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- using UnityEngine;
- using System.Collections;
- public class cubetrig : MonoBehaviour {
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- }
- void OnControllerColliderHit(ControllerColliderHit hit)
- {
- hit.SendMessage("newPF");
- }
- }
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