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  1. DebugMessage: Version 1.40 last updated on: 10-28-2013 12:21
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 10/30/2013, 03:16:47
  7. DirectX Version: DirectX 11
  8. Machine Name: BILL-PC
  9. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: To Be Filled By O.E.M.
  12. System Model: To Be Filled By O.E.M.
  13. BIOS: Default System BIOS
  14. Processor: AMD Athlon(tm) II X3 450 Processor (3 CPUs), ~3.2GHz
  15. Physical Memory: 4096MB RAM
  16. Page File: 1838MB used, 6350MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTS 450
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTS 450
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_0DC4&SUBSYS_83651043&REV_A1
  28. Display Memory: 2769 MB
  29. Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
  30. Monitor Name: Generic PnP Monitor
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.3165
  34. Driver Date: 10/23/2013 03:30:23
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_18490892&REV_1003
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHD64.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.6043
  50. Driver Date: 2/8/2010 03:24:56
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: ASUS VH222H-1 (NVIDIA High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0011&SUBSYS_10DE0101&REV_1001
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: nvhda64v.sys
  65. Provider: NVIDIA Corporation
  66. Driver Version: 1.03.0026.0004
  67. Driver Date: 6/16/2013 05:38:15
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Realtek Digital Output (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_18490892&REV_1003
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHD64.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6043
  84. Driver Date: 2/8/2010 03:24:56
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Using 2 samples for multisampling.
  95. DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
  96. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTS 450
  97. DebugMessage: Presentation Interval: Immediate.
  98. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  99. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  100. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  101. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  102. DebugMessage: Bump mapping is supported.
  103. Debug Message: Device is now ready
  104. Debug Message: GFX-THREAD: DISABLED
  105. DebugMessage: Border size reported as 6 by 28
  106. DebugMessage: Shell initialization complete
  107. DebugMessage: Elemental: Legendary Heroes is activated.
  108. DebugMessage: ***** Initializing Game *****
  109. DebugMessage: Loaded font Arial-13
  110. DebugMessage: Loaded font Trajan Pro_lu-16
  111. DebugMessage: Loaded font Trajan Pro_lu-13
  112. DebugMessage: Timer Frequency is 0 da7a64
  113. DebugMessage: Initializing sound card.
  114. DebugMessage: initailizing bink
  115. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  116. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  117. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
  118. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
  119. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
  120. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
  121. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  122. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  123. DebugMessage: Create anchor mwin
  124. DebugMessage: Load texture atlas.
  125. DebugMessage: InitializeWorld
  126. DebugMessage: Loaded font Tahoma-13Bold
  127. DebugMessage: Loaded font Trajan Pro-17Bold
  128. DebugMessage: Loaded font Trajan Pro-21Bold
  129. DebugMessage: Loaded font Trajan Pro-37Bold
  130. DebugMessage: Loaded font Tahoma-32Bold
  131. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  132. Debug Message: Allocation successful
  133. DebugMessage: Create popup manager.
  134. DebugMessage: InitializeMWinStripEngine
  135. DebugMessage: InitializeMWinDeferredTextRenderer
  136. DebugMessage: Initialize effect system.
  137. DebugMessage: InitializeSpellRepository
  138. DebugMessage: InitializeTriggerManager
  139. DebugMessage: InitializeMusicLayerGroupManager
  140. DebugMessage: Loaded font Tahoma-16Bold
  141. DebugMessage: Loaded font Trajan Pro-19Bold
  142. DebugMessage: Loaded font Trajan Pro-16Bold
  143. Debug Message: Total objects deleted: 1
  144. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  145. Debug Message: Allocation successful
  146. Debug Message: UnzipHelper attempting to read file with uncompressed size of 46692183
  147. Debug Message: Total objects deleted: 0
  148. DebugMessage: Begin LoadCoreXMLData3
  149. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Items\*.xml
  150. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  151. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  152. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  153. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  154. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Effects\*.xml
  155. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Quests\*.xml
  156. DebugMessage: LoadCoreXMLData finished 3
  157. Debug Message: MapManager registered 11 files on disk
  158. Debug Message: MapManager registered 80 files on disk
  159. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  160. Debug Message: MapManager registered 0 files on disk
  161. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Maps\*.xml
  162. Debug Message: MapManager registered 0 files on disk
  163. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  164. Debug Message: MapManager registered 0 files on disk
  165. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  166. Debug Message: MapManager registered 0 files on disk
  167. DebugMessage: No files found matching mask C:\Users\Bill\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  168. Debug Message: MapManager registered 0 files on disk
  169. DebugMessage: LoadCoreXMLData finished
  170. DebugMessage: Create setup screens.
  171. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  172. DebugMessage: Loaded font Trajan Pro-32Bold
  173. DebugMessage: Loaded font Trajan Pro-24Bold
  174. DebugMessage: Loaded font Tahoma-11Bold
  175. DebugMessage: Loaded font Arial-11
  176. DebugMessage: Loaded font Tahoma-19Bold
  177. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  178. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  179. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  180. DebugMessage: Loaded font Tahoma-15Bold
  181. DebugMessage: Loaded font BankGothic Md BT-12
  182. DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  183. DebugMessage: Set mouse.
  184. DebugMessage: Set update timer.
  185. Debug Message: UnzipHelper attempting to read file with uncompressed size of 271
  186. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  187. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  188. Debug Message: UnzipHelper attempting to read file with uncompressed size of 199
  189. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  190. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  191. Debug Message: UnzipHelper attempting to read file with uncompressed size of 271
  192. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  193. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  194. Debug Message: UnzipHelper attempting to read file with uncompressed size of 271
  195. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  196. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  197. Debug Message: UnzipHelper attempting to read file with uncompressed size of 262
  198. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  199. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  200. Debug Message: LOADING GAME: C:\Users\Bill\Documents\My Games\LegendaryHeroes\Saves\AutoSave.EleSav
  201. Debug Message: UnzipHelper attempting to read file with uncompressed size of 59799049
  202. Debug Message: Attempting to allocate memory of size: 63963136 bytes
  203. Debug Message: Allocation successful
  204. Debug Message: StopAllXMLDataThreads Called
  205. Debug Message: Stopped CoreXMLDataThread1
  206. Debug Message: Stopped CoreXMLDataThread2
  207. Debug Message: Stopped CoreXMLDataThread3
  208. Debug Message: Stopped CoreXMLDataThread4
  209. Debug Message: Stopped Load Game XML Thread
  210. Debug Message: Stopped Load Game XML Thread #2
  211. Debug Message: LOAD GAME: Loading XML Data (start)
  212. Debug Message: Total objects deleted: 168787
  213. Debug Message: LOAD GAME: Loading XML Data (end)
  214. Debug Message: Loaded saved game with map file:
  215. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  216. DebugMessage: Loaded font Trajan Pro-11Bold
  217. DebugMessage: Loaded font Verdana-13
  218. DebugMessage: Loaded font Tahoma-12Bold
  219. DebugMessage: Loaded font Trajan Pro-15Bold
  220. DebugMessage: Loaded font Tahoma-9
  221. DebugMessage: Loaded font Tahoma-11
  222. Debug Message: InitializeWorld: Map File:
  223. Debug Message: Stamp Quantity: 10
  224. Debug Message: Land Mass Size: 0
  225. Debug Message: Land Mass Min Spawns: 0
  226. Debug Message: Land Mass Max Spawns: 0
  227. Debug Message: Forest Quantity: 4
  228. Debug Message: Mountain Generation Option: 1
  229. Debug Message: Map Random Seed: 1383086401
  230. DebugMessage: A* Path too long to calculate (38.013157). Aborting
  231. Debug Message: Map Generation Complete
  232. Debug Message: LOAD GAME: Game Save Version: 13
  233. Debug Message: LOAD GAME: Game Version (at time of save): 1.40
  234. Debug Message: Player faction Kingdom of Pariden is set to difficulty Expert
  235. Debug Message: WARNING: Player 1 is founding a city at 20, 72 without any tile yields
  236. Debug Message: WARNING: Player 1 is founding a city at 28, 79 without any tile yields
  237. Debug Message: Player faction Kingdom of Sweetleaf is set to difficulty Expert
  238. Debug Message: Player faction Kingdom of Gilden is set to difficulty Expert
  239. Debug Message: WARNING: Player 3 is founding a city at 65, 79 without any tile yields
  240. Debug Message: WARNING: Player 3 is founding a city at 59, 84 without any tile yields
  241. Debug Message: WARNING: Player 3 is founding a city at 72, 72 without any tile yields
  242. Debug Message: WARNING: Player 3 is founding a city at 65, 88 without any tile yields
  243. Debug Message: Player faction Empire of Resoln is set to difficulty Expert
  244. Debug Message: Player faction Empire of Kraxis is set to difficulty Expert
  245. Debug Message: WARNING: Player 5 is founding a city at 50, 26 without any tile yields
  246. Debug Message: WARNING: Player 5 is founding a city at 57, 24 without any tile yields
  247. Debug Message: WARNING: Player 5 is founding a city at 49, 12 without any tile yields
  248. Debug Message: WARNING: Player 5 is founding a city at 31, 12 without any tile yields
  249. Debug Message: Player faction Empire of Magnar is set to difficulty Expert
  250. Debug Message: WARNING: Player 6 is founding a city at 42, 53 without any tile yields
  251. Debug Message: WARNING: Player 6 is founding a city at 56, 53 without any tile yields
  252. Debug Message: Player faction Monsters and Ruffians is set to difficulty Expert
  253. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Expert
  254. Debug Message: Player faction Kingdom NPC Player is set to difficulty Expert
  255. Debug Message: Player faction Empire NPC Player is set to difficulty Expert
  256. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  257. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  258. DebugMessage: LOAD GAME: Loading World - Complete
  259. DebugMessage: Loaded font Verdana-13Bold
  260. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  261. Debug Message: Generating portrait: Portrait_Lauril Elle_-2043423867-2848_-2019144833
  262. Debug Message: Generating portrait: Portrait_Champion_Lith_620746419
  263. Debug Message: Generating portrait: Portrait_Unit_Scout_Wraith_-1785049961
  264. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  265. DebugMessage: Player_List setting size 181 x 0
  266. Debug Message: InitMapGfx Started...
  267. Debug Message: InitMapGfx finished.
  268. DebugMessage: Loaded font Trajan Pro-13Bold
  269. DebugMessage: Loaded font Tahoma-13
  270. DebugMessage: Loaded font Trajan Pro-13
  271. DebugMessage: Loaded font Tahoma-19
  272. DebugMessage: Loaded font Times New Roman-21Bold
  273. Debug Message: Generating portrait: Portrait_Unit_Defender_Wraith_2049624792
  274. Debug Message: Generating portrait: Portrait_Unit_Light_Wraith_-496615079
  275. Debug Message: Generating portrait: Portrait_Unit_Archer_Wraith_1032647032
  276. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Wraith_2096303367
  277. Debug Message: Generating portrait: Portrait_Unit_Horseman_Wraith_1537168657
  278. Debug Message: Generating portrait: Portrait_Unit_Heavy_Wraith_-1769043922
  279. Debug Message: Generating portrait: Portrait_Unit_Mage_Wraith_-551413622
  280. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Wraith_-206477994
  281. Debug Message: Generating portrait: Portrait_Unit_Sion_-1496497396
  282. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Wraith_755231819
  283. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  284. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  285. Debug Message: Creating terrain gfx...
  286. Debug Message: FinishInitMapGfx started.
  287. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  288. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  289. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  290. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  291. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  292. Debug Message: FinishInitMapGfx finished.
  293. DebugMessage: Loaded font Trajan Pro72Bold
  294. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  295. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  296. Debug Message: WARNING: File does not include mesh data
  297. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  298. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  299. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  300. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
  301. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  302. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  303. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  304. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  305. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  306. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  307. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  308. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  309. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  310. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  311. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  312. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  313. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  314. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  315. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  316. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  317. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  318. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  319. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  320. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  321. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  322. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  323. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  324. DebugMessage: Could not find music file name for layer with index:0 in music group: EvilMapTheme5_Arrangement1
  325. Debug Message: Battle: Emperor Karavox (ID:5) is attacking Air Elemental (ID:2034)
  326. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  327. Debug Message: -------------------------
  328. Debug Message: - Ending Turn 172 -
  329. Debug Message: Current Memory Usage: 615668 KB
  330. Debug Message: Cities in World: 30
  331. Debug Message: Units in World: 1301
  332. Debug Message: AI Lord Markin: Now researching Armor
  333. Debug Message: Caravan placed back on trade route path
  334. Debug Message: Battle: Hannis (ID:1008) is attacking Great Wolf (ID:508)
  335. Debug Message: Battle: Troll Shaman (ID:97) is attacking Scout (ID:2267)
  336. Debug Message: Battle: Zealous Militia (ID:2163) is attacking Ravenous Harridan (ID:1528)
  337. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Wraith_750410821
  338. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Wraith_543788361
  339. Debug Message: Generating portrait: Portrait_Unit_Peasant_Wraith_-1963504329
  340. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Wraith_-2055788309
  341. Debug Message: Generating portrait: Portrait_Unit_Spearman_Wraith_1863287089
  342. Debug Message: Generating portrait: Portrait_Daughters of Yochlol_769693735-37470_-932552758
  343. Debug Message: Stamp Quantity: 3
  344. Debug Message: Land Mass Size: 0
  345. Debug Message: Land Mass Min Spawns: 0
  346. Debug Message: Land Mass Max Spawns: 0
  347. Debug Message: Forest Quantity: 0
  348. Debug Message: Mountain Generation Option: 0
  349. Debug Message: Map Random Seed: 0
  350. Debug Message: ---------------------------------------------
  351. Debug Message: ---------------------------------------------
  352. Debug Message: Sectors: 2 x 2
  353. Debug Message: Tiles: 32 x 32
  354. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  355. Debug Message: ---------------------------------------------
  356. Debug Message: ---------------------------------------------
  357. Debug Message: ---------------------------------------------
  358. Debug Message: ---------------------------------------------
  359. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  360. Debug Message: Map Generation Complete
  361. Debug Message: InitMapGfx Started...
  362. Debug Message: InitMapGfx finished.
  363. Debug Message: Creating tactical terrain gfx...
  364. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  365. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  366. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  367. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  368. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  369. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  370. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
  371. DebugMessage: Loaded font Tahoma-9Bold
  372. Debug Message: Tactical Spell cast: Shadowbolt at 17, 20 by Lauril Elle (unitID 0).
  373. DebugMessage: Loaded font Segoe UI-27BoldItalic
  374. Debug Message: Tactical Spell cast: TangledWeb at 13, 16 by Bound Widow (unitID 2241).
  375. Debug Message: Tactical Spell cast: TangledWeb at 17, 19 by Bound Widow (unitID 2215).
  376. Debug Message: Tactical Spell cast: TangledWeb at 13, 16 by Bound Widow (unitID 2186).
  377. Debug Message: Tactical Spell cast: TangledWeb at 15, 16 by Bound Widow (unitID 2126).
  378. Debug Message: Tactical Spell cast: ShieldBash_Ability at 17, 21 by Lauril Elle (unitID 0).
  379. Debug Message: Tactical Spell cast: Impale_Ability at 13, 16 by Lith Seratta (unitID 1066).
  380. Debug Message: Tactical Spell cast: Beguile at 12, 15 by Bound Widow (unitID 2241).
  381. Debug Message: Tactical Spell cast: Beguile at 13, 16 by Bound Widow (unitID 2215).
  382. Debug Message: Tactical Spell cast: Beguile at 15, 16 by Bound Widow (unitID 2186).
  383. Debug Message: Tactical Spell cast: Beguile at 16, 17 by Bound Widow (unitID 2126).
  384. Debug Message: Tactical Spell cast: Shadowbolt at 13, 16 by Lauril Elle (unitID 0).
  385. Debug Message: Tactical Spell cast: Shadowbolt at 15, 16 by Lauril Elle (unitID 0).
  386. Debug Message: Tactical Spell cast: CrushingBlow at 14, 16 by Wilding (unitID 1453).
  387. Debug Message: Warning, tile design F_Forest_Full_01 now has 107 objects when it used to have 100
  388. Debug Message: WARNING: File does not include mesh data
  389. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  390. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  391. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  392. Debug Message: WARNING: File does not include mesh data
  393. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  394. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  395. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  396. Debug Message: -------------------------
  397. Debug Message: - Ending Turn 173 -
  398. Debug Message: Current Memory Usage: 662744 KB
  399. Debug Message: Cities in World: 31
  400. Debug Message: Units in World: 1314
  401. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  402. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  403. Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
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