Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- DebugMessage: Version 1.40 last updated on: 10-28-2013 12:21
- DebugMessage: Entering WinMain
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 10/30/2013, 03:16:47
- DirectX Version: DirectX 11
- Machine Name: BILL-PC
- Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
- Languages: English (Regional Setting: English)
- System Manufacturer: To Be Filled By O.E.M.
- System Model: To Be Filled By O.E.M.
- BIOS: Default System BIOS
- Processor: AMD Athlon(tm) II X3 450 Processor (3 CPUs), ~3.2GHz
- Physical Memory: 4096MB RAM
- Page File: 1838MB used, 6350MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GTS 450
- Manufacturer: NVIDIA
- Chip Type: GeForce GTS 450
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_0DC4&SUBSYS_83651043&REV_A1
- Display Memory: 2769 MB
- Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 9.18.0013.3165
- Driver Date: 10/23/2013 03:30:23
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (Realtek High Definition Audio)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_18490892&REV_1003
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6043
- Driver Date: 2/8/2010 03:24:56
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: ASUS VH222H-1 (NVIDIA High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0011&SUBSYS_10DE0101&REV_1001
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: nvhda64v.sys
- Provider: NVIDIA Corporation
- Driver Version: 1.03.0026.0004
- Driver Date: 6/16/2013 05:38:15
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_18490892&REV_1003
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6043
- Driver Date: 2/8/2010 03:24:56
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 2 samples for multisampling.
- DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTS 450
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 da7a64
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Trajan Pro-17Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 46692183
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 11 files on disk
- Debug Message: MapManager registered 80 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 271
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 199
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 271
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 271
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 262
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: LOADING GAME: C:\Users\Bill\Documents\My Games\LegendaryHeroes\Saves\AutoSave.EleSav
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 59799049
- Debug Message: Attempting to allocate memory of size: 63963136 bytes
- Debug Message: Allocation successful
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: Total objects deleted: 168787
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Tahoma-9
- DebugMessage: Loaded font Tahoma-11
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 10
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 4
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1383086401
- DebugMessage: A* Path too long to calculate (38.013157). Aborting
- Debug Message: Map Generation Complete
- Debug Message: LOAD GAME: Game Save Version: 13
- Debug Message: LOAD GAME: Game Version (at time of save): 1.40
- Debug Message: Player faction Kingdom of Pariden is set to difficulty Expert
- Debug Message: WARNING: Player 1 is founding a city at 20, 72 without any tile yields
- Debug Message: WARNING: Player 1 is founding a city at 28, 79 without any tile yields
- Debug Message: Player faction Kingdom of Sweetleaf is set to difficulty Expert
- Debug Message: Player faction Kingdom of Gilden is set to difficulty Expert
- Debug Message: WARNING: Player 3 is founding a city at 65, 79 without any tile yields
- Debug Message: WARNING: Player 3 is founding a city at 59, 84 without any tile yields
- Debug Message: WARNING: Player 3 is founding a city at 72, 72 without any tile yields
- Debug Message: WARNING: Player 3 is founding a city at 65, 88 without any tile yields
- Debug Message: Player faction Empire of Resoln is set to difficulty Expert
- Debug Message: Player faction Empire of Kraxis is set to difficulty Expert
- Debug Message: WARNING: Player 5 is founding a city at 50, 26 without any tile yields
- Debug Message: WARNING: Player 5 is founding a city at 57, 24 without any tile yields
- Debug Message: WARNING: Player 5 is founding a city at 49, 12 without any tile yields
- Debug Message: WARNING: Player 5 is founding a city at 31, 12 without any tile yields
- Debug Message: Player faction Empire of Magnar is set to difficulty Expert
- Debug Message: WARNING: Player 6 is founding a city at 42, 53 without any tile yields
- Debug Message: WARNING: Player 6 is founding a city at 56, 53 without any tile yields
- Debug Message: Player faction Monsters and Ruffians is set to difficulty Expert
- Debug Message: Player faction Denizens of the Wildlands is set to difficulty Expert
- Debug Message: Player faction Kingdom NPC Player is set to difficulty Expert
- Debug Message: Player faction Empire NPC Player is set to difficulty Expert
- DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
- DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: Generating portrait: Portrait_Lauril Elle_-2043423867-2848_-2019144833
- Debug Message: Generating portrait: Portrait_Champion_Lith_620746419
- Debug Message: Generating portrait: Portrait_Unit_Scout_Wraith_-1785049961
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Defender_Wraith_2049624792
- Debug Message: Generating portrait: Portrait_Unit_Light_Wraith_-496615079
- Debug Message: Generating portrait: Portrait_Unit_Archer_Wraith_1032647032
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Wraith_2096303367
- Debug Message: Generating portrait: Portrait_Unit_Horseman_Wraith_1537168657
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Wraith_-1769043922
- Debug Message: Generating portrait: Portrait_Unit_Mage_Wraith_-551413622
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Wraith_-206477994
- Debug Message: Generating portrait: Portrait_Unit_Sion_-1496497396
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Wraith_755231819
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
- Debug Message: Battle: Emperor Karavox (ID:5) is attacking Air Elemental (ID:2034)
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 172 -
- Debug Message: Current Memory Usage: 615668 KB
- Debug Message: Cities in World: 30
- Debug Message: Units in World: 1301
- Debug Message: AI Lord Markin: Now researching Armor
- Debug Message: Caravan placed back on trade route path
- Debug Message: Battle: Hannis (ID:1008) is attacking Great Wolf (ID:508)
- Debug Message: Battle: Troll Shaman (ID:97) is attacking Scout (ID:2267)
- Debug Message: Battle: Zealous Militia (ID:2163) is attacking Ravenous Harridan (ID:1528)
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Wraith_750410821
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Wraith_543788361
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Wraith_-1963504329
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Wraith_-2055788309
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Wraith_1863287089
- Debug Message: Generating portrait: Portrait_Daughters of Yochlol_769693735-37470_-932552758
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 0
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- DebugMessage: Loaded font Tahoma-9Bold
- Debug Message: Tactical Spell cast: Shadowbolt at 17, 20 by Lauril Elle (unitID 0).
- DebugMessage: Loaded font Segoe UI-27BoldItalic
- Debug Message: Tactical Spell cast: TangledWeb at 13, 16 by Bound Widow (unitID 2241).
- Debug Message: Tactical Spell cast: TangledWeb at 17, 19 by Bound Widow (unitID 2215).
- Debug Message: Tactical Spell cast: TangledWeb at 13, 16 by Bound Widow (unitID 2186).
- Debug Message: Tactical Spell cast: TangledWeb at 15, 16 by Bound Widow (unitID 2126).
- Debug Message: Tactical Spell cast: ShieldBash_Ability at 17, 21 by Lauril Elle (unitID 0).
- Debug Message: Tactical Spell cast: Impale_Ability at 13, 16 by Lith Seratta (unitID 1066).
- Debug Message: Tactical Spell cast: Beguile at 12, 15 by Bound Widow (unitID 2241).
- Debug Message: Tactical Spell cast: Beguile at 13, 16 by Bound Widow (unitID 2215).
- Debug Message: Tactical Spell cast: Beguile at 15, 16 by Bound Widow (unitID 2186).
- Debug Message: Tactical Spell cast: Beguile at 16, 17 by Bound Widow (unitID 2126).
- Debug Message: Tactical Spell cast: Shadowbolt at 13, 16 by Lauril Elle (unitID 0).
- Debug Message: Tactical Spell cast: Shadowbolt at 15, 16 by Lauril Elle (unitID 0).
- Debug Message: Tactical Spell cast: CrushingBlow at 14, 16 by Wilding (unitID 1453).
- Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 173 -
- Debug Message: Current Memory Usage: 662744 KB
- Debug Message: Cities in World: 31
- Debug Message: Units in World: 1314
- DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
- DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
Advertisement
Add Comment
Please, Sign In to add comment