Orr

Wind Elf Statistics

Orr
Jan 24th, 2019
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  1. Vindálfr
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  3. Description: Once small northern auks, the wind-elves are now a lithe and long lived race. Often 5 to 6ft in height whilst weighing 90 pounds at most due to the hollow structure of their bones. They carry sleek black feathered wings that function equally well in the air as well as bellow the water hearkening to their prior life as diving fisherbirds. The rest of their feathery coat is soft and white. Their faces feature white and black plumage patterns that are unique to each individual wind-elf, and they still have their hooked black beaks.
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  5. Deep bonds: Wind-elves have tight knit communities and most can recite the name of their each and every relative by heart back multiple generations. They still live in the north-eastern cliffbound islands they have always inhabited. Only wind-elves born from before the change still migrate, and they have a strict vow to never discuss their migratory lands with the younglings.
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  7. A false history: Wind-elves have no memory of a time not being sapient humanoids. The eldest recount the time before the change as their having lived in great cities that the sea destroyed one year during their migration. Whether the eldest propagated this false story to hide their true origin, to ease the newborns into their lives as humanoids, or if they genuinely believe this as some effect of the magic that changed their race, is wholly unknown to the other races.
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  9. Wind-elf traits:
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  11. Ability Scores{+2 DEX, +4 WIS, -2 CON -2 STR}
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  13. Age: Some wind-elves have lived to be over 1000 years of age, though most pass of old age around their 500th year
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  15. Size: Medium, 5 to 6ft band,
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  17. Speed: 30ft
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  19. Languages: Common and Aukish (the wind-elf language, produced exclusively through low growls and clacking of the beak)
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  21. Versatile Wings: when total equip weight is less than strength times 5, the wind-elf can fly a distance of 20ft before needing to land and rest as well as swim at speed 30ft. When completely unburdened, equip weight less than strength, they can maintain effortless flight (speed 30ft).
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  23. Darkvision. Accustomed to diving deep into the water to hunt fish and flying the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
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  25. Hooked Beak: Natural Melee Weapon Attack. 1d4 base.
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  27. ElfWeapon Training: You have proficiency with the longsword, shortsword, shortbow, and longbow.
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