Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- namespace GameCore
- {
- [CreateAssetMenu (fileName = "IntLessCondition", menuName = "GameCore/Condition/Int/Less")]
- public class IntLessCondition : ACondition
- {
- [SerializeField] IntVariable first;
- [Header ("<")]
- [SerializeField] IntVariable second;
- public override bool Value
- {
- get
- {
- return first.Value < second.Value;
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement