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Rimworld minify transport pod info slight fix

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Nov 29th, 2017
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  1. How a normal minified object apears:
  2.  
  3. <thing Class="MinifiedThing">
  4. <def>MinifiedFurniture</def>
  5. <id>MinifiedFurniture22288</id>
  6. <map>0</map>
  7. <pos>(131, 0, 141)</pos>
  8. <health>100</health>
  9. <stackCount>1</stackCount>
  10. <innerContainer Class="Verse.ThingOwner`1[Verse.Thing]">
  11. <maxStacks>1</maxStacks>
  12. <innerList>
  13. <li Class="Building_Battery">
  14. <def>Battery</def>
  15. <id>Battery22287</id>
  16. <pos>(131, 0, 141)</pos>
  17. <health>100</health>
  18. <faction>Faction_14</faction>
  19. <parentThing>null</parentThing>
  20. </li>
  21. </innerList>
  22. </innerContainer>
  23. </thing>
  24.  
  25.  
  26. What happens with the transport pod after save:
  27.  
  28. <thing Class="MinifiedThing">
  29. <def>MinifiedFurniture</def>
  30. <id>MinifiedFurniture17360</id>
  31. <map>0</map>
  32. <pos>(128, 0, 136)</pos>
  33. <health>100</health>
  34. <stackCount>1</stackCount>
  35. <innerContainer Class="Verse.ThingOwner`1[Verse.Thing]">
  36. <maxStacks>1</maxStacks>
  37. <innerList />
  38. </innerContainer>
  39. </thing>
  40.  
  41. The innerList is empty so it contains nothing. Removing this thing from the save file can uncorrupt the save.
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