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- Changelog
- Wasteland Imports: Goodies from All Across the Wasteland
- Original Version: https://www.nexusmods.com/fallout4/mods/3793
- Wiki: https://wastelandimports.fandom.com/wiki/Wasteland_Imports_Wiki
- Xbox One Exclusive Version: https://bethesda.net/en/mods/fallout4/mod-detail/4231377
- Shortened URL: https://to.oddsmods.xyz/WastelandImportsXB1
- Permissions: https://oddlittleturtle.com/olt-tos#WIGoodies
- Version 1.52.2
- Bugs fixed:
- - Fixed issue with new addictions not calculating properly.
- - Temporarily removes Auto-stimpaks from being craftable. The VATS Freeze fix mod that is available for Xbox users isn't compatible with the latest version of the unofficial patch (they both edit HC_Manager) and so new scripting is being implemented and will be in the next version. Hooks are there but now that we can update our mods after having a broken interface for 3 months, I wanted to go ahead and push this out.
- Xbox Compression:
- - Sound files were compressed into wxm format before packaging for Xbox for a smaller file size and a bitrate used by the Xbox version of the game.
- Quality of Life Updates:
- - Brings over bug fixes from the Unofficial Patch for compatibility and quality of life purposes.
- - Adds all DLC to plugin as a requirement for easier under-the-hood-reference in later updates.
- - Added hooks for Canary Save Manager.
- - Added hooks for Ugh. Canteen. (full release in future update)
- - Added hooks for Retention magazine expansion (full release in future update)
- - Added hooks for Cheat Terminal to get goodies (full release in future update)
- Version Control:
- - Version control implemented for future maintenance and to attempt to keep future games after 1.52.2 from breaking if updating in the middle of a playthrough.
- - Pushed to version 1.52.2 for Xbox
- -------------
- Previous updates by Mikado, included for convenience:
- Version 1.52.1
- Removed additional unused references that was showing errors in the log. (Thanks Masterlix1982 for reporting the issue)
- Version 1.52
- BREAKING CHANGES
- Cleaned the plugin from most unused reference (include previously removed items and WIP items that was never finished).
- Removed edits done to the Medic perks, Medicine Bobblehead perk and Astoundingly Awesome 11 perk. As a result, stimpaks are no longer nerfed.
- Removed unnecessary rebalance that was done to food, drink and aids (at the exception of Nuka-Cola bottles and Nuka Mix bottles).
- Removed unnecessary changes to vanilla food, drink and aids crafting recipes.
- Most of the new food, drink and aids added by this mod had their effects duration extended to be more in line with FO4 vanilla durations.
- Removed the force lock mechanism as there are other mods for this.
- Version 1.51.2
- Changes:
- - Fixed the poison issue with Ghouls.
- - X111 now works like RadX.
- - NCR 1st Recon effect changed to +1 PER (Instead of +2 PER). Now cost 90 caps.
- - NCR Jumpsuit effect changed to +1 PER and + 1 INT (Instead of +2 INT).
- Change in the new option file:
- - Disable WI force lock if you use another mod that do the same thing.
- Note: Don't expect new big updates, I happen to had come back to play Fallout 4 because of Fallout 76 announcement, so figured that I'll fix the very annoying poison issue with the Ghouls while I'm at it. The other changes are just minor stuff that I planned to change in the new version of WI if we didn't stop the development of the mod.
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