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Jan 25th, 2019
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  1.  
  2. new PlayerText:TextDrawsRegistro[MAX_PLAYERS][28];
  3.  
  4. stock TextDrawRegistro(playerid) {
  5.  
  6.     TextDrawsRegistro[playerid][0] = CreatePlayerTextDraw(playerid, 319.517120, 0.416637, "box");
  7.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][0], 0.000000, 49.449478);
  8.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][0], 0.000000, 688.000000);
  9.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][0], 2);
  10.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][0], -1);
  11.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][0], 1);
  12.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][0], 134);
  13.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][0], 0);
  14.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][0], 0);
  15.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][0], 255);
  16.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][0], 1);
  17.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][0], 1);
  18.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][0], 0);
  19.  
  20.     TextDrawsRegistro[playerid][1] = CreatePlayerTextDraw(playerid, 247.354812, 173.566482, "box");
  21.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][1], 0.000000, 1.235754);
  22.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][1], 0.000000, 122.000000);
  23.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][1], 2);
  24.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][1], -1);
  25.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][1], 1);
  26.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][1], -113);
  27.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][1], 0);
  28.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][1], 0);
  29.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][1], 255);
  30.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][1], 1);
  31.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][1], 1);
  32.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][1], 0);
  33.  
  34.     TextDrawsRegistro[playerid][2] = CreatePlayerTextDraw(playerid, 237.757156, 161.416671, "Nome de usuario:");
  35.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][2], 0.143233, 0.878332);
  36.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][2], 3);
  37.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][2], -1);
  38.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][2], 0);
  39.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][2], -1);
  40.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][2], 15);
  41.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][2], 2);
  42.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][2], 1);
  43.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][2], 0);
  44.  
  45.     TextDrawsRegistro[playerid][3] = CreatePlayerTextDraw(playerid, 247.354812, 203.368301, "box");
  46.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][3], 0.000000, 1.235754);
  47.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][3], 0.000000, 122.000000);
  48.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][3], 2);
  49.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][3], -1);
  50.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][3], 1);
  51.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][3], -113);
  52.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][3], 0);
  53.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][3], 0);
  54.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][3], 255);
  55.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][3], 1);
  56.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][3], 1);
  57.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][3], 0);
  58.  
  59.     TextDrawsRegistro[playerid][4] = CreatePlayerTextDraw(playerid, 206.155227, 192.118545, "Senha:");
  60.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][4], 0.143233, 0.878332);
  61.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][4], 3);
  62.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][4], -1);
  63.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][4], 0);
  64.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][4], -1);
  65.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][4], 15);
  66.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][4], 2);
  67.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][4], 1);
  68.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][4], 0);
  69.  
  70.     TextDrawsRegistro[playerid][5] = CreatePlayerTextDraw(playerid, 383.379547, 203.818435, "box");
  71.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][5], 0.000000, 1.235754);
  72.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][5], 0.000000, 122.000000);
  73.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][5], 2);
  74.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][5], -1);
  75.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][5], 1);
  76.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][5], -113);
  77.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][5], 0);
  78.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][5], 0);
  79.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][5], 255);
  80.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][5], 1);
  81.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][5], 1);
  82.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][5], 0);
  83.  
  84.     TextDrawsRegistro[playerid][6] = CreatePlayerTextDraw(playerid, 377.734222, 191.718719, "Confirme a senha:");
  85.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][6], 0.143233, 0.878332);
  86.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][6], 3);
  87.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][6], -1);
  88.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][6], 0);
  89.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][6], -1);
  90.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][6], 15);
  91.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][6], 2);
  92.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][6], 1);
  93.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][6], 0);
  94.  
  95.     TextDrawsRegistro[playerid][7] = CreatePlayerTextDraw(playerid, 383.011016, 173.899902, "box");
  96.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][7], 0.000000, 1.235754);
  97.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][7], 0.000000, 122.000000);
  98.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][7], 2);
  99.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][7], -1);
  100.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][7], 1);
  101.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][7], -113);
  102.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][7], 0);
  103.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][7], 0);
  104.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][7], 255);
  105.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][7], 1);
  106.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][7], 1);
  107.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][7], 0);
  108.  
  109.     TextDrawsRegistro[playerid][8] = CreatePlayerTextDraw(playerid, 339.146881, 162.118576, "E-mail");
  110.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][8], 0.143233, 0.878332);
  111.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][8], 3);
  112.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][8], -1);
  113.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][8], 0);
  114.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][8], -1);
  115.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][8], 15);
  116.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][8], 2);
  117.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][8], 1);
  118.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][8], 0);
  119.  
  120.     TextDrawsRegistro[playerid][9] = CreatePlayerTextDraw(playerid, 186.925354, 174.249877, "Nome");
  121.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][9], 0.143233, 0.878332);
  122.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][9], 1);
  123.     //PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][9], 10, 15);
  124.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][9], -1);
  125.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][9], 0);
  126.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][9], -1);
  127.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][9], 26);
  128.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][9], 2);
  129.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][9], 1);
  130.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][9], 0);
  131.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][9], true);
  132.  
  133.     TextDrawsRegistro[playerid][10] = CreatePlayerTextDraw(playerid, 186.456832, 203.999877, "Senha");
  134.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][10], 0.143233, 0.878332);
  135.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][10], 1);
  136.     //PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][10], 3.0, 5.0);
  137.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][10], -1);
  138.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][10], 0);
  139.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][10], -1);
  140.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][10], 26);
  141.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][10], 2);
  142.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][10], 1);
  143.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][10], 0);
  144.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][10], true);
  145.  
  146.     TextDrawsRegistro[playerid][11] = CreatePlayerTextDraw(playerid, 323.038909, 174.666641, "E-mail");
  147.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][11], 0.143233, 0.878332);
  148.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][11], 1);
  149.     //PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][11], 3.0, 5.0);
  150.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][11], -1);
  151.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][11], 0);
  152.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][11], -1);
  153.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][11], 26);
  154.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][11], 2);
  155.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][11], 1);
  156.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][11], 0);
  157.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][11], true);
  158.  
  159.     TextDrawsRegistro[playerid][12] = CreatePlayerTextDraw(playerid, 323.265045, 204.149993, "Confirme");
  160.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][12], 0.143233, 0.878332);
  161.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][12], 1);
  162.     //PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][12], 3.0, 5.0);
  163.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][12], -1);
  164.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][12], 0);
  165.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][12], -1);
  166.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][12], 26);
  167.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][12], 2);
  168.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][12], 1);
  169.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][12], 0);
  170.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][12], true);
  171.  
  172.     TextDrawsRegistro[playerid][13] = CreatePlayerTextDraw(playerid, 268.569763, 225.883453, "Leia as regras em nosso site,");
  173.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][13], 0.131235, 0.708332);
  174.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][13], 3);
  175.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][13], -1);
  176.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][13], 0);
  177.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][13], -1);
  178.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][13], 26);
  179.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][13], 2);
  180.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][13], 1);
  181.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][13], 0);
  182.  
  183.     TextDrawsRegistro[playerid][14] = CreatePlayerTextDraw(playerid, 307.844818, 219.749908, "Uso de cheat para se beneficiar e proibido,");
  184.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][14], 0.131235, 0.708332);
  185.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][14], 3);
  186.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][14], -1);
  187.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][14], 0);
  188.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][14], -1);
  189.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][14], 26);
  190.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][14], 2);
  191.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][14], 1);
  192.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][14], 0);
  193.  
  194.     TextDrawsRegistro[playerid][15] = CreatePlayerTextDraw(playerid, 249.561950, 232.950515, "Para mais infos acesse");
  195.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][15], 0.131235, 0.708332);
  196.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][15], 3);
  197.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][15], -1);
  198.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][15], 0);
  199.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][15], -1);
  200.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][15], 26);
  201.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][15], 2);
  202.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][15], 1);
  203.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][15], 0);
  204.  
  205.     TextDrawsRegistro[playerid][16] = CreatePlayerTextDraw(playerid, 266.428833, 240.533920, "www.originalroleplay.com.br");
  206.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][16], 0.131235, 0.708332);
  207.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][16], 3);
  208.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][16], -1);
  209.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][16], 0);
  210.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][16], -1);
  211.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][16], 26);
  212.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][16], 2);
  213.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][16], 1);
  214.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][16], 0);
  215.  
  216.     TextDrawsRegistro[playerid][17] = CreatePlayerTextDraw(playerid, 385.604522, 225.700012, "box");
  217.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][17], 0.000000, 1.191802);
  218.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][17], 0.000000, 99.000000);
  219.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][17], 2);
  220.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][17], -1);
  221.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][17], 1);
  222.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][17], 8388863);
  223.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][17], 0);
  224.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][17], 0);
  225.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][17], 255);
  226.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][17], 1);
  227.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][17], 1);
  228.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][17], 0);
  229.  
  230.     TextDrawsRegistro[playerid][18] = CreatePlayerTextDraw(playerid, 385.055145, 223.600128, "Prosseguir");
  231.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][18], 0.285001, 1.399999);
  232.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][18], 2);
  233.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][18], -1);
  234.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][18], 0);
  235.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][18], -1);
  236.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][18], 43);
  237.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][18], 2);
  238.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][18], 1);
  239.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][18], 0);
  240.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][18], true);
  241.    
  242.     TextDrawsRegistro[playerid][19] = CreatePlayerTextDraw(playerid, 170.827255, 93.749977, "samaps:map");
  243.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][19], 0.000000, 0.000000);
  244.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][19], 142.000000, 169.000000);
  245.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][19], 1);
  246.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][19], -1);
  247.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][19], 0);
  248.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][19], 0);
  249.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][19], 255);
  250.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][19], 4);
  251.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][19], 0);
  252.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][19], 0);
  253.  
  254.     TextDrawsRegistro[playerid][20] = CreatePlayerTextDraw(playerid, 383.225952, 174.149856, "box");
  255.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][20], 0.000000, 1.235754);
  256.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][20], 0.000000, 122.000000);
  257.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][20], 2);
  258.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][20], -1);
  259.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][20], 1);
  260.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][20], -113);
  261.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][20], 0);
  262.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][20], 0);
  263.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][20], 255);
  264.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][20], 1);
  265.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][20], 1);
  266.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][20], 0);
  267.  
  268.     TextDrawsRegistro[playerid][21] = CreatePlayerTextDraw(playerid, 383.394317, 203.966430, "box");
  269.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][21], 0.000000, 1.235754);
  270.     PlayerTextDrawTextSize(playerid, TextDrawsRegistro[playerid][21], 0.000000, 122.000000);
  271.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][21], 2);
  272.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][21], -1);
  273.     PlayerTextDrawUseBox(playerid, TextDrawsRegistro[playerid][21], 1);
  274.     PlayerTextDrawBoxColor(playerid, TextDrawsRegistro[playerid][21], -113);
  275.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][21], 0);
  276.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][21], 0);
  277.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][21], 255);
  278.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][21], 1);
  279.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][21], 1);
  280.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][21], 0);
  281.  
  282.     TextDrawsRegistro[playerid][22] = CreatePlayerTextDraw(playerid, 340.946990, 162.018569, "Cidade");
  283.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][22], 0.143233, 0.878332);
  284.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][22], 3);
  285.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][22], -1);
  286.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][22], 0);
  287.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][22], -1);
  288.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][22], 15);
  289.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][22], 2);
  290.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][22], 1);
  291.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][22], 0);
  292.  
  293.     TextDrawsRegistro[playerid][23] = CreatePlayerTextDraw(playerid, 323.038909, 174.666641, "Escolha sua cidade principal");
  294.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][23], 0.143233, 0.878332);
  295.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][23], 1);
  296.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][23], -1);
  297.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][23], 0);
  298.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][23], -1);
  299.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][23], 15);
  300.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][23], 2);
  301.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][23], 1);
  302.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][23], 0);
  303.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][23], true);
  304.  
  305.     TextDrawsRegistro[playerid][24] = CreatePlayerTextDraw(playerid, 323.265045, 204.149993, "Defina seu sexo");
  306.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][24], 0.143233, 0.878332);
  307.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][24], 1);
  308.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][24], -1);
  309.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][24], 0);
  310.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][24], -1);
  311.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][24], 15);
  312.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][24], 2);
  313.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][24], 1);
  314.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][24], 0);
  315.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][24], true);
  316.  
  317.     TextDrawsRegistro[playerid][25] = CreatePlayerTextDraw(playerid, 336.030120, 191.951858, "Sexo");
  318.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][25], 0.143233, 0.878332);
  319.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][25], 3);
  320.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][25], -1);
  321.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][25], 0);
  322.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][25], -1);
  323.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][25], 15);
  324.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][25], 2);
  325.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][25], 1);
  326.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][25], 0);
  327.  
  328.     TextDrawsRegistro[playerid][26] = CreatePlayerTextDraw(playerid, 385.055145, 223.600128, "Prosseguir");
  329.     PlayerTextDrawLetterSize(playerid, TextDrawsRegistro[playerid][26], 0.285001, 1.399999);
  330.     PlayerTextDrawAlignment(playerid, TextDrawsRegistro[playerid][26], 2);
  331.     PlayerTextDrawColor(playerid, TextDrawsRegistro[playerid][26], -1);
  332.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][26], 0);
  333.     PlayerTextDrawSetOutline(playerid, TextDrawsRegistro[playerid][26], -1);
  334.     PlayerTextDrawBackgroundColor(playerid, TextDrawsRegistro[playerid][26], 43);
  335.     PlayerTextDrawFont(playerid, TextDrawsRegistro[playerid][26], 2);
  336.     PlayerTextDrawSetProportional(playerid, TextDrawsRegistro[playerid][26], 1);
  337.     PlayerTextDrawSetShadow(playerid, TextDrawsRegistro[playerid][26], 0);
  338.     PlayerTextDrawSetSelectable(playerid, TextDrawsRegistro[playerid][26], true);
  339.     return true;
  340. }
  341. /*----------------------------------------------------------------------------*/
  342. stock ExibirTDRegistro(playerid) {
  343.  
  344.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][0]);
  345.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][1]);
  346.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][2]);
  347.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][3]);
  348.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][4]);
  349.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][5]);
  350.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][6]);
  351.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][7]);
  352.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][8]);
  353.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][9]);
  354.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][10]);
  355.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][11]);
  356.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][12]);
  357.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][13]);
  358.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][14]);
  359.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][15]);
  360.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][16]);
  361.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][17]);
  362.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][18]);
  363.     SelectTextDraw(playerid, 0xFFFFFFFF);
  364.     return true;
  365. }
  366. /*----------------------------------------------------------------------------*/
  367. stock EsconderTDRegistro(playerid) {
  368.  
  369.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][0]);
  370.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][1]);
  371.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][2]);
  372.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][3]);
  373.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][4]);
  374.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][5]);
  375.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][6]);
  376.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][7]);
  377.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][8]);
  378.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][9]);
  379.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][10]);
  380.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][11]);
  381.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][12]);
  382.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][13]);
  383.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][14]);
  384.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][15]);
  385.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][16]);
  386.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][17]);
  387.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][18]);
  388.     CancelSelectTextDraw(playerid);
  389.     return true;
  390. }
  391. /*----------------------------------------------------------------------------*/
  392. stock ExibirTDRegistro2(playerid) {
  393.  
  394.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][0]);
  395.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][17]);
  396.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][19]);
  397.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][20]);
  398.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][21]);
  399.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][22]);
  400.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][23]);
  401.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][24]);
  402.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][25]);
  403.     PlayerTextDrawShow(playerid, TextDrawsRegistro[playerid][26]);
  404.     SelectTextDraw(playerid, 0xFFFFFFFF);
  405.     return true;
  406. }
  407. /*----------------------------------------------------------------------------*/
  408. stock EsconderTDRegistro2(playerid) {
  409.  
  410.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][0]);
  411.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][17]);
  412.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][19]);
  413.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][20]);
  414.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][21]);
  415.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][22]);
  416.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][23]);
  417.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][24]);
  418.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][25]);
  419.     PlayerTextDrawHide(playerid, TextDrawsRegistro[playerid][26]);
  420.     CancelSelectTextDraw(playerid);
  421.     return true;
  422. }
  423. /*----------------------------------------------------------------------------*/
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