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Sonic Advance 3 Version Diffs

kirbymastah Feb 12th, 2017 (edited) 496 Never
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  1. Sonic Advance 3 Version Differences
  2.  
  3. USA:
  4. -Rings have significantly less impact on your air control than JP/EU versions
  5. -Toy Kingdom 3: Near the beginning there are two power barriers.
  6. -Cyber Track 1: Both barriers around the last chao are power barriers (i.e. need knuckles to break it).
  7.  
  8. JP and EU:
  9. -More rings give you more air control and acceleration, similarly to how they work in Advance 2.
  10. -Bosses for Route 99, Sunset Hill, Ocean Base, Toy Kingdom, Chaos Angel: After eggman flies off screen, it takes about an extra 1-2 seconds to regain control of the character.
  11. -Toy Kingdom 3: Near the beginning only the far right power barrier exists.
  12. -Cyber Track 1: the barrier to the right of the last chao is NOT a power barrier (i.e. anyone can break it). The left barrier is still a power barrier.
  13.  
  14. JP but not EU:
  15. -Route 99 pulley sound effect is different from US/EU
  16. -Toy Kingdom rocket explosion sound effect is different from US/EU
  17.  
  18. EU but not JP:
  19. -Route 99 pulley sound effect is the same as US
  20. -Toy Kingdom rocket explosion sound effect is the same as US
  21.  
  22.  
  23. Overall:
  24. -JP and EU are exactly the same for gameplay, but EU matches US with sound effects.
  25. -JP and EU should be very slightly faster for most levels due to more air control from rings.
  26. -Some jumps are more consistent in JP/EU than US because of more air control, but there are also situations where jumps can be less consistent because there's more variability with air control.
  27. -JP and EU is significantly faster for Toy Kingdom 3 if using a power team route.
  28. -JP and EU in 100% can cut out a team swap for Cyber Track 1, this saves about 10 seconds.
  29. -US saves about 2 seconds each for 5 bosses with offscreen kills. JP/EU cannot regain control instantly. If executed properly, it's about a 10 second timesave.
  30. -Note that japanese text saves time for 100% RTA because of chao text. However, you can toggle the text to any language in all versions, so this is not a version-exclusive timesave. Running on japanese version makes it less annoying to reset though.
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