Advertisement
Psychotoxin

Alice

Oct 12th, 2016
87
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.16 KB | None | 0 0
  1. 1. Gift of Blood (Munusculum Sanguis)
  2. - ritutal that creates an effect that lasts for one whole encounter. Can only be used before battle, only once a day, and the effect is random.
  3. Effects: 1. Every turn allies regenerate health. (1Hp regen) 2. Bonus to spell damage.(+2dmg) 3. The knowledge of exactly what they're about to battle. 4. Night/heat vision and increased accuracy. (+5% acc) 5. Enemies see caster allies two times, lowering their accuracy. (-15%acc, disappears after 7 turns) 6. Another chance to do the ritual + one of the effects, repeatable only once. If the second roll is a 6 the ritual fails, and no effects are received.
  4.  
  5. 2. Reanimate Dead (Suborior Silentes)
  6. - self explanetory, revive a fallen enemy (or non-player ally) to fight alongside you.
  7. 50% hp, +5 armor (-5 to enemie's dmg rolls)
  8. Dies and disintegrates after 15 turns
  9.  
  10. 3. Wrath of The Burried (Ira Autem Sepultusque)
  11. - sharp bones stick out of the ground, serving as a spike floor and impaling anyone who stands there.
  12. 3x3 area, in 12 square radius, 1d6 dmg on every square
  13.  
  14. 4. Weightless (passive)
  15. - Alice floats 24/7, which give enemies as minus to accuracy when targeting her.
  16. (-15% ccuracy)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement