019 11:38:46 PM ======
  40.  
  41. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  42.  
  43. [INFO] 0 (0.000): CTacticalMap is turned *OFF* for this game
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  46.  
  47. Fallback handler could not load library D:/Program Files/Epic Games/PhoenixPointBackerBuild/PhoenixPointWin64_Data/Mono/libc
  48. Fallback handler could not load library D:/Program Files/Epic Games/PhoenixPointBackerBuild/PhoenixPointWin64_Data/Mono/libc.dll
  49. Fallback handler could not load library D:/Program Files/Epic Games/PhoenixPointBackerBuild/PhoenixPointWin64_Data/Mono/libc
  50. UnloadTime: 0.837926 ms
  51.  
  52. Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 81121.
  53. Total: 72.890074 ms (FindLiveObjects: 3.335111 ms CreateObjectMapping: 7.235556 ms MarkObjects: 61.861531 ms DeleteObjects: 0.457481 ms)
  54.  
  55. [INFO] 3 (0.033): Wwise: Loading bank Intro at 3
  56.  
  57. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  58.  
  59. Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following:
  60. 1/2 scenes use different skyboxes.
  61.  
  62.  
  63. (Filename: Line: 123)
  64.  
  65. [ERROR] 240 (4.064): Cannot send events to Amplitude: System.Net.WebException: The request timed out
  66. at System.Net.WebClient.UploadValues (System.Uri address, System.String method, System.Collections.Specialized.NameValueCollection data) [0x000ce] in <3845a180c26b4889bc2d47593a665814>:0
  67. at System.Net.WebClient.UploadValues (System.String address, System.String method, System.Collections.Specialized.NameValueCollection data) [0x00016] in <3845a180c26b4889bc2d47593a665814>:0
  68. at (wrapper remoting-invoke-with-check) System.Net.WebClient.UploadValues(string,string,System.Collections.Specialized.NameValueCollection)
  69. at AmplitudeWebClient.SendEventTask (System.Object ev) [0x00040] in <166b0255ee414326962588e11c2c2d79>:0
  70.  
  71. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  72.  
  73. [ERROR] 840 (14.077): Cannot send events to Amplitude: System.Net.WebException: The request timed out
  74. at System.Net.WebClient.UploadValues (System.Uri address, System.String method, System.Collections.Specialized.NameValueCollection data) [0x000ce] in <3845a180c26b4889bc2d47593a665814>:0
  75. at System.Net.WebClient.UploadValues (System.String address, System.String method, System.Collections.Specialized.NameValueCollection data) [0x00016] in <3845a180c26b4889bc2d47593a665814>:0
  76. at (wrapper remoting-invoke-with-check) System.Net.WebClient.UploadValues(string,string,System.Collections.Specialized.NameValueCollection)
  77. at AmplitudeWebClient.SendEventTask (System.Object ev) [0x00040] in <166b0255ee414326962588e11c2c2d79>:0
  78.  
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
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