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- [HarmonyPatch(typeof(ForestGiantAI))]
- internal class ForestGiantPatch
- {
- [HarmonyPatch("Start")]
- [HarmonyPostfix]
- static void ForestGiantSpeedPatch(ref ForestGiantAI __instance)
- {
- TombsMadnessModBase.mls.LogInfo("setting da settings!");
- __instance.agent.speed = 5000;
- __instance.enemyType.isDaytimeEnemy = true;
- }
- }
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