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- Update v1.0.2.2:
- General:
- - Added 'Mythic' difficulty mode. This game mode is only for the most experienced/foolhardy of players
- - Added 'Mythical' Steam achievement, awarded for completing the game on Mythic difficulty
- - Added a pop up when launching a mission in the Headquarters that warns if one or more player units can purchase skills from their respective Skill Trees
- - Added new visual effects to missions 4 and 7, to better reflect their 'dream sequence' nature
- - Added numerous new variations to character barks
- - Added option to limit the display frame rate
- - Added various improvements to Skill Tree UI to make purchasing skills more clear
- - Improved Shoggoth AI
- - Pathfinder Demonhunter now has a mohawk.
- Bug fixes:
- - Steam achievement "Piles of Bodies" will no longer appear for every enemy kill
- - Fixed a possible game hang on the enemy turn in Mission 7: Operation Sweep & Clear
- - Singh will no longer occasionally lean the wrong way when firing his secondary weapon
- - Re-added audio track "Hawkins" to Headquarters music
- - Fixed missing text for Nachtwolfe Commander
- - Fixed selection circle visual bug
- - Fixed enemy units in some circumstances teleporting instead of completing their movement animations
- - Fixed enemy units occasionally not appearing in the correct cell visually
- - Fixed German translation of Pathfinder Demonhunter
- - Fixed inconsistent stats displayed on character dossier screens
- - Added a further failsafe for errors when loading a save game
- - Fixed overly loud bunker footsteps audio
- - Fixed strange behaviour on some blood splatter particle effects
- - Extended Mag weapon upgrade now adds single shots rather than entire clips
- - 'Xray' highlight of obscured enemy units will no longer show when the enemy is within the Shroud
- - 'Xray' highlight will no longer show for dead enemy units
- - Fixed issue where 'Game Over' popup would incorrectly remain during loading screen
- - Player character 'core' skills will now cost 1SP; to compensate, player characters will start with +1SP
- - Fixed bug where incorrect difficulty description could display when returning to new campaign screen
- - Fixed UI bug where multiple clicks on an unavailable skill could incorrectly make it appear as "trained"
- - Shoggoths will no longer display 'staggered' particle effect
- - Fixed bug where incorrect item description could show on Loot screen after completing a mission
- - Numerous text and typo fixes
- - Fixed issue where deleting all campaigns could result in a game crash upon startup
- - Fixed crash on startup due to corrupted options file
- - Fixed issue where game could default to incorrect options settings
- - Fixed issue where game could hang if Ariane's "Life Drain" ability was interrupted by an Overwatch attack
- - Fixed malfunctioning door on "Operation Osprey"
- - Fixed party level window incorrectly displaying in in-mission character dossier
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