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- How a normal minified object apears:
- <thing Class="MinifiedThing">
- <def>MinifiedFurniture</def>
- <id>MinifiedFurniture22288</id>
- <map>0</map>
- <pos>(131, 0, 141)</pos>
- <health>100</health>
- <stackCount>1</stackCount>
- <innerContainer Class="Verse.ThingOwner`1[Verse.Thing]">
- <maxStacks>1</maxStacks>
- <innerList>
- <li Class="Building_Battery">
- <def>Battery</def>
- <id>Battery22287</id>
- <pos>(131, 0, 141)</pos>
- <health>100</health>
- <faction>Faction_14</faction>
- <parentThing>null</parentThing>
- </li>
- </innerList>
- </innerContainer>
- </thing>
- What happens with the transport pod after save:
- <thing Class="MinifiedThing">
- <def>MinifiedFurniture</def>
- <id>MinifiedFurniture17360</id>
- <map>0</map>
- <pos>(128, 0, 136)</pos>
- <health>100</health>
- <stackCount>1</stackCount>
- <innerContainer Class="Verse.ThingOwner`1[Verse.Thing]">
- <maxStacks>1</maxStacks>
- <innerList />
- </innerContainer>
- </thing>
- The innerList is empty so it contains nothing. Removing this thing from the save file can uncorrupt the save.
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