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TinkerElsa44

bow

Dec 16th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. wait()
  88. player = owner
  89. char = player.Character
  90.  
  91. print("WHAT UP")
  92.  
  93. armed = false
  94. canfire = false
  95. enabled = true
  96. equipped = false
  97.  
  98. mouse.Icon = "rbxassetid://311756275"
  99.  
  100. rightshoulder = char.Torso["Right Shoulder"]:Clone()
  101. leftshoulder = char.Torso["Left Shoulder"]:Clone()
  102. torso = char.HumanoidRootPart.RootJoint:Clone()
  103.  
  104. hed = Instance.new("Weld", char.Torso)
  105. hed.Part0 = char.Torso
  106. hed.Part1 = char.Head
  107. hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0)
  108.  
  109. -- the bow stuff
  110.  
  111. bow = Instance.new("Model")
  112. bow.Parent = game.Workspace
  113. bow.Name = "bow"
  114.  
  115. handle = Instance.new("Part")
  116. handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0)
  117. handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003)
  118. handle.BrickColor = BrickColor.new("Pine Cone")
  119. handle.Friction = 0.30000001192093
  120. handle.Shape = Enum.PartType.Block
  121. handle.Name = "Handle"
  122. handle.Parent = bow
  123. handle.CanCollide = false
  124.  
  125. leg2 = Instance.new("Part")
  126. leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0)
  127. leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003)
  128. leg2.BrickColor = BrickColor.new("Pine Cone")
  129. leg2.Friction = 0.30000001192093
  130. leg2.Shape = Enum.PartType.Block
  131. leg2.Name = "Leg2"
  132. leg2.Parent = bow
  133. leg2.CanCollide = false
  134.  
  135. cap2 = Instance.new("Part")
  136. cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0)
  137. cap2.TopSurface = Enum.SurfaceType.Smooth
  138. cap2.BottomSurface = Enum.SurfaceType.Smooth
  139. cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  140. cap2.BrickColor = BrickColor.new("Pine Cone")
  141. cap2.Friction = 0.30000001192093
  142. cap2.Shape = Enum.PartType.Cylinder
  143. cap2.Name = "Cap2"
  144. cap2.Parent = bow
  145. cap2.CanCollide = false
  146.  
  147. joint2 = Instance.new("Part")
  148. joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0)
  149. joint2.TopSurface = Enum.SurfaceType.Smooth
  150. joint2.BottomSurface = Enum.SurfaceType.Smooth
  151. joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  152. joint2.BrickColor = BrickColor.new("Pine Cone")
  153. joint2.Friction = 0.30000001192093
  154. joint2.Shape = Enum.PartType.Cylinder
  155. joint2.Name = "Joint2"
  156. joint2.Parent = bow
  157. joint2.CanCollide = false
  158.  
  159. joint1 = Instance.new("Part")
  160. joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0)
  161. joint1.TopSurface = Enum.SurfaceType.Smooth
  162. joint1.BottomSurface = Enum.SurfaceType.Smooth
  163. joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  164. joint1.BrickColor = BrickColor.new("Pine Cone")
  165. joint1.Friction = 0.30000001192093
  166. joint1.Shape = Enum.PartType.Cylinder
  167. joint1.Name = "Joint1"
  168. joint1.Parent = bow
  169. joint1.CanCollide = false
  170.  
  171. leg1 = Instance.new("Part")
  172. leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0)
  173. leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003)
  174. leg1.BrickColor = BrickColor.new("Pine Cone")
  175. leg1.Friction = 0.30000001192093
  176. leg1.Shape = Enum.PartType.Block
  177. leg1.Name = "Leg1"
  178. leg1.Parent = bow
  179. leg1.CanCollide = false
  180.  
  181. cap1 = Instance.new("Part")
  182. cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
  183. cap1.TopSurface = Enum.SurfaceType.Smooth
  184. cap1.BottomSurface = Enum.SurfaceType.Smooth
  185. cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  186. cap1.BrickColor = BrickColor.new("Pine Cone")
  187. cap1.Friction = 0.30000001192093
  188. cap1.Shape = Enum.PartType.Cylinder
  189. cap1.Name = "Cap1"
  190. cap1.Parent = bow
  191. cap1.CanCollide = false
  192.  
  193. stringpart = Instance.new("Part")
  194. stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
  195. stringpart.TopSurface = Enum.SurfaceType.Smooth
  196. stringpart.BottomSurface = Enum.SurfaceType.Smooth
  197. stringpart.Size = Vector3.new(0.1, 0.1, 0.1)
  198. stringpart.Transparency = 1
  199. stringpart.BrickColor = BrickColor.new("Mid grey")
  200. stringpart.Friction = 0.30000001192093
  201. stringpart.Shape = Enum.PartType.Cylinder
  202. stringpart.Name = "StringAttachment"
  203. stringpart.Parent = bow
  204. stringpart.CanCollide = false
  205.  
  206. arrow = Instance.new("Model")
  207. arrow.Parent = game.Workspace
  208. arrow.Name = "arrow"
  209.  
  210. feather1 = Instance.new("WedgePart")
  211. feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0)
  212. feather1.TopSurface = Enum.SurfaceType.Smooth
  213. feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  214. feather1.BrickColor = BrickColor.new("Crimson")
  215. feather1.Friction = 0.30000001192093
  216. feather1.Name = "Feather"
  217. feather1.Parent = arrow
  218. feather1.CanCollide = false
  219. feather1.Transparency = 1
  220.  
  221. feather2 = Instance.new("WedgePart")
  222. feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126)
  223. feather2.TopSurface = Enum.SurfaceType.Smooth
  224. feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  225. feather2.BrickColor = BrickColor.new("Crimson")
  226. feather2.Friction = 0.30000001192093
  227. feather2.Name = "Feather"
  228. feather2.Parent = arrow
  229. feather2.CanCollide = false
  230. feather2.Transparency = 1
  231.  
  232. arrowhead = Instance.new("WedgePart")
  233. arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0)
  234. arrowhead.TopSurface = Enum.SurfaceType.Smooth
  235. arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  236. arrowhead.Friction = 0.30000001192093
  237. arrowhead.Name = "Arrowhead"
  238. arrowhead.Parent = arrow
  239. arrowhead.CanCollide = false
  240. arrowhead.Transparency = 1
  241.  
  242. arrowcap = Instance.new("Part")
  243. arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
  244. arrowcap.TopSurface = Enum.SurfaceType.Smooth
  245. arrowcap.BottomSurface = Enum.SurfaceType.Smooth
  246. arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  247. arrowcap.BrickColor = BrickColor.new("Dirt brown")
  248. arrowcap.Friction = 0.30000001192093
  249. arrowcap.Shape = Enum.PartType.Cylinder
  250. arrowcap.Name = "ArrowCap"
  251. arrowcap.Parent = arrow
  252. arrowcap.CanCollide = false
  253. arrowcap.Transparency = 1
  254.  
  255. arrowbody = Instance.new("Part")
  256. arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0)
  257. arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014)
  258. arrowbody.BrickColor = BrickColor.new("Dirt brown")
  259. arrowbody.Friction = 0.30000001192093
  260. arrowbody.Shape = Enum.PartType.Block
  261. arrowbody.Name = "ArrowBody"
  262. arrowbody.Parent = arrow
  263. arrowbody.CanCollide = false
  264. arrowbody.Transparency = 1
  265.  
  266. feather3 = Instance.new("WedgePart")
  267. feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126)
  268. feather3.TopSurface = Enum.SurfaceType.Smooth
  269. feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  270. feather3.BrickColor = BrickColor.new("Crimson")
  271. feather3.Friction = 0.30000001192093
  272. feather3.Name = "Feather"
  273. feather3.Parent = arrow
  274. feather3.CanCollide = false
  275. feather3.Transparency = 1
  276.  
  277. feather4 = Instance.new("WedgePart")
  278. feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0)
  279. feather4.TopSurface = Enum.SurfaceType.Smooth
  280. feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  281. feather4.BrickColor = BrickColor.new("Crimson")
  282. feather4.Friction = 0.30000001192093
  283. feather4.Name = "Feather"
  284. feather4.Parent = arrow
  285. feather4.CanCollide = false
  286. feather4.Transparency = 1
  287.  
  288. -- the welds
  289.  
  290. whandle = Instance.new("Weld", char["Left Arm"])
  291. whandle.Part0 = char.Torso
  292. whandle.Part1 = handle
  293. whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45))
  294.  
  295. wstringpart = Instance.new("Weld", handle)
  296. wstringpart.Part0 = handle
  297. wstringpart.Part1 = stringpart
  298. wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0)
  299.  
  300. wjoint1 = Instance.new("Weld", handle)
  301. wjoint1.Part0 = handle
  302. wjoint1.Part1 = joint1
  303. wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0)
  304.  
  305. wjoint2 = Instance.new("Weld", handle)
  306. wjoint2.Part0 = handle
  307. wjoint2.Part1 = joint2
  308. wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0)
  309.  
  310. wleg1 = Instance.new("Weld", joint1)
  311. wleg1.Part0 = joint1
  312. wleg1.Part1 = leg1
  313. wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0)
  314.  
  315. wleg2 = Instance.new("Weld", joint2)
  316. wleg2.Part0 = joint2
  317. wleg2.Part1 = leg2
  318. wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0)
  319.  
  320. wcap1 = Instance.new("Weld", leg1)
  321. wcap1.Part0 = leg1
  322. wcap1.Part1 = cap1
  323. wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0)
  324.  
  325. wcap2 = Instance.new("Weld", leg2)
  326. wcap2.Part0 = leg2
  327. wcap2.Part1 = cap2
  328. wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0)
  329.  
  330. cap1att = Instance.new("Attachment", cap1)
  331. cap1att.Position = Vector3.new(0, 0, -0.05)
  332. cap2att = Instance.new("Attachment", cap2)
  333. cap2att.Position = Vector3.new(0, 0, -0.05)
  334. stringatt = Instance.new("Attachment", stringpart)
  335. stringp1 = Instance.new("RodConstraint", stringpart)
  336. stringp1.Color = BrickColor.new("Mid grey")
  337. stringp1.Visible = true
  338. stringp1.Attachment0 = stringatt
  339. stringp1.Attachment1 = cap1att
  340. stringp2 = Instance.new("RodConstraint", stringpart)
  341. stringp2.Color = BrickColor.new("Mid grey")
  342. stringp2.Visible = true
  343. stringp2.Attachment0 = stringatt
  344. stringp2.Attachment1 = cap2att
  345.  
  346. warrowhead1 = Instance.new("Weld", arrowbody)
  347. warrowhead1.Part0 = arrowbody
  348. warrowhead1.Part1 = arrowhead
  349. warrowhead1.C0 = CFrame.new(0, 0, -1.95)
  350.  
  351. wfeather1 = Instance.new("Weld", arrowbody)
  352. wfeather1.Part0 = arrowbody
  353. wfeather1.Part1 = feather1
  354. wfeather1.C0 = CFrame.new(0, 0.2, 1.45)
  355.  
  356. wfeather2 = Instance.new("Weld", arrowbody)
  357. wfeather2.Part0 = arrowbody
  358. wfeather2.Part1 = feather2
  359. wfeather2.C0 = CFrame.new(0, 0.2, 1.4)
  360.  
  361. wfeather3 = Instance.new("Weld", arrowbody)
  362. wfeather3.Part0 = arrowbody
  363. wfeather3.Part1 = feather3
  364. wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15)
  365.  
  366. wfeather4 = Instance.new("Weld", arrowbody)
  367. wfeather4.Part0 = arrowbody
  368. wfeather4.Part1 = feather4
  369. wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15)
  370.  
  371. warrow = Instance.new("Weld", char.Torso)
  372. warrow.Part0 = char.Torso
  373. warrow.Part1 = arrowbody
  374. warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
  375.  
  376. warrowcap = Instance.new("Weld", arrowbody)
  377. warrowcap.Part0 = arrowbody
  378. warrowcap.Part1 = arrowcap
  379. warrowcap.C0 = CFrame.new(0, 0, 1.8)
  380.  
  381. -- sounds
  382.  
  383. pullbacksound = Instance.new("Sound", handle)
  384. pullbacksound.SoundId = "rbxassetid://609348868"
  385.  
  386. firesound = Instance.new("Sound", handle)
  387. firesound.SoundId = "rbxassetid://609348009"
  388. firesound.PlaybackSpeed = 1.05
  389.  
  390. function velocity(v)
  391. print("killvel")
  392. vel = coroutine.wrap(function()
  393. wait(0.05)
  394. v:Remove()
  395. end)
  396. vel()
  397. end
  398.  
  399. function killz(playa,hitz,kneef)
  400. local heyy = hitz
  401. if hitz == "Right Arm" then
  402. local Limb = playa:FindFirstChild("Right Arm")
  403. local ters = playa:FindFirstChild('Torso')
  404. if Limb and ters then
  405. if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
  406. for i,v in pairs(Limb:GetChildren()) do
  407. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  408. v:Destroy()
  409. end
  410. end
  411. Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
  412. local Joint = Instance.new("Glue")
  413. Joint.Name = "RightShoulder"
  414. Joint.Part0 = ters
  415. Joint.Part1 = Limb
  416. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  417. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  418. Joint.Parent = ters
  419.  
  420. local B = Instance.new("Part")
  421. B.TopSurface = 0
  422. B.BottomSurface = 0
  423. B.formFactor = "Symmetric"
  424. B.Size = Vector3.new(1, 1, 1)
  425. B.Transparency = 1
  426. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  427. B.Parent = playa
  428. local W = Instance.new("Weld")
  429. W.Part0 = Limb
  430. W.Part1 = B
  431. W.C0 = CFrame.new(0, -0.5, 0)
  432. W.Parent = Limb
  433. local coru = coroutine.wrap(function()
  434. local uno = Instance.new('Part',workspace)
  435. local dos = Instance.new('Part',workspace)
  436. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  437. dos.CFrame = kneef.CFrame
  438. local weld = Instance.new('Weld',kneef)
  439. weld.Part0 = playa:FindFirstChild(hitz)
  440. weld.Part1 = kneef
  441. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  442. uno:Destroy()
  443. dos:Destroy()
  444. end)
  445. coru()
  446. end
  447. elseif hitz == "Left Arm" then
  448. local Limb = playa:FindFirstChild("Left Arm")
  449. local ters = playa:FindFirstChild('Torso')
  450. if Limb and ters then
  451. if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
  452. for i,v in pairs(Limb:GetChildren()) do
  453. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  454. v:Destroy()
  455. end
  456. end
  457. Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
  458. local Joint = Instance.new("Glue")
  459. Joint.Name = "LeftShoulder"
  460. Joint.Part0 = ters
  461. Joint.Part1 = Limb
  462. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  463. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  464. Joint.Parent = ters
  465.  
  466. local B = Instance.new("Part")
  467. B.TopSurface = 0
  468. B.BottomSurface = 0
  469. B.formFactor = "Symmetric"
  470. B.Size = Vector3.new(1, 1, 1)
  471. B.Transparency = 1
  472. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  473. B.Parent = playa
  474. local W = Instance.new("Weld")
  475. W.Part0 = ters
  476. W.Part1 = B
  477. W.C0 = CFrame.new(0, -0.5, 0)
  478. W.Parent = Limb
  479. local coru = coroutine.wrap(function()
  480. local uno = Instance.new('Part',workspace)
  481. local dos = Instance.new('Part',workspace)
  482. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  483. dos.CFrame = kneef.CFrame
  484. local weld = Instance.new('Weld',kneef)
  485. weld.Part0 = playa:FindFirstChild(hitz)
  486. weld.Part1 = kneef
  487. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  488. uno:Destroy()
  489. dos:Destroy()
  490. end)
  491. coru()
  492. end
  493. elseif hitz == "Right Leg" then
  494. local Limb = playa:FindFirstChild("Right Leg")
  495. local ters = playa:FindFirstChild('Torso')
  496. if Limb and ters then
  497. if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
  498. for i,v in pairs(Limb:GetChildren()) do
  499. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  500. v:Destroy()
  501. end
  502. end
  503. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  504. local Joint = Instance.new("Glue")
  505. Joint.Name = "Right Hip"
  506. Joint.Part0 = ters
  507. Joint.Part1 = Limb
  508. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  509. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  510. Joint.Parent = ters
  511. local B = Instance.new("Part")
  512. B.TopSurface = 0
  513. B.BottomSurface = 0
  514. B.formFactor = "Symmetric"
  515. B.Size = Vector3.new(1, 1, 1)
  516. B.Transparency = 1
  517. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  518. B.Parent = playa
  519. local W = Instance.new("Weld")
  520. W.Part0 = Limb
  521. W.Part1 = B
  522. W.C0 = CFrame.new(0, -0.5, 0)
  523. W.Parent = Limb
  524. local coru = coroutine.wrap(function()
  525. local uno = Instance.new('Part',workspace)
  526. local dos = Instance.new('Part',workspace)
  527. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  528. dos.CFrame = kneef.CFrame
  529. local weld = Instance.new('Weld',kneef)
  530. weld.Part0 = playa:FindFirstChild(hitz)
  531. weld.Part1 = kneef
  532. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  533. uno:Destroy()
  534. dos:Destroy()
  535. if playa:FindFirstChild('HumanoidRootPart') then
  536. if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
  537. playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
  538. wait()
  539. end
  540. while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
  541. wait()
  542. end
  543. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  544. end
  545. end)
  546. coru()
  547. end
  548. elseif hitz == "Left Leg" then
  549. local Limb = playa:FindFirstChild("Left Leg")
  550. local ters = playa:FindFirstChild('Torso')
  551. if Limb and ters then
  552. if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
  553. for i,v in pairs(Limb:GetChildren()) do
  554. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  555. v:Destroy()
  556. end
  557. end
  558. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  559. Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
  560. local Joint = Instance.new("Glue")
  561. Joint.Name = "LeftHip"
  562. Joint.Part0 = ters
  563. Joint.Part1 = Limb
  564. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  565. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  566. Joint.Parent = ters
  567.  
  568. local B = Instance.new("Part")
  569. B.TopSurface = 0
  570. B.BottomSurface = 0
  571. B.formFactor = "Symmetric"
  572. B.Size = Vector3.new(1, 1, 1)
  573. B.Transparency = 1
  574. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  575. B.Parent = playa
  576. local W = Instance.new("Weld")
  577. W.Part0 = Limb
  578. W.Part1 = B
  579. W.C0 = CFrame.new(0, -0.5, 0)
  580. W.Parent = Limb
  581. Limb.CanCollide = false
  582. local coru = coroutine.wrap(function()
  583. local uno = Instance.new('Part',workspace)
  584. local dos = Instance.new('Part',workspace)
  585. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  586. dos.CFrame = kneef.CFrame
  587. local weld = Instance.new('Weld',kneef)
  588. weld.Part0 = playa:FindFirstChild(hitz)
  589. weld.Part1 = kneef
  590. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  591. uno:Destroy()
  592. dos:Destroy()
  593. if playa:FindFirstChild('HumanoidRootPart') then
  594. if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
  595. playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
  596. end
  597. while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
  598. wait()
  599. end
  600. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  601. end
  602. end)
  603. coru()
  604. end
  605. else
  606. local playa2 = playa
  607. playa.Archivable = true
  608. local playa = playa:Clone()
  609. playa.Archivable = false
  610. playa2:Destroy()
  611. playa.Parent = workspace
  612. local Gibs = game.Workspace
  613. local Torso = playa.Torso
  614. local Head = playa:FindFirstChild("Head")
  615. local function Scan(ch)
  616. local e
  617. for e = 1,#ch do
  618. Scan(ch[e]:GetChildren())
  619. if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then
  620. ch[e]:remove()
  621. end
  622. end
  623. end
  624. Scan(playa:GetChildren())
  625. if playa:FindFirstChild('HumanoidRootPart') then
  626. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  627. end
  628. local hum2 = playa:FindFirstChildOfClass("Humanoid")
  629.  
  630.  
  631. if hum2 ~= nil then
  632. hum2.Name = "Humanoid2"
  633. hum2.PlatformStand = true
  634. hum2.Health = 0
  635. end
  636. local ch = playa:GetChildren()
  637. local i
  638. for i = 1,#ch do
  639. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  640. ch[i]:remove()
  641. end
  642. end
  643.  
  644. if Head then
  645. local Neck = Instance.new("Weld")
  646. Neck.Name = "Neck"
  647. Neck.Part0 = Torso
  648. Neck.Part1 = Head
  649. Neck.C0 = CFrame.new(0, 1.5, 0)
  650. Neck.C1 = CFrame.new()
  651. Neck.Parent = Torso
  652. end
  653. local Limb = playa:FindFirstChild("Right Arm")
  654. if Limb then
  655.  
  656. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  657. local Joint = Instance.new("Glue")
  658. Joint.Name = "RightShoulder"
  659. Joint.Part0 = Torso
  660. Joint.Part1 = Limb
  661. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  662. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  663. Joint.Parent = Torso
  664.  
  665. local B = Instance.new("Part")
  666. B.TopSurface = 0
  667. B.BottomSurface = 0
  668. B.formFactor = "Symmetric"
  669. B.Size = Vector3.new(1, 1, 1)
  670. B.Transparency = 1
  671. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  672. B.Parent = playa
  673. local W = Instance.new("Weld")
  674. W.Part0 = Limb
  675. W.Part1 = B
  676. W.C0 = CFrame.new(0, -0.5, 0)
  677. W.Parent = Limb
  678. end
  679. local Limb = playa:FindFirstChild("Left Arm")
  680. if Limb then
  681.  
  682. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  683. local Joint = Instance.new("Glue")
  684. Joint.Name = "LeftShoulder"
  685. Joint.Part0 = Torso
  686. Joint.Part1 = Limb
  687. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  688. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  689. Joint.Parent = Torso
  690.  
  691. local B = Instance.new("Part")
  692. B.TopSurface = 0
  693. B.BottomSurface = 0
  694. B.formFactor = "Symmetric"
  695. B.Size = Vector3.new(1, 1, 1)
  696. B.Transparency = 1
  697. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  698. B.Parent = playa
  699. local W = Instance.new("Weld")
  700. W.Part0 = Limb
  701. W.Part1 = B
  702. W.C0 = CFrame.new(0, -0.5, 0)
  703. W.Parent = Limb
  704. end
  705. local Limb = playa:FindFirstChild("Right Leg")
  706. if Limb then
  707.  
  708. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  709. local Joint = Instance.new("Glue")
  710. Joint.Name = "RightHip"
  711. Joint.Part0 = Torso
  712. Joint.Part1 = Limb
  713. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  714. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  715. Joint.Parent = Torso
  716.  
  717. local B = Instance.new("Part")
  718. B.TopSurface = 0
  719. B.BottomSurface = 0
  720. B.formFactor = "Symmetric"
  721. B.Size = Vector3.new(1, 1, 1)
  722. B.Transparency = 1
  723. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  724. B.Parent = playa
  725. local W = Instance.new("Weld")
  726. W.Part0 = Limb
  727. W.Part1 = B
  728. W.C0 = CFrame.new(0, -0.5, 0)
  729. W.Parent = Limb
  730. end
  731. local Limb = playa:FindFirstChild("Left Leg")
  732. if Limb then
  733.  
  734. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  735. local Joint = Instance.new("Glue")
  736. Joint.Name = "LeftHip"
  737. Joint.Part0 = Torso
  738. Joint.Part1 = Limb
  739. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  740. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  741. Joint.Parent = Torso
  742.  
  743. local B = Instance.new("Part")
  744. B.TopSurface = 0
  745. B.BottomSurface = 0
  746. B.formFactor = "Symmetric"
  747. B.Size = Vector3.new(1, 1, 1)
  748. B.Transparency = 1
  749. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  750. B.Parent = playa
  751. local W = Instance.new("Weld")
  752. W.Part0 = Limb
  753. W.Part1 = B
  754. W.C0 = CFrame.new(0, -0.5, 0)
  755. W.Parent = Limb
  756. end
  757. --[
  758. local Bar = Instance.new("Part")
  759. Bar.TopSurface = 0
  760. Bar.BottomSurface = 0
  761. Bar.formFactor = "Symmetric"
  762. Bar.Size = Vector3.new(1, 1, 1)
  763. Bar.Transparency = 1
  764. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  765. Bar.Parent = playa
  766. local Weld = Instance.new("Weld")
  767. Weld.Part0 = Torso
  768. Weld.Part1 = Bar
  769. Weld.C0 = CFrame.new(0, 0.5, 0)
  770. Weld.Parent = Torso
  771. --]]
  772. playa.Parent = Gibs
  773. local coru = coroutine.wrap(function()
  774. print(hitz.Name)
  775. local uno = Instance.new('Part',workspace)
  776. local dos = Instance.new('Part',workspace)
  777. uno.CFrame = playa:FindFirstChild(heyy).CFrame
  778. dos.CFrame = kneef.CFrame
  779. local weld = Instance.new('Weld',kneef)
  780. weld.Part0 = playa:FindFirstChild(heyy)
  781. weld.Part1 = kneef
  782. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  783. uno:Destroy()
  784. dos:Destroy()
  785. end)
  786. coru()
  787. game.Debris:AddItem(playa, 15)
  788. end
  789. end
  790.  
  791. function checkarms()
  792. check = coroutine.wrap(function()
  793. rshould = char.Torso:FindFirstChild("Right Shoulder")
  794. lshould = char.Torso:FindFirstChild("Left Shoulder")
  795.  
  796. if rshould == nil then
  797. rightshoulder:Clone().Parent = char.Torso
  798. end
  799. if lshould == nil then
  800. rightshoulder:Clone().Parent = char.Torso
  801. end
  802. end)
  803. check()
  804. end
  805.  
  806. mouse.KeyDown:connect(function(k)
  807. key = k:lower()
  808.  
  809. if key == "e" and enabled == true and equipped == true then
  810. if armed == false then
  811. tors = Instance.new("Weld", char.HumanoidRootPart)
  812. tors.Part0 = char.HumanoidRootPart
  813. tors.Part1 = char.Torso
  814. tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0)
  815.  
  816. crarm = Instance.new("Weld", char.Torso)
  817. crarm.Part0 = char.Torso
  818. crarm.Part1 = char["Right Arm"]
  819. crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  820.  
  821. clarm = Instance.new("Weld", char.Torso)
  822. clarm.Part0 = char.Torso
  823. clarm.Part1 = char["Left Arm"]
  824. clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
  825.  
  826. enabled = false
  827. for i = 0, 1, 0.1 do
  828. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i)
  829. wait()
  830. end
  831. for i, v in pairs(arrow:GetChildren()) do
  832. v.Transparency = 0
  833. end
  834. feather1.Transparency = 0.25
  835. feather2.Transparency = 0.25
  836. feather3.Transparency = 0.25
  837. feather4.Transparency = 0.25
  838.  
  839. warrow.Part0 = char["Right Arm"]
  840. warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5)
  841.  
  842. for i = 0, 1, 0.05 do
  843. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i)
  844. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i)
  845. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
  846. crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i)
  847. wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i)
  848. wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i)
  849. wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i)
  850. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i)
  851. wait()
  852. end
  853. pullbacksound:Play()
  854. warrow.Part0 = stringpart
  855. warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0)
  856. for i = 0, 1, 0.025 do
  857. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i)
  858. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i)
  859. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
  860. crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i)
  861. wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i)
  862. wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i)
  863. wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i)
  864. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i)
  865. wait()
  866. end
  867. armed = true
  868. enabled = true
  869. elseif armed == true and equipped == true then
  870. enabled = false
  871. for i = 0,1,0.05 do
  872. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
  873. crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i)
  874. wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i)
  875. wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i)
  876. wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i)
  877. wait()
  878. end
  879. warrow.Part0 = char["Right Arm"]
  880. warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4)
  881. for i = 0,1,0.05 do
  882. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i)
  883. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
  884. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
  885. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  886. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  887. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i)
  888. wait()
  889. end
  890.  
  891. for i, v in pairs(arrow:GetChildren()) do
  892. v.Transparency = 1
  893. end
  894. warrow.Part0 = char.Torso
  895. warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
  896.  
  897. for i = 0, 1, 0.1 do
  898. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  899. wait()
  900. end
  901. armed = false
  902. enabled = true
  903. clarm:Remove()
  904. crarm:Remove()
  905. tors:Remove()
  906. rightshoulder:Clone().Parent = char.Torso
  907. leftshoulder:Clone().Parent = char.Torso
  908. torso:Clone().Parent = char.HumanoidRootPart
  909. checkarms()
  910. end
  911. elseif key == "z" then
  912. if armed == true or enabled == false then return end
  913. clarm = Instance.new("Weld", char.Torso)
  914. clarm.Part0 = char.Torso
  915. clarm.Part1 = char["Left Arm"]
  916. clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
  917. if equipped == false then
  918. enabled = false
  919. for i = 0, 1, 0.075 do
  920. clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i)
  921. wait()
  922. end
  923. whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0)
  924. whandle.Part0 = char["Left Arm"]
  925. for i = 0, 1, 0.075 do
  926. clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i)
  927. wait()
  928. end
  929. for i = 0, 1, 0.075 do
  930. clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i)
  931. wait()
  932. end
  933. enabled = true
  934. equipped = true
  935. elseif equipped == true then
  936. if armed == true or enabled == false then return end
  937. enabled = false
  938. for i = 0, 1, 0.075 do
  939. clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i)
  940. wait()
  941. end
  942. for i = 0, 1, 0.075 do
  943. clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i)
  944. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
  945. wait()
  946. end
  947. whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45))
  948. whandle.Part0 = char.Torso
  949. for i = 0, 1, 0.075 do
  950. clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i)
  951. wait()
  952. end
  953. equipped = false
  954. enabled = true
  955. end
  956. clarm:Remove()
  957. leftshoulder:Clone().Parent = char.Torso
  958. end
  959. end)
  960.  
  961. mouse.Button1Down:connect(function()
  962. if armed == false or enabled == false or equipped == false then return end
  963. firesound:Play()
  964. enabled = false
  965. armed = false
  966. wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0)
  967. wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0)
  968. wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0)
  969. crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575)
  970. newarrow = arrow:Clone()
  971. newarrow.Parent = game.Workspace
  972. newarrow.Name = "flyingarrow"
  973. newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15)
  974. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0)
  975. local fly = Instance.new('BodyVelocity',newarrow.ArrowBody)
  976. fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200
  977. newarrow.Arrowhead.Touched:connect(function(hit)
  978. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  979. velocity(fly)
  980. newarrow.Arrowhead.CanCollide = true
  981. game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
  982. tone = math.random(1, 3)
  983. local sound = Instance.new('Sound',newarrow.Arrowhead)
  984. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  985. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  986. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  987. sound.PlaybackSpeed = 1
  988. sound:Play()
  989. newarrow.Arrowhead.Anchored = true
  990. hit.Anchored = true
  991. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
  992. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  993. end
  994. wait()
  995. hit.Anchored = false
  996. newarrow.Arrowhead.Anchored = false
  997. killz(hit.Parent,hit.Name,newarrow.Arrowhead)
  998. elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then
  999. velocity(fly)
  1000. game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
  1001. newarrow.Arrowhead.CanCollide = true
  1002. tone = math.random(1, 3)
  1003. local sound = Instance.new('Sound',newarrow.Arrowhead)
  1004. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  1005. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  1006. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  1007. sound.PlaybackSpeed = 1
  1008. sound:Play()
  1009. newarrow.Arrowhead.Anchored = true
  1010. hit.Anchored = true
  1011. if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then
  1012. hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  1013. end
  1014. wait()
  1015. newarrow.Arrowhead.Anchored = false
  1016. hit.Anchored = false
  1017. killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead)
  1018. elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then
  1019. velocity(fly)
  1020. game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
  1021. newarrow.Arrowhead.CanCollide = true
  1022. local sound = Instance.new('Sound',newarrow.Arrowhead)
  1023. sound.SoundId = 'rbxassetid://267585646'
  1024. sound:Play()
  1025. end
  1026. end)
  1027.  
  1028. for i, v in pairs(arrow:GetChildren()) do
  1029. v.Transparency = 1
  1030. end
  1031. warrow.Part0 = char.Torso
  1032. warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
  1033. wait(0.5)
  1034. for i = 0, 1, 0.05 do
  1035. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
  1036. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
  1037. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  1038. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  1039. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i)
  1040. wait()
  1041. end
  1042. clarm:Remove()
  1043. crarm:Remove()
  1044. tors:Remove()
  1045. rightshoulder:Clone().Parent = char.Torso
  1046. leftshoulder:Clone().Parent = char.Torso
  1047. torso:Clone().Parent = char.HumanoidRootPart
  1048. checkarms()
  1049. enabled = true
  1050. end)
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