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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class a : MonoBehaviour
- {
- public GameObject ob;
- public bool isShowing = false;
- public void Start()
- {
- ob.SetActive(isShowing);
- }
- public void pdate()
- {
- isShowing = !isShowing;
- ob.SetActive(isShowing);
- print("space key is being held down");
- }
- }
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